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/*
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef TextMatchMarker_h
#define TextMatchMarker_h
#include "core/editing/markers/DocumentMarker.h"
#include "platform/geometry/LayoutRect.h"
namespace blink {
// A subclass of DocumentMarker used to store information specific to TextMatch
// markers. We store whether or not the match is active, a LayoutRect used for
// rendering the marker, and whether or not the LayoutRect is currently
// up-to-date.
class TextMatchMarker final : public DocumentMarker {
private:
enum class State { kInvalid, kValidNull, kValidNotNull };
public:
enum class MatchStatus { kInactive, kActive };
TextMatchMarker(unsigned start_offset,
unsigned end_offset,
MatchStatus status)
: DocumentMarker(DocumentMarker::kTextMatch, start_offset, end_offset),
match_status_(status) {
layout_state_ = State::kInvalid;
}
bool IsActiveMatch() const { return match_status_ == MatchStatus::kActive; }
void SetIsActiveMatch(bool active) {
match_status_ = active ? MatchStatus::kActive : MatchStatus::kInactive;
}
bool IsRendered() const { return layout_state_ == State::kValidNotNull; }
bool Contains(const LayoutPoint& point) const {
DCHECK_EQ(layout_state_, State::kValidNotNull);
return rendered_rect_.Contains(point);
}
void SetRenderedRect(const LayoutRect& rect) {
if (layout_state_ == State::kValidNotNull && rect == rendered_rect_)
return;
layout_state_ = State::kValidNotNull;
rendered_rect_ = rect;
}
const LayoutRect& RenderedRect() const {
DCHECK_EQ(layout_state_, State::kValidNotNull);
return rendered_rect_;
}
void NullifyRenderedRect() {
layout_state_ = State::kValidNull;
// Now |m_renderedRect| can not be accessed until |setRenderedRect| is
// called.
}
void Invalidate() { layout_state_ = State::kInvalid; }
bool IsValid() const { return layout_state_ != State::kInvalid; }
private:
MatchStatus match_status_;
LayoutRect rendered_rect_;
State layout_state_;
DISALLOW_COPY_AND_ASSIGN(TextMatchMarker);
};
DEFINE_TYPE_CASTS(TextMatchMarker,
DocumentMarker,
marker,
marker->GetType() == DocumentMarker::kTextMatch,
marker.GetType() == DocumentMarker::kTextMatch);
} // namespace blink
#endif