| /* |
| * Copyright (C) 2008 Apple Inc. All Rights Reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef CSSMatrix_h |
| #define CSSMatrix_h |
| |
| #include <memory> |
| #include "platform/bindings/ScriptWrappable.h" |
| #include "platform/transforms/TransformationMatrix.h" |
| #include "platform/wtf/text/WTFString.h" |
| |
| namespace blink { |
| |
| class ExceptionState; |
| class ExecutionContext; |
| |
| class CSSMatrix final : public GarbageCollectedFinalized<CSSMatrix>, |
| public ScriptWrappable { |
| DEFINE_WRAPPERTYPEINFO(); |
| |
| public: |
| static CSSMatrix* Create(const TransformationMatrix& m) { |
| return new CSSMatrix(m); |
| } |
| static CSSMatrix* Create(ExecutionContext*, const String&, ExceptionState&); |
| |
| double a() const { return matrix_->A(); } |
| double b() const { return matrix_->B(); } |
| double c() const { return matrix_->C(); } |
| double d() const { return matrix_->D(); } |
| double e() const { return matrix_->E(); } |
| double f() const { return matrix_->F(); } |
| |
| void setA(double f) { matrix_->SetA(f); } |
| void setB(double f) { matrix_->SetB(f); } |
| void setC(double f) { matrix_->SetC(f); } |
| void setD(double f) { matrix_->SetD(f); } |
| void setE(double f) { matrix_->SetE(f); } |
| void setF(double f) { matrix_->SetF(f); } |
| |
| double m11() const { return matrix_->M11(); } |
| double m12() const { return matrix_->M12(); } |
| double m13() const { return matrix_->M13(); } |
| double m14() const { return matrix_->M14(); } |
| double m21() const { return matrix_->M21(); } |
| double m22() const { return matrix_->M22(); } |
| double m23() const { return matrix_->M23(); } |
| double m24() const { return matrix_->M24(); } |
| double m31() const { return matrix_->M31(); } |
| double m32() const { return matrix_->M32(); } |
| double m33() const { return matrix_->M33(); } |
| double m34() const { return matrix_->M34(); } |
| double m41() const { return matrix_->M41(); } |
| double m42() const { return matrix_->M42(); } |
| double m43() const { return matrix_->M43(); } |
| double m44() const { return matrix_->M44(); } |
| |
| void setM11(double f) { matrix_->SetM11(f); } |
| void setM12(double f) { matrix_->SetM12(f); } |
| void setM13(double f) { matrix_->SetM13(f); } |
| void setM14(double f) { matrix_->SetM14(f); } |
| void setM21(double f) { matrix_->SetM21(f); } |
| void setM22(double f) { matrix_->SetM22(f); } |
| void setM23(double f) { matrix_->SetM23(f); } |
| void setM24(double f) { matrix_->SetM24(f); } |
| void setM31(double f) { matrix_->SetM31(f); } |
| void setM32(double f) { matrix_->SetM32(f); } |
| void setM33(double f) { matrix_->SetM33(f); } |
| void setM34(double f) { matrix_->SetM34(f); } |
| void setM41(double f) { matrix_->SetM41(f); } |
| void setM42(double f) { matrix_->SetM42(f); } |
| void setM43(double f) { matrix_->SetM43(f); } |
| void setM44(double f) { matrix_->SetM44(f); } |
| |
| void setMatrixValue(const String&, ExceptionState&); |
| |
| // The following math function return a new matrix with the |
| // specified operation applied. The this value is not modified. |
| |
| // Multiply this matrix by secondMatrix, on the right |
| // (result = this * secondMatrix) |
| CSSMatrix* multiply(CSSMatrix* second_matrix) const; |
| |
| // Return the inverse of this matrix. Throw an exception if the matrix is not |
| // invertible. |
| CSSMatrix* inverse(ExceptionState&) const; |
| |
| // Return this matrix translated by the passed values. |
| // Passing a NaN will use a value of 0. This allows the 3D form to used for 2D |
| // operations. |
| // Operation is performed as though the this matrix is multiplied by a matrix |
| // with the translation values on the left |
| // (result = translation(x,y,z) * this) |
| CSSMatrix* translate(double x, double y, double z) const; |
| |
| // Returns this matrix scaled by the passed values. |
| // Passing scaleX or scaleZ as NaN uses a value of 1, but passing scaleY of |
| // NaN makes it the same as scaleX. This allows the 3D form to used for 2D |
| // operations Operation is performed as though the this matrix is multiplied |
| // by a matrix with the scale values on the left |
| // (result = scale(x,y,z) * this) |
| CSSMatrix* scale(double scale_x, double scale_y, double scale_z) const; |
| |
| // Returns this matrix rotated by the passed values. |
| // If rotY and rotZ are NaN, rotate about Z (rotX=0, rotateY=0, rotateZ=rotX). |
| // Otherwise use a rotation value of 0 for any passed NaN. |
| // Operation is performed as though the this matrix is multiplied by a matrix |
| // with the rotation values on the left (result = rotation(x,y,z) * this) |
| CSSMatrix* rotate(double rot_x, double rot_y, double rot_z) const; |
| |
| // Returns this matrix rotated about the passed axis by the passed angle. |
| // Passing a NaN will use a value of 0. If the axis is (0,0,0) use a value |
| // Operation is performed as though the this matrix is multiplied by a matrix |
| // with the rotation values on the left |
| // (result = rotation(x,y,z,angle) * this) |
| CSSMatrix* rotateAxisAngle(double x, double y, double z, double angle) const; |
| |
| // Return this matrix skewed along the X axis by the passed values. |
| // Passing a NaN will use a value of 0. |
| // Operation is performed as though the this matrix is multiplied by a matrix |
| // with the skew values on the left (result = skewX(angle) * this) |
| CSSMatrix* skewX(double angle) const; |
| |
| // Return this matrix skewed along the Y axis by the passed values. |
| // Passing a NaN will use a value of 0. |
| // Operation is performed as though the this matrix is multiplied by a matrix |
| // with the skew values on the left (result = skewY(angle) * this) |
| CSSMatrix* skewY(double angle) const; |
| |
| const TransformationMatrix& Transform() const { return *matrix_; } |
| |
| String toString() const; |
| |
| DEFINE_INLINE_TRACE() {} |
| |
| protected: |
| CSSMatrix(const TransformationMatrix&); |
| CSSMatrix(const String&, ExceptionState&); |
| |
| // TransformationMatrix needs to be 16-byte aligned. PartitionAlloc |
| // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_ptr |
| // to allocate TransformationMatrix on PartitionAlloc. |
| // TODO(oilpan): Oilpan should support 16-byte aligned allocations. |
| std::unique_ptr<TransformationMatrix> matrix_; |
| }; |
| |
| } // namespace blink |
| |
| #endif // CSSMatrix_h |