| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "core/layout/ng/ng_bidi_paragraph.h" |
| |
| #include "core/layout/ng/ng_inline_node.h" |
| #include "core/style/ComputedStyle.h" |
| #include "platform/text/ICUError.h" |
| |
| namespace blink { |
| |
| NGBidiParagraph::~NGBidiParagraph() { |
| ubidi_close(ubidi_); |
| } |
| |
| bool NGBidiParagraph::SetParagraph(const String& text, |
| const ComputedStyle* block_style) { |
| DCHECK(!ubidi_); |
| ubidi_ = ubidi_open(); |
| ICUError error; |
| ubidi_setPara( |
| ubidi_, text.characters16(), text.length(), |
| block_style->unicodeBidi() == Plaintext |
| ? UBIDI_DEFAULT_LTR |
| : (block_style->direction() == TextDirection::Rtl ? UBIDI_RTL |
| : UBIDI_LTR), |
| nullptr, &error); |
| if (U_FAILURE(error)) { |
| NOTREACHED(); |
| ubidi_close(ubidi_); |
| ubidi_ = nullptr; |
| return false; |
| } |
| return true; |
| } |
| |
| unsigned NGBidiParagraph::GetLogicalRun(unsigned start, |
| UBiDiLevel* level) const { |
| int32_t end; |
| ubidi_getLogicalRun(ubidi_, start, &end, level); |
| return end; |
| } |
| |
| void NGBidiParagraph::IndiciesInVisualOrder( |
| const NGLayoutInlineItemRange& items, |
| Vector<int32_t, 32>* item_indicies_in_visual_order_out) { |
| // ICU |ubidi_getVisualMap()| works for a run of characters. Since we can |
| // handle the direction of each run, we use |ubidi_reorderVisual()| to reorder |
| // runs instead of characters. |
| // To do so, create a list of bidi levels by pretending a run is a character. |
| Vector<UBiDiLevel, 32> levels; |
| levels.reserveInitialCapacity(items.Size()); |
| for (const NGLayoutInlineItem& item : items) |
| levels.append(item.BidiLevel()); |
| |
| // Check the size before passing the raw pointers to ICU. |
| CHECK_EQ(items.Size(), levels.size()); |
| CHECK_EQ(items.Size(), item_indicies_in_visual_order_out->size()); |
| ubidi_reorderVisual(levels.data(), items.Size(), |
| item_indicies_in_visual_order_out->data()); |
| } |
| |
| } // namespace blink |