blob: 24a50bc02fedbd88d78c6fab12f9dedb2693f3ee [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "modules/canvas2d/CanvasRenderingContext2DState.h"
#include "core/css/CSSFontSelector.h"
#include "core/css/resolver/FilterOperationResolver.h"
#include "core/css/resolver/StyleBuilder.h"
#include "core/css/resolver/StyleResolverState.h"
#include "core/html/HTMLCanvasElement.h"
#include "core/paint/FilterEffectBuilder.h"
#include "core/style/ComputedStyle.h"
#include "core/svg/SVGFilterElement.h"
#include "modules/canvas2d/CanvasGradient.h"
#include "modules/canvas2d/CanvasPattern.h"
#include "modules/canvas2d/CanvasRenderingContext2D.h"
#include "modules/canvas2d/CanvasStyle.h"
#include "platform/graphics/DrawLooperBuilder.h"
#include "platform/graphics/filters/FilterOperation.h"
#include "platform/graphics/filters/SkiaImageFilterBuilder.h"
#include "platform/graphics/skia/SkiaUtils.h"
#include "third_party/skia/include/effects/SkDashPathEffect.h"
#include "third_party/skia/include/effects/SkDropShadowImageFilter.h"
#include <memory>
static const char defaultFont[] = "10px sans-serif";
static const char defaultFilter[] = "none";
namespace blink {
CanvasRenderingContext2DState::CanvasRenderingContext2DState()
: m_unrealizedSaveCount(0)
, m_strokeStyle(CanvasStyle::createFromRGBA(SK_ColorBLACK))
, m_fillStyle(CanvasStyle::createFromRGBA(SK_ColorBLACK))
, m_shadowBlur(0)
, m_shadowColor(Color::transparent)
, m_globalAlpha(1)
, m_lineDashOffset(0)
, m_unparsedFont(defaultFont)
, m_unparsedFilter(defaultFilter)
, m_textAlign(StartTextAlign)
, m_textBaseline(AlphabeticTextBaseline)
, m_direction(DirectionInherit)
, m_realizedFont(false)
, m_isTransformInvertible(true)
, m_hasClip(false)
, m_hasComplexClip(false)
, m_fillStyleDirty(true)
, m_strokeStyleDirty(true)
, m_lineDashDirty(false)
, m_imageSmoothingQuality(kLow_SkFilterQuality)
{
m_fillPaint.setStyle(SkPaint::kFill_Style);
m_fillPaint.setAntiAlias(true);
m_imagePaint.setStyle(SkPaint::kFill_Style);
m_imagePaint.setAntiAlias(true);
m_strokePaint.setStyle(SkPaint::kStroke_Style);
m_strokePaint.setStrokeWidth(1);
m_strokePaint.setStrokeCap(SkPaint::kButt_Cap);
m_strokePaint.setStrokeMiter(10);
m_strokePaint.setStrokeJoin(SkPaint::kMiter_Join);
m_strokePaint.setAntiAlias(true);
setImageSmoothingEnabled(true);
}
CanvasRenderingContext2DState::CanvasRenderingContext2DState(const CanvasRenderingContext2DState& other, ClipListCopyMode mode)
: CSSFontSelectorClient()
, m_unrealizedSaveCount(other.m_unrealizedSaveCount)
, m_unparsedStrokeColor(other.m_unparsedStrokeColor)
, m_unparsedFillColor(other.m_unparsedFillColor)
, m_strokeStyle(other.m_strokeStyle)
, m_fillStyle(other.m_fillStyle)
, m_strokePaint(other.m_strokePaint)
, m_fillPaint(other.m_fillPaint)
, m_imagePaint(other.m_imagePaint)
, m_shadowOffset(other.m_shadowOffset)
, m_shadowBlur(other.m_shadowBlur)
, m_shadowColor(other.m_shadowColor)
, m_emptyDrawLooper(other.m_emptyDrawLooper)
, m_shadowOnlyDrawLooper(other.m_shadowOnlyDrawLooper)
, m_shadowAndForegroundDrawLooper(other.m_shadowAndForegroundDrawLooper)
, m_shadowOnlyImageFilter(other.m_shadowOnlyImageFilter)
, m_shadowAndForegroundImageFilter(other.m_shadowAndForegroundImageFilter)
, m_globalAlpha(other.m_globalAlpha)
, m_transform(other.m_transform)
, m_lineDash(other.m_lineDash)
, m_lineDashOffset(other.m_lineDashOffset)
, m_unparsedFont(other.m_unparsedFont)
, m_font(other.m_font)
, m_fontForFilter(other.m_fontForFilter)
, m_unparsedFilter(other.m_unparsedFilter)
, m_filterValue(other.m_filterValue)
, m_resolvedFilter(other.m_resolvedFilter)
, m_textAlign(other.m_textAlign)
, m_textBaseline(other.m_textBaseline)
, m_direction(other.m_direction)
, m_realizedFont(other.m_realizedFont)
, m_isTransformInvertible(other.m_isTransformInvertible)
, m_hasClip(other.m_hasClip)
, m_hasComplexClip(other.m_hasComplexClip)
, m_fillStyleDirty(other.m_fillStyleDirty)
, m_strokeStyleDirty(other.m_strokeStyleDirty)
, m_lineDashDirty(other.m_lineDashDirty)
, m_imageSmoothingEnabled(other.m_imageSmoothingEnabled)
, m_imageSmoothingQuality(other.m_imageSmoothingQuality)
{
if (mode == CopyClipList) {
m_clipList = other.m_clipList;
}
if (m_realizedFont)
static_cast<CSSFontSelector*>(m_font.getFontSelector())->registerForInvalidationCallbacks(this);
}
CanvasRenderingContext2DState::~CanvasRenderingContext2DState()
{
}
void CanvasRenderingContext2DState::fontsNeedUpdate(CSSFontSelector* fontSelector)
{
DCHECK_EQ(fontSelector, m_font.getFontSelector());
ASSERT(m_realizedFont);
m_font.update(fontSelector);
// FIXME: We only really need to invalidate the resolved filter if the font
// update above changed anything and the filter uses font-dependent units.
m_resolvedFilter.reset();
}
DEFINE_TRACE(CanvasRenderingContext2DState)
{
visitor->trace(m_strokeStyle);
visitor->trace(m_fillStyle);
visitor->trace(m_filterValue);
CSSFontSelectorClient::trace(visitor);
}
void CanvasRenderingContext2DState::setLineDashOffset(double offset)
{
m_lineDashOffset = offset;
m_lineDashDirty = true;
}
void CanvasRenderingContext2DState::setLineDash(const Vector<double>& dash)
{
m_lineDash = dash;
// Spec requires the concatenation of two copies the dash list when the
// number of elements is odd
if (dash.size() % 2)
m_lineDash.appendVector(dash);
m_lineDashDirty = true;
}
static bool hasANonZeroElement(const Vector<double>& lineDash)
{
for (size_t i = 0; i < lineDash.size(); i++) {
if (lineDash[i] != 0.0)
return true;
}
return false;
}
void CanvasRenderingContext2DState::updateLineDash() const
{
if (!m_lineDashDirty)
return;
if (!hasANonZeroElement(m_lineDash)) {
m_strokePaint.setPathEffect(0);
} else {
Vector<float> lineDash(m_lineDash.size());
std::copy(m_lineDash.begin(), m_lineDash.end(), lineDash.begin());
m_strokePaint.setPathEffect(SkDashPathEffect::Make(lineDash.data(), lineDash.size(), m_lineDashOffset));
}
m_lineDashDirty = false;
}
void CanvasRenderingContext2DState::setStrokeStyle(CanvasStyle* style)
{
m_strokeStyle = style;
m_strokeStyleDirty = true;
}
void CanvasRenderingContext2DState::setFillStyle(CanvasStyle* style)
{
m_fillStyle = style;
m_fillStyleDirty = true;
}
void CanvasRenderingContext2DState::updateStrokeStyle() const
{
if (!m_strokeStyleDirty)
return;
int clampedAlpha = clampedAlphaForBlending(m_globalAlpha);
ASSERT(m_strokeStyle);
m_strokeStyle->applyToPaint(m_strokePaint);
m_strokePaint.setColor(scaleAlpha(m_strokeStyle->paintColor(), clampedAlpha));
m_strokeStyleDirty = false;
}
void CanvasRenderingContext2DState::updateFillStyle() const
{
if (!m_fillStyleDirty)
return;
int clampedAlpha = clampedAlphaForBlending(m_globalAlpha);
ASSERT(m_fillStyle);
m_fillStyle->applyToPaint(m_fillPaint);
m_fillPaint.setColor(scaleAlpha(m_fillStyle->paintColor(), clampedAlpha));
m_fillStyleDirty = false;
}
CanvasStyle* CanvasRenderingContext2DState::style(PaintType paintType) const
{
switch (paintType) {
case FillPaintType:
return fillStyle();
case StrokePaintType:
return strokeStyle();
case ImagePaintType:
return nullptr;
}
ASSERT_NOT_REACHED();
return nullptr;
}
void CanvasRenderingContext2DState::setShouldAntialias(bool shouldAntialias)
{
m_fillPaint.setAntiAlias(shouldAntialias);
m_strokePaint.setAntiAlias(shouldAntialias);
m_imagePaint.setAntiAlias(shouldAntialias);
}
bool CanvasRenderingContext2DState::shouldAntialias() const
{
ASSERT(m_fillPaint.isAntiAlias() == m_strokePaint.isAntiAlias() && m_fillPaint.isAntiAlias() == m_imagePaint.isAntiAlias());
return m_fillPaint.isAntiAlias();
}
void CanvasRenderingContext2DState::setGlobalAlpha(double alpha)
{
m_globalAlpha = alpha;
m_strokeStyleDirty = true;
m_fillStyleDirty = true;
int imageAlpha = clampedAlphaForBlending(alpha);
m_imagePaint.setAlpha(imageAlpha > 255 ? 255 : imageAlpha);
}
void CanvasRenderingContext2DState::clipPath(const SkPath& path, AntiAliasingMode antiAliasingMode)
{
m_clipList.clipPath(path, antiAliasingMode, affineTransformToSkMatrix(m_transform));
m_hasClip = true;
if (!path.isRect(0))
m_hasComplexClip = true;
}
void CanvasRenderingContext2DState::setFont(const Font& font, CSSFontSelector* selector)
{
m_font = font;
m_font.update(selector);
m_realizedFont = true;
selector->registerForInvalidationCallbacks(this);
}
const Font& CanvasRenderingContext2DState::font() const
{
ASSERT(m_realizedFont);
return m_font;
}
void CanvasRenderingContext2DState::setTransform(const AffineTransform& transform)
{
m_isTransformInvertible = transform.isInvertible();
m_transform = transform;
}
void CanvasRenderingContext2DState::resetTransform()
{
m_transform.makeIdentity();
m_isTransformInvertible = true;
}
static void updateFilterReferences(HTMLCanvasElement* canvasElement, CanvasRenderingContext2D* context, const FilterOperations& filters)
{
context->clearFilterReferences();
context->addFilterReferences(filters, canvasElement->document());
}
SkImageFilter* CanvasRenderingContext2DState::getFilter(Element* styleResolutionHost, IntSize canvasSize, CanvasRenderingContext2D* context) const
{
if (!m_filterValue)
return nullptr;
// StyleResolverState cannot be used in frame-less documents.
if (!styleResolutionHost->document().frame())
return nullptr;
if (!m_resolvedFilter) {
RefPtr<ComputedStyle> filterStyle = ComputedStyle::create();
// Must set font in case the filter uses any font-relative units (em, ex)
filterStyle->setFont(m_fontForFilter);
StyleResolverState resolverState(styleResolutionHost->document(), styleResolutionHost, filterStyle.get());
resolverState.setStyle(filterStyle);
StyleBuilder::applyProperty(CSSPropertyFilter, resolverState, *m_filterValue);
resolverState.loadPendingResources();
FilterEffectBuilder* filterEffectBuilder = FilterEffectBuilder::create();
// We can't reuse m_fillPaint and m_strokePaint for the filter, since these incorporate
// the global alpha, which isn't applicable here.
SkPaint fillPaintForFilter;
SkPaint strokePaintForFilter;
m_fillStyle->applyToPaint(fillPaintForFilter);
m_strokeStyle->applyToPaint(strokePaintForFilter);
fillPaintForFilter.setColor(m_fillStyle->paintColor());
strokePaintForFilter.setColor(m_strokeStyle->paintColor());
FloatSize floatCanvasSize(canvasSize);
const double effectiveZoom = 1.0; // Deliberately ignore zoom on the canvas element
filterEffectBuilder->build(styleResolutionHost, filterStyle->filter(), effectiveZoom, &floatCanvasSize, &fillPaintForFilter, &strokePaintForFilter);
FilterEffect* lastEffect = filterEffectBuilder->lastEffect();
if (lastEffect) {
lastEffect->determineFilterPrimitiveSubregion();
}
m_resolvedFilter = SkiaImageFilterBuilder::build(lastEffect, ColorSpaceDeviceRGB);
if (m_resolvedFilter) {
updateFilterReferences(toHTMLCanvasElement(styleResolutionHost), context, filterStyle->filter());
if (lastEffect->originTainted())
context->setOriginTainted();
}
}
return m_resolvedFilter.get();
}
bool CanvasRenderingContext2DState::hasFilter(Element* styleResolutionHost, IntSize canvasSize, CanvasRenderingContext2D* context) const
{
// Checking for a non-null m_filterValue isn't sufficient, since this value
// might refer to a non-existent filter.
return !!getFilter(styleResolutionHost, canvasSize, context);
}
void CanvasRenderingContext2DState::clearResolvedFilter() const
{
m_resolvedFilter.reset();
}
SkDrawLooper* CanvasRenderingContext2DState::emptyDrawLooper() const
{
if (!m_emptyDrawLooper) {
std::unique_ptr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder::create();
m_emptyDrawLooper = drawLooperBuilder->detachDrawLooper();
}
return m_emptyDrawLooper.get();
}
SkDrawLooper* CanvasRenderingContext2DState::shadowOnlyDrawLooper() const
{
if (!m_shadowOnlyDrawLooper) {
std::unique_ptr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder::create();
drawLooperBuilder->addShadow(m_shadowOffset, m_shadowBlur, m_shadowColor, DrawLooperBuilder::ShadowIgnoresTransforms, DrawLooperBuilder::ShadowRespectsAlpha);
m_shadowOnlyDrawLooper = drawLooperBuilder->detachDrawLooper();
}
return m_shadowOnlyDrawLooper.get();
}
SkDrawLooper* CanvasRenderingContext2DState::shadowAndForegroundDrawLooper() const
{
if (!m_shadowAndForegroundDrawLooper) {
std::unique_ptr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder::create();
drawLooperBuilder->addShadow(m_shadowOffset, m_shadowBlur, m_shadowColor, DrawLooperBuilder::ShadowIgnoresTransforms, DrawLooperBuilder::ShadowRespectsAlpha);
drawLooperBuilder->addUnmodifiedContent();
m_shadowAndForegroundDrawLooper = drawLooperBuilder->detachDrawLooper();
}
return m_shadowAndForegroundDrawLooper.get();
}
SkImageFilter* CanvasRenderingContext2DState::shadowOnlyImageFilter() const
{
if (!m_shadowOnlyImageFilter) {
double sigma = skBlurRadiusToSigma(m_shadowBlur);
m_shadowOnlyImageFilter = SkDropShadowImageFilter::Make(m_shadowOffset.width(), m_shadowOffset.height(), sigma, sigma, m_shadowColor, SkDropShadowImageFilter::kDrawShadowOnly_ShadowMode, nullptr);
}
return m_shadowOnlyImageFilter.get();
}
SkImageFilter* CanvasRenderingContext2DState::shadowAndForegroundImageFilter() const
{
if (!m_shadowAndForegroundImageFilter) {
double sigma = skBlurRadiusToSigma(m_shadowBlur);
m_shadowAndForegroundImageFilter = SkDropShadowImageFilter::Make(m_shadowOffset.width(), m_shadowOffset.height(), sigma, sigma, m_shadowColor, SkDropShadowImageFilter::kDrawShadowAndForeground_ShadowMode, nullptr);
}
return m_shadowAndForegroundImageFilter.get();
}
void CanvasRenderingContext2DState::shadowParameterChanged()
{
m_shadowOnlyDrawLooper.clear();
m_shadowAndForegroundDrawLooper.clear();
m_shadowOnlyImageFilter.reset();
m_shadowAndForegroundImageFilter.reset();
}
void CanvasRenderingContext2DState::setShadowOffsetX(double x)
{
m_shadowOffset.setWidth(x);
shadowParameterChanged();
}
void CanvasRenderingContext2DState::setShadowOffsetY(double y)
{
m_shadowOffset.setHeight(y);
shadowParameterChanged();
}
void CanvasRenderingContext2DState::setShadowBlur(double shadowBlur)
{
m_shadowBlur = shadowBlur;
shadowParameterChanged();
}
void CanvasRenderingContext2DState::setShadowColor(SkColor shadowColor)
{
m_shadowColor = shadowColor;
shadowParameterChanged();
}
void CanvasRenderingContext2DState::setFilter(const CSSValue* filterValue)
{
m_filterValue = filterValue;
m_resolvedFilter.reset();
}
void CanvasRenderingContext2DState::setGlobalComposite(SkXfermode::Mode mode)
{
m_strokePaint.setXfermodeMode(mode);
m_fillPaint.setXfermodeMode(mode);
m_imagePaint.setXfermodeMode(mode);
}
SkXfermode::Mode CanvasRenderingContext2DState::globalComposite() const
{
SkXfermode* xferMode = m_strokePaint.getXfermode();
SkXfermode::Mode mode;
if (!xferMode || !xferMode->asMode(&mode))
return SkXfermode::kSrcOver_Mode;
return mode;
}
void CanvasRenderingContext2DState::setImageSmoothingEnabled(bool enabled)
{
m_imageSmoothingEnabled = enabled;
updateFilterQuality();
}
bool CanvasRenderingContext2DState::imageSmoothingEnabled() const
{
return m_imageSmoothingEnabled;
}
void CanvasRenderingContext2DState::setImageSmoothingQuality(const String& qualityString)
{
if (qualityString == "low") {
m_imageSmoothingQuality = kLow_SkFilterQuality;
} else if (qualityString == "medium") {
m_imageSmoothingQuality = kMedium_SkFilterQuality;
} else if (qualityString == "high") {
m_imageSmoothingQuality = kHigh_SkFilterQuality;
} else {
return;
}
updateFilterQuality();
}
String CanvasRenderingContext2DState::imageSmoothingQuality() const
{
switch (m_imageSmoothingQuality) {
case kLow_SkFilterQuality:
return "low";
case kMedium_SkFilterQuality:
return "medium";
case kHigh_SkFilterQuality:
return "high";
default:
ASSERT_NOT_REACHED();
return "low";
}
}
void CanvasRenderingContext2DState::updateFilterQuality() const
{
if (!m_imageSmoothingEnabled) {
updateFilterQualityWithSkFilterQuality(kNone_SkFilterQuality);
} else {
updateFilterQualityWithSkFilterQuality(m_imageSmoothingQuality);
}
}
void CanvasRenderingContext2DState::updateFilterQualityWithSkFilterQuality(const SkFilterQuality& filterQuality) const
{
m_strokePaint.setFilterQuality(filterQuality);
m_fillPaint.setFilterQuality(filterQuality);
m_imagePaint.setFilterQuality(filterQuality);
}
bool CanvasRenderingContext2DState::shouldDrawShadows() const
{
return alphaChannel(m_shadowColor) && (m_shadowBlur || !m_shadowOffset.isZero());
}
const SkPaint* CanvasRenderingContext2DState::getPaint(PaintType paintType, ShadowMode shadowMode, ImageType imageType) const
{
SkPaint* paint;
switch (paintType) {
case StrokePaintType:
updateLineDash();
updateStrokeStyle();
paint = &m_strokePaint;
break;
default:
ASSERT_NOT_REACHED();
// no break on purpose: paint needs to be assigned to avoid compiler warning about uninitialized variable
case FillPaintType:
updateFillStyle();
paint = &m_fillPaint;
break;
case ImagePaintType:
paint = &m_imagePaint;
break;
}
if ((!shouldDrawShadows() && shadowMode == DrawShadowAndForeground) || shadowMode == DrawForegroundOnly) {
paint->setLooper(0);
paint->setImageFilter(0);
return paint;
}
if (!shouldDrawShadows() && shadowMode == DrawShadowOnly) {
paint->setLooper(sk_ref_sp(emptyDrawLooper())); // draw nothing
paint->setImageFilter(0);
return paint;
}
if (shadowMode == DrawShadowOnly) {
if (imageType == NonOpaqueImage || m_filterValue) {
paint->setLooper(0);
paint->setImageFilter(shadowOnlyImageFilter());
return paint;
}
paint->setLooper(sk_ref_sp(shadowOnlyDrawLooper()));
paint->setImageFilter(0);
return paint;
}
ASSERT(shadowMode == DrawShadowAndForeground);
if (imageType == NonOpaqueImage) {
paint->setLooper(0);
paint->setImageFilter(shadowAndForegroundImageFilter());
return paint;
}
paint->setLooper(sk_ref_sp(shadowAndForegroundDrawLooper()));
paint->setImageFilter(0);
return paint;
}
} // namespace blink