blob: 20386e8ca61233c4f3c65eb487fca6b557beccb1 [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/renderer/mus/compositor_mus_connection.h"
#include "base/memory/ptr_util.h"
#include "base/single_thread_task_runner.h"
#include "content/renderer/input/input_handler_manager.h"
#include "content/renderer/mus/render_widget_mus_connection.h"
#include "ui/events/blink/blink_event_util.h"
#include "ui/events/blink/web_input_event.h"
#include "ui/events/blink/web_input_event_traits.h"
#include "ui/events/latency_info.h"
#include "ui/events/mojo/event.mojom.h"
using ui::mojom::EventResult;
namespace {
void DoNothingWithEventResult(EventResult result) {}
gfx::Point GetScreenLocationFromEvent(const ui::LocatedEvent& event) {
return event.root_location();
}
} // namespace
namespace content {
CompositorMusConnection::CompositorMusConnection(
int routing_id,
const scoped_refptr<base::SingleThreadTaskRunner>& main_task_runner,
const scoped_refptr<base::SingleThreadTaskRunner>& compositor_task_runner,
mojo::InterfaceRequest<ui::mojom::WindowTreeClient> request,
InputHandlerManager* input_handler_manager)
: routing_id_(routing_id),
root_(nullptr),
main_task_runner_(main_task_runner),
compositor_task_runner_(compositor_task_runner),
input_handler_manager_(input_handler_manager) {
DCHECK(main_task_runner_->BelongsToCurrentThread());
compositor_task_runner_->PostTask(
FROM_HERE, base::Bind(&CompositorMusConnection::
CreateWindowTreeClientOnCompositorThread,
this, base::Passed(std::move(request))));
}
void CompositorMusConnection::AttachCompositorFrameSinkOnMainThread(
std::unique_ptr<ui::WindowCompositorFrameSinkBinding>
compositor_frame_sink_binding) {
DCHECK(main_task_runner_->BelongsToCurrentThread());
compositor_task_runner_->PostTask(
FROM_HERE,
base::Bind(
&CompositorMusConnection::AttachCompositorFrameSinkOnCompositorThread,
this, base::Passed(std::move(compositor_frame_sink_binding))));
}
CompositorMusConnection::~CompositorMusConnection() {
base::AutoLock auto_lock(window_tree_client_lock_);
// Destruction must happen on the compositor task runner.
DCHECK(!window_tree_client_);
}
void CompositorMusConnection::AttachCompositorFrameSinkOnCompositorThread(
std::unique_ptr<ui::WindowCompositorFrameSinkBinding>
compositor_frame_sink_binding) {
DCHECK(compositor_task_runner_->BelongsToCurrentThread());
window_compositor_frame_sink_binding_ =
std::move(compositor_frame_sink_binding);
if (root_) {
root_->AttachCompositorFrameSink(
std::move(window_compositor_frame_sink_binding_));
}
}
void CompositorMusConnection::CreateWindowTreeClientOnCompositorThread(
mojo::InterfaceRequest<ui::mojom::WindowTreeClient> request) {
DCHECK(compositor_task_runner_->BelongsToCurrentThread());
DCHECK(!window_tree_client_);
std::unique_ptr<ui::WindowTreeClient> window_tree_client =
base::MakeUnique<ui::WindowTreeClient>(this, nullptr, std::move(request));
base::AutoLock auto_lock(window_tree_client_lock_);
window_tree_client_ = std::move(window_tree_client);
}
void CompositorMusConnection::OnConnectionLostOnMainThread() {
DCHECK(main_task_runner_->BelongsToCurrentThread());
RenderWidgetMusConnection* connection =
RenderWidgetMusConnection::Get(routing_id_);
if (!connection)
return;
connection->OnConnectionLost();
}
void CompositorMusConnection::OnWindowInputEventOnMainThread(
blink::WebScopedInputEvent web_event,
const base::Callback<void(EventResult)>& ack) {
DCHECK(main_task_runner_->BelongsToCurrentThread());
RenderWidgetMusConnection* connection =
RenderWidgetMusConnection::Get(routing_id_);
if (!connection) {
ack.Run(EventResult::UNHANDLED);
return;
}
connection->OnWindowInputEvent(std::move(web_event), ack);
}
void CompositorMusConnection::OnWindowInputEventAckOnMainThread(
const base::Callback<void(EventResult)>& ack,
EventResult result) {
DCHECK(main_task_runner_->BelongsToCurrentThread());
compositor_task_runner_->PostTask(FROM_HERE, base::Bind(ack, result));
}
std::unique_ptr<blink::WebInputEvent> CompositorMusConnection::Convert(
const ui::Event& event) {
if (event.IsMousePointerEvent()) {
const ui::MouseEvent mouse_event(*event.AsPointerEvent());
blink::WebMouseEvent blink_event = ui::MakeWebMouseEvent(
mouse_event, base::Bind(&GetScreenLocationFromEvent));
return base::MakeUnique<blink::WebMouseEvent>(blink_event);
} else if (event.IsTouchPointerEvent()) {
ui::TouchEvent touch_event(*event.AsPointerEvent());
pointer_state_.OnTouch(touch_event);
blink::WebTouchEvent blink_event = ui::CreateWebTouchEventFromMotionEvent(
pointer_state_, touch_event.may_cause_scrolling());
pointer_state_.CleanupRemovedTouchPoints(touch_event);
return base::MakeUnique<blink::WebTouchEvent>(blink_event);
} else if (event.IsMouseWheelEvent()) {
blink::WebMouseWheelEvent blink_event = ui::MakeWebMouseWheelEvent(
*event.AsMouseWheelEvent(), base::Bind(&GetScreenLocationFromEvent));
return base::MakeUnique<blink::WebMouseWheelEvent>(blink_event);
} else if (event.IsKeyEvent()) {
blink::WebKeyboardEvent blink_event =
ui::MakeWebKeyboardEvent(*event.AsKeyEvent());
return base::MakeUnique<blink::WebKeyboardEvent>(blink_event);
}
return nullptr;
}
void CompositorMusConnection::DeleteWindowTreeClient() {
DCHECK(compositor_task_runner_->BelongsToCurrentThread());
std::unique_ptr<ui::WindowTreeClient> window_tree_client;
{
base::AutoLock auto_lock(window_tree_client_lock_);
window_tree_client = std::move(window_tree_client_);
}
main_task_runner_->PostTask(
FROM_HERE,
base::Bind(&CompositorMusConnection::OnConnectionLostOnMainThread, this));
}
void CompositorMusConnection::OnEmbed(ui::Window* root) {
DCHECK(compositor_task_runner_->BelongsToCurrentThread());
root_ = root;
root_->set_input_event_handler(this);
if (window_compositor_frame_sink_binding_) {
root->AttachCompositorFrameSink(
std::move(window_compositor_frame_sink_binding_));
}
}
void CompositorMusConnection::OnEmbedRootDestroyed(ui::Window* window) {
DeleteWindowTreeClient();
}
void CompositorMusConnection::OnLostConnection(ui::WindowTreeClient* client) {
DeleteWindowTreeClient();
}
void CompositorMusConnection::OnPointerEventObserved(
const ui::PointerEvent& event,
ui::Window* target) {
// Compositor does not use StartPointerWatcher().
}
void CompositorMusConnection::OnWindowInputEvent(
ui::Window* window,
const ui::Event& event,
std::unique_ptr<base::Callback<void(EventResult)>>* ack_callback) {
DCHECK(compositor_task_runner_->BelongsToCurrentThread());
// Take ownership of the callback, indicating that we will handle it.
std::unique_ptr<base::Callback<void(EventResult)>> callback =
std::move(*ack_callback);
blink::WebScopedInputEvent web_event(Convert(event).release());
// TODO(sad): We probably need to plumb LatencyInfo through Mus.
ui::LatencyInfo info;
input_handler_manager_->HandleInputEvent(
routing_id_, std::move(web_event), info,
base::Bind(
&CompositorMusConnection::DidHandleWindowInputEventAndOverscroll,
this, base::Passed(std::move(callback))));
}
void CompositorMusConnection::DidHandleWindowInputEventAndOverscroll(
std::unique_ptr<base::Callback<void(EventResult)>> ack_callback,
InputEventAckState ack_state,
blink::WebScopedInputEvent web_event,
const ui::LatencyInfo& latency_info,
std::unique_ptr<ui::DidOverscrollParams> overscroll_params) {
// TODO(jonross): We probably need to ack the event based on the consumed
// state.
if (ack_state != INPUT_EVENT_ACK_STATE_NOT_CONSUMED) {
// We took the ownership of the callback, so we need to send the ack, and
// mark the event as not consumed to preserve existing behavior.
ack_callback->Run(EventResult::UNHANDLED);
return;
}
base::Callback<void(EventResult)> ack =
base::Bind(&::DoNothingWithEventResult);
const bool send_ack =
ui::WebInputEventTraits::ShouldBlockEventStream(*web_event);
if (send_ack) {
// Ultimately, this ACK needs to go back to the Mus client lib which is not
// thread-safe and lives on the compositor thread. For ACKs that are passed
// to the main thread we pass them back to the compositor thread via
// OnWindowInputEventAckOnMainThread.
ack =
base::Bind(&CompositorMusConnection::OnWindowInputEventAckOnMainThread,
this, *ack_callback);
} else {
// We took the ownership of the callback, so we need to send the ack, and
// mark the event as not consumed to preserve existing behavior.
ack_callback->Run(EventResult::UNHANDLED);
}
ack_callback.reset();
main_task_runner_->PostTask(
FROM_HERE,
base::Bind(&CompositorMusConnection::OnWindowInputEventOnMainThread, this,
base::Passed(std::move(web_event)), ack));
}
} // namespace content