blob: 1efa0ccb11ff79e789a9c8f2ce3dcd8853f2e1cc [file] [log] [blame]
// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/code-stub-assembler.h"
#include "src/code-factory.h"
#include "src/frames-inl.h"
#include "src/frames.h"
#include "src/ic/handler-configuration.h"
#include "src/ic/stub-cache.h"
namespace v8 {
namespace internal {
using compiler::Node;
CodeStubAssembler::CodeStubAssembler(Isolate* isolate, Zone* zone,
const CallInterfaceDescriptor& descriptor,
Code::Flags flags, const char* name,
size_t result_size)
: compiler::CodeAssembler(isolate, zone, descriptor, flags, name,
result_size) {}
CodeStubAssembler::CodeStubAssembler(Isolate* isolate, Zone* zone,
int parameter_count, Code::Flags flags,
const char* name)
: compiler::CodeAssembler(isolate, zone, parameter_count, flags, name) {}
void CodeStubAssembler::Assert(Node* condition) {
#if defined(DEBUG)
Label ok(this);
Comment("[ Assert");
GotoIf(condition, &ok);
DebugBreak();
Goto(&ok);
Bind(&ok);
Comment("] Assert");
#endif
}
Node* CodeStubAssembler::NoContextConstant() {
return SmiConstant(Smi::FromInt(0));
}
#define HEAP_CONSTANT_ACCESSOR(rootName, name) \
Node* CodeStubAssembler::name##Constant() { \
return LoadRoot(Heap::k##rootName##RootIndex); \
}
HEAP_CONSTANT_LIST(HEAP_CONSTANT_ACCESSOR);
#undef HEAP_CONSTANT_ACCESSOR
#define HEAP_CONSTANT_TEST(rootName, name) \
Node* CodeStubAssembler::Is##name(Node* value) { \
return WordEqual(value, name##Constant()); \
}
HEAP_CONSTANT_LIST(HEAP_CONSTANT_TEST);
#undef HEAP_CONSTANT_TEST
Node* CodeStubAssembler::HashSeed() {
return LoadAndUntagToWord32Root(Heap::kHashSeedRootIndex);
}
Node* CodeStubAssembler::StaleRegisterConstant() {
return LoadRoot(Heap::kStaleRegisterRootIndex);
}
Node* CodeStubAssembler::IntPtrOrSmiConstant(int value, ParameterMode mode) {
if (mode == SMI_PARAMETERS) {
return SmiConstant(Smi::FromInt(value));
} else {
DCHECK(mode == INTEGER_PARAMETERS || mode == INTPTR_PARAMETERS);
return IntPtrConstant(value);
}
}
Node* CodeStubAssembler::Float64Round(Node* x) {
Node* one = Float64Constant(1.0);
Node* one_half = Float64Constant(0.5);
Variable var_x(this, MachineRepresentation::kFloat64);
Label return_x(this);
// Round up {x} towards Infinity.
var_x.Bind(Float64Ceil(x));
GotoIf(Float64LessThanOrEqual(Float64Sub(var_x.value(), one_half), x),
&return_x);
var_x.Bind(Float64Sub(var_x.value(), one));
Goto(&return_x);
Bind(&return_x);
return var_x.value();
}
Node* CodeStubAssembler::Float64Ceil(Node* x) {
if (IsFloat64RoundUpSupported()) {
return Float64RoundUp(x);
}
Node* one = Float64Constant(1.0);
Node* zero = Float64Constant(0.0);
Node* two_52 = Float64Constant(4503599627370496.0E0);
Node* minus_two_52 = Float64Constant(-4503599627370496.0E0);
Variable var_x(this, MachineRepresentation::kFloat64);
Label return_x(this), return_minus_x(this);
var_x.Bind(x);
// Check if {x} is greater than zero.
Label if_xgreaterthanzero(this), if_xnotgreaterthanzero(this);
Branch(Float64GreaterThan(x, zero), &if_xgreaterthanzero,
&if_xnotgreaterthanzero);
Bind(&if_xgreaterthanzero);
{
// Just return {x} unless it's in the range ]0,2^52[.
GotoIf(Float64GreaterThanOrEqual(x, two_52), &return_x);
// Round positive {x} towards Infinity.
var_x.Bind(Float64Sub(Float64Add(two_52, x), two_52));
GotoUnless(Float64LessThan(var_x.value(), x), &return_x);
var_x.Bind(Float64Add(var_x.value(), one));
Goto(&return_x);
}
Bind(&if_xnotgreaterthanzero);
{
// Just return {x} unless it's in the range ]-2^52,0[
GotoIf(Float64LessThanOrEqual(x, minus_two_52), &return_x);
GotoUnless(Float64LessThan(x, zero), &return_x);
// Round negated {x} towards Infinity and return the result negated.
Node* minus_x = Float64Neg(x);
var_x.Bind(Float64Sub(Float64Add(two_52, minus_x), two_52));
GotoUnless(Float64GreaterThan(var_x.value(), minus_x), &return_minus_x);
var_x.Bind(Float64Sub(var_x.value(), one));
Goto(&return_minus_x);
}
Bind(&return_minus_x);
var_x.Bind(Float64Neg(var_x.value()));
Goto(&return_x);
Bind(&return_x);
return var_x.value();
}
Node* CodeStubAssembler::Float64Floor(Node* x) {
if (IsFloat64RoundDownSupported()) {
return Float64RoundDown(x);
}
Node* one = Float64Constant(1.0);
Node* zero = Float64Constant(0.0);
Node* two_52 = Float64Constant(4503599627370496.0E0);
Node* minus_two_52 = Float64Constant(-4503599627370496.0E0);
Variable var_x(this, MachineRepresentation::kFloat64);
Label return_x(this), return_minus_x(this);
var_x.Bind(x);
// Check if {x} is greater than zero.
Label if_xgreaterthanzero(this), if_xnotgreaterthanzero(this);
Branch(Float64GreaterThan(x, zero), &if_xgreaterthanzero,
&if_xnotgreaterthanzero);
Bind(&if_xgreaterthanzero);
{
// Just return {x} unless it's in the range ]0,2^52[.
GotoIf(Float64GreaterThanOrEqual(x, two_52), &return_x);
// Round positive {x} towards -Infinity.
var_x.Bind(Float64Sub(Float64Add(two_52, x), two_52));
GotoUnless(Float64GreaterThan(var_x.value(), x), &return_x);
var_x.Bind(Float64Sub(var_x.value(), one));
Goto(&return_x);
}
Bind(&if_xnotgreaterthanzero);
{
// Just return {x} unless it's in the range ]-2^52,0[
GotoIf(Float64LessThanOrEqual(x, minus_two_52), &return_x);
GotoUnless(Float64LessThan(x, zero), &return_x);
// Round negated {x} towards -Infinity and return the result negated.
Node* minus_x = Float64Neg(x);
var_x.Bind(Float64Sub(Float64Add(two_52, minus_x), two_52));
GotoUnless(Float64LessThan(var_x.value(), minus_x), &return_minus_x);
var_x.Bind(Float64Add(var_x.value(), one));
Goto(&return_minus_x);
}
Bind(&return_minus_x);
var_x.Bind(Float64Neg(var_x.value()));
Goto(&return_x);
Bind(&return_x);
return var_x.value();
}
Node* CodeStubAssembler::Float64RoundToEven(Node* x) {
if (IsFloat64RoundTiesEvenSupported()) {
return Float64RoundTiesEven(x);
}
// See ES#sec-touint8clamp for details.
Node* f = Float64Floor(x);
Node* f_and_half = Float64Add(f, Float64Constant(0.5));
Variable var_result(this, MachineRepresentation::kFloat64);
Label return_f(this), return_f_plus_one(this), done(this);
GotoIf(Float64LessThan(f_and_half, x), &return_f_plus_one);
GotoIf(Float64LessThan(x, f_and_half), &return_f);
{
Node* f_mod_2 = Float64Mod(f, Float64Constant(2.0));
Branch(Float64Equal(f_mod_2, Float64Constant(0.0)), &return_f,
&return_f_plus_one);
}
Bind(&return_f);
var_result.Bind(f);
Goto(&done);
Bind(&return_f_plus_one);
var_result.Bind(Float64Add(f, Float64Constant(1.0)));
Goto(&done);
Bind(&done);
return var_result.value();
}
Node* CodeStubAssembler::Float64Trunc(Node* x) {
if (IsFloat64RoundTruncateSupported()) {
return Float64RoundTruncate(x);
}
Node* one = Float64Constant(1.0);
Node* zero = Float64Constant(0.0);
Node* two_52 = Float64Constant(4503599627370496.0E0);
Node* minus_two_52 = Float64Constant(-4503599627370496.0E0);
Variable var_x(this, MachineRepresentation::kFloat64);
Label return_x(this), return_minus_x(this);
var_x.Bind(x);
// Check if {x} is greater than 0.
Label if_xgreaterthanzero(this), if_xnotgreaterthanzero(this);
Branch(Float64GreaterThan(x, zero), &if_xgreaterthanzero,
&if_xnotgreaterthanzero);
Bind(&if_xgreaterthanzero);
{
if (IsFloat64RoundDownSupported()) {
var_x.Bind(Float64RoundDown(x));
} else {
// Just return {x} unless it's in the range ]0,2^52[.
GotoIf(Float64GreaterThanOrEqual(x, two_52), &return_x);
// Round positive {x} towards -Infinity.
var_x.Bind(Float64Sub(Float64Add(two_52, x), two_52));
GotoUnless(Float64GreaterThan(var_x.value(), x), &return_x);
var_x.Bind(Float64Sub(var_x.value(), one));
}
Goto(&return_x);
}
Bind(&if_xnotgreaterthanzero);
{
if (IsFloat64RoundUpSupported()) {
var_x.Bind(Float64RoundUp(x));
Goto(&return_x);
} else {
// Just return {x} unless its in the range ]-2^52,0[.
GotoIf(Float64LessThanOrEqual(x, minus_two_52), &return_x);
GotoUnless(Float64LessThan(x, zero), &return_x);
// Round negated {x} towards -Infinity and return result negated.
Node* minus_x = Float64Neg(x);
var_x.Bind(Float64Sub(Float64Add(two_52, minus_x), two_52));
GotoUnless(Float64GreaterThan(var_x.value(), minus_x), &return_minus_x);
var_x.Bind(Float64Sub(var_x.value(), one));
Goto(&return_minus_x);
}
}
Bind(&return_minus_x);
var_x.Bind(Float64Neg(var_x.value()));
Goto(&return_x);
Bind(&return_x);
return var_x.value();
}
Node* CodeStubAssembler::SmiShiftBitsConstant() {
return IntPtrConstant(kSmiShiftSize + kSmiTagSize);
}
Node* CodeStubAssembler::SmiFromWord32(Node* value) {
value = ChangeInt32ToIntPtr(value);
return BitcastWordToTaggedSigned(WordShl(value, SmiShiftBitsConstant()));
}
Node* CodeStubAssembler::SmiTag(Node* value) {
int32_t constant_value;
if (ToInt32Constant(value, constant_value) && Smi::IsValid(constant_value)) {
return SmiConstant(Smi::FromInt(constant_value));
}
return BitcastWordToTaggedSigned(WordShl(value, SmiShiftBitsConstant()));
}
Node* CodeStubAssembler::SmiUntag(Node* value) {
return WordSar(BitcastTaggedToWord(value), SmiShiftBitsConstant());
}
Node* CodeStubAssembler::SmiToWord32(Node* value) {
Node* result = SmiUntag(value);
if (Is64()) {
result = TruncateInt64ToInt32(result);
}
return result;
}
Node* CodeStubAssembler::SmiToFloat64(Node* value) {
return ChangeInt32ToFloat64(SmiToWord32(value));
}
Node* CodeStubAssembler::SmiAdd(Node* a, Node* b) { return IntPtrAdd(a, b); }
Node* CodeStubAssembler::SmiAddWithOverflow(Node* a, Node* b) {
return IntPtrAddWithOverflow(a, b);
}
Node* CodeStubAssembler::SmiSub(Node* a, Node* b) { return IntPtrSub(a, b); }
Node* CodeStubAssembler::SmiSubWithOverflow(Node* a, Node* b) {
return IntPtrSubWithOverflow(a, b);
}
Node* CodeStubAssembler::SmiEqual(Node* a, Node* b) { return WordEqual(a, b); }
Node* CodeStubAssembler::SmiAbove(Node* a, Node* b) {
return UintPtrGreaterThan(a, b);
}
Node* CodeStubAssembler::SmiAboveOrEqual(Node* a, Node* b) {
return UintPtrGreaterThanOrEqual(a, b);
}
Node* CodeStubAssembler::SmiBelow(Node* a, Node* b) {
return UintPtrLessThan(a, b);
}
Node* CodeStubAssembler::SmiLessThan(Node* a, Node* b) {
return IntPtrLessThan(a, b);
}
Node* CodeStubAssembler::SmiLessThanOrEqual(Node* a, Node* b) {
return IntPtrLessThanOrEqual(a, b);
}
Node* CodeStubAssembler::SmiMax(Node* a, Node* b) {
return Select(SmiLessThan(a, b), b, a);
}
Node* CodeStubAssembler::SmiMin(Node* a, Node* b) {
return Select(SmiLessThan(a, b), a, b);
}
Node* CodeStubAssembler::SmiMod(Node* a, Node* b) {
Variable var_result(this, MachineRepresentation::kTagged);
Label return_result(this, &var_result),
return_minuszero(this, Label::kDeferred),
return_nan(this, Label::kDeferred);
// Untag {a} and {b}.
a = SmiToWord32(a);
b = SmiToWord32(b);
// Return NaN if {b} is zero.
GotoIf(Word32Equal(b, Int32Constant(0)), &return_nan);
// Check if {a} is non-negative.
Label if_aisnotnegative(this), if_aisnegative(this, Label::kDeferred);
Branch(Int32LessThanOrEqual(Int32Constant(0), a), &if_aisnotnegative,
&if_aisnegative);
Bind(&if_aisnotnegative);
{
// Fast case, don't need to check any other edge cases.
Node* r = Int32Mod(a, b);
var_result.Bind(SmiFromWord32(r));
Goto(&return_result);
}
Bind(&if_aisnegative);
{
if (SmiValuesAre32Bits()) {
// Check if {a} is kMinInt and {b} is -1 (only relevant if the
// kMinInt is actually representable as a Smi).
Label join(this);
GotoUnless(Word32Equal(a, Int32Constant(kMinInt)), &join);
GotoIf(Word32Equal(b, Int32Constant(-1)), &return_minuszero);
Goto(&join);
Bind(&join);
}
// Perform the integer modulus operation.
Node* r = Int32Mod(a, b);
// Check if {r} is zero, and if so return -0, because we have to
// take the sign of the left hand side {a}, which is negative.
GotoIf(Word32Equal(r, Int32Constant(0)), &return_minuszero);
// The remainder {r} can be outside the valid Smi range on 32bit
// architectures, so we cannot just say SmiFromWord32(r) here.
var_result.Bind(ChangeInt32ToTagged(r));
Goto(&return_result);
}
Bind(&return_minuszero);
var_result.Bind(MinusZeroConstant());
Goto(&return_result);
Bind(&return_nan);
var_result.Bind(NanConstant());
Goto(&return_result);
Bind(&return_result);
return var_result.value();
}
Node* CodeStubAssembler::SmiMul(Node* a, Node* b) {
Variable var_result(this, MachineRepresentation::kTagged);
Variable var_lhs_float64(this, MachineRepresentation::kFloat64),
var_rhs_float64(this, MachineRepresentation::kFloat64);
Label return_result(this, &var_result);
// Both {a} and {b} are Smis. Convert them to integers and multiply.
Node* lhs32 = SmiToWord32(a);
Node* rhs32 = SmiToWord32(b);
Node* pair = Int32MulWithOverflow(lhs32, rhs32);
Node* overflow = Projection(1, pair);
// Check if the multiplication overflowed.
Label if_overflow(this, Label::kDeferred), if_notoverflow(this);
Branch(overflow, &if_overflow, &if_notoverflow);
Bind(&if_notoverflow);
{
// If the answer is zero, we may need to return -0.0, depending on the
// input.
Label answer_zero(this), answer_not_zero(this);
Node* answer = Projection(0, pair);
Node* zero = Int32Constant(0);
Branch(WordEqual(answer, zero), &answer_zero, &answer_not_zero);
Bind(&answer_not_zero);
{
var_result.Bind(ChangeInt32ToTagged(answer));
Goto(&return_result);
}
Bind(&answer_zero);
{
Node* or_result = Word32Or(lhs32, rhs32);
Label if_should_be_negative_zero(this), if_should_be_zero(this);
Branch(Int32LessThan(or_result, zero), &if_should_be_negative_zero,
&if_should_be_zero);
Bind(&if_should_be_negative_zero);
{
var_result.Bind(MinusZeroConstant());
Goto(&return_result);
}
Bind(&if_should_be_zero);
{
var_result.Bind(zero);
Goto(&return_result);
}
}
}
Bind(&if_overflow);
{
var_lhs_float64.Bind(SmiToFloat64(a));
var_rhs_float64.Bind(SmiToFloat64(b));
Node* value = Float64Mul(var_lhs_float64.value(), var_rhs_float64.value());
Node* result = ChangeFloat64ToTagged(value);
var_result.Bind(result);
Goto(&return_result);
}
Bind(&return_result);
return var_result.value();
}
Node* CodeStubAssembler::WordIsSmi(Node* a) {
return WordEqual(WordAnd(a, IntPtrConstant(kSmiTagMask)), IntPtrConstant(0));
}
Node* CodeStubAssembler::WordIsPositiveSmi(Node* a) {
return WordEqual(WordAnd(a, IntPtrConstant(kSmiTagMask | kSmiSignMask)),
IntPtrConstant(0));
}
void CodeStubAssembler::BranchIfSimd128Equal(Node* lhs, Node* lhs_map,
Node* rhs, Node* rhs_map,
Label* if_equal,
Label* if_notequal) {
Label if_mapsame(this), if_mapnotsame(this);
Branch(WordEqual(lhs_map, rhs_map), &if_mapsame, &if_mapnotsame);
Bind(&if_mapsame);
{
// Both {lhs} and {rhs} are Simd128Values with the same map, need special
// handling for Float32x4 because of NaN comparisons.
Label if_float32x4(this), if_notfloat32x4(this);
Node* float32x4_map = HeapConstant(factory()->float32x4_map());
Branch(WordEqual(lhs_map, float32x4_map), &if_float32x4, &if_notfloat32x4);
Bind(&if_float32x4);
{
// Both {lhs} and {rhs} are Float32x4, compare the lanes individually
// using a floating point comparison.
for (int offset = Float32x4::kValueOffset - kHeapObjectTag;
offset < Float32x4::kSize - kHeapObjectTag;
offset += sizeof(float)) {
// Load the floating point values for {lhs} and {rhs}.
Node* lhs_value =
Load(MachineType::Float32(), lhs, IntPtrConstant(offset));
Node* rhs_value =
Load(MachineType::Float32(), rhs, IntPtrConstant(offset));
// Perform a floating point comparison.
Label if_valueequal(this), if_valuenotequal(this);
Branch(Float32Equal(lhs_value, rhs_value), &if_valueequal,
&if_valuenotequal);
Bind(&if_valuenotequal);
Goto(if_notequal);
Bind(&if_valueequal);
}
// All 4 lanes match, {lhs} and {rhs} considered equal.
Goto(if_equal);
}
Bind(&if_notfloat32x4);
{
// For other Simd128Values we just perform a bitwise comparison.
for (int offset = Simd128Value::kValueOffset - kHeapObjectTag;
offset < Simd128Value::kSize - kHeapObjectTag;
offset += kPointerSize) {
// Load the word values for {lhs} and {rhs}.
Node* lhs_value =
Load(MachineType::Pointer(), lhs, IntPtrConstant(offset));
Node* rhs_value =
Load(MachineType::Pointer(), rhs, IntPtrConstant(offset));
// Perform a bitwise word-comparison.
Label if_valueequal(this), if_valuenotequal(this);
Branch(WordEqual(lhs_value, rhs_value), &if_valueequal,
&if_valuenotequal);
Bind(&if_valuenotequal);
Goto(if_notequal);
Bind(&if_valueequal);
}
// Bitwise comparison succeeded, {lhs} and {rhs} considered equal.
Goto(if_equal);
}
}
Bind(&if_mapnotsame);
Goto(if_notequal);
}
void CodeStubAssembler::BranchIfPrototypesHaveNoElements(
Node* receiver_map, Label* definitely_no_elements,
Label* possibly_elements) {
Variable var_map(this, MachineRepresentation::kTagged);
var_map.Bind(receiver_map);
Label loop_body(this, &var_map);
Node* empty_elements = LoadRoot(Heap::kEmptyFixedArrayRootIndex);
Goto(&loop_body);
Bind(&loop_body);
{
Node* map = var_map.value();
Node* prototype = LoadMapPrototype(map);
GotoIf(WordEqual(prototype, NullConstant()), definitely_no_elements);
Node* prototype_map = LoadMap(prototype);
// Pessimistically assume elements if a Proxy, Special API Object,
// or JSValue wrapper is found on the prototype chain. After this
// instance type check, it's not necessary to check for interceptors or
// access checks.
GotoIf(Int32LessThanOrEqual(LoadMapInstanceType(prototype_map),
Int32Constant(LAST_CUSTOM_ELEMENTS_RECEIVER)),
possibly_elements);
GotoIf(WordNotEqual(LoadElements(prototype), empty_elements),
possibly_elements);
var_map.Bind(prototype_map);
Goto(&loop_body);
}
}
void CodeStubAssembler::BranchIfFastJSArray(Node* object, Node* context,
Label* if_true, Label* if_false) {
// Bailout if receiver is a Smi.
GotoIf(WordIsSmi(object), if_false);
Node* map = LoadMap(object);
// Bailout if instance type is not JS_ARRAY_TYPE.
GotoIf(WordNotEqual(LoadMapInstanceType(map), Int32Constant(JS_ARRAY_TYPE)),
if_false);
Node* bit_field2 = LoadMapBitField2(map);
Node* elements_kind = BitFieldDecode<Map::ElementsKindBits>(bit_field2);
// Bailout if receiver has slow elements.
GotoIf(
Int32GreaterThan(elements_kind, Int32Constant(LAST_FAST_ELEMENTS_KIND)),
if_false);
// Check prototype chain if receiver does not have packed elements.
STATIC_ASSERT(FAST_HOLEY_SMI_ELEMENTS == (FAST_SMI_ELEMENTS | 1));
STATIC_ASSERT(FAST_HOLEY_ELEMENTS == (FAST_ELEMENTS | 1));
STATIC_ASSERT(FAST_HOLEY_DOUBLE_ELEMENTS == (FAST_DOUBLE_ELEMENTS | 1));
Node* holey_elements = Word32And(elements_kind, Int32Constant(1));
GotoIf(Word32Equal(holey_elements, Int32Constant(0)), if_true);
BranchIfPrototypesHaveNoElements(map, if_true, if_false);
}
Node* CodeStubAssembler::AllocateRawUnaligned(Node* size_in_bytes,
AllocationFlags flags,
Node* top_address,
Node* limit_address) {
Node* top = Load(MachineType::Pointer(), top_address);
Node* limit = Load(MachineType::Pointer(), limit_address);
// If there's not enough space, call the runtime.
Variable result(this, MachineRepresentation::kTagged);
Label runtime_call(this, Label::kDeferred), no_runtime_call(this);
Label merge_runtime(this, &result);
Node* new_top = IntPtrAdd(top, size_in_bytes);
Branch(UintPtrGreaterThanOrEqual(new_top, limit), &runtime_call,
&no_runtime_call);
Bind(&runtime_call);
// AllocateInTargetSpace does not use the context.
Node* context = SmiConstant(Smi::FromInt(0));
Node* runtime_result;
if (flags & kPretenured) {
Node* runtime_flags = SmiConstant(
Smi::FromInt(AllocateDoubleAlignFlag::encode(false) |
AllocateTargetSpace::encode(AllocationSpace::OLD_SPACE)));
runtime_result = CallRuntime(Runtime::kAllocateInTargetSpace, context,
SmiTag(size_in_bytes), runtime_flags);
} else {
runtime_result = CallRuntime(Runtime::kAllocateInNewSpace, context,
SmiTag(size_in_bytes));
}
result.Bind(runtime_result);
Goto(&merge_runtime);
// When there is enough space, return `top' and bump it up.
Bind(&no_runtime_call);
Node* no_runtime_result = top;
StoreNoWriteBarrier(MachineType::PointerRepresentation(), top_address,
new_top);
no_runtime_result = BitcastWordToTagged(
IntPtrAdd(no_runtime_result, IntPtrConstant(kHeapObjectTag)));
result.Bind(no_runtime_result);
Goto(&merge_runtime);
Bind(&merge_runtime);
return result.value();
}
Node* CodeStubAssembler::AllocateRawAligned(Node* size_in_bytes,
AllocationFlags flags,
Node* top_address,
Node* limit_address) {
Node* top = Load(MachineType::Pointer(), top_address);
Node* limit = Load(MachineType::Pointer(), limit_address);
Variable adjusted_size(this, MachineType::PointerRepresentation());
adjusted_size.Bind(size_in_bytes);
if (flags & kDoubleAlignment) {
// TODO(epertoso): Simd128 alignment.
Label aligned(this), not_aligned(this), merge(this, &adjusted_size);
Branch(WordAnd(top, IntPtrConstant(kDoubleAlignmentMask)), &not_aligned,
&aligned);
Bind(&not_aligned);
Node* not_aligned_size =
IntPtrAdd(size_in_bytes, IntPtrConstant(kPointerSize));
adjusted_size.Bind(not_aligned_size);
Goto(&merge);
Bind(&aligned);
Goto(&merge);
Bind(&merge);
}
Variable address(this, MachineRepresentation::kTagged);
address.Bind(AllocateRawUnaligned(adjusted_size.value(), kNone, top, limit));
Label needs_filler(this), doesnt_need_filler(this),
merge_address(this, &address);
Branch(IntPtrEqual(adjusted_size.value(), size_in_bytes), &doesnt_need_filler,
&needs_filler);
Bind(&needs_filler);
// Store a filler and increase the address by kPointerSize.
// TODO(epertoso): this code assumes that we only align to kDoubleSize. Change
// it when Simd128 alignment is supported.
StoreNoWriteBarrier(MachineType::PointerRepresentation(), top,
LoadRoot(Heap::kOnePointerFillerMapRootIndex));
address.Bind(BitcastWordToTagged(
IntPtrAdd(address.value(), IntPtrConstant(kPointerSize))));
Goto(&merge_address);
Bind(&doesnt_need_filler);
Goto(&merge_address);
Bind(&merge_address);
// Update the top.
StoreNoWriteBarrier(MachineType::PointerRepresentation(), top_address,
IntPtrAdd(top, adjusted_size.value()));
return address.value();
}
Node* CodeStubAssembler::Allocate(Node* size_in_bytes, AllocationFlags flags) {
bool const new_space = !(flags & kPretenured);
Node* top_address = ExternalConstant(
new_space
? ExternalReference::new_space_allocation_top_address(isolate())
: ExternalReference::old_space_allocation_top_address(isolate()));
Node* limit_address = ExternalConstant(
new_space
? ExternalReference::new_space_allocation_limit_address(isolate())
: ExternalReference::old_space_allocation_limit_address(isolate()));
#ifdef V8_HOST_ARCH_32_BIT
if (flags & kDoubleAlignment) {
return AllocateRawAligned(size_in_bytes, flags, top_address, limit_address);
}
#endif
return AllocateRawUnaligned(size_in_bytes, flags, top_address, limit_address);
}
Node* CodeStubAssembler::Allocate(int size_in_bytes, AllocationFlags flags) {
return CodeStubAssembler::Allocate(IntPtrConstant(size_in_bytes), flags);
}
Node* CodeStubAssembler::InnerAllocate(Node* previous, Node* offset) {
return BitcastWordToTagged(IntPtrAdd(previous, offset));
}
Node* CodeStubAssembler::InnerAllocate(Node* previous, int offset) {
return InnerAllocate(previous, IntPtrConstant(offset));
}
void CodeStubAssembler::BranchIfToBooleanIsTrue(Node* value, Label* if_true,
Label* if_false) {
Label if_valueissmi(this), if_valueisnotsmi(this), if_valueisstring(this),
if_valueisheapnumber(this), if_valueisother(this);
// Fast check for Boolean {value}s (common case).
GotoIf(WordEqual(value, BooleanConstant(true)), if_true);
GotoIf(WordEqual(value, BooleanConstant(false)), if_false);
// Check if {value} is a Smi or a HeapObject.
Branch(WordIsSmi(value), &if_valueissmi, &if_valueisnotsmi);
Bind(&if_valueissmi);
{
// The {value} is a Smi, only need to check against zero.
BranchIfSmiEqual(value, SmiConstant(0), if_false, if_true);
}
Bind(&if_valueisnotsmi);
{
// The {value} is a HeapObject, load its map.
Node* value_map = LoadMap(value);
// Load the {value}s instance type.
Node* value_instance_type = LoadMapInstanceType(value_map);
// Dispatch based on the instance type; we distinguish all String instance
// types, the HeapNumber type and everything else.
GotoIf(Word32Equal(value_instance_type, Int32Constant(HEAP_NUMBER_TYPE)),
&if_valueisheapnumber);
Branch(IsStringInstanceType(value_instance_type), &if_valueisstring,
&if_valueisother);
Bind(&if_valueisstring);
{
// Load the string length field of the {value}.
Node* value_length = LoadObjectField(value, String::kLengthOffset);
// Check if the {value} is the empty string.
BranchIfSmiEqual(value_length, SmiConstant(0), if_false, if_true);
}
Bind(&if_valueisheapnumber);
{
// Load the floating point value of {value}.
Node* value_value = LoadObjectField(value, HeapNumber::kValueOffset,
MachineType::Float64());
// Check if the floating point {value} is neither 0.0, -0.0 nor NaN.
Node* zero = Float64Constant(0.0);
GotoIf(Float64LessThan(zero, value_value), if_true);
BranchIfFloat64LessThan(value_value, zero, if_true, if_false);
}
Bind(&if_valueisother);
{
// Load the bit field from the {value}s map. The {value} is now either
// Null or Undefined, which have the undetectable bit set (so we always
// return false for those), or a Symbol or Simd128Value, whose maps never
// have the undetectable bit set (so we always return true for those), or
// a JSReceiver, which may or may not have the undetectable bit set.
Node* value_map_bitfield = LoadMapBitField(value_map);
Node* value_map_undetectable = Word32And(
value_map_bitfield, Int32Constant(1 << Map::kIsUndetectable));
// Check if the {value} is undetectable.
BranchIfWord32Equal(value_map_undetectable, Int32Constant(0), if_true,
if_false);
}
}
}
compiler::Node* CodeStubAssembler::LoadFromFrame(int offset, MachineType rep) {
Node* frame_pointer = LoadFramePointer();
return Load(rep, frame_pointer, IntPtrConstant(offset));
}
compiler::Node* CodeStubAssembler::LoadFromParentFrame(int offset,
MachineType rep) {
Node* frame_pointer = LoadParentFramePointer();
return Load(rep, frame_pointer, IntPtrConstant(offset));
}
Node* CodeStubAssembler::LoadBufferObject(Node* buffer, int offset,
MachineType rep) {
return Load(rep, buffer, IntPtrConstant(offset));
}
Node* CodeStubAssembler::LoadObjectField(Node* object, int offset,
MachineType rep) {
return Load(rep, object, IntPtrConstant(offset - kHeapObjectTag));
}
Node* CodeStubAssembler::LoadObjectField(Node* object, Node* offset,
MachineType rep) {
return Load(rep, object, IntPtrSub(offset, IntPtrConstant(kHeapObjectTag)));
}
Node* CodeStubAssembler::LoadAndUntagObjectField(Node* object, int offset) {
if (Is64()) {
#if V8_TARGET_LITTLE_ENDIAN
offset += kPointerSize / 2;
#endif
return ChangeInt32ToInt64(
LoadObjectField(object, offset, MachineType::Int32()));
} else {
return SmiToWord(LoadObjectField(object, offset, MachineType::AnyTagged()));
}
}
Node* CodeStubAssembler::LoadAndUntagToWord32ObjectField(Node* object,
int offset) {
if (Is64()) {
#if V8_TARGET_LITTLE_ENDIAN
offset += kPointerSize / 2;
#endif
return LoadObjectField(object, offset, MachineType::Int32());
} else {
return SmiToWord32(
LoadObjectField(object, offset, MachineType::AnyTagged()));
}
}
Node* CodeStubAssembler::LoadAndUntagSmi(Node* base, int index) {
if (Is64()) {
#if V8_TARGET_LITTLE_ENDIAN
index += kPointerSize / 2;
#endif
return ChangeInt32ToInt64(
Load(MachineType::Int32(), base, IntPtrConstant(index)));
} else {
return SmiToWord(
Load(MachineType::AnyTagged(), base, IntPtrConstant(index)));
}
}
Node* CodeStubAssembler::LoadAndUntagToWord32Root(
Heap::RootListIndex root_index) {
Node* roots_array_start =
ExternalConstant(ExternalReference::roots_array_start(isolate()));
int index = root_index * kPointerSize;
if (Is64()) {
#if V8_TARGET_LITTLE_ENDIAN
index += kPointerSize / 2;
#endif
return Load(MachineType::Int32(), roots_array_start, IntPtrConstant(index));
} else {
return SmiToWord32(Load(MachineType::AnyTagged(), roots_array_start,
IntPtrConstant(index)));
}
}
Node* CodeStubAssembler::LoadHeapNumberValue(Node* object) {
return LoadObjectField(object, HeapNumber::kValueOffset,
MachineType::Float64());
}
Node* CodeStubAssembler::LoadMap(Node* object) {
return LoadObjectField(object, HeapObject::kMapOffset);
}
Node* CodeStubAssembler::LoadInstanceType(Node* object) {
return LoadMapInstanceType(LoadMap(object));
}
void CodeStubAssembler::AssertInstanceType(Node* object,
InstanceType instance_type) {
Assert(Word32Equal(LoadInstanceType(object), Int32Constant(instance_type)));
}
Node* CodeStubAssembler::LoadProperties(Node* object) {
return LoadObjectField(object, JSObject::kPropertiesOffset);
}
Node* CodeStubAssembler::LoadElements(Node* object) {
return LoadObjectField(object, JSObject::kElementsOffset);
}
Node* CodeStubAssembler::LoadJSArrayLength(compiler::Node* array) {
return LoadObjectField(array, JSArray::kLengthOffset);
}
Node* CodeStubAssembler::LoadFixedArrayBaseLength(compiler::Node* array) {
return LoadObjectField(array, FixedArrayBase::kLengthOffset);
}
Node* CodeStubAssembler::LoadAndUntagFixedArrayBaseLength(Node* array) {
return LoadAndUntagObjectField(array, FixedArrayBase::kLengthOffset);
}
Node* CodeStubAssembler::LoadMapBitField(Node* map) {
return LoadObjectField(map, Map::kBitFieldOffset, MachineType::Uint8());
}
Node* CodeStubAssembler::LoadMapBitField2(Node* map) {
return LoadObjectField(map, Map::kBitField2Offset, MachineType::Uint8());
}
Node* CodeStubAssembler::LoadMapBitField3(Node* map) {
return LoadObjectField(map, Map::kBitField3Offset, MachineType::Uint32());
}
Node* CodeStubAssembler::LoadMapInstanceType(Node* map) {
return LoadObjectField(map, Map::kInstanceTypeOffset, MachineType::Uint8());
}
Node* CodeStubAssembler::LoadMapElementsKind(Node* map) {
Node* bit_field2 = LoadMapBitField2(map);
return BitFieldDecode<Map::ElementsKindBits>(bit_field2);
}
Node* CodeStubAssembler::LoadMapDescriptors(Node* map) {
return LoadObjectField(map, Map::kDescriptorsOffset);
}
Node* CodeStubAssembler::LoadMapPrototype(Node* map) {
return LoadObjectField(map, Map::kPrototypeOffset);
}
Node* CodeStubAssembler::LoadMapInstanceSize(Node* map) {
return ChangeUint32ToWord(
LoadObjectField(map, Map::kInstanceSizeOffset, MachineType::Uint8()));
}
Node* CodeStubAssembler::LoadMapInobjectProperties(Node* map) {
// See Map::GetInObjectProperties() for details.
STATIC_ASSERT(LAST_JS_OBJECT_TYPE == LAST_TYPE);
Assert(Int32GreaterThanOrEqual(LoadMapInstanceType(map),
Int32Constant(FIRST_JS_OBJECT_TYPE)));
return ChangeUint32ToWord(LoadObjectField(
map, Map::kInObjectPropertiesOrConstructorFunctionIndexOffset,
MachineType::Uint8()));
}
Node* CodeStubAssembler::LoadMapConstructorFunctionIndex(Node* map) {
// See Map::GetConstructorFunctionIndex() for details.
STATIC_ASSERT(FIRST_PRIMITIVE_TYPE == FIRST_TYPE);
Assert(Int32LessThanOrEqual(LoadMapInstanceType(map),
Int32Constant(LAST_PRIMITIVE_TYPE)));
return ChangeUint32ToWord(LoadObjectField(
map, Map::kInObjectPropertiesOrConstructorFunctionIndexOffset,
MachineType::Uint8()));
}
Node* CodeStubAssembler::LoadMapConstructor(Node* map) {
Variable result(this, MachineRepresentation::kTagged);
result.Bind(LoadObjectField(map, Map::kConstructorOrBackPointerOffset));
Label done(this), loop(this, &result);
Goto(&loop);
Bind(&loop);
{
GotoIf(WordIsSmi(result.value()), &done);
Node* is_map_type =
Word32Equal(LoadInstanceType(result.value()), Int32Constant(MAP_TYPE));
GotoUnless(is_map_type, &done);
result.Bind(
LoadObjectField(result.value(), Map::kConstructorOrBackPointerOffset));
Goto(&loop);
}
Bind(&done);
return result.value();
}
Node* CodeStubAssembler::LoadNameHashField(Node* name) {
return LoadObjectField(name, Name::kHashFieldOffset, MachineType::Uint32());
}
Node* CodeStubAssembler::LoadNameHash(Node* name, Label* if_hash_not_computed) {
Node* hash_field = LoadNameHashField(name);
if (if_hash_not_computed != nullptr) {
GotoIf(Word32Equal(
Word32And(hash_field, Int32Constant(Name::kHashNotComputedMask)),
Int32Constant(0)),
if_hash_not_computed);
}
return Word32Shr(hash_field, Int32Constant(Name::kHashShift));
}
Node* CodeStubAssembler::LoadStringLength(Node* object) {
return LoadObjectField(object, String::kLengthOffset);
}
Node* CodeStubAssembler::LoadJSValueValue(Node* object) {
return LoadObjectField(object, JSValue::kValueOffset);
}
Node* CodeStubAssembler::LoadWeakCellValue(Node* weak_cell, Label* if_cleared) {
Node* value = LoadObjectField(weak_cell, WeakCell::kValueOffset);
if (if_cleared != nullptr) {
GotoIf(WordEqual(value, IntPtrConstant(0)), if_cleared);
}
return value;
}
Node* CodeStubAssembler::LoadFixedArrayElement(Node* object, Node* index_node,
int additional_offset,
ParameterMode parameter_mode) {
int32_t header_size =
FixedArray::kHeaderSize + additional_offset - kHeapObjectTag;
Node* offset = ElementOffsetFromIndex(index_node, FAST_HOLEY_ELEMENTS,
parameter_mode, header_size);
return Load(MachineType::AnyTagged(), object, offset);
}
Node* CodeStubAssembler::LoadAndUntagToWord32FixedArrayElement(
Node* object, Node* index_node, int additional_offset,
ParameterMode parameter_mode) {
int32_t header_size =
FixedArray::kHeaderSize + additional_offset - kHeapObjectTag;
#if V8_TARGET_LITTLE_ENDIAN
if (Is64()) {
header_size += kPointerSize / 2;
}
#endif
Node* offset = ElementOffsetFromIndex(index_node, FAST_HOLEY_ELEMENTS,
parameter_mode, header_size);
if (Is64()) {
return Load(MachineType::Int32(), object, offset);
} else {
return SmiToWord32(Load(MachineType::AnyTagged(), object, offset));
}
}
Node* CodeStubAssembler::LoadFixedDoubleArrayElement(
Node* object, Node* index_node, MachineType machine_type,
int additional_offset, ParameterMode parameter_mode, Label* if_hole) {
int32_t header_size =
FixedDoubleArray::kHeaderSize + additional_offset - kHeapObjectTag;
Node* offset = ElementOffsetFromIndex(index_node, FAST_HOLEY_DOUBLE_ELEMENTS,
parameter_mode, header_size);
return LoadDoubleWithHoleCheck(object, offset, if_hole, machine_type);
}
Node* CodeStubAssembler::LoadDoubleWithHoleCheck(Node* base, Node* offset,
Label* if_hole,
MachineType machine_type) {
if (if_hole) {
// TODO(ishell): Compare only the upper part for the hole once the
// compiler is able to fold addition of already complex |offset| with
// |kIeeeDoubleExponentWordOffset| into one addressing mode.
if (Is64()) {
Node* element = Load(MachineType::Uint64(), base, offset);
GotoIf(Word64Equal(element, Int64Constant(kHoleNanInt64)), if_hole);
} else {
Node* element_upper = Load(
MachineType::Uint32(), base,
IntPtrAdd(offset, IntPtrConstant(kIeeeDoubleExponentWordOffset)));
GotoIf(Word32Equal(element_upper, Int32Constant(kHoleNanUpper32)),
if_hole);
}
}
if (machine_type.IsNone()) {
// This means the actual value is not needed.
return nullptr;
}
return Load(machine_type, base, offset);
}
Node* CodeStubAssembler::LoadContextElement(Node* context, int slot_index) {
int offset = Context::SlotOffset(slot_index);
return Load(MachineType::AnyTagged(), context, IntPtrConstant(offset));
}
Node* CodeStubAssembler::LoadNativeContext(Node* context) {
return LoadContextElement(context, Context::NATIVE_CONTEXT_INDEX);
}
Node* CodeStubAssembler::LoadJSArrayElementsMap(ElementsKind kind,
Node* native_context) {
return LoadFixedArrayElement(native_context,
IntPtrConstant(Context::ArrayMapIndex(kind)));
}
Node* CodeStubAssembler::StoreHeapNumberValue(Node* object, Node* value) {
return StoreObjectFieldNoWriteBarrier(object, HeapNumber::kValueOffset, value,
MachineRepresentation::kFloat64);
}
Node* CodeStubAssembler::StoreObjectField(
Node* object, int offset, Node* value) {
return Store(MachineRepresentation::kTagged, object,
IntPtrConstant(offset - kHeapObjectTag), value);
}
Node* CodeStubAssembler::StoreObjectField(Node* object, Node* offset,
Node* value) {
int const_offset;
if (ToInt32Constant(offset, const_offset)) {
return StoreObjectField(object, const_offset, value);
}
return Store(MachineRepresentation::kTagged, object,
IntPtrSub(offset, IntPtrConstant(kHeapObjectTag)), value);
}
Node* CodeStubAssembler::StoreObjectFieldNoWriteBarrier(
Node* object, int offset, Node* value, MachineRepresentation rep) {
return StoreNoWriteBarrier(rep, object,
IntPtrConstant(offset - kHeapObjectTag), value);
}
Node* CodeStubAssembler::StoreObjectFieldNoWriteBarrier(
Node* object, Node* offset, Node* value, MachineRepresentation rep) {
int const_offset;
if (ToInt32Constant(offset, const_offset)) {
return StoreObjectFieldNoWriteBarrier(object, const_offset, value, rep);
}
return StoreNoWriteBarrier(
rep, object, IntPtrSub(offset, IntPtrConstant(kHeapObjectTag)), value);
}
Node* CodeStubAssembler::StoreMapNoWriteBarrier(Node* object, Node* map) {
return StoreNoWriteBarrier(
MachineRepresentation::kTagged, object,
IntPtrConstant(HeapNumber::kMapOffset - kHeapObjectTag), map);
}
Node* CodeStubAssembler::StoreObjectFieldRoot(Node* object, int offset,
Heap::RootListIndex root_index) {
if (Heap::RootIsImmortalImmovable(root_index)) {
return StoreObjectFieldNoWriteBarrier(object, offset, LoadRoot(root_index));
} else {
return StoreObjectField(object, offset, LoadRoot(root_index));
}
}
Node* CodeStubAssembler::StoreFixedArrayElement(Node* object, Node* index_node,
Node* value,
WriteBarrierMode barrier_mode,
ParameterMode parameter_mode) {
DCHECK(barrier_mode == SKIP_WRITE_BARRIER ||
barrier_mode == UPDATE_WRITE_BARRIER);
Node* offset =
ElementOffsetFromIndex(index_node, FAST_HOLEY_ELEMENTS, parameter_mode,
FixedArray::kHeaderSize - kHeapObjectTag);
MachineRepresentation rep = MachineRepresentation::kTagged;
if (barrier_mode == SKIP_WRITE_BARRIER) {
return StoreNoWriteBarrier(rep, object, offset, value);
} else {
return Store(rep, object, offset, value);
}
}
Node* CodeStubAssembler::StoreFixedDoubleArrayElement(
Node* object, Node* index_node, Node* value, ParameterMode parameter_mode) {
Node* offset =
ElementOffsetFromIndex(index_node, FAST_DOUBLE_ELEMENTS, parameter_mode,
FixedArray::kHeaderSize - kHeapObjectTag);
MachineRepresentation rep = MachineRepresentation::kFloat64;
return StoreNoWriteBarrier(rep, object, offset, value);
}
Node* CodeStubAssembler::AllocateHeapNumber(MutableMode mode) {
Node* result = Allocate(HeapNumber::kSize, kNone);
Heap::RootListIndex heap_map_index =
mode == IMMUTABLE ? Heap::kHeapNumberMapRootIndex
: Heap::kMutableHeapNumberMapRootIndex;
Node* map = LoadRoot(heap_map_index);
StoreMapNoWriteBarrier(result, map);
return result;
}
Node* CodeStubAssembler::AllocateHeapNumberWithValue(Node* value,
MutableMode mode) {
Node* result = AllocateHeapNumber(mode);
StoreHeapNumberValue(result, value);
return result;
}
Node* CodeStubAssembler::AllocateSeqOneByteString(int length) {
Node* result = Allocate(SeqOneByteString::SizeFor(length));
StoreMapNoWriteBarrier(result, LoadRoot(Heap::kOneByteStringMapRootIndex));
StoreObjectFieldNoWriteBarrier(result, SeqOneByteString::kLengthOffset,
SmiConstant(Smi::FromInt(length)));
StoreObjectFieldNoWriteBarrier(result, SeqOneByteString::kHashFieldOffset,
IntPtrConstant(String::kEmptyHashField),
MachineRepresentation::kWord32);
return result;
}
Node* CodeStubAssembler::AllocateSeqOneByteString(Node* context, Node* length) {
Variable var_result(this, MachineRepresentation::kTagged);
// Compute the SeqOneByteString size and check if it fits into new space.
Label if_sizeissmall(this), if_notsizeissmall(this, Label::kDeferred),
if_join(this);
Node* size = WordAnd(
IntPtrAdd(
IntPtrAdd(length, IntPtrConstant(SeqOneByteString::kHeaderSize)),
IntPtrConstant(kObjectAlignmentMask)),
IntPtrConstant(~kObjectAlignmentMask));
Branch(IntPtrLessThanOrEqual(size, IntPtrConstant(kMaxRegularHeapObjectSize)),
&if_sizeissmall, &if_notsizeissmall);
Bind(&if_sizeissmall);
{
// Just allocate the SeqOneByteString in new space.
Node* result = Allocate(size);
StoreMapNoWriteBarrier(result, LoadRoot(Heap::kOneByteStringMapRootIndex));
StoreObjectFieldNoWriteBarrier(result, SeqOneByteString::kLengthOffset,
SmiFromWord(length));
StoreObjectFieldNoWriteBarrier(result, SeqOneByteString::kHashFieldOffset,
IntPtrConstant(String::kEmptyHashField),
MachineRepresentation::kWord32);
var_result.Bind(result);
Goto(&if_join);
}
Bind(&if_notsizeissmall);
{
// We might need to allocate in large object space, go to the runtime.
Node* result = CallRuntime(Runtime::kAllocateSeqOneByteString, context,
SmiFromWord(length));
var_result.Bind(result);
Goto(&if_join);
}
Bind(&if_join);
return var_result.value();
}
Node* CodeStubAssembler::AllocateSeqTwoByteString(int length) {
Node* result = Allocate(SeqTwoByteString::SizeFor(length));
StoreMapNoWriteBarrier(result, LoadRoot(Heap::kStringMapRootIndex));
StoreObjectFieldNoWriteBarrier(result, SeqTwoByteString::kLengthOffset,
SmiConstant(Smi::FromInt(length)));
StoreObjectFieldNoWriteBarrier(result, SeqTwoByteString::kHashFieldOffset,
IntPtrConstant(String::kEmptyHashField),
MachineRepresentation::kWord32);
return result;
}
Node* CodeStubAssembler::AllocateSeqTwoByteString(Node* context, Node* length) {
Variable var_result(this, MachineRepresentation::kTagged);
// Compute the SeqTwoByteString size and check if it fits into new space.
Label if_sizeissmall(this), if_notsizeissmall(this, Label::kDeferred),
if_join(this);
Node* size = WordAnd(
IntPtrAdd(IntPtrAdd(WordShl(length, 1),
IntPtrConstant(SeqTwoByteString::kHeaderSize)),
IntPtrConstant(kObjectAlignmentMask)),
IntPtrConstant(~kObjectAlignmentMask));
Branch(IntPtrLessThanOrEqual(size, IntPtrConstant(kMaxRegularHeapObjectSize)),
&if_sizeissmall, &if_notsizeissmall);
Bind(&if_sizeissmall);
{
// Just allocate the SeqTwoByteString in new space.
Node* result = Allocate(size);
StoreMapNoWriteBarrier(result, LoadRoot(Heap::kStringMapRootIndex));
StoreObjectFieldNoWriteBarrier(result, SeqTwoByteString::kLengthOffset,
SmiFromWord(length));
StoreObjectFieldNoWriteBarrier(result, SeqTwoByteString::kHashFieldOffset,
IntPtrConstant(String::kEmptyHashField),
MachineRepresentation::kWord32);
var_result.Bind(result);
Goto(&if_join);
}
Bind(&if_notsizeissmall);
{
// We might need to allocate in large object space, go to the runtime.
Node* result = CallRuntime(Runtime::kAllocateSeqTwoByteString, context,
SmiFromWord(length));
var_result.Bind(result);
Goto(&if_join);
}
Bind(&if_join);
return var_result.value();
}
Node* CodeStubAssembler::AllocateSlicedOneByteString(Node* length, Node* parent,
Node* offset) {
Node* result = Allocate(SlicedString::kSize);
Node* map = LoadRoot(Heap::kSlicedOneByteStringMapRootIndex);
StoreMapNoWriteBarrier(result, map);
StoreObjectFieldNoWriteBarrier(result, SlicedString::kLengthOffset, length,
MachineRepresentation::kTagged);
StoreObjectFieldNoWriteBarrier(result, SlicedString::kHashFieldOffset,
Int32Constant(String::kEmptyHashField),
MachineRepresentation::kWord32);
StoreObjectFieldNoWriteBarrier(result, SlicedString::kParentOffset, parent,
MachineRepresentation::kTagged);
StoreObjectFieldNoWriteBarrier(result, SlicedString::kOffsetOffset, offset,
MachineRepresentation::kTagged);
return result;
}
Node* CodeStubAssembler::AllocateSlicedTwoByteString(Node* length, Node* parent,
Node* offset) {
Node* result = Allocate(SlicedString::kSize);
Node* map = LoadRoot(Heap::kSlicedStringMapRootIndex);
StoreMapNoWriteBarrier(result, map);
StoreObjectFieldNoWriteBarrier(result, SlicedString::kLengthOffset, length,
MachineRepresentation::kTagged);
StoreObjectFieldNoWriteBarrier(result, SlicedString::kHashFieldOffset,
Int32Constant(String::kEmptyHashField),
MachineRepresentation::kWord32);
StoreObjectFieldNoWriteBarrier(result, SlicedString::kParentOffset, parent,
MachineRepresentation::kTagged);
StoreObjectFieldNoWriteBarrier(result, SlicedString::kOffsetOffset, offset,
MachineRepresentation::kTagged);
return result;
}
Node* CodeStubAssembler::AllocateRegExpResult(Node* context, Node* length,
Node* index, Node* input) {
Node* const max_length =
SmiConstant(Smi::FromInt(JSArray::kInitialMaxFastElementArray));
Assert(SmiLessThanOrEqual(length, max_length));
// Allocate the JSRegExpResult.
// TODO(jgruber): Fold JSArray and FixedArray allocations, then remove
// unneeded store of elements.
Node* const result = Allocate(JSRegExpResult::kSize);
// TODO(jgruber): Store map as Heap constant?
Node* const native_context = LoadNativeContext(context);
Node* const map =
LoadContextElement(native_context, Context::REGEXP_RESULT_MAP_INDEX);
StoreMapNoWriteBarrier(result, map);
// Initialize the header before allocating the elements.
Node* const empty_array = EmptyFixedArrayConstant();
DCHECK(Heap::RootIsImmortalImmovable(Heap::kEmptyFixedArrayRootIndex));
StoreObjectFieldNoWriteBarrier(result, JSArray::kPropertiesOffset,
empty_array);
StoreObjectFieldNoWriteBarrier(result, JSArray::kElementsOffset, empty_array);
StoreObjectFieldNoWriteBarrier(result, JSArray::kLengthOffset, length);
StoreObjectFieldNoWriteBarrier(result, JSRegExpResult::kIndexOffset, index);
StoreObjectField(result, JSRegExpResult::kInputOffset, input);
Node* const zero = IntPtrConstant(0);
Node* const length_intptr = SmiUntag(length);
const ElementsKind elements_kind = FAST_ELEMENTS;
const ParameterMode parameter_mode = INTPTR_PARAMETERS;
Node* const elements =
AllocateFixedArray(elements_kind, length_intptr, parameter_mode);
StoreObjectField(result, JSArray::kElementsOffset, elements);
// Fill in the elements with undefined.
FillFixedArrayWithValue(elements_kind, elements, zero, length_intptr,
Heap::kUndefinedValueRootIndex, parameter_mode);
return result;
}
Node* CodeStubAssembler::AllocateUninitializedJSArrayWithoutElements(
ElementsKind kind, Node* array_map, Node* length, Node* allocation_site) {
Comment("begin allocation of JSArray without elements");
int base_size = JSArray::kSize;
if (allocation_site != nullptr) {
base_size += AllocationMemento::kSize;
}
Node* size = IntPtrConstant(base_size);
Node* array = AllocateUninitializedJSArray(kind, array_map, length,
allocation_site, size);
return array;
}
std::pair<Node*, Node*>
CodeStubAssembler::AllocateUninitializedJSArrayWithElements(
ElementsKind kind, Node* array_map, Node* length, Node* allocation_site,
Node* capacity, ParameterMode capacity_mode) {
Comment("begin allocation of JSArray with elements");
int base_size = JSArray::kSize;
if (allocation_site != nullptr) {
base_size += AllocationMemento::kSize;
}
int elements_offset = base_size;
// Compute space for elements
base_size += FixedArray::kHeaderSize;
Node* size = ElementOffsetFromIndex(capacity, kind, capacity_mode, base_size);
Node* array = AllocateUninitializedJSArray(kind, array_map, length,
allocation_site, size);
Node* elements = InnerAllocate(array, elements_offset);
StoreObjectField(array, JSObject::kElementsOffset, elements);
return {array, elements};
}
Node* CodeStubAssembler::AllocateUninitializedJSArray(ElementsKind kind,
Node* array_map,
Node* length,
Node* allocation_site,
Node* size_in_bytes) {
Node* array = Allocate(size_in_bytes);
Comment("write JSArray headers");
StoreMapNoWriteBarrier(array, array_map);
StoreObjectFieldNoWriteBarrier(array, JSArray::kLengthOffset, length);
StoreObjectFieldRoot(array, JSArray::kPropertiesOffset,
Heap::kEmptyFixedArrayRootIndex);
if (allocation_site != nullptr) {
InitializeAllocationMemento(array, JSArray::kSize, allocation_site);
}
return array;
}
Node* CodeStubAssembler::AllocateJSArray(ElementsKind kind, Node* array_map,
Node* capacity, Node* length,
Node* allocation_site,
ParameterMode capacity_mode) {
bool is_double = IsFastDoubleElementsKind(kind);
// Allocate both array and elements object, and initialize the JSArray.
Node *array, *elements;
std::tie(array, elements) = AllocateUninitializedJSArrayWithElements(
kind, array_map, length, allocation_site, capacity, capacity_mode);
// Setup elements object.
Heap* heap = isolate()->heap();
Handle<Map> elements_map(is_double ? heap->fixed_double_array_map()
: heap->fixed_array_map());
StoreMapNoWriteBarrier(elements, HeapConstant(elements_map));
StoreObjectFieldNoWriteBarrier(elements, FixedArray::kLengthOffset,
TagParameter(capacity, capacity_mode));
// Fill in the elements with holes.
FillFixedArrayWithValue(kind, elements, IntPtrConstant(0), capacity,
Heap::kTheHoleValueRootIndex, capacity_mode);
return array;
}
Node* CodeStubAssembler::AllocateFixedArray(ElementsKind kind,
Node* capacity_node,
ParameterMode mode,
AllocationFlags flags) {
Node* total_size = GetFixedArrayAllocationSize(capacity_node, kind, mode);
// Allocate both array and elements object, and initialize the JSArray.
Node* array = Allocate(total_size, flags);
Heap* heap = isolate()->heap();
Handle<Map> map(IsFastDoubleElementsKind(kind)
? heap->fixed_double_array_map()
: heap->fixed_array_map());
if (flags & kPretenured) {
StoreObjectField(array, JSObject::kMapOffset, HeapConstant(map));
} else {
StoreMapNoWriteBarrier(array, HeapConstant(map));
}
StoreObjectFieldNoWriteBarrier(array, FixedArray::kLengthOffset,
TagParameter(capacity_node, mode));
return array;
}
void CodeStubAssembler::FillFixedArrayWithValue(
ElementsKind kind, Node* array, Node* from_node, Node* to_node,
Heap::RootListIndex value_root_index, ParameterMode mode) {
bool is_double = IsFastDoubleElementsKind(kind);
DCHECK(value_root_index == Heap::kTheHoleValueRootIndex ||
value_root_index == Heap::kUndefinedValueRootIndex);
DCHECK_IMPLIES(is_double, value_root_index == Heap::kTheHoleValueRootIndex);
STATIC_ASSERT(kHoleNanLower32 == kHoleNanUpper32);
Node* double_hole =
Is64() ? Int64Constant(kHoleNanInt64) : Int32Constant(kHoleNanLower32);
Node* value = LoadRoot(value_root_index);
const int first_element_offset = FixedArray::kHeaderSize - kHeapObjectTag;
int32_t to;
bool constant_to = ToInt32Constant(to_node, to);
int32_t from;
bool constant_from = ToInt32Constant(from_node, from);
if (constant_to && constant_from &&
(to - from) <= kElementLoopUnrollThreshold) {
for (int i = from; i < to; ++i) {
Node* index = IntPtrConstant(i);
if (is_double) {
Node* offset = ElementOffsetFromIndex(index, kind, INTPTR_PARAMETERS,
first_element_offset);
// Don't use doubles to store the hole double, since manipulating the
// signaling NaN used for the hole in C++, e.g. with bit_cast, will
// change its value on ia32 (the x87 stack is used to return values
// and stores to the stack silently clear the signalling bit).
//
// TODO(danno): When we have a Float32/Float64 wrapper class that
// preserves double bits during manipulation, remove this code/change
// this to an indexed Float64 store.
if (Is64()) {
StoreNoWriteBarrier(MachineRepresentation::kWord64, array, offset,
double_hole);
} else {
StoreNoWriteBarrier(MachineRepresentation::kWord32, array, offset,
double_hole);
offset = ElementOffsetFromIndex(index, kind, INTPTR_PARAMETERS,
first_element_offset + kPointerSize);
StoreNoWriteBarrier(MachineRepresentation::kWord32, array, offset,
double_hole);
}
} else {
StoreFixedArrayElement(array, index, value, SKIP_WRITE_BARRIER,
INTPTR_PARAMETERS);
}
}
} else {
Variable current(this, MachineRepresentation::kTagged);
Label test(this);
Label decrement(this, &current);
Label done(this);
Node* limit =
IntPtrAdd(array, ElementOffsetFromIndex(from_node, kind, mode));
current.Bind(IntPtrAdd(array, ElementOffsetFromIndex(to_node, kind, mode)));
Branch(WordEqual(current.value(), limit), &done, &decrement);
Bind(&decrement);
current.Bind(IntPtrSub(
current.value(),
IntPtrConstant(IsFastDoubleElementsKind(kind) ? kDoubleSize
: kPointerSize)));
if (is_double) {
// Don't use doubles to store the hole double, since manipulating the
// signaling NaN used for the hole in C++, e.g. with bit_cast, will
// change its value on ia32 (the x87 stack is used to return values
// and stores to the stack silently clear the signalling bit).
//
// TODO(danno): When we have a Float32/Float64 wrapper class that
// preserves double bits during manipulation, remove this code/change
// this to an indexed Float64 store.
if (Is64()) {
StoreNoWriteBarrier(MachineRepresentation::kWord64, current.value(),
Int64Constant(first_element_offset), double_hole);
} else {
StoreNoWriteBarrier(MachineRepresentation::kWord32, current.value(),
Int32Constant(first_element_offset), double_hole);
StoreNoWriteBarrier(MachineRepresentation::kWord32, current.value(),
Int32Constant(kPointerSize + first_element_offset),
double_hole);
}
} else {
StoreNoWriteBarrier(MachineType::PointerRepresentation(), current.value(),
IntPtrConstant(first_element_offset), value);
}
Node* compare = WordNotEqual(current.value(), limit);
Branch(compare, &decrement, &done);
Bind(&done);
}
}
void CodeStubAssembler::CopyFixedArrayElements(
ElementsKind from_kind, Node* from_array, ElementsKind to_kind,
Node* to_array, Node* element_count, Node* capacity,
WriteBarrierMode barrier_mode, ParameterMode mode) {
STATIC_ASSERT(FixedArray::kHeaderSize == FixedDoubleArray::kHeaderSize);
const int first_element_offset = FixedArray::kHeaderSize - kHeapObjectTag;
Comment("[ CopyFixedArrayElements");
// Typed array elements are not supported.
DCHECK(!IsFixedTypedArrayElementsKind(from_kind));
DCHECK(!IsFixedTypedArrayElementsKind(to_kind));
Label done(this);
bool from_double_elements = IsFastDoubleElementsKind(from_kind);
bool to_double_elements = IsFastDoubleElementsKind(to_kind);
bool element_size_matches =
Is64() ||
IsFastDoubleElementsKind(from_kind) == IsFastDoubleElementsKind(to_kind);
bool doubles_to_objects_conversion =
IsFastDoubleElementsKind(from_kind) && IsFastObjectElementsKind(to_kind);
bool needs_write_barrier =
doubles_to_objects_conversion || (barrier_mode == UPDATE_WRITE_BARRIER &&
IsFastObjectElementsKind(to_kind));
Node* double_hole =
Is64() ? Int64Constant(kHoleNanInt64) : Int32Constant(kHoleNanLower32);
if (doubles_to_objects_conversion) {
// If the copy might trigger a GC, make sure that the FixedArray is
// pre-initialized with holes to make sure that it's always in a
// consistent state.
FillFixedArrayWithValue(to_kind, to_array, IntPtrOrSmiConstant(0, mode),
capacity, Heap::kTheHoleValueRootIndex, mode);
} else if (element_count != capacity) {
FillFixedArrayWithValue(to_kind, to_array, element_count, capacity,
Heap::kTheHoleValueRootIndex, mode);
}
Node* limit_offset = ElementOffsetFromIndex(
IntPtrOrSmiConstant(0, mode), from_kind, mode, first_element_offset);
Variable var_from_offset(this, MachineType::PointerRepresentation());
var_from_offset.Bind(ElementOffsetFromIndex(element_count, from_kind, mode,
first_element_offset));
// This second variable is used only when the element sizes of source and
// destination arrays do not match.
Variable var_to_offset(this, MachineType::PointerRepresentation());
if (element_size_matches) {
var_to_offset.Bind(var_from_offset.value());
} else {
var_to_offset.Bind(ElementOffsetFromIndex(element_count, to_kind, mode,
first_element_offset));
}
Variable* vars[] = {&var_from_offset, &var_to_offset};
Label decrement(this, 2, vars);
Branch(WordEqual(var_from_offset.value(), limit_offset), &done, &decrement);
Bind(&decrement);
{
Node* from_offset = IntPtrSub(
var_from_offset.value(),
IntPtrConstant(from_double_elements ? kDoubleSize : kPointerSize));
var_from_offset.Bind(from_offset);
Node* to_offset;
if (element_size_matches) {
to_offset = from_offset;
} else {
to_offset = IntPtrSub(
var_to_offset.value(),
IntPtrConstant(to_double_elements ? kDoubleSize : kPointerSize));
var_to_offset.Bind(to_offset);
}
Label next_iter(this), store_double_hole(this);
Label* if_hole;
if (doubles_to_objects_conversion) {
// The target elements array is already preinitialized with holes, so we
// can just proceed with the next iteration.
if_hole = &next_iter;
} else if (IsFastDoubleElementsKind(to_kind)) {
if_hole = &store_double_hole;
} else {
// In all the other cases don't check for holes and copy the data as is.
if_hole = nullptr;
}
Node* value = LoadElementAndPrepareForStore(
from_array, var_from_offset.value(), from_kind, to_kind, if_hole);
if (needs_write_barrier) {
Store(MachineRepresentation::kTagged, to_array, to_offset, value);
} else if (to_double_elements) {
StoreNoWriteBarrier(MachineRepresentation::kFloat64, to_array, to_offset,
value);
} else {
StoreNoWriteBarrier(MachineType::PointerRepresentation(), to_array,
to_offset, value);
}
Goto(&next_iter);
if (if_hole == &store_double_hole) {
Bind(&store_double_hole);
// Don't use doubles to store the hole double, since manipulating the
// signaling NaN used for the hole in C++, e.g. with bit_cast, will
// change its value on ia32 (the x87 stack is used to return values
// and stores to the stack silently clear the signalling bit).
//
// TODO(danno): When we have a Float32/Float64 wrapper class that
// preserves double bits during manipulation, remove this code/change
// this to an indexed Float64 store.
if (Is64()) {
StoreNoWriteBarrier(MachineRepresentation::kWord64, to_array, to_offset,
double_hole);
} else {
StoreNoWriteBarrier(MachineRepresentation::kWord32, to_array, to_offset,
double_hole);
StoreNoWriteBarrier(MachineRepresentation::kWord32, to_array,
IntPtrAdd(to_offset, IntPtrConstant(kPointerSize)),
double_hole);
}
Goto(&next_iter);
}
Bind(&next_iter);
Node* compare = WordNotEqual(from_offset, limit_offset);
Branch(compare, &decrement, &done);
}
Bind(&done);
IncrementCounter(isolate()->counters()->inlined_copied_elements(), 1);
Comment("] CopyFixedArrayElements");
}
void CodeStubAssembler::CopyStringCharacters(compiler::Node* from_string,
compiler::Node* to_string,
compiler::Node* from_index,
compiler::Node* character_count,
String::Encoding encoding) {
Label out(this);
// Nothing to do for zero characters.
GotoIf(SmiLessThanOrEqual(character_count, SmiConstant(Smi::FromInt(0))),
&out);
// Calculate offsets into the strings.
Node* from_offset;
Node* limit_offset;
Node* to_offset;
{
Node* byte_count = SmiUntag(character_count);
Node* from_byte_index = SmiUntag(from_index);
if (encoding == String::ONE_BYTE_ENCODING) {
const int offset = SeqOneByteString::kHeaderSize - kHeapObjectTag;
from_offset = IntPtrAdd(IntPtrConstant(offset), from_byte_index);
limit_offset = IntPtrAdd(from_offset, byte_count);
to_offset = IntPtrConstant(offset);
} else {
STATIC_ASSERT(2 == sizeof(uc16));
byte_count = WordShl(byte_count, 1);
from_byte_index = WordShl(from_byte_index, 1);
const int offset = SeqTwoByteString::kHeaderSize - kHeapObjectTag;
from_offset = IntPtrAdd(IntPtrConstant(offset), from_byte_index);
limit_offset = IntPtrAdd(from_offset, byte_count);
to_offset = IntPtrConstant(offset);
}
}
Variable var_from_offset(this, MachineType::PointerRepresentation());
Variable var_to_offset(this, MachineType::PointerRepresentation());
var_from_offset.Bind(from_offset);
var_to_offset.Bind(to_offset);
Variable* vars[] = {&var_from_offset, &var_to_offset};
Label decrement(this, 2, vars);
Label loop(this, 2, vars);
Goto(&loop);
Bind(&loop);
{
from_offset = var_from_offset.value();
to_offset = var_to_offset.value();
// TODO(jgruber): We could make this faster through larger copy unit sizes.
Node* value = Load(MachineType::Uint8(), from_string, from_offset);
StoreNoWriteBarrier(MachineRepresentation::kWord8, to_string, to_offset,
value);
Node* new_from_offset = IntPtrAdd(from_offset, IntPtrConstant(1));
var_from_offset.Bind(new_from_offset);
var_to_offset.Bind(IntPtrAdd(to_offset, IntPtrConstant(1)));
Branch(WordNotEqual(new_from_offset, limit_offset), &loop, &out);
}
Bind(&out);
}
Node* CodeStubAssembler::LoadElementAndPrepareForStore(Node* array,
Node* offset,
ElementsKind from_kind,
ElementsKind to_kind,
Label* if_hole) {
if (IsFastDoubleElementsKind(from_kind)) {
Node* value =
LoadDoubleWithHoleCheck(array, offset, if_hole, MachineType::Float64());
if (!IsFastDoubleElementsKind(to_kind)) {
value = AllocateHeapNumberWithValue(value);
}
return value;
} else {
Node* value = Load(MachineType::Pointer(), array, offset);
if (if_hole) {
GotoIf(WordEqual(value, TheHoleConstant()), if_hole);
}
if (IsFastDoubleElementsKind(to_kind)) {
if (IsFastSmiElementsKind(from_kind)) {
value = SmiToFloat64(value);
} else {
value = LoadHeapNumberValue(value);
}
}
return value;
}
}
Node* CodeStubAssembler::CalculateNewElementsCapacity(Node* old_capacity,
ParameterMode mode) {
Node* half_old_capacity = WordShr(old_capacity, IntPtrConstant(1));
Node* new_capacity = IntPtrAdd(half_old_capacity, old_capacity);
Node* unconditioned_result =
IntPtrAdd(new_capacity, IntPtrOrSmiConstant(16, mode));
if (mode == INTEGER_PARAMETERS || mode == INTPTR_PARAMETERS) {
return unconditioned_result;
} else {
int const kSmiShiftBits = kSmiShiftSize + kSmiTagSize;
return WordAnd(unconditioned_result,
IntPtrConstant(static_cast<size_t>(-1) << kSmiShiftBits));
}
}
Node* CodeStubAssembler::TryGrowElementsCapacity(Node* object, Node* elements,
ElementsKind kind, Node* key,
Label* bailout) {
Node* capacity = LoadFixedArrayBaseLength(elements);
ParameterMode mode = OptimalParameterMode();
capacity = UntagParameter(capacity, mode);
key = UntagParameter(key, mode);
return TryGrowElementsCapacity(object, elements, kind, key, capacity, mode,
bailout);
}
Node* CodeStubAssembler::TryGrowElementsCapacity(Node* object, Node* elements,
ElementsKind kind, Node* key,
Node* capacity,
ParameterMode mode,
Label* bailout) {
Comment("TryGrowElementsCapacity");
// If the gap growth is too big, fall back to the runtime.
Node* max_gap = IntPtrOrSmiConstant(JSObject::kMaxGap, mode);
Node* max_capacity = IntPtrAdd(capacity, max_gap);
GotoIf(UintPtrGreaterThanOrEqual(key, max_capacity), bailout);
// Calculate the capacity of the new backing store.
Node* new_capacity = CalculateNewElementsCapacity(
IntPtrAdd(key, IntPtrOrSmiConstant(1, mode)), mode);
return GrowElementsCapacity(object, elements, kind, kind, capacity,
new_capacity, mode, bailout);
}
Node* CodeStubAssembler::GrowElementsCapacity(
Node* object, Node* elements, ElementsKind from_kind, ElementsKind to_kind,
Node* capacity, Node* new_capacity, ParameterMode mode, Label* bailout) {
Comment("[ GrowElementsCapacity");
// If size of the allocation for the new capacity doesn't fit in a page
// that we can bump-pointer allocate from, fall back to the runtime.
int max_size = FixedArrayBase::GetMaxLengthForNewSpaceAllocation(to_kind);
GotoIf(UintPtrGreaterThanOrEqual(new_capacity,
IntPtrOrSmiConstant(max_size, mode)),
bailout);
// Allocate the new backing store.
Node* new_elements = AllocateFixedArray(to_kind, new_capacity, mode);
// Fill in the added capacity in the new store with holes.
FillFixedArrayWithValue(to_kind, new_elements, capacity, new_capacity,
Heap::kTheHoleValueRootIndex, mode);
// Copy the elements from the old elements store to the new.
// The size-check above guarantees that the |new_elements| is allocated
// in new space so we can skip the write barrier.
CopyFixedArrayElements(from_kind, elements, to_kind, new_elements, capacity,
new_capacity, SKIP_WRITE_BARRIER, mode);
StoreObjectField(object, JSObject::kElementsOffset, new_elements);
Comment("] GrowElementsCapacity");
return new_elements;
}
void CodeStubAssembler::InitializeAllocationMemento(
compiler::Node* base_allocation, int base_allocation_size,
compiler::Node* allocation_site) {
StoreObjectFieldNoWriteBarrier(
base_allocation, AllocationMemento::kMapOffset + base_allocation_size,
HeapConstant(Handle<Map>(isolate()->heap()->allocation_memento_map())));
StoreObjectFieldNoWriteBarrier(
base_allocation,
AllocationMemento::kAllocationSiteOffset + base_allocation_size,
allocation_site);
if (FLAG_allocation_site_pretenuring) {
Node* count = LoadObjectField(allocation_site,
AllocationSite::kPretenureCreateCountOffset);
Node* incremented_count = IntPtrAdd(count, SmiConstant(Smi::FromInt(1)));
StoreObjectFieldNoWriteBarrier(allocation_site,
AllocationSite::kPretenureCreateCountOffset,
incremented_count);
}
}
Node* CodeStubAssembler::TruncateTaggedToFloat64(Node* context, Node* value) {
// We might need to loop once due to ToNumber conversion.
Variable var_value(this, MachineRepresentation::kTagged),
var_result(this, MachineRepresentation::kFloat64);
Label loop(this, &var_value), done_loop(this, &var_result);
var_value.Bind(value);
Goto(&loop);
Bind(&loop);
{
// Load the current {value}.
value = var_value.value();
// Check if the {value} is a Smi or a HeapObject.
Label if_valueissmi(this), if_valueisnotsmi(this);
Branch(WordIsSmi(value), &if_valueissmi, &if_valueisnotsmi);
Bind(&if_valueissmi);
{
// Convert the Smi {value}.
var_result.Bind(SmiToFloat64(value));
Goto(&done_loop);
}
Bind(&if_valueisnotsmi);
{
// Check if {value} is a HeapNumber.
Label if_valueisheapnumber(this),
if_valueisnotheapnumber(this, Label::kDeferred);
Branch(WordEqual(LoadMap(value), HeapNumberMapConstant()),
&if_valueisheapnumber, &if_valueisnotheapnumber);
Bind(&if_valueisheapnumber);
{
// Load the floating point value.
var_result.Bind(LoadHeapNumberValue(value));
Goto(&done_loop);
}
Bind(&if_valueisnotheapnumber);
{
// Convert the {value} to a Number first.
Callable callable = CodeFactory::NonNumberToNumber(isolate());
var_value.Bind(CallStub(callable, context, value));
Goto(&loop);
}
}
}
Bind(&done_loop);
return var_result.value();
}
Node* CodeStubAssembler::TruncateTaggedToWord32(Node* context, Node* value) {
// We might need to loop once due to ToNumber conversion.
Variable var_value(this, MachineRepresentation::kTagged),
var_result(this, MachineRepresentation::kWord32);
Label loop(this, &var_value), done_loop(this, &var_result);
var_value.Bind(value);
Goto(&loop);
Bind(&loop);
{
// Load the current {value}.
value = var_value.value();
// Check if the {value} is a Smi or a HeapObject.
Label if_valueissmi(this), if_valueisnotsmi(this);
Branch(WordIsSmi(value), &if_valueissmi, &if_valueisnotsmi);
Bind(&if_valueissmi);
{
// Convert the Smi {value}.
var_result.Bind(SmiToWord32(value));
Goto(&done_loop);
}
Bind(&if_valueisnotsmi);
{
// Check if {value} is a HeapNumber.
Label if_valueisheapnumber(this),
if_valueisnotheapnumber(this, Label::kDeferred);
Branch(WordEqual(LoadMap(value), HeapNumberMapConstant()),
&if_valueisheapnumber, &if_valueisnotheapnumber);
Bind(&if_valueisheapnumber);
{
// Truncate the floating point value.
var_result.Bind(TruncateHeapNumberValueToWord32(value));
Goto(&done_loop);
}
Bind(&if_valueisnotheapnumber);
{
// Convert the {value} to a Number first.
Callable callable = CodeFactory::NonNumberToNumber(isolate());
var_value.Bind(CallStub(callable, context, value));
Goto(&loop);
}
}
}
Bind(&done_loop);
return var_result.value();
}
Node* CodeStubAssembler::TruncateHeapNumberValueToWord32(Node* object) {
Node* value = LoadHeapNumberValue(object);
return TruncateFloat64ToWord32(value);
}
Node* CodeStubAssembler::ChangeFloat64ToTagged(Node* value) {
Node* value32 = RoundFloat64ToInt32(value);
Node* value64 = ChangeInt32ToFloat64(value32);
Label if_valueisint32(this), if_valueisheapnumber(this), if_join(this);
Label if_valueisequal(this), if_valueisnotequal(this);
Branch(Float64Equal(value, value64), &if_valueisequal, &if_valueisnotequal);
Bind(&if_valueisequal);
{
GotoUnless(Word32Equal(value32, Int32Constant(0)), &if_valueisint32);
BranchIfInt32LessThan(Float64ExtractHighWord32(value), Int32Constant(0),
&if_valueisheapnumber, &if_valueisint32);
}
Bind(&if_valueisnotequal);
Goto(&if_valueisheapnumber);
Variable var_result(this, MachineRepresentation::kTagged);
Bind(&if_valueisint32);
{
if (Is64()) {
Node* result = SmiTag(ChangeInt32ToInt64(value32));
var_result.Bind(result);
Goto(&if_join);
} else {
Node* pair = Int32AddWithOverflow(value32, value32);
Node* overflow = Projection(1, pair);
Label if_overflow(this, Label::kDeferred), if_notoverflow(this);
Branch(overflow, &if_overflow, &if_notoverflow);
Bind(&if_overflow);
Goto(&if_valueisheapnumber);
Bind(&if_notoverflow);
{
Node* result = Projection(0, pair);
var_result.Bind(result);
Goto(&if_join);
}
}
}
Bind(&if_valueisheapnumber);
{
Node* result = AllocateHeapNumberWithValue(value);
var_result.Bind(result);
Goto(&if_join);
}
Bind(&if_join);
return var_result.value();
}
Node* CodeStubAssembler::ChangeInt32ToTagged(Node* value) {
if (Is64()) {
return SmiTag(ChangeInt32ToInt64(value));
}
Variable var_result(this, MachineRepresentation::kTagged);
Node* pair = Int32AddWithOverflow(value, value);
Node* overflow = Projection(1, pair);
Label if_overflow(this, Label::kDeferred), if_notoverflow(this),
if_join(this);
Branch(overflow, &if_overflow, &if_notoverflow);
Bind(&if_overflow);
{
Node* value64 = ChangeInt32ToFloat64(value);
Node* result = AllocateHeapNumberWithValue(value64);
var_result.Bind(result);
}
Goto(&if_join);
Bind(&if_notoverflow);
{
Node* result = Projection(0, pair);
var_result.Bind(result);
}
Goto(&if_join);
Bind(&if_join);
return var_result.value();
}
Node* CodeStubAssembler::ChangeUint32ToTagged(Node* value) {
Label if_overflow(this, Label::kDeferred), if_not_overflow(this),
if_join(this);
Variable var_result(this, MachineRepresentation::kTagged);
// If {value} > 2^31 - 1, we need to store it in a HeapNumber.
Branch(Uint32LessThan(Int32Constant(Smi::kMaxValue), value), &if_overflow,
&if_not_overflow);
Bind(&if_not_overflow);
{
if (Is64()) {
var_result.Bind(SmiTag(ChangeUint32ToUint64(value)));
} else {
// If tagging {value} results in an overflow, we need to use a HeapNumber
// to represent it.
Node* pair = Int32AddWithOverflow(value, value);
Node* overflow = Projection(1, pair);
GotoIf(overflow, &if_overflow);
Node* result = Projection(0, pair);
var_result.Bind(result);
}
}
Goto(&if_join);
Bind(&if_overflow);
{
Node* float64_value = ChangeUint32ToFloat64(value);
var_result.Bind(AllocateHeapNumberWithValue(float64_value));
}
Goto(&if_join);
Bind(&if_join);
return var_result.value();
}
Node* CodeStubAssembler::ToThisString(Node* context, Node* value,
char const* method_name) {
Variable var_value(this, MachineRepresentation::kTagged);
var_value.Bind(value);
// Check if the {value} is a Smi or a HeapObject.
Label if_valueissmi(this, Label::kDeferred), if_valueisnotsmi(this),
if_valueisstring(this);
Branch(WordIsSmi(value), &if_valueissmi, &if_valueisnotsmi);
Bind(&if_valueisnotsmi);
{
// Load the instance type of the {value}.
Node* value_instance_type = LoadInstanceType(value);
// Check if the {value} is already String.
Label if_valueisnotstring(this, Label::kDeferred);
Branch(IsStringInstanceType(value_instance_type), &if_valueisstring,
&if_valueisnotstring);
Bind(&if_valueisnotstring);
{
// Check if the {value} is null.
Label if_valueisnullorundefined(this, Label::kDeferred),
if_valueisnotnullorundefined(this, Label::kDeferred),
if_valueisnotnull(this, Label::kDeferred);
Branch(WordEqual(value, NullConstant()), &if_valueisnullorundefined,
&if_valueisnotnull);
Bind(&if_valueisnotnull);
{
// Check if the {value} is undefined.
Branch(WordEqual(value, UndefinedConstant()),
&if_valueisnullorundefined, &if_valueisnotnullorundefined);
Bind(&if_valueisnotnullorundefined);
{
// Convert the {value} to a String.
Callable callable = CodeFactory::ToString(isolate());
var_value.Bind(CallStub(callable, context, value));
Goto(&if_valueisstring);
}
}
Bind(&if_valueisnullorundefined);
{
// The {value} is either null or undefined.
CallRuntime(Runtime::kThrowCalledOnNullOrUndefined, context,
HeapConstant(factory()->NewStringFromAsciiChecked(
method_name, TENURED)));
Goto(&if_valueisstring); // Never reached.
}
}
}
Bind(&if_valueissmi);
{
// The {value} is a Smi, convert it to a String.
Callable callable = CodeFactory::NumberToString(isolate());
var_value.Bind(CallStub(callable, context, value));
Goto(&if_valueisstring);
}
Bind(&if_valueisstring);
return var_value.value();
}
Node* CodeStubAssembler::ToThisValue(Node* context, Node* value,
PrimitiveType primitive_type,
char const* method_name) {
// We might need to loop once due to JSValue unboxing.
Variable var_value(this, MachineRepresentation::kTagged);
Label loop(this, &var_value), done_loop(this),
done_throw(this, Label::kDeferred);
var_value.Bind(value);
Goto(&loop);
Bind(&loop);
{
// Load the current {value}.
value = var_value.value();
// Check if the {value} is a Smi or a HeapObject.
GotoIf(WordIsSmi(value), (primitive_type == PrimitiveType::kNumber)
? &done_loop
: &done_throw);
// Load the mape of the {value}.
Node* value_map = LoadMap(value);
// Load the instance type of the {value}.
Node* value_instance_type = LoadMapInstanceType(value_map);
// Check if {value} is a JSValue.
Label if_valueisvalue(this, Label::kDeferred), if_valueisnotvalue(this);
Branch(Word32Equal(value_instance_type, Int32Constant(JS_VALUE_TYPE)),
&if_valueisvalue, &if_valueisnotvalue);
Bind(&if_valueisvalue);
{
// Load the actual value from the {value}.
var_value.Bind(LoadObjectField(value, JSValue::kValueOffset));
Goto(&loop);
}
Bind(&if_valueisnotvalue);
{
switch (primitive_type) {
case PrimitiveType::kBoolean:
GotoIf(WordEqual(value_map, BooleanMapConstant()), &done_loop);
break;
case PrimitiveType::kNumber:
GotoIf(
Word32Equal(value_instance_type, Int32Constant(HEAP_NUMBER_TYPE)),
&done_loop);
break;
case PrimitiveType::kString:
GotoIf(IsStringInstanceType(value_instance_type), &done_loop);
break;
case PrimitiveType::kSymbol:
GotoIf(Word32Equal(value_instance_type, Int32Constant(SYMBOL_TYPE)),
&done_loop);
break;
}
Goto(&done_throw);
}
}
Bind(&done_throw);
{
// The {value} is not a compatible receiver for this method.
CallRuntime(Runtime::kThrowNotGeneric, context,
HeapConstant(factory()->NewStringFromAsciiChecked(method_name,
TENURED)));
Goto(&done_loop); // Never reached.
}
Bind(&done_loop);
return var_value.value();
}
Node* CodeStubAssembler::ThrowIfNotInstanceType(Node* context, Node* value,
InstanceType instance_type,
char const* method_name) {
Label out(this), throw_exception(this, Label::kDeferred);
Variable var_value_map(this, MachineRepresentation::kTagged);
GotoIf(WordIsSmi(value), &throw_exception);
// Load the instance type of the {value}.
var_value_map.Bind(LoadMap(value));
Node* const value_instance_type = LoadMapInstanceType(var_value_map.value());
Branch(Word32Equal(value_instance_type, Int32Constant(instance_type)), &out,
&throw_exception);
// The {value} is not a compatible receiver for this method.
Bind(&throw_exception);
CallRuntime(
Runtime::kThrowIncompatibleMethodReceiver, context,
HeapConstant(factory()->NewStringFromAsciiChecked(method_name, TENURED)),
value);
var_value_map.Bind(UndefinedConstant());
Goto(&out); // Never reached.
Bind(&out);
return var_value_map.value();
}
Node* CodeStubAssembler::IsStringInstanceType(Node* instance_type) {
STATIC_ASSERT(INTERNALIZED_STRING_TYPE == FIRST_TYPE);
return Int32LessThan(instance_type, Int32Constant(FIRST_NONSTRING_TYPE));
}
Node* CodeStubAssembler::IsJSReceiverInstanceType(Node* instance_type) {
STATIC_ASSERT(LAST_JS_RECEIVER_TYPE == LAST_TYPE);
return Int32GreaterThanOrEqual(instance_type,
Int32Constant(FIRST_JS_RECEIVER_TYPE));
}
Node* CodeStubAssembler::StringCharCodeAt(Node* string, Node* index) {
// Translate the {index} into a Word.
index = SmiToWord(index);
// We may need to loop in case of cons or sliced strings.
Variable var_index(this, MachineType::PointerRepresentation());
Variable var_result(this, MachineRepresentation::kWord32);
Variable var_string(this, MachineRepresentation::kTagged);
Variable* loop_vars[] = {&var_index, &var_string};
Label done_loop(this, &var_result), loop(this, 2, loop_vars);
var_string.Bind(string);
var_index.Bind(index);
Goto(&loop);
Bind(&loop);
{
// Load the current {index}.
index = var_index.value();
// Load the current {string}.
string = var_string.value();
// Load the instance type of the {string}.
Node* string_instance_type = LoadInstanceType(string);
// Check if the {string} is a SeqString.
Label if_stringissequential(this), if_stringisnotsequential(this);
Branch(Word32Equal(Word32And(string_instance_type,
Int32Constant(kStringRepresentationMask)),
Int32Constant(kSeqStringTag)),
&if_stringissequential, &if_stringisnotsequential);
Bind(&if_stringissequential);
{
// Check if the {string} is a TwoByteSeqString or a OneByteSeqString.
Label if_stringistwobyte(this), if_stringisonebyte(this);
Branch(Word32Equal(Word32And(string_instance_type,
Int32Constant(kStringEncodingMask)),
Int32Constant(kTwoByteStringTag)),
&if_stringistwobyte, &if_stringisonebyte);
Bind(&if_stringisonebyte);
{
var_result.Bind(
Load(MachineType::Uint8(), string,
IntPtrAdd(index, IntPtrConstant(SeqOneByteString::kHeaderSize -
kHeapObjectTag))));
Goto(&done_loop);
}
Bind(&if_stringistwobyte);
{
var_result.Bind(
Load(MachineType::Uint16(), string,
IntPtrAdd(WordShl(index, IntPtrConstant(1)),
IntPtrConstant(SeqTwoByteString::kHeaderSize -
kHeapObjectTag))));
Goto(&done_loop);
}
}
Bind(&if_stringisnotsequential);
{
// Check if the {string} is a ConsString.
Label if_stringiscons(this), if_stringisnotcons(this);
Branch(Word32Equal(Word32And(string_instance_type,
Int32Constant(kStringRepresentationMask)),
Int32Constant(kConsStringTag)),
&if_stringiscons, &if_stringisnotcons);
Bind(&if_stringiscons);
{
// Check whether the right hand side is the empty string (i.e. if
// this is really a flat string in a cons string). If that is not
// the case we flatten the string first.
Label if_rhsisempty(this), if_rhsisnotempty(this, Label::kDeferred);
Node* rhs = LoadObjectField(string, ConsString::kSecondOffset);
Branch(WordEqual(rhs, EmptyStringConstant()), &if_rhsisempty,
&if_rhsisnotempty);
Bind(&if_rhsisempty);
{
// Just operate on the left hand side of the {string}.
var_string.Bind(LoadObjectField(string, ConsString::kFirstOffset));
Goto(&loop);
}
Bind(&if_rhsisnotempty);
{
// Flatten the {string} and lookup in the resulting string.
var_string.Bind(CallRuntime(Runtime::kFlattenString,
NoContextConstant(), string));
Goto(&loop);
}
}
Bind(&if_stringisnotcons);
{
// Check if the {string} is an ExternalString.
Label if_stringisexternal(this), if_stringisnotexternal(this);
Branch(Word32Equal(Word32And(string_instance_type,
Int32Constant(kStringRepresentationMask)),
Int32Constant(kExternalStringTag)),
&if_stringisexternal, &if_stringisnotexternal);
Bind(&if_stringisexternal);
{
// Check if the {string} is a short external string.
Label if_stringisnotshort(this),
if_stringisshort(this, Label::kDeferred);
Branch(Word32Equal(Word32And(string_instance_type,
Int32Constant(kShortExternalStringMask)),
Int32Constant(0)),
&if_stringisnotshort, &if_stringisshort);
Bind(&if_stringisnotshort);
{
// Load the actual resource data from the {string}.
Node* string_resource_data =
LoadObjectField(string, ExternalString::kResourceDataOffset,
MachineType::Pointer());
// Check if the {string} is a TwoByteExternalString or a
// OneByteExternalString.
Label if_stringistwobyte(this), if_stringisonebyte(this);
Branch(Word32Equal(Word32And(string_instance_type,
Int32Constant(kStringEncodingMask)),
Int32Constant(kTwoByteStringTag)),
&if_stringistwobyte, &if_stringisonebyte);
Bind(&if_stringisonebyte);
{
var_result.Bind(
Load(MachineType::Uint8(), string_resource_data, index));
Goto(&done_loop);
}
Bind(&if_stringistwobyte);
{
var_result.Bind(Load(MachineType::Uint16(), string_resource_data,
WordShl(index, IntPtrConstant(1))));
Goto(&done_loop);
}
}
Bind(&if_stringisshort);
{
// The {string} might be compressed, call the runtime.
var_result.Bind(SmiToWord32(
CallRuntime(Runtime::kExternalStringGetChar,
NoContextConstant(), string, SmiTag(index))));
Goto(&done_loop);
}
}
Bind(&if_stringisnotexternal);
{
// The {string} is a SlicedString, continue with its parent.
Node* string_offset =
LoadAndUntagObjectField(string, SlicedString::kOffsetOffset);
Node* string_parent =
LoadObjectField(string, SlicedString::kParentOffset);
var_index.Bind(IntPtrAdd(index, string_offset));
var_string.Bind(string_parent);
Goto(&loop);
}
}
}
}
Bind(&done_loop);
return var_result.value();
}
Node* CodeStubAssembler::StringFromCharCode(Node* code) {
Variable var_result(this, MachineRepresentation::kTagged);
// Check if the {code} is a one-byte char code.
Label if_codeisonebyte(this), if_codeistwobyte(this, Label::kDeferred),
if_done(this);
Branch(Int32LessThanOrEqual(code, Int32Constant(String::kMaxOneByteCharCode)),
&if_codeisonebyte, &if_codeistwobyte);
Bind(&if_codeisonebyte);
{
// Load the isolate wide single character string cache.
Node* cache = LoadRoot(Heap::kSingleCharacterStringCacheRootIndex);
// Check if we have an entry for the {code} in the single character string
// cache already.
Label if_entryisundefined(this, Label::kDeferred),
if_entryisnotundefined(this);
Node* entry = LoadFixedArrayElement(cache, code);
Branch(WordEqual(entry, UndefinedConstant()), &if_entryisundefined,
&if_entryisnotundefined);
Bind(&if_entryisundefined);
{
// Allocate a new SeqOneByteString for {code} and store it in the {cache}.
Node* result = AllocateSeqOneByteString(1);
StoreNoWriteBarrier(
MachineRepresentation::kWord8, result,
IntPtrConstant(SeqOneByteString::kHeaderSize - kHeapObjectTag), code);
StoreFixedArrayElement(cache, code, result);
var_result.Bind(result);
Goto(&if_done);
}
Bind(&if_entryisnotundefined);
{
// Return the entry from the {cache}.
var_result.Bind(entry);
Goto(&if_done);
}
}
Bind(&if_codeistwobyte);
{
// Allocate a new SeqTwoByteString for {code}.
Node* result = AllocateSeqTwoByteString(1);
StoreNoWriteBarrier(
MachineRepresentation::kWord16, result,
IntPtrConstant(SeqTwoByteString::kHeaderSize - kHeapObjectTag), code);
var_result.Bind(result);
Goto(&if_done);
}
Bind(&if_done);
return var_result.value();
}
namespace {
// A wrapper around CopyStringCharacters which determines the correct string
// encoding, allocates a corresponding sequential string, and then copies the
// given character range using CopyStringCharacters.
// |from_string| must be a sequential string. |from_index| and
// |character_count| must be Smis s.t.
// 0 <= |from_index| <= |from_index| + |character_count| < from_string.length.
Node* AllocAndCopyStringCharacters(CodeStubAssembler* a, Node* context,
Node* from, Node* from_instance_type,
Node* from_index, Node* character_count) {
typedef CodeStubAssembler::Label Label;
typedef CodeStubAssembler::Variable Variable;
Label end(a), two_byte_sequential(a);
Variable var_result(a, MachineRepresentation::kTagged);
STATIC_ASSERT((kOneByteStringTag & kStringEncodingMask) != 0);
a->GotoIf(a->Word32Equal(a->Word32And(from_instance_type,
a->Int32Constant(kStringEncodingMask)),
a->Int32Constant(0)),
&two_byte_sequential);
// The subject string is a sequential one-byte string.
{
Node* result =
a->AllocateSeqOneByteString(context, a->SmiToWord(character_count));
a->CopyStringCharacters(from, result, from_index, character_count,
String::ONE_BYTE_ENCODING);
var_result.Bind(result);
a->Goto(&end);
}
// The subject string is a sequential two-byte string.
a->Bind(&two_byte_sequential);
{
Node* result =
a->AllocateSeqTwoByteString(context, a->SmiToWord(character_count));
a->CopyStringCharacters(from, result, from_index, character_count,
String::TWO_BYTE_ENCODING);
var_result.Bind(result);
a->Goto(&end);
}
a->Bind(&end);
return var_result.value();
}
} // namespace
Node* CodeStubAssembler::SubString(Node* context, Node* string, Node* from,
Node* to) {
Label end(this);
Label runtime(this);
Variable var_instance_type(this, MachineRepresentation::kWord8); // Int32.
Variable var_result(this, MachineRepresentation::kTagged); // String.
Variable var_from(this, MachineRepresentation::kTagged); // Smi.
Variable var_string(this, MachineRepresentation::kTagged); // String.
var_instance_type.Bind(Int32Constant(0));
var_string.Bind(string);
var_from.Bind(from);
// Make sure first argument is a string.
// Bailout if receiver is a Smi.
GotoIf(WordIsSmi(string), &runtime);
// Load the instance type of the {string}.
Node* const instance_type = LoadInstanceType(string);
var_instance_type.Bind(instance_type);
// Check if {string} is a String.
GotoUnless(IsStringInstanceType(instance_type), &runtime);
// Make sure that both from and to are non-negative smis.
GotoUnless(WordIsPositiveSmi(from), &runtime);
GotoUnless(WordIsPositiveSmi(to), &runtime);
Node* const substr_length = SmiSub(to, from);
Node* const string_length = LoadStringLength(string);
// Begin dispatching based on substring length.
Label original_string_or_invalid_length(this);
GotoIf(SmiAboveOrEqual(substr_length, string_length),
&original_string_or_invalid_length);
// A real substring (substr_length < string_length).
Label single_char(this);
GotoIf(SmiEqual(substr_length, SmiConstant(Smi::FromInt(1))), &single_char);
// TODO(jgruber): Add an additional case for substring of length == 0?
// Deal with different string types: update the index if necessary
// and put the underlying string into var_string.
// If the string is not indirect, it can only be sequential or external.
STATIC_ASSERT(kIsIndirectStringMask == (kSlicedStringTag & kConsStringTag));
STATIC_ASSERT(kIsIndirectStringMask != 0);
Label underlying_unpacked(this);
GotoIf(Word32Equal(
Word32And(instance_type, Int32Constant(kIsIndirectStringMask)),
Int32Constant(0)),
&underlying_unpacked);
// The subject string is either a sliced or cons string.
Label sliced_string(this);
GotoIf(Word32NotEqual(
Word32And(instance_type, Int32Constant(kSlicedNotConsMask)),
Int32Constant(0)),
&sliced_string);
// Cons string. Check whether it is flat, then fetch first part.
// Flat cons strings have an empty second part.
{
GotoIf(WordNotEqual(LoadObjectField(string, ConsString::kSecondOffset),
EmptyStringConstant()),
&runtime);
Node* first_string_part = LoadObjectField(string, ConsString::kFirstOffset);
var_string.Bind(first_string_part);
var_instance_type.Bind(LoadInstanceType(first_string_part));
Goto(&underlying_unpacked);
}
Bind(&sliced_string);
{
// Fetch parent and correct start index by offset.
Node* sliced_offset = LoadObjectField(string, SlicedString::kOffsetOffset);
var_from.Bind(SmiAdd(from, sliced_offset));
Node* slice_parent = LoadObjectField(string, SlicedString::kParentOffset);
var_string.Bind(slice_parent);
Node* slice_parent_instance_type = LoadInstanceType(slice_parent);
var_instance_type.Bind(slice_parent_instance_type);
Goto(&underlying_unpacked);
}
// The subject string can only be external or sequential string of either
// encoding at this point.
Label external_string(this);
Bind(&underlying_unpacked);
{
if (FLAG_string_slices) {
Label copy_routine(this);
// Short slice. Copy instead of slicing.
GotoIf(SmiLessThan(substr_length,
SmiConstant(Smi::FromInt(SlicedString::kMinLength))),
&copy_routine);
// Allocate new sliced string.
Label two_byte_slice(this);
STATIC_ASSERT((kStringEncodingMask & kOneByteStringTag) != 0);
STATIC_ASSERT((kStringEncodingMask & kTwoByteStringTag) == 0);
Counters* counters = isolate()->counters();
IncrementCounter(counters->sub_string_native(), 1);
GotoIf(Word32Equal(Word32And(var_instance_type.value(),
Int32Constant(kStringEncodingMask)),
Int32Constant(0)),
&two_byte_slice);
var_result.Bind(AllocateSlicedOneByteString(
substr_length, var_string.value(), var_from.value()));
Goto(&end);
Bind(&two_byte_slice);
var_result.Bind(AllocateSlicedTwoByteString(
substr_length, var_string.value(), var_from.value()));
Goto(&end);
Bind(&copy_routine);
}
// The subject string can only be external or sequential string of either
// encoding at this point.
STATIC_ASSERT(kExternalStringTag != 0);
STATIC_ASSERT(kSeqStringTag == 0);
GotoUnless(Word32Equal(Word32And(var_instance_type.value(),
Int32Constant(kExternalStringTag)),
Int32Constant(0)),
&external_string);
var_result.Bind(AllocAndCopyStringCharacters(
this, context, var_string.value(), var_instance_type.value(),
var_from.value(), substr_length));
Counters* counters = isolate()->counters();
IncrementCounter(counters->sub_string_native(), 1);
Goto(&end);
}
// Handle external string.
Bind(&external_string);
{
// Rule out short external strings.
STATIC_ASSERT(kShortExternalStringTag != 0);
GotoIf(Word32NotEqual(Word32And(var_instance_type.value(),
Int32Constant(kShortExternalStringMask)),
Int32Constant(0)),
&runtime);
// Move the pointer so that offset-wise, it looks like a sequential string.
STATIC_ASSERT(SeqTwoByteString::kHeaderSize ==
SeqOneByteString::kHeaderSize);
Node* resource_data = LoadObjectField(var_string.value(),
ExternalString::kResourceDataOffset);
Node* const fake_sequential_string = IntPtrSub(
resource_data,
IntPtrConstant(SeqTwoByteString::kHeaderSize - kHeapObjectTag));
var_result.Bind(AllocAndCopyStringCharacters(
this, context, fake_sequential_string, var_instance_type.value(),
var_from.value(), substr_length));
Counters* counters = isolate()->counters();
IncrementCounter(counters->sub_string_native(), 1);
Goto(&end);
}
// Substrings of length 1 are generated through CharCodeAt and FromCharCode.
Bind(&single_char);
{
Node* char_code = StringCharCodeAt(var_string.value(), var_from.value());
var_result.Bind(StringFromCharCode(char_code));
Goto(&end);
}
Bind(&original_string_or_invalid_length);
{
// Longer than original string's length or negative: unsafe arguments.
GotoIf(SmiAbove(substr_length, string_length), &runtime);
// Equal length - check if {from, to} == {0, str.length}.
GotoIf(SmiAbove(from, SmiConstant(Smi::FromInt(0))), &runtime);
// Return the original string (substr_length == string_length).
Counters* counters = isolate()->counters();
IncrementCounter(counters->sub_string_native(), 1);
var_result.Bind(string);
Goto(&end);
}
// Fall back to a runtime call.
Bind(&runtime);
{
var_result.Bind(
CallRuntime(Runtime::kSubString, context, string, from, to));
Goto(&end);
}
Bind(&end);
return var_result.value();
}
Node* CodeStubAssembler::StringFromCodePoint(compiler::Node* codepoint,
UnicodeEncoding encoding) {
Variable var_result(this, MachineRepresentation::kTagged);
var_result.Bind(EmptyStringConstant());
Label if_isword16(this), if_isword32(this), return_result(this);
Branch(Uint32LessThan(codepoint, Int32Constant(0x10000)), &if_isword16,
&if_isword32);
Bind(&if_isword16);
{
var_result.Bind(StringFromCharCode(codepoint));
Goto(&return_result);
}
Bind(&if_isword32);
{
switch (encoding) {
case UnicodeEncoding::UTF16:
break;
case UnicodeEncoding::UTF32: {
// Convert UTF32 to UTF16 code units, and store as a 32 bit word.
Node* lead_offset = Int32Constant(0xD800 - (0x10000 >> 10));
// lead = (codepoint >> 10) + LEAD_OFFSET
Node* lead =
Int32Add(WordShr(codepoint, Int32Constant(10)), lead_offset);
// trail = (codepoint & 0x3FF) + 0xDC00;
Node* trail = Int32Add(Word32And(codepoint, Int32Constant(0x3FF)),
Int32Constant(0xDC00));
// codpoint = (trail << 16) | lead;
codepoint = Word32Or(WordShl(trail, Int32Constant(16)), lead);
break;
}
}
Node* value = AllocateSeqTwoByteString(2);
StoreNoWriteBarrier(
MachineRepresentation::kWord32, value,
IntPtrConstant(SeqTwoByteString::kHeaderSize - kHeapObjectTag),
codepoint);
var_result.Bind(value);
Goto(&return_result);
}
Bind(&return_result);
return var_result.value();
}
Node* CodeStubAssembler::StringToNumber(Node* context, Node* input) {
Label runtime(this, Label::kDeferred);
Label end(this);
Variable var_result(this, MachineRepresentation::kTagged);
// Check if string has a cached array index.
Node* hash = LoadNameHashField(input);
Node* bit =
Word32And(hash, Int32Constant(String::kContainsCachedArrayIndexMask));
GotoIf(Word32NotEqual(bit, Int32Constant(0)), &runtime);
var_result.Bind(SmiTag(BitFieldDecode<String::ArrayIndexValueBits>(hash)));
Goto(&end);
Bind(&runtime);
{
var_result.Bind(CallRuntime(Runtime::kStringToNumber, context, input));
Goto(&end);
}
Bind(&end);
return var_result.value();
}
Node* CodeStubAssembler::ToName(Node* context, Node* value) {
typedef CodeStubAssembler::Label Label;
typedef CodeStubAssembler::Variable Variable;
Label end(this);
Variable var_result(this, MachineRepresentation::kTagged);
Label is_number(this);
GotoIf(WordIsSmi(value), &is_number);
Label not_name(this);
Node* value_instance_type = LoadInstanceType(value);
STATIC_ASSERT(FIRST_NAME_TYPE == FIRST_TYPE);
GotoIf(Int32GreaterThan(value_instance_type, Int32Constant(LAST_NAME_TYPE)),
&not_name);
var_result.Bind(value);
Goto(&end);
Bind(&is_number);
{
Callable callable = CodeFactory::NumberToString(isolate());
var_result.Bind(CallStub(callable, context, value));
Goto(&end);
}
Bind(&not_name);
{
GotoIf(Word32Equal(value_instance_type, Int32Constant(HEAP_NUMBER_TYPE)),
&is_number);
Label not_oddball(this);
GotoIf(Word32NotEqual(value_instance_type, Int32Constant(ODDBALL_TYPE)),
&not_oddball);
var_result.Bind(LoadObjectField(value, Oddball::kToStringOffset));
Goto(&end);
Bind(&not_oddball);
{
var_result.Bind(CallRuntime(Runtime::kToName, context, value));
Goto(&end);
}
}
Bind(&end);
return var_result.value();
}
Node* CodeStubAssembler::NonNumberToNumber(Node* context, Node* input) {
// Assert input is a HeapObject (not smi or heap number)
Assert(Word32BinaryNot(WordIsSmi(input)));
Assert(Word32NotEqual(LoadMap(input), HeapNumberMapConstant()));
// We might need to loop once here due to ToPrimitive conversions.
Variable var_input(this, MachineRepresentation::kTagged);
Variable var_result(this, MachineRepresentation::kTagged);
Label loop(this, &var_input);
Label end(this);
var_input.Bind(input);
Goto(&loop);
Bind(&loop);
{
// Load the current {input} value (known to be a HeapObject).
Node* input = var_input.value();
// Dispatch on the {input} instance type.
Node* input_instance_type = LoadInstanceType(input);
Label if_inputisstring(this), if_inputisoddball(this),
if_inputisreceiver(this, Label::kDeferred),
if_inputisother(this, Label::kDeferred);
GotoIf(IsStringInstanceType(input_instance_type), &if_inputisstring);
GotoIf(Word32Equal(input_instance_type, Int32Constant(ODDBALL_TYPE)),
&if_inputisoddball);
Branch(IsJSReceiverInstanceType(input_instance_type), &if_inputisreceiver,
&if_inputisother);
Bind(&if_inputisstring);
{
// The {input} is a String, use the fast stub to convert it to a Number.
var_result.Bind(StringToNumber(context, input));
Goto(&end);
}
Bind(&if_inputisoddball);
{
// The {input} is an Oddball, we just need to load the Number value of it.
var_result.Bind(LoadObjectField(input, Oddball::kToNumberOffset));
Goto(&end);
}
Bind(&if_inputisreceiver);
{
// The {input} is a JSReceiver, we need to convert it to a Primitive first
// using the ToPrimitive type conversion, preferably yielding a Number.
Callable callable = CodeFactory::NonPrimitiveToPrimitive(
isolate(), ToPrimitiveHint::kNumber);
Node* result = CallStub(callable, context, input);
// Check if the {result} is already a Number.
Label if_resultisnumber(this), if_resultisnotnumber(this);
GotoIf(WordIsSmi(result), &if_resultisnumber);
Node* result_map = LoadMap(result);
Branch(WordEqual(result_map, HeapNumberMapConstant()), &if_resultisnumber,
&if_resultisnotnumber);
Bind(&if_resultisnumber);
{
// The ToPrimitive conversion already gave us a Number, so we're done.
var_result.Bind(result);
Goto(&end);
}
Bind(&if_resultisnotnumber);
{
// We now have a Primitive {result}, but it's not yet a Number.
var_input.Bind(result);
Goto(&loop);
}
}
Bind(&if_inputisother);
{
// The {input} is something else (i.e. Symbol or Simd128Value), let the
// runtime figure out the correct exception.
// Note: We cannot tail call to the runtime here, as js-to-wasm
// trampolines also use this code currently, and they declare all
// outgoing parameters as untagged, while we would push a tagged
// object here.
var_result.Bind(CallRuntime(Runtime::kToNumber, context, input));
Goto(&end);
}
}
Bind(&end);
return var_result.value();
}
Node* CodeStubAssembler::ToNumber(Node* context, Node* input) {
Variable var_result(this, MachineRepresentation::kTagged);
Label end(this);
Label not_smi(this, Label::kDeferred);
GotoUnless(WordIsSmi(input), &not_smi);
var_result.Bind(input);
Goto(&end);
Bind(&not_smi);
{
Label not_heap_number(this, Label::kDeferred);
Node* input_map = LoadMap(input);
GotoIf(Word32NotEqual(input_map, HeapNumberMapConstant()),
&not_heap_number);
var_result.Bind(input);
Goto(&end);
Bind(&not_heap_number);
{
var_result.Bind(NonNumberToNumber(context, input));
Goto(&end);
}
}
Bind(&end);
return var_result.value();
}
Node* CodeStubAssembler::ToInteger(Node* context, Node* input,
ToIntegerTruncationMode mode) {
// We might need to loop once for ToNumber conversion.
Variable var_arg(this, MachineRepresentation::kTagged);
Label loop(this, &var_arg), out(this);
var_arg.Bind(input);
Goto(&loop);
Bind(&loop);
{
// Shared entry points.
Label return_zero(this, Label::kDeferred);
// Load the current {arg} value.
Node* arg = var_arg.value();
// Check if {arg} is a Smi.
GotoIf(WordIsSmi(arg), &out);
// Check if {arg} is a HeapNumber.
Label if_argisheapnumber(this),
if_argisnotheapnumber(this, Label::kDeferred);
Branch(WordEqual(LoadMap(arg), HeapNumberMapConstant()),
&if_argisheapnumber, &if_argisnotheapnumber);
Bind(&if_argisheapnumber);
{
// Load the floating-point value of {arg}.
Node* arg_value = LoadHeapNumberValue(arg);
// Check if {arg} is NaN.
GotoUnless(Float64Equal(arg_value, arg_value), &return_zero);
// Truncate {arg} towards zero.
Node* value = Float64Trunc(arg_value);
if (mode == kTruncateMinusZero) {
// Truncate -0.0 to 0.
GotoIf(Float64Equal(value, Float64Constant(0.0)), &return_zero);
}
var_arg.Bind(ChangeFloat64ToTagged(value));
Goto(&out);
}
Bind(&if_argisnotheapnumber);
{
// Need to convert {arg} to a Number first.
Callable callable = CodeFactory::NonNumberToNumber(isolate());
var_arg.Bind(CallStub(callable, context, arg));
Goto(&loop);
}
Bind(&return_zero);
var_arg.Bind(SmiConstant(Smi::FromInt(0)));
Goto(&out);
}
Bind(&out);
return var_arg.value();
}
Node* CodeStubAssembler::BitFieldDecode(Node* word32, uint32_t shift,
uint32_t mask) {
return Word32Shr(Word32And(word32, Int32Constant(mask)),
static_cast<int>(shift));
}
void CodeStubAssembler::SetCounter(StatsCounter* counter, int value) {
if (FLAG_native_code_counters && counter->Enabled()) {
Node* counter_address = ExternalConstant(ExternalReference(counter));
StoreNoWriteBarrier(MachineRepresentation::kWord32, counter_address,
Int32Constant(value));
}
}
void CodeStubAssembler::IncrementCounter(StatsCounter* counter, int delta) {
DCHECK(delta > 0);
if (FLAG_native_code_counters && counter->Enabled()) {
Node* counter_address = ExternalConstant(ExternalReference(counter));
Node* value = Load(MachineType::Int32(), counter_address);
value = Int32Add(value, Int32Constant(delta));
StoreNoWriteBarrier(MachineRepresentation::kWord32, counter_address, value);
}
}
void CodeStubAssembler::DecrementCounter(StatsCounter* counter, int delta) {
DCHECK(delta > 0);
if (FLAG_native_code_counters && counter->Enabled()) {
Node* counter_address = ExternalConstant(ExternalReference(counter));
Node* value = Load(MachineType::Int32(), counter_address);
value = Int32Sub(value, Int32Constant(delta));
StoreNoWriteBarrier(MachineRepresentation::kWord32, counter_address, value);
}
}
void CodeStubAssembler::Use(Label* label) {
GotoIf(Word32Equal(Int32Constant(0), Int32Constant(1)), label);
}
void CodeStubAssembler::TryToName(Node* key, Label* if_keyisindex,
Variable* var_index, Label* if_keyisunique,
Label* if_bailout) {
DCHECK_EQ(MachineType::PointerRepresentation(), var_index->rep());
Comment("TryToName");
Label if_hascachedindex(this), if_keyisnotindex(this);
// Handle Smi and HeapNumber keys.
var_index->Bind(TryToIntptr(key, &if_keyisnotindex));
Goto(if_keyisindex);
Bind(&if_keyisnotindex);
Node* key_instance_type = LoadInstanceType(key);
// Symbols are unique.
GotoIf(Word32Equal(key_instance_type, Int32Constant(SYMBOL_TYPE)),
if_keyisunique);
// Miss if |key| is not a String.
STATIC_ASSERT(FIRST_NAME_TYPE == FIRST_TYPE);
GotoUnless(IsStringInstanceType(key_instance_type), if_bailout);
// |key| is a String. Check if it has a cached array index.
Node* hash = LoadNameHashField(key);
Node* contains_index =
Word32And(hash, Int32Constant(Name::kContainsCachedArrayIndexMask));
GotoIf(Word32Equal(contains_index, Int32Constant(0)), &if_hascachedindex);
// No cached array index. If the string knows that it contains an index,
// then it must be an uncacheable index. Handle this case in the runtime.
Node* not_an_index =
Word32And(hash, Int32Constant(Name::kIsNotArrayIndexMask));
GotoIf(Word32Equal(not_an_index, Int32Constant(0)), if_bailout);
// Finally, check if |key| is internalized.
STATIC_ASSERT(kNotInternalizedTag != 0);
Node* not_internalized =
Word32And(key_instance_type, Int32Constant(kIsNotInternalizedMask));
GotoIf(Word32NotEqual(not_internalized, Int32Constant(0)), if_bailout);
Goto(if_keyisunique);
Bind(&if_hascachedindex);
var_index->Bind(BitFieldDecode<Name::ArrayIndexValueBits>(hash));
Goto(if_keyisindex);
}
template <typename Dictionary>
Node* CodeStubAssembler::EntryToIndex(Node* entry, int field_index) {
Node* entry_index = IntPtrMul(entry, IntPtrConstant(Dictionary::kEntrySize));
return IntPtrAdd(entry_index, IntPtrConstant(Dictionary::kElementsStartIndex +
field_index));
}
template <typename Dictionary>
void CodeStubAssembler::NameDictionaryLookup(Node* dictionary,
Node* unique_name, Label* if_found,
Variable* var_name_index,
Label* if_not_found,
int inlined_probes) {
DCHECK_EQ(MachineType::PointerRepresentation(), var_name_index->rep());
Comment("NameDictionaryLookup");
Node* capacity = SmiUntag(LoadFixedArrayElement(
dictionary, IntPtrConstant(Dictionary::kCapacityIndex), 0,
INTPTR_PARAMETERS));
Node* mask = IntPtrSub(capacity, IntPtrConstant(1));
Node* hash = ChangeUint32ToWord(LoadNameHash(unique_name));
// See Dictionary::FirstProbe().
Node* count = IntPtrConstant(0);
Node* entry = WordAnd(hash, mask);
for (int i = 0; i < inlined_probes; i++) {
Node* index = EntryToIndex<Dictionary>(entry);
var_name_index->Bind(index);
Node* current =
LoadFixedArrayElement(dictionary, index, 0, INTPTR_PARAMETERS);
GotoIf(WordEqual(current, unique_name), if_found);
// See Dictionary::NextProbe().
count = IntPtrConstant(i + 1);
entry = WordAnd(IntPtrAdd(entry, count), mask);
}
Node* undefined = UndefinedConstant();
Variable var_count(this, MachineType::PointerRepresentation());
Variable var_entry(this, MachineType::PointerRepresentation());
Variable* loop_vars[] = {&var_count, &var_entry, var_name_index};
Label loop(this, 3, loop_vars);
var_count.Bind(count);
var_entry.Bind(entry);
Goto(&loop);
Bind(&loop);
{
Node* count = var_count.value();
Node* entry = var_entry.value();
Node* index = EntryToIndex<Dictionary>(entry);
var_name_index->Bind(index);
Node* current =
LoadFixedArrayElement(dictionary, index, 0, INTPTR_PARAMETERS);
GotoIf(WordEqual(current, undefined), if_not_found);
GotoIf(WordEqual(current, unique_name), if_found);
// See Dictionary::NextProbe().
count = IntPtrAdd(count, IntPtrConstant(1));
entry = WordAnd(IntPtrAdd(entry, count), mask);
var_count.Bind(count);
var_entry.Bind(entry);
Goto(&loop);
}
}
// Instantiate template methods to workaround GCC compilation issue.
template void CodeStubAssembler::NameDictionaryLookup<NameDictionary>(
Node*, Node*, Label*, Variable*, Label*, int);
template void CodeStubAssembler::NameDictionaryLookup<GlobalDictionary>(
Node*, Node*, Label*, Variable*, Label*, int);
Node* CodeStubAssembler::ComputeIntegerHash(Node* key, Node* seed) {
// See v8::internal::ComputeIntegerHash()
Node* hash = key;
hash = Word32Xor(hash, seed);
hash = Int32Add(Word32Xor(hash, Int32Constant(0xffffffff)),
Word32Shl(hash, Int32Constant(15)));
hash = Word32Xor(hash, Word32Shr(hash, Int32Constant(12)));
hash = Int32Add(hash, Word32Shl(hash, Int32Constant(2)));
hash = Word32Xor(hash, Word32Shr(hash, Int32Constant(4)));
hash = Int32Mul(hash, Int32Constant(2057));
hash = Word32Xor(hash, Word32Shr(hash, Int32Constant(16)));
return Word32And(hash, Int32Constant(0x3fffffff));
}
template <typename Dictionary>
void CodeStubAssembler::NumberDictionaryLookup(Node* dictionary,
Node* intptr_index,
Label* if_found,
Variable* var_entry,
Label* if_not_found) {
DCHECK_EQ(MachineType::PointerRepresentation(), var_entry->rep());
Comment("NumberDictionaryLookup");
Node* capacity = SmiUntag(LoadFixedArrayElement(
dictionary, IntPtrConstant(Dictionary::kCapacityIndex), 0,
INTPTR_PARAMETERS));
Node* mask = IntPtrSub(capacity, IntPtrConstant(1));
Node* int32_seed;
if (Dictionary::ShapeT::UsesSeed) {
int32_seed = HashSeed();
} else {
int32_seed = Int32Constant(kZeroHashSeed);
}
Node* hash = ChangeUint32ToWord(ComputeIntegerHash(intptr_index, int32_seed));
Node* key_as_float64 = RoundIntPtrToFloat64(intptr_index);
// See Dictionary::FirstProbe().
Node* count = IntPtrConstant(0);
Node* entry = WordAnd(hash, mask);
Node* undefined = UndefinedConstant();
Node* the_hole = TheHoleConstant();
Variable var_count(this, MachineType::PointerRepresentation());
Variable* loop_vars[] = {&var_count, var_entry};
Label loop(this, 2, loop_vars);
var_count.Bind(count);
var_entry->Bind(entry);
Goto(&loop);
Bind(&loop);
{
Node* count = var_count.value();
Node* entry = var_entry->value();
Node* index = EntryToIndex<Dictionary>(entry);
Node* current =
LoadFixedArrayElement(dictionary, index, 0, INTPTR_PARAMETERS);
GotoIf(WordEqual(current, undefined), if_not_found);
Label next_probe(this);
{
Label if_currentissmi(this), if_currentisnotsmi(this);
Branch(WordIsSmi(current), &if_currentissmi, &if_currentisnotsmi);
Bind(&if_currentissmi);
{
Node* current_value = SmiUntag(current);
Branch(WordEqual(current_value, intptr_index), if_found, &next_probe);
}
Bind(&if_currentisnotsmi);
{
GotoIf(WordEqual(current, the_hole), &next_probe);
// Current must be the Number.
Node* current_value = LoadHeapNumberValue(current);
Branch(Float64Equal(current_value, key_as_float64), if_found,
&next_probe);
}
}
Bind(&next_probe);
// See Dictionary::NextProbe().
count = IntPtrAdd(count, IntPtrConstant(1));
entry = WordAnd(IntPtrAdd(entry, count), mask);
var_count.Bind(count);
var_entry->Bind(entry);
Goto(&loop);
}
}
void CodeStubAssembler::DescriptorLookupLinear(Node* unique_name,
Node* descriptors, Node* nof,
Label* if_found,
Variable* var_name_index,
Label* if_not_found) {
Variable var_descriptor(this, MachineType::PointerRepresentation());
Label loop(this, &var_descriptor);
var_descriptor.Bind(IntPtrConstant(0));
Goto(&loop);
Bind(&loop);
{
Node* index = var_descriptor.value();
Node* name_offset = IntPtrConstant(DescriptorArray::ToKeyIndex(0));
Node* factor = IntPtrConstant(DescriptorArray::kDescriptorSize);
GotoIf(WordEqual(index, nof), if_not_found);
Node* name_index = IntPtrAdd(name_offset, IntPtrMul(index, factor));
Node* candidate_name =
LoadFixedArrayElement(descriptors, name_index, 0, INTPTR_PARAMETERS);
var_name_index->Bind(name_index);
GotoIf(WordEqual(candidate_name, unique_name), if_found);
var_descriptor.Bind(IntPtrAdd(index, IntPtrConstant(1)));
Goto(&loop);
}
}
void CodeStubAssembler::TryLookupProperty(
Node* object, Node* map, Node* instance_type, Node* unique_name,
Label* if_found_fast, Label* if_found_dict, Label* if_found_global,
Variable* var_meta_storage, Variable* var_name_index, Label* if_not_found,
Label* if_bailout) {
DCHECK_EQ(MachineRepresentation::kTagged, var_meta_storage->rep());
DCHECK_EQ(MachineType::PointerRepresentation(), var_name_index->rep());
Label if_objectisspecial(this);
STATIC_ASSERT(JS_GLOBAL_OBJECT_TYPE <= LAST_SPECIAL_RECEIVER_TYPE);
GotoIf(Int32LessThanOrEqual(instance_type,
Int32Constant(LAST_SPECIAL_RECEIVER_TYPE)),
&if_objectisspecial);
Node* bit_field = LoadMapBitField(map);
Node* mask = Int32Constant(1 << Map::kHasNamedInterceptor |
1 << Map::kIsAccessCheckNeeded);
Assert(Word32Equal(Word32And(bit_field, mask), Int32Constant(0)));
Node* bit_field3 = LoadMapBitField3(map);
Node* bit = BitFieldDecode<Map::DictionaryMap>(bit_field3);
Label if_isfastmap(this), if_isslowmap(this);
Branch(Word32Equal(bit, Int32Constant(0)), &if_isfastmap, &if_isslowmap);
Bind(&if_isfastmap);
{
Comment("DescriptorArrayLookup");
Node* nof = BitFieldDecodeWord<Map::NumberOfOwnDescriptorsBits>(bit_field3);
// Bail out to the runtime for large numbers of own descriptors. The stub
// only does linear search, which becomes too expensive in that case.
{
static const int32_t kMaxLinear = 210;
GotoIf(UintPtrGreaterThan(nof, IntPtrConstant(kMaxLinear)), if_bailout);
}
Node* descriptors = LoadMapDescriptors(map);
var_meta_storage->Bind(descriptors);
DescriptorLookupLinear(unique_name, descriptors, nof, if_found_fast,
var_name_index, if_not_found);
}
Bind(&if_isslowmap);
{
Node* dictionary = LoadProperties(object);
var_meta_storage->Bind(dictionary);
NameDictionaryLookup<NameDictionary>(dictionary, unique_name, if_found_dict,
var_name_index, if_not_found);
}
Bind(&if_objectisspecial);
{
// Handle global object here and other special objects in runtime.
GotoUnless(Word32Equal(instance_type, Int32Constant(JS_GLOBAL_OBJECT_TYPE)),
if_bailout);
// Handle interceptors and access checks in runtime.
Node* bit_field = LoadMapBitField(map);
Node* mask = Int32Constant(1 << Map::kHasNamedInterceptor |
1 << Map::kIsAccessCheckNeeded);
GotoIf(Word32NotEqual(Word32And(bit_field, mask), Int32Constant(0)),
if_bailout);
Node* dictionary = LoadProperties(object);
var_meta_storage->Bind(dictionary);
NameDictionaryLookup<GlobalDictionary>(
dictionary, unique_name, if_found_global, var_name_index, if_not_found);
}
}
void CodeStubAssembler::TryHasOwnProperty(compiler::Node* object,
compiler::Node* map,
compiler::Node* instance_type,
compiler::Node* unique_name,
Label* if_found, Label* if_not_found,
Label* if_bailout) {
Comment("TryHasOwnProperty");
Variable var_meta_storage(this, MachineRepresentation::kTagged);
Variable var_name_index(this, MachineType::PointerRepresentation());
Label if_found_global(this);
TryLookupProperty(object, map, instance_type, unique_name, if_found, if_found,
&if_found_global, &var_meta_storage, &var_name_index,
if_not_found, if_bailout);
Bind(&if_found_global);
{
Variable var_value(this, MachineRepresentation::kTagged);
Variable var_details(this, MachineRepresentation::kWord32);
// Check if the property cell is not deleted.
LoadPropertyFromGlobalDictionary(var_meta_storage.value(),
var_name_index.value(), &var_value,
&var_details, if_not_found);
Goto(if_found);
}
}
void CodeStubAssembler::LoadPropertyFromFastObject(Node* object, Node* map,
Node* descriptors,
Node* name_index,
Variable* var_details,
Variable* var_value) {
DCHECK_EQ(MachineRepresentation::kWord32, var_details->rep());
DCHECK_EQ(MachineRepresentation::kTagged, var_value->rep());
Comment("[ LoadPropertyFromFastObject");
const int name_to_details_offset =
(DescriptorArray::kDescriptorDetails - DescriptorArray::kDescriptorKey) *
kPointerSize;
const int name_to_value_offset =
(DescriptorArray::kDescriptorValue - DescriptorArray::kDescriptorKey) *
kPointerSize;
Node* details = LoadAndUntagToWord32FixedArrayElement(descriptors, name_index,
name_to_details_offset);
var_details->Bind(details);
Node* location = BitFieldDecode<PropertyDetails::LocationField>(details);
Label if_in_field(this), if_in_descriptor(this), done(this);
Branch(Word32Equal(location, Int32Constant(kField)), &if_in_field,
&if_in_descriptor);
Bind(&if_in_field);
{
Node* field_index =
BitFieldDecodeWord<PropertyDetails::FieldIndexField>(details);
Node* representation =
BitFieldDecode<PropertyDetails::RepresentationField>(details);
Node* inobject_properties = LoadMapInobjectProperties(map);
Label if_inobject(this), if_backing_store(this);
Variable var_double_value(this, MachineRepresentation::kFloat64);
Label rebox_double(this, &var_double_value);
BranchIfUintPtrLessThan(field_index, inobject_properties, &if_inobject,
&if_backing_store);
Bind(&if_inobject);
{
Comment("if_inobject");
Node* field_offset =
IntPtrMul(IntPtrSub(LoadMapInstanceSize(map),
IntPtrSub(inobject_properties, field_index)),
IntPtrConstant(kPointerSize));
Label if_double(this), if_tagged(this);
BranchIfWord32NotEqual(representation,
Int32Constant(Representation::kDouble), &if_tagged,
&if_double);
Bind(&if_tagged);
{
var_value->Bind(LoadObjectField(object, field_offset));
Goto(&done);
}
Bind(&if_double);
{
if (FLAG_unbox_double_fields) {
var_double_value.Bind(
LoadObjectField(object, field_offset, MachineType::Float64()));
} else {
Node* mutable_heap_number = LoadObjectField(object, field_offset);
var_double_value.Bind(LoadHeapNumberValue(mutable_heap_number));
}
Goto(&rebox_double);
}
}
Bind(&if_backing_store);
{
Comment("if_backing_store");
Node* properties = LoadProperties(object);
field_index = IntPtrSub(field_index, inobject_properties);
Node* value = LoadFixedArrayElement(properties, field_index);
Label if_double(this), if_tagged(this);
BranchIfWord32NotEqual(representation,
Int32Constant(Representation::kDouble), &if_tagged,
&if_double);
Bind(&if_tagged);
{
var_value->Bind(value);
Goto(&done);
}
Bind(&if_double);
{
var_double_value.Bind(LoadHeapNumberValue(value));
Goto(&rebox_double);
}
}
Bind(&rebox_double);
{
Comment("rebox_double");
Node* heap_number = AllocateHeapNumberWithValue(var_double_value.value());
var_value->Bind(heap_number);
Goto(&done);
}
}
Bind(&if_in_descriptor);
{
Node* value =
LoadFixedArrayElement(descriptors, name_index, name_to_value_offset);
var_value->Bind(value);
Goto(&done);
}
Bind(&done);
Comment("] LoadPropertyFromFastObject");
}
void CodeStubAssembler::LoadPropertyFromNameDictionary(Node* dictionary,
Node* name_index,
Variable* var_details,
Variable* var_value) {
Comment("LoadPropertyFromNameDictionary");
const int name_to_details_offset =
(NameDictionary::kEntryDetailsIndex - NameDictionary::kEntryKeyIndex) *
kPointerSize;
const int name_to_value_offset =
(NameDictionary::kEntryValueIndex - NameDictionary::kEntryKeyIndex) *
kPointerSize;
Node* details = LoadAndUntagToWord32FixedArrayElement(dictionary, name_index,
name_to_details_offset);
var_details->Bind(details);
var_value->Bind(
LoadFixedArrayElement(dictionary, name_index, name_to_value_offset));
Comment("] LoadPropertyFromNameDictionary");
}
void CodeStubAssembler::LoadPropertyFromGlobalDictionary(Node* dictionary,
Node* name_index,
Variable* var_details,
Variable* var_value,
Label* if_deleted) {
Comment("[ LoadPropertyFromGlobalDictionary");
const int name_to_value_offset =
(GlobalDictionary::kEntryValueIndex - GlobalDictionary::kEntryKeyIndex) *
kPointerSize;
Node* property_cell =
LoadFixedArrayElement(dictionary, name_index, name_to_value_offset);
Node* value = LoadObjectField(property_cell, PropertyCell::kValueOffset);
GotoIf(WordEqual(value, TheHoleConstant()), if_deleted);
var_value->Bind(value);
Node* details = LoadAndUntagToWord32ObjectField(property_cell,
PropertyCell::kDetailsOffset);
var_details->Bind(details);
Comment("] LoadPropertyFromGlobalDictionary");
}
// |value| is the property backing store's contents, which is either a value
// or an accessor pair, as specified by |details|.
// Returns either the original value, or the result of the getter call.
Node* CodeStubAssembler::CallGetterIfAccessor(Node* value, Node* details,
Node* context, Node* receiver,
Label* if_bailout) {
Variable var_value(this, MachineRepresentation::kTagged);
var_value.Bind(value);
Label done(this);
Node* kind = BitFieldDecode<PropertyDetails::KindField>(details);
GotoIf(Word32Equal(kind, Int32Constant(kData)), &done);
// Accessor case.
{
Node* accessor_pair = value;
GotoIf(Word32Equal(LoadInstanceType(accessor_pair),
Int32Constant(ACCESSOR_INFO_TYPE)),
if_bailout);
AssertInstanceType(accessor_pair, ACCESSOR_PAIR_TYPE);
Node* getter = LoadObjectField(accessor_pair, AccessorPair::kGetterOffset);
Node* getter_map = LoadMap(getter);
Node* instance_type = LoadMapInstanceType(getter_map);
// FunctionTemplateInfo getters are not supported yet.
GotoIf(
Word32Equal(instance_type, Int32Constant(FUNCTION_TEMPLATE_INFO_TYPE)),
if_bailout);
// Return undefined if the {getter} is not callable.
var_value.Bind(UndefinedConstant());
GotoIf(Word32Equal(Word32And(LoadMapBitField(getter_map),
Int32Constant(1 << Map::kIsCallable)),
Int32Constant(0)),
&done);
// Call the accessor.
Callable callable = CodeFactory::Call(isolate());
Node* result = CallJS(callable, context, getter, receiver);
var_value.Bind(result);
Goto(&done);
}
Bind(&done);
return var_value.value();
}
void CodeStubAssembler::TryGetOwnProperty(
Node* context, Node* receiver, Node* object, Node* map, Node* instance_type,
Node* unique_name, Label* if_found_value, Variable* var_value,
Label* if_not_found, Label* if_bailout) {
DCHECK_EQ(MachineRepresentation::kTagged, var_value->rep());
Comment("TryGetOwnProperty");
Variable var_meta_storage(this, MachineRepresentation::kTagged);
Variable var_entry(this, MachineType::PointerRepresentation());
Label if_found_fast(this), if_found_dict(this), if_found_global(this);
Variable var_details(this, MachineRepresentation::kWord32);
Variable* vars[] = {var_value, &var_details};
Label if_found(this, 2, vars);
TryLookupProperty(object, map, instance_type, unique_name, &if_found_fast,
&if_found_dict, &if_found_global, &var_meta_storage,
&var_entry, if_not_found, if_bailout);
Bind(&if_found_fast);
{
Node* descriptors = var_meta_storage.value();
Node* name_index = var_entry.value();
LoadPropertyFromFastObject(object, map, descriptors, name_index,
&var_details, var_value);
Goto(&if_found);
}
Bind(&if_found_dict);
{
Node* dictionary = var_meta_storage.value();
Node* entry = var_entry.value();
LoadPropertyFromNameDictionary(dictionary, entry, &var_details, var_value);
Goto(&if_found);
}
Bind(&if_found_global);
{
Node* dictionary = var_meta_storage.value();
Node* entry = var_entry.value();
LoadPropertyFromGlobalDictionary(dictionary, entry, &var_details, var_value,
if_not_found);
Goto(&if_found);
}
// Here we have details and value which could be an accessor.
Bind(&if_found);
{
Node* value = CallGetterIfAccessor(var_value->value(), var_details.value(),
context, receiver, if_bailout);
var_value->Bind(value);
Goto(if_found_value);
}
}
void CodeStubAssembler::TryLookupElement(Node* object, Node* map,
Node* instance_type,
Node* intptr_index, Label* if_found,
Label* if_not_found,
Label* if_bailout) {
// Handle special objects in runtime.
GotoIf(Int32LessThanOrEqual(instance_type,
Int32Constant(LAST_SPECIAL_RECEIVER_TYPE)),
if_bailout);
Node* elements_kind = LoadMapElementsKind(map);
// TODO(verwaest): Support other elements kinds as well.
Label if_isobjectorsmi(this), if_isdouble(this), if_isdictionary(this),
if_isfaststringwrapper(this), if_isslowstringwrapper(this), if_oob(this);
// clang-format off
int32_t values[] = {
// Handled by {if_isobjectorsmi}.
FAST_SMI_ELEMENTS, FAST_HOLEY_SMI_ELEMENTS, FAST_ELEMENTS,
FAST_HOLEY_ELEMENTS,
// Handled by {if_isdouble}.
FAST_DOUBLE_ELEMENTS, FAST_HOLEY_DOUBLE_ELEMENTS,
// Handled by {if_isdictionary}.
DICTIONARY_ELEMENTS,
// Handled by {if_isfaststringwrapper}.
FAST_STRING_WRAPPER_ELEMENTS,
// Handled by {if_isslowstringwrapper}.
SLOW_STRING_WRAPPER_ELEMENTS,
// Handled by {if_not_found}.
NO_ELEMENTS,
};
Label* labels[] = {
&if_isobjectorsmi, &if_isobjectorsmi, &if_isobjectorsmi,
&if_isobjectorsmi,
&if_isdouble, &if_isdouble,
&if_isdictionary,
&if_isfaststringwrapper,
&if_isslowstringwrapper,
if_not_found,
};
// clang-format on
STATIC_ASSERT(arraysize(values) == arraysize(labels));
Switch(elements_kind, if_bailout, values, labels, arraysize(values));
Bind(&if_isobjectorsmi);
{
Node* elements = LoadElements(object);
Node* length = LoadAndUntagFixedArrayBaseLength(elements);
GotoUnless(UintPtrLessThan(intptr_index, length), &if_oob);
Node* element =
LoadFixedArrayElement(elements, intptr_index, 0, INTPTR_PARAMETERS);
Node* the_hole = TheHoleConstant();
Branch(WordEqual(element, the_hole), if_not_found, if_found);
}
Bind(&if_isdouble);
{
Node* elements = LoadElements(object);
Node* length = LoadAndUntagFixedArrayBaseLength(elements);
GotoUnless(UintPtrLessThan(intptr_index, length), &if_oob);
// Check if the element is a double hole, but don't load it.
LoadFixedDoubleArrayElement(elements, intptr_index, MachineType::None(), 0,
INTPTR_PARAMETERS, if_not_found);
Goto(if_found);
}
Bind(&if_isdictionary);
{
// Negative keys must be converted to property names.
GotoIf(IntPtrLessThan(intptr_index, IntPtrConstant(0)), if_bailout);
Variable var_entry(this, MachineType::PointerRepresentation());
Node* elements = LoadElements(object);
NumberDictionaryLookup<SeededNumberDictionary>(
elements, intptr_index, if_found, &var_entry, if_not_found);
}
Bind(&if_isfaststringwrapper);
{
AssertInstanceType(object, JS_VALUE_TYPE);
Node* string = LoadJSValueValue(object);
Assert(IsStringInstanceType(LoadInstanceType(string)));
Node* length = LoadStringLength(string);
GotoIf(UintPtrLessThan(intptr_index, SmiUntag(length)), if_found);
Goto(&if_isobjectorsmi);
}
Bind(&if_isslowstringwrapper);
{
AssertInstanceType(object, JS_VALUE_TYPE);
Node* string = LoadJSValueValue(object);
Assert(IsStringInstanceType(LoadInstanceType(string)));
Node* length = LoadStringLength(string);
GotoIf(UintPtrLessThan(intptr_index, SmiUntag(length)), if_found);
Goto(&if_isdictionary);
}
Bind(&if_oob);
{
// Positive OOB indices mean "not found", negative indices must be
// converted to property names.
GotoIf(IntPtrLessThan(intptr_index, IntPtrConstant(0)), if_bailout);
Goto(if_not_found);
}
}
// Instantiate template methods to workaround GCC compilation issue.
template void CodeStubAssembler::NumberDictionaryLookup<SeededNumberDictionary>(
Node*, Node*, Label*, Variable*, Label*);
template void CodeStubAssembler::NumberDictionaryLookup<
UnseededNumberDictionary>(Node*, Node*, Label*, Variable*, Label*);
void CodeStubAssembler::TryPrototypeChainLookup(
Node* receiver, Node* key, LookupInHolder& lookup_property_in_holder,
LookupInHolder& lookup_element_in_holder, Label* if_end,
Label* if_bailout) {
// Ensure receiver is JSReceiver, otherwise bailout.
Label if_objectisnotsmi(this);
Branch(WordIsSmi(receiver), if_bailout, &if_objectisnotsmi);
Bind(&if_objectisnotsmi);
Node* map = LoadMap(receiver);
Node* instance_type = LoadMapInstanceType(map);
{
Label if_objectisreceiver(this);
STATIC_ASSERT(LAST_JS_RECEIVER_TYPE == LAST_TYPE);
STATIC_ASSERT(FIRST_JS_RECEIVER_TYPE == JS_PROXY_TYPE);
Branch(
Int32GreaterThan(instance_type, Int32Constant(FIRST_JS_RECEIVER_TYPE)),
&if_objectisreceiver, if_bailout);
Bind(&if_objectisreceiver);
}
Variable var_index(this, MachineType::PointerRepresentation());
Label if_keyisindex(this), if_iskeyunique(this);
TryToName(key, &if_keyisindex, &var_index, &if_iskeyunique, if_bailout);
Bind(&if_iskeyunique);
{
Variable var_holder(this, MachineRepresentation::kTagged);
Variable var_holder_map(this, MachineRepresentation::kTagged);
Variable var_holder_instance_type(this, MachineRepresentation::kWord8);
Variable* merged_variables[] = {&var_holder, &var_holder_map,
&var_holder_instance_type};
Label loop(this, arraysize(merged_variables), merged_variables);
var_holder.Bind(receiver);
var_holder_map.Bind(map);
var_holder_instance_type.Bind(instance_type);
Goto(&loop);
Bind(&loop);
{
Node* holder_map = var_holder_map.value();
Node* holder_instance_type = var_holder_instance_type.value();
Label next_proto(this);
lookup_property_in_holder(receiver, var_holder.value(), holder_map,
holder_instance_type, key, &next_proto,
if_bailout);
Bind(&next_proto);
// Bailout if it can be an integer indexed exotic case.
GotoIf(
Word32Equal(holder_instance_type, Int32Constant(JS_TYPED_ARRAY_TYPE)),
if_bailout);
Node* proto = LoadMapPrototype(holder_map);
Label if_not_null(this);
Branch(WordEqual(proto, NullConstant()), if_end, &if_not_null);
Bind(&if_not_null);
Node* map = LoadMap(proto);
Node* instance_type = LoadMapInstanceType(map);
var_holder.Bind(proto);
var_holder_map.Bind(map);
var_holder_instance_type.Bind(instance_type);
Goto(&loop);
}
}
Bind(&if_keyisindex);
{
Variable var_holder(this, MachineRepresentation::kTagged);
Variable var_holder_map(this, MachineRepresentation::kTagged);
Variable var_holder_instance_type(this, MachineRepresentation::kWord8);
Variable* merged_variables[] = {&var_holder, &var_holder_map,
&var_holder_instance_type};
Label loop(this, arraysize(merged_variables), merged_variables);
var_holder.Bind(receiver);
var_holder_map.Bind(map);
var_holder_instance_type.Bind(instance_type);
Goto(&loop);
Bind(&loop);
{
Label next_proto(this);
lookup_element_in_holder(receiver, var_holder.value(),
var_holder_map.value(),
var_holder_instance_type.value(),
var_index.value(), &next_proto, if_bailout);
Bind(&next_proto);
Node* proto = LoadMapPrototype(var_holder_map.value());
Label if_not_null(this);
Branch(WordEqual(proto, NullConstant()), if_end, &if_not_null);
Bind(&if_not_null);
Node* map = LoadMap(proto);
Node* instance_type = LoadMapInstanceType(map);
var_holder.Bind(proto);
var_holder_map.Bind(map);
var_holder_instance_type.Bind(instance_type);
Goto(&loop);
}
}
}
Node* CodeStubAssembler::OrdinaryHasInstance(Node* context, Node* callable,
Node* object) {
Variable var_result(this, MachineRepresentation::kTagged);
Label return_false(this), return_true(this),
return_runtime(this, Label::kDeferred), return_result(this);
// Goto runtime if {object} is a Smi.
GotoIf(WordIsSmi(object), &return_runtime);
// Load map of {object}.
Node* object_map = LoadMap(object);
// Lookup the {callable} and {object} map in the global instanceof cache.
// Note: This is safe because we clear the global instanceof cache whenever
// we change the prototype of any object.
Node* instanceof_cache_function =
LoadRoot(Heap::kInstanceofCacheFunctionRootIndex);
Node* instanceof_cache_map = LoadRoot(Heap::kInstanceofCacheMapRootIndex);
{
Label instanceof_cache_miss(this);
GotoUnless(WordEqual(instanceof_cache_function, callable),
&instanceof_cache_miss);
GotoUnless(WordEqual(instanceof_cache_map, object_map),
&instanceof_cache_miss);
var_result.Bind(LoadRoot(Heap::kInstanceofCacheAnswerRootIndex));
Goto(&return_result);
Bind(&instanceof_cache_miss);
}
// Goto runtime if {callable} is a Smi.
GotoIf(WordIsSmi(callable), &return_runtime);
// Load map of {callable}.
Node* callable_map = LoadMap(callable);
// Goto runtime if {callable} is not a JSFunction.
Node* callable_instance_type = LoadMapInstanceType(callable_map);
GotoUnless(
Word32Equal(callable_instance_type, Int32Constant(JS_FUNCTION_TYPE)),
&return_runtime);
// Goto runtime if {callable} is not a constructor or has
// a non-instance "prototype".
Node* callable_bitfield = LoadMapBitField(callable_map);
GotoUnless(
Word32Equal(Word32And(callable_bitfield,
Int32Constant((1 << Map::kHasNonInstancePrototype) |
(1 << Map::kIsConstructor))),
Int32Constant(1 << Map::kIsConstructor)),
&return_runtime);
// Get the "prototype" (or initial map) of the {callable}.
Node* callable_prototype =
LoadObjectField(callable, JSFunction::kPrototypeOrInitialMapOffset);
{
Variable var_callable_prototype(this, MachineRepresentation::kTagged);
Label callable_prototype_valid(this);
var_callable_prototype.Bind(callable_prototype);
// Resolve the "prototype" if the {callable} has an initial map. Afterwards
// the {callable_prototype} will be either the JSReceiver prototype object
// or the hole value, which means that no instances of the {callable} were
// created so far and hence we should return false.
Node* callable_prototype_instance_type =
LoadInstanceType(callable_prototype);
GotoUnless(
Word32Equal(callable_prototype_instance_type, Int32Constant(MAP_TYPE)),
&callable_prototype_valid);
var_callable_prototype.Bind(
LoadObjectField(callable_prototype, Map::kPrototypeOffset));
Goto(&callable_prototype_valid);
Bind(&callable_prototype_valid);
callable_prototype = var_callable_prototype.value();
}
// Update the global instanceof cache with the current {object} map and
// {callable}. The cached answer will be set when it is known below.
StoreRoot(Heap::kInstanceofCacheFunctionRootIndex, callable);
StoreRoot(Heap::kInstanceofCacheMapRootIndex, object_map);
// Loop through the prototype chain looking for the {callable} prototype.
Variable var_object_map(this, MachineRepresentation::kTagged);
var_object_map.Bind(object_map);
Label loop(this, &var_object_map);
Goto(&loop);
Bind(&loop);
{
Node* object_map = var_object_map.value();
// Check if the current {object} needs to be access checked.
Node* object_bitfield = LoadMapBitField(object_map);
GotoUnless(
Word32Equal(Word32And(object_bitfield,
Int32Constant(1 << Map::kIsAccessCheckNeeded)),
Int32Constant(0)),
&return_runtime);
// Check if the current {object} is a proxy.
Node* object_instance_type = LoadMapInstanceType(object_map);
GotoIf(Word32Equal(object_instance_type, Int32Constant(JS_PROXY_TYPE)),
&return_runtime);
// Check the current {object} prototype.
Node* object_prototype = LoadMapPrototype(object_map);
GotoIf(WordEqual(object_prototype, NullConstant()), &return_false);
GotoIf(WordEqual(object_prototype, callable_prototype), &return_true);
// Continue with the prototype.
var_object_map.Bind(LoadMap(object_prototype));
Goto(&loop);
}
Bind(&return_true);
StoreRoot(Heap::kInstanceofCacheAnswerRootIndex, BooleanConstant(true));
var_result.Bind(BooleanConstant(true));
Goto(&return_result);
Bind(&return_false);
StoreRoot(Heap::kInstanceofCacheAnswerRootIndex, BooleanConstant(false));
var_result.Bind(BooleanConstant(false));
Goto(&return_result);
Bind(&return_runtime);
{
// Invalidate the global instanceof cache.
StoreRoot(Heap::kInstanceofCacheFunctionRootIndex, SmiConstant(0));
// Fallback to the runtime implementation.
var_result.Bind(
CallRuntime(Runtime::kOrdinaryHasInstance, context, callable, object));
}
Goto(&return_result);
Bind(&return_result);
return var_result.value();
}
compiler::Node* CodeStubAssembler::ElementOffsetFromIndex(Node* index_node,
ElementsKind kind,
ParameterMode mode,
int base_size) {
int element_size_shift = ElementsKindToShiftSize(kind);
int element_size = 1 << element_size_shift;
int const kSmiShiftBits = kSmiShiftSize + kSmiTagSize;
intptr_t index = 0;
bool constant_index = false;
if (mode == SMI_PARAMETERS) {
element_size_shift -= kSmiShiftBits;
constant_index = ToIntPtrConstant(index_node, index);
index = index >> kSmiShiftBits;
} else if (mode == INTEGER_PARAMETERS) {
int32_t temp = 0;
constant_index = ToInt32Constant(index_node, temp);
index = static_cast<intptr_t>(temp);
} else {
DCHECK(mode == INTPTR_PARAMETERS);
constant_index = ToIntPtrConstant(index_node, index);
}
if (constant_index) {
return IntPtrConstant(base_size + element_size * index);
}
if (Is64() && mode == INTEGER_PARAMETERS) {
index_node = ChangeInt32ToInt64(index_node);
}
if (base_size == 0) {
return (element_size_shift >= 0)
? WordShl(index_node, IntPtrConstant(element_size_shift))
: WordShr(index_node, IntPtrConstant(-element_size_shift));
}
return IntPtrAdd(
IntPtrConstant(base_size),
(element_size_shift >= 0)
? WordShl(index_node, IntPtrConstant(element_size_shift))
: WordShr(index_node, IntPtrConstant(-element_size_shift)));
}
compiler::Node* CodeStubAssembler::LoadTypeFeedbackVectorForStub() {
Node* function =
LoadFromParentFrame(JavaScriptFrameConstants::kFunctionOffset);
Node* literals = LoadObjectField(function, JSFunction::kLiteralsOffset);
return LoadObjectField(literals, LiteralsArray::kFeedbackVectorOffset);
}
void CodeStubAssembler::UpdateFeedback(compiler::Node* feedback,
compiler::Node* type_feedback_vector,
compiler::Node* slot_id) {
// This method is used for binary op and compare feedback. These
// vector nodes are initialized with a smi 0, so we can simply OR
// our new feedback in place.
// TODO(interpreter): Consider passing the feedback as Smi already to avoid
// the tagging completely.
Node* previous_feedback =
LoadFixedArrayElement(type_feedback_vector, slot_id);
Node* combined_feedback = SmiOr(previous_feedback, SmiFromWord32(feedback));
StoreFixedArrayElement(type_feedback_vector, slot_id, combined_feedback,
SKIP_WRITE_BARRIER);
}
compiler::Node* CodeStubAssembler::LoadReceiverMap(compiler::Node* receiver) {
Variable var_receiver_map(this, MachineRepresentation::kTagged);
// TODO(ishell): defer blocks when it works.
Label load_smi_map(this /*, Label::kDeferred*/), load_receiver_map(this),
if_result(this);
Branch(WordIsSmi(receiver), &load_smi_map, &load_receiver_map);
Bind(&load_smi_map);
{
var_receiver_map.Bind(LoadRoot(Heap::kHeapNumberMapRootIndex));
Goto(&if_result);
}
Bind(&load_receiver_map);
{
var_receiver_map.Bind(LoadMap(receiver));
Goto(&if_result);
}
Bind(&if_result);
return var_receiver_map.value();
}
compiler::Node* CodeStubAssembler::TryMonomorphicCase(
compiler::Node* slot, compiler::Node* vector, compiler::Node* receiver_map,
Label* if_handler, Variable* var_handler, Label* if_miss) {
DCHECK_EQ(MachineRepresentation::kTagged, var_handler->rep());
// TODO(ishell): add helper class that hides offset computations for a series
// of loads.
int32_t header_size = FixedArray::kHeaderSize - kHeapObjectTag;
Node* offset = ElementOffsetFromIndex(slot, FAST_HOLEY_ELEMENTS,
SMI_PARAMETERS, header_size);
Node* feedback = Load(MachineType::AnyTagged(), vector, offset);
// Try to quickly handle the monomorphic case without knowing for sure
// if we have a weak cell in feedback. We do know it's safe to look
// at WeakCell::kValueOffset.
GotoUnless(WordEqual(receiver_map, LoadWeakCellValue(feedback)), if_miss);
Node* handler = Load(MachineType::AnyTagged(), vector,
IntPtrAdd(offset, IntPtrConstant(kPointerSize)));
var_handler->Bind(handler);
Goto(if_handler);
return feedback;
}
void CodeStubAssembler::HandlePolymorphicCase(
compiler::Node* receiver_map, compiler::Node* feedback, Label* if_handler,
Variable* var_handler, Label* if_miss, int unroll_count) {
DCHECK_EQ(MachineRepresentation::kTagged, var_handler->rep());
// Iterate {feedback} array.
const int kEntrySize = 2;
for (int i = 0; i < unroll_count; i++) {
Label next_entry(this);
Node* cached_map = LoadWeakCellValue(LoadFixedArrayElement(
feedback, IntPtrConstant(i * kEntrySize), 0, INTPTR_PARAMETERS));
GotoIf(WordNotEqual(receiver_map, cached_map), &next_entry);
// Found, now call handler.
Node* handler = LoadFixedArrayElement(
feedback, IntPtrConstant(i * kEntrySize + 1), 0, INTPTR_PARAMETERS);
var_handler->Bind(handler);
Goto(if_handler);
Bind(&next_entry);
}
Node* length = LoadAndUntagFixedArrayBaseLength(feedback);
// Loop from {unroll_count}*kEntrySize to {length}.
Variable var_index(this, MachineType::PointerRepresentation());
Label loop(this, &var_index);
var_index.Bind(IntPtrConstant(unroll_count * kEntrySize));
Goto(&loop);
Bind(&loop);
{
Node* index = var_index.value();
GotoIf(UintPtrGreaterThanOrEqual(index, length), if_miss);
Node* cached_map = LoadWeakCellValue(
LoadFixedArrayElement(feedback, index, 0, INTPTR_PARAMETERS));
Label next_entry(this);
GotoIf(WordNotEqual(receiver_map, cached_map), &next_entry);
// Found, now call handler.
Node* handler =
LoadFixedArrayElement(feedback, index, kPointerSize, INTPTR_PARAMETERS);
var_handler->Bind(handler);
Goto(if_handler);
Bind(&next_entry);
var_index.Bind(IntPtrAdd(index, IntPtrConstant(kEntrySize)));
Goto(&loop);
}
}
compiler::Node* CodeStubAssembler::StubCachePrimaryOffset(compiler::Node* name,
compiler::Node* map) {
// See v8::internal::StubCache::PrimaryOffset().
STATIC_ASSERT(StubCache::kCacheIndexShift == Name::kHashShift);
// Compute the hash of the name (use entire hash field).
Node* hash_field = LoadNameHashField(name);
Assert(Word32Equal(
Word32And(hash_field, Int32Constant(Name::kHashNotComputedMask)),
Int32Constant(0)));
// Using only the low bits in 64-bit mode is unlikely to increase the
// risk of collision even if the heap is spread over an area larger than
// 4Gb (and not at all if it isn't).
Node* hash = Int32Add(hash_field, map);
// Base the offset on a simple combination of name and map.
hash = Word32Xor(hash, Int32Constant(StubCache::kPrimaryMagic));
uint32_t mask = (StubCache::kPrimaryTableSize - 1)
<< StubCache::kCacheIndexShift;
return ChangeUint32ToWord(Word32And(hash, Int32Constant(mask)));
}
compiler::Node* CodeStubAssembler::StubCacheSecondaryOffset(
compiler::Node* name, compiler::Node* seed) {
// See v8::internal::StubCache::SecondaryOffset().
// Use the seed from the primary cache in the secondary cache.
Node* hash = Int32Sub(seed, name);
hash = Int32Add(hash, Int32Constant(StubCache::kSecondaryMagic));
int32_t mask = (StubCache::kSecondaryTableSize - 1)
<< StubCache::kCacheIndexShift;
return ChangeUint32ToWord(Word32And(hash, Int32Constant(mask)));
}
enum CodeStubAssembler::StubCacheTable : int {
kPrimary = static_cast<int>(StubCache::kPrimary),
kSecondary = static_cast<int>(StubCache::kSecondary)
};
void CodeStubAssembler::TryProbeStubCacheTable(
StubCache* stub_cache, StubCacheTable table_id,
compiler::Node* entry_offset, compiler::Node* name, compiler::Node* map,
Label* if_handler, Variable* var_handler, Label* if_miss) {
StubCache::Table table = static_cast<StubCache::Table>(table_id);
#ifdef DEBUG
if (FLAG_test_secondary_stub_cache && table == StubCache::kPrimary) {
Goto(if_miss);
return;
} else if (FLAG_test_primary_stub_cache && table == StubCache::kSecondary) {
Goto(if_miss);
return;
}
#endif
// The {table_offset} holds the entry offset times four (due to masking
// and shifting optimizations).
const int kMultiplier = sizeof(StubCache::Entry) >> Name::kHashShift;
entry_offset = IntPtrMul(entry_offset, IntPtrConstant(kMultiplier));
// Check that the key in the entry matches the name.
Node* key_base =
ExternalConstant(ExternalReference(stub_cache->key_reference(table)));
Node* entry_key = Load(MachineType::Pointer(), key_base, entry_offset);
GotoIf(WordNotEqual(name, entry_key), if_miss);
// Get the map entry from the cache.
DCHECK_EQ(kPointerSize * 2, stub_cache->map_reference(table).address() -
stub_cache->key_reference(table).address());
Node* entry_map =
Load(MachineType::Pointer(), key_base,
IntPtrAdd(entry_offset, IntPtrConstant(kPointerSize * 2)));
GotoIf(WordNotEqual(map, entry_map), if_miss);
DCHECK_EQ(kPointerSize, stub_cache->value_reference(table).address() -
stub_cache->key_reference(table).address());
Node* code = Load(MachineType::Pointer(), key_base,
IntPtrAdd(entry_offset, IntPtrConstant(kPointerSize)));
// We found the handler.
var_handler->Bind(code);
Goto(if_handler);
}
void CodeStubAssembler::TryProbeStubCache(
StubCache* stub_cache, compiler::Node* receiver, compiler::Node* name,
Label* if_handler, Variable* var_handler, Label* if_miss) {
Label try_secondary(this), miss(this);
Counters* counters = isolate()->counters();
IncrementCounter(counters->megamorphic_stub_cache_probes(), 1);
// Check that the {receiver} isn't a smi.
GotoIf(WordIsSmi(receiver), &miss);
Node* receiver_map = LoadMap(receiver);
// Probe the primary table.
Node* primary_offset = StubCachePrimaryOffset(name, receiver_map);
TryProbeStubCacheTable(stub_cache, kPrimary, primary_offset, name,
receiver_map, if_handler, var_handler, &try_secondary);
Bind(&try_secondary);
{
// Probe the secondary table.
Node* secondary_offset = StubCacheSecondaryOffset(name, primary_offset);
TryProbeStubCacheTable(stub_cache, kSecondary, secondary_offset, name,
receiver_map, if_handler, var_handler, &miss);
}
Bind(&miss);
{
IncrementCounter(counters->megamorphic_stub_cache_misses(), 1);
Goto(if_miss);
}
}
Node* CodeStubAssembler::TryToIntptr(Node* key, Label* miss) {
Variable var_intptr_key(this, MachineType::PointerRepresentation());
Label done(this, &var_intptr_key), key_is_smi(this);
GotoIf(WordIsSmi(key), &key_is_smi);
// Try to convert a heap number to a Smi.
GotoUnless(WordEqual(LoadMap(key), HeapNumberMapConstant()), miss);
{
Node* value = LoadHeapNumberValue(key);
Node* int_value = RoundFloat64ToInt32(value);
GotoUnless(Float64Equal(value, ChangeInt32ToFloat64(int_value)), miss);
var_intptr_key.Bind(ChangeInt32ToIntPtr(int_value));
Goto(&done);
}
Bind(&key_is_smi);
{
var_intptr_key.Bind(SmiUntag(key));
Goto(&done);
}
Bind(&done);
return var_intptr_key.value();
}
void CodeStubAssembler::EmitFastElementsBoundsCheck(Node* object,
Node* elements,
Node* intptr_index,
Node* is_jsarray_condition,
Label* miss) {
Variable var_length(this, MachineType::PointerRepresentation());
Label if_array(this), length_loaded(this, &var_length);
GotoIf(is_jsarray_condition, &if_array);
{
var_length.Bind(SmiUntag(LoadFixedArrayBaseLength(elements)));
Goto(&length_loaded);
}
Bind(&if_array);
{
var_length.Bind(SmiUntag(LoadJSArrayLength(object)));
Goto(&length_loaded);
}
Bind(&length_loaded);
GotoUnless(UintPtrLessThan(intptr_index, var_length.value()), miss);
}
void CodeStubAssembler::EmitElementLoad(Node* object, Node* elements,
Node* elements_kind, Node* intptr_index,
Node* is_jsarray_condition,
Label* if_hole, Label* rebox_double,
Variable* var_double_value,
Label* unimplemented_elements_kind,
Label* out_of_bounds, Label* miss) {
Label if_typed_array(this), if_fast_packed(this), if_fast_holey(this),
if_fast_double(this), if_fast_holey_double(this), if_nonfast(this),
if_dictionary(this), unreachable(this);
GotoIf(
IntPtrGreaterThan(elements_kind, IntPtrConstant(LAST_FAST_ELEMENTS_KIND)),
&if_nonfast);
EmitFastElementsBoundsCheck(object, elements, intptr_index,
is_jsarray_condition, out_of_bounds);
int32_t kinds[] = {// Handled by if_fast_packed.
FAST_SMI_ELEMENTS, FAST_ELEMENTS,
// Handled by if_fast_holey.
FAST_HOLEY_SMI_ELEMENTS, FAST_HOLEY_ELEMENTS,
// Handled by if_fast_double.
FAST_DOUBLE_ELEMENTS,
// Handled by if_fast_holey_double.
FAST_HOLEY_DOUBLE_ELEMENTS};
Label* labels[] = {// FAST_{SMI,}_ELEMENTS
&if_fast_packed, &if_fast_packed,
// FAST_HOLEY_{SMI,}_ELEMENTS
&if_fast_holey, &if_fast_holey,
// FAST_DOUBLE_ELEMENTS
&if_fast_double,
// FAST_HOLEY_DOUBLE_ELEMENTS
&if_fast_holey_double};
Switch(elements_kind, unimplemented_elements_kind, kinds, labels,
arraysize(kinds));
Bind(&if_fast_packed);
{
Comment("fast packed elements");
Return(LoadFixedArrayElement(elements, intptr_index, 0, INTPTR_PARAMETERS));
}
Bind(&if_fast_holey);
{
Comment("fast holey elements");
Node* element =
LoadFixedArrayElement(elements, intptr_index, 0, INTPTR_PARAMETERS);
GotoIf(WordEqual(element, TheHoleConstant()), if_hole);
Return(element);
}
Bind(&if_fast_double);
{
Comment("packed double elements");
var_double_value->Bind(LoadFixedDoubleArrayElement(
elements, intptr_index, MachineType::Float64(), 0, INTPTR_PARAMETERS));
Goto(rebox_double);
}
Bind(&if_fast_holey_double);
{
Comment("holey double elements");
Node* value = LoadFixedDoubleArrayElement(elements, intptr_index,
MachineType::Float64(), 0,
INTPTR_PARAMETERS, if_hole);
var_double_value->Bind(value);
Goto(rebox_double);
}
Bind(&if_nonfast);
{
STATIC_ASSERT(LAST_ELEMENTS_KIND == LAST_FIXED_TYPED_ARRAY_ELEMENTS_KIND);
GotoIf(IntPtrGreaterThanOrEqual(
elements_kind,
IntPtrConstant(FIRST_FIXED_TYPED_ARRAY_ELEMENTS_KIND)),
&if_typed_array);
GotoIf(IntPtrEqual(elements_kind, IntPtrConstant(DICTIONARY_ELEMENTS)),
&if_dictionary);
Goto(unimplemented_elements_kind);
}
Bind(&if_dictionary);
{
Comment("dictionary elements");
GotoIf(IntPtrLessThan(intptr_index, IntPtrConstant(0)), out_of_bounds);
Variable var_entry(this, MachineType::PointerRepresentation());
Label if_found(this);
NumberDictionaryLookup<SeededNumberDictionary>(
elements, intptr_index, &if_found, &var_entry, if_hole);
Bind(&if_found);
// Check that the value is a data property.
Node* details_index = EntryToIndex<SeededNumberDictionary>(
var_entry.value(), SeededNumberDictionary::kEntryDetailsIndex);
Node* details = SmiToWord32(
LoadFixedArrayElement(elements, details_index, 0, INTPTR_PARAMETERS));
Node* kind = BitFieldDecode<PropertyDetails::KindField>(details);
// TODO(jkummerow): Support accessors without missing?
GotoUnless(Word32Equal(kind, Int32Constant(kData)), miss);
// Finally, load the value.
Node* value_index = EntryToIndex<SeededNumberDictionary>(
var_entry.value(), SeededNumberDictionary::kEntryValueIndex);
Return(LoadFixedArrayElement(elements, value_index, 0, INTPTR_PARAMETERS));
}
Bind(&if_typed_array);
{
Comment("typed elements");
// Check if buffer has been neutered.
Node* buffer = LoadObjectField(object, JSArrayBufferView::kBufferOffset);
Node* bitfield = LoadObjectField(buffer, JSArrayBuffer::kBitFieldOffset,
MachineType::Uint32());
Node* neutered_bit =
Word32And(bitfield, Int32Constant(JSArrayBuffer::WasNeutered::kMask));
GotoUnless(Word32Equal(neutered_bit, Int32Constant(0)), miss);
// Bounds check.
Node* length =
SmiUntag(LoadObjectField(object, JSTypedArray::kLengthOffset));
GotoUnless(UintPtrLessThan(intptr_index, length), out_of_bounds);
// Backing store = external_pointer + base_pointer.
Node* external_pointer =
LoadObjectField(elements, FixedTypedArrayBase::kExternalPointerOffset,
MachineType::Pointer());
Node* base_pointer =
LoadObjectField(elements, FixedTypedArrayBase::kBasePointerOffset);
Node* backing_store = IntPtrAdd(external_pointer, base_pointer);
Label uint8_elements(this), int8_elements(this), uint16_elements(this),
int16_elements(this), uint32_elements(this), int32_elements(this),
float32_elements(this), float64_elements(this);
Label* elements_kind_labels[] = {
&uint8_elements, &uint8_elements, &int8_elements,
&uint16_elements, &int16_elements, &uint32_elements,
&int32_elements, &float32_elements, &float64_elements};
int32_t elements_kinds[] = {
UINT8_ELEMENTS, UINT8_CLAMPED_ELEMENTS, INT8_ELEMENTS,
UINT16_ELEMENTS, INT16_ELEMENTS, UINT32_ELEMENTS,
INT32_ELEMENTS, FLOAT32_ELEMENTS, FLOAT64_ELEMENTS};
const int kTypedElementsKindCount = LAST_FIXED_TYPED_ARRAY_ELEMENTS_KIND -
FIRST_FIXED_TYPED_ARRAY_ELEMENTS_KIND +
1;
DCHECK_EQ(kTypedElementsKindCount, arraysize(elements_kinds));
DCHECK_EQ(kTypedElementsKindCount, arraysize(elements_kind_labels));
Switch(elements_kind, miss, elements_kinds, elements_kind_labels,
static_cast<size_t>(kTypedElementsKindCount));
Bind(&uint8_elements);
{
Comment("UINT8_ELEMENTS"); // Handles UINT8_CLAMPED_ELEMENTS too.
Return(SmiTag(Load(MachineType::Uint8(), backing_store, intptr_index)));
}
Bind(&int8_elements);
{
Comment("INT8_ELEMENTS");
Return(SmiTag(Load(MachineType::Int8(), backing_store, intptr_index)));
}
Bind(&uint16_elements);
{
Comment("UINT16_ELEMENTS");
Node* index = WordShl(intptr_index, IntPtrConstant(1));
Return(SmiTag(Load(MachineType::Uint16(), backing_store, index)));
}
Bind(&int16_elements);
{
Comment("INT16_ELEMENTS");
Node* index = WordShl(intptr_index, IntPtrConstant(1));
Return(SmiTag(Load(MachineType::Int16(), backing_store, index)));
}
Bind(&uint32_elements);
{
Comment("UINT32_ELEMENTS");
Node* index = WordShl(intptr_index, IntPtrConstant(2));
Node* element = Load(MachineType::Uint32(), backing_store, index);
Return(ChangeUint32ToTagged(element));
}
Bind(&int32_elements);
{
Comment("INT32_ELEMENTS");
Node* index = WordShl(intptr_index, IntPtrConstant(2));
Node* element = Load(MachineType::Int32(), backing_store, index);
Return(ChangeInt32ToTagged(element));
}
Bind(&float32_elements);
{
Comment("FLOAT32_ELEMENTS");
Node* index = WordShl(intptr_index, IntPtrConstant(2));
Node* element = Load(MachineType::Float32(), backing_store, index);
var_double_value->Bind(ChangeFloat32ToFloat64(element));
Goto(rebox_double);
}
Bind(&float64_elements);
{
Comment("FLOAT64_ELEMENTS");
Node* index = WordShl(intptr_index, IntPtrConstant(3));
Node* element = Load(MachineType::Float64(), backing_store, index);
var_double_value->Bind(element);
Goto(rebox_double);
}
}
}
void CodeStubAssembler::HandleLoadICHandlerCase(
const LoadICParameters* p, Node* handler, Label* miss,
ElementSupport support_elements) {
Comment("have_handler");
Label call_handler(this);
GotoUnless(WordIsSmi(handler), &call_handler);
// |handler| is a Smi, encoding what to do. See handler-configuration.h
// for the encoding format.
{
Variable var_double_value(this, MachineRepresentation::kFloat64);
Label rebox_double(this, &var_double_value);
Node* handler_word = SmiUntag(handler);
if (support_elements == kSupportElements) {
Label property(this);
Node* handler_type =
WordAnd(handler_word, IntPtrConstant(LoadHandlerTypeBit::kMask));
GotoUnless(
WordEqual(handler_type, IntPtrConstant(kLoadICHandlerForElements)),
&property);
Comment("element_load");
Node* intptr_index = TryToIntptr(p->name, miss);
Node* elements = LoadElements(p->receiver);
Node* is_jsarray =
WordAnd(handler_word, IntPtrConstant(KeyedLoadIsJsArray::kMask));
Node* is_jsarray_condition = WordNotEqual(is_jsarray, IntPtrConstant(0));
Node* elements_kind = BitFieldDecode<KeyedLoadElementsKind>(handler_word);
Label if_hole(this), unimplemented_elements_kind(this);
Label* out_of_bounds = miss;
EmitElementLoad(p->receiver, elements, elements_kind, intptr_index,
is_jsarray_condition, &if_hole, &rebox_double,
&var_double_value, &unimplemented_elements_kind,
out_of_bounds, miss);
Bind(&unimplemented_elements_kind);
{
// Smi handlers should only be installed for supported elements kinds.
// Crash if we get here.
DebugBreak();
Goto(miss);
}
Bind(&if_hole);
{
Comment("convert hole");
Node* convert_hole =
WordAnd(handler_word, IntPtrConstant(KeyedLoadConvertHole::kMask));
GotoIf(WordEqual(convert_hole, IntPtrConstant(0)), miss);
Node* protector_cell = LoadRoot(Heap::kArrayProtectorRootIndex);
DCHECK(isolate()->heap()->array_protector()->IsPropertyCell());
GotoUnless(
WordEqual(
LoadObjectField(protector_cell, PropertyCell::kValueOffset),
SmiConstant(Smi::FromInt(Isolate::kArrayProtectorValid))),
miss);
Return(UndefinedConstant());
}
Bind(&property);
Comment("property_load");
}
// |handler_word| is a field index as obtained by
// FieldIndex.GetLoadByFieldOffset():
Label inobject_double(this), out_of_object(this),
out_of_object_double(this);
Node* inobject_bit =
WordAnd(handler_word, IntPtrConstant(FieldOffsetIsInobject::kMask));
Node* double_bit =
WordAnd(handler_word, IntPtrConstant(FieldOffsetIsDouble::kMask));
Node* offset =
WordSar(handler_word, IntPtrConstant(FieldOffsetOffset::kShift));
GotoIf(WordEqual(inobject_bit, IntPtrConstant(0)), &out_of_object);
GotoUnless(WordEqual(double_bit, IntPtrConstant(0)), &inobject_double);
Return(LoadObjectField(p->receiver, offset));
Bind(&inobject_double);
if (FLAG_unbox_double_fields) {
var_double_value.Bind(
LoadObjectField(p->receiver, offset, MachineType::Float64()));
} else {
Node* mutable_heap_number = LoadObjectField(p->receiver, offset);
var_double_value.Bind(LoadHeapNumberValue(mutable_heap_number));
}
Goto(&rebox_double);
Bind(&out_of_object);
Node* properties = LoadProperties(p->receiver);
Node* value = LoadObjectField(properties, offset);
GotoUnless(WordEqual(double_bit, IntPtrConstant(0)), &out_of_object_double);
Return(value);
Bind(&out_of_object_double);
var_double_value.Bind(LoadHeapNumberValue(value));
Goto(&rebox_double);
Bind(&rebox_double);
Return(AllocateHeapNumberWithValue(var_double_value.value()));
}
// |handler| is a heap object. Must be code, call it.
Bind(&call_handler);
typedef LoadWithVectorDescriptor Descriptor;
TailCallStub(Descriptor(isolate()), handler, p->context,
Arg(Descriptor::kReceiver, p->receiver),
Arg(Descriptor::kName, p->name),
Arg(Descriptor::kSlot, p->slot),
Arg(Descriptor::kVector, p->vector));
}
void CodeStubAssembler::LoadIC(const LoadICParameters* p) {
Variable var_handler(this, MachineRepresentation::kTagged);
// TODO(ishell): defer blocks when it works.
Label if_handler(this, &var_handler), try_polymorphic(this),
try_megamorphic(this /*, Label::kDeferred*/),
miss(this /*, Label::kDeferred*/);
Node* receiver_map = LoadReceiverMap(p->receiver);
// Check monomorphic case.
Node* feedback =
TryMonomorphicCase(p->slot, p->vector, receiver_map, &if_handler,
&var_handler, &try_polymorphic);
Bind(&if_handler);
{
HandleLoadICHandlerCase(p, var_handler.value(), &miss);
}
Bind(&try_polymorphic);
{
// Check polymorphic case.
Comment("LoadIC_try_polymorphic");
GotoUnless(WordEqual(LoadMap(feedback), FixedArrayMapConstant()),
&try_megamorphic);
HandlePolymorphicCase(receiver_map, feedback, &if_handler, &var_handler,
&miss, 2);
}
Bind(&try_megamorphic);
{
// Check megamorphic case.
GotoUnless(
WordEqual(feedback, LoadRoot(Heap::kmegamorphic_symbolRootIndex)),
&miss);
TryProbeStubCache(isolate()->load_stub_cache(), p->receiver, p->name,
&if_handler, &var_handler, &miss);
}
Bind(&miss);
{
TailCallRuntime(Runtime::kLoadIC_Miss, p->context, p->receiver, p->name,
p->slot, p->vector);
}
}
void CodeStubAssembler::KeyedLoadIC(const LoadICParameters* p) {
Variable var_handler(this, MachineRepresentation::kTagged);
// TODO(ishell): defer blocks when it works.
Label if_handler(this, &var_handler), try_polymorphic(this),
try_megamorphic(this /*, Label::kDeferred*/),
try_polymorphic_name(this /*, Label::kDeferred*/),
miss(this /*, Label::kDeferred*/);
Node* receiver_map = LoadReceiverMap(p->receiver);
// Check monomorphic case.
Node* feedback =
TryMonomorphicCase(p->slot, p->vector, receiver_map, &if_handler,
&var_handler, &try_polymorphic);
Bind(&if_handler);
{
HandleLoadICHandlerCase(p, var_handler.value(), &miss, kSupportElements);
}
Bind(&try_polymorphic);
{
// Check polymorphic case.
Comment("KeyedLoadIC_try_polymorphic");
GotoUnless(WordEqual(LoadMap(feedback), FixedArrayMapConstant()),
&try_megamorphic);
HandlePolymorphicCase(receiver_map, feedback, &if_handler, &var_handler,
&miss, 2);
}
Bind(&try_megamorphic);
{
// Check megamorphic case.
Comment("KeyedLoadIC_try_megamorphic");
GotoUnless(
WordEqual(feedback, LoadRoot(Heap::kmegamorphic_symbolRootIndex)),
&try_polymorphic_name);
// TODO(jkummerow): Inline this? Or some of it?
TailCallStub(CodeFactory::KeyedLoadIC_Megamorphic(isolate()), p->context,
p->receiver, p->name, p->slot, p->vector);
}
Bind(&try_polymorphic_name);
{
// We might have a name in feedback, and a fixed array in the next slot.
Comment("KeyedLoadIC_try_polymorphic_name");
GotoUnless(WordEqual(feedback, p->name), &miss);
// If the name comparison succeeded, we know we have a fixed array with
// at least one map/handler pair.
Node* offset = ElementOffsetFromIndex(
p->slot, FAST_HOLEY_ELEMENTS, SMI_PARAMETERS,
FixedArray::kHeaderSize + kPointerSize - kHeapObjectTag);
Node* array = Load(MachineType::AnyTagged(), p->vector, offset);
HandlePolymorphicCase(receiver_map, array, &if_handler, &var_handler, &miss,
1);
}
Bind(&miss);
{
Comment("KeyedLoadIC_miss");
TailCallRuntime(Runtime::kKeyedLoadIC_Miss, p->context, p->receiver,
p->name, p->slot, p->vector);
}
}
void CodeStubAssembler::KeyedLoadICGeneric(const LoadICParameters* p) {
Variable var_index(this, MachineType::PointerRepresentation());
Variable var_details(this, MachineRepresentation::kWord32);
Variable var_value(this, MachineRepresentation::kTagged);
Label if_index(this), if_unique_name(this), if_element_hole(this),
if_oob(this), slow(this), stub_cache_miss(this),
if_property_dictionary(this), if_found_on_receiver(this);
Node* receiver = p->receiver;
GotoIf(WordIsSmi(receiver), &slow);
Node* receiver_map = LoadMap(receiver);
Node* instance_type = LoadMapInstanceType(receiver_map);
// Receivers requiring non-standard element accesses (interceptors, access
// checks, strings and string wrappers, proxies) are handled in the runtime.
GotoIf(Int32LessThanOrEqual(instance_type,
Int32Constant(LAST_CUSTOM_ELEMENTS_RECEIVER)),
&slow);
Node* key = p->name;
TryToName(key, &if_index, &var_index, &if_unique_name, &slow);
Bind(&if_index);
{
Comment("integer index");
Node* index = var_index.value();
Node* elements = LoadElements(receiver);
Node* elements_kind = LoadMapElementsKind(receiver_map);
Node* is_jsarray_condition =
Word32Equal(instance_type, Int32Constant(JS_ARRAY_TYPE));
Variable var_double_value(this, MachineRepresentation::kFloat64);
Label rebox_double(this, &var_double_value);
// Unimplemented elements kinds fall back to a runtime call.
Label* unimplemented_elements_kind = &slow;
IncrementCounter(isolate()->counters()->ic_keyed_load_generic_smi(), 1);
EmitElementLoad(receiver, elements, elements_kind, index,
is_jsarray_condition, &if_element_hole, &rebox_double,
&var_double_value, unimplemented_elements_kind, &if_oob,
&slow);
Bind(&rebox_double);
Return(AllocateHeapNumberWithValue(var_double_value.value()));
}
Bind(&if_oob);
{
Comment("out of bounds");
Node* index = var_index.value();
// Negative keys can't take the fast OOB path.
GotoIf(IntPtrLessThan(index, IntPtrConstant(0)), &slow);
// Positive OOB indices are effectively the same as hole loads.
Goto(&if_element_hole);
}
Bind(&if_element_hole);
{
Comment("found the hole");
Label return_undefined(this);
BranchIfPrototypesHaveNoElements(receiver_map, &return_undefined, &slow);
Bind(&return_undefined);
Return(UndefinedConstant());
}
Node* properties = nullptr;
Bind(&if_unique_name);
{
Comment("key is unique name");
// Check if the receiver has fast or slow properties.
properties = LoadProperties(receiver);
Node* properties_map = LoadMap(properties);
GotoIf(WordEqual(properties_map, LoadRoot(Heap::kHashTableMapRootIndex)),
&if_property_dictionary);
// Try looking up the property on the receiver; if unsuccessful, look
// for a handler in the stub cache.
Comment("DescriptorArray lookup");
// Skip linear search if there are too many descriptors.
// TODO(jkummerow): Consider implementing binary search.
// See also TryLookupProperty() which has the same limitation.
const int32_t kMaxLinear = 210;
Label stub_cache(this);
Node* bitfield3 = LoadMapBitField3(receiver_map);
Node* nof = BitFieldDecodeWord<Map::NumberOfOwnDescriptorsBits>(bitfield3);
GotoIf(UintPtrGreaterThan(nof, IntPtrConstant(kMaxLinear)), &stub_cache);
Node* descriptors = LoadMapDescriptors(receiver_map);
Variable var_name_index(this, MachineType::PointerRepresentation());
Label if_descriptor_found(this);
DescriptorLookupLinear(key, descriptors, nof, &if_descriptor_found,
&var_name_index, &stub_cache);
Bind(&if_descriptor_found);
{
LoadPropertyFromFastObject(receiver, receiver_map, descriptors,
var_name_index.value(), &var_details,
&var_value);
Goto(&if_found_on_receiver);
}
Bind(&stub_cache);
{
Comment("stub cache probe for fast property load");
Variable var_handler(this, MachineRepresentation::kTagged);
Label found_handler(this, &var_handler), stub_cache_miss(this);
TryProbeStubCache(isolate()->load_stub_cache(), receiver, key,
&found_handler, &var_handler, &stub_cache_miss);
Bind(&found_handler);
{ HandleLoadICHandlerCase(p, var_handler.value(), &slow); }
Bind(&stub_cache_miss);
{
Comment("KeyedLoadGeneric_miss");
TailCallRuntime(Runtime::kKeyedLoadIC_Miss, p->context, p->receiver,
p->name, p->slot, p->vector);
}
}
}
Bind(&if_property_dictionary);
{
Comment("dictionary property load");
// We checked for LAST_CUSTOM_ELEMENTS_RECEIVER before, which rules out
// seeing global objects here (which would need special handling).
Variable var_name_index(this, MachineType::PointerRepresentation());
Label dictionary_found(this, &var_name_index);
NameDictionaryLookup<NameDictionary>(properties, key, &dictionary_found,
&var_name_index, &slow);
Bind(&dictionary_found);
{
LoadPropertyFromNameDictionary(properties, var_name_index.value(),
&var_details, &var_value);
Goto(&if_found_on_receiver);
}
}
Bind(&if_found_on_receiver);
{
Node* value = CallGetterIfAccessor(var_value.value(), var_details.value(),
p->context, receiver, &slow);
IncrementCounter(isolate()->counters()->ic_keyed_load_generic_symbol(), 1);
Return(value);
}
Bind(&slow);
{
Comment("KeyedLoadGeneric_slow");
IncrementCounter(isolate()->counters()->ic_keyed_load_generic_slow(), 1);
// TODO(jkummerow): Should we use the GetProperty TF stub instead?
TailCallRuntime(Runtime::kKeyedGetProperty, p->context, p->receiver,
p->name);
}
}
void CodeStubAssembler::StoreIC(const StoreICParameters* p) {
Variable var_handler(this, MachineRepresentation::kTagged);
// TODO(ishell): defer blocks when it works.
Label if_handler(this, &var_handler), try_polymorphic(this),
try_megamorphic(this /*, Label::kDeferred*/),
miss(this /*, Label::kDeferred*/);
Node* receiver_map = LoadReceiverMap(p->receiver);
// Check monomorphic case.
Node* feedback =
TryMonomorphicCase(p->slot, p->vector, receiver_map, &if_handler,
&var_handler, &try_polymorphic);
Bind(&if_handler);
{
Comment("StoreIC_if_handler");
StoreWithVectorDescriptor descriptor(isolate());
TailCallStub(descriptor, var_handler.value(), p->context, p->receiver,
p->name, p->value, p->slot, p->vector);
}
Bind(&try_polymorphic);
{
// Check polymorphic case.
Comment("StoreIC_try_polymorphic");
GotoUnless(
WordEqual(LoadMap(feedback), LoadRoot(Heap::kFixedArrayMapRootIndex)),
&try_megamorphic);
HandlePolymorphicCase(receiver_map, feedback, &if_handler, &var_handler,
&miss, 2);
}
Bind(&try_megamorphic);
{
// Check megamorphic case.
GotoUnless(
WordEqual(feedback, LoadRoot(Heap::kmegamorphic_symbolRootIndex)),
&miss);
TryProbeStubCache(isolate()->store_stub_cache(), p->receiver, p->name,
&if_handler, &var_handler, &miss);
}
Bind(&miss);
{
TailCallRuntime(Runtime::kStoreIC_Miss, p->context, p->value, p->slot,
p->vector, p->receiver, p->name);
}
}
void CodeStubAssembler::LoadGlobalIC(const LoadICParameters* p) {
Label try_handler(this), miss(this);
Node* weak_cell =
LoadFixedArrayElement(p->vector, p->slot, 0, SMI_PARAMETERS);
AssertInstanceType(weak_cell, WEAK_CELL_TYPE);
// Load value or try handler case if the {weak_cell} is cleared.
Node* property_cell = LoadWeakCellValue(weak_cell, &try_handler);
AssertInstanceType(property_cell, PROPERTY_CELL_TYPE);
Node* value = LoadObjectField(property_cell, PropertyCell::kValueOffset);
GotoIf(WordEqual(value, TheHoleConstant()), &miss);
Return(value);
Bind(&try_handler);
{
Node* handler =
LoadFixedArrayElement(p->vector, p->slot, kPointerSize, SMI_PARAMETERS);
GotoIf(WordEqual(handler, LoadRoot(Heap::kuninitialized_symbolRootIndex)),
&miss);
// In this case {handler} must be a Code object.
AssertInstanceType(handler, CODE_TYPE);
LoadWithVectorDescriptor descriptor(isolate());
Node* native_context = LoadNativeContext(p->context);
Node* receiver =
LoadContextElement(native_context, Context::EXTENSION_INDEX);
Node* fake_name = IntPtrConstant(0);
TailCallStub(descriptor, handler, p->context, receiver, fake_name, p->slot,
p->vector);
}
Bind(&miss);
{
TailCallRuntime(Runtime::kLoadGlobalIC_Miss, p->context, p->slot,
p->vector);
}
}
void CodeStubAssembler::ExtendPropertiesBackingStore(compiler::Node* object) {
Node* properties = LoadProperties(object);
Node* length = LoadFixedArrayBaseLength(properties);
ParameterMode mode = OptimalParameterMode();
length = UntagParameter(length, mode);
Node* delta = IntPtrOrSmiConstant(JSObject::kFieldsAdded, mode);
Node* new_capacity = IntPtrAdd(length, delta);
// Grow properties array.
ElementsKind kind = FAST_ELEMENTS;
DCHECK(kMaxNumberOfDescriptors + JSObject::kFieldsAdded <
FixedArrayBase::GetMaxLengthForNewSpaceAllocation(kind));
// The size of a new properties backing store is guaranteed to be small
// enough that the new backing store will be allocated in new space.
Assert(UintPtrLessThan(new_capacity, IntPtrConstant(kMaxNumberOfDescriptors +
JSObject::kFieldsAdded)));
Node* new_properties = AllocateFixedArray(kind, new_capacity, mode);
FillFixedArrayWithValue(kind, new_properties, length, new_capacity,
Heap::kUndefinedValueRootIndex, mode);
// |new_properties| is guaranteed to be in new space, so we can skip
// the write barrier.
CopyFixedArrayElements(kind, properties, new_properties, length,
SKIP_WRITE_BARRIER, mode);
StoreObjectField(object, JSObject::kPropertiesOffset, new_properties);
}
Node* CodeStubAssembler::PrepareValueForWrite(Node* value,
Representation representation,
Label* bailout) {
if (representation.IsDouble()) {
Variable var_value(this, MachineRepresentation::kFloat64);
Label if_smi(this), if_heap_object(this), done(this);
Branch(WordIsSmi(value), &if_smi, &if_heap_object);
Bind(&if_smi);
{
var_value.Bind(SmiToFloat64(value));
Goto(&done);
}
Bind(&if_heap_object);
{
GotoUnless(
Word32Equal(LoadInstanceType(value), Int32Constant(HEAP_NUMBER_TYPE)),
bailout);
var_value.Bind(LoadHeapNumberValue(value));
Goto(&done);
}
Bind(&done);
value = var_value.value();
} else if (representation.IsHeapObject()) {
// Field type is checked by the handler, here we only check if the value
// is a heap object.
GotoIf(WordIsSmi(value), bailout);
} else if (representation.IsSmi()) {
GotoUnless(WordIsSmi(value), bailout);
} else {
DCHECK(representation.IsTagged());
}
return value;
}
void CodeStubAssembler::StoreNamedField(Node* object, FieldIndex index,
Representation representation,
Node* value, bool transition_to_field) {
DCHECK_EQ(index.is_double(), representation.IsDouble());
StoreNamedField(object, IntPtrConstant(index.offset()), index.is_inobject(),
representation, value, transition_to_field);
}
void CodeStubAssembler::StoreNamedField(Node* object, Node* offset,
bool is_inobject,
Representation representation,
Node* value, bool transition_to_field) {
bool store_value_as_double = representation.IsDouble();
Node* property_storage = object;
if (!is_inobject) {
property_storage = LoadProperties(object);
}
if (representation.IsDouble()) {
if (!FLAG_unbox_double_fields || !is_inobject) {
if (transition_to_field) {
Node* heap_number = AllocateHeapNumberWithValue(value, MUTABLE);
// Store the new mutable heap number into the object.
value = heap_number;
store_value_as_double = false;
} else {
// Load the heap number.
property_storage = LoadObjectField(property_storage, offset);
// Store the double value into it.
offset = IntPtrConstant(HeapNumber::kValueOffset);
}
}
}
if (store_value_as_double) {
StoreObjectFieldNoWriteBarrier(property_storage, offset, value,
MachineRepresentation::kFloat64);
} else if (representation.IsSmi()) {
StoreObjectFieldNoWriteBarrier(property_storage, offset, value);
} else {
StoreObjectField(property_storage, offset, value);
}
}
Node* CodeStubAssembler::EmitKeyedSloppyArguments(Node* receiver, Node* key,
Node* value, Label* bailout) {
// Mapped arguments are actual arguments. Unmapped arguments are values added
// to the arguments object after it was created for the call. Mapped arguments
// are stored in the context at indexes given by elements[key + 2]. Unmapped
// arguments are stored as regular indexed properties in the arguments array,
// held at elements[1]. See NewSloppyArguments() in runtime.cc for a detailed
// look at argument object construction.
//
// The sloppy arguments elements array has a special format:
//
// 0: context
// 1: unmapped arguments array
// 2: mapped_index0,
// 3: mapped_index1,
// ...
//
// length is 2 + min(number_of_actual_arguments, number_of_formal_arguments).
// If key + 2 >= elements.length then attempt to look in the unmapped
// arguments array (given by elements[1]) and return the value at key, missing
// to the runtime if the unmapped arguments array is not a fixed array or if
// key >= unmapped_arguments_array.length.
//
// Otherwise, t = elements[key + 2]. If t is the hole, then look up the value
// in the unmapped arguments array, as described above. Otherwise, t is a Smi
// index into the context array given at elements[0]. Return the value at
// context[t].
bool is_load = value == nullptr;
GotoUnless(WordIsSmi(key), bailout);
key = SmiUntag(key);
GotoIf(IntPtrLessThan(key, IntPtrConstant(0)), bailout);
Node* elements = LoadElements(receiver);
Node* elements_length = LoadAndUntagFixedArrayBaseLength(elements);
Variable var_result(this, MachineRepresentation::kTagged);
if (!is_load) {
var_result.Bind(value);
}
Label if_mapped(this), if_unmapped(this), end(this, &var_result);
Node* intptr_two = IntPtrConstant(2);
Node* adjusted_length = IntPtrSub(elements_length, intptr_two);
GotoIf(UintPtrGreaterThanOrEqual(key, adjusted_length), &if_unmapped);
Node* mapped_index = LoadFixedArrayElement(
elements, IntPtrAdd(key, intptr_two), 0, INTPTR_PARAMETERS);
Branch(WordEqual(mapped_index, TheHoleConstant()), &if_unmapped, &if_mapped);
Bind(&if_mapped);
{
Assert(WordIsSmi(mapped_index));
mapped_index = SmiUntag(mapped_index);
Node* the_context = LoadFixedArrayElement(elements, IntPtrConstant(0), 0,
INTPTR_PARAMETERS);
// Assert that we can use LoadFixedArrayElement/StoreFixedArrayElement
// methods for accessing Context.
STATIC_ASSERT(Context::kHeaderSize == FixedArray::kHeaderSize);
DCHECK_EQ(Context::SlotOffset(0) + kHeapObjectTag,
FixedArray::OffsetOfElementAt(0));
if (is_load) {
Node* result = LoadFixedArrayElement(the_context, mapped_index, 0,
INTPTR_PARAMETERS);
Assert(WordNotEqual(result, TheHoleConstant()));
var_result.Bind(result);
} else {
StoreFixedArrayElement(the_context, mapped_index, value,
UPDATE_WRITE_BARRIER, INTPTR_PARAMETERS);
}
Goto(&end);
}
Bind(&if_unmapped);
{
Node* backing_store = LoadFixedArrayElement(elements, IntPtrConstant(1), 0,
INTPTR_PARAMETERS);
GotoIf(WordNotEqual(LoadMap(backing_store), FixedArrayMapConstant()),
bailout);
Node* backing_store_length =
LoadAndUntagFixedArrayBaseLength(backing_store);
GotoIf(UintPtrGreaterThanOrEqual(key, backing_store_length), bailout);
// The key falls into unmapped range.
if (is_load) {
Node* result =
LoadFixedArrayElement(backing_store, key, 0, INTPTR_PARAMETERS);
GotoIf(WordEqual(result, TheHoleConstant()), bailout);
var_result.Bind(result);
} else {
StoreFixedArrayElement(backing_store, key, value, UPDATE_WRITE_BARRIER,
INTPTR_PARAMETERS);
}
Goto(&end);
}
Bind(&end);
return var_result.value();
}
Node* CodeStubAssembler::LoadScriptContext(Node* context, int context_index) {
Node* native_context = LoadNativeContext(context);
Node* script_context_table =
LoadContextElement(native_context, Context::SCRIPT_CONTEXT_TABLE_INDEX);
int offset =
ScriptContextTable::GetContextOffset(context_index) - kHeapObjectTag;
return Load(MachineType::AnyTagged(), script_context_table,
IntPtrConstant(offset));
}
namespace {
// Converts typed array elements kind to a machine representations.
MachineRepresentation ElementsKindToMachineRepresentation(ElementsKind kind) {
switch (kind) {
case UINT8_CLAMPED_ELEMENTS:
case UINT8_ELEMENTS:
case INT8_ELEMENTS:
return MachineRepresentation::kWord8;
case UINT16_ELEMENTS:
case INT16_ELEMENTS:
return MachineRepresentation::kWord16;
case UINT32_ELEMENTS:
case INT32_ELEMENTS:
return MachineRepresentation::kWord32;
case FLOAT32_ELEMENTS:
return MachineRepresentation::kFloat32;
case FLOAT64_ELEMENTS:
return MachineRepresentation::kFloat64;
default:
UNREACHABLE();
return MachineRepresentation::kNone;
}
}
} // namespace
void CodeStubAssembler::StoreElement(Node* elements, ElementsKind kind,
Node* index, Node* value,
ParameterMode mode) {
if (IsFixedTypedArrayElementsKind(kind)) {
if (kind == UINT8_CLAMPED_ELEMENTS) {
#ifdef DEBUG
Assert(Word32Equal(value, Word32And(Int32Constant(0xff), value)));
#endif
}
Node* offset = ElementOffsetFromIndex(index, kind, mode, 0);
MachineRepresentation rep = ElementsKindToMachineRepresentation(kind);
StoreNoWriteBarrier(rep, elements, offset, value);
return;
}
WriteBarrierMode barrier_mode =
IsFastSmiElementsKind(kind) ? SKIP_WRITE_BARRIER : UPDATE_WRITE_BARRIER;
if (IsFastDoubleElementsKind(kind)) {
// Make sure we do not store signalling NaNs into double arrays.
value = Float64SilenceNaN(value);
StoreFixedDoubleArrayElement(elements, index, value, mode);
} else {
StoreFixedArrayElement(elements, index, value, barrier_mode, mode);
}
}
Node* CodeStubAssembler::Int32ToUint8Clamped(Node* int32_value) {
Label done(this);
Node* int32_zero = Int32Constant(0);
Node* int32_255 = Int32Constant(255);
Variable var_value(this, MachineRepresentation::kWord32);
var_value.Bind(int32_value);
GotoIf(Uint32LessThanOrEqual(int32_value, int32_255), &done);
var_value.Bind(int32_zero);
GotoIf(Int32LessThan(int32_value, int32_zero), &done);
var_value.Bind(int32_255);
Goto(&done);
Bind(&done);
return var_value.value();
}
Node* CodeStubAssembler::Float64ToUint8Clamped(Node* float64_value) {
Label done(this);
Variable var_value(this, MachineRepresentation::kWord32);
var_value.Bind(Int32Constant(0));
GotoIf(Float64LessThanOrEqual(float64_value, Float64Constant(0.0)), &done);
var_value.Bind(Int32Constant(255));
GotoIf(Float64LessThanOrEqual(Float64Constant(255.0), float64_value), &done);
{
Node* rounded_value = Float64RoundToEven(float64_value);
var_value.Bind(TruncateFloat64ToWord32(rounded_value));
Goto(&done);
}
Bind(&done);
return var_value.value();
}
Node* CodeStubAssembler::PrepareValueForWriteToTypedArray(
Node* input, ElementsKind elements_kind, Label* bailout) {
DCHECK(IsFixedTypedArrayElementsKind(elements_kind));
MachineRepresentation rep;
switch (elements_kind) {
case UINT8_ELEMENTS:
case INT8_ELEMENTS:
case UINT16_ELEMENTS:
case INT16_ELEMENTS:
case UINT32_ELEMENTS:
case INT32_ELEMENTS:
case UINT8_CLAMPED_ELEMENTS:
rep = MachineRepresentation::kWord32;
break;
case FLOAT32_ELEMENTS:
rep = MachineRepresentation::kFloat32;
break;
case FLOAT64_ELEMENTS:
rep = MachineRepresentation::kFloat64;
break;
default:
UNREACHABLE();
return nullptr;
}
Variable var_result(this, rep);
Label done(this, &var_result), if_smi(this);
GotoIf(WordIsSmi(input), &if_smi);
// Try to convert a heap number to a Smi.
GotoUnless(IsHeapNumberMap(LoadMap(input)), bailout);
{
Node* value = LoadHeapNumberValue(input);
if (rep == MachineRepresentation::kWord32) {
if (elements_kind == UINT8_CLAMPED_ELEMENTS) {
value = Float64ToUint8Clamped(value);
} else {
value = TruncateFloat64ToWord32(value);
}
} else if (rep == MachineRepresentation::kFloat32) {
value = TruncateFloat64ToFloat32(value);
} else {
DCHECK_EQ(MachineRepresentation::kFloat64, rep);
}
var_result.Bind(value);
Goto(&done);
}
Bind(&if_smi);
{
Node* value = SmiToWord32(input);
if (rep == MachineRepresentation::kFloat32) {
value = RoundInt32ToFloat32(value);
} else if (rep == MachineRepresentation::kFloat64) {
value = ChangeInt32ToFloat64(value);
} else {
DCHECK_EQ(MachineRepresentation::kWord32, rep);
if (elements_kind == UINT8_CLAMPED_ELEMENTS) {
value = Int32ToUint8Clamped(value);
}
}
var_result.Bind(value);
Goto(&done);
}
Bind(&done);
return var_result.value();
}
void CodeStubAssembler::EmitElementStore(Node* object, Node* key, Node* value,
bool is_jsarray,
ElementsKind elements_kind,
KeyedAccessStoreMode store_mode,
Label* bailout) {
Node* elements = LoadElements(object);
if (IsFastSmiOrObjectElementsKind(elements_kind) &&
store_mode != STORE_NO_TRANSITION_HANDLE_COW) {
// Bailout in case of COW elements.
GotoIf(WordNotEqual(LoadMap(elements),
LoadRoot(Heap::kFixedArrayMapRootIndex)),
bailout);
}
// TODO(ishell): introduce TryToIntPtrOrSmi() and use OptimalParameterMode().
ParameterMode parameter_mode = INTPTR_PARAMETERS;
key = TryToIntptr(key, bailout);
if (IsFixedTypedArrayElementsKind(elements_kind)) {
Label done(this);
// TODO(ishell): call ToNumber() on value and don't bailout but be careful
// to call it only once if we decide to bailout because of bounds checks.
value = PrepareValueForWriteToTypedArray(value, elements_kind, bailout);
// There must be no allocations between the buffer load and
// and the actual store to backing store, because GC may decide that
// the buffer is not alive or move the elements.
// TODO(ishell): introduce DisallowHeapAllocationCode scope here.
// Check if buffer has been neutered.
Node* buffer = LoadObjectField(object, JSArrayBufferView::kBufferOffset);
Node* bitfield = LoadObjectField(buffer, JSArrayBuffer::kBitFieldOffset,
MachineType::Uint32());
Node* neutered_bit =
Word32And(bitfield, Int32Constant(JSArrayBuffer::WasNeutered::kMask));
GotoUnless(Word32Equal(neutered_bit, Int32Constant(0)), bailout);
// Bounds check.
Node* length = UntagParameter(
LoadObjectField(object, JSTypedArray::kLengthOffset), parameter_mode);
if (store_mode == STORE_NO_TRANSITION_IGNORE_OUT_OF_BOUNDS) {
// Skip the store if we write beyond the length.
GotoUnless(IntPtrLessThan(key, length), &done);
// ... but bailout if the key is negative.
} else {
DCHECK_EQ(STANDARD_STORE, store_mode);
}
GotoUnless(UintPtrLessThan(key, length), bailout);
// Backing store = external_pointer + base_pointer.
Node* external_pointer =
LoadObjectField(elements, FixedTypedArrayBase::kExternalPointerOffset,
MachineType::Pointer());
Node* base_pointer =
LoadObjectField(elements, FixedTypedArrayBase::kBasePointerOffset);
Node* backing_store = IntPtrAdd(external_pointer, base_pointer);
StoreElement(backing_store, elements_kind, key, value, parameter_mode);
Goto(&done);
Bind(&done);
return;
}
DCHECK(IsFastSmiOrObjectElementsKind(elements_kind) ||
IsFastDoubleElementsKind(elements_kind));
Node* length = is_jsarray ? LoadObjectField(object, JSArray::kLengthOffset)
: LoadFixedArrayBaseLength(elements);
length = UntagParameter(length, parameter_mode);
// In case value is stored into a fast smi array, assure that the value is
// a smi before manipulating the backing store. Otherwise the backing store
// may be left in an invalid state.
if (IsFastSmiElementsKind(elements_kind)) {
GotoUnless(WordIsSmi(value), bailout);
} else if (IsFastDoubleElementsKind(elements_kind)) {
value = PrepareValueForWrite(value, Representation::Double(), bailout);
}
if (IsGrowStoreMode(store_mode)) {
elements = CheckForCapacityGrow(object, elements, elements_kind, length,
key, parameter_mode, is_jsarray, bailout);
} else {
GotoUnless(UintPtrLessThan(key, length), bailout);
if ((store_mode == STORE_NO_TRANSITION_HANDLE_COW) &&
IsFastSmiOrObjectElementsKind(elements_kind)) {
elements = CopyElementsOnWrite(object, elements, elements_kind, length,
parameter_mode, bailout);
}
}
StoreElement(elements, elements_kind, key, value, parameter_mode);
}
Node* CodeStubAssembler::CheckForCapacityGrow(Node* object, Node* elements,
ElementsKind kind, Node* length,
Node* key, ParameterMode mode,
bool is_js_array,
Label* bailout) {
Variable checked_elements(this, MachineRepresentation::kTagged);
Label grow_case(this), no_grow_case(this), done(this);
Node* condition;
if (IsHoleyElementsKind(kind)) {
condition = UintPtrGreaterThanOrEqual(key, length);
} else {
condition = WordEqual(key, length);
}
Branch(condition, &grow_case, &no_grow_case);
Bind(&grow_case);
{
Node* current_capacity =
UntagParameter(LoadFixedArrayBaseLength(elements), mode);
checked_elements.Bind(elements);
Label fits_capacity(this);
GotoIf(UintPtrLessThan(key, current_capacity), &fits_capacity);
{
Node* new_elements = TryGrowElementsCapacity(
object, elements, kind, key, current_capacity, mode, bailout);
checked_elements.Bind(new_elements);
Goto(&fits_capacity);
}
Bind(&fits_capacity);
if (is_js_array) {
Node* new_length = IntPtrAdd(key, IntPtrOrSmiConstant(1, mode));
StoreObjectFieldNoWriteBarrier(object, JSArray::kLengthOffset,
TagParameter(new_length, mode));
}
Goto(&done);
}
Bind(&no_grow_case);
{
GotoUnless(UintPtrLessThan(key, length), bailout);
checked_elements.Bind(elements);
Goto(&done);
}
Bind(&done);
return checked_elements.value();
}
Node* CodeStubAssembler::CopyElementsOnWrite(Node* object, Node* elements,
ElementsKind kind, Node* length,
ParameterMode mode,
Label* bailout) {
Variable new_elements_var(this, MachineRepresentation::kTagged);
Label done(this);
new_elements_var.Bind(elements);
GotoUnless(
WordEqual(LoadMap(elements), LoadRoot(Heap::kFixedCOWArrayMapRootIndex)),
&done);
{
Node* capacity = UntagParameter(LoadFixedArrayBaseLength(elements), mode);
Node* new_elements = GrowElementsCapacity(object, elements, kind, kind,
length, capacity, mode, bailout);
new_elements_var.Bind(new_elements);
Goto(&done);
}
Bind(&done);
return new_elements_var.value();
}
void CodeStubAssembler::TransitionElementsKind(
compiler::Node* object, compiler::Node* map, ElementsKind from_kind,
ElementsKind to_kind, bool is_jsarray, Label* bailout) {
DCHECK(!IsFastHoleyElementsKind(from_kind) ||
IsFastHoleyElementsKind(to_kind));
if (AllocationSite::GetMode(from_kind, to_kind) == TRACK_ALLOCATION_SITE) {
TrapAllocationMemento(object, bailout);
}
if (!IsSimpleMapChangeTransition(from_kind, to_kind)) {
Comment("Non-simple map transition");
Node* elements = LoadElements(object);
Node* empty_fixed_array =
HeapConstant(isolate()->factory()->empty_fixed_array());
Label done(this);
GotoIf(WordEqual(elements, empty_fixed_array), &done);
// TODO(ishell): Use OptimalParameterMode().
ParameterMode mode = INTPTR_PARAMETERS;
Node* elements_length = SmiUntag(LoadFixedArrayBaseLength(elements));
Node* array_length =
is_jsarray ? SmiUntag(LoadObjectField(object, JSArray::kLengthOffset))
: elements_length;
GrowElementsCapacity(object, elements, from_kind, to_kind, array_length,
elements_length, mode, bailout);
Goto(&done);
Bind(&done);
}
StoreObjectField(object, JSObject::kMapOffset, map);
}
void CodeStubAssembler::TrapAllocationMemento(Node* object,
Label* memento_found) {
Comment("[ TrapAllocationMemento");
Label no_memento_found(this);
Label top_check(this), map_check(this);
Node* new_space_top_address = ExternalConstant(
ExternalReference::new_space_allocation_top_address(isolate()));
const int kMementoMapOffset = JSArray::kSize - kHeapObjectTag;
const int kMementoEndOffset = kMementoMapOffset + AllocationMemento::kSize;
// Bail out if the object is not in new space.
Node* object_page = PageFromAddress(object);
{
const int mask =
(1 << MemoryChunk::IN_FROM_SPACE) | (1 << MemoryChunk::IN_TO_SPACE);
Node* page_flags = Load(MachineType::IntPtr(), object_page);
GotoIf(
WordEqual(WordAnd(page_flags, IntPtrConstant(mask)), IntPtrConstant(0)),
&no_memento_found);
}
Node* memento_end = IntPtrAdd(object, IntPtrConstant(kMementoEndOffset));
Node* memento_end_page = PageFromAddress(memento_end);
Node* new_space_top = Load(MachineType::Pointer(), new_space_top_address);
Node* new_space_top_page = PageFromAddress(new_space_top);
// If the object is in new space, we need to check whether it is and
// respective potential memento object on the same page as the current top.
GotoIf(WordEqual(memento_end_page, new_space_top_page), &top_check);
// The object is on a different page than allocation top. Bail out if the
// object sits on the page boundary as no memento can follow and we cannot
// touch the memory following it.
Branch(WordEqual(object_page, memento_end_page), &map_check,
&no_memento_found);
// If top is on the same page as the current object, we need to check whether
// we are below top.
Bind(&top_check);
{
Branch(UintPtrGreaterThan(memento_end, new_space_top), &no_memento_found,
&map_check);
}
// Memento map check.
Bind(&map_check);
{
Node* memento_map = LoadObjectField(object, kMementoMapOffset);
Branch(
WordEqual(memento_map, LoadRoot(Heap::kAllocationMementoMapRootIndex)),
memento_found, &no_memento_found);
}
Bind(&no_memento_found);
Comment("] TrapAllocationMemento");
}
Node* CodeStubAssembler::PageFromAddress(Node* address) {
return WordAnd(address, IntPtrConstant(~Page::kPageAlignmentMask));
}
Node* CodeStubAssembler::EnumLength(Node* map) {
Node* bitfield_3 = LoadMapBitField3(map);
Node* enum_length = BitFieldDecode<Map::EnumLengthBits>(bitfield_3);
return SmiTag(enum_length);
}
void CodeStubAssembler::CheckEnumCache(Node* receiver, Label* use_cache,
Label* use_runtime) {
Variable current_js_object(this, MachineRepresentation::kTagged);
current_js_object.Bind(receiver);
Variable current_map(this, MachineRepresentation::kTagged);
current_map.Bind(LoadMap(current_js_object.value()));
// These variables are updated in the loop below.
Variable* loop_vars[2] = {&current_js_object, &current_map};
Label loop(this, 2, loop_vars), next(this);
// Check if the enum length field is properly initialized, indicating that
// there is an enum cache.
{
Node* invalid_enum_cache_sentinel =
SmiConstant(Smi::FromInt(kInvalidEnumCacheSentinel));
Node* enum_length = EnumLength(current_map.value());
BranchIfWordEqual(enum_length, invalid_enum_cache_sentinel, use_runtime,
&loop);
}
// Check that there are no elements. |current_js_object| contains
// the current JS object we've reached through the prototype chain.
Bind(&loop);
{
Label if_elements(this), if_no_elements(this);
Node* elements = LoadElements(current_js_object.value());
Node* empty_fixed_array = LoadRoot(Heap::kEmptyFixedArrayRootIndex);
// Check that there are no elements.
BranchIfWordEqual(elements, empty_fixed_array, &if_no_elements,
&if_elements);
Bind(&if_elements);
{
// Second chance, the object may be using the empty slow element
// dictionary.
Node* slow_empty_dictionary =
LoadRoot(Heap::kEmptySlowElementDictionaryRootIndex);
BranchIfWordNotEqual(elements, slow_empty_dictionary, use_runtime,
&if_no_elements);
}
Bind(&if_no_elements);
{
// Update map prototype.
current_js_object.Bind(LoadMapPrototype(current_map.value()));
BranchIfWordEqual(current_js_object.value(), NullConstant(), use_cache,
&next);
}
}
Bind(&next);
{
// For all objects but the receiver, check that the cache is empty.
current_map.Bind(LoadMap(current_js_object.value()));
Node* enum_length = EnumLength(current_map.value());
Node* zero_constant = SmiConstant(Smi::FromInt(0));
BranchIf(WordEqual(enum_length, zero_constant), &loop, use_runtime);
}
}
Node* CodeStubAssembler::CreateAllocationSiteInFeedbackVector(
Node* feedback_vector, Node* slot) {
Node* size = IntPtrConstant(AllocationSite::kSize);
Node* site = Allocate(size, CodeStubAssembler::kPretenured);
// Store the map
StoreObjectFieldRoot(site, AllocationSite::kMapOffset,
Heap::kAllocationSiteMapRootIndex);
Node* kind = SmiConstant(Smi::FromInt(GetInitialFastElementsKind()));
StoreObjectFieldNoWriteBarrier(site, AllocationSite::kTransitionInfoOffset,
kind);
// Unlike literals, constructed arrays don't have nested sites
Node* zero = IntPtrConstant(0);
StoreObjectFieldNoWriteBarrier(site, AllocationSite::kNestedSiteOffset, zero);
// Pretenuring calculation field.
StoreObjectFieldNoWriteBarrier(site, AllocationSite::kPretenureDataOffset,
zero);
// Pretenuring memento creation count field.
StoreObjectFieldNoWriteBarrier(
site, AllocationSite::kPretenureCreateCountOffset, zero);
// Store an empty fixed array for the code dependency.
StoreObjectFieldRoot(site, AllocationSite::kDependentCodeOffset,
Heap::kEmptyFixedArrayRootIndex);
// Link the object to the allocation site list
Node* site_list = ExternalConstant(
ExternalReference::allocation_sites_list_address(isolate()));
Node* next_site = LoadBufferObject(site_list, 0);
// TODO(mvstanton): This is a store to a weak pointer, which we may want to
// mark as such in order to skip the write barrier, once we have a unified
// system for weakness. For now we decided to keep it like this because having
// an initial write barrier backed store makes this pointer strong until the
// next GC, and allocation sites are designed to survive several GCs anyway.
StoreObjectField(site, AllocationSite::kWeakNextOffset, next_site);
StoreNoWriteBarrier(MachineRepresentation::kTagged, site_list, site);
StoreFixedArrayElement(feedback_vector, slot, site, UPDATE_WRITE_BARRIER,
CodeStubAssembler::SMI_PARAMETERS);
return site;
}
Node* CodeStubAssembler::CreateWeakCellInFeedbackVector(Node* feedback_vector,
Node* slot,
Node* value) {
Node* size = IntPtrConstant(WeakCell::kSize);
Node* cell = Allocate(size, CodeStubAssembler::kPretenured);
// Initialize the WeakCell.
StoreObjectFieldRoot(cell, WeakCell::kMapOffset, Heap::kWeakCellMapRootIndex);
StoreObjectField(cell, WeakCell::kValueOffset, value);
StoreObjectFieldRoot(cell, WeakCell::kNextOffset,
Heap::kTheHoleValueRootIndex);
// Store the WeakCell in the feedback vector.
StoreFixedArrayElement(feedback_vector, slot, cell, UPDATE_WRITE_BARRIER,
CodeStubAssembler::SMI_PARAMETERS);
return cell;
}
} // namespace internal
} // namespace v8