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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef WebGLCompressedTextureS3TCsRGB_h
#define WebGLCompressedTextureS3TCsRGB_h
#include "modules/webgl/WebGLExtension.h"
namespace blink {
class WebGLCompressedTextureS3TCsRGB final : public WebGLExtension {
DEFINE_WRAPPERTYPEINFO();
public:
static WebGLCompressedTextureS3TCsRGB* create(WebGLRenderingContextBase*);
static bool supported(WebGLRenderingContextBase*);
static const char* extensionName();
~WebGLCompressedTextureS3TCsRGB() override;
WebGLExtensionName name() const override;
private:
explicit WebGLCompressedTextureS3TCsRGB(WebGLRenderingContextBase*);
};
} // namespace blink
#endif // WebGLCompressedTextureS3TCsRGB_h