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/*
* Copyright (C) 2010 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "bindings/modules/v8/V8DeviceMotionEvent.h"
#include "bindings/core/v8/V8Binding.h"
#include "modules/device_orientation/DeviceMotionData.h"
#include "v8/include/v8.h"
namespace blink {
namespace {
DeviceMotionData::Acceleration* readAccelerationArgument(
v8::Local<v8::Value> value,
v8::Isolate* isolate) {
if (isUndefinedOrNull(value))
return nullptr;
v8::Local<v8::Context> context = isolate->GetCurrentContext();
v8::Local<v8::Object> object;
if (!value->ToObject(context).ToLocal(&object))
return nullptr;
v8::Local<v8::Value> xValue;
if (!object->Get(context, v8AtomicString(isolate, "x")).ToLocal(&xValue))
return nullptr;
bool canProvideX = !isUndefinedOrNull(xValue);
double x;
if (!xValue->NumberValue(context).To(&x))
return nullptr;
v8::Local<v8::Value> yValue;
if (!object->Get(context, v8AtomicString(isolate, "y")).ToLocal(&yValue))
return nullptr;
bool canProvideY = !isUndefinedOrNull(yValue);
double y;
if (!yValue->NumberValue(context).To(&y))
return nullptr;
v8::Local<v8::Value> zValue;
if (!object->Get(context, v8AtomicString(isolate, "z")).ToLocal(&zValue))
return nullptr;
bool canProvideZ = !isUndefinedOrNull(zValue);
double z;
if (!zValue->NumberValue(context).To(&z))
return nullptr;
if (!canProvideX && !canProvideY && !canProvideZ)
return nullptr;
return DeviceMotionData::Acceleration::create(canProvideX, x, canProvideY, y,
canProvideZ, z);
}
DeviceMotionData::RotationRate* readRotationRateArgument(
v8::Local<v8::Value> value,
v8::Isolate* isolate) {
if (isUndefinedOrNull(value))
return nullptr;
v8::Local<v8::Context> context = isolate->GetCurrentContext();
v8::Local<v8::Object> object;
if (!value->ToObject(context).ToLocal(&object))
return nullptr;
v8::Local<v8::Value> alphaValue;
if (!object->Get(context, v8AtomicString(isolate, "alpha"))
.ToLocal(&alphaValue))
return nullptr;
bool canProvideAlpha = !isUndefinedOrNull(alphaValue);
double alpha;
if (!alphaValue->NumberValue(context).To(&alpha))
return nullptr;
v8::Local<v8::Value> betaValue;
if (!object->Get(context, v8AtomicString(isolate, "beta"))
.ToLocal(&betaValue))
return nullptr;
bool canProvideBeta = !isUndefinedOrNull(betaValue);
double beta;
if (!betaValue->NumberValue(context).To(&beta))
return nullptr;
v8::Local<v8::Value> gammaValue;
if (!object->Get(context, v8AtomicString(isolate, "gamma"))
.ToLocal(&gammaValue))
return nullptr;
bool canProvideGamma = !isUndefinedOrNull(gammaValue);
double gamma;
if (!gammaValue->NumberValue(context).To(&gamma))
return nullptr;
if (!canProvideAlpha && !canProvideBeta && !canProvideGamma)
return nullptr;
return DeviceMotionData::RotationRate::create(
canProvideAlpha, alpha, canProvideBeta, beta, canProvideGamma, gamma);
}
} // namespace
void V8DeviceMotionEvent::initDeviceMotionEventMethodCustom(
const v8::FunctionCallbackInfo<v8::Value>& info) {
// TODO(haraken): This custom binding should mimic auto-generated code more.
ExceptionState exceptionState(info.GetIsolate(),
ExceptionState::ExecutionContext,
"DeviceMotionEvent", "initDeviceMotionEvent");
DeviceMotionEvent* impl = V8DeviceMotionEvent::toImpl(info.Holder());
v8::Isolate* isolate = info.GetIsolate();
V8StringResource<> type(info[0]);
if (!type.prepare())
return;
v8::Local<v8::Context> context = info.GetIsolate()->GetCurrentContext();
bool bubbles = false;
if (!info[1]->BooleanValue(context).To(&bubbles))
return;
bool cancelable = false;
if (!info[2]->BooleanValue(context).To(&cancelable))
return;
DeviceMotionData::Acceleration* acceleration =
readAccelerationArgument(info[3], isolate);
DeviceMotionData::Acceleration* accelerationIncludingGravity =
readAccelerationArgument(info[4], isolate);
DeviceMotionData::RotationRate* rotationRate =
readRotationRateArgument(info[5], isolate);
bool intervalProvided = !isUndefinedOrNull(info[6]);
double interval = 0;
if (intervalProvided) {
interval = toRestrictedDouble(isolate, info[6], exceptionState);
if (exceptionState.hadException())
return;
}
DeviceMotionData* deviceMotionData =
DeviceMotionData::create(acceleration, accelerationIncludingGravity,
rotationRate, intervalProvided, interval);
impl->initDeviceMotionEvent(type, bubbles, cancelable, deviceMotionData);
}
} // namespace blink