blob: 2a0c848f26ecc3577c2657b34f4b09d7329b59bf [file] [log] [blame]
// Copyright 2012 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/ast/ast.h"
#include <cmath> // For isfinite.
#include <vector>
#include "src/ast/prettyprinter.h"
#include "src/ast/scopes.h"
#include "src/base/hashmap.h"
#include "src/builtins/builtins-constructor.h"
#include "src/builtins/builtins.h"
#include "src/code-stubs.h"
#include "src/contexts.h"
#include "src/conversions-inl.h"
#include "src/double.h"
#include "src/elements.h"
#include "src/objects-inl.h"
#include "src/objects/literal-objects-inl.h"
#include "src/objects/literal-objects.h"
#include "src/objects/map.h"
#include "src/property-details.h"
#include "src/property.h"
#include "src/string-stream.h"
namespace v8 {
namespace internal {
// ----------------------------------------------------------------------------
// Implementation of other node functionality.
#ifdef DEBUG
static const char* NameForNativeContextIntrinsicIndex(uint32_t idx) {
switch (idx) {
#define NATIVE_CONTEXT_FIELDS_IDX(NAME, Type, name) \
case Context::NAME: \
return #name;
NATIVE_CONTEXT_FIELDS(NATIVE_CONTEXT_FIELDS_IDX)
#undef NATIVE_CONTEXT_FIELDS_IDX
default:
break;
}
return "UnknownIntrinsicIndex";
}
void AstNode::Print() { Print(Isolate::Current()); }
void AstNode::Print(Isolate* isolate) {
AllowHandleDereference allow_deref;
AstPrinter::PrintOut(isolate, this);
}
#endif // DEBUG
#define RETURN_NODE(Node) \
case k##Node: \
return static_cast<Node*>(this);
IterationStatement* AstNode::AsIterationStatement() {
switch (node_type()) {
ITERATION_NODE_LIST(RETURN_NODE);
default:
return nullptr;
}
}
BreakableStatement* AstNode::AsBreakableStatement() {
switch (node_type()) {
BREAKABLE_NODE_LIST(RETURN_NODE);
ITERATION_NODE_LIST(RETURN_NODE);
default:
return nullptr;
}
}
MaterializedLiteral* AstNode::AsMaterializedLiteral() {
switch (node_type()) {
LITERAL_NODE_LIST(RETURN_NODE);
default:
return nullptr;
}
}
#undef RETURN_NODE
bool Expression::IsSmiLiteral() const {
return IsLiteral() && AsLiteral()->type() == Literal::kSmi;
}
bool Expression::IsNumberLiteral() const {
return IsLiteral() && AsLiteral()->IsNumber();
}
bool Expression::IsStringLiteral() const {
return IsLiteral() && AsLiteral()->type() == Literal::kString;
}
bool Expression::IsPropertyName() const {
return IsLiteral() && AsLiteral()->IsPropertyName();
}
bool Expression::IsNullLiteral() const {
return IsLiteral() && AsLiteral()->type() == Literal::kNull;
}
bool Expression::IsTheHoleLiteral() const {
return IsLiteral() && AsLiteral()->type() == Literal::kTheHole;
}
bool Expression::IsCompileTimeValue() {
if (IsLiteral()) return true;
MaterializedLiteral* literal = AsMaterializedLiteral();
if (literal == nullptr) return false;
return literal->IsSimple();
}
bool Expression::IsUndefinedLiteral() const {
if (IsLiteral() && AsLiteral()->type() == Literal::kUndefined) return true;
const VariableProxy* var_proxy = AsVariableProxy();
if (var_proxy == nullptr) return false;
Variable* var = var_proxy->var();
// The global identifier "undefined" is immutable. Everything
// else could be reassigned.
return var != nullptr && var->IsUnallocated() &&
var_proxy->raw_name()->IsOneByteEqualTo("undefined");
}
bool Expression::ToBooleanIsTrue() const {
return IsLiteral() && AsLiteral()->ToBooleanIsTrue();
}
bool Expression::ToBooleanIsFalse() const {
return IsLiteral() && AsLiteral()->ToBooleanIsFalse();
}
bool Expression::IsValidReferenceExpression() const {
// We don't want expressions wrapped inside RewritableExpression to be
// considered as valid reference expressions, as they will be rewritten
// to something (most probably involving a do expression).
if (IsRewritableExpression()) return false;
return IsProperty() ||
(IsVariableProxy() && AsVariableProxy()->IsValidReferenceExpression());
}
bool Expression::IsAnonymousFunctionDefinition() const {
return (IsFunctionLiteral() &&
AsFunctionLiteral()->IsAnonymousFunctionDefinition()) ||
(IsClassLiteral() &&
AsClassLiteral()->IsAnonymousFunctionDefinition());
}
bool Expression::IsConciseMethodDefinition() const {
return IsFunctionLiteral() && IsConciseMethod(AsFunctionLiteral()->kind());
}
bool Expression::IsAccessorFunctionDefinition() const {
return IsFunctionLiteral() && IsAccessorFunction(AsFunctionLiteral()->kind());
}
bool Statement::IsJump() const {
switch (node_type()) {
#define JUMP_NODE_LIST(V) \
V(Block) \
V(ExpressionStatement) \
V(ContinueStatement) \
V(BreakStatement) \
V(ReturnStatement) \
V(IfStatement)
#define GENERATE_CASE(Node) \
case k##Node: \
return static_cast<const Node*>(this)->IsJump();
JUMP_NODE_LIST(GENERATE_CASE)
#undef GENERATE_CASE
#undef JUMP_NODE_LIST
default:
return false;
}
}
VariableProxy::VariableProxy(Variable* var, int start_position)
: Expression(start_position, kVariableProxy),
raw_name_(var->raw_name()),
next_unresolved_(nullptr) {
bit_field_ |= IsThisField::encode(var->is_this()) |
IsAssignedField::encode(false) |
IsResolvedField::encode(false) |
HoleCheckModeField::encode(HoleCheckMode::kElided);
BindTo(var);
}
VariableProxy::VariableProxy(const VariableProxy* copy_from)
: Expression(copy_from->position(), kVariableProxy),
next_unresolved_(nullptr) {
bit_field_ = copy_from->bit_field_;
DCHECK(!copy_from->is_resolved());
raw_name_ = copy_from->raw_name_;
}
void VariableProxy::BindTo(Variable* var) {
DCHECK((is_this() && var->is_this()) || raw_name() == var->raw_name());
set_var(var);
set_is_resolved();
var->set_is_used();
if (is_assigned()) var->set_maybe_assigned();
}
Assignment::Assignment(NodeType node_type, Token::Value op, Expression* target,
Expression* value, int pos)
: Expression(pos, node_type), target_(target), value_(value) {
bit_field_ |= TokenField::encode(op);
}
void FunctionLiteral::set_inferred_name(Handle<String> inferred_name) {
DCHECK(!inferred_name.is_null());
inferred_name_ = inferred_name;
DCHECK(raw_inferred_name_ == nullptr || raw_inferred_name_->IsEmpty());
raw_inferred_name_ = nullptr;
scope()->set_has_inferred_function_name(true);
}
void FunctionLiteral::set_raw_inferred_name(
const AstConsString* raw_inferred_name) {
DCHECK_NOT_NULL(raw_inferred_name);
raw_inferred_name_ = raw_inferred_name;
DCHECK(inferred_name_.is_null());
inferred_name_ = Handle<String>();
scope()->set_has_inferred_function_name(true);
}
bool FunctionLiteral::ShouldEagerCompile() const {
return scope()->ShouldEagerCompile();
}
void FunctionLiteral::SetShouldEagerCompile() {
scope()->set_should_eager_compile();
}
bool FunctionLiteral::AllowsLazyCompilation() {
return scope()->AllowsLazyCompilation();
}
Handle<String> FunctionLiteral::name(Isolate* isolate) const {
return raw_name_ ? raw_name_->string() : isolate->factory()->empty_string();
}
int FunctionLiteral::start_position() const {
return scope()->start_position();
}
int FunctionLiteral::end_position() const {
return scope()->end_position();
}
LanguageMode FunctionLiteral::language_mode() const {
return scope()->language_mode();
}
FunctionKind FunctionLiteral::kind() const { return scope()->function_kind(); }
bool FunctionLiteral::NeedsHomeObject(Expression* expr) {
if (expr == nullptr || !expr->IsFunctionLiteral()) return false;
DCHECK_NOT_NULL(expr->AsFunctionLiteral()->scope());
return expr->AsFunctionLiteral()->scope()->NeedsHomeObject();
}
std::unique_ptr<char[]> FunctionLiteral::GetDebugName() const {
const AstConsString* cons_string;
if (raw_name_ != nullptr && !raw_name_->IsEmpty()) {
cons_string = raw_name_;
} else if (raw_inferred_name_ != nullptr && !raw_inferred_name_->IsEmpty()) {
cons_string = raw_inferred_name_;
} else if (!inferred_name_.is_null()) {
AllowHandleDereference allow_deref;
return inferred_name_->ToCString();
} else {
char* empty_str = new char[1];
empty_str[0] = 0;
return std::unique_ptr<char[]>(empty_str);
}
// TODO(rmcilroy): Deal with two-character strings.
std::vector<char> result_vec;
std::forward_list<const AstRawString*> strings = cons_string->ToRawStrings();
for (const AstRawString* string : strings) {
if (!string->is_one_byte()) break;
for (int i = 0; i < string->length(); i++) {
result_vec.push_back(string->raw_data()[i]);
}
}
std::unique_ptr<char[]> result(new char[result_vec.size() + 1]);
memcpy(result.get(), result_vec.data(), result_vec.size());
result[result_vec.size()] = '\0';
return result;
}
ObjectLiteralProperty::ObjectLiteralProperty(Expression* key, Expression* value,
Kind kind, bool is_computed_name)
: LiteralProperty(key, value, is_computed_name),
kind_(kind),
emit_store_(true) {}
ObjectLiteralProperty::ObjectLiteralProperty(AstValueFactory* ast_value_factory,
Expression* key, Expression* value,
bool is_computed_name)
: LiteralProperty(key, value, is_computed_name), emit_store_(true) {
if (!is_computed_name && key->AsLiteral()->IsString() &&
key->AsLiteral()->AsRawString() == ast_value_factory->proto_string()) {
kind_ = PROTOTYPE;
} else if (value_->AsMaterializedLiteral() != nullptr) {
kind_ = MATERIALIZED_LITERAL;
} else if (value_->IsLiteral()) {
kind_ = CONSTANT;
} else {
kind_ = COMPUTED;
}
}
bool LiteralProperty::NeedsSetFunctionName() const {
return is_computed_name() && (value_->IsAnonymousFunctionDefinition() ||
value_->IsConciseMethodDefinition() ||
value_->IsAccessorFunctionDefinition());
}
ClassLiteralProperty::ClassLiteralProperty(Expression* key, Expression* value,
Kind kind, bool is_static,
bool is_computed_name,
bool is_private)
: LiteralProperty(key, value, is_computed_name),
kind_(kind),
is_static_(is_static),
is_private_(is_private),
private_or_computed_name_var_(nullptr) {}
bool ObjectLiteral::Property::IsCompileTimeValue() const {
return kind_ == CONSTANT ||
(kind_ == MATERIALIZED_LITERAL && value_->IsCompileTimeValue());
}
void ObjectLiteral::Property::set_emit_store(bool emit_store) {
emit_store_ = emit_store;
}
bool ObjectLiteral::Property::emit_store() const { return emit_store_; }
void ObjectLiteral::CalculateEmitStore(Zone* zone) {
const auto GETTER = ObjectLiteral::Property::GETTER;
const auto SETTER = ObjectLiteral::Property::SETTER;
ZoneAllocationPolicy allocator(zone);
CustomMatcherZoneHashMap table(
Literal::Match, ZoneHashMap::kDefaultHashMapCapacity, allocator);
for (int i = properties()->length() - 1; i >= 0; i--) {
ObjectLiteral::Property* property = properties()->at(i);
if (property->is_computed_name()) continue;
if (property->IsPrototype()) continue;
Literal* literal = property->key()->AsLiteral();
DCHECK(!literal->IsNullLiteral());
uint32_t hash = literal->Hash();
ZoneHashMap::Entry* entry = table.LookupOrInsert(literal, hash, allocator);
if (entry->value == nullptr) {
entry->value = property;
} else {
// We already have a later definition of this property, so we don't need
// to emit a store for the current one.
//
// There are two subtleties here.
//
// (1) Emitting a store might actually be incorrect. For example, in {get
// foo() {}, foo: 42}, the getter store would override the data property
// (which, being a non-computed compile-time valued property, is already
// part of the initial literal object.
//
// (2) If the later definition is an accessor (say, a getter), and the
// current definition is a complementary accessor (here, a setter), then
// we still must emit a store for the current definition.
auto later_kind =
static_cast<ObjectLiteral::Property*>(entry->value)->kind();
bool complementary_accessors =
(property->kind() == GETTER && later_kind == SETTER) ||
(property->kind() == SETTER && later_kind == GETTER);
if (!complementary_accessors) {
property->set_emit_store(false);
if (later_kind == GETTER || later_kind == SETTER) {
entry->value = property;
}
}
}
}
}
void ObjectLiteral::InitFlagsForPendingNullPrototype(int i) {
// We still check for __proto__:null after computed property names.
for (; i < properties()->length(); i++) {
if (properties()->at(i)->IsNullPrototype()) {
set_has_null_protoype(true);
break;
}
}
}
int ObjectLiteral::InitDepthAndFlags() {
if (is_initialized()) return depth();
bool is_simple = true;
bool has_seen_prototype = false;
bool needs_initial_allocation_site = false;
int depth_acc = 1;
uint32_t nof_properties = 0;
uint32_t elements = 0;
uint32_t max_element_index = 0;
for (int i = 0; i < properties()->length(); i++) {
ObjectLiteral::Property* property = properties()->at(i);
if (property->IsPrototype()) {
has_seen_prototype = true;
// __proto__:null has no side-effects and is set directly on the
// boilerplate.
if (property->IsNullPrototype()) {
set_has_null_protoype(true);
continue;
}
DCHECK(!has_null_prototype());
is_simple = false;
continue;
}
if (nof_properties == boilerplate_properties_) {
DCHECK(property->is_computed_name());
is_simple = false;
if (!has_seen_prototype) InitFlagsForPendingNullPrototype(i);
break;
}
DCHECK(!property->is_computed_name());
MaterializedLiteral* literal = property->value()->AsMaterializedLiteral();
if (literal != nullptr) {
int subliteral_depth = literal->InitDepthAndFlags() + 1;
if (subliteral_depth > depth_acc) depth_acc = subliteral_depth;
needs_initial_allocation_site |= literal->NeedsInitialAllocationSite();
}
Literal* key = property->key()->AsLiteral();
Expression* value = property->value();
bool is_compile_time_value = value->IsCompileTimeValue();
is_simple = is_simple && is_compile_time_value;
// Keep track of the number of elements in the object literal and
// the largest element index. If the largest element index is
// much larger than the number of elements, creating an object
// literal with fast elements will be a waste of space.
uint32_t element_index = 0;
if (key->AsArrayIndex(&element_index)) {
max_element_index = Max(element_index, max_element_index);
elements++;
} else {
DCHECK(key->IsPropertyName());
}
nof_properties++;
}
set_depth(depth_acc);
set_is_simple(is_simple);
set_needs_initial_allocation_site(needs_initial_allocation_site);
set_has_elements(elements > 0);
set_fast_elements((max_element_index <= 32) ||
((2 * elements) >= max_element_index));
return depth_acc;
}
void ObjectLiteral::BuildBoilerplateDescription(Isolate* isolate) {
if (!boilerplate_description_.is_null()) return;
int index_keys = 0;
bool has_seen_proto = false;
for (int i = 0; i < properties()->length(); i++) {
ObjectLiteral::Property* property = properties()->at(i);
if (property->IsPrototype()) {
has_seen_proto = true;
continue;
}
if (property->is_computed_name()) {
continue;
}
Literal* key = property->key()->AsLiteral();
if (!key->IsPropertyName()) {
index_keys++;
}
}
Handle<ObjectBoilerplateDescription> boilerplate_description =
isolate->factory()->NewObjectBoilerplateDescription(
boilerplate_properties_, properties()->length(), index_keys,
has_seen_proto);
int position = 0;
for (int i = 0; i < properties()->length(); i++) {
ObjectLiteral::Property* property = properties()->at(i);
if (property->IsPrototype()) continue;
if (static_cast<uint32_t>(position) == boilerplate_properties_) {
DCHECK(property->is_computed_name());
break;
}
DCHECK(!property->is_computed_name());
MaterializedLiteral* m_literal = property->value()->AsMaterializedLiteral();
if (m_literal != nullptr) {
m_literal->BuildConstants(isolate);
}
// Add CONSTANT and COMPUTED properties to boilerplate. Use undefined
// value for COMPUTED properties, the real value is filled in at
// runtime. The enumeration order is maintained.
Literal* key_literal = property->key()->AsLiteral();
uint32_t element_index = 0;
Handle<Object> key =
key_literal->AsArrayIndex(&element_index)
? isolate->factory()->NewNumberFromUint(element_index)
: Handle<Object>::cast(key_literal->AsRawPropertyName()->string());
Handle<Object> value = GetBoilerplateValue(property->value(), isolate);
// Add name, value pair to the fixed array.
boilerplate_description->set_key_value(position++, *key, *value);
}
boilerplate_description->set_flags(EncodeLiteralType());
boilerplate_description_ = boilerplate_description;
}
bool ObjectLiteral::IsFastCloningSupported() const {
// The CreateShallowObjectLiteratal builtin doesn't copy elements, and object
// literals don't support copy-on-write (COW) elements for now.
// TODO(mvstanton): make object literals support COW elements.
return fast_elements() && is_shallow() &&
properties_count() <=
ConstructorBuiltins::kMaximumClonedShallowObjectProperties;
}
int ArrayLiteral::InitDepthAndFlags() {
if (is_initialized()) return depth();
int constants_length =
first_spread_index_ >= 0 ? first_spread_index_ : values()->length();
// Fill in the literals.
bool is_simple = first_spread_index_ < 0;
int depth_acc = 1;
int array_index = 0;
for (; array_index < constants_length; array_index++) {
Expression* element = values()->at(array_index);
MaterializedLiteral* literal = element->AsMaterializedLiteral();
if (literal != nullptr) {
int subliteral_depth = literal->InitDepthAndFlags() + 1;
if (subliteral_depth > depth_acc) depth_acc = subliteral_depth;
}
if (!element->IsCompileTimeValue()) {
is_simple = false;
}
}
set_depth(depth_acc);
set_is_simple(is_simple);
// Array literals always need an initial allocation site to properly track
// elements transitions.
set_needs_initial_allocation_site(true);
return depth_acc;
}
void ArrayLiteral::BuildBoilerplateDescription(Isolate* isolate) {
if (!boilerplate_description_.is_null()) return;
int constants_length =
first_spread_index_ >= 0 ? first_spread_index_ : values()->length();
ElementsKind kind = FIRST_FAST_ELEMENTS_KIND;
Handle<FixedArray> fixed_array =
isolate->factory()->NewFixedArrayWithHoles(constants_length);
// Fill in the literals.
bool is_holey = false;
int array_index = 0;
for (; array_index < constants_length; array_index++) {
Expression* element = values()->at(array_index);
DCHECK(!element->IsSpread());
MaterializedLiteral* m_literal = element->AsMaterializedLiteral();
if (m_literal != nullptr) {
m_literal->BuildConstants(isolate);
}
// New handle scope here, needs to be after BuildContants().
HandleScope scope(isolate);
Handle<Object> boilerplate_value = GetBoilerplateValue(element, isolate);
if (boilerplate_value->IsTheHole(isolate)) {
is_holey = true;
continue;
}
if (boilerplate_value->IsUninitialized(isolate)) {
boilerplate_value = handle(Smi::kZero, isolate);
}
kind = GetMoreGeneralElementsKind(kind,
boilerplate_value->OptimalElementsKind());
fixed_array->set(array_index, *boilerplate_value);
}
if (is_holey) kind = GetHoleyElementsKind(kind);
// Simple and shallow arrays can be lazily copied, we transform the
// elements array to a copy-on-write array.
if (is_simple() && depth() == 1 && array_index > 0 &&
IsSmiOrObjectElementsKind(kind)) {
fixed_array->set_map(ReadOnlyRoots(isolate).fixed_cow_array_map());
}
Handle<FixedArrayBase> elements = fixed_array;
if (IsDoubleElementsKind(kind)) {
ElementsAccessor* accessor = ElementsAccessor::ForKind(kind);
elements = isolate->factory()->NewFixedDoubleArray(constants_length);
// We are copying from non-fast-double to fast-double.
ElementsKind from_kind = TERMINAL_FAST_ELEMENTS_KIND;
accessor->CopyElements(isolate, fixed_array, from_kind, elements,
constants_length);
}
boilerplate_description_ =
isolate->factory()->NewArrayBoilerplateDescription(kind, elements);
}
bool ArrayLiteral::IsFastCloningSupported() const {
return depth() <= 1 &&
values_.length() <=
ConstructorBuiltins::kMaximumClonedShallowArrayElements;
}
bool MaterializedLiteral::IsSimple() const {
if (IsArrayLiteral()) return AsArrayLiteral()->is_simple();
if (IsObjectLiteral()) return AsObjectLiteral()->is_simple();
DCHECK(IsRegExpLiteral());
return false;
}
Handle<Object> MaterializedLiteral::GetBoilerplateValue(Expression* expression,
Isolate* isolate) {
if (expression->IsLiteral()) {
return expression->AsLiteral()->BuildValue(isolate);
}
if (expression->IsCompileTimeValue()) {
if (expression->IsObjectLiteral()) {
ObjectLiteral* object_literal = expression->AsObjectLiteral();
DCHECK(object_literal->is_simple());
return object_literal->boilerplate_description();
} else {
DCHECK(expression->IsArrayLiteral());
ArrayLiteral* array_literal = expression->AsArrayLiteral();
DCHECK(array_literal->is_simple());
return array_literal->boilerplate_description();
}
}
return isolate->factory()->uninitialized_value();
}
int MaterializedLiteral::InitDepthAndFlags() {
if (IsArrayLiteral()) return AsArrayLiteral()->InitDepthAndFlags();
if (IsObjectLiteral()) return AsObjectLiteral()->InitDepthAndFlags();
DCHECK(IsRegExpLiteral());
return 1;
}
bool MaterializedLiteral::NeedsInitialAllocationSite() {
if (IsArrayLiteral()) {
return AsArrayLiteral()->needs_initial_allocation_site();
}
if (IsObjectLiteral()) {
return AsObjectLiteral()->needs_initial_allocation_site();
}
DCHECK(IsRegExpLiteral());
return false;
}
void MaterializedLiteral::BuildConstants(Isolate* isolate) {
if (IsArrayLiteral()) {
AsArrayLiteral()->BuildBoilerplateDescription(isolate);
return;
}
if (IsObjectLiteral()) {
AsObjectLiteral()->BuildBoilerplateDescription(isolate);
return;
}
DCHECK(IsRegExpLiteral());
}
Handle<TemplateObjectDescription> GetTemplateObject::GetOrBuildDescription(
Isolate* isolate) {
Handle<FixedArray> raw_strings =
isolate->factory()->NewFixedArray(this->raw_strings()->length(), TENURED);
bool raw_and_cooked_match = true;
for (int i = 0; i < raw_strings->length(); ++i) {
if (this->cooked_strings()->at(i) == nullptr ||
*this->raw_strings()->at(i)->string() !=
*this->cooked_strings()->at(i)->string()) {
raw_and_cooked_match = false;
}
raw_strings->set(i, *this->raw_strings()->at(i)->string());
}
Handle<FixedArray> cooked_strings = raw_strings;
if (!raw_and_cooked_match) {
cooked_strings = isolate->factory()->NewFixedArray(
this->cooked_strings()->length(), TENURED);
for (int i = 0; i < cooked_strings->length(); ++i) {
if (this->cooked_strings()->at(i) != nullptr) {
cooked_strings->set(i, *this->cooked_strings()->at(i)->string());
} else {
cooked_strings->set(i, ReadOnlyRoots(isolate).undefined_value());
}
}
}
return isolate->factory()->NewTemplateObjectDescription(raw_strings,
cooked_strings);
}
static bool IsCommutativeOperationWithSmiLiteral(Token::Value op) {
// Add is not commutative due to potential for string addition.
return op == Token::MUL || op == Token::BIT_AND || op == Token::BIT_OR ||
op == Token::BIT_XOR;
}
// Check for the pattern: x + 1.
static bool MatchSmiLiteralOperation(Expression* left, Expression* right,
Expression** expr, Smi* literal) {
if (right->IsSmiLiteral()) {
*expr = left;
*literal = right->AsLiteral()->AsSmiLiteral();
return true;
}
return false;
}
bool BinaryOperation::IsSmiLiteralOperation(Expression** subexpr,
Smi* literal) {
return MatchSmiLiteralOperation(left_, right_, subexpr, literal) ||
(IsCommutativeOperationWithSmiLiteral(op()) &&
MatchSmiLiteralOperation(right_, left_, subexpr, literal));
}
static bool IsTypeof(Expression* expr) {
UnaryOperation* maybe_unary = expr->AsUnaryOperation();
return maybe_unary != nullptr && maybe_unary->op() == Token::TYPEOF;
}
// Check for the pattern: typeof <expression> equals <string literal>.
static bool MatchLiteralCompareTypeof(Expression* left, Token::Value op,
Expression* right, Expression** expr,
Literal** literal) {
if (IsTypeof(left) && right->IsStringLiteral() && Token::IsEqualityOp(op)) {
*expr = left->AsUnaryOperation()->expression();
*literal = right->AsLiteral();
return true;
}
return false;
}
bool CompareOperation::IsLiteralCompareTypeof(Expression** expr,
Literal** literal) {
return MatchLiteralCompareTypeof(left_, op(), right_, expr, literal) ||
MatchLiteralCompareTypeof(right_, op(), left_, expr, literal);
}
static bool IsVoidOfLiteral(Expression* expr) {
UnaryOperation* maybe_unary = expr->AsUnaryOperation();
return maybe_unary != nullptr && maybe_unary->op() == Token::VOID &&
maybe_unary->expression()->IsLiteral();
}
// Check for the pattern: void <literal> equals <expression> or
// undefined equals <expression>
static bool MatchLiteralCompareUndefined(Expression* left,
Token::Value op,
Expression* right,
Expression** expr) {
if (IsVoidOfLiteral(left) && Token::IsEqualityOp(op)) {
*expr = right;
return true;
}
if (left->IsUndefinedLiteral() && Token::IsEqualityOp(op)) {
*expr = right;
return true;
}
return false;
}
bool CompareOperation::IsLiteralCompareUndefined(Expression** expr) {
return MatchLiteralCompareUndefined(left_, op(), right_, expr) ||
MatchLiteralCompareUndefined(right_, op(), left_, expr);
}
// Check for the pattern: null equals <expression>
static bool MatchLiteralCompareNull(Expression* left,
Token::Value op,
Expression* right,
Expression** expr) {
if (left->IsNullLiteral() && Token::IsEqualityOp(op)) {
*expr = right;
return true;
}
return false;
}
bool CompareOperation::IsLiteralCompareNull(Expression** expr) {
return MatchLiteralCompareNull(left_, op(), right_, expr) ||
MatchLiteralCompareNull(right_, op(), left_, expr);
}
Call::CallType Call::GetCallType() const {
VariableProxy* proxy = expression()->AsVariableProxy();
if (proxy != nullptr) {
if (proxy->var()->IsUnallocated()) {
return GLOBAL_CALL;
} else if (proxy->var()->IsLookupSlot()) {
// Calls going through 'with' always use VariableMode::kDynamic rather
// than VariableMode::kDynamicLocal or VariableMode::kDynamicGlobal.
return proxy->var()->mode() == VariableMode::kDynamic ? WITH_CALL
: OTHER_CALL;
}
}
if (expression()->IsSuperCallReference()) return SUPER_CALL;
Property* property = expression()->AsProperty();
if (property != nullptr) {
bool is_super = property->IsSuperAccess();
if (property->key()->IsPropertyName()) {
return is_super ? NAMED_SUPER_PROPERTY_CALL : NAMED_PROPERTY_CALL;
} else {
return is_super ? KEYED_SUPER_PROPERTY_CALL : KEYED_PROPERTY_CALL;
}
}
if (expression()->IsResolvedProperty()) {
return RESOLVED_PROPERTY_CALL;
}
return OTHER_CALL;
}
CaseClause::CaseClause(Zone* zone, Expression* label,
const ScopedPtrList<Statement>& statements)
: label_(label), statements_(0, nullptr) {
statements.CopyTo(&statements_, zone);
}
bool Literal::IsPropertyName() const {
if (type() != kString) return false;
uint32_t index;
return !string_->AsArrayIndex(&index);
}
bool Literal::ToUint32(uint32_t* value) const {
switch (type()) {
case kString:
return string_->AsArrayIndex(value);
case kSmi:
if (smi_ < 0) return false;
*value = static_cast<uint32_t>(smi_);
return true;
case kHeapNumber:
return DoubleToUint32IfEqualToSelf(AsNumber(), value);
default:
return false;
}
}
bool Literal::AsArrayIndex(uint32_t* value) const {
return ToUint32(value) && *value != kMaxUInt32;
}
Handle<Object> Literal::BuildValue(Isolate* isolate) const {
switch (type()) {
case kSmi:
return handle(Smi::FromInt(smi_), isolate);
case kHeapNumber:
return isolate->factory()->NewNumber(number_, TENURED);
case kString:
return string_->string();
case kSymbol:
return isolate->factory()->home_object_symbol();
case kBoolean:
return isolate->factory()->ToBoolean(boolean_);
case kNull:
return isolate->factory()->null_value();
case kUndefined:
return isolate->factory()->undefined_value();
case kTheHole:
return isolate->factory()->the_hole_value();
case kBigInt:
// This should never fail: the parser will never create a BigInt
// literal that cannot be allocated.
return BigIntLiteral(isolate, bigint_.c_str()).ToHandleChecked();
}
UNREACHABLE();
}
bool Literal::ToBooleanIsTrue() const {
switch (type()) {
case kSmi:
return smi_ != 0;
case kHeapNumber:
return DoubleToBoolean(number_);
case kString:
return !string_->IsEmpty();
case kNull:
case kUndefined:
return false;
case kBoolean:
return boolean_;
case kBigInt: {
const char* bigint_str = bigint_.c_str();
size_t length = strlen(bigint_str);
DCHECK_GT(length, 0);
if (length == 1 && bigint_str[0] == '0') return false;
// Skip over any radix prefix; BigInts with length > 1 only
// begin with zero if they include a radix.
for (size_t i = (bigint_str[0] == '0') ? 2 : 0; i < length; ++i) {
if (bigint_str[i] != '0') return true;
}
return false;
}
case kSymbol:
return true;
case kTheHole:
UNREACHABLE();
}
UNREACHABLE();
}
uint32_t Literal::Hash() {
return IsString() ? AsRawString()->Hash()
: ComputeLongHash(double_to_uint64(AsNumber()));
}
// static
bool Literal::Match(void* a, void* b) {
Literal* x = static_cast<Literal*>(a);
Literal* y = static_cast<Literal*>(b);
return (x->IsString() && y->IsString() &&
x->AsRawString() == y->AsRawString()) ||
(x->IsNumber() && y->IsNumber() && x->AsNumber() == y->AsNumber());
}
Literal* AstNodeFactory::NewNumberLiteral(double number, int pos) {
int int_value;
if (DoubleToSmiInteger(number, &int_value)) {
return NewSmiLiteral(int_value, pos);
}
return new (zone_) Literal(number, pos);
}
const char* CallRuntime::debug_name() {
#ifdef DEBUG
return is_jsruntime() ? NameForNativeContextIntrinsicIndex(context_index_)
: function_->name;
#else
return is_jsruntime() ? "(context function)" : function_->name;
#endif // DEBUG
}
#define RETURN_LABELS(NodeType) \
case k##NodeType: \
return static_cast<const NodeType*>(this)->labels();
ZonePtrList<const AstRawString>* BreakableStatement::labels() const {
switch (node_type()) {
BREAKABLE_NODE_LIST(RETURN_LABELS)
ITERATION_NODE_LIST(RETURN_LABELS)
default:
UNREACHABLE();
}
}
#undef RETURN_LABELS
} // namespace internal
} // namespace v8