blob: 5b68377bc5c360c59e7a1f42474aa20b96594d75 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Tests for GLES2Implementation.
#include "gpu/command_buffer/client/gles2_implementation.h"
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <GLES2/gl2extchromium.h>
#include <GLES3/gl3.h>
#include <stddef.h>
#include <stdint.h>
#include <memory>
#include "base/compiler_specific.h"
#include "gpu/command_buffer/client/client_test_helper.h"
#include "gpu/command_buffer/client/gles2_cmd_helper.h"
#include "gpu/command_buffer/client/program_info_manager.h"
#include "gpu/command_buffer/client/query_tracker.h"
#include "gpu/command_buffer/client/ring_buffer.h"
#include "gpu/command_buffer/client/shared_memory_limits.h"
#include "gpu/command_buffer/client/transfer_buffer.h"
#include "gpu/command_buffer/common/command_buffer.h"
#include "gpu/command_buffer/common/sync_token.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#if !defined(GLES2_SUPPORT_CLIENT_SIDE_ARRAYS)
#define GLES2_SUPPORT_CLIENT_SIDE_ARRAYS
#endif
using testing::_;
using testing::AtLeast;
using testing::AnyNumber;
using testing::DoAll;
using testing::InSequence;
using testing::Invoke;
using testing::Mock;
using testing::Pointee;
using testing::SaveArg;
using testing::Sequence;
using testing::StrictMock;
using testing::Truly;
using testing::Return;
namespace gpu {
namespace gles2 {
ACTION_P2(SetMemory, dst, obj) {
memcpy(dst, &obj, sizeof(obj));
}
ACTION_P3(SetMemoryFromArray, dst, array, size) {
memcpy(dst, array, size);
}
// Used to help set the transfer buffer result to SizedResult of a single value.
template <typename T>
class SizedResultHelper {
public:
explicit SizedResultHelper(T result)
: size_(sizeof(result)) {
memcpy(result_, &result, sizeof(T));
}
private:
uint32_t size_;
char result_[sizeof(T)];
};
// Struct to make it easy to pass a vec4 worth of floats.
struct FourFloats {
FourFloats(float _x, float _y, float _z, float _w)
: x(_x),
y(_y),
z(_z),
w(_w) {
}
float x;
float y;
float z;
float w;
};
#pragma pack(push, 1)
// Struct that holds 7 characters.
struct Str7 {
char str[7];
};
#pragma pack(pop)
class MockTransferBuffer : public TransferBufferInterface {
public:
struct ExpectedMemoryInfo {
uint32_t offset;
int32_t id;
uint8_t* ptr;
};
MockTransferBuffer(
CommandBuffer* command_buffer,
unsigned int size,
unsigned int result_size,
unsigned int alignment,
bool initialize_fail)
: command_buffer_(command_buffer),
size_(size),
result_size_(result_size),
alignment_(alignment),
actual_buffer_index_(0),
expected_buffer_index_(0),
last_alloc_(NULL),
expected_offset_(result_size),
actual_offset_(result_size),
initialize_fail_(initialize_fail) {
// We have to allocate the buffers here because
// we need to know their address before GLES2Implementation::Initialize
// is called.
for (int ii = 0; ii < kNumBuffers; ++ii) {
buffers_[ii] = command_buffer_->CreateTransferBuffer(
size_ + ii * alignment_,
&buffer_ids_[ii]);
EXPECT_NE(-1, buffer_ids_[ii]);
}
}
~MockTransferBuffer() override {}
base::SharedMemoryHandle shared_memory_handle() const override;
bool Initialize(unsigned int starting_buffer_size,
unsigned int result_size,
unsigned int /* min_buffer_size */,
unsigned int /* max_buffer_size */,
unsigned int alignment,
unsigned int size_to_flush) override;
int GetShmId() override;
void* GetResultBuffer() override;
int GetResultOffset() override;
void Free() override;
bool HaveBuffer() const override;
void* AllocUpTo(unsigned int size, unsigned int* size_allocated) override;
void* Alloc(unsigned int size) override;
RingBuffer::Offset GetOffset(void* pointer) const override;
void DiscardBlock(void* p) override;
void FreePendingToken(void* p, unsigned int /* token */) override;
unsigned int GetSize() const override;
unsigned int GetFreeSize() const override;
size_t MaxTransferBufferSize() {
return size_ - result_size_;
}
unsigned int RoundToAlignment(unsigned int size) {
return (size + alignment_ - 1) & ~(alignment_ - 1);
}
bool InSync() {
return expected_buffer_index_ == actual_buffer_index_ &&
expected_offset_ == actual_offset_;
}
ExpectedMemoryInfo GetExpectedMemory(size_t size) {
ExpectedMemoryInfo mem;
mem.offset = AllocateExpectedTransferBuffer(size);
mem.id = GetExpectedTransferBufferId();
mem.ptr = static_cast<uint8_t*>(
GetExpectedTransferAddressFromOffset(mem.offset, size));
return mem;
}
ExpectedMemoryInfo GetExpectedResultMemory(size_t size) {
ExpectedMemoryInfo mem;
mem.offset = GetExpectedResultBufferOffset();
mem.id = GetExpectedResultBufferId();
mem.ptr = static_cast<uint8_t*>(
GetExpectedTransferAddressFromOffset(mem.offset, size));
return mem;
}
private:
static const int kNumBuffers = 2;
uint8_t* actual_buffer() const {
return static_cast<uint8_t*>(buffers_[actual_buffer_index_]->memory());
}
uint8_t* expected_buffer() const {
return static_cast<uint8_t*>(buffers_[expected_buffer_index_]->memory());
}
uint32_t AllocateExpectedTransferBuffer(size_t size) {
EXPECT_LE(size, MaxTransferBufferSize());
// Toggle which buffer we get each time to simulate the buffer being
// reallocated.
expected_buffer_index_ = (expected_buffer_index_ + 1) % kNumBuffers;
if (expected_offset_ + size > size_) {
expected_offset_ = result_size_;
}
uint32_t offset = expected_offset_;
expected_offset_ += RoundToAlignment(size);
// Make sure each buffer has a different offset.
return offset + expected_buffer_index_ * alignment_;
}
void* GetExpectedTransferAddressFromOffset(uint32_t offset, size_t size) {
EXPECT_GE(offset, expected_buffer_index_ * alignment_);
EXPECT_LE(offset + size, size_ + expected_buffer_index_ * alignment_);
return expected_buffer() + offset;
}
int GetExpectedResultBufferId() {
return buffer_ids_[expected_buffer_index_];
}
uint32_t GetExpectedResultBufferOffset() {
return expected_buffer_index_ * alignment_;
}
int GetExpectedTransferBufferId() {
return buffer_ids_[expected_buffer_index_];
}
CommandBuffer* command_buffer_;
size_t size_;
size_t result_size_;
uint32_t alignment_;
int buffer_ids_[kNumBuffers];
scoped_refptr<Buffer> buffers_[kNumBuffers];
int actual_buffer_index_;
int expected_buffer_index_;
void* last_alloc_;
uint32_t expected_offset_;
uint32_t actual_offset_;
bool initialize_fail_;
DISALLOW_COPY_AND_ASSIGN(MockTransferBuffer);
};
base::SharedMemoryHandle MockTransferBuffer::shared_memory_handle() const {
return base::SharedMemoryHandle();
}
bool MockTransferBuffer::Initialize(
unsigned int starting_buffer_size,
unsigned int result_size,
unsigned int /* min_buffer_size */,
unsigned int /* max_buffer_size */,
unsigned int alignment,
unsigned int /* size_to_flush */) {
// Just check they match.
return size_ == starting_buffer_size &&
result_size_ == result_size &&
alignment_ == alignment && !initialize_fail_;
};
int MockTransferBuffer::GetShmId() {
return buffer_ids_[actual_buffer_index_];
}
void* MockTransferBuffer::GetResultBuffer() {
return actual_buffer() + actual_buffer_index_ * alignment_;
}
int MockTransferBuffer::GetResultOffset() {
return actual_buffer_index_ * alignment_;
}
void MockTransferBuffer::Free() {
NOTREACHED();
}
bool MockTransferBuffer::HaveBuffer() const {
return true;
}
void* MockTransferBuffer::AllocUpTo(
unsigned int size, unsigned int* size_allocated) {
EXPECT_TRUE(size_allocated != NULL);
EXPECT_TRUE(last_alloc_ == NULL);
// Toggle which buffer we get each time to simulate the buffer being
// reallocated.
actual_buffer_index_ = (actual_buffer_index_ + 1) % kNumBuffers;
size = std::min(static_cast<size_t>(size), MaxTransferBufferSize());
if (actual_offset_ + size > size_) {
actual_offset_ = result_size_;
}
uint32_t offset = actual_offset_;
actual_offset_ += RoundToAlignment(size);
*size_allocated = size;
// Make sure each buffer has a different offset.
last_alloc_ = actual_buffer() + offset + actual_buffer_index_ * alignment_;
return last_alloc_;
}
void* MockTransferBuffer::Alloc(unsigned int size) {
EXPECT_LE(size, MaxTransferBufferSize());
unsigned int temp = 0;
void* p = AllocUpTo(size, &temp);
EXPECT_EQ(temp, size);
return p;
}
RingBuffer::Offset MockTransferBuffer::GetOffset(void* pointer) const {
// Make sure each buffer has a different offset.
return static_cast<uint8_t*>(pointer) - actual_buffer();
}
void MockTransferBuffer::DiscardBlock(void* p) {
EXPECT_EQ(last_alloc_, p);
last_alloc_ = NULL;
}
void MockTransferBuffer::FreePendingToken(void* p, unsigned int /* token */) {
EXPECT_EQ(last_alloc_, p);
last_alloc_ = NULL;
}
unsigned int MockTransferBuffer::GetSize() const {
return 0;
}
unsigned int MockTransferBuffer::GetFreeSize() const {
return 0;
}
// API wrapper for Buffers.
class GenBuffersAPI {
public:
static void Gen(GLES2Implementation* gl_impl, GLsizei n, GLuint* ids) {
gl_impl->GenBuffers(n, ids);
}
static void Delete(GLES2Implementation* gl_impl,
GLsizei n,
const GLuint* ids) {
gl_impl->DeleteBuffers(n, ids);
}
};
// API wrapper for Renderbuffers.
class GenRenderbuffersAPI {
public:
static void Gen(GLES2Implementation* gl_impl, GLsizei n, GLuint* ids) {
gl_impl->GenRenderbuffers(n, ids);
}
static void Delete(GLES2Implementation* gl_impl,
GLsizei n,
const GLuint* ids) {
gl_impl->DeleteRenderbuffers(n, ids);
}
};
// API wrapper for Textures.
class GenTexturesAPI {
public:
static void Gen(GLES2Implementation* gl_impl, GLsizei n, GLuint* ids) {
gl_impl->GenTextures(n, ids);
}
static void Delete(GLES2Implementation* gl_impl,
GLsizei n,
const GLuint* ids) {
gl_impl->DeleteTextures(n, ids);
}
};
class GLES2ImplementationTest : public testing::Test {
protected:
static const int kNumTestContexts = 2;
static const uint8_t kInitialValue = 0xBD;
static const int32_t kNumCommandEntries = 500;
static const int32_t kCommandBufferSizeBytes =
kNumCommandEntries * sizeof(CommandBufferEntry);
static const size_t kTransferBufferSize = 512;
static const GLint kMaxCombinedTextureImageUnits = 8;
static const GLint kMaxCubeMapTextureSize = 64;
static const GLint kMaxFragmentUniformVectors = 16;
static const GLint kMaxRenderbufferSize = 64;
static const GLint kMaxTextureImageUnits = 8;
static const GLint kMaxTextureSize = 128;
static const GLint kMaxVaryingVectors = 8;
static const GLint kMaxVertexAttribs = 8;
static const GLint kMaxVertexTextureImageUnits = 0;
static const GLint kMaxVertexUniformVectors = 128;
static const GLint kMaxViewportWidth = 8192;
static const GLint kMaxViewportHeight = 6144;
static const GLint kNumCompressedTextureFormats = 0;
static const GLint kNumShaderBinaryFormats = 0;
static const GLuint kMaxTransformFeedbackSeparateAttribs = 4;
static const GLuint kMaxUniformBufferBindings = 36;
static const GLuint kStartId = 1024;
static const GLuint kBuffersStartId = 1;
static const GLuint kFramebuffersStartId = 1;
static const GLuint kProgramsAndShadersStartId = 1;
static const GLuint kRenderbuffersStartId = 1;
static const GLuint kSamplersStartId = 1;
static const GLuint kTexturesStartId = 1;
static const GLuint kTransformFeedbacksStartId = 1;
static const GLuint kQueriesStartId = 1;
static const GLuint kVertexArraysStartId = 1;
typedef MockTransferBuffer::ExpectedMemoryInfo ExpectedMemoryInfo;
class TestContext {
public:
TestContext() : commands_(NULL), token_(0) {}
bool Initialize(ShareGroup* share_group,
bool bind_generates_resource_client,
bool bind_generates_resource_service,
bool lose_context_when_out_of_memory,
bool transfer_buffer_initialize_fail,
bool sync_query,
bool occlusion_query_boolean,
bool timer_queries,
int major_version,
int minor_version) {
command_buffer_.reset(new StrictMock<MockClientCommandBuffer>());
transfer_buffer_.reset(
new MockTransferBuffer(command_buffer_.get(),
kTransferBufferSize,
GLES2Implementation::kStartingOffset,
GLES2Implementation::kAlignment,
transfer_buffer_initialize_fail));
helper_.reset(new GLES2CmdHelper(command_buffer()));
helper_->Initialize(kCommandBufferSizeBytes);
gpu_control_.reset(new StrictMock<MockClientGpuControl>());
Capabilities capabilities;
capabilities.VisitPrecisions(
[](GLenum shader, GLenum type,
Capabilities::ShaderPrecision* precision) {
precision->min_range = 3;
precision->max_range = 5;
precision->precision = 7;
});
capabilities.max_combined_texture_image_units =
kMaxCombinedTextureImageUnits;
capabilities.max_cube_map_texture_size = kMaxCubeMapTextureSize;
capabilities.max_fragment_uniform_vectors = kMaxFragmentUniformVectors;
capabilities.max_renderbuffer_size = kMaxRenderbufferSize;
capabilities.max_texture_image_units = kMaxTextureImageUnits;
capabilities.max_texture_size = kMaxTextureSize;
capabilities.max_varying_vectors = kMaxVaryingVectors;
capabilities.max_vertex_attribs = kMaxVertexAttribs;
capabilities.max_vertex_texture_image_units = kMaxVertexTextureImageUnits;
capabilities.max_vertex_uniform_vectors = kMaxVertexUniformVectors;
capabilities.max_viewport_width = kMaxViewportWidth;
capabilities.max_viewport_height = kMaxViewportHeight;
capabilities.num_compressed_texture_formats =
kNumCompressedTextureFormats;
capabilities.num_shader_binary_formats = kNumShaderBinaryFormats;
capabilities.max_transform_feedback_separate_attribs =
kMaxTransformFeedbackSeparateAttribs;
capabilities.max_uniform_buffer_bindings = kMaxUniformBufferBindings;
capabilities.bind_generates_resource_chromium =
bind_generates_resource_service ? 1 : 0;
capabilities.sync_query = sync_query;
capabilities.occlusion_query_boolean = occlusion_query_boolean;
capabilities.timer_queries = timer_queries;
capabilities.major_version = major_version;
capabilities.minor_version = minor_version;
EXPECT_CALL(*gpu_control_, GetCapabilities())
.WillOnce(Return(capabilities));
{
InSequence sequence;
const bool support_client_side_arrays = true;
gl_.reset(new GLES2Implementation(helper_.get(),
share_group,
transfer_buffer_.get(),
bind_generates_resource_client,
lose_context_when_out_of_memory,
support_client_side_arrays,
gpu_control_.get()));
}
// The client should be set to something non-null.
EXPECT_CALL(*gpu_control_, SetGpuControlClient(gl_.get())).Times(1);
if (!gl_->Initialize(kTransferBufferSize, kTransferBufferSize,
kTransferBufferSize, SharedMemoryLimits::kNoLimit))
return false;
helper_->CommandBufferHelper::Finish();
Mock::VerifyAndClearExpectations(gl_.get());
scoped_refptr<Buffer> ring_buffer = helper_->get_ring_buffer();
commands_ = static_cast<CommandBufferEntry*>(ring_buffer->memory()) +
command_buffer()->GetServicePutOffset();
ClearCommands();
EXPECT_TRUE(transfer_buffer_->InSync());
Mock::VerifyAndClearExpectations(command_buffer());
return true;
}
void TearDown() {
Mock::VerifyAndClear(gl_.get());
EXPECT_CALL(*command_buffer(), OnFlush()).Times(AnyNumber());
// For command buffer.
EXPECT_CALL(*command_buffer(), DestroyTransferBuffer(_))
.Times(AtLeast(1));
// The client should be unset.
EXPECT_CALL(*gpu_control_, SetGpuControlClient(nullptr)).Times(1);
gl_.reset();
}
MockClientCommandBuffer* command_buffer() const {
return command_buffer_.get();
}
int GetNextToken() { return ++token_; }
void ClearCommands() {
scoped_refptr<Buffer> ring_buffer = helper_->get_ring_buffer();
memset(ring_buffer->memory(), kInitialValue, ring_buffer->size());
}
std::unique_ptr<MockClientCommandBuffer> command_buffer_;
std::unique_ptr<MockClientGpuControl> gpu_control_;
std::unique_ptr<GLES2CmdHelper> helper_;
std::unique_ptr<MockTransferBuffer> transfer_buffer_;
std::unique_ptr<GLES2Implementation> gl_;
CommandBufferEntry* commands_;
int token_;
};
GLES2ImplementationTest() : commands_(NULL) {}
void SetUp() override;
void TearDown() override;
bool NoCommandsWritten() {
scoped_refptr<Buffer> ring_buffer = helper_->get_ring_buffer();
const uint8_t* cmds =
reinterpret_cast<const uint8_t*>(ring_buffer->memory());
const uint8_t* end = cmds + ring_buffer->size();
for (; cmds < end; ++cmds) {
if (*cmds != kInitialValue) {
return false;
}
}
return true;
}
QueryTracker::Query* GetQuery(GLuint id) {
return gl_->query_tracker_->GetQuery(id);
}
QueryTracker* GetQueryTracker() {
return gl_->query_tracker_.get();
}
struct ContextInitOptions {
ContextInitOptions()
: bind_generates_resource_client(true),
bind_generates_resource_service(true),
lose_context_when_out_of_memory(false),
transfer_buffer_initialize_fail(false),
sync_query(true),
occlusion_query_boolean(true),
timer_queries(true),
major_version(2),
minor_version(0) {}
bool bind_generates_resource_client;
bool bind_generates_resource_service;
bool lose_context_when_out_of_memory;
bool transfer_buffer_initialize_fail;
bool sync_query;
bool occlusion_query_boolean;
bool timer_queries;
int major_version;
int minor_version;
};
bool Initialize(const ContextInitOptions& init_options) {
bool success = true;
share_group_ = new ShareGroup(init_options.bind_generates_resource_client,
0 /* tracing_id */);
for (int i = 0; i < kNumTestContexts; i++) {
if (!test_contexts_[i].Initialize(
share_group_.get(),
init_options.bind_generates_resource_client,
init_options.bind_generates_resource_service,
init_options.lose_context_when_out_of_memory,
init_options.transfer_buffer_initialize_fail,
init_options.sync_query,
init_options.occlusion_query_boolean,
init_options.timer_queries,
init_options.major_version,
init_options.minor_version))
success = false;
}
// Default to test context 0.
gpu_control_ = test_contexts_[0].gpu_control_.get();
helper_ = test_contexts_[0].helper_.get();
transfer_buffer_ = test_contexts_[0].transfer_buffer_.get();
gl_ = test_contexts_[0].gl_.get();
commands_ = test_contexts_[0].commands_;
return success;
}
MockClientCommandBuffer* command_buffer() const {
return test_contexts_[0].command_buffer_.get();
}
int GetNextToken() { return test_contexts_[0].GetNextToken(); }
const void* GetPut() {
return helper_->GetSpace(0);
}
void ClearCommands() {
scoped_refptr<Buffer> ring_buffer = helper_->get_ring_buffer();
memset(ring_buffer->memory(), kInitialValue, ring_buffer->size());
}
size_t MaxTransferBufferSize() {
return transfer_buffer_->MaxTransferBufferSize();
}
void SetMappedMemoryLimit(size_t limit) {
gl_->mapped_memory_->set_max_allocated_bytes(limit);
}
ExpectedMemoryInfo GetExpectedMemory(size_t size) {
return transfer_buffer_->GetExpectedMemory(size);
}
ExpectedMemoryInfo GetExpectedResultMemory(size_t size) {
return transfer_buffer_->GetExpectedResultMemory(size);
}
ExpectedMemoryInfo GetExpectedMappedMemory(size_t size) {
ExpectedMemoryInfo mem;
// Temporarily allocate memory and expect that memory block to be reused.
mem.ptr = static_cast<uint8_t*>(
gl_->mapped_memory_->Alloc(size, &mem.id, &mem.offset));
gl_->mapped_memory_->Free(mem.ptr);
return mem;
}
// Sets the ProgramInfoManager. The manager will be owned
// by the ShareGroup.
void SetProgramInfoManager(ProgramInfoManager* manager) {
gl_->share_group()->SetProgramInfoManagerForTesting(manager);
}
int CheckError() {
ExpectedMemoryInfo result =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(SetMemory(result.ptr, GLuint(GL_NO_ERROR)))
.RetiresOnSaturation();
return gl_->GetError();
}
const std::string& GetLastError() {
return gl_->GetLastError();
}
bool GetBucketContents(uint32_t bucket_id, std::vector<int8_t>* data) {
return gl_->GetBucketContents(bucket_id, data);
}
bool AllowExtraTransferBufferSize() {
return gl_->max_extra_transfer_buffer_size_ > 0;
}
TestContext test_contexts_[kNumTestContexts];
scoped_refptr<ShareGroup> share_group_;
MockClientGpuControl* gpu_control_;
GLES2CmdHelper* helper_;
MockTransferBuffer* transfer_buffer_;
GLES2Implementation* gl_;
CommandBufferEntry* commands_;
};
void GLES2ImplementationTest::SetUp() {
ContextInitOptions init_options;
ASSERT_TRUE(Initialize(init_options));
}
void GLES2ImplementationTest::TearDown() {
for (int i = 0; i < kNumTestContexts; i++)
test_contexts_[i].TearDown();
}
class GLES2ImplementationManualInitTest : public GLES2ImplementationTest {
protected:
void SetUp() override {}
};
class GLES2ImplementationStrictSharedTest : public GLES2ImplementationTest {
protected:
void SetUp() override;
template <class ResApi>
void FlushGenerationTest() {
GLuint id1, id2, id3;
// Generate valid id.
ResApi::Gen(gl_, 1, &id1);
EXPECT_NE(id1, 0u);
// Delete id1 and generate id2. id1 should not be reused.
ResApi::Delete(gl_, 1, &id1);
ResApi::Gen(gl_, 1, &id2);
EXPECT_NE(id2, 0u);
EXPECT_NE(id2, id1);
// Expect id1 reuse after Flush.
gl_->Flush();
ResApi::Gen(gl_, 1, &id3);
EXPECT_EQ(id3, id1);
}
// Ids should not be reused unless the |Deleting| context does a Flush()
// AND triggers a lazy release after that.
template <class ResApi>
void CrossContextGenerationTest() {
GLES2Implementation* gl1 = test_contexts_[0].gl_.get();
GLES2Implementation* gl2 = test_contexts_[1].gl_.get();
GLuint id1, id2, id3;
// Delete, no flush on context 1. No reuse.
ResApi::Gen(gl1, 1, &id1);
ResApi::Delete(gl1, 1, &id1);
ResApi::Gen(gl1, 1, &id2);
EXPECT_NE(id1, id2);
// Flush context 2. Still no reuse.
gl2->Flush();
ResApi::Gen(gl2, 1, &id3);
EXPECT_NE(id1, id3);
EXPECT_NE(id2, id3);
// Flush on context 1, but no lazy release. Still no reuse.
gl1->Flush();
ResApi::Gen(gl2, 1, &id3);
EXPECT_NE(id1, id3);
// Lazy release triggered by another Delete. Should reuse id1.
ResApi::Delete(gl1, 1, &id2);
ResApi::Gen(gl2, 1, &id3);
EXPECT_EQ(id1, id3);
}
// Same as CrossContextGenerationTest(), but triggers an Auto Flush on
// the Delete(). Tests an edge case regression.
template <class ResApi>
void CrossContextGenerationAutoFlushTest() {
GLES2Implementation* gl1 = test_contexts_[0].gl_.get();
GLES2Implementation* gl2 = test_contexts_[1].gl_.get();
GLuint id1, id2, id3;
// Delete, no flush on context 1. No reuse.
// By half filling the buffer, an internal flush is forced on the Delete().
ResApi::Gen(gl1, 1, &id1);
gl1->helper()->Noop(kNumCommandEntries / 2);
ResApi::Delete(gl1, 1, &id1);
ResApi::Gen(gl1, 1, &id2);
EXPECT_NE(id1, id2);
// Flush context 2. Still no reuse.
gl2->Flush();
ResApi::Gen(gl2, 1, &id3);
EXPECT_NE(id1, id3);
EXPECT_NE(id2, id3);
// Flush on context 1, but no lazy release. Still no reuse.
gl1->Flush();
ResApi::Gen(gl2, 1, &id3);
EXPECT_NE(id1, id3);
// Lazy release triggered by another Delete. Should reuse id1.
ResApi::Delete(gl1, 1, &id2);
ResApi::Gen(gl2, 1, &id3);
EXPECT_EQ(id1, id3);
}
};
void GLES2ImplementationStrictSharedTest::SetUp() {
ContextInitOptions init_options;
init_options.bind_generates_resource_client = false;
init_options.bind_generates_resource_service = false;
ASSERT_TRUE(Initialize(init_options));
}
class GLES3ImplementationTest : public GLES2ImplementationTest {
protected:
void SetUp() override;
};
void GLES3ImplementationTest::SetUp() {
ContextInitOptions init_options;
init_options.major_version = 3;
init_options.minor_version = 0;
ASSERT_TRUE(Initialize(init_options));
}
// GCC requires these declarations, but MSVC requires they not be present
#ifndef _MSC_VER
const uint8_t GLES2ImplementationTest::kInitialValue;
const int32_t GLES2ImplementationTest::kNumCommandEntries;
const int32_t GLES2ImplementationTest::kCommandBufferSizeBytes;
const size_t GLES2ImplementationTest::kTransferBufferSize;
const GLint GLES2ImplementationTest::kMaxCombinedTextureImageUnits;
const GLint GLES2ImplementationTest::kMaxCubeMapTextureSize;
const GLint GLES2ImplementationTest::kMaxFragmentUniformVectors;
const GLint GLES2ImplementationTest::kMaxRenderbufferSize;
const GLint GLES2ImplementationTest::kMaxTextureImageUnits;
const GLint GLES2ImplementationTest::kMaxTextureSize;
const GLint GLES2ImplementationTest::kMaxVaryingVectors;
const GLint GLES2ImplementationTest::kMaxVertexAttribs;
const GLint GLES2ImplementationTest::kMaxVertexTextureImageUnits;
const GLint GLES2ImplementationTest::kMaxVertexUniformVectors;
const GLint GLES2ImplementationTest::kNumCompressedTextureFormats;
const GLint GLES2ImplementationTest::kNumShaderBinaryFormats;
const GLuint GLES2ImplementationTest::kStartId;
const GLuint GLES2ImplementationTest::kBuffersStartId;
const GLuint GLES2ImplementationTest::kFramebuffersStartId;
const GLuint GLES2ImplementationTest::kProgramsAndShadersStartId;
const GLuint GLES2ImplementationTest::kRenderbuffersStartId;
const GLuint GLES2ImplementationTest::kSamplersStartId;
const GLuint GLES2ImplementationTest::kTexturesStartId;
const GLuint GLES2ImplementationTest::kTransformFeedbacksStartId;
const GLuint GLES2ImplementationTest::kQueriesStartId;
const GLuint GLES2ImplementationTest::kVertexArraysStartId;
#endif
TEST_F(GLES2ImplementationTest, Basic) {
EXPECT_TRUE(gl_->share_group());
}
TEST_F(GLES2ImplementationTest, GetBucketContents) {
const uint32_t kBucketId = GLES2Implementation::kResultBucketId;
const uint32_t kTestSize = MaxTransferBufferSize() + 32;
std::unique_ptr<uint8_t[]> buf(new uint8_t[kTestSize]);
uint8_t* expected_data = buf.get();
for (uint32_t ii = 0; ii < kTestSize; ++ii) {
expected_data[ii] = ii * 3;
}
struct Cmds {
cmd::GetBucketStart get_bucket_start;
cmd::SetToken set_token1;
cmd::GetBucketData get_bucket_data;
cmd::SetToken set_token2;
cmd::SetBucketSize set_bucket_size2;
};
ExpectedMemoryInfo mem1 = GetExpectedMemory(MaxTransferBufferSize());
ExpectedMemoryInfo result1 = GetExpectedResultMemory(sizeof(uint32_t));
ExpectedMemoryInfo mem2 = GetExpectedMemory(
kTestSize - MaxTransferBufferSize());
Cmds expected;
expected.get_bucket_start.Init(
kBucketId, result1.id, result1.offset,
MaxTransferBufferSize(), mem1.id, mem1.offset);
expected.set_token1.Init(GetNextToken());
expected.get_bucket_data.Init(
kBucketId, MaxTransferBufferSize(),
kTestSize - MaxTransferBufferSize(), mem2.id, mem2.offset);
expected.set_bucket_size2.Init(kBucketId, 0);
expected.set_token2.Init(GetNextToken());
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(DoAll(
SetMemory(result1.ptr, kTestSize),
SetMemoryFromArray(
mem1.ptr, expected_data, MaxTransferBufferSize())))
.WillOnce(SetMemoryFromArray(
mem2.ptr, expected_data + MaxTransferBufferSize(),
kTestSize - MaxTransferBufferSize()))
.RetiresOnSaturation();
std::vector<int8_t> data;
GetBucketContents(kBucketId, &data);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
ASSERT_EQ(kTestSize, data.size());
EXPECT_EQ(0, memcmp(expected_data, &data[0], data.size()));
}
TEST_F(GLES2ImplementationTest, GetShaderPrecisionFormat) {
struct Cmds {
cmds::GetShaderPrecisionFormat cmd;
};
typedef cmds::GetShaderPrecisionFormat::Result Result;
const unsigned kDummyType1 = 3;
const unsigned kDummyType2 = 4;
// The first call for dummy type 1 should trigger a command buffer request.
GLint range1[2] = {0, 0};
GLint precision1 = 0;
Cmds expected1;
ExpectedMemoryInfo client_result1 = GetExpectedResultMemory(4);
expected1.cmd.Init(GL_FRAGMENT_SHADER, kDummyType1, client_result1.id,
client_result1.offset);
Result server_result1 = {true, 14, 14, 10};
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(SetMemory(client_result1.ptr, server_result1))
.RetiresOnSaturation();
gl_->GetShaderPrecisionFormat(GL_FRAGMENT_SHADER, kDummyType1, range1,
&precision1);
const void* commands2 = GetPut();
EXPECT_NE(commands_, commands2);
EXPECT_EQ(0, memcmp(&expected1, commands_, sizeof(expected1)));
EXPECT_EQ(range1[0], 14);
EXPECT_EQ(range1[1], 14);
EXPECT_EQ(precision1, 10);
// The second call for dummy type 1 should use the cached value and avoid
// triggering a command buffer request, so we do not expect a call to
// OnFlush() here. We do expect the results to be correct though.
GLint range2[2] = {0, 0};
GLint precision2 = 0;
gl_->GetShaderPrecisionFormat(GL_FRAGMENT_SHADER, kDummyType1, range2,
&precision2);
const void* commands3 = GetPut();
EXPECT_EQ(commands2, commands3);
EXPECT_EQ(range2[0], 14);
EXPECT_EQ(range2[1], 14);
EXPECT_EQ(precision2, 10);
// If we then make a request for dummy type 2, we should get another command
// buffer request since it hasn't been cached yet.
GLint range3[2] = {0, 0};
GLint precision3 = 0;
Cmds expected3;
ExpectedMemoryInfo result3 = GetExpectedResultMemory(4);
expected3.cmd.Init(GL_FRAGMENT_SHADER, kDummyType2, result3.id,
result3.offset);
Result result3_source = {true, 62, 62, 16};
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(SetMemory(result3.ptr, result3_source))
.RetiresOnSaturation();
gl_->GetShaderPrecisionFormat(GL_FRAGMENT_SHADER, kDummyType2, range3,
&precision3);
const void* commands4 = GetPut();
EXPECT_NE(commands3, commands4);
EXPECT_EQ(0, memcmp(&expected3, commands3, sizeof(expected3)));
EXPECT_EQ(range3[0], 62);
EXPECT_EQ(range3[1], 62);
EXPECT_EQ(precision3, 16);
// Any call for predefined types should use the cached value from the
// Capabilities and avoid triggering a command buffer request, so we do not
// expect a call to OnFlush() here. We do expect the results to be correct
// though.
GLint range4[2] = {0, 0};
GLint precision4 = 0;
gl_->GetShaderPrecisionFormat(GL_FRAGMENT_SHADER, GL_MEDIUM_FLOAT, range4,
&precision4);
const void* commands5 = GetPut();
EXPECT_EQ(commands4, commands5);
EXPECT_EQ(range4[0], 3);
EXPECT_EQ(range4[1], 5);
EXPECT_EQ(precision4, 7);
}
TEST_F(GLES2ImplementationTest, GetShaderSource) {
const uint32_t kBucketId = GLES2Implementation::kResultBucketId;
const GLuint kShaderId = 456;
const Str7 kString = {"foobar"};
const char kBad = 0x12;
struct Cmds {
cmd::SetBucketSize set_bucket_size1;
cmds::GetShaderSource get_shader_source;
cmd::GetBucketStart get_bucket_start;
cmd::SetToken set_token1;
cmd::SetBucketSize set_bucket_size2;
};
ExpectedMemoryInfo mem1 = GetExpectedMemory(MaxTransferBufferSize());
ExpectedMemoryInfo result1 = GetExpectedResultMemory(sizeof(uint32_t));
Cmds expected;
expected.set_bucket_size1.Init(kBucketId, 0);
expected.get_shader_source.Init(kShaderId, kBucketId);
expected.get_bucket_start.Init(
kBucketId, result1.id, result1.offset,
MaxTransferBufferSize(), mem1.id, mem1.offset);
expected.set_token1.Init(GetNextToken());
expected.set_bucket_size2.Init(kBucketId, 0);
char buf[sizeof(kString) + 1];
memset(buf, kBad, sizeof(buf));
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(DoAll(SetMemory(result1.ptr, uint32_t(sizeof(kString))),
SetMemory(mem1.ptr, kString)))
.RetiresOnSaturation();
GLsizei length = 0;
gl_->GetShaderSource(kShaderId, sizeof(buf), &length, buf);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
EXPECT_EQ(sizeof(kString) - 1, static_cast<size_t>(length));
EXPECT_STREQ(kString.str, buf);
EXPECT_EQ(buf[sizeof(kString)], kBad);
}
#if defined(GLES2_SUPPORT_CLIENT_SIDE_ARRAYS)
TEST_F(GLES2ImplementationTest, DrawArraysClientSideBuffers) {
static const float verts[][4] = {
{ 12.0f, 23.0f, 34.0f, 45.0f, },
{ 56.0f, 67.0f, 78.0f, 89.0f, },
{ 13.0f, 24.0f, 35.0f, 46.0f, },
};
struct Cmds {
cmds::EnableVertexAttribArray enable1;
cmds::EnableVertexAttribArray enable2;
cmds::BindBuffer bind_to_emu;
cmds::BufferData set_size;
cmds::BufferSubData copy_data1;
cmd::SetToken set_token1;
cmds::VertexAttribPointer set_pointer1;
cmds::BufferSubData copy_data2;
cmd::SetToken set_token2;
cmds::VertexAttribPointer set_pointer2;
cmds::DrawArrays draw;
cmds::BindBuffer restore;
};
const GLuint kEmuBufferId = GLES2Implementation::kClientSideArrayId;
const GLuint kAttribIndex1 = 1;
const GLuint kAttribIndex2 = 3;
const GLint kNumComponents1 = 3;
const GLint kNumComponents2 = 2;
const GLsizei kClientStride = sizeof(verts[0]);
const GLint kFirst = 1;
const GLsizei kCount = 2;
const GLsizei kSize1 =
arraysize(verts) * kNumComponents1 * sizeof(verts[0][0]);
const GLsizei kSize2 =
arraysize(verts) * kNumComponents2 * sizeof(verts[0][0]);
const GLsizei kEmuOffset1 = 0;
const GLsizei kEmuOffset2 = kSize1;
const GLsizei kTotalSize = kSize1 + kSize2;
ExpectedMemoryInfo mem1 = GetExpectedMemory(kSize1);
ExpectedMemoryInfo mem2 = GetExpectedMemory(kSize2);
Cmds expected;
expected.enable1.Init(kAttribIndex1);
expected.enable2.Init(kAttribIndex2);
expected.bind_to_emu.Init(GL_ARRAY_BUFFER, kEmuBufferId);
expected.set_size.Init(GL_ARRAY_BUFFER, kTotalSize, 0, 0, GL_DYNAMIC_DRAW);
expected.copy_data1.Init(
GL_ARRAY_BUFFER, kEmuOffset1, kSize1, mem1.id, mem1.offset);
expected.set_token1.Init(GetNextToken());
expected.set_pointer1.Init(
kAttribIndex1, kNumComponents1, GL_FLOAT, GL_FALSE, 0, kEmuOffset1);
expected.copy_data2.Init(
GL_ARRAY_BUFFER, kEmuOffset2, kSize2, mem2.id, mem2.offset);
expected.set_token2.Init(GetNextToken());
expected.set_pointer2.Init(
kAttribIndex2, kNumComponents2, GL_FLOAT, GL_FALSE, 0, kEmuOffset2);
expected.draw.Init(GL_POINTS, kFirst, kCount);
expected.restore.Init(GL_ARRAY_BUFFER, 0);
gl_->EnableVertexAttribArray(kAttribIndex1);
gl_->EnableVertexAttribArray(kAttribIndex2);
gl_->VertexAttribPointer(
kAttribIndex1, kNumComponents1, GL_FLOAT, GL_FALSE, kClientStride, verts);
gl_->VertexAttribPointer(
kAttribIndex2, kNumComponents2, GL_FLOAT, GL_FALSE, kClientStride, verts);
gl_->DrawArrays(GL_POINTS, kFirst, kCount);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
}
TEST_F(GLES2ImplementationTest, DrawArraysInstancedANGLEClientSideBuffers) {
static const float verts[][4] = {
{ 12.0f, 23.0f, 34.0f, 45.0f, },
{ 56.0f, 67.0f, 78.0f, 89.0f, },
{ 13.0f, 24.0f, 35.0f, 46.0f, },
};
struct Cmds {
cmds::EnableVertexAttribArray enable1;
cmds::EnableVertexAttribArray enable2;
cmds::VertexAttribDivisorANGLE divisor;
cmds::BindBuffer bind_to_emu;
cmds::BufferData set_size;
cmds::BufferSubData copy_data1;
cmd::SetToken set_token1;
cmds::VertexAttribPointer set_pointer1;
cmds::BufferSubData copy_data2;
cmd::SetToken set_token2;
cmds::VertexAttribPointer set_pointer2;
cmds::DrawArraysInstancedANGLE draw;
cmds::BindBuffer restore;
};
const GLuint kEmuBufferId = GLES2Implementation::kClientSideArrayId;
const GLuint kAttribIndex1 = 1;
const GLuint kAttribIndex2 = 3;
const GLint kNumComponents1 = 3;
const GLint kNumComponents2 = 2;
const GLsizei kClientStride = sizeof(verts[0]);
const GLint kFirst = 1;
const GLsizei kCount = 2;
const GLuint kDivisor = 1;
const GLsizei kSize1 =
arraysize(verts) * kNumComponents1 * sizeof(verts[0][0]);
const GLsizei kSize2 =
1 * kNumComponents2 * sizeof(verts[0][0]);
const GLsizei kEmuOffset1 = 0;
const GLsizei kEmuOffset2 = kSize1;
const GLsizei kTotalSize = kSize1 + kSize2;
ExpectedMemoryInfo mem1 = GetExpectedMemory(kSize1);
ExpectedMemoryInfo mem2 = GetExpectedMemory(kSize2);
Cmds expected;
expected.enable1.Init(kAttribIndex1);
expected.enable2.Init(kAttribIndex2);
expected.divisor.Init(kAttribIndex2, kDivisor);
expected.bind_to_emu.Init(GL_ARRAY_BUFFER, kEmuBufferId);
expected.set_size.Init(GL_ARRAY_BUFFER, kTotalSize, 0, 0, GL_DYNAMIC_DRAW);
expected.copy_data1.Init(
GL_ARRAY_BUFFER, kEmuOffset1, kSize1, mem1.id, mem1.offset);
expected.set_token1.Init(GetNextToken());
expected.set_pointer1.Init(
kAttribIndex1, kNumComponents1, GL_FLOAT, GL_FALSE, 0, kEmuOffset1);
expected.copy_data2.Init(
GL_ARRAY_BUFFER, kEmuOffset2, kSize2, mem2.id, mem2.offset);
expected.set_token2.Init(GetNextToken());
expected.set_pointer2.Init(
kAttribIndex2, kNumComponents2, GL_FLOAT, GL_FALSE, 0, kEmuOffset2);
expected.draw.Init(GL_POINTS, kFirst, kCount, 1);
expected.restore.Init(GL_ARRAY_BUFFER, 0);
gl_->EnableVertexAttribArray(kAttribIndex1);
gl_->EnableVertexAttribArray(kAttribIndex2);
gl_->VertexAttribPointer(
kAttribIndex1, kNumComponents1, GL_FLOAT, GL_FALSE, kClientStride, verts);
gl_->VertexAttribPointer(
kAttribIndex2, kNumComponents2, GL_FLOAT, GL_FALSE, kClientStride, verts);
gl_->VertexAttribDivisorANGLE(kAttribIndex2, kDivisor);
gl_->DrawArraysInstancedANGLE(GL_POINTS, kFirst, kCount, 1);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
}
TEST_F(GLES2ImplementationTest, DrawElementsClientSideBuffers) {
static const float verts[][4] = {
{ 12.0f, 23.0f, 34.0f, 45.0f, },
{ 56.0f, 67.0f, 78.0f, 89.0f, },
{ 13.0f, 24.0f, 35.0f, 46.0f, },
};
static const uint16_t indices[] = {
1, 2,
};
struct Cmds {
cmds::EnableVertexAttribArray enable1;
cmds::EnableVertexAttribArray enable2;
cmds::BindBuffer bind_to_index_emu;
cmds::BufferData set_index_size;
cmds::BufferSubData copy_data0;
cmd::SetToken set_token0;
cmds::BindBuffer bind_to_emu;
cmds::BufferData set_size;
cmds::BufferSubData copy_data1;
cmd::SetToken set_token1;
cmds::VertexAttribPointer set_pointer1;
cmds::BufferSubData copy_data2;
cmd::SetToken set_token2;
cmds::VertexAttribPointer set_pointer2;
cmds::DrawElements draw;
cmds::BindBuffer restore;
cmds::BindBuffer restore_element;
};
const GLsizei kIndexSize = sizeof(indices);
const GLuint kEmuBufferId = GLES2Implementation::kClientSideArrayId;
const GLuint kEmuIndexBufferId =
GLES2Implementation::kClientSideElementArrayId;
const GLuint kAttribIndex1 = 1;
const GLuint kAttribIndex2 = 3;
const GLint kNumComponents1 = 3;
const GLint kNumComponents2 = 2;
const GLsizei kClientStride = sizeof(verts[0]);
const GLsizei kCount = 2;
const GLsizei kSize1 =
arraysize(verts) * kNumComponents1 * sizeof(verts[0][0]);
const GLsizei kSize2 =
arraysize(verts) * kNumComponents2 * sizeof(verts[0][0]);
const GLsizei kEmuOffset1 = 0;
const GLsizei kEmuOffset2 = kSize1;
const GLsizei kTotalSize = kSize1 + kSize2;
ExpectedMemoryInfo mem1 = GetExpectedMemory(kIndexSize);
ExpectedMemoryInfo mem2 = GetExpectedMemory(kSize1);
ExpectedMemoryInfo mem3 = GetExpectedMemory(kSize2);
Cmds expected;
expected.enable1.Init(kAttribIndex1);
expected.enable2.Init(kAttribIndex2);
expected.bind_to_index_emu.Init(GL_ELEMENT_ARRAY_BUFFER, kEmuIndexBufferId);
expected.set_index_size.Init(
GL_ELEMENT_ARRAY_BUFFER, kIndexSize, 0, 0, GL_DYNAMIC_DRAW);
expected.copy_data0.Init(
GL_ELEMENT_ARRAY_BUFFER, 0, kIndexSize, mem1.id, mem1.offset);
expected.set_token0.Init(GetNextToken());
expected.bind_to_emu.Init(GL_ARRAY_BUFFER, kEmuBufferId);
expected.set_size.Init(GL_ARRAY_BUFFER, kTotalSize, 0, 0, GL_DYNAMIC_DRAW);
expected.copy_data1.Init(
GL_ARRAY_BUFFER, kEmuOffset1, kSize1, mem2.id, mem2.offset);
expected.set_token1.Init(GetNextToken());
expected.set_pointer1.Init(
kAttribIndex1, kNumComponents1, GL_FLOAT, GL_FALSE, 0, kEmuOffset1);
expected.copy_data2.Init(
GL_ARRAY_BUFFER, kEmuOffset2, kSize2, mem3.id, mem3.offset);
expected.set_token2.Init(GetNextToken());
expected.set_pointer2.Init(kAttribIndex2, kNumComponents2,
GL_FLOAT, GL_FALSE, 0, kEmuOffset2);
expected.draw.Init(GL_POINTS, kCount, GL_UNSIGNED_SHORT, 0);
expected.restore.Init(GL_ARRAY_BUFFER, 0);
expected.restore_element.Init(GL_ELEMENT_ARRAY_BUFFER, 0);
gl_->EnableVertexAttribArray(kAttribIndex1);
gl_->EnableVertexAttribArray(kAttribIndex2);
gl_->VertexAttribPointer(kAttribIndex1, kNumComponents1,
GL_FLOAT, GL_FALSE, kClientStride, verts);
gl_->VertexAttribPointer(kAttribIndex2, kNumComponents2,
GL_FLOAT, GL_FALSE, kClientStride, verts);
gl_->DrawElements(GL_POINTS, kCount, GL_UNSIGNED_SHORT, indices);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
}
TEST_F(GLES2ImplementationTest, DrawElementsClientSideBuffersIndexUint) {
static const float verts[][4] = {
{ 12.0f, 23.0f, 34.0f, 45.0f, },
{ 56.0f, 67.0f, 78.0f, 89.0f, },
{ 13.0f, 24.0f, 35.0f, 46.0f, },
};
static const uint32_t indices[] = {
1, 2,
};
struct Cmds {
cmds::EnableVertexAttribArray enable1;
cmds::EnableVertexAttribArray enable2;
cmds::BindBuffer bind_to_index_emu;
cmds::BufferData set_index_size;
cmds::BufferSubData copy_data0;
cmd::SetToken set_token0;
cmds::BindBuffer bind_to_emu;
cmds::BufferData set_size;
cmds::BufferSubData copy_data1;
cmd::SetToken set_token1;
cmds::VertexAttribPointer set_pointer1;
cmds::BufferSubData copy_data2;
cmd::SetToken set_token2;
cmds::VertexAttribPointer set_pointer2;
cmds::DrawElements draw;
cmds::BindBuffer restore;
cmds::BindBuffer restore_element;
};
const GLsizei kIndexSize = sizeof(indices);
const GLuint kEmuBufferId = GLES2Implementation::kClientSideArrayId;
const GLuint kEmuIndexBufferId =
GLES2Implementation::kClientSideElementArrayId;
const GLuint kAttribIndex1 = 1;
const GLuint kAttribIndex2 = 3;
const GLint kNumComponents1 = 3;
const GLint kNumComponents2 = 2;
const GLsizei kClientStride = sizeof(verts[0]);
const GLsizei kCount = 2;
const GLsizei kSize1 =
arraysize(verts) * kNumComponents1 * sizeof(verts[0][0]);
const GLsizei kSize2 =
arraysize(verts) * kNumComponents2 * sizeof(verts[0][0]);
const GLsizei kEmuOffset1 = 0;
const GLsizei kEmuOffset2 = kSize1;
const GLsizei kTotalSize = kSize1 + kSize2;
ExpectedMemoryInfo mem1 = GetExpectedMemory(kIndexSize);
ExpectedMemoryInfo mem2 = GetExpectedMemory(kSize1);
ExpectedMemoryInfo mem3 = GetExpectedMemory(kSize2);
Cmds expected;
expected.enable1.Init(kAttribIndex1);
expected.enable2.Init(kAttribIndex2);
expected.bind_to_index_emu.Init(GL_ELEMENT_ARRAY_BUFFER, kEmuIndexBufferId);
expected.set_index_size.Init(
GL_ELEMENT_ARRAY_BUFFER, kIndexSize, 0, 0, GL_DYNAMIC_DRAW);
expected.copy_data0.Init(
GL_ELEMENT_ARRAY_BUFFER, 0, kIndexSize, mem1.id, mem1.offset);
expected.set_token0.Init(GetNextToken());
expected.bind_to_emu.Init(GL_ARRAY_BUFFER, kEmuBufferId);
expected.set_size.Init(GL_ARRAY_BUFFER, kTotalSize, 0, 0, GL_DYNAMIC_DRAW);
expected.copy_data1.Init(
GL_ARRAY_BUFFER, kEmuOffset1, kSize1, mem2.id, mem2.offset);
expected.set_token1.Init(GetNextToken());
expected.set_pointer1.Init(
kAttribIndex1, kNumComponents1, GL_FLOAT, GL_FALSE, 0, kEmuOffset1);
expected.copy_data2.Init(
GL_ARRAY_BUFFER, kEmuOffset2, kSize2, mem3.id, mem3.offset);
expected.set_token2.Init(GetNextToken());
expected.set_pointer2.Init(kAttribIndex2, kNumComponents2,
GL_FLOAT, GL_FALSE, 0, kEmuOffset2);
expected.draw.Init(GL_POINTS, kCount, GL_UNSIGNED_INT, 0);
expected.restore.Init(GL_ARRAY_BUFFER, 0);
expected.restore_element.Init(GL_ELEMENT_ARRAY_BUFFER, 0);
gl_->EnableVertexAttribArray(kAttribIndex1);
gl_->EnableVertexAttribArray(kAttribIndex2);
gl_->VertexAttribPointer(kAttribIndex1, kNumComponents1,
GL_FLOAT, GL_FALSE, kClientStride, verts);
gl_->VertexAttribPointer(kAttribIndex2, kNumComponents2,
GL_FLOAT, GL_FALSE, kClientStride, verts);
gl_->DrawElements(GL_POINTS, kCount, GL_UNSIGNED_INT, indices);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
}
TEST_F(GLES2ImplementationTest, DrawElementsClientSideBuffersInvalidIndexUint) {
static const float verts[][4] = {
{ 12.0f, 23.0f, 34.0f, 45.0f, },
{ 56.0f, 67.0f, 78.0f, 89.0f, },
{ 13.0f, 24.0f, 35.0f, 46.0f, },
};
static const uint32_t indices[] = {1, 0x90000000};
const GLuint kAttribIndex1 = 1;
const GLuint kAttribIndex2 = 3;
const GLint kNumComponents1 = 3;
const GLint kNumComponents2 = 2;
const GLsizei kClientStride = sizeof(verts[0]);
const GLsizei kCount = 2;
EXPECT_CALL(*command_buffer(), OnFlush())
.Times(1)
.RetiresOnSaturation();
gl_->EnableVertexAttribArray(kAttribIndex1);
gl_->EnableVertexAttribArray(kAttribIndex2);
gl_->VertexAttribPointer(kAttribIndex1, kNumComponents1,
GL_FLOAT, GL_FALSE, kClientStride, verts);
gl_->VertexAttribPointer(kAttribIndex2, kNumComponents2,
GL_FLOAT, GL_FALSE, kClientStride, verts);
gl_->DrawElements(GL_POINTS, kCount, GL_UNSIGNED_INT, indices);
EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), gl_->GetError());
}
TEST_F(GLES2ImplementationTest,
DrawElementsClientSideBuffersServiceSideIndices) {
static const float verts[][4] = {
{ 12.0f, 23.0f, 34.0f, 45.0f, },
{ 56.0f, 67.0f, 78.0f, 89.0f, },
{ 13.0f, 24.0f, 35.0f, 46.0f, },
};
struct Cmds {
cmds::EnableVertexAttribArray enable1;
cmds::EnableVertexAttribArray enable2;
cmds::BindBuffer bind_to_index;
cmds::GetMaxValueInBufferCHROMIUM get_max;
cmds::BindBuffer bind_to_emu;
cmds::BufferData set_size;
cmds::BufferSubData copy_data1;
cmd::SetToken set_token1;
cmds::VertexAttribPointer set_pointer1;
cmds::BufferSubData copy_data2;
cmd::SetToken set_token2;
cmds::VertexAttribPointer set_pointer2;
cmds::DrawElements draw;
cmds::BindBuffer restore;
};
const GLuint kEmuBufferId = GLES2Implementation::kClientSideArrayId;
const GLuint kClientIndexBufferId = 0x789;
const GLuint kIndexOffset = 0x40;
const GLuint kMaxIndex = 2;
const GLuint kAttribIndex1 = 1;
const GLuint kAttribIndex2 = 3;
const GLint kNumComponents1 = 3;
const GLint kNumComponents2 = 2;
const GLsizei kClientStride = sizeof(verts[0]);
const GLsizei kCount = 2;
const GLsizei kSize1 =
arraysize(verts) * kNumComponents1 * sizeof(verts[0][0]);
const GLsizei kSize2 =
arraysize(verts) * kNumComponents2 * sizeof(verts[0][0]);
const GLsizei kEmuOffset1 = 0;
const GLsizei kEmuOffset2 = kSize1;
const GLsizei kTotalSize = kSize1 + kSize2;
ExpectedMemoryInfo mem1 = GetExpectedResultMemory(sizeof(uint32_t));
ExpectedMemoryInfo mem2 = GetExpectedMemory(kSize1);
ExpectedMemoryInfo mem3 = GetExpectedMemory(kSize2);
Cmds expected;
expected.enable1.Init(kAttribIndex1);
expected.enable2.Init(kAttribIndex2);
expected.bind_to_index.Init(GL_ELEMENT_ARRAY_BUFFER, kClientIndexBufferId);
expected.get_max.Init(kClientIndexBufferId, kCount, GL_UNSIGNED_SHORT,
kIndexOffset, mem1.id, mem1.offset);
expected.bind_to_emu.Init(GL_ARRAY_BUFFER, kEmuBufferId);
expected.set_size.Init(GL_ARRAY_BUFFER, kTotalSize, 0, 0, GL_DYNAMIC_DRAW);
expected.copy_data1.Init(
GL_ARRAY_BUFFER, kEmuOffset1, kSize1, mem2.id, mem2.offset);
expected.set_token1.Init(GetNextToken());
expected.set_pointer1.Init(kAttribIndex1, kNumComponents1,
GL_FLOAT, GL_FALSE, 0, kEmuOffset1);
expected.copy_data2.Init(
GL_ARRAY_BUFFER, kEmuOffset2, kSize2, mem3.id, mem3.offset);
expected.set_token2.Init(GetNextToken());
expected.set_pointer2.Init(kAttribIndex2, kNumComponents2,
GL_FLOAT, GL_FALSE, 0, kEmuOffset2);
expected.draw.Init(GL_POINTS, kCount, GL_UNSIGNED_SHORT, kIndexOffset);
expected.restore.Init(GL_ARRAY_BUFFER, 0);
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(SetMemory(mem1.ptr,kMaxIndex))
.RetiresOnSaturation();
gl_->EnableVertexAttribArray(kAttribIndex1);
gl_->EnableVertexAttribArray(kAttribIndex2);
gl_->BindBuffer(GL_ELEMENT_ARRAY_BUFFER, kClientIndexBufferId);
gl_->VertexAttribPointer(kAttribIndex1, kNumComponents1,
GL_FLOAT, GL_FALSE, kClientStride, verts);
gl_->VertexAttribPointer(kAttribIndex2, kNumComponents2,
GL_FLOAT, GL_FALSE, kClientStride, verts);
gl_->DrawElements(GL_POINTS, kCount, GL_UNSIGNED_SHORT,
reinterpret_cast<const void*>(kIndexOffset));
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
}
TEST_F(GLES2ImplementationTest, DrawElementsInstancedANGLEClientSideBuffers) {
static const float verts[][4] = {
{ 12.0f, 23.0f, 34.0f, 45.0f, },
{ 56.0f, 67.0f, 78.0f, 89.0f, },
{ 13.0f, 24.0f, 35.0f, 46.0f, },
};
static const uint16_t indices[] = {
1, 2,
};
struct Cmds {
cmds::EnableVertexAttribArray enable1;
cmds::EnableVertexAttribArray enable2;
cmds::VertexAttribDivisorANGLE divisor;
cmds::BindBuffer bind_to_index_emu;
cmds::BufferData set_index_size;
cmds::BufferSubData copy_data0;
cmd::SetToken set_token0;
cmds::BindBuffer bind_to_emu;
cmds::BufferData set_size;
cmds::BufferSubData copy_data1;
cmd::SetToken set_token1;
cmds::VertexAttribPointer set_pointer1;
cmds::BufferSubData copy_data2;
cmd::SetToken set_token2;
cmds::VertexAttribPointer set_pointer2;
cmds::DrawElementsInstancedANGLE draw;
cmds::BindBuffer restore;
cmds::BindBuffer restore_element;
};
const GLsizei kIndexSize = sizeof(indices);
const GLuint kEmuBufferId = GLES2Implementation::kClientSideArrayId;
const GLuint kEmuIndexBufferId =
GLES2Implementation::kClientSideElementArrayId;
const GLuint kAttribIndex1 = 1;
const GLuint kAttribIndex2 = 3;
const GLint kNumComponents1 = 3;
const GLint kNumComponents2 = 2;
const GLsizei kClientStride = sizeof(verts[0]);
const GLsizei kCount = 2;
const GLsizei kSize1 =
arraysize(verts) * kNumComponents1 * sizeof(verts[0][0]);
const GLsizei kSize2 =
1 * kNumComponents2 * sizeof(verts[0][0]);
const GLuint kDivisor = 1;
const GLsizei kEmuOffset1 = 0;
const GLsizei kEmuOffset2 = kSize1;
const GLsizei kTotalSize = kSize1 + kSize2;
ExpectedMemoryInfo mem1 = GetExpectedMemory(kIndexSize);
ExpectedMemoryInfo mem2 = GetExpectedMemory(kSize1);
ExpectedMemoryInfo mem3 = GetExpectedMemory(kSize2);
Cmds expected;
expected.enable1.Init(kAttribIndex1);
expected.enable2.Init(kAttribIndex2);
expected.divisor.Init(kAttribIndex2, kDivisor);
expected.bind_to_index_emu.Init(GL_ELEMENT_ARRAY_BUFFER, kEmuIndexBufferId);
expected.set_index_size.Init(
GL_ELEMENT_ARRAY_BUFFER, kIndexSize, 0, 0, GL_DYNAMIC_DRAW);
expected.copy_data0.Init(
GL_ELEMENT_ARRAY_BUFFER, 0, kIndexSize, mem1.id, mem1.offset);
expected.set_token0.Init(GetNextToken());
expected.bind_to_emu.Init(GL_ARRAY_BUFFER, kEmuBufferId);
expected.set_size.Init(GL_ARRAY_BUFFER, kTotalSize, 0, 0, GL_DYNAMIC_DRAW);
expected.copy_data1.Init(
GL_ARRAY_BUFFER, kEmuOffset1, kSize1, mem2.id, mem2.offset);
expected.set_token1.Init(GetNextToken());
expected.set_pointer1.Init(
kAttribIndex1, kNumComponents1, GL_FLOAT, GL_FALSE, 0, kEmuOffset1);
expected.copy_data2.Init(
GL_ARRAY_BUFFER, kEmuOffset2, kSize2, mem3.id, mem3.offset);
expected.set_token2.Init(GetNextToken());
expected.set_pointer2.Init(kAttribIndex2, kNumComponents2,
GL_FLOAT, GL_FALSE, 0, kEmuOffset2);
expected.draw.Init(GL_POINTS, kCount, GL_UNSIGNED_SHORT, 0, 1);
expected.restore.Init(GL_ARRAY_BUFFER, 0);
expected.restore_element.Init(GL_ELEMENT_ARRAY_BUFFER, 0);
gl_->EnableVertexAttribArray(kAttribIndex1);
gl_->EnableVertexAttribArray(kAttribIndex2);
gl_->VertexAttribPointer(kAttribIndex1, kNumComponents1,
GL_FLOAT, GL_FALSE, kClientStride, verts);
gl_->VertexAttribPointer(kAttribIndex2, kNumComponents2,
GL_FLOAT, GL_FALSE, kClientStride, verts);
gl_->VertexAttribDivisorANGLE(kAttribIndex2, kDivisor);
gl_->DrawElementsInstancedANGLE(
GL_POINTS, kCount, GL_UNSIGNED_SHORT, indices, 1);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
}
TEST_F(GLES2ImplementationTest, GetVertexBufferPointerv) {
static const float verts[1] = { 0.0f, };
const GLuint kAttribIndex1 = 1;
const GLuint kAttribIndex2 = 3;
const GLint kNumComponents1 = 3;
const GLint kNumComponents2 = 2;
const GLsizei kStride1 = 12;
const GLsizei kStride2 = 0;
const GLuint kBufferId = 0x123;
const GLint kOffset2 = 0x456;
// It's all cached on the client side so no get commands are issued.
struct Cmds {
cmds::BindBuffer bind;
cmds::VertexAttribPointer set_pointer;
};
Cmds expected;
expected.bind.Init(GL_ARRAY_BUFFER, kBufferId);
expected.set_pointer.Init(kAttribIndex2, kNumComponents2, GL_FLOAT, GL_FALSE,
kStride2, kOffset2);
// Set one client side buffer.
gl_->VertexAttribPointer(kAttribIndex1, kNumComponents1,
GL_FLOAT, GL_FALSE, kStride1, verts);
// Set one VBO
gl_->BindBuffer(GL_ARRAY_BUFFER, kBufferId);
gl_->VertexAttribPointer(kAttribIndex2, kNumComponents2,
GL_FLOAT, GL_FALSE, kStride2,
reinterpret_cast<const void*>(kOffset2));
// now get them both.
void* ptr1 = NULL;
void* ptr2 = NULL;
gl_->GetVertexAttribPointerv(
kAttribIndex1, GL_VERTEX_ATTRIB_ARRAY_POINTER, &ptr1);
gl_->GetVertexAttribPointerv(
kAttribIndex2, GL_VERTEX_ATTRIB_ARRAY_POINTER, &ptr2);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
EXPECT_TRUE(static_cast<const void*>(&verts) == ptr1);
EXPECT_TRUE(ptr2 == reinterpret_cast<void*>(kOffset2));
}
TEST_F(GLES2ImplementationTest, GetVertexAttrib) {
static const float verts[1] = { 0.0f, };
const GLuint kAttribIndex1 = 1;
const GLuint kAttribIndex2 = 3;
const GLint kNumComponents1 = 3;
const GLint kNumComponents2 = 2;
const GLsizei kStride1 = 12;
const GLsizei kStride2 = 0;
const GLuint kBufferId = 0x123;
const GLint kOffset2 = 0x456;
// Only one set and one get because the client side buffer's info is stored
// on the client side.
struct Cmds {
cmds::EnableVertexAttribArray enable;
cmds::BindBuffer bind;
cmds::VertexAttribPointer set_pointer;
cmds::GetVertexAttribfv get2; // for getting the value from attrib1
};
ExpectedMemoryInfo mem2 = GetExpectedResultMemory(16);
Cmds expected;
expected.enable.Init(kAttribIndex1);
expected.bind.Init(GL_ARRAY_BUFFER, kBufferId);
expected.set_pointer.Init(kAttribIndex2, kNumComponents2, GL_FLOAT, GL_FALSE,
kStride2, kOffset2);
expected.get2.Init(kAttribIndex1,
GL_CURRENT_VERTEX_ATTRIB,
mem2.id, mem2.offset);
FourFloats current_attrib(1.2f, 3.4f, 5.6f, 7.8f);
// One call to flush to wait for last call to GetVertexAttribiv
// as others are all cached.
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(SetMemory(
mem2.ptr, SizedResultHelper<FourFloats>(current_attrib)))
.RetiresOnSaturation();
gl_->EnableVertexAttribArray(kAttribIndex1);
// Set one client side buffer.
gl_->VertexAttribPointer(kAttribIndex1, kNumComponents1,
GL_FLOAT, GL_FALSE, kStride1, verts);
// Set one VBO
gl_->BindBuffer(GL_ARRAY_BUFFER, kBufferId);
gl_->VertexAttribPointer(kAttribIndex2, kNumComponents2,
GL_FLOAT, GL_FALSE, kStride2,
reinterpret_cast<const void*>(kOffset2));
// first get the service side once to see that we make a command
GLint buffer_id = 0;
GLint enabled = 0;
GLint size = 0;
GLint stride = 0;
GLint type = 0;
GLint normalized = 1;
float current[4] = { 0.0f, };
gl_->GetVertexAttribiv(
kAttribIndex2, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, &buffer_id);
EXPECT_EQ(kBufferId, static_cast<GLuint>(buffer_id));
gl_->GetVertexAttribiv(
kAttribIndex1, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, &buffer_id);
gl_->GetVertexAttribiv(
kAttribIndex1, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &enabled);
gl_->GetVertexAttribiv(
kAttribIndex1, GL_VERTEX_ATTRIB_ARRAY_SIZE, &size);
gl_->GetVertexAttribiv(
kAttribIndex1, GL_VERTEX_ATTRIB_ARRAY_STRIDE, &stride);
gl_->GetVertexAttribiv(
kAttribIndex1, GL_VERTEX_ATTRIB_ARRAY_TYPE, &type);
gl_->GetVertexAttribiv(
kAttribIndex1, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, &normalized);
gl_->GetVertexAttribfv(
kAttribIndex1, GL_CURRENT_VERTEX_ATTRIB, &current[0]);
EXPECT_EQ(0, buffer_id);
EXPECT_EQ(GL_TRUE, enabled);
EXPECT_EQ(kNumComponents1, size);
EXPECT_EQ(kStride1, stride);
EXPECT_EQ(GL_FLOAT, type);
EXPECT_EQ(GL_FALSE, normalized);
EXPECT_EQ(0, memcmp(&current_attrib, &current, sizeof(current_attrib)));
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
}
TEST_F(GLES2ImplementationTest, ReservedIds) {
// Only the get error command should be issued.
struct Cmds {
cmds::GetError get;
};
Cmds expected;
ExpectedMemoryInfo mem1 = GetExpectedResultMemory(
sizeof(cmds::GetError::Result));
expected.get.Init(mem1.id, mem1.offset);
// One call to flush to wait for GetError
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(SetMemory(mem1.ptr, GLuint(GL_NO_ERROR)))
.RetiresOnSaturation();
gl_->BindBuffer(
GL_ARRAY_BUFFER,
GLES2Implementation::kClientSideArrayId);
gl_->BindBuffer(
GL_ARRAY_BUFFER,
GLES2Implementation::kClientSideElementArrayId);
GLenum err = gl_->GetError();
EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), err);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
}
#endif // defined(GLES2_SUPPORT_CLIENT_SIDE_ARRAYS)
TEST_F(GLES2ImplementationTest, ReadPixels2Reads) {
struct Cmds {
cmds::ReadPixels read1;
cmd::SetToken set_token1;
cmds::ReadPixels read2;
cmd::SetToken set_token2;
};
const GLint kBytesPerPixel = 4;
const GLint kWidth =
(kTransferBufferSize - GLES2Implementation::kStartingOffset) /
kBytesPerPixel;
const GLint kHeight = 2;
const GLenum kFormat = GL_RGBA;
const GLenum kType = GL_UNSIGNED_BYTE;
ExpectedMemoryInfo mem1 =
GetExpectedMemory(kWidth * kHeight / 2 * kBytesPerPixel);
ExpectedMemoryInfo result1 =
GetExpectedResultMemory(sizeof(cmds::ReadPixels::Result));
ExpectedMemoryInfo mem2 =
GetExpectedMemory(kWidth * kHeight / 2 * kBytesPerPixel);
ExpectedMemoryInfo result2 =
GetExpectedResultMemory(sizeof(cmds::ReadPixels::Result));
Cmds expected;
expected.read1.Init(
0, 0, kWidth, kHeight / 2, kFormat, kType,
mem1.id, mem1.offset, result1.id, result1.offset,
false);
expected.set_token1.Init(GetNextToken());
expected.read2.Init(
0, kHeight / 2, kWidth, kHeight / 2, kFormat, kType,
mem2.id, mem2.offset, result2.id, result2.offset, false);
expected.set_token2.Init(GetNextToken());
std::unique_ptr<int8_t[]> buffer(
new int8_t[kWidth * kHeight * kBytesPerPixel]);
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(SetMemory(result1.ptr, static_cast<uint32_t>(1)))
.WillOnce(SetMemory(result2.ptr, static_cast<uint32_t>(1)))
.RetiresOnSaturation();
gl_->ReadPixels(0, 0, kWidth, kHeight, kFormat, kType, buffer.get());
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
}
TEST_F(GLES2ImplementationTest, ReadPixelsBadFormatType) {
struct Cmds {
cmds::ReadPixels read;
cmd::SetToken set_token;
};
const GLint kBytesPerPixel = 4;
const GLint kWidth = 2;
const GLint kHeight = 2;
const GLenum kFormat = 0;
const GLenum kType = 0;
ExpectedMemoryInfo mem1 =
GetExpectedMemory(kWidth * kHeight * kBytesPerPixel);
ExpectedMemoryInfo result1 =
GetExpectedResultMemory(sizeof(cmds::ReadPixels::Result));
Cmds expected;
expected.read.Init(
0, 0, kWidth, kHeight, kFormat, kType,
mem1.id, mem1.offset, result1.id, result1.offset, false);
expected.set_token.Init(GetNextToken());
std::unique_ptr<int8_t[]> buffer(
new int8_t[kWidth * kHeight * kBytesPerPixel]);
EXPECT_CALL(*command_buffer(), OnFlush())
.Times(1)
.RetiresOnSaturation();
gl_->ReadPixels(0, 0, kWidth, kHeight, kFormat, kType, buffer.get());
}
TEST_F(GLES2ImplementationTest, FreeUnusedSharedMemory) {
struct Cmds {
cmds::BufferSubData buf;
cmd::SetToken set_token;
};
const GLenum kTarget = GL_ELEMENT_ARRAY_BUFFER;
const GLintptr kOffset = 15;
const GLsizeiptr kSize = 16;
ExpectedMemoryInfo mem1 = GetExpectedMemory(kSize);
Cmds expected;
expected.buf.Init(
kTarget, kOffset, kSize, mem1.id, mem1.offset);
expected.set_token.Init(GetNextToken());
void* mem = gl_->MapBufferSubDataCHROMIUM(
kTarget, kOffset, kSize, GL_WRITE_ONLY);
ASSERT_TRUE(mem != NULL);
gl_->UnmapBufferSubDataCHROMIUM(mem);
EXPECT_CALL(*command_buffer(), DestroyTransferBuffer(_))
.Times(1)
.RetiresOnSaturation();
gl_->FreeUnusedSharedMemory();
}
TEST_F(GLES2ImplementationTest, MapUnmapBufferSubDataCHROMIUM) {
struct Cmds {
cmds::BufferSubData buf;
cmd::SetToken set_token;
};
const GLenum kTarget = GL_ELEMENT_ARRAY_BUFFER;
const GLintptr kOffset = 15;
const GLsizeiptr kSize = 16;
uint32_t offset = 0;
Cmds expected;
expected.buf.Init(
kTarget, kOffset, kSize,
command_buffer()->GetNextFreeTransferBufferId(), offset);
expected.set_token.Init(GetNextToken());
void* mem = gl_->MapBufferSubDataCHROMIUM(
kTarget, kOffset, kSize, GL_WRITE_ONLY);
ASSERT_TRUE(mem != NULL);
gl_->UnmapBufferSubDataCHROMIUM(mem);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
}
TEST_F(GLES2ImplementationTest, MapUnmapBufferSubDataCHROMIUMBadArgs) {
const GLenum kTarget = GL_ELEMENT_ARRAY_BUFFER;
const GLintptr kOffset = 15;
const GLsizeiptr kSize = 16;
ExpectedMemoryInfo result1 =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
ExpectedMemoryInfo result2 =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
ExpectedMemoryInfo result3 =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
ExpectedMemoryInfo result4 =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
// Calls to flush to wait for GetError
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(SetMemory(result1.ptr, GLuint(GL_NO_ERROR)))
.WillOnce(SetMemory(result2.ptr, GLuint(GL_NO_ERROR)))
.WillOnce(SetMemory(result3.ptr, GLuint(GL_NO_ERROR)))
.WillOnce(SetMemory(result4.ptr, GLuint(GL_NO_ERROR)))
.RetiresOnSaturation();
void* mem;
mem = gl_->MapBufferSubDataCHROMIUM(kTarget, -1, kSize, GL_WRITE_ONLY);
ASSERT_TRUE(mem == NULL);
EXPECT_EQ(static_cast<GLenum>(GL_INVALID_VALUE), gl_->GetError());
mem = gl_->MapBufferSubDataCHROMIUM(kTarget, kOffset, -1, GL_WRITE_ONLY);
ASSERT_TRUE(mem == NULL);
EXPECT_EQ(static_cast<GLenum>(GL_INVALID_VALUE), gl_->GetError());
mem = gl_->MapBufferSubDataCHROMIUM(kTarget, kOffset, kSize, GL_READ_ONLY);
ASSERT_TRUE(mem == NULL);
EXPECT_EQ(static_cast<GLenum>(GL_INVALID_ENUM), gl_->GetError());
const char* kPtr = "something";
gl_->UnmapBufferSubDataCHROMIUM(kPtr);
EXPECT_EQ(static_cast<GLenum>(GL_INVALID_VALUE), gl_->GetError());
}
TEST_F(GLES2ImplementationTest, MapUnmapTexSubImage2DCHROMIUM) {
struct Cmds {
cmds::TexSubImage2D tex;
cmd::SetToken set_token;
};
const GLint kLevel = 1;
const GLint kXOffset = 2;
const GLint kYOffset = 3;
const GLint kWidth = 4;
const GLint kHeight = 5;
const GLenum kFormat = GL_RGBA;
const GLenum kType = GL_UNSIGNED_BYTE;
uint32_t offset = 0;
Cmds expected;
expected.tex.Init(
GL_TEXTURE_2D, kLevel, kXOffset, kYOffset, kWidth, kHeight, kFormat,
kType,
command_buffer()->GetNextFreeTransferBufferId(), offset, GL_FALSE);
expected.set_token.Init(GetNextToken());
void* mem = gl_->MapTexSubImage2DCHROMIUM(
GL_TEXTURE_2D,
kLevel,
kXOffset,
kYOffset,
kWidth,
kHeight,
kFormat,
kType,
GL_WRITE_ONLY);
ASSERT_TRUE(mem != NULL);
gl_->UnmapTexSubImage2DCHROMIUM(mem);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
}
TEST_F(GLES2ImplementationTest, MapUnmapTexSubImage2DCHROMIUMBadArgs) {
const GLint kLevel = 1;
const GLint kXOffset = 2;
const GLint kYOffset = 3;
const GLint kWidth = 4;
const GLint kHeight = 5;
const GLenum kFormat = GL_RGBA;
const GLenum kType = GL_UNSIGNED_BYTE;
ExpectedMemoryInfo result1 =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
ExpectedMemoryInfo result2 =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
ExpectedMemoryInfo result3 =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
ExpectedMemoryInfo result4 =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
ExpectedMemoryInfo result5 =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
ExpectedMemoryInfo result6 =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
ExpectedMemoryInfo result7 =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
// Calls to flush to wait for GetError
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(SetMemory(result1.ptr, GLuint(GL_NO_ERROR)))
.WillOnce(SetMemory(result2.ptr, GLuint(GL_NO_ERROR)))
.WillOnce(SetMemory(result3.ptr, GLuint(GL_NO_ERROR)))
.WillOnce(SetMemory(result4.ptr, GLuint(GL_NO_ERROR)))
.WillOnce(SetMemory(result5.ptr, GLuint(GL_NO_ERROR)))
.WillOnce(SetMemory(result6.ptr, GLuint(GL_NO_ERROR)))
.WillOnce(SetMemory(result7.ptr, GLuint(GL_NO_ERROR)))
.RetiresOnSaturation();
void* mem;
mem = gl_->MapTexSubImage2DCHROMIUM(
GL_TEXTURE_2D,
-1,
kXOffset,
kYOffset,
kWidth,
kHeight,
kFormat,
kType,
GL_WRITE_ONLY);
EXPECT_TRUE(mem == NULL);
EXPECT_EQ(static_cast<GLenum>(GL_INVALID_VALUE), gl_->GetError());
mem = gl_->MapTexSubImage2DCHROMIUM(
GL_TEXTURE_2D,
kLevel,
-1,
kYOffset,
kWidth,
kHeight,
kFormat,
kType,
GL_WRITE_ONLY);
EXPECT_TRUE(mem == NULL);
EXPECT_EQ(static_cast<GLenum>(GL_INVALID_VALUE), gl_->GetError());
mem = gl_->MapTexSubImage2DCHROMIUM(
GL_TEXTURE_2D,
kLevel,
kXOffset,
-1,
kWidth,
kHeight,
kFormat,
kType,
GL_WRITE_ONLY);
EXPECT_TRUE(mem == NULL);
EXPECT_EQ(static_cast<GLenum>(GL_INVALID_VALUE), gl_->GetError());
mem = gl_->MapTexSubImage2DCHROMIUM(
GL_TEXTURE_2D,
kLevel,
kXOffset,
kYOffset,
-1,
kHeight,
kFormat,
kType,
GL_WRITE_ONLY);
EXPECT_TRUE(mem == NULL);
EXPECT_EQ(static_cast<GLenum>(GL_INVALID_VALUE), gl_->GetError());
mem = gl_->MapTexSubImage2DCHROMIUM(
GL_TEXTURE_2D,
kLevel,
kXOffset,
kYOffset,
kWidth,
-1,
kFormat,
kType,
GL_WRITE_ONLY);
EXPECT_TRUE(mem == NULL);
EXPECT_EQ(static_cast<GLenum>(GL_INVALID_VALUE), gl_->GetError());
mem = gl_->MapTexSubImage2DCHROMIUM(
GL_TEXTURE_2D,
kLevel,
kXOffset,
kYOffset,
kWidth,
kHeight,
kFormat,
kType,
GL_READ_ONLY);
EXPECT_TRUE(mem == NULL);
EXPECT_EQ(static_cast<GLenum>(GL_INVALID_ENUM), gl_->GetError());
const char* kPtr = "something";
gl_->UnmapTexSubImage2DCHROMIUM(kPtr);
EXPECT_EQ(static_cast<GLenum>(GL_INVALID_VALUE), gl_->GetError());
}
TEST_F(GLES2ImplementationTest, GetProgramInfoCHROMIUMGoodArgs) {
const uint32_t kBucketId = GLES2Implementation::kResultBucketId;
const GLuint kProgramId = 123;
const char kBad = 0x12;
GLsizei size = 0;
const Str7 kString = {"foobar"};
char buf[20];
ExpectedMemoryInfo mem1 =
GetExpectedMemory(MaxTransferBufferSize());
ExpectedMemoryInfo result1 =
GetExpectedResultMemory(sizeof(cmd::GetBucketStart::Result));
ExpectedMemoryInfo result2 =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
memset(buf, kBad, sizeof(buf));
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(DoAll(SetMemory(result1.ptr, uint32_t(sizeof(kString))),
SetMemory(mem1.ptr, kString)))
.WillOnce(SetMemory(result2.ptr, GLuint(GL_NO_ERROR)))
.RetiresOnSaturation();
struct Cmds {
cmd::SetBucketSize set_bucket_size1;
cmds::GetProgramInfoCHROMIUM get_program_info;
cmd::GetBucketStart get_bucket_start;
cmd::SetToken set_token1;
cmd::SetBucketSize set_bucket_size2;
};
Cmds expected;
expected.set_bucket_size1.Init(kBucketId, 0);
expected.get_program_info.Init(kProgramId, kBucketId);
expected.get_bucket_start.Init(
kBucketId, result1.id, result1.offset,
MaxTransferBufferSize(), mem1.id, mem1.offset);
expected.set_token1.Init(GetNextToken());
expected.set_bucket_size2.Init(kBucketId, 0);
gl_->GetProgramInfoCHROMIUM(kProgramId, sizeof(buf), &size, &buf);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), gl_->GetError());
EXPECT_EQ(sizeof(kString), static_cast<size_t>(size));
EXPECT_STREQ(kString.str, buf);
EXPECT_EQ(buf[sizeof(kString)], kBad);
}
TEST_F(GLES2ImplementationTest, GetProgramInfoCHROMIUMBadArgs) {
const uint32_t kBucketId = GLES2Implementation::kResultBucketId;
const GLuint kProgramId = 123;
GLsizei size = 0;
const Str7 kString = {"foobar"};
char buf[20];
ExpectedMemoryInfo mem1 = GetExpectedMemory(MaxTransferBufferSize());
ExpectedMemoryInfo result1 =
GetExpectedResultMemory(sizeof(cmd::GetBucketStart::Result));
ExpectedMemoryInfo result2 =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
ExpectedMemoryInfo result3 =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
ExpectedMemoryInfo result4 =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(DoAll(SetMemory(result1.ptr, uint32_t(sizeof(kString))),
SetMemory(mem1.ptr, kString)))
.WillOnce(SetMemory(result2.ptr, GLuint(GL_NO_ERROR)))
.WillOnce(SetMemory(result3.ptr, GLuint(GL_NO_ERROR)))
.WillOnce(SetMemory(result4.ptr, GLuint(GL_NO_ERROR)))
.RetiresOnSaturation();
// try bufsize not big enough.
struct Cmds {
cmd::SetBucketSize set_bucket_size1;
cmds::GetProgramInfoCHROMIUM get_program_info;
cmd::GetBucketStart get_bucket_start;
cmd::SetToken set_token1;
cmd::SetBucketSize set_bucket_size2;
};
Cmds expected;
expected.set_bucket_size1.Init(kBucketId, 0);
expected.get_program_info.Init(kProgramId, kBucketId);
expected.get_bucket_start.Init(
kBucketId, result1.id, result1.offset,
MaxTransferBufferSize(), mem1.id, mem1.offset);
expected.set_token1.Init(GetNextToken());
expected.set_bucket_size2.Init(kBucketId, 0);
gl_->GetProgramInfoCHROMIUM(kProgramId, 6, &size, &buf);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), gl_->GetError());
ClearCommands();
// try bad bufsize
gl_->GetProgramInfoCHROMIUM(kProgramId, -1, &size, &buf);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(static_cast<GLenum>(GL_INVALID_VALUE), gl_->GetError());
ClearCommands();
// try no size ptr.
gl_->GetProgramInfoCHROMIUM(kProgramId, sizeof(buf), NULL, &buf);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(static_cast<GLenum>(GL_INVALID_VALUE), gl_->GetError());
}
TEST_F(GLES2ImplementationTest, GetUniformBlocksCHROMIUMGoodArgs) {
const uint32_t kBucketId = GLES2Implementation::kResultBucketId;
const GLuint kProgramId = 123;
const char kBad = 0x12;
GLsizei size = 0;
const Str7 kString = {"foobar"};
char buf[20];
ExpectedMemoryInfo mem1 =
GetExpectedMemory(MaxTransferBufferSize());
ExpectedMemoryInfo result1 =
GetExpectedResultMemory(sizeof(cmd::GetBucketStart::Result));
ExpectedMemoryInfo result2 =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
memset(buf, kBad, sizeof(buf));
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(DoAll(SetMemory(result1.ptr, uint32_t(sizeof(kString))),
SetMemory(mem1.ptr, kString)))
.WillOnce(SetMemory(result2.ptr, GLuint(GL_NO_ERROR)))
.RetiresOnSaturation();
struct Cmds {
cmd::SetBucketSize set_bucket_size1;
cmds::GetUniformBlocksCHROMIUM get_uniform_blocks;
cmd::GetBucketStart get_bucket_start;
cmd::SetToken set_token1;
cmd::SetBucketSize set_bucket_size2;
};
Cmds expected;
expected.set_bucket_size1.Init(kBucketId, 0);
expected.get_uniform_blocks.Init(kProgramId, kBucketId);
expected.get_bucket_start.Init(
kBucketId, result1.id, result1.offset,
MaxTransferBufferSize(), mem1.id, mem1.offset);
expected.set_token1.Init(GetNextToken());
expected.set_bucket_size2.Init(kBucketId, 0);
gl_->GetUniformBlocksCHROMIUM(kProgramId, sizeof(buf), &size, &buf);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), gl_->GetError());
EXPECT_EQ(sizeof(kString), static_cast<size_t>(size));
EXPECT_STREQ(kString.str, buf);
EXPECT_EQ(buf[sizeof(kString)], kBad);
}
TEST_F(GLES2ImplementationTest, GetUniformBlocksCHROMIUMBadArgs) {
const uint32_t kBucketId = GLES2Implementation::kResultBucketId;
const GLuint kProgramId = 123;
GLsizei size = 0;
const Str7 kString = {"foobar"};
char buf[20];
ExpectedMemoryInfo mem1 = GetExpectedMemory(MaxTransferBufferSize());
ExpectedMemoryInfo result1 =
GetExpectedResultMemory(sizeof(cmd::GetBucketStart::Result));
ExpectedMemoryInfo result2 =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
ExpectedMemoryInfo result3 =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
ExpectedMemoryInfo result4 =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(DoAll(SetMemory(result1.ptr, uint32_t(sizeof(kString))),
SetMemory(mem1.ptr, kString)))
.WillOnce(SetMemory(result2.ptr, GLuint(GL_NO_ERROR)))
.WillOnce(SetMemory(result3.ptr, GLuint(GL_NO_ERROR)))
.WillOnce(SetMemory(result4.ptr, GLuint(GL_NO_ERROR)))
.RetiresOnSaturation();
// try bufsize not big enough.
struct Cmds {
cmd::SetBucketSize set_bucket_size1;
cmds::GetUniformBlocksCHROMIUM get_uniform_blocks;
cmd::GetBucketStart get_bucket_start;
cmd::SetToken set_token1;
cmd::SetBucketSize set_bucket_size2;
};
Cmds expected;
expected.set_bucket_size1.Init(kBucketId, 0);
expected.get_uniform_blocks.Init(kProgramId, kBucketId);
expected.get_bucket_start.Init(
kBucketId, result1.id, result1.offset,
MaxTransferBufferSize(), mem1.id, mem1.offset);
expected.set_token1.Init(GetNextToken());
expected.set_bucket_size2.Init(kBucketId, 0);
gl_->GetUniformBlocksCHROMIUM(kProgramId, 6, &size, &buf);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), gl_->GetError());
ClearCommands();
// try bad bufsize
gl_->GetUniformBlocksCHROMIUM(kProgramId, -1, &size, &buf);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(static_cast<GLenum>(GL_INVALID_VALUE), gl_->GetError());
ClearCommands();
// try no size ptr.
gl_->GetUniformBlocksCHROMIUM(kProgramId, sizeof(buf), NULL, &buf);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(static_cast<GLenum>(GL_INVALID_VALUE), gl_->GetError());
}
// Test that things are cached
TEST_F(GLES2ImplementationTest, GetIntegerCacheRead) {
struct PNameValue {
GLenum pname;
GLint expected;
};
const PNameValue pairs[] = {
{GL_ACTIVE_TEXTURE, GL_TEXTURE0, },
{GL_TEXTURE_BINDING_2D, 0, },
{GL_TEXTURE_BINDING_CUBE_MAP, 0, },
{GL_TEXTURE_BINDING_EXTERNAL_OES, 0, },
{GL_FRAMEBUFFER_BINDING, 0, },
{GL_RENDERBUFFER_BINDING, 0, },
{GL_ARRAY_BUFFER_BINDING, 0, },
{GL_ELEMENT_ARRAY_BUFFER_BINDING, 0, },
{GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, kMaxCombinedTextureImageUnits, },
{GL_MAX_CUBE_MAP_TEXTURE_SIZE, kMaxCubeMapTextureSize, },
{GL_MAX_FRAGMENT_UNIFORM_VECTORS, kMaxFragmentUniformVectors, },
{GL_MAX_RENDERBUFFER_SIZE, kMaxRenderbufferSize, },
{GL_MAX_TEXTURE_IMAGE_UNITS, kMaxTextureImageUnits, },
{GL_MAX_TEXTURE_SIZE, kMaxTextureSize, },
{GL_MAX_VARYING_VECTORS, kMaxVaryingVectors, },
{GL_MAX_VERTEX_ATTRIBS, kMaxVertexAttribs, },
{GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, kMaxVertexTextureImageUnits, },
{GL_MAX_VERTEX_UNIFORM_VECTORS, kMaxVertexUniformVectors, },
{GL_NUM_COMPRESSED_TEXTURE_FORMATS, kNumCompressedTextureFormats, },
{GL_NUM_SHADER_BINARY_FORMATS, kNumShaderBinaryFormats, }, };
size_t num_pairs = sizeof(pairs) / sizeof(pairs[0]);
for (size_t ii = 0; ii < num_pairs; ++ii) {
const PNameValue& pv = pairs[ii];
GLint v = -1;
gl_->GetIntegerv(pv.pname, &v);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(pv.expected, v);
}
ExpectedMemoryInfo result1 =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(SetMemory(result1.ptr, GLuint(GL_NO_ERROR)))
.RetiresOnSaturation();
EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), gl_->GetError());
}
TEST_F(GLES2ImplementationTest, GetIntegerDisjointValue) {
ExpectedMemoryInfo mem = GetExpectedMappedMemory(sizeof(DisjointValueSync));
gl_->SetDisjointValueSyncCHROMIUM();
ASSERT_EQ(mem.id, GetQueryTracker()->DisjointCountSyncShmID());
ASSERT_EQ(mem.offset, GetQueryTracker()->DisjointCountSyncShmOffset());
DisjointValueSync* disjoint_sync =
reinterpret_cast<DisjointValueSync*>(mem.ptr);
ClearCommands();
GLint disjoint_value = -1;
gl_->GetIntegerv(GL_GPU_DISJOINT_EXT, &disjoint_value);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(0, disjoint_value);
// After setting disjoint, it should be true.
disjoint_value = -1;
disjoint_sync->SetDisjointCount(1);
gl_->GetIntegerv(GL_GPU_DISJOINT_EXT, &disjoint_value);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(1, disjoint_value);
// After checking disjoint, it should be false again.
disjoint_value = -1;
gl_->GetIntegerv(GL_GPU_DISJOINT_EXT, &disjoint_value);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(0, disjoint_value);
// Check for errors.
ExpectedMemoryInfo result1 =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(SetMemory(result1.ptr, GLuint(GL_NO_ERROR)))
.RetiresOnSaturation();
EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), gl_->GetError());
}
TEST_F(GLES2ImplementationTest, GetIntegerCacheWrite) {
struct PNameValue {
GLenum pname;
GLint expected;
};
gl_->ActiveTexture(GL_TEXTURE4);
gl_->BindBuffer(GL_ARRAY_BUFFER, 2);
gl_->BindBuffer(GL_ELEMENT_ARRAY_BUFFER, 3);
gl_->BindFramebuffer(GL_FRAMEBUFFER, 4);
gl_->BindRenderbuffer(GL_RENDERBUFFER, 5);
gl_->BindTexture(GL_TEXTURE_2D, 6);
gl_->BindTexture(GL_TEXTURE_CUBE_MAP, 7);
gl_->BindTexture(GL_TEXTURE_EXTERNAL_OES, 8);
const PNameValue pairs[] = {{GL_ACTIVE_TEXTURE, GL_TEXTURE4, },
{GL_ARRAY_BUFFER_BINDING, 2, },
{GL_ELEMENT_ARRAY_BUFFER_BINDING, 3, },
{GL_FRAMEBUFFER_BINDING, 4, },
{GL_RENDERBUFFER_BINDING, 5, },
{GL_TEXTURE_BINDING_2D, 6, },
{GL_TEXTURE_BINDING_CUBE_MAP, 7, },
{GL_TEXTURE_BINDING_EXTERNAL_OES, 8, }, };
size_t num_pairs = sizeof(pairs) / sizeof(pairs[0]);
for (size_t ii = 0; ii < num_pairs; ++ii) {
const PNameValue& pv = pairs[ii];
GLint v = -1;
gl_->GetIntegerv(pv.pname, &v);
EXPECT_EQ(pv.expected, v);
}
ExpectedMemoryInfo result1 =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(SetMemory(result1.ptr, GLuint(GL_NO_ERROR)))
.RetiresOnSaturation();
EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), gl_->GetError());
}
static bool CheckRect(int width,
int height,
GLenum format,
GLenum type,
int alignment,
const uint8_t* r1,
const uint8_t* r2) {
uint32_t size = 0;
uint32_t unpadded_row_size = 0;
uint32_t padded_row_size = 0;
if (!GLES2Util::ComputeImageDataSizes(
width, height, 1, format, type, alignment, &size, &unpadded_row_size,
&padded_row_size)) {
return false;
}
int r2_stride = static_cast<int>(padded_row_size);
for (int y = 0; y < height; ++y) {
if (memcmp(r1, r2, unpadded_row_size) != 0) {
return false;
}
r1 += padded_row_size;
r2 += r2_stride;
}
return true;
}
ACTION_P7(CheckRectAction, width, height, format, type, alignment, r1, r2) {
EXPECT_TRUE(CheckRect(
width, height, format, type, alignment, r1, r2));
}
TEST_F(GLES2ImplementationTest, TexImage2D) {
struct Cmds {
cmds::TexImage2D tex_image_2d;
cmd::SetToken set_token;
};
struct Cmds2 {
cmds::TexImage2D tex_image_2d;
cmd::SetToken set_token;
};
const GLenum kTarget = GL_TEXTURE_2D;
const GLint kLevel = 0;
const GLenum kFormat = GL_RGB;
const GLsizei kWidth = 3;
const GLsizei kHeight = 4;
const GLint kBorder = 0;
const GLenum kType = GL_UNSIGNED_BYTE;
const GLint kPixelStoreUnpackAlignment = 4;
static uint8_t pixels[] = {
11, 12, 13, 13, 14, 15, 15, 16, 17, 101, 102, 103, 21, 22, 23,
23, 24, 25, 25, 26, 27, 201, 202, 203, 31, 32, 33, 33, 34, 35,
35, 36, 37, 123, 124, 125, 41, 42, 43, 43, 44, 45, 45, 46, 47,
};
ExpectedMemoryInfo mem1 = GetExpectedMemory(sizeof(pixels));
Cmds expected;
expected.tex_image_2d.Init(
kTarget, kLevel, kFormat, kWidth, kHeight, kFormat, kType,
mem1.id, mem1.offset);
expected.set_token.Init(GetNextToken());
gl_->TexImage2D(
kTarget, kLevel, kFormat, kWidth, kHeight, kBorder, kFormat, kType,
pixels);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
EXPECT_TRUE(CheckRect(
kWidth, kHeight, kFormat, kType, kPixelStoreUnpackAlignment,
pixels, mem1.ptr));
}
TEST_F(GLES2ImplementationTest, TexImage2DViaMappedMem) {
if (!AllowExtraTransferBufferSize()) {
LOG(WARNING) << "Low memory device do not support MappedMem. Skipping test";
return;
}
struct Cmds {
cmds::TexImage2D tex_image_2d;
cmd::SetToken set_token;
};
const GLenum kTarget = GL_TEXTURE_2D;
const GLint kLevel = 0;
const GLenum kFormat = GL_RGB;
const GLsizei kWidth = 3;
const GLint kBorder = 0;
const GLenum kType = GL_UNSIGNED_BYTE;
const GLint kPixelStoreUnpackAlignment = 4;
uint32_t size = 0;
uint32_t unpadded_row_size = 0;
uint32_t padded_row_size = 0;
ASSERT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, 2, 1, kFormat, kType, kPixelStoreUnpackAlignment,
&size, &unpadded_row_size, &padded_row_size));
const GLsizei kMaxHeight = (MaxTransferBufferSize() / padded_row_size) * 2;
const GLsizei kHeight = kMaxHeight * 2;
ASSERT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, kHeight, 1, kFormat, kType, kPixelStoreUnpackAlignment,
&size, &unpadded_row_size, &padded_row_size));
std::unique_ptr<uint8_t[]> pixels(new uint8_t[size]);
for (uint32_t ii = 0; ii < size; ++ii) {
pixels[ii] = static_cast<uint8_t>(ii);
}
ExpectedMemoryInfo mem1 = GetExpectedMappedMemory(size);
Cmds expected;
expected.tex_image_2d.Init(
kTarget, kLevel, kFormat, kWidth, kHeight, kFormat, kType,
mem1.id, mem1.offset);
expected.set_token.Init(GetNextToken());
gl_->TexImage2D(
kTarget, kLevel, kFormat, kWidth, kHeight, kBorder, kFormat, kType,
pixels.get());
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
EXPECT_TRUE(CheckRect(
kWidth, kHeight, kFormat, kType, kPixelStoreUnpackAlignment,
pixels.get(), mem1.ptr));
}
// Test TexImage2D with 2 writes
TEST_F(GLES2ImplementationTest, TexImage2DViaTexSubImage2D) {
// Set limit to 1 to effectively disable mapped memory.
SetMappedMemoryLimit(1);
struct Cmds {
cmds::TexImage2D tex_image_2d;
cmds::TexSubImage2D tex_sub_image_2d1;
cmd::SetToken set_token1;
cmds::TexSubImage2D tex_sub_image_2d2;
cmd::SetToken set_token2;
};
const GLenum kTarget = GL_TEXTURE_2D;
const GLint kLevel = 0;
const GLenum kFormat = GL_RGB;
const GLint kBorder = 0;
const GLenum kType = GL_UNSIGNED_BYTE;
const GLint kPixelStoreUnpackAlignment = 4;
const GLsizei kWidth = 3;
uint32_t size = 0;
uint32_t unpadded_row_size = 0;
uint32_t padded_row_size = 0;
ASSERT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, 2, 1, kFormat, kType, kPixelStoreUnpackAlignment,
&size, &unpadded_row_size, &padded_row_size));
const GLsizei kHeight = (MaxTransferBufferSize() / padded_row_size) * 2;
ASSERT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, kHeight, 1, kFormat, kType, kPixelStoreUnpackAlignment,
&size, NULL, NULL));
uint32_t half_size = 0;
ASSERT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, kHeight / 2, 1, kFormat, kType, kPixelStoreUnpackAlignment,
&half_size, NULL, NULL));
std::unique_ptr<uint8_t[]> pixels(new uint8_t[size]);
for (uint32_t ii = 0; ii < size; ++ii) {
pixels[ii] = static_cast<uint8_t>(ii);
}
ExpectedMemoryInfo mem1 = GetExpectedMemory(half_size);
ExpectedMemoryInfo mem2 = GetExpectedMemory(half_size);
Cmds expected;
expected.tex_image_2d.Init(
kTarget, kLevel, kFormat, kWidth, kHeight, kFormat, kType,
0, 0);
expected.tex_sub_image_2d1.Init(
kTarget, kLevel, 0, 0, kWidth, kHeight / 2, kFormat, kType,
mem1.id, mem1.offset, true);
expected.set_token1.Init(GetNextToken());
expected.tex_sub_image_2d2.Init(
kTarget, kLevel, 0, kHeight / 2, kWidth, kHeight / 2, kFormat, kType,
mem2.id, mem2.offset, true);
expected.set_token2.Init(GetNextToken());
// TODO(gman): Make it possible to run this test
// EXPECT_CALL(*command_buffer(), OnFlush())
// .WillOnce(CheckRectAction(
// kWidth, kHeight / 2, kFormat, kType, kPixelStoreUnpackAlignment,
// false, pixels.get(),
// GetExpectedTransferAddressFromOffsetAs<uint8_t>(offset1,
// half_size)))
// .RetiresOnSaturation();
gl_->TexImage2D(
kTarget, kLevel, kFormat, kWidth, kHeight, kBorder, kFormat, kType,
pixels.get());
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
EXPECT_TRUE(CheckRect(
kWidth, kHeight / 2, kFormat, kType, kPixelStoreUnpackAlignment,
pixels.get() + kHeight / 2 * padded_row_size, mem2.ptr));
}
TEST_F(GLES2ImplementationTest, SubImage2DUnpack) {
static const GLint unpack_alignments[] = { 1, 2, 4, 8 };
static const GLenum kFormat = GL_RGB;
static const GLenum kType = GL_UNSIGNED_BYTE;
static const GLint kLevel = 0;
static const GLint kBorder = 0;
// We're testing using the unpack params to pull a subimage out of a larger
// source of pixels. Here we specify the subimage by its border rows /
// columns.
static const GLint kSrcWidth = 33;
static const GLint kSrcSubImageX0 = 11;
static const GLint kSrcSubImageX1 = 20;
static const GLint kSrcSubImageY0 = 18;
static const GLint kSrcSubImageY1 = 23;
static const GLint kSrcSubImageWidth = kSrcSubImageX1 - kSrcSubImageX0;
static const GLint kSrcSubImageHeight = kSrcSubImageY1 - kSrcSubImageY0;
// these are only used in the texsubimage tests
static const GLint kTexWidth = 1023;
static const GLint kTexHeight = 511;
static const GLint kTexSubXOffset = 419;
static const GLint kTexSubYOffset = 103;
struct {
cmds::PixelStorei pixel_store_i;
cmds::TexImage2D tex_image_2d;
} texImageExpected;
struct {
cmds::PixelStorei pixel_store_i;
cmds::TexImage2D tex_image_2d;
cmds::TexSubImage2D tex_sub_image_2d;
} texSubImageExpected;
uint32_t pixel_size;
PixelStoreParams pixel_params;
// Makes sure the pixels size is large enough for all tests.
pixel_params.alignment = 8;
ASSERT_TRUE(GLES2Util::ComputeImageDataSizesES3(
kSrcWidth, kSrcSubImageY1, 1, kFormat, kType,
pixel_params, &pixel_size, nullptr, nullptr, nullptr, nullptr));
std::unique_ptr<uint8_t[]> src_pixels;
src_pixels.reset(new uint8_t[pixel_size]);
for (size_t i = 0; i < pixel_size; ++i) {
src_pixels[i] = static_cast<uint8_t>(i % 255);
}
for (int sub = 0; sub < 2; ++sub) {
for (size_t a = 0; a < arraysize(unpack_alignments); ++a) {
const void* commands = GetPut();
GLint alignment = unpack_alignments[a];
gl_->PixelStorei(GL_UNPACK_ALIGNMENT, alignment);
gl_->PixelStorei(GL_UNPACK_ROW_LENGTH, kSrcWidth);
gl_->PixelStorei(GL_UNPACK_SKIP_PIXELS, kSrcSubImageX0);
gl_->PixelStorei(GL_UNPACK_SKIP_ROWS, kSrcSubImageY0);
uint32_t client_size;
uint32_t client_unpadded_row_size;
uint32_t client_padded_row_size;
uint32_t client_skip_size;
{
PixelStoreParams params;
params.alignment = alignment;
params.row_length = kSrcWidth;
params.skip_pixels = kSrcSubImageX0;
params.skip_rows = kSrcSubImageY0;
ASSERT_TRUE(GLES2Util::ComputeImageDataSizesES3(
kSrcSubImageWidth, kSrcSubImageHeight, 1, kFormat, kType, params,
&client_size, &client_unpadded_row_size, &client_padded_row_size,
&client_skip_size, nullptr));
ASSERT_TRUE(client_size + client_skip_size <= pixel_size);
}
uint32_t service_size;
uint32_t service_unpadded_row_size;
uint32_t service_padded_row_size;
uint32_t service_skip_size;
{
PixelStoreParams params;
// For pixels we send to service side, we already applied all unpack
// parameters except for UNPACK_ALIGNMENT.
params.alignment = alignment;
ASSERT_TRUE(GLES2Util::ComputeImageDataSizesES3(
kSrcSubImageWidth, kSrcSubImageHeight, 1, kFormat, kType, params,
&service_size, &service_unpadded_row_size, &service_padded_row_size,
&service_skip_size, nullptr));
ASSERT_TRUE(service_size <= MaxTransferBufferSize());
ASSERT_TRUE(service_skip_size == 0);
ASSERT_TRUE(client_unpadded_row_size == service_unpadded_row_size);
}
ExpectedMemoryInfo mem = GetExpectedMemory(service_size);
if (sub) {
gl_->TexImage2D(
GL_TEXTURE_2D, kLevel, kFormat, kTexWidth, kTexHeight, kBorder,
kFormat, kType, nullptr);
gl_->TexSubImage2D(
GL_TEXTURE_2D, kLevel, kTexSubXOffset, kTexSubYOffset,
kSrcSubImageWidth, kSrcSubImageHeight, kFormat, kType,
src_pixels.get());
texSubImageExpected.pixel_store_i.Init(GL_UNPACK_ALIGNMENT, alignment);
texSubImageExpected.tex_image_2d.Init(
GL_TEXTURE_2D, kLevel, kFormat, kTexWidth, kTexHeight,
kFormat, kType, 0, 0);
texSubImageExpected.tex_sub_image_2d.Init(
GL_TEXTURE_2D, kLevel, kTexSubXOffset, kTexSubYOffset,
kSrcSubImageWidth, kSrcSubImageHeight, kFormat, kType, mem.id,
mem.offset, GL_FALSE);
EXPECT_EQ(0, memcmp(&texSubImageExpected, commands,
sizeof(texSubImageExpected)));
} else {
gl_->TexImage2D(
GL_TEXTURE_2D, kLevel, kFormat,
kSrcSubImageWidth, kSrcSubImageHeight, kBorder, kFormat, kType,
src_pixels.get());
texImageExpected.pixel_store_i.Init(GL_UNPACK_ALIGNMENT, alignment);
texImageExpected.tex_image_2d.Init(
GL_TEXTURE_2D, kLevel, kFormat, kSrcSubImageWidth,
kSrcSubImageHeight, kFormat, kType, mem.id, mem.offset);
EXPECT_EQ(0, memcmp(&texImageExpected, commands,
sizeof(texImageExpected)));
}
for (int y = 0; y < kSrcSubImageHeight; ++y) {
const uint8_t* src_row =
src_pixels.get() + client_skip_size + y * client_padded_row_size;
const uint8_t* dst_row = mem.ptr + y * service_padded_row_size;
EXPECT_EQ(0, memcmp(src_row, dst_row, service_unpadded_row_size));
}
ClearCommands();
}
}
}
TEST_F(GLES3ImplementationTest, SubImage3DUnpack) {
static const GLint unpack_alignments[] = { 1, 2, 4, 8 };
static const GLenum kFormat = GL_RGB;
static const GLenum kType = GL_UNSIGNED_BYTE;
static const GLint kLevel = 0;
static const GLint kBorder = 0;
// We're testing using the unpack params to pull a subimage out of a larger
// source of pixels. Here we specify the subimage by its border rows /
// columns.
static const GLint kSrcWidth = 23;
static const GLint kSrcHeight = 7;
static const GLint kSrcSubImageX0 = 11;
static const GLint kSrcSubImageX1 = 16;
static const GLint kSrcSubImageY0 = 1;
static const GLint kSrcSubImageY1 = 4;
static const GLint kSrcSubImageZ0 = 2;
static const GLint kSrcSubImageZ1 = 5;
static const GLint kSrcSubImageWidth = kSrcSubImageX1 - kSrcSubImageX0;
static const GLint kSrcSubImageHeight = kSrcSubImageY1 - kSrcSubImageY0;
static const GLint kSrcSubImageDepth = kSrcSubImageZ1 - kSrcSubImageZ0;
// these are only used in the texsubimage tests
static const GLint kTexWidth = 255;
static const GLint kTexHeight = 127;
static const GLint kTexDepth = 11;
static const GLint kTexSubXOffset = 119;
static const GLint kTexSubYOffset = 63;
static const GLint kTexSubZOffset = 1;
struct {
cmds::PixelStorei pixel_store_i[3];
cmds::TexImage3D tex_image_3d;
} texImageExpected;
struct {
cmds::PixelStorei pixel_store_i[3];
cmds::TexImage3D tex_image_3d;
cmds::TexSubImage3D tex_sub_image_3d;
} texSubImageExpected;
uint32_t pixel_size;
PixelStoreParams pixel_params;
// Makes sure the pixels size is large enough for all tests.
pixel_params.alignment = 8;
ASSERT_TRUE(GLES2Util::ComputeImageDataSizesES3(
kSrcWidth, kSrcHeight, kSrcSubImageZ1, kFormat, kType,
pixel_params, &pixel_size, nullptr, nullptr, nullptr, nullptr));
std::unique_ptr<uint8_t[]> src_pixels;
src_pixels.reset(new uint8_t[pixel_size]);
for (size_t i = 0; i < pixel_size; ++i) {
src_pixels[i] = static_cast<uint8_t>(i % 255);
}
for (int sub = 0; sub < 2; ++sub) {
for (size_t a = 0; a < arraysize(unpack_alignments); ++a) {
const void* commands = GetPut();
GLint alignment = unpack_alignments[a];
gl_->PixelStorei(GL_UNPACK_ALIGNMENT, alignment);
gl_->PixelStorei(GL_UNPACK_ROW_LENGTH, kSrcWidth);
gl_->PixelStorei(GL_UNPACK_IMAGE_HEIGHT, kSrcHeight);
gl_->PixelStorei(GL_UNPACK_SKIP_PIXELS, kSrcSubImageX0);
gl_->PixelStorei(GL_UNPACK_SKIP_ROWS, kSrcSubImageY0);
gl_->PixelStorei(GL_UNPACK_SKIP_IMAGES, kSrcSubImageZ0);
uint32_t client_size;
uint32_t client_unpadded_row_size;
uint32_t client_padded_row_size;
uint32_t client_skip_size;
{
PixelStoreParams params;
params.alignment = alignment;
params.row_length = kSrcWidth;
params.image_height = kSrcHeight;
params.skip_pixels = kSrcSubImageX0;
params.skip_rows = kSrcSubImageY0;
params.skip_images = kSrcSubImageZ0;
ASSERT_TRUE(GLES2Util::ComputeImageDataSizesES3(
kSrcSubImageWidth, kSrcSubImageHeight, kSrcSubImageDepth,
kFormat, kType, params,
&client_size, &client_unpadded_row_size, &client_padded_row_size,
&client_skip_size, nullptr));
ASSERT_TRUE(client_size + client_skip_size <= pixel_size);
}
uint32_t service_size;
uint32_t service_unpadded_row_size;
uint32_t service_padded_row_size;
uint32_t service_skip_size;
{
PixelStoreParams params;
// For pixels we send to service side, we already applied all unpack
// parameters except for UNPACK_ALIGNMENT.
params.alignment = alignment;
ASSERT_TRUE(GLES2Util::ComputeImageDataSizesES3(
kSrcSubImageWidth, kSrcSubImageHeight, kSrcSubImageDepth,
kFormat, kType, params,
&service_size, &service_unpadded_row_size, &service_padded_row_size,
&service_skip_size, nullptr));
ASSERT_TRUE(service_size <= MaxTransferBufferSize());
ASSERT_TRUE(service_skip_size == 0);
ASSERT_TRUE(client_unpadded_row_size == service_unpadded_row_size);
}
ExpectedMemoryInfo mem = GetExpectedMemory(service_size);
if (sub) {
gl_->TexImage3D(
GL_TEXTURE_3D, kLevel, kFormat, kTexWidth, kTexHeight, kTexDepth,
kBorder, kFormat, kType, nullptr);
gl_->TexSubImage3D(
GL_TEXTURE_3D, kLevel,
kTexSubXOffset, kTexSubYOffset, kTexSubZOffset,
kSrcSubImageWidth, kSrcSubImageHeight, kSrcSubImageDepth,
kFormat, kType, src_pixels.get());
texSubImageExpected.pixel_store_i[0].Init(
GL_UNPACK_ALIGNMENT, alignment);
texSubImageExpected.pixel_store_i[1].Init(
GL_UNPACK_ROW_LENGTH, kSrcWidth);
texSubImageExpected.pixel_store_i[2].Init(
GL_UNPACK_IMAGE_HEIGHT, kSrcHeight);
texSubImageExpected.tex_image_3d.Init(
GL_TEXTURE_3D, kLevel, kFormat, kTexWidth, kTexHeight, kTexDepth,
kFormat, kType, 0, 0);
texSubImageExpected.tex_sub_image_3d.Init(
GL_TEXTURE_3D, kLevel,
kTexSubXOffset, kTexSubYOffset, kTexSubZOffset,
kSrcSubImageWidth, kSrcSubImageHeight, kSrcSubImageDepth,
kFormat, kType, mem.id, mem.offset, GL_FALSE);
EXPECT_EQ(0, memcmp(&texSubImageExpected, commands,
sizeof(texSubImageExpected)));
} else {
gl_->TexImage3D(
GL_TEXTURE_3D, kLevel, kFormat,
kSrcSubImageWidth, kSrcSubImageHeight, kSrcSubImageDepth,
kBorder, kFormat, kType, src_pixels.get());
texImageExpected.pixel_store_i[0].Init(GL_UNPACK_ALIGNMENT, alignment);
texImageExpected.pixel_store_i[1].Init(
GL_UNPACK_ROW_LENGTH, kSrcWidth);
texImageExpected.pixel_store_i[2].Init(
GL_UNPACK_IMAGE_HEIGHT, kSrcHeight);
texImageExpected.tex_image_3d.Init(
GL_TEXTURE_3D, kLevel, kFormat,
kSrcSubImageWidth, kSrcSubImageHeight, kSrcSubImageDepth,
kFormat, kType, mem.id, mem.offset);
EXPECT_EQ(0, memcmp(&texImageExpected, commands,
sizeof(texImageExpected)));
}
for (int z = 0; z < kSrcSubImageDepth; ++z) {
for (int y = 0; y < kSrcSubImageHeight; ++y) {
const uint8_t* src_row = src_pixels.get() + client_skip_size +
(kSrcHeight * z + y) * client_padded_row_size;
const uint8_t* dst_row = mem.ptr +
(kSrcSubImageHeight * z + y) * service_padded_row_size;
EXPECT_EQ(0, memcmp(src_row, dst_row, service_unpadded_row_size));
}
}
ClearCommands();
}
}
}
// Test texture related calls with invalid arguments.
TEST_F(GLES2ImplementationTest, TextureInvalidArguments) {
struct Cmds {
cmds::TexImage2D tex_image_2d;
cmd::SetToken set_token;
};
const GLenum kTarget = GL_TEXTURE_2D;
const GLint kLevel = 0;
const GLenum kFormat = GL_RGB;
const GLsizei kWidth = 3;
const GLsizei kHeight = 4;
const GLint kBorder = 0;
const GLint kInvalidBorder = 1;
const GLenum kType = GL_UNSIGNED_BYTE;
const GLint kPixelStoreUnpackAlignment = 4;
static uint8_t pixels[] = {
11, 12, 13, 13, 14, 15, 15, 16, 17, 101, 102, 103, 21, 22, 23,
23, 24, 25, 25, 26, 27, 201, 202, 203, 31, 32, 33, 33, 34, 35,
35, 36, 37, 123, 124, 125, 41, 42, 43, 43, 44, 45, 45, 46, 47,
};
// Verify that something works.
ExpectedMemoryInfo mem1 = GetExpectedMemory(sizeof(pixels));
Cmds expected;
expected.tex_image_2d.Init(
kTarget, kLevel, kFormat, kWidth, kHeight, kFormat, kType,
mem1.id, mem1.offset);
expected.set_token.Init(GetNextToken());
gl_->TexImage2D(
kTarget, kLevel, kFormat, kWidth, kHeight, kBorder, kFormat, kType,
pixels);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
EXPECT_TRUE(CheckRect(
kWidth, kHeight, kFormat, kType, kPixelStoreUnpackAlignment,
pixels, mem1.ptr));
ClearCommands();
// Use invalid border.
gl_->TexImage2D(
kTarget, kLevel, kFormat, kWidth, kHeight, kInvalidBorder, kFormat, kType,
pixels);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(GL_INVALID_VALUE, CheckError());
ClearCommands();
// Checking for CompressedTexImage2D argument validation is a bit tricky due
// to (runtime-detected) compression formats. Try to infer the error with an
// aux check.
const GLenum kCompressedFormat = GL_ETC1_RGB8_OES;
gl_->CompressedTexImage2D(
kTarget, kLevel, kCompressedFormat, kWidth, kHeight, kBorder,
arraysize(pixels), pixels);
// In the above, kCompressedFormat and arraysize(pixels) are possibly wrong
// values. First ensure that these do not cause failures at the client. If
// this check ever fails, it probably means that client checks more than at
// the time of writing of this test. In this case, more code needs to be
// written for this test.
EXPECT_FALSE(NoCommandsWritten());
ClearCommands();
// Changing border to invalid border should make the call fail at the client
// checks.
gl_->CompressedTexImage2D(
kTarget, kLevel, kCompressedFormat, kWidth, kHeight, kInvalidBorder,
arraysize(pixels), pixels);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(GL_INVALID_VALUE, CheckError());
}
TEST_F(GLES2ImplementationTest, TexImage3DSingleCommand) {
struct Cmds {
cmds::TexImage3D tex_image_3d;
};
const GLenum kTarget = GL_TEXTURE_3D;
const GLint kLevel = 0;
const GLint kBorder = 0;
const GLenum kFormat = GL_RGB;
const GLenum kType = GL_UNSIGNED_BYTE;
const GLint kPixelStoreUnpackAlignment = 4;
const GLsizei kWidth = 3;
const GLsizei kDepth = 2;
uint32_t size = 0;
uint32_t unpadded_row_size = 0;
uint32_t padded_row_size = 0;
ASSERT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, 2, kDepth, kFormat, kType, kPixelStoreUnpackAlignment,
&size, &unpadded_row_size, &padded_row_size));
// Makes sure we can just send over the data in one command.
const GLsizei kHeight = MaxTransferBufferSize() / padded_row_size / kDepth;
ASSERT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, kHeight, kDepth, kFormat, kType, kPixelStoreUnpackAlignment,
&size, NULL, NULL));
std::unique_ptr<uint8_t[]> pixels(new uint8_t[size]);
for (uint32_t ii = 0; ii < size; ++ii) {
pixels[ii] = static_cast<uint8_t>(ii);
}
ExpectedMemoryInfo mem = GetExpectedMemory(size);
Cmds expected;
expected.tex_image_3d.Init(
kTarget, kLevel, kFormat, kWidth, kHeight, kDepth,
kFormat, kType, mem.id, mem.offset);
gl_->TexImage3D(
kTarget, kLevel, kFormat, kWidth, kHeight, kDepth, kBorder,
kFormat, kType, pixels.get());
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
EXPECT_TRUE(CheckRect(kWidth, kHeight * kDepth, kFormat, kType,
kPixelStoreUnpackAlignment,
reinterpret_cast<uint8_t*>(pixels.get()), mem.ptr));
}
TEST_F(GLES2ImplementationTest, TexImage3DViaMappedMem) {
if (!AllowExtraTransferBufferSize()) {
LOG(WARNING) << "Low memory device do not support MappedMem. Skipping test";
return;
}
struct Cmds {
cmds::TexImage3D tex_image_3d;
};
const GLenum kTarget = GL_TEXTURE_3D;
const GLint kLevel = 0;
const GLint kBorder = 0;
const GLenum kFormat = GL_RGB;
const GLenum kType = GL_UNSIGNED_BYTE;
const GLint kPixelStoreUnpackAlignment = 4;
const GLsizei kWidth = 3;
const GLsizei kDepth = 2;
uint32_t size = 0;
uint32_t unpadded_row_size = 0;
uint32_t padded_row_size = 0;
ASSERT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, 2, kDepth, kFormat, kType, kPixelStoreUnpackAlignment,
&size, &unpadded_row_size, &padded_row_size));
// Makes sure we can just send over the data in one command.
const GLsizei kMaxHeight = MaxTransferBufferSize() / padded_row_size / kDepth;
const GLsizei kHeight = kMaxHeight * 2;
ASSERT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, kHeight, kDepth, kFormat, kType, kPixelStoreUnpackAlignment,
&size, NULL, NULL));
std::unique_ptr<uint8_t[]> pixels(new uint8_t[size]);
for (uint32_t ii = 0; ii < size; ++ii) {
pixels[ii] = static_cast<uint8_t>(ii);
}
ExpectedMemoryInfo mem = GetExpectedMappedMemory(size);
Cmds expected;
expected.tex_image_3d.Init(
kTarget, kLevel, kFormat, kWidth, kHeight, kDepth,
kFormat, kType, mem.id, mem.offset);
gl_->TexImage3D(
kTarget, kLevel, kFormat, kWidth, kHeight, kDepth, kBorder,
kFormat, kType, pixels.get());
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
EXPECT_TRUE(CheckRect(kWidth, kHeight * kDepth, kFormat, kType,
kPixelStoreUnpackAlignment,
reinterpret_cast<uint8_t*>(pixels.get()), mem.ptr));
}
TEST_F(GLES2ImplementationTest, TexImage3DViaTexSubImage3D) {
// Set limit to 1 to effectively disable mapped memory.
SetMappedMemoryLimit(1);
struct Cmds {
cmds::TexImage3D tex_image_3d;
cmds::TexSubImage3D tex_sub_image_3d1;
cmd::SetToken set_token;
cmds::TexSubImage3D tex_sub_image_3d2;
};
const GLenum kTarget = GL_TEXTURE_3D;
const GLint kLevel = 0;
const GLint kBorder = 0;
const GLenum kFormat = GL_RGB;
const GLenum kType = GL_UNSIGNED_BYTE;
const GLint kPixelStoreUnpackAlignment = 4;
const GLsizei kWidth = 3;
uint32_t size = 0;
uint32_t unpadded_row_size = 0;
uint32_t padded_row_size = 0;
ASSERT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, 2, 1, kFormat, kType, kPixelStoreUnpackAlignment,
&size, &unpadded_row_size, &padded_row_size));
// Makes sure the data is more than one command can hold.
const GLsizei kHeight = MaxTransferBufferSize() / padded_row_size + 3;
ASSERT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, kHeight, 1, kFormat, kType, kPixelStoreUnpackAlignment,
&size, NULL, NULL));
uint32_t first_size = padded_row_size * (kHeight - 3);
uint32_t second_size =
padded_row_size * 3 - (padded_row_size - unpadded_row_size);
EXPECT_EQ(size, first_size + second_size);
ExpectedMemoryInfo mem1 = GetExpectedMemory(first_size);
ExpectedMemoryInfo mem2 = GetExpectedMemory(second_size);
std::unique_ptr<uint8_t[]> pixels(new uint8_t[size]);
for (uint32_t ii = 0; ii < size; ++ii) {
pixels[ii] = static_cast<uint8_t>(ii);
}
Cmds expected;
expected.tex_image_3d.Init(
kTarget, kLevel, kFormat, kWidth, kHeight, 1, kFormat, kType, 0, 0);
expected.tex_sub_image_3d1.Init(
kTarget, kLevel, 0, 0, 0, kWidth, kHeight - 3, 1, kFormat, kType,
mem1.id, mem1.offset, GL_TRUE);
expected.tex_sub_image_3d2.Init(
kTarget, kLevel, 0, kHeight - 3, 0, kWidth, 3, 1, kFormat, kType,
mem2.id, mem2.offset, GL_TRUE);
expected.set_token.Init(GetNextToken());
gl_->TexImage3D(
kTarget, kLevel, kFormat, kWidth, kHeight, 1, kBorder,
kFormat, kType, pixels.get());
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
}
// Test TexSubImage3D with 4 writes
TEST_F(GLES2ImplementationTest, TexSubImage3D4Writes) {
struct Cmds {
cmds::TexSubImage3D tex_sub_image_3d1_1;
cmd::SetToken set_token1;
cmds::TexSubImage3D tex_sub_image_3d1_2;
cmd::SetToken set_token2;
cmds::TexSubImage3D tex_sub_image_3d2_1;
cmd::SetToken set_token3;
cmds::TexSubImage3D tex_sub_image_3d2_2;
};
const GLenum kTarget = GL_TEXTURE_3D;
const GLint kLevel = 0;
const GLint kXOffset = 0;
const GLint kYOffset = 0;
const GLint kZOffset = 0;
const GLenum kFormat = GL_RGB;
const GLenum kType = GL_UNSIGNED_BYTE;
const GLint kPixelStoreUnpackAlignment = 4;
const GLsizei kWidth = 3;
const GLsizei kDepth = 2;
uint32_t size = 0;
uint32_t unpadded_row_size = 0;
uint32_t padded_row_size = 0;
ASSERT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, 2, 1, kFormat, kType, kPixelStoreUnpackAlignment,
&size, &unpadded_row_size, &padded_row_size));
const GLsizei kHeight = MaxTransferBufferSize() / padded_row_size + 2;
ASSERT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, kHeight, kDepth, kFormat, kType, kPixelStoreUnpackAlignment,
&size, NULL, NULL));
uint32_t first_size = (kHeight - 2) * padded_row_size;
uint32_t second_size = 2 * padded_row_size;
uint32_t third_size = first_size;
uint32_t fourth_size = second_size - (padded_row_size - unpadded_row_size);
EXPECT_EQ(size, first_size + second_size + third_size + fourth_size);
std::unique_ptr<uint8_t[]> pixels(new uint8_t[size]);
for (uint32_t ii = 0; ii < size; ++ii) {
pixels[ii] = static_cast<uint8_t>(ii);
}
ExpectedMemoryInfo mem1_1 = GetExpectedMemory(first_size);
ExpectedMemoryInfo mem1_2 = GetExpectedMemory(second_size);
ExpectedMemoryInfo mem2_1 = GetExpectedMemory(third_size);
ExpectedMemoryInfo mem2_2 = GetExpectedMemory(fourth_size);
Cmds expected;
expected.tex_sub_image_3d1_1.Init(
kTarget, kLevel, kXOffset, kYOffset, kZOffset,
kWidth, kHeight - 2, 1, kFormat, kType,
mem1_1.id, mem1_1.offset, GL_FALSE);
expected.tex_sub_image_3d1_2.Init(
kTarget, kLevel, kXOffset, kYOffset + kHeight - 2, kZOffset,
kWidth, 2, 1, kFormat, kType, mem1_2.id, mem1_2.offset, GL_FALSE);
expected.tex_sub_image_3d2_1.Init(
kTarget, kLevel, kXOffset, kYOffset, kZOffset + 1,
kWidth, kHeight - 2, 1, kFormat, kType,
mem2_1.id, mem2_1.offset, GL_FALSE);
expected.tex_sub_image_3d2_2.Init(
kTarget, kLevel, kXOffset, kYOffset + kHeight - 2, kZOffset + 1,
kWidth, 2, 1, kFormat, kType, mem2_2.id, mem2_2.offset, GL_FALSE);
expected.set_token1.Init(GetNextToken());
expected.set_token2.Init(GetNextToken());
expected.set_token3.Init(GetNextToken());
gl_->TexSubImage3D(
kTarget, kLevel, kXOffset, kYOffset, kZOffset, kWidth, kHeight, kDepth,
kFormat, kType, pixels.get());
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
uint32_t offset_to_last = first_size + second_size + third_size;
EXPECT_TRUE(CheckRect(
kWidth, 2, kFormat, kType, kPixelStoreUnpackAlignment,
reinterpret_cast<uint8_t*>(pixels.get()) + offset_to_last, mem2_2.ptr));
}
// glGen* Ids must not be reused until glDelete* commands have been
// flushed by glFlush.
TEST_F(GLES2ImplementationStrictSharedTest, FlushGenerationTestBuffers) {
FlushGenerationTest<GenBuffersAPI>();
}
TEST_F(GLES2ImplementationStrictSharedTest, FlushGenerationTestRenderbuffers) {
FlushGenerationTest<GenRenderbuffersAPI>();
}
TEST_F(GLES2ImplementationStrictSharedTest, FlushGenerationTestTextures) {
FlushGenerationTest<GenTexturesAPI>();
}
// glGen* Ids must not be reused cross-context until glDelete* commands are
// flushed by glFlush, and the Ids are lazily freed after.
TEST_F(GLES2ImplementationStrictSharedTest, CrossContextGenerationTestBuffers) {
CrossContextGenerationTest<GenBuffersAPI>();
}
TEST_F(GLES2ImplementationStrictSharedTest,
CrossContextGenerationTestRenderbuffers) {
CrossContextGenerationTest<GenRenderbuffersAPI>();
}
TEST_F(GLES2ImplementationStrictSharedTest,
CrossContextGenerationTestTextures) {
CrossContextGenerationTest<GenTexturesAPI>();
}
// Test Delete which causes auto flush. Tests a regression case that occurred
// in testing.
TEST_F(GLES2ImplementationStrictSharedTest,
CrossContextGenerationAutoFlushTestBuffers) {
CrossContextGenerationAutoFlushTest<GenBuffersAPI>();
}
TEST_F(GLES2ImplementationStrictSharedTest,
CrossContextGenerationAutoFlushTestRenderbuffers) {
CrossContextGenerationAutoFlushTest<GenRenderbuffersAPI>();
}
TEST_F(GLES2ImplementationStrictSharedTest,
CrossContextGenerationAutoFlushTestTextures) {
CrossContextGenerationAutoFlushTest<GenTexturesAPI>();
}
TEST_F(GLES2ImplementationTest, GetString) {
const uint32_t kBucketId = GLES2Implementation::kResultBucketId;
const Str7 kString = {"foobar"};
// GL_CHROMIUM_map_sub is hard coded into GLES2Implementation.
const char* expected_str =
"foobar "
"GL_EXT_unpack_subimage "
"GL_CHROMIUM_map_sub "
"GL_CHROMIUM_image";
const char kBad = 0x12;
struct Cmds {
cmd::SetBucketSize set_bucket_size1;
cmds::GetString get_string;
cmd::GetBucketStart get_bucket_start;
cmd::SetToken set_token1;
cmd::SetBucketSize set_bucket_size2;
};
ExpectedMemoryInfo mem1 = GetExpectedMemory(MaxTransferBufferSize());
ExpectedMemoryInfo result1 =
GetExpectedResultMemory(sizeof(cmd::GetBucketStart::Result));
Cmds expected;
expected.set_bucket_size1.Init(kBucketId, 0);
expected.get_string.Init(GL_EXTENSIONS, kBucketId);
expected.get_bucket_start.Init(
kBucketId, result1.id, result1.offset,
MaxTransferBufferSize(), mem1.id, mem1.offset);
expected.set_token1.Init(GetNextToken());
expected.set_bucket_size2.Init(kBucketId, 0);
char buf[sizeof(kString) + 1];
memset(buf, kBad, sizeof(buf));
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(DoAll(SetMemory(result1.ptr, uint32_t(sizeof(kString))),
SetMemory(mem1.ptr, kString)))
.RetiresOnSaturation();
const GLubyte* result = gl_->GetString(GL_EXTENSIONS);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
EXPECT_STREQ(expected_str, reinterpret_cast<const char*>(result));
}
TEST_F(GLES2ImplementationTest, CreateProgram) {
struct Cmds {
cmds::CreateProgram cmd;
};
Cmds expected;
expected.cmd.Init(kProgramsAndShadersStartId);
GLuint id = gl_->CreateProgram();
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
EXPECT_EQ(kProgramsAndShadersStartId, id);
}
TEST_F(GLES2ImplementationTest, BufferDataLargerThanTransferBuffer) {
struct Cmds {
cmds::BufferData set_size;
cmds::BufferSubData copy_data1;
cmd::SetToken set_token1;
cmds::BufferSubData copy_data2;
cmd::SetToken set_token2;
};
const unsigned kUsableSize =
kTransferBufferSize - GLES2Implementation::kStartingOffset;
uint8_t buf[kUsableSize * 2] = {
0,
};
ExpectedMemoryInfo mem1 = GetExpectedMemory(kUsableSize);
ExpectedMemoryInfo mem2 = GetExpectedMemory(kUsableSize);
Cmds expected;
expected.set_size.Init(
GL_ARRAY_BUFFER, arraysize(buf), 0, 0, GL_DYNAMIC_DRAW);
expected.copy_data1.Init(
GL_ARRAY_BUFFER, 0, kUsableSize, mem1.id, mem1.offset);
expected.set_token1.Init(GetNextToken());
expected.copy_data2.Init(
GL_ARRAY_BUFFER, kUsableSize, kUsableSize, mem2.id, mem2.offset);
expected.set_token2.Init(GetNextToken());
gl_->BufferData(GL_ARRAY_BUFFER, arraysize(buf), buf, GL_DYNAMIC_DRAW);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
}
TEST_F(GLES2ImplementationTest, CapabilitiesAreCached) {
static const GLenum kStates[] = {
GL_DITHER,
GL_BLEND,
GL_CULL_FACE,
GL_DEPTH_TEST,
GL_POLYGON_OFFSET_FILL,
GL_SAMPLE_ALPHA_TO_COVERAGE,
GL_SAMPLE_COVERAGE,
GL_SCISSOR_TEST,
GL_STENCIL_TEST,
};
struct Cmds {
cmds::Enable enable_cmd;
};
Cmds expected;
for (size_t ii = 0; ii < arraysize(kStates); ++ii) {
GLenum state = kStates[ii];
expected.enable_cmd.Init(state);
GLboolean result = gl_->IsEnabled(state);
EXPECT_EQ(static_cast<GLboolean>(ii == 0), result);
EXPECT_TRUE(NoCommandsWritten());
const void* commands = GetPut();
if (!result) {
gl_->Enable(state);
EXPECT_EQ(0, memcmp(&expected, commands, sizeof(expected)));
}
ClearCommands();
result = gl_->IsEnabled(state);
EXPECT_TRUE(result);
EXPECT_TRUE(NoCommandsWritten());
}
}
TEST_F(GLES2ImplementationTest, BindVertexArrayOES) {
GLuint id = 0;
gl_->GenVertexArraysOES(1, &id);
ClearCommands();
struct Cmds {
cmds::BindVertexArrayOES cmd;
};
Cmds expected;
expected.cmd.Init(id);
const void* commands = GetPut();
gl_->BindVertexArrayOES(id);
EXPECT_EQ(0, memcmp(&expected, commands, sizeof(expected)));
ClearCommands();
gl_->BindVertexArrayOES(id);
EXPECT_TRUE(NoCommandsWritten());
}
TEST_F(GLES2ImplementationTest, BeginEndQueryEXT) {
// Test GetQueryivEXT returns 0 if no current query.
GLint param = -1;
gl_->GetQueryivEXT(GL_ANY_SAMPLES_PASSED_EXT, GL_CURRENT_QUERY_EXT, &param);
EXPECT_EQ(0, param);
GLuint expected_ids[2] = { 1, 2 }; // These must match what's actually genned.
struct GenCmds {
cmds::GenQueriesEXTImmediate gen;
GLuint data[2];
};
GenCmds expected_gen_cmds;
expected_gen_cmds.gen.Init(arraysize(expected_ids), &expected_ids[0]);
GLuint ids[arraysize(expected_ids)] = { 0, };
gl_->GenQueriesEXT(arraysize(expected_ids), &ids[0]);
EXPECT_EQ(0, memcmp(
&expected_gen_cmds, commands_, sizeof(expected_gen_cmds)));
GLuint id1 = ids[0];
GLuint id2 = ids[1];
ClearCommands();
// Test BeginQueryEXT fails if id = 0.
gl_->BeginQueryEXT(GL_ANY_SAMPLES_PASSED_EXT, 0);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
// Test BeginQueryEXT inserts command.
struct BeginCmds {
cmds::BeginQueryEXT begin_query;
};
BeginCmds expected_begin_cmds;
const void* commands = GetPut();
gl_->BeginQueryEXT(GL_ANY_SAMPLES_PASSED_EXT, id1);
QueryTracker::Query* query = GetQuery(id1);
ASSERT_TRUE(query != NULL);
expected_begin_cmds.begin_query.Init(
GL_ANY_SAMPLES_PASSED_EXT, id1, query->shm_id(), query->shm_offset());
EXPECT_EQ(0, memcmp(
&expected_begin_cmds, commands, sizeof(expected_begin_cmds)));
ClearCommands();
// Test GetQueryivEXT returns id.
param = -1;
gl_->GetQueryivEXT(GL_ANY_SAMPLES_PASSED_EXT, GL_CURRENT_QUERY_EXT, &param);
EXPECT_EQ(id1, static_cast<GLuint>(param));
gl_->GetQueryivEXT(
GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT, GL_CURRENT_QUERY_EXT, &param);
EXPECT_EQ(0, param);
// Test BeginQueryEXT fails if between Begin/End.
gl_->BeginQueryEXT(GL_ANY_SAMPLES_PASSED_EXT, id2);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
// Test EndQueryEXT fails if target not same as current query.
ClearCommands();
gl_->EndQueryEXT(GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
// Test EndQueryEXT sends command
struct EndCmds {
cmds::EndQueryEXT end_query;
};
EndCmds expected_end_cmds;
expected_end_cmds.end_query.Init(
GL_ANY_SAMPLES_PASSED_EXT, query->submit_count());
commands = GetPut();
gl_->EndQueryEXT(GL_ANY_SAMPLES_PASSED_EXT);
EXPECT_EQ(0, memcmp(
&expected_end_cmds, commands, sizeof(expected_end_cmds)));
// Test EndQueryEXT fails if no current query.
ClearCommands();
gl_->EndQueryEXT(GL_ANY_SAMPLES_PASSED_EXT);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
// Test 2nd Begin/End increments count.
base::subtle::Atomic32 old_submit_count = query->submit_count();
gl_->BeginQueryEXT(GL_ANY_SAMPLES_PASSED_EXT, id1);
EXPECT_NE(old_submit_count, query->submit_count());
expected_end_cmds.end_query.Init(
GL_ANY_SAMPLES_PASSED_EXT, query->submit_count());
commands = GetPut();
gl_->EndQueryEXT(GL_ANY_SAMPLES_PASSED_EXT);
EXPECT_EQ(0, memcmp(
&expected_end_cmds, commands, sizeof(expected_end_cmds)));
// Test BeginQueryEXT fails if target changed.
ClearCommands();
gl_->BeginQueryEXT(GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT, id1);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
// Test GetQueryObjectuivEXT fails if unused id
GLuint available = 0xBDu;
ClearCommands();
gl_->GetQueryObjectuivEXT(id2, GL_QUERY_RESULT_AVAILABLE_EXT, &available);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(0xBDu, available);
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
// Test GetQueryObjectuivEXT fails if bad id
ClearCommands();
gl_->GetQueryObjectuivEXT(4567, GL_QUERY_RESULT_AVAILABLE_EXT, &available);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(0xBDu, available);
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
// Test GetQueryObjectuivEXT CheckResultsAvailable
ClearCommands();
gl_->GetQueryObjectuivEXT(id1, GL_QUERY_RESULT_AVAILABLE_EXT, &available);
EXPECT_EQ(0u, available);
// Test GetQueryObjectui64vEXT fails if unused id
GLuint64 available2 = 0xBDu;
ClearCommands();
gl_->GetQueryObjectui64vEXT(id2, GL_QUERY_RESULT_AVAILABLE_EXT, &available2);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(0xBDu, available2);
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
// Test GetQueryObjectui64vEXT fails if bad id
ClearCommands();
gl_->GetQueryObjectui64vEXT(4567, GL_QUERY_RESULT_AVAILABLE_EXT, &available2);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(0xBDu, available2);
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
// Test GetQueryObjectui64vEXT CheckResultsAvailable
ClearCommands();
gl_->GetQueryObjectui64vEXT(id1, GL_QUERY_RESULT_AVAILABLE_EXT, &available2);
EXPECT_EQ(0u, available2);
}
TEST_F(GLES2ImplementationManualInitTest, BadQueryTargets) {
ContextInitOptions init_options;
init_options.sync_query = false;
init_options.occlusion_query_boolean = false;
init_options.timer_queries = false;
ASSERT_TRUE(Initialize(init_options));
GLuint id = 0;
gl_->GenQueriesEXT(1, &id);
ClearCommands();
gl_->BeginQueryEXT(GL_COMMANDS_COMPLETED_CHROMIUM, id);
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
EXPECT_EQ(nullptr, GetQuery(id));
gl_->BeginQueryEXT(GL_ANY_SAMPLES_PASSED, id);
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
EXPECT_EQ(nullptr, GetQuery(id));
gl_->BeginQueryEXT(GL_ANY_SAMPLES_PASSED_CONSERVATIVE, id);
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
EXPECT_EQ(nullptr, GetQuery(id));
gl_->BeginQueryEXT(GL_TIME_ELAPSED_EXT, id);
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
EXPECT_EQ(nullptr, GetQuery(id));
gl_->BeginQueryEXT(0x123, id);
EXPECT_EQ(GL_INVALID_ENUM, CheckError());
EXPECT_EQ(nullptr, GetQuery(id));
gl_->QueryCounterEXT(id, GL_TIMESTAMP_EXT);
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
EXPECT_EQ(nullptr, GetQuery(id));
gl_->QueryCounterEXT(id, 0x123);
EXPECT_EQ(GL_INVALID_ENUM, CheckError());
EXPECT_EQ(nullptr, GetQuery(id));
}
TEST_F(GLES2ImplementationTest, SetDisjointSync) {
struct SetDisjointSyncCmd {
cmds::SetDisjointValueSyncCHROMIUM disjoint_sync;
};
SetDisjointSyncCmd expected_disjoint_sync_cmd;
const void* commands = GetPut();
gl_->SetDisjointValueSyncCHROMIUM();
expected_disjoint_sync_cmd.disjoint_sync.Init(
GetQueryTracker()->DisjointCountSyncShmID(),
GetQueryTracker()->DisjointCountSyncShmOffset());
EXPECT_EQ(0, memcmp(&expected_disjoint_sync_cmd, commands,
sizeof(expected_disjoint_sync_cmd)));
}
TEST_F(GLES2ImplementationTest, QueryCounterEXT) {
GLuint expected_ids[2] = { 1, 2 }; // These must match what's actually genned.
struct GenCmds {
cmds::GenQueriesEXTImmediate gen;
GLuint data[2];
};
GenCmds expected_gen_cmds;
expected_gen_cmds.gen.Init(arraysize(expected_ids), &expected_ids[0]);
GLuint ids[arraysize(expected_ids)] = { 0, };
gl_->GenQueriesEXT(arraysize(expected_ids), &ids[0]);
EXPECT_EQ(0, memcmp(
&expected_gen_cmds, commands_, sizeof(expected_gen_cmds)));
GLuint id1 = ids[0];
GLuint id2 = ids[1];
ClearCommands();
// Make sure disjoint value is synchronized already.
gl_->SetDisjointValueSyncCHROMIUM();
ClearCommands();
// Test QueryCounterEXT fails if id = 0.
gl_->QueryCounterEXT(0, GL_TIMESTAMP_EXT);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
// Test QueryCounterEXT fails if target is unknown.
ClearCommands();
gl_->QueryCounterEXT(id1, GL_TIME_ELAPSED_EXT);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(GL_INVALID_ENUM, CheckError());
// Test QueryCounterEXT inserts command.
struct QueryCounterCmds {
cmds::QueryCounterEXT query_counter;
};
QueryCounterCmds expected_query_counter_cmds;
const void* commands = GetPut();
gl_->QueryCounterEXT(id1, GL_TIMESTAMP_EXT);
EXPECT_EQ(GL_NO_ERROR, CheckError());
QueryTracker::Query* query = GetQuery(id1);
ASSERT_TRUE(query != NULL);
expected_query_counter_cmds.query_counter.Init(
id1, GL_TIMESTAMP_EXT, query->shm_id(), query->shm_offset(),
query->submit_count());
EXPECT_EQ(0, memcmp(&expected_query_counter_cmds, commands,
sizeof(expected_query_counter_cmds)));
ClearCommands();
// Test 2nd QueryCounterEXT succeeds.
commands = GetPut();
gl_->QueryCounterEXT(id2, GL_TIMESTAMP_EXT);
EXPECT_EQ(GL_NO_ERROR, CheckError());
QueryTracker::Query* query2 = GetQuery(id2);
ASSERT_TRUE(query2 != NULL);
expected_query_counter_cmds.query_counter.Init(
id2, GL_TIMESTAMP_EXT, query2->shm_id(), query2->shm_offset(),
query2->submit_count());
EXPECT_EQ(0, memcmp(&expected_query_counter_cmds, commands,
sizeof(expected_query_counter_cmds)));
ClearCommands();
// Test QueryCounterEXT increments count.
base::subtle::Atomic32 old_submit_count = query->submit_count();
commands = GetPut();
gl_->QueryCounterEXT(id1, GL_TIMESTAMP_EXT);
EXPECT_EQ(GL_NO_ERROR, CheckError());
EXPECT_NE(old_submit_count, query->submit_count());
expected_query_counter_cmds.query_counter.Init(
id1, GL_TIMESTAMP_EXT, query->shm_id(), query->shm_offset(),
query->submit_count());
EXPECT_EQ(0, memcmp(&expected_query_counter_cmds, commands,
sizeof(expected_query_counter_cmds)));
ClearCommands();
// Test GetQueryObjectuivEXT CheckResultsAvailable
GLuint available = 0xBDu;
ClearCommands();
gl_->GetQueryObjectuivEXT(id1, GL_QUERY_RESULT_AVAILABLE_EXT, &available);
EXPECT_EQ(0u, available);
// Test GetQueryObjectui64vEXT CheckResultsAvailable
GLuint64 available2 = 0xBDu;
ClearCommands();
gl_->GetQueryObjectui64vEXT(id1, GL_QUERY_RESULT_AVAILABLE_EXT, &available2);
EXPECT_EQ(0u, available2);
}
TEST_F(GLES2ImplementationTest, ErrorQuery) {
GLuint id = 0;
gl_->GenQueriesEXT(1, &id);
ClearCommands();
// Test BeginQueryEXT does NOT insert commands.
gl_->BeginQueryEXT(GL_GET_ERROR_QUERY_CHROMIUM, id);
EXPECT_TRUE(NoCommandsWritten());
QueryTracker::Query* query = GetQuery(id);
ASSERT_TRUE(query != NULL);
// Test EndQueryEXT sends both begin and end command
struct EndCmds {
cmds::BeginQueryEXT begin_query;
cmds::EndQueryEXT end_query;
};
EndCmds expected_end_cmds;
expected_end_cmds.begin_query.Init(
GL_GET_ERROR_QUERY_CHROMIUM, id, query->shm_id(), query->shm_offset());
expected_end_cmds.end_query.Init(
GL_GET_ERROR_QUERY_CHROMIUM, query->submit_count());
const void* commands = GetPut();
gl_->EndQueryEXT(GL_GET_ERROR_QUERY_CHROMIUM);
EXPECT_EQ(0, memcmp(
&expected_end_cmds, commands, sizeof(expected_end_cmds)));
ClearCommands();
// Check result is not yet available.
GLuint available = 0xBDu;
gl_->GetQueryObjectuivEXT(id, GL_QUERY_RESULT_AVAILABLE_EXT, &available);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(0u, available);
// Test no commands are sent if there is a client side error.
// Generate a client side error
gl_->ActiveTexture(GL_TEXTURE0 - 1);
gl_->BeginQueryEXT(GL_GET_ERROR_QUERY_CHROMIUM, id);
gl_->EndQueryEXT(GL_GET_ERROR_QUERY_CHROMIUM);
EXPECT_TRUE(NoCommandsWritten());
// Check result is available.
gl_->GetQueryObjectuivEXT(id, GL_QUERY_RESULT_AVAILABLE_EXT, &available);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_NE(0u, available);
// Check result.
GLuint result = 0xBDu;
gl_->GetQueryObjectuivEXT(id, GL_QUERY_RESULT_EXT, &result);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(static_cast<GLuint>(GL_INVALID_ENUM), result);
}
#if !defined(GLES2_SUPPORT_CLIENT_SIDE_ARRAYS)
TEST_F(GLES2ImplementationTest, VertexArrays) {
const GLuint kAttribIndex1 = 1;
const GLint kNumComponents1 = 3;
const GLsizei kClientStride = 12;
GLuint id = 0;
gl_->GenVertexArraysOES(1, &id);
ClearCommands();
gl_->BindVertexArrayOES(id);
// Test that VertexAttribPointer cannot be called with a bound buffer of 0
// unless the offset is NULL
gl_->BindBuffer(GL_ARRAY_BUFFER, 0);
gl_->VertexAttribPointer(
kAttribIndex1, kNumComponents1, GL_FLOAT, GL_FALSE, kClientStride,
reinterpret_cast<const void*>(4));
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
gl_->VertexAttribPointer(
kAttribIndex1, kNumComponents1, GL_FLOAT, GL_FALSE, kClientStride, NULL);
EXPECT_EQ(GL_NO_ERROR, CheckError());
}
#endif
TEST_F(GLES2ImplementationTest, Disable) {
struct Cmds {
cmds::Disable cmd;
};
Cmds expected;
expected.cmd.Init(GL_DITHER); // Note: DITHER defaults to enabled.
gl_->Disable(GL_DITHER);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
// Check it's cached and not called again.
ClearCommands();
gl_->Disable(GL_DITHER);
EXPECT_TRUE(NoCommandsWritten());
}
TEST_F(GLES2ImplementationTest, Enable) {
struct Cmds {
cmds::Enable cmd;
};
Cmds expected;
expected.cmd.Init(GL_BLEND); // Note: BLEND defaults to disabled.
gl_->Enable(GL_BLEND);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
// Check it's cached and not called again.
ClearCommands();
gl_->Enable(GL_BLEND);
EXPECT_TRUE(NoCommandsWritten());
}
TEST_F(GLES2ImplementationTest, ConsumeTextureCHROMIUM) {
struct Cmds {
cmds::ConsumeTextureCHROMIUMImmediate cmd;
GLbyte data[GL_MAILBOX_SIZE_CHROMIUM];
};
Mailbox mailbox = Mailbox::Generate();
Cmds expected;
expected.cmd.Init(GL_TEXTURE_2D, mailbox.name);
gl_->ConsumeTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
}
TEST_F(GLES2ImplementationTest, CreateAndConsumeTextureCHROMIUM) {
struct Cmds {
cmds::CreateAndConsumeTextureINTERNALImmediate cmd;
GLbyte data[GL_MAILBOX_SIZE_CHROMIUM];
};
Mailbox mailbox = Mailbox::Generate();
Cmds expected;
expected.cmd.Init(GL_TEXTURE_2D, kTexturesStartId, mailbox.name);
GLuint id = gl_->CreateAndConsumeTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
EXPECT_EQ(kTexturesStartId, id);
}
TEST_F(GLES2ImplementationTest, ProduceTextureCHROMIUM) {
struct Cmds {
cmds::ProduceTextureCHROMIUMImmediate cmd;
GLbyte data[GL_MAILBOX_SIZE_CHROMIUM];
};
Mailbox mailbox = Mailbox::Generate();
Cmds expected;
expected.cmd.Init(GL_TEXTURE_2D, mailbox.name);
gl_->ProduceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
}
TEST_F(GLES2ImplementationTest, ProduceTextureDirectCHROMIUM) {
struct Cmds {
cmds::ProduceTextureDirectCHROMIUMImmediate cmd;
GLbyte data[GL_MAILBOX_SIZE_CHROMIUM];
};
Mailbox mailbox = Mailbox::Generate();
Cmds expected;
expected.cmd.Init(kTexturesStartId, GL_TEXTURE_2D, mailbox.name);
gl_->ProduceTextureDirectCHROMIUM(
kTexturesStartId, GL_TEXTURE_2D, mailbox.name);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
}
TEST_F(GLES2ImplementationTest, LimitSizeAndOffsetTo32Bit) {
GLsizeiptr size;
GLintptr offset;
if (sizeof(size) <= 4 || sizeof(offset) <= 4)
return;
// The below two casts should be no-op, as we return early if
// it's 32-bit system.
int64_t value64 = 0x100000000;
size = static_cast<GLsizeiptr>(value64);
offset = static_cast<GLintptr>(value64);
const char kSizeOverflowMessage[] = "size more than 32-bit";
const char kOffsetOverflowMessage[] = "offset more than 32-bit";
const GLfloat buf[] = { 1.0, 1.0, 1.0, 1.0 };
const GLubyte indices[] = { 0 };
const GLuint kClientArrayBufferId = 0x789;
const GLuint kClientElementArrayBufferId = 0x790;
gl_->BindBuffer(GL_ARRAY_BUFFER, kClientArrayBufferId);
gl_->BindBuffer(GL_ELEMENT_ARRAY_BUFFER, kClientElementArrayBufferId);
EXPECT_EQ(GL_NO_ERROR, CheckError());
// Call BufferData() should succeed with legal paramaters.
gl_->BufferData(GL_ARRAY_BUFFER, sizeof(buf), buf, GL_DYNAMIC_DRAW);
gl_->BufferData(
GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_DYNAMIC_DRAW);
EXPECT_EQ(GL_NO_ERROR, CheckError());
// BufferData: size
gl_->BufferData(GL_ARRAY_BUFFER, size, buf, GL_DYNAMIC_DRAW);
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
EXPECT_STREQ(kSizeOverflowMessage, GetLastError().c_str());
// Call BufferSubData() should succeed with legal paramaters.
gl_->BufferSubData(GL_ARRAY_BUFFER, 0, sizeof(buf[0]), buf);
EXPECT_EQ(GL_NO_ERROR, CheckError());
// BufferSubData: offset
gl_->BufferSubData(GL_ARRAY_BUFFER, offset, 1, buf);
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
EXPECT_STREQ(kOffsetOverflowMessage, GetLastError().c_str());
// BufferSubData: size
EXPECT_EQ(GL_NO_ERROR, CheckError());
gl_->BufferSubData(GL_ARRAY_BUFFER, 0, size, buf);
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
EXPECT_STREQ(kSizeOverflowMessage, GetLastError().c_str());
// Call MapBufferSubDataCHROMIUM() should succeed with legal paramaters.
void* mem =
gl_->MapBufferSubDataCHROMIUM(GL_ARRAY_BUFFER, 0, 1, GL_WRITE_ONLY);
EXPECT_TRUE(NULL != mem);
EXPECT_EQ(GL_NO_ERROR, CheckError());
gl_->UnmapBufferSubDataCHROMIUM(mem);
// MapBufferSubDataCHROMIUM: offset
EXPECT_TRUE(NULL == gl_->MapBufferSubDataCHROMIUM(
GL_ARRAY_BUFFER, offset, 1, GL_WRITE_ONLY));
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
EXPECT_STREQ(kOffsetOverflowMessage, GetLastError().c_str());
// MapBufferSubDataCHROMIUM: size
EXPECT_EQ(GL_NO_ERROR, CheckError());
EXPECT_TRUE(NULL == gl_->MapBufferSubDataCHROMIUM(
GL_ARRAY_BUFFER, 0, size, GL_WRITE_ONLY));
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
EXPECT_STREQ(kSizeOverflowMessage, GetLastError().c_str());
// Call DrawElements() should succeed with legal paramaters.
gl_->DrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, NULL);
EXPECT_EQ(GL_NO_ERROR, CheckError());
// DrawElements: offset
gl_->DrawElements(
GL_POINTS, 1, GL_UNSIGNED_BYTE, reinterpret_cast<void*>(offset));
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
EXPECT_STREQ(kOffsetOverflowMessage, GetLastError().c_str());
// Call DrawElementsInstancedANGLE() should succeed with legal paramaters.
gl_->DrawElementsInstancedANGLE(GL_POINTS, 1, GL_UNSIGNED_BYTE, NULL, 1);
EXPECT_EQ(GL_NO_ERROR, CheckError());
// DrawElementsInstancedANGLE: offset
gl_->DrawElementsInstancedANGLE(
GL_POINTS, 1, GL_UNSIGNED_BYTE, reinterpret_cast<void*>(offset), 1);
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
EXPECT_STREQ(kOffsetOverflowMessage, GetLastError().c_str());
// Call VertexAttribPointer() should succeed with legal paramaters.
const GLuint kAttribIndex = 1;
const GLsizei kStride = 4;
gl_->VertexAttribPointer(
kAttribIndex, 1, GL_FLOAT, GL_FALSE, kStride, NULL);
EXPECT_EQ(GL_NO_ERROR, CheckError());
// VertexAttribPointer: offset
gl_->VertexAttribPointer(
kAttribIndex, 1, GL_FLOAT, GL_FALSE, kStride,
reinterpret_cast<void*>(offset));
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
EXPECT_STREQ(kOffsetOverflowMessage, GetLastError().c_str());
}
TEST_F(GLES2ImplementationTest, TraceBeginCHROMIUM) {
const uint32_t kCategoryBucketId = GLES2Implementation::kResultBucketId;
const uint32_t kNameBucketId = GLES2Implementation::kResultBucketId + 1;
const std::string category_name = "test category";
const std::string trace_name = "test trace";
const size_t kPaddedString1Size =
transfer_buffer_->RoundToAlignment(category_name.size() + 1);
const size_t kPaddedString2Size =
transfer_buffer_->RoundToAlignment(trace_name.size() + 1);
gl_->TraceBeginCHROMIUM(category_name.c_str(), trace_name.c_str());
EXPECT_EQ(GL_NO_ERROR, CheckError());
struct Cmds {
cmd::SetBucketSize category_size1;
cmd::SetBucketData category_data;
cmd::SetToken set_token1;
cmd::SetBucketSize name_size1;
cmd::SetBucketData name_data;
cmd::SetToken set_token2;
cmds::TraceBeginCHROMIUM trace_call_begin;
cmd::SetBucketSize category_size2;
cmd::SetBucketSize name_size2;
};
ExpectedMemoryInfo mem1 = GetExpectedMemory(kPaddedString1Size);
ExpectedMemoryInfo mem2 = GetExpectedMemory(kPaddedString2Size);
ASSERT_STREQ(category_name.c_str(), reinterpret_cast<char*>(mem1.ptr));
ASSERT_STREQ(trace_name.c_str(), reinterpret_cast<char*>(mem2.ptr));
Cmds expected;
expected.category_size1.Init(kCategoryBucketId, category_name.size() + 1);
expected.category_data.Init(
kCategoryBucketId, 0, category_name.size() + 1, mem1.id, mem1.offset);
expected.set_token1.Init(GetNextToken());
expected.name_size1.Init(kNameBucketId, trace_name.size() + 1);
expected.name_data.Init(
kNameBucketId, 0, trace_name.size() + 1, mem2.id, mem2.offset);
expected.set_token2.Init(GetNextToken());
expected.trace_call_begin.Init(kCategoryBucketId, kNameBucketId);
expected.category_size2.Init(kCategoryBucketId, 0);
expected.name_size2.Init(kNameBucketId, 0);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
}
TEST_F(GLES2ImplementationTest, AllowNestedTracesCHROMIUM) {
const std::string category1_name = "test category 1";
const std::string trace1_name = "test trace 1";
const std::string category2_name = "test category 2";
const std::string trace2_name = "test trace 2";
gl_->TraceBeginCHROMIUM(category1_name.c_str(), trace1_name.c_str());
EXPECT_EQ(GL_NO_ERROR, CheckError());
gl_->TraceBeginCHROMIUM(category2_name.c_str(), trace2_name.c_str());
EXPECT_EQ(GL_NO_ERROR, CheckError());
gl_->TraceEndCHROMIUM();
EXPECT_EQ(GL_NO_ERROR, CheckError());
gl_->TraceEndCHROMIUM();
EXPECT_EQ(GL_NO_ERROR, CheckError());
// No more corresponding begin tracer marker should error.
gl_->TraceEndCHROMIUM();
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
}
TEST_F(GLES2ImplementationTest, InsertFenceSyncCHROMIUM) {
const GLuint64 kFenceSync = 123u;
EXPECT_CALL(*gpu_control_, GenerateFenceSyncRelease())
.WillOnce(Return(kFenceSync));
struct Cmds {
cmds::InsertFenceSyncCHROMIUM insert_fence_sync;
};
Cmds expected;
expected.insert_fence_sync.Init(kFenceSync);
const GLuint64 fence_sync = gl_->InsertFenceSyncCHROMIUM();
EXPECT_EQ(kFenceSync, fence_sync);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
}
TEST_F(GLES2ImplementationTest, GenSyncTokenCHROMIUM) {
const CommandBufferNamespace kNamespaceId = CommandBufferNamespace::GPU_IO;
const CommandBufferId kCommandBufferId =
CommandBufferId::FromUnsafeValue(234u);
const GLuint64 kFenceSync = 123u;
GLbyte sync_token_data[GL_SYNC_TOKEN_SIZE_CHROMIUM];
EXPECT_CALL(*gpu_control_, GetNamespaceID())
.WillRepeatedly(Return(kNamespaceId));
EXPECT_CALL(*gpu_control_, GetCommandBufferID())
.WillRepeatedly(Return(kCommandBufferId));
EXPECT_CALL(*gpu_control_, GetStreamId()).WillRepeatedly(Return(0));
gl_->GenSyncTokenCHROMIUM(kFenceSync, nullptr);
EXPECT_EQ(GL_INVALID_VALUE, CheckError());
EXPECT_CALL(*gpu_control_, IsFenceSyncRelease(kFenceSync))
.WillOnce(Return(false));
gl_->GenSyncTokenCHROMIUM(kFenceSync, sync_token_data);
EXPECT_EQ(GL_INVALID_VALUE, CheckError());
EXPECT_CALL(*gpu_control_, IsFenceSyncRelease(kFenceSync))
.WillOnce(Return(true));
EXPECT_CALL(*gpu_control_, IsFenceSyncFlushReceived(kFenceSync))
.WillOnce(Return(false));
gl_->GenSyncTokenCHROMIUM(kFenceSync, sync_token_data);
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
EXPECT_CALL(*gpu_control_, IsFenceSyncRelease(kFenceSync))
.WillOnce(Return(true));
EXPECT_CALL(*gpu_control_, IsFenceSyncFlushReceived(kFenceSync))
.WillOnce(Return(true));
ClearCommands();
gl_->GenSyncTokenCHROMIUM(kFenceSync, sync_token_data);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(GL_NO_ERROR, CheckError());
SyncToken sync_token;
memcpy(&sync_token, sync_token_data, sizeof(SyncToken));
EXPECT_TRUE(sync_token.verified_flush());
EXPECT_EQ(kNamespaceId, sync_token.namespace_id());
EXPECT_EQ(kCommandBufferId, sync_token.command_buffer_id());
EXPECT_EQ(kFenceSync, sync_token.release_count());
}
TEST_F(GLES2ImplementationTest, GenUnverifiedSyncTokenCHROMIUM) {
const CommandBufferNamespace kNamespaceId = CommandBufferNamespace::GPU_IO;
const CommandBufferId kCommandBufferId =
CommandBufferId::FromUnsafeValue(234u);
const GLuint64 kFenceSync = 123u;
GLbyte sync_token_data[GL_SYNC_TOKEN_SIZE_CHROMIUM];
EXPECT_CALL(*gpu_control_, GetNamespaceID())
.WillRepeatedly(Return(kNamespaceId));
EXPECT_CALL(*gpu_control_, GetCommandBufferID())
.WillRepeatedly(Return(kCommandBufferId));
EXPECT_CALL(*gpu_control_, GetStreamId()).WillRepeatedly(Return(0));
gl_->GenUnverifiedSyncTokenCHROMIUM(kFenceSync, nullptr);
EXPECT_EQ(GL_INVALID_VALUE, CheckError());
EXPECT_CALL(*gpu_control_, IsFenceSyncRelease(kFenceSync))
.WillOnce(Return(false));
gl_->GenUnverifiedSyncTokenCHROMIUM(kFenceSync, sync_token_data);
EXPECT_EQ(GL_INVALID_VALUE, CheckError());
EXPECT_CALL(*gpu_control_, IsFenceSyncRelease(kFenceSync))
.WillOnce(Return(true));
EXPECT_CALL(*gpu_control_, IsFenceSyncFlushed(kFenceSync))
.WillOnce(Return(false));
gl_->GenUnverifiedSyncTokenCHROMIUM(kFenceSync, sync_token_data);
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
EXPECT_CALL(*gpu_control_, IsFenceSyncRelease(kFenceSync))
.WillOnce(Return(true));
EXPECT_CALL(*gpu_control_, IsFenceSyncFlushed(kFenceSync))
.WillOnce(Return(true));
ClearCommands();
gl_->GenUnverifiedSyncTokenCHROMIUM(kFenceSync, sync_token_data);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(GL_NO_ERROR, CheckError());
SyncToken sync_token;
memcpy(&sync_token, sync_token_data, sizeof(SyncToken));
EXPECT_FALSE(sync_token.verified_flush());
EXPECT_EQ(kNamespaceId, sync_token.namespace_id());
EXPECT_EQ(kCommandBufferId, sync_token.command_buffer_id());
EXPECT_EQ(kFenceSync, sync_token.release_count());
}
TEST_F(GLES2ImplementationTest, VerifySyncTokensCHROMIUM) {
ExpectedMemoryInfo result =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
EXPECT_CALL(*command_buffer(), OnFlush())
.WillRepeatedly(SetMemory(result.ptr, GLuint(GL_NO_ERROR)))
.RetiresOnSaturation();
const CommandBufferNamespace kNamespaceId = CommandBufferNamespace::GPU_IO;
const CommandBufferId kCommandBufferId =
CommandBufferId::FromUnsafeValue(234u);
const GLuint64 kFenceSync = 123u;
gpu::SyncToken sync_token;
GLbyte* sync_token_datas[] = { sync_token.GetData() };
EXPECT_CALL(*gpu_control_, GetNamespaceID())
.WillRepeatedly(Return(kNamespaceId));
EXPECT_CALL(*gpu_control_, GetCommandBufferID())
.WillRepeatedly(Return(kCommandBufferId));
EXPECT_CALL(*gpu_control_, GetStreamId()).WillRepeatedly(Return(0));
EXPECT_CALL(*gpu_control_, IsFenceSyncRelease(kFenceSync))
.WillOnce(Return(true));
EXPECT_CALL(*gpu_control_, IsFenceSyncFlushed(kFenceSync))
.WillOnce(Return(true));
gl_->GenUnverifiedSyncTokenCHROMIUM(kFenceSync, sync_token.GetData());
ASSERT_TRUE(sync_token.HasData());
ASSERT_FALSE(sync_token.verified_flush());
ClearCommands();
EXPECT_CALL(*gpu_control_, CanWaitUnverifiedSyncToken(sync_token))
.WillOnce(Return(false));
gl_->VerifySyncTokensCHROMIUM(sync_token_datas, 1);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(static_cast<GLenum>(GL_INVALID_VALUE), gl_->GetError());
EXPECT_FALSE(sync_token.verified_flush());
ClearCommands();
EXPECT_CALL(*gpu_control_, CanWaitUnverifiedSyncToken(sync_token))
.WillOnce(Return(true));
EXPECT_CALL(*gpu_control_, EnsureWorkVisible());
gl_->VerifySyncTokensCHROMIUM(sync_token_datas, arraysize(sync_token_datas));
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(GL_NO_ERROR, CheckError());
EXPECT_EQ(kNamespaceId, sync_token.namespace_id());
EXPECT_EQ(kCommandBufferId, sync_token.command_buffer_id());
EXPECT_EQ(kFenceSync, sync_token.release_count());
EXPECT_TRUE(sync_token.verified_flush());
}
TEST_F(GLES2ImplementationTest, VerifySyncTokensCHROMIUM_Sequence) {
// To verify sync tokens, the sync tokens must all be verified after
// CanWaitUnverifiedSyncTokens() are called. This test ensures the right
// sequence.
ExpectedMemoryInfo result =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
EXPECT_CALL(*command_buffer(), OnFlush())
.WillRepeatedly(SetMemory(result.ptr, GLuint(GL_NO_ERROR)))
.RetiresOnSaturation();
const CommandBufferNamespace kNamespaceId = CommandBufferNamespace::GPU_IO;
const CommandBufferId kCommandBufferId =
CommandBufferId::FromUnsafeValue(234u);
const GLuint64 kFenceSync1 = 123u;
const GLuint64 kFenceSync2 = 234u;
gpu::SyncToken sync_token1;
gpu::SyncToken sync_token2;
GLbyte* sync_token_datas[] = { sync_token1.GetData(), sync_token2.GetData() };
EXPECT_CALL(*gpu_control_, GetNamespaceID())
.WillRepeatedly(Return(kNamespaceId));
EXPECT_CALL(*gpu_control_, GetCommandBufferID())
.WillRepeatedly(Return(kCommandBufferId));
EXPECT_CALL(*gpu_control_, GetStreamId()).WillRepeatedly(Return(0));
// Generate sync token 1.
EXPECT_CALL(*gpu_control_, IsFenceSyncRelease(kFenceSync1))
.WillOnce(Return(true));
EXPECT_CALL(*gpu_control_, IsFenceSyncFlushed(kFenceSync1))
.WillOnce(Return(true));
gl_->GenUnverifiedSyncTokenCHROMIUM(kFenceSync1, sync_token1.GetData());
ASSERT_TRUE(sync_token1.HasData());
ASSERT_FALSE(sync_token1.verified_flush());
// Generate sync token 2.
EXPECT_CALL(*gpu_control_, IsFenceSyncRelease(kFenceSync2))
.WillOnce(Return(true));
EXPECT_CALL(*gpu_control_, IsFenceSyncFlushed(kFenceSync2))
.WillOnce(Return(true));
gl_->GenUnverifiedSyncTokenCHROMIUM(kFenceSync2, sync_token2.GetData());
ASSERT_TRUE(sync_token2.HasData());
ASSERT_FALSE(sync_token2.verified_flush());
// Ensure proper sequence of checking and validating.
Sequence sequence;
EXPECT_CALL(*gpu_control_, CanWaitUnverifiedSyncToken(sync_token1))
.InSequence(sequence)
.WillOnce(Return(true));
EXPECT_CALL(*gpu_control_, CanWaitUnverifiedSyncToken(sync_token2))
.InSequence(sequence)
.WillOnce(Return(true));
EXPECT_CALL(*gpu_control_, EnsureWorkVisible())
.InSequence(sequence);
gl_->VerifySyncTokensCHROMIUM(sync_token_datas, arraysize(sync_token_datas));
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(GL_NO_ERROR, CheckError());
EXPECT_TRUE(sync_token1.verified_flush());
EXPECT_TRUE(sync_token2.verified_flush());
}
TEST_F(GLES2ImplementationTest, VerifySyncTokensCHROMIUM_EmptySyncToken) {
// To verify sync tokens, the sync tokens must all be verified after
// CanWaitUnverifiedSyncTokens() are called. This test ensures the right
// sequence.
ExpectedMemoryInfo result =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
EXPECT_CALL(*command_buffer(), OnFlush())
.WillRepeatedly(SetMemory(result.ptr, GLuint(GL_NO_ERROR)))
.RetiresOnSaturation();
gpu::SyncToken sync_token1, sync_token2;
GLbyte* sync_token_datas[] = {sync_token1.GetData(), sync_token2.GetData()};
// Ensure proper sequence of checking and validating.
EXPECT_CALL(*gpu_control_, CanWaitUnverifiedSyncToken(_)).Times(0);
EXPECT_CALL(*gpu_control_, EnsureWorkVisible()).Times(0);
gl_->VerifySyncTokensCHROMIUM(sync_token_datas, arraysize(sync_token_datas));
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(GL_NO_ERROR, CheckError());
EXPECT_TRUE(sync_token1.verified_flush());
EXPECT_TRUE(sync_token2.verified_flush());
}
TEST_F(GLES2ImplementationTest, WaitSyncTokenCHROMIUM) {
CommandBufferNamespace kNamespaceId = CommandBufferNamespace::GPU_IO;
CommandBufferId kCommandBufferId = CommandBufferId::FromUnsafeValue(234u);
GLuint64 kFenceSync = 456u;
gpu::SyncToken sync_token;
GLbyte* sync_token_data = sync_token.GetData();
EXPECT_CALL(*gpu_control_, IsFenceSyncRelease(kFenceSync))
.WillOnce(Return(true));
EXPECT_CALL(*gpu_control_, IsFenceSyncFlushReceived(kFenceSync))
.WillOnce(Return(true));
EXPECT_CALL(*gpu_control_, GetNamespaceID()).WillOnce(Return(kNamespaceId));
EXPECT_CALL(*gpu_control_, GetCommandBufferID())
.WillOnce(Return(kCommandBufferId));
EXPECT_CALL(*gpu_control_, GetStreamId()).WillOnce(Return(0));
gl_->GenSyncTokenCHROMIUM(kFenceSync, sync_token_data);
struct Cmds {
cmds::WaitSyncTokenCHROMIUM wait_sync_token;
};
Cmds expected;
expected.wait_sync_token.Init(kNamespaceId, kCommandBufferId.GetUnsafeValue(),
kFenceSync);
EXPECT_CALL(*gpu_control_, WaitSyncTokenHint(sync_token));
gl_->WaitSyncTokenCHROMIUM(sync_token_data);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
}
TEST_F(GLES2ImplementationTest, WaitSyncTokenCHROMIUMErrors) {
ExpectedMemoryInfo result =
GetExpectedResultMemory(sizeof(cmds::GetError::Result));
EXPECT_CALL(*command_buffer(), OnFlush())
.WillRepeatedly(SetMemory(result.ptr, GLuint(GL_NO_ERROR)))
.RetiresOnSaturation();
// Empty sync tokens should be produce no error and be a nop.
ClearCommands();
gl_->WaitSyncTokenCHROMIUM(nullptr);
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), gl_->GetError());
// Invalid sync tokens should produce no error and be a nop.
ClearCommands();
gpu::SyncToken invalid_sync_token;
gl_->WaitSyncTokenCHROMIUM(invalid_sync_token.GetConstData());
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), gl_->GetError());
// Unverified sync token should produce INVALID_OPERATION.
ClearCommands();
gpu::SyncToken unverified_sync_token(CommandBufferNamespace::GPU_IO, 0,
gpu::CommandBufferId(), 0);
EXPECT_CALL(*gpu_control_, CanWaitUnverifiedSyncToken(unverified_sync_token))
.WillOnce(Return(false));
gl_->WaitSyncTokenCHROMIUM(unverified_sync_token.GetConstData());
EXPECT_TRUE(NoCommandsWritten());
EXPECT_EQ(static_cast<GLenum>(GL_INVALID_VALUE), gl_->GetError());
}
TEST_F(GLES2ImplementationTest, IsEnabled) {
// If we use a valid enum, its state is cached on client side, so no command
// is actually generated, and this test will fail.
// TODO(zmo): it seems we never need the command. Maybe remove it.
GLenum kCap = 1;
struct Cmds {
cmds::IsEnabled cmd;
};
Cmds expected;
ExpectedMemoryInfo result1 =
GetExpectedResultMemory(sizeof(cmds::IsEnabled::Result));
expected.cmd.Init(kCap, result1.id, result1.offset);
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(SetMemory(result1.ptr, uint32_t(GL_TRUE)))
.RetiresOnSaturation();
GLboolean result = gl_->IsEnabled(kCap);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
EXPECT_TRUE(result);
}
TEST_F(GLES2ImplementationTest, ClientWaitSync) {
const GLuint client_sync_id = 36;
struct Cmds {
cmds::ClientWaitSync cmd;
};
Cmds expected;
ExpectedMemoryInfo result1 =
GetExpectedResultMemory(sizeof(cmds::ClientWaitSync::Result));
const GLuint64 kTimeout = 0xABCDEF0123456789;
expected.cmd.Init(client_sync_id, GL_SYNC_FLUSH_COMMANDS_BIT,
kTimeout, result1.id, result1.offset);
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(SetMemory(result1.ptr, uint32_t(GL_CONDITION_SATISFIED)))
.RetiresOnSaturation();
GLenum result = gl_->ClientWaitSync(
reinterpret_cast<GLsync>(client_sync_id), GL_SYNC_FLUSH_COMMANDS_BIT,
kTimeout);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
EXPECT_EQ(static_cast<GLenum>(GL_CONDITION_SATISFIED), result);
}
TEST_F(GLES2ImplementationTest, WaitSync) {
const GLuint kClientSyncId = 36;
struct Cmds {
cmds::WaitSync cmd;
};
Cmds expected;
const GLuint64 kTimeout = GL_TIMEOUT_IGNORED;
expected.cmd.Init(kClientSyncId, 0, kTimeout);
gl_->WaitSync(reinterpret_cast<GLsync>(kClientSyncId), 0, kTimeout);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
}
TEST_F(GLES2ImplementationTest, MapBufferRangeUnmapBufferWrite) {
ExpectedMemoryInfo result =
GetExpectedResultMemory(sizeof(cmds::MapBufferRange::Result));
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(SetMemory(result.ptr, uint32_t(1)))
.RetiresOnSaturation();
const GLuint kBufferId = 123;
gl_->BindBuffer(GL_ARRAY_BUFFER, kBufferId);
void* mem = gl_->MapBufferRange(GL_ARRAY_BUFFER, 10, 64, GL_MAP_WRITE_BIT);
EXPECT_TRUE(mem != nullptr);
EXPECT_TRUE(gl_->UnmapBuffer(GL_ARRAY_BUFFER));
}
TEST_F(GLES2ImplementationTest, MapBufferRangeWriteWithInvalidateBit) {
ExpectedMemoryInfo result =
GetExpectedResultMemory(sizeof(cmds::MapBufferRange::Result));
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(SetMemory(result.ptr, uint32_t(1)))
.RetiresOnSaturation();
const GLuint kBufferId = 123;
gl_->BindBuffer(GL_ARRAY_BUFFER, kBufferId);
GLsizeiptr kSize = 64;
void* mem = gl_->MapBufferRange(
GL_ARRAY_BUFFER, 10, kSize,
GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT);
EXPECT_TRUE(mem != nullptr);
std::vector<int8_t> zero(kSize);
memset(&zero[0], 0, kSize);
EXPECT_EQ(0, memcmp(mem, &zero[0], kSize));
}
TEST_F(GLES2ImplementationTest, MapBufferRangeWriteWithGLError) {
ExpectedMemoryInfo result =
GetExpectedResultMemory(sizeof(cmds::MapBufferRange::Result));
// Return a result of 0 to indicate an GL error.
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(SetMemory(result.ptr, uint32_t(0)))
.RetiresOnSaturation();
const GLuint kBufferId = 123;
gl_->BindBuffer(GL_ARRAY_BUFFER, kBufferId);
void* mem = gl_->MapBufferRange(GL_ARRAY_BUFFER, 10, 64, GL_MAP_WRITE_BIT);
EXPECT_TRUE(mem == nullptr);
}
TEST_F(GLES2ImplementationTest, MapBufferRangeUnmapBufferRead) {
ExpectedMemoryInfo result =
GetExpectedResultMemory(sizeof(cmds::MapBufferRange::Result));
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(SetMemory(result.ptr, uint32_t(1)))
.RetiresOnSaturation();
const GLuint kBufferId = 123;
gl_->BindBuffer(GL_ARRAY_BUFFER, kBufferId);
void* mem = gl_->MapBufferRange(GL_ARRAY_BUFFER, 10, 64, GL_MAP_READ_BIT);
EXPECT_TRUE(mem != nullptr);
EXPECT_TRUE(gl_->UnmapBuffer(GL_ARRAY_BUFFER));
}
TEST_F(GLES2ImplementationTest, MapBufferRangeReadWithGLError) {
ExpectedMemoryInfo result =
GetExpectedResultMemory(sizeof(cmds::MapBufferRange::Result));
// Return a result of 0 to indicate an GL error.
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(SetMemory(result.ptr, uint32_t(0)))
.RetiresOnSaturation();
const GLuint kBufferId = 123;
gl_->BindBuffer(GL_ARRAY_BUFFER, kBufferId);
void* mem = gl_->MapBufferRange(GL_ARRAY_BUFFER, 10, 64, GL_MAP_READ_BIT);
EXPECT_TRUE(mem == nullptr);
}
TEST_F(GLES2ImplementationTest, UnmapBufferFails) {
// No bound buffer.
EXPECT_FALSE(gl_->UnmapBuffer(GL_ARRAY_BUFFER));
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
const GLuint kBufferId = 123;
gl_->BindBuffer(GL_ARRAY_BUFFER, kBufferId);
// Buffer is unmapped.
EXPECT_FALSE(gl_->UnmapBuffer(GL_ARRAY_BUFFER));
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
}
TEST_F(GLES2ImplementationTest, BufferDataUnmapsDataStore) {
ExpectedMemoryInfo result =
GetExpectedResultMemory(sizeof(cmds::MapBufferRange::Result));
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(SetMemory(result.ptr, uint32_t(1)))
.RetiresOnSaturation();
const GLuint kBufferId = 123;
gl_->BindBuffer(GL_ARRAY_BUFFER, kBufferId);
void* mem = gl_->MapBufferRange(GL_ARRAY_BUFFER, 10, 64, GL_MAP_WRITE_BIT);
EXPECT_TRUE(mem != nullptr);
std::vector<uint8_t> data(16);
// BufferData unmaps the data store.
gl_->BufferData(GL_ARRAY_BUFFER, 16, &data[0], GL_STREAM_DRAW);
EXPECT_FALSE(gl_->UnmapBuffer(GL_ARRAY_BUFFER));
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
}
TEST_F(GLES2ImplementationTest, DeleteBuffersUnmapsDataStore) {
ExpectedMemoryInfo result =
GetExpectedResultMemory(sizeof(cmds::MapBufferRange::Result));
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(SetMemory(result.ptr, uint32_t(1)))
.RetiresOnSaturation();
const GLuint kBufferId = 123;
gl_->BindBuffer(GL_ARRAY_BUFFER, kBufferId);
void* mem = gl_->MapBufferRange(GL_ARRAY_BUFFER, 10, 64, GL_MAP_WRITE_BIT);
EXPECT_TRUE(mem != nullptr);
std::vector<uint8_t> data(16);
// DeleteBuffers unmaps the data store.
gl_->DeleteBuffers(1, &kBufferId);
EXPECT_FALSE(gl_->UnmapBuffer(GL_ARRAY_BUFFER));
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
}
TEST_F(GLES3ImplementationTest, GetBufferSubDataAsyncCHROMIUM) {
const GLuint kBufferId = 123;
void* mem;
const int TARGET_COUNT = 8;
GLenum targets[TARGET_COUNT] = {
GL_ARRAY_BUFFER,
GL_ELEMENT_ARRAY_BUFFER,
GL_COPY_READ_BUFFER,
GL_COPY_WRITE_BUFFER,
GL_TRANSFORM_FEEDBACK_BUFFER,
GL_UNIFORM_BUFFER,
GL_PIXEL_PACK_BUFFER,
GL_PIXEL_UNPACK_BUFFER,
};
// Positive tests
for (int i = 0; i < TARGET_COUNT; i++) {
gl_->BindBuffer(targets[i], kBufferId);
mem = gl_->GetBufferSubDataAsyncCHROMIUM(targets[i], 10, 64);
EXPECT_TRUE(mem != nullptr);
EXPECT_EQ(GL_NO_ERROR, CheckError());
gl_->FreeSharedMemory(mem);
EXPECT_EQ(GL_NO_ERROR, CheckError());
gl_->BindBuffer(targets[i], 0);
}
// Negative tests: invalid target
for (int i = 0; i < TARGET_COUNT; i++) {
GLenum wrong_target = targets[(i + 1) % TARGET_COUNT];
gl_->BindBuffer(targets[i], kBufferId);
mem = gl_->GetBufferSubDataAsyncCHROMIUM(wrong_target, 10, 64);
EXPECT_TRUE(mem == nullptr);
EXPECT_EQ(GL_INVALID_OPERATION, CheckError());
gl_->BindBuffer(targets[i], 0);
}
}
TEST_F(GLES3ImplementationTest, GetBufferSubDataAsyncCHROMIUMInvalidValue) {
const GLuint kBufferId = 123;
void* mem;
gl_->BindBuffer(GL_ARRAY_BUFFER, kBufferId);
mem = gl_->GetBufferSubDataAsyncCHROMIUM(GL_ARRAY_BUFFER, -1, 64);
EXPECT_TRUE(mem == nullptr);
EXPECT_EQ(GL_INVALID_VALUE, CheckError());
mem = gl_->GetBufferSubDataAsyncCHROMIUM(GL_ARRAY_BUFFER, 0, -1);
EXPECT_TRUE(mem == nullptr);
EXPECT_EQ(GL_INVALID_VALUE, CheckError());
}
TEST_F(GLES2ImplementationTest, GetInternalformativ) {
const GLint kNumSampleCounts = 8;
struct Cmds {
cmds::GetInternalformativ cmd;
};
typedef cmds::GetInternalformativ::Result::Type ResultType;
ResultType result = 0;
Cmds expected;
ExpectedMemoryInfo result1 =
GetExpectedResultMemory(sizeof(uint32_t) + sizeof(ResultType));
expected.cmd.Init(123, GL_RGBA8, GL_NUM_SAMPLE_COUNTS,
result1.id, result1.offset);
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(SetMemory(result1.ptr,
SizedResultHelper<ResultType>(kNumSampleCounts)))
.RetiresOnSaturation();
gl_->GetInternalformativ(123, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 1, &result);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
EXPECT_EQ(static_cast<ResultType>(kNumSampleCounts), result);
}
static void CountCallback(int* count) {
(*count)++;
}
TEST_F(GLES2ImplementationTest, SignalSyncToken) {
EXPECT_CALL(*gpu_control_, GenerateFenceSyncRelease()).WillOnce(Return(1));
const uint64_t fence_sync = gl_->InsertFenceSyncCHROMIUM();
gl_->ShallowFlushCHROMIUM();
EXPECT_CALL(*gpu_control_, IsFenceSyncRelease(fence_sync))
.WillOnce(Return(true));
EXPECT_CALL(*gpu_control_, IsFenceSyncFlushReceived(fence_sync))
.WillOnce(Return(true));
EXPECT_CALL(*gpu_control_, GetNamespaceID()).WillOnce(Return(GPU_IO));
EXPECT_CALL(*gpu_control_, GetStreamId()).WillOnce(Return(0));
EXPECT_CALL(*gpu_control_, GetCommandBufferID())
.WillOnce(Return(CommandBufferId::FromUnsafeValue(1)));
gpu::SyncToken sync_token;
gl_->GenSyncTokenCHROMIUM(fence_sync, sync_token.GetData());
int signaled_count = 0;
// Request a signal sync token, which gives a callback to the GpuControl to
// run when the sync token is reached.
base::Closure signal_closure;
EXPECT_CALL(*gpu_control_, SignalSyncToken(_, _))
.WillOnce(SaveArg<1>(&signal_closure));
gl_->SignalSyncToken(sync_token, base::Bind(&CountCallback, &signaled_count));
EXPECT_EQ(0, signaled_count);
// When GpuControl runs the callback, the original callback we gave to
// GLES2Implementation is run.
signal_closure.Run();
EXPECT_EQ(1, signaled_count);
}
TEST_F(GLES2ImplementationTest, SignalSyncTokenAfterContextLoss) {
EXPECT_CALL(*gpu_control_, GenerateFenceSyncRelease()).WillOnce(Return(1));
const uint64_t fence_sync = gl_->InsertFenceSyncCHROMIUM();
gl_->ShallowFlushCHROMIUM();
EXPECT_CALL(*gpu_control_, IsFenceSyncRelease(fence_sync))
.WillOnce(Return(true));
EXPECT_CALL(*gpu_control_, IsFenceSyncFlushReceived(fence_sync))
.WillOnce(Return(true));
EXPECT_CALL(*gpu_control_, GetNamespaceID()).WillOnce(Return(GPU_IO));
EXPECT_CALL(*gpu_control_, GetStreamId()).WillOnce(Return(0));
EXPECT_CALL(*gpu_control_, GetCommandBufferID())
.WillOnce(Return(CommandBufferId::FromUnsafeValue(1)));
gpu::SyncToken sync_token;
gl_->GenSyncTokenCHROMIUM(fence_sync, sync_token.GetData());
int signaled_count = 0;
// Request a signal sync token, which gives a callback to the GpuControl to
// run when the sync token is reached.
base::Closure signal_closure;
EXPECT_CALL(*gpu_control_, SignalSyncToken(_, _))
.WillOnce(SaveArg<1>(&signal_closure));
gl_->SignalSyncToken(sync_token, base::Bind(&CountCallback, &signaled_count));
EXPECT_EQ(0, signaled_count);
// Inform the GLES2Implementation that the context is lost.
GpuControlClient* gl_as_client = gl_;
gl_as_client->OnGpuControlLostContext();
// When GpuControl runs the callback, the original callback we gave to
// GLES2Implementation is *not* run, since the context is lost and we
// have already run the lost context callback.
signal_closure.Run();
EXPECT_EQ(0, signaled_count);
}
TEST_F(GLES2ImplementationTest, ReportLoss) {
GpuControlClient* gl_as_client = gl_;
int lost_count = 0;
gl_->SetLostContextCallback(base::Bind(&CountCallback, &lost_count));
EXPECT_EQ(0, lost_count);
EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), gl_->GetGraphicsResetStatusKHR());
gl_as_client->OnGpuControlLostContext();
EXPECT_NE(static_cast<GLenum>(GL_NO_ERROR), gl_->GetGraphicsResetStatusKHR());
// The lost context callback should be run when GLES2Implementation is
// notified of the loss.
EXPECT_EQ(1, lost_count);
}
TEST_F(GLES2ImplementationTest, ReportLossReentrant) {
GpuControlClient* gl_as_client = gl_;
int lost_count = 0;
gl_->SetLostContextCallback(base::Bind(&CountCallback, &lost_count));
EXPECT_EQ(0, lost_count);
EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), gl_->GetGraphicsResetStatusKHR());
gl_as_client->OnGpuControlLostContextMaybeReentrant();
EXPECT_NE(static_cast<GLenum>(GL_NO_ERROR), gl_->GetGraphicsResetStatusKHR());
// The lost context callback should not be run yet to avoid calling back into
// clients re-entrantly, and having them re-enter GLES2Implementation.
EXPECT_EQ(0, lost_count);
}
TEST_F(GLES2ImplementationManualInitTest, FailInitOnBGRMismatch1) {
ContextInitOptions init_options;
init_options.bind_generates_resource_client = false;
init_options.bind_generates_resource_service = true;
EXPECT_FALSE(Initialize(init_options));
}
TEST_F(GLES2ImplementationManualInitTest, FailInitOnBGRMismatch2) {
ContextInitOptions init_options;
init_options.bind_generates_resource_client = true;
init_options.bind_generates_resource_service = false;
EXPECT_FALSE(Initialize(init_options));
}
TEST_F(GLES2ImplementationManualInitTest, FailInitOnTransferBufferFail) {
ContextInitOptions init_options;
init_options.transfer_buffer_initialize_fail = true;
EXPECT_FALSE(Initialize(init_options));
}
TEST_F(GLES2ImplementationTest, DiscardableMemoryDelete) {
const GLuint texture_id = 1;
EXPECT_FALSE(share_group_->discardable_manager()->TextureIsValid(texture_id));
gl_->InitializeDiscardableTextureCHROMIUM(texture_id);
EXPECT_TRUE(share_group_->discardable_manager()->TextureIsValid(texture_id));
// Deleting a texture should clear its discardable entry.
gl_->DeleteTextures(1, &texture_id);
EXPECT_FALSE(share_group_->discardable_manager()->TextureIsValid(texture_id));
}
TEST_F(GLES2ImplementationTest, DiscardableMemoryLockFail) {
const GLuint texture_id = 1;
gl_->InitializeDiscardableTextureCHROMIUM(texture_id);
EXPECT_TRUE(share_group_->discardable_manager()->TextureIsValid(texture_id));
// Unlock and delete the handle.
ClientDiscardableHandle client_handle =
share_group_->discardable_manager()->GetHandleForTesting(texture_id);
ServiceDiscardableHandle service_handle(client_handle.BufferForTesting(),
client_handle.byte_offset(),
client_handle.shm_id());
service_handle.Unlock();
EXPECT_TRUE(service_handle.Delete());
// Trying to re-lock the texture via GL should fail and delete the entry.
EXPECT_FALSE(gl_->LockDiscardableTextureCHROMIUM(texture_id));
EXPECT_FALSE(share_group_->discardable_manager()->TextureIsValid(texture_id));
}
TEST_F(GLES2ImplementationTest, DiscardableMemoryDoubleInitError) {
const GLuint texture_id = 1;
gl_->InitializeDiscardableTextureCHROMIUM(texture_id);
EXPECT_EQ(GL_NO_ERROR, CheckError());
gl_->InitializeDiscardableTextureCHROMIUM(texture_id);
EXPECT_EQ(GL_INVALID_VALUE, CheckError());
}
TEST_F(GLES2ImplementationTest, DiscardableMemoryLockError) {
const GLuint texture_id = 1;
EXPECT_FALSE(gl_->LockDiscardableTextureCHROMIUM(texture_id));
EXPECT_EQ(GL_INVALID_VALUE, CheckError());
}
#include "base/macros.h"
#include "gpu/command_buffer/client/gles2_implementation_unittest_autogen.h"
} // namespace gles2
} // namespace gpu