blob: e1cbe88d177c9e367b173a27fb5ebac65e55c590 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "services/ui/public/cpp/window.h"
#include <stddef.h>
#include <stdint.h>
#include <set>
#include <string>
#include "base/bind.h"
#include "base/macros.h"
#include "services/ui/common/transient_window_utils.h"
#include "services/ui/public/cpp/property_type_converters.h"
#include "services/ui/public/cpp/window_compositor_frame_sink.h"
#include "services/ui/public/cpp/window_observer.h"
#include "services/ui/public/cpp/window_private.h"
#include "services/ui/public/cpp/window_property.h"
#include "services/ui/public/cpp/window_tracker.h"
#include "services/ui/public/cpp/window_tree_client.h"
#include "services/ui/public/interfaces/window_manager.mojom.h"
#include "ui/display/display.h"
#include "ui/display/types/display_constants.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/size.h"
namespace ui {
namespace {
void NotifyWindowTreeChangeAtReceiver(
Window* receiver,
const WindowObserver::TreeChangeParams& params,
bool change_applied) {
WindowObserver::TreeChangeParams local_params = params;
local_params.receiver = receiver;
if (change_applied) {
for (auto& observer : *WindowPrivate(receiver).observers())
observer.OnTreeChanged(local_params);
} else {
for (auto& observer : *WindowPrivate(receiver).observers())
observer.OnTreeChanging(local_params);
}
}
void NotifyWindowTreeChangeUp(Window* start_at,
const WindowObserver::TreeChangeParams& params,
bool change_applied) {
for (Window* current = start_at; current; current = current->parent())
NotifyWindowTreeChangeAtReceiver(current, params, change_applied);
}
void NotifyWindowTreeChangeDown(Window* start_at,
const WindowObserver::TreeChangeParams& params,
bool change_applied) {
NotifyWindowTreeChangeAtReceiver(start_at, params, change_applied);
Window::Children::const_iterator it = start_at->children().begin();
for (; it != start_at->children().end(); ++it)
NotifyWindowTreeChangeDown(*it, params, change_applied);
}
void NotifyWindowTreeChange(const WindowObserver::TreeChangeParams& params,
bool change_applied) {
NotifyWindowTreeChangeDown(params.target, params, change_applied);
if (params.old_parent)
NotifyWindowTreeChangeUp(params.old_parent, params, change_applied);
if (params.new_parent)
NotifyWindowTreeChangeUp(params.new_parent, params, change_applied);
}
class ScopedTreeNotifier {
public:
ScopedTreeNotifier(Window* target, Window* old_parent, Window* new_parent) {
params_.target = target;
params_.old_parent = old_parent;
params_.new_parent = new_parent;
NotifyWindowTreeChange(params_, false);
}
~ScopedTreeNotifier() { NotifyWindowTreeChange(params_, true); }
private:
WindowObserver::TreeChangeParams params_;
DISALLOW_COPY_AND_ASSIGN(ScopedTreeNotifier);
};
void RemoveChildImpl(Window* child, Window::Children* children) {
Window::Children::iterator it =
std::find(children->begin(), children->end(), child);
if (it != children->end()) {
children->erase(it);
WindowPrivate(child).ClearParent();
}
}
class OrderChangedNotifier {
public:
OrderChangedNotifier(Window* window,
Window* relative_window,
mojom::OrderDirection direction)
: window_(window),
relative_window_(relative_window),
direction_(direction) {}
~OrderChangedNotifier() {}
void NotifyWindowReordering() {
for (auto& observer : *WindowPrivate(window_).observers())
observer.OnWindowReordering(window_, relative_window_, direction_);
}
void NotifyWindowReordered() {
for (auto& observer : *WindowPrivate(window_).observers())
observer.OnWindowReordered(window_, relative_window_, direction_);
}
private:
Window* window_;
Window* relative_window_;
mojom::OrderDirection direction_;
DISALLOW_COPY_AND_ASSIGN(OrderChangedNotifier);
};
class ScopedSetBoundsNotifier {
public:
ScopedSetBoundsNotifier(Window* window,
const gfx::Rect& old_bounds,
const gfx::Rect& new_bounds)
: window_(window), old_bounds_(old_bounds), new_bounds_(new_bounds) {
for (auto& observer : *WindowPrivate(window_).observers())
observer.OnWindowBoundsChanging(window_, old_bounds_, new_bounds_);
}
~ScopedSetBoundsNotifier() {
for (auto& observer : *WindowPrivate(window_).observers())
observer.OnWindowBoundsChanged(window_, old_bounds_, new_bounds_);
}
private:
Window* window_;
const gfx::Rect old_bounds_;
const gfx::Rect new_bounds_;
DISALLOW_COPY_AND_ASSIGN(ScopedSetBoundsNotifier);
};
bool IsClientRoot(Window* window) {
return window->window_tree() &&
window->window_tree()->GetRoots().count(window) > 0;
}
bool WasCreatedByThisClientOrIsRoot(Window* window) {
return window->WasCreatedByThisClient() || IsClientRoot(window);
}
void EmptyEmbedCallback(bool result) {}
} // namespace
////////////////////////////////////////////////////////////////////////////////
// Window, public:
void Window::Destroy() {
if (!WasCreatedByThisClientOrIsRoot(this))
return;
if (client_)
client_->DestroyWindow(this);
while (!children_.empty()) {
Window* child = children_.front();
if (!child->WasCreatedByThisClient()) {
WindowPrivate(child).ClearParent();
children_.erase(children_.begin());
} else {
child->Destroy();
DCHECK(std::find(children_.begin(), children_.end(), child) ==
children_.end());
}
}
LocalDestroy();
}
bool Window::WasCreatedByThisClient() const {
return !client_ || client_->WasCreatedByThisClient(this);
}
void Window::SetBounds(const gfx::Rect& bounds) {
if (!WasCreatedByThisClientOrIsRoot(this))
return;
if (bounds_ == bounds)
return;
if (client_)
client_->SetBounds(this, bounds_, bounds);
LocalSetBounds(bounds_, bounds);
}
gfx::Rect Window::GetBoundsInRoot() const {
gfx::Vector2d offset;
for (const Window* w = parent(); w != nullptr; w = w->parent())
offset += w->bounds().OffsetFromOrigin();
return bounds() + offset;
}
void Window::SetClientArea(
const gfx::Insets& client_area,
const std::vector<gfx::Rect>& additional_client_areas) {
if (!WasCreatedByThisClientOrIsRoot(this))
return;
if (client_)
client_->SetClientArea(server_id_, client_area,
additional_client_areas);
LocalSetClientArea(client_area, additional_client_areas);
}
void Window::SetHitTestMask(const gfx::Rect& mask) {
if (!WasCreatedByThisClientOrIsRoot(this))
return;
if (hit_test_mask_ && *hit_test_mask_ == mask)
return;
if (client_)
client_->SetHitTestMask(server_id_, mask);
hit_test_mask_.reset(new gfx::Rect(mask));
}
void Window::ClearHitTestMask() {
if (!WasCreatedByThisClientOrIsRoot(this))
return;
if (!hit_test_mask_)
return;
if (client_)
client_->ClearHitTestMask(server_id_);
hit_test_mask_.reset();
}
void Window::SetVisible(bool value) {
if (visible_ == value)
return;
if (client_)
client_->SetVisible(this, value);
LocalSetVisible(value);
}
void Window::SetOpacity(float opacity) {
if (client_)
client_->SetOpacity(this, opacity);
LocalSetOpacity(opacity);
}
void Window::SetPredefinedCursor(ui::mojom::Cursor cursor_id) {
if (cursor_id_ == cursor_id)
return;
if (client_)
client_->SetPredefinedCursor(server_id_, cursor_id);
LocalSetPredefinedCursor(cursor_id);
}
bool Window::IsDrawn() const {
if (!visible_)
return false;
return parent_ ? parent_->IsDrawn() : parent_drawn_;
}
std::unique_ptr<WindowCompositorFrameSink> Window::RequestCompositorFrameSink(
scoped_refptr<cc::ContextProvider> context_provider,
gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager) {
std::unique_ptr<WindowCompositorFrameSinkBinding>
compositor_frame_sink_binding;
std::unique_ptr<WindowCompositorFrameSink> compositor_frame_sink =
WindowCompositorFrameSink::Create(
cc::FrameSinkId(server_id(), 0), std::move(context_provider),
gpu_memory_buffer_manager, &compositor_frame_sink_binding);
AttachCompositorFrameSink(std::move(compositor_frame_sink_binding));
return compositor_frame_sink;
}
void Window::AttachCompositorFrameSink(
std::unique_ptr<WindowCompositorFrameSinkBinding>
compositor_frame_sink_binding) {
window_tree()->AttachCompositorFrameSink(
server_id_,
std::move(compositor_frame_sink_binding->compositor_frame_sink_request_),
mojo::MakeProxy(std::move(
compositor_frame_sink_binding->compositor_frame_sink_client_)));
}
void Window::ClearSharedProperty(const std::string& name) {
SetSharedPropertyInternal(name, nullptr);
}
bool Window::HasSharedProperty(const std::string& name) const {
return properties_.count(name) > 0;
}
void Window::AddObserver(WindowObserver* observer) {
observers_.AddObserver(observer);
}
void Window::RemoveObserver(WindowObserver* observer) {
observers_.RemoveObserver(observer);
}
const Window* Window::GetRoot() const {
const Window* root = this;
for (const Window* parent = this; parent; parent = parent->parent())
root = parent;
return root;
}
void Window::AddChild(Window* child) {
// TODO(beng): not necessarily valid to all clients, but possibly to the
// embeddee in an embedder-embeddee relationship.
if (client_)
CHECK_EQ(child->client_, client_);
// Roots can not be added as children of other windows.
if (window_tree() && window_tree()->IsRoot(child))
return;
LocalAddChild(child);
if (client_)
client_->AddChild(this, child->server_id());
}
void Window::RemoveChild(Window* child) {
// TODO(beng): not necessarily valid to all clients, but possibly to the
// embeddee in an embedder-embeddee relationship.
if (client_)
CHECK_EQ(child->client_, client_);
LocalRemoveChild(child);
if (client_)
client_->RemoveChild(this, child->server_id());
}
void Window::Reorder(Window* relative, mojom::OrderDirection direction) {
if (!LocalReorder(relative, direction))
return;
if (client_)
client_->Reorder(this, relative->server_id(), direction);
}
void Window::MoveToFront() {
if (!parent_ || parent_->children_.back() == this)
return;
Reorder(parent_->children_.back(), mojom::OrderDirection::ABOVE);
}
void Window::MoveToBack() {
if (!parent_ || parent_->children_.front() == this)
return;
Reorder(parent_->children_.front(), mojom::OrderDirection::BELOW);
}
bool Window::Contains(const Window* child) const {
if (!child)
return false;
if (child == this)
return true;
if (client_)
CHECK_EQ(child->client_, client_);
for (const Window* p = child->parent(); p; p = p->parent()) {
if (p == this)
return true;
}
return false;
}
void Window::AddTransientWindow(Window* transient_window) {
// A system modal window cannot become a transient child.
DCHECK(!transient_window->is_modal() || transient_window->transient_parent());
if (client_)
CHECK_EQ(transient_window->client_, client_);
LocalAddTransientWindow(transient_window);
if (client_)
client_->AddTransientWindow(this, transient_window->server_id());
}
void Window::RemoveTransientWindow(Window* transient_window) {
if (client_)
CHECK_EQ(transient_window->window_tree(), client_);
LocalRemoveTransientWindow(transient_window);
if (client_)
client_->RemoveTransientWindowFromParent(transient_window);
}
void Window::SetModal() {
if (is_modal_)
return;
LocalSetModal();
if (client_)
client_->SetModal(this);
}
Window* Window::GetChildByLocalId(int id) {
if (id == local_id_)
return this;
// TODO(beng): this could be improved depending on how we decide to own
// windows.
for (Window* child : children_) {
Window* matching_child = child->GetChildByLocalId(id);
if (matching_child)
return matching_child;
}
return nullptr;
}
void Window::SetTextInputState(mojo::TextInputStatePtr state) {
if (client_)
client_->SetWindowTextInputState(server_id_, std::move(state));
}
void Window::SetImeVisibility(bool visible, mojo::TextInputStatePtr state) {
// SetImeVisibility() shouldn't be used if the window is not editable.
DCHECK(state.is_null() || state->type != mojo::TextInputType::NONE);
if (client_)
client_->SetImeVisibility(server_id_, visible, std::move(state));
}
bool Window::HasCapture() const {
return client_ && client_->GetCaptureWindow() == this;
}
void Window::SetCapture() {
if (client_)
client_->SetCapture(this);
}
void Window::ReleaseCapture() {
if (client_)
client_->ReleaseCapture(this);
}
void Window::SetFocus() {
if (client_ && IsDrawn())
client_->SetFocus(this);
}
bool Window::HasFocus() const {
return client_ && client_->GetFocusedWindow() == this;
}
void Window::SetCanFocus(bool can_focus) {
if (client_)
client_->SetCanFocus(server_id_, can_focus);
}
void Window::SetCanAcceptDrops(WindowDropTarget* drop_target) {
if (drop_target_ == drop_target)
return;
drop_target_ = drop_target;
if (client_)
client_->SetCanAcceptDrops(server_id_, !!drop_target_);
}
void Window::SetCanAcceptEvents(bool can_accept_events) {
if (can_accept_events_ == can_accept_events)
return;
can_accept_events_ = can_accept_events;
if (client_)
client_->SetCanAcceptEvents(server_id_, can_accept_events_);
}
void Window::Embed(ui::mojom::WindowTreeClientPtr client, uint32_t flags) {
Embed(std::move(client), base::Bind(&EmptyEmbedCallback), flags);
}
void Window::Embed(ui::mojom::WindowTreeClientPtr client,
const EmbedCallback& callback,
uint32_t flags) {
if (PrepareForEmbed())
client_->Embed(server_id_, std::move(client), flags, callback);
else
callback.Run(false);
}
void Window::RequestClose() {
if (client_)
client_->RequestClose(this);
}
void Window::PerformDragDrop(
const std::map<std::string, std::vector<uint8_t>>& drag_data,
int drag_operation,
const gfx::Point& cursor_location,
const SkBitmap& bitmap,
const base::Callback<void(bool, uint32_t)>& callback) {
client_->PerformDragDrop(this, drag_data, drag_operation, cursor_location,
bitmap, callback);
}
void Window::CancelDragDrop() {
client_->CancelDragDrop(this);
}
void Window::PerformWindowMove(mojom::MoveLoopSource source,
const gfx::Point& cursor_location,
const base::Callback<void(bool)>& callback) {
client_->PerformWindowMove(this, source, cursor_location, callback);
}
void Window::CancelWindowMove() {
client_->CancelWindowMove(this);
}
std::string Window::GetName() const {
if (HasSharedProperty(mojom::WindowManager::kName_Property))
return GetSharedProperty<std::string>(mojom::WindowManager::kName_Property);
return std::string();
}
////////////////////////////////////////////////////////////////////////////////
// Window, protected:
Window::Window() : Window(nullptr, static_cast<Id>(-1)) {}
Window::~Window() {
for (auto& observer : observers_)
observer.OnWindowDestroying(this);
if (client_)
client_->OnWindowDestroying(this);
if (HasFocus()) {
// The focused window is being removed. When this happens the server
// advances focus. We don't want to randomly pick a Window to get focus, so
// we update local state only, and wait for the next focus change from the
// server.
client_->LocalSetFocus(nullptr);
}
// Remove from transient parent.
if (transient_parent_)
transient_parent_->LocalRemoveTransientWindow(this);
// Return the surface reference if there is one.
if (surface_info_.id().is_valid())
LocalSetSurfaceInfo(cc::SurfaceInfo());
// Remove transient children.
while (!transient_children_.empty()) {
Window* transient_child = transient_children_.front();
LocalRemoveTransientWindow(transient_child);
transient_child->LocalDestroy();
DCHECK(transient_children_.empty() ||
transient_children_.front() != transient_child);
}
if (parent_)
parent_->LocalRemoveChild(this);
// We may still have children. This can happen if the embedder destroys the
// root while we're still alive.
while (!children_.empty()) {
Window* child = children_.front();
LocalRemoveChild(child);
DCHECK(children_.empty() || children_.front() != child);
}
// Notify observers before clearing properties (order matches aura::Window).
for (auto& observer : observers_)
observer.OnWindowDestroyed(this);
// Clear properties.
for (auto& pair : prop_map_) {
if (pair.second.deallocator)
(*pair.second.deallocator)(pair.second.value);
}
prop_map_.clear();
// Invoke after observers so that can clean up any internal state observers
// may have changed.
if (window_tree())
window_tree()->OnWindowDestroyed(this);
}
////////////////////////////////////////////////////////////////////////////////
// Window, private:
Window::Window(WindowTreeClient* client, Id id)
: client_(client),
server_id_(id),
parent_(nullptr),
stacking_target_(nullptr),
transient_parent_(nullptr),
is_modal_(false),
// Matches aura, see aura::Window for details.
observers_(base::ObserverList<WindowObserver>::NOTIFY_EXISTING_ONLY),
input_event_handler_(nullptr),
visible_(false),
opacity_(1.0f),
display_id_(display::kInvalidDisplayId),
cursor_id_(mojom::Cursor::CURSOR_NULL),
parent_drawn_(false) {}
void Window::SetSharedPropertyInternal(const std::string& name,
const std::vector<uint8_t>* value) {
if (!WasCreatedByThisClientOrIsRoot(this))
return;
if (client_) {
base::Optional<std::vector<uint8_t>> transport_value;
if (value) {
transport_value.emplace(value->size());
if (value->size())
memcpy(&transport_value.value().front(), &(value->front()),
value->size());
}
// TODO: add test coverage of this (450303).
client_->SetProperty(this, name, std::move(transport_value));
}
LocalSetSharedProperty(name, value);
}
int64_t Window::SetLocalPropertyInternal(const void* key,
const char* name,
PropertyDeallocator deallocator,
int64_t value,
int64_t default_value) {
int64_t old = GetLocalPropertyInternal(key, default_value);
if (value == default_value) {
prop_map_.erase(key);
} else {
Value prop_value;
prop_value.name = name;
prop_value.value = value;
prop_value.deallocator = deallocator;
prop_map_[key] = prop_value;
}
for (auto& observer : observers_)
observer.OnWindowLocalPropertyChanged(this, key, old);
return old;
}
int64_t Window::GetLocalPropertyInternal(const void* key,
int64_t default_value) const {
std::map<const void*, Value>::const_iterator iter = prop_map_.find(key);
if (iter == prop_map_.end())
return default_value;
return iter->second.value;
}
void Window::LocalDestroy() {
delete this;
}
void Window::LocalAddChild(Window* child) {
ScopedTreeNotifier notifier(child, child->parent(), this);
if (child->parent())
RemoveChildImpl(child, &child->parent_->children_);
children_.push_back(child);
child->parent_ = this;
child->display_id_ = display_id_;
}
void Window::LocalRemoveChild(Window* child) {
DCHECK_EQ(this, child->parent());
ScopedTreeNotifier notifier(child, this, nullptr);
RemoveChildImpl(child, &children_);
}
void Window::LocalAddTransientWindow(Window* transient_window) {
if (transient_window->transient_parent())
RemoveTransientWindowImpl(transient_window);
transient_children_.push_back(transient_window);
transient_window->transient_parent_ = this;
// Restack |transient_window| properly above its transient parent, if they
// share the same parent.
if (transient_window->parent() == parent())
RestackTransientDescendants(this, &GetStackingTarget,
&ReorderWithoutNotification);
for (auto& observer : observers_)
observer.OnTransientChildAdded(this, transient_window);
}
void Window::LocalRemoveTransientWindow(Window* transient_window) {
DCHECK_EQ(this, transient_window->transient_parent());
RemoveTransientWindowImpl(transient_window);
for (auto& observer : observers_)
observer.OnTransientChildRemoved(this, transient_window);
}
void Window::LocalSetModal() {
is_modal_ = true;
}
bool Window::LocalReorder(Window* relative, mojom::OrderDirection direction) {
OrderChangedNotifier notifier(this, relative, direction);
return ReorderImpl(this, relative, direction, &notifier);
}
void Window::LocalSetBounds(const gfx::Rect& old_bounds,
const gfx::Rect& new_bounds) {
// If this client owns the window, then it should be the only one to change
// the bounds.
DCHECK(!WasCreatedByThisClient() || old_bounds == bounds_);
ScopedSetBoundsNotifier notifier(this, old_bounds, new_bounds);
bounds_ = new_bounds;
}
void Window::LocalSetClientArea(
const gfx::Insets& new_client_area,
const std::vector<gfx::Rect>& additional_client_areas) {
const std::vector<gfx::Rect> old_additional_client_areas =
additional_client_areas_;
const gfx::Insets old_client_area = client_area_;
client_area_ = new_client_area;
additional_client_areas_ = additional_client_areas;
for (auto& observer : observers_) {
observer.OnWindowClientAreaChanged(this, old_client_area,
old_additional_client_areas);
}
}
void Window::LocalSetDisplay(int64_t display_id) {
display_id_ = display_id;
// TODO(sad): Notify observers (of this window, and of the descendant windows)
// when a window moves from one display into another. https://crbug.com/614887
}
void Window::LocalSetParentDrawn(bool value) {
if (parent_drawn_ == value)
return;
// As IsDrawn() is derived from |visible_| and |parent_drawn_|, only send
// drawn notification is the value of IsDrawn() is really changing.
if (IsDrawn() == value) {
parent_drawn_ = value;
return;
}
for (auto& observer : observers_)
observer.OnWindowDrawnChanging(this);
parent_drawn_ = value;
for (auto& observer : observers_)
observer.OnWindowDrawnChanged(this);
}
void Window::LocalSetVisible(bool visible) {
if (visible_ == visible)
return;
for (auto& observer : observers_)
observer.OnWindowVisibilityChanging(this, visible);
visible_ = visible;
if (parent_) {
for (auto& observer : parent_->observers_)
observer.OnChildWindowVisibilityChanged(this, visible);
}
NotifyWindowVisibilityChanged(this, visible);
}
void Window::LocalSetOpacity(float opacity) {
if (opacity_ == opacity)
return;
float old_opacity = opacity_;
opacity_ = opacity;
for (auto& observer : observers_)
observer.OnWindowOpacityChanged(this, old_opacity, opacity_);
}
void Window::LocalSetPredefinedCursor(mojom::Cursor cursor_id) {
if (cursor_id_ == cursor_id)
return;
cursor_id_ = cursor_id;
for (auto& observer : observers_)
observer.OnWindowPredefinedCursorChanged(this, cursor_id);
}
void Window::LocalSetSharedProperty(const std::string& name,
const std::vector<uint8_t>* value) {
std::vector<uint8_t> old_value;
std::vector<uint8_t>* old_value_ptr = nullptr;
auto it = properties_.find(name);
if (it != properties_.end()) {
old_value = it->second;
old_value_ptr = &old_value;
if (value && old_value == *value)
return;
} else if (!value) {
// This property isn't set in |properties_| and |value| is nullptr, so
// there's no change.
return;
}
if (value) {
properties_[name] = *value;
} else if (it != properties_.end()) {
properties_.erase(it);
}
for (auto& observer : observers_)
observer.OnWindowSharedPropertyChanged(this, name, old_value_ptr, value);
}
void Window::LocalSetSurfaceInfo(const cc::SurfaceInfo& surface_info) {
if (surface_info_.id().is_valid()) {
const cc::SurfaceId& existing_surface_id = surface_info_.id();
const cc::SurfaceId& new_surface_id = surface_info.id();
if (existing_surface_id.is_valid() &&
existing_surface_id != new_surface_id) {
// TODO(kylechar): Start return reference here?
}
}
surface_info_ = surface_info;
}
void Window::NotifyWindowStackingChanged() {
if (stacking_target_) {
Children::const_iterator window_i = std::find(
parent()->children().begin(), parent()->children().end(), this);
DCHECK(window_i != parent()->children().end());
if (window_i != parent()->children().begin() &&
(*(window_i - 1) == stacking_target_))
return;
}
RestackTransientDescendants(this, &GetStackingTarget,
&ReorderWithoutNotification);
}
void Window::NotifyWindowVisibilityChanged(Window* target, bool visible) {
if (!NotifyWindowVisibilityChangedDown(target, visible))
return; // |this| has been deleted.
NotifyWindowVisibilityChangedUp(target, visible);
}
bool Window::NotifyWindowVisibilityChangedAtReceiver(Window* target,
bool visible) {
// |this| may be deleted during a call to OnWindowVisibilityChanged() on one
// of the observers. We create an local observer for that. In that case we
// exit without further access to any members.
WindowTracker tracker;
tracker.Add(this);
for (auto& observer : observers_)
observer.OnWindowVisibilityChanged(target, visible);
return tracker.Contains(this);
}
bool Window::NotifyWindowVisibilityChangedDown(Window* target, bool visible) {
if (!NotifyWindowVisibilityChangedAtReceiver(target, visible))
return false; // |this| was deleted.
std::set<const Window*> child_already_processed;
bool child_destroyed = false;
do {
child_destroyed = false;
for (Window::Children::const_iterator it = children_.begin();
it != children_.end(); ++it) {
if (!child_already_processed.insert(*it).second)
continue;
if (!(*it)->NotifyWindowVisibilityChangedDown(target, visible)) {
// |*it| was deleted, |it| is invalid and |children_| has changed. We
// exit the current for-loop and enter a new one.
child_destroyed = true;
break;
}
}
} while (child_destroyed);
return true;
}
void Window::NotifyWindowVisibilityChangedUp(Window* target, bool visible) {
// Start with the parent as we already notified |this|
// in NotifyWindowVisibilityChangedDown.
for (Window* window = parent(); window; window = window->parent()) {
bool ret = window->NotifyWindowVisibilityChangedAtReceiver(target, visible);
DCHECK(ret);
}
}
bool Window::PrepareForEmbed() {
if (!WasCreatedByThisClient())
return false;
while (!children_.empty())
RemoveChild(children_[0]);
return true;
}
void Window::RemoveTransientWindowImpl(Window* transient_window) {
Window::Children::iterator it = std::find(
transient_children_.begin(), transient_children_.end(), transient_window);
if (it != transient_children_.end()) {
transient_children_.erase(it);
transient_window->transient_parent_ = nullptr;
}
// If |transient_window| and its former transient parent share the same
// parent, |transient_window| should be restacked properly so it is not among
// transient children of its former parent, anymore.
if (parent() == transient_window->parent())
RestackTransientDescendants(this, &GetStackingTarget,
&ReorderWithoutNotification);
// TOOD(fsamuel): We might want to notify observers here.
}
// static
void Window::ReorderWithoutNotification(Window* window,
Window* relative,
mojom::OrderDirection direction) {
ReorderImpl(window, relative, direction, nullptr);
}
// static
bool Window::ReorderImpl(Window* window,
Window* relative,
mojom::OrderDirection direction,
OrderChangedNotifier* notifier) {
DCHECK(relative);
DCHECK_NE(window, relative);
DCHECK_EQ(window->parent(), relative->parent());
DCHECK(window->parent());
if (!AdjustStackingForTransientWindows(&window, &relative, &direction,
window->stacking_target_))
return false;
const size_t child_i = std::find(window->parent_->children_.begin(),
window->parent_->children_.end(), window) -
window->parent_->children_.begin();
const size_t target_i =
std::find(window->parent_->children_.begin(),
window->parent_->children_.end(), relative) -
window->parent_->children_.begin();
if ((direction == mojom::OrderDirection::ABOVE && child_i == target_i + 1) ||
(direction == mojom::OrderDirection::BELOW && child_i + 1 == target_i)) {
return false;
}
if (notifier)
notifier->NotifyWindowReordering();
const size_t dest_i = direction == mojom::OrderDirection::ABOVE
? (child_i < target_i ? target_i : target_i + 1)
: (child_i < target_i ? target_i - 1 : target_i);
window->parent_->children_.erase(window->parent_->children_.begin() +
child_i);
window->parent_->children_.insert(window->parent_->children_.begin() + dest_i,
window);
window->NotifyWindowStackingChanged();
if (notifier)
notifier->NotifyWindowReordered();
return true;
}
// static
Window** Window::GetStackingTarget(Window* window) {
return &window->stacking_target_;
}
} // namespace ui