| /* |
| * Copyright (C) 2009 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef WebGLRenderingContext_h |
| #define WebGLRenderingContext_h |
| |
| #include "core/html/canvas/CanvasRenderingContextFactory.h" |
| #include "modules/webgl/WebGLRenderingContextBase.h" |
| #include <memory> |
| |
| namespace blink { |
| |
| class CanvasContextCreationAttributes; |
| |
| class WebGLRenderingContext final : public WebGLRenderingContextBase { |
| DEFINE_WRAPPERTYPEINFO(); |
| public: |
| class Factory : public CanvasRenderingContextFactory { |
| WTF_MAKE_NONCOPYABLE(Factory); |
| public: |
| Factory() {} |
| ~Factory() override {} |
| |
| CanvasRenderingContext* create(HTMLCanvasElement*, const CanvasContextCreationAttributes&, Document&) override; |
| CanvasRenderingContext* create(ScriptState*, OffscreenCanvas*, const CanvasContextCreationAttributes&) override; |
| CanvasRenderingContext::ContextType getContextType() const override { return CanvasRenderingContext::ContextWebgl; } |
| void onError(HTMLCanvasElement*, const String& error) override; |
| }; |
| |
| ~WebGLRenderingContext() override; |
| |
| CanvasRenderingContext::ContextType getContextType() const override { return CanvasRenderingContext::ContextWebgl; } |
| ImageBitmap* transferToImageBitmap(ExceptionState&) final; |
| String contextName() const override { return "WebGLRenderingContext"; } |
| void registerContextExtensions() override; |
| void setCanvasGetContextResult(RenderingContext&) final; |
| void setOffscreenCanvasGetContextResult(OffscreenRenderingContext&) final; |
| |
| EAGERLY_FINALIZE(); |
| DECLARE_VIRTUAL_TRACE(); |
| |
| DECLARE_VIRTUAL_TRACE_WRAPPERS(); |
| |
| private: |
| WebGLRenderingContext(HTMLCanvasElement*, std::unique_ptr<WebGraphicsContext3DProvider>, const CanvasContextCreationAttributes&); |
| WebGLRenderingContext(OffscreenCanvas*, std::unique_ptr<WebGraphicsContext3DProvider>, const CanvasContextCreationAttributes&); |
| |
| // Enabled extension objects. |
| Member<ANGLEInstancedArrays> m_angleInstancedArrays; |
| Member<EXTBlendMinMax> m_extBlendMinMax; |
| Member<EXTDisjointTimerQuery> m_extDisjointTimerQuery; |
| Member<EXTFragDepth> m_extFragDepth; |
| Member<EXTShaderTextureLOD> m_extShaderTextureLOD; |
| Member<EXTsRGB> m_extsRGB; |
| Member<EXTTextureFilterAnisotropic> m_extTextureFilterAnisotropic; |
| Member<OESTextureFloat> m_oesTextureFloat; |
| Member<OESTextureFloatLinear> m_oesTextureFloatLinear; |
| Member<OESTextureHalfFloat> m_oesTextureHalfFloat; |
| Member<OESTextureHalfFloatLinear> m_oesTextureHalfFloatLinear; |
| Member<OESStandardDerivatives> m_oesStandardDerivatives; |
| Member<OESVertexArrayObject> m_oesVertexArrayObject; |
| Member<OESElementIndexUint> m_oesElementIndexUint; |
| Member<WebGLLoseContext> m_webglLoseContext; |
| Member<WebGLDebugRendererInfo> m_webglDebugRendererInfo; |
| Member<WebGLDebugShaders> m_webglDebugShaders; |
| Member<WebGLDrawBuffers> m_webglDrawBuffers; |
| Member<WebGLCompressedTextureASTC> m_webglCompressedTextureASTC; |
| Member<WebGLCompressedTextureATC> m_webglCompressedTextureATC; |
| Member<WebGLCompressedTextureETC1> m_webglCompressedTextureETC1; |
| Member<WebGLCompressedTexturePVRTC> m_webglCompressedTexturePVRTC; |
| Member<WebGLCompressedTextureS3TC> m_webglCompressedTextureS3TC; |
| Member<WebGLCompressedTextureS3TCsRGB> m_webglCompressedTextureS3TCsRGB; |
| Member<WebGLDepthTexture> m_webglDepthTexture; |
| }; |
| |
| DEFINE_TYPE_CASTS(WebGLRenderingContext, CanvasRenderingContext, context, |
| context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) == 1, |
| context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) == 1); |
| |
| } // namespace blink |
| |
| #endif // WebGLRenderingContext_h |