| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef WebGLExtensionName_h |
| #define WebGLExtensionName_h |
| |
| namespace blink { |
| |
| // Extension names are needed to properly wrap instances in JavaScript objects. |
| enum WebGLExtensionName { |
| ANGLEInstancedArraysName, |
| EXTBlendMinMaxName, |
| EXTColorBufferFloatName, |
| EXTDisjointTimerQueryName, |
| EXTFragDepthName, |
| EXTShaderTextureLODName, |
| EXTsRGBName, |
| EXTTextureFilterAnisotropicName, |
| OESElementIndexUintName, |
| OESStandardDerivativesName, |
| OESTextureFloatLinearName, |
| OESTextureFloatName, |
| OESTextureHalfFloatLinearName, |
| OESTextureHalfFloatName, |
| OESVertexArrayObjectName, |
| WebGLCompressedTextureASTCName, |
| WebGLCompressedTextureATCName, |
| WebGLCompressedTextureETC1Name, |
| WebGLCompressedTexturePVRTCName, |
| WebGLCompressedTextureS3TCName, |
| WebGLCompressedTextureS3TCsRGBName, |
| WebGLDebugRendererInfoName, |
| WebGLDebugShadersName, |
| WebGLDepthTextureName, |
| WebGLDrawBuffersName, |
| WebGLLoseContextName, |
| WebGLExtensionNameCount, // Must be the last entry |
| }; |
| } // namespace blink |
| |
| #endif // WebGLExtensionName_h |