| /* |
| * Copyright (C) 2010 Google, Inc. All Rights Reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "third_party/blink/renderer/core/script/script_runner.h" |
| |
| #include <algorithm> |
| #include "third_party/blink/public/platform/platform.h" |
| #include "third_party/blink/public/platform/task_type.h" |
| #include "third_party/blink/public/platform/web_thread.h" |
| #include "third_party/blink/renderer/bindings/core/v8/script_streamer.h" |
| #include "third_party/blink/renderer/core/dom/document.h" |
| #include "third_party/blink/renderer/core/script/script_loader.h" |
| #include "third_party/blink/renderer/platform/heap/handle.h" |
| #include "third_party/blink/renderer/platform/runtime_enabled_features.h" |
| #include "third_party/blink/renderer/platform/scheduler/public/thread_scheduler.h" |
| |
| namespace blink { |
| |
| ScriptRunner::ScriptRunner(Document* document) |
| : document_(document), |
| task_runner_(document->GetTaskRunner(TaskType::kNetworking)), |
| number_of_in_order_scripts_with_pending_notification_(0), |
| is_suspended_(false) { |
| DCHECK(document); |
| #ifndef NDEBUG |
| number_of_extra_tasks_ = 0; |
| #endif |
| } |
| |
| void ScriptRunner::QueueScriptForExecution(ScriptLoader* script_loader, |
| AsyncExecutionType execution_type) { |
| DCHECK(script_loader); |
| document_->IncrementLoadEventDelayCount(); |
| switch (execution_type) { |
| case kAsync: |
| pending_async_scripts_.insert(script_loader); |
| TryStream(script_loader); |
| break; |
| |
| case kInOrder: |
| pending_in_order_scripts_.push_back(script_loader); |
| number_of_in_order_scripts_with_pending_notification_++; |
| break; |
| case kNone: |
| NOTREACHED(); |
| break; |
| } |
| } |
| |
| void ScriptRunner::PostTask(const base::Location& web_trace_location) { |
| task_runner_->PostTask( |
| web_trace_location, |
| WTF::Bind(&ScriptRunner::ExecuteTask, WrapWeakPersistent(this))); |
| } |
| |
| void ScriptRunner::Suspend() { |
| #ifndef NDEBUG |
| // Resume will re-post tasks for all available scripts. |
| number_of_extra_tasks_ += async_scripts_to_execute_soon_.size() + |
| in_order_scripts_to_execute_soon_.size(); |
| #endif |
| |
| is_suspended_ = true; |
| } |
| |
| void ScriptRunner::Resume() { |
| DCHECK(is_suspended_); |
| |
| is_suspended_ = false; |
| |
| for (size_t i = 0; i < async_scripts_to_execute_soon_.size(); ++i) { |
| PostTask(FROM_HERE); |
| } |
| for (size_t i = 0; i < in_order_scripts_to_execute_soon_.size(); ++i) { |
| PostTask(FROM_HERE); |
| } |
| } |
| |
| void ScriptRunner::ScheduleReadyInOrderScripts() { |
| while (!pending_in_order_scripts_.IsEmpty() && |
| pending_in_order_scripts_.front()->IsReady()) { |
| in_order_scripts_to_execute_soon_.push_back( |
| pending_in_order_scripts_.TakeFirst()); |
| PostTask(FROM_HERE); |
| } |
| } |
| |
| void ScriptRunner::NotifyScriptReady(ScriptLoader* script_loader, |
| AsyncExecutionType execution_type) { |
| SECURITY_CHECK(script_loader); |
| switch (execution_type) { |
| case kAsync: |
| // SECURITY_CHECK() makes us crash in a controlled way in error cases |
| // where the ScriptLoader is associated with the wrong ScriptRunner |
| // (otherwise we'd cause a use-after-free in ~ScriptRunner when it tries |
| // to detach). |
| SECURITY_CHECK(pending_async_scripts_.Contains(script_loader)); |
| |
| pending_async_scripts_.erase(script_loader); |
| async_scripts_to_execute_soon_.push_back(script_loader); |
| |
| PostTask(FROM_HERE); |
| TryStreamAny(); |
| break; |
| |
| case kInOrder: |
| SECURITY_CHECK(number_of_in_order_scripts_with_pending_notification_ > 0); |
| number_of_in_order_scripts_with_pending_notification_--; |
| |
| ScheduleReadyInOrderScripts(); |
| |
| break; |
| case kNone: |
| NOTREACHED(); |
| break; |
| } |
| } |
| |
| bool ScriptRunner::RemovePendingInOrderScript(ScriptLoader* script_loader) { |
| auto it = std::find(pending_in_order_scripts_.begin(), |
| pending_in_order_scripts_.end(), script_loader); |
| if (it == pending_in_order_scripts_.end()) |
| return false; |
| pending_in_order_scripts_.erase(it); |
| SECURITY_CHECK(number_of_in_order_scripts_with_pending_notification_ > 0); |
| number_of_in_order_scripts_with_pending_notification_--; |
| return true; |
| } |
| |
| void ScriptRunner::NotifyScriptStreamerFinished() { |
| PostTask(FROM_HERE); |
| TryStreamAny(); |
| } |
| |
| void ScriptRunner::MovePendingScript(Document& old_document, |
| Document& new_document, |
| ScriptLoader* script_loader) { |
| Document* new_context_document = new_document.ContextDocument(); |
| if (!new_context_document) { |
| // Document's contextDocument() method will return no Document if the |
| // following conditions both hold: |
| // |
| // - The Document wasn't created with an explicit context document |
| // and that document is otherwise kept alive. |
| // - The Document itself is detached from its frame. |
| // |
| // The script element's loader is in that case moved to document() and |
| // its script runner, which is the non-null Document that contextDocument() |
| // would return if not detached. |
| DCHECK(!new_document.GetFrame()); |
| new_context_document = &new_document; |
| } |
| Document* old_context_document = old_document.ContextDocument(); |
| if (!old_context_document) { |
| DCHECK(!old_document.GetFrame()); |
| old_context_document = &old_document; |
| } |
| if (old_context_document != new_context_document) { |
| old_context_document->GetScriptRunner()->MovePendingScript( |
| new_context_document->GetScriptRunner(), script_loader); |
| } |
| } |
| |
| void ScriptRunner::MovePendingScript(ScriptRunner* new_runner, |
| ScriptLoader* script_loader) { |
| auto it = pending_async_scripts_.find(script_loader); |
| if (it != pending_async_scripts_.end()) { |
| new_runner->QueueScriptForExecution(script_loader, kAsync); |
| pending_async_scripts_.erase(it); |
| document_->DecrementLoadEventDelayCount(); |
| return; |
| } |
| if (RemovePendingInOrderScript(script_loader)) { |
| new_runner->QueueScriptForExecution(script_loader, kInOrder); |
| document_->DecrementLoadEventDelayCount(); |
| } |
| } |
| |
| bool ScriptRunner::ExecuteInOrderTask() { |
| if (in_order_scripts_to_execute_soon_.IsEmpty()) |
| return false; |
| |
| PendingScript* pending_script = in_order_scripts_to_execute_soon_.front() |
| ->GetPendingScriptIfScriptIsAsync(); |
| if (pending_script && pending_script->IsCurrentlyStreaming()) |
| return false; |
| |
| in_order_scripts_to_execute_soon_.TakeFirst()->Execute(); |
| |
| document_->DecrementLoadEventDelayCount(); |
| return true; |
| } |
| |
| bool ScriptRunner::ExecuteAsyncTask() { |
| for (auto iter = async_scripts_to_execute_soon_.begin(); |
| iter != async_scripts_to_execute_soon_.end(); ++iter) { |
| PendingScript* pending_script = (*iter)->GetPendingScriptIfScriptIsAsync(); |
| if (!pending_script || !pending_script->IsCurrentlyStreaming()) { |
| ScriptLoader* loader = *iter; |
| async_scripts_to_execute_soon_.erase(iter); |
| loader->Execute(); |
| document_->DecrementLoadEventDelayCount(); |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| void ScriptRunner::ExecuteTask() { |
| if (is_suspended_) |
| return; |
| |
| if (ExecuteAsyncTask()) |
| return; |
| |
| if (ExecuteInOrderTask()) |
| return; |
| |
| #ifndef NDEBUG |
| // Extra tasks should be posted only when we resume after suspending, |
| // or when we stream a script. These should all be accounted for in |
| // number_of_extra_tasks_. |
| DCHECK_GT(number_of_extra_tasks_--, 0); |
| #endif |
| } |
| |
| void ScriptRunner::TryStreamAny() { |
| if (is_suspended_) |
| return; |
| |
| if (!RuntimeEnabledFeatures::WorkStealingInScriptRunnerEnabled()) |
| return; |
| |
| // Look through async_scripts_to_execute_soon_, and stream any one of them. |
| for (auto script_loader : async_scripts_to_execute_soon_) { |
| if (DoTryStream(script_loader)) |
| return; |
| } |
| } |
| |
| void ScriptRunner::TryStream(ScriptLoader* script_loader) { |
| if (!is_suspended_) |
| DoTryStream(script_loader); |
| } |
| |
| bool ScriptRunner::DoTryStream(ScriptLoader* script_loader) { |
| // Checks that all callers should have already done. |
| DCHECK(!is_suspended_); |
| DCHECK(script_loader); |
| |
| // Currently, we support streaming only for async scripts. |
| DCHECK(pending_async_scripts_.find(script_loader) != |
| pending_async_scripts_.end() || |
| std::find(async_scripts_to_execute_soon_.begin(), |
| async_scripts_to_execute_soon_.end(), |
| script_loader) != async_scripts_to_execute_soon_.end()); |
| |
| PendingScript* pending_script = |
| script_loader->GetPendingScriptIfScriptIsAsync(); |
| if (!pending_script) |
| return false; |
| |
| #ifndef NDEBUG |
| bool was_already_streaming = pending_script->IsCurrentlyStreaming(); |
| #endif |
| |
| bool success = pending_script->StartStreamingIfPossible( |
| ScriptStreamer::kAsync, |
| WTF::Bind(&ScriptRunner::NotifyScriptStreamerFinished, |
| WrapWeakPersistent(this))); |
| #ifndef NDEBUG |
| if (was_already_streaming) { |
| DCHECK(!success); |
| } else { |
| DCHECK_EQ(success, pending_script->IsCurrentlyStreaming()); |
| } |
| if (success) |
| number_of_extra_tasks_++; |
| #endif |
| return success; |
| } |
| |
| void ScriptRunner::Trace(blink::Visitor* visitor) { |
| visitor->Trace(document_); |
| visitor->Trace(pending_in_order_scripts_); |
| visitor->Trace(pending_async_scripts_); |
| visitor->Trace(async_scripts_to_execute_soon_); |
| visitor->Trace(in_order_scripts_to_execute_soon_); |
| } |
| |
| void ScriptRunner::TraceWrappers(const ScriptWrappableVisitor* visitor) const { |
| for (const auto& loader : pending_in_order_scripts_) |
| visitor->TraceWrappers(loader); |
| for (const auto& loader : pending_async_scripts_) |
| visitor->TraceWrappers(loader); |
| for (const auto& loader : async_scripts_to_execute_soon_) |
| visitor->TraceWrappers(loader); |
| for (const auto& loader : in_order_scripts_to_execute_soon_) |
| visitor->TraceWrappers(loader); |
| } |
| |
| } // namespace blink |