blob: ec85572aaecda5fe76f3912cf5e9c7022c2a481a [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_COMPOSITOR_IMAGE_TRANSPORT_FACTORY_H_
#define CONTENT_BROWSER_COMPOSITOR_IMAGE_TRANSPORT_FACTORY_H_
#include <memory>
#include <string>
#include "base/memory/ref_counted.h"
#include "build/build_config.h"
#include "content/common/content_export.h"
#include "gpu/ipc/common/surface_handle.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/latency/latency_info.h"
namespace gfx {
enum class SwapResult;
}
namespace ui {
class Compositor;
class ContextFactory;
class ContextFactoryPrivate;
}
namespace display_compositor {
class GLHelper;
}
namespace gpu {
class GpuChannelEstablishFactory;
}
namespace content {
class FrameSinkManagerHost;
// This class provides the interface for creating the support for the
// cross-process image transport, both for creating the shared surface handle
// (destination surface for the GPU process) and the transport client (logic for
// using that surface as a texture). The factory is a process-wide singleton.
class CONTENT_EXPORT ImageTransportFactory {
public:
virtual ~ImageTransportFactory() {}
// Initializes the global transport factory.
static void Initialize();
// Initializes the global transport factory for unit tests using the provided
// context factory.
static void InitializeForUnitTests(
std::unique_ptr<ImageTransportFactory> factory);
// Terminates the global transport factory.
static void Terminate();
// Gets the factory instance.
static ImageTransportFactory* GetInstance();
// Gets the image transport factory as a context factory for the compositor.
virtual ui::ContextFactory* GetContextFactory() = 0;
// Gets the image transport factory as the privileged context factory for the
// compositor. TODO(fsamuel): This interface should eventually go away once
// Mus subsumes this functionality.
virtual ui::ContextFactoryPrivate* GetContextFactoryPrivate() = 0;
// Gets a GLHelper instance, associated with the shared context. This
// GLHelper will get destroyed whenever the shared context is lost
// (ImageTransportFactoryObserver::OnLostResources is called).
virtual display_compositor::GLHelper* GetGLHelper() = 0;
// Gets the frame sink manager host instance.
virtual FrameSinkManagerHost* GetFrameSinkManagerHost() = 0;
virtual void SetGpuChannelEstablishFactory(
gpu::GpuChannelEstablishFactory* factory) = 0;
#if defined(OS_MACOSX)
// Called with |suspended| as true when the ui::Compositor has been
// disconnected from an NSView and may be attached to another one. Called
// with |suspended| as false after the ui::Compositor has been connected to
// a new NSView and the first commit targeted at the new NSView has
// completed. This ensures that content and frames intended for the old
// NSView will not flash in the new NSView.
virtual void SetCompositorSuspendedForRecycle(ui::Compositor* compositor,
bool suspended) = 0;
#endif
};
} // namespace content
#endif // CONTENT_BROWSER_COMPOSITOR_IMAGE_TRANSPORT_FACTORY_H_