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/*
* Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
* Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef Image_h
#define Image_h
#include "platform/PlatformExport.h"
#include "platform/SharedBuffer.h"
#include "platform/geometry/IntRect.h"
#include "platform/graphics/Color.h"
#include "platform/graphics/GraphicsTypes.h"
#include "platform/graphics/ImageAnimationPolicy.h"
#include "platform/graphics/ImageObserver.h"
#include "platform/graphics/ImageOrientation.h"
#include "platform/graphics/paint/PaintCanvas.h"
#include "platform/graphics/paint/PaintFlags.h"
#include "platform/graphics/paint/PaintImage.h"
#include "platform/graphics/paint/PaintRecord.h"
#include "platform/weborigin/KURL.h"
#include "platform/wtf/Assertions.h"
#include "platform/wtf/Noncopyable.h"
#include "platform/wtf/PassRefPtr.h"
#include "platform/wtf/RefPtr.h"
#include "platform/wtf/ThreadSafeRefCounted.h"
#include "platform/wtf/text/WTFString.h"
#include "third_party/skia/include/core/SkRefCnt.h"
class SkImage;
class SkMatrix;
namespace blink {
class FloatPoint;
class FloatRect;
class FloatSize;
class GraphicsContext;
class Image;
class PLATFORM_EXPORT Image : public ThreadSafeRefCounted<Image> {
friend class GeneratedImage;
friend class CrossfadeGeneratedImage;
friend class GradientGeneratedImage;
friend class GraphicsContext;
WTF_MAKE_NONCOPYABLE(Image);
public:
virtual ~Image();
static PassRefPtr<Image> LoadPlatformResource(const char* name);
static bool SupportsType(const String&);
virtual bool IsSVGImage() const { return false; }
virtual bool IsBitmapImage() const { return false; }
// To increase accuracy of currentFrameKnownToBeOpaque() it may,
// for applicable image types, be told to pre-cache metadata for
// the current frame. Since this may initiate a deferred image
// decoding, PreCacheMetadata requires a InspectorPaintImageEvent
// during call.
enum MetadataMode { kUseCurrentMetadata, kPreCacheMetadata };
virtual bool CurrentFrameKnownToBeOpaque(
MetadataMode = kUseCurrentMetadata) = 0;
virtual bool CurrentFrameIsComplete() { return false; }
virtual bool CurrentFrameIsLazyDecoded() { return false; }
virtual size_t FrameCount() { return 0; }
virtual bool IsTextureBacked() const { return false; }
// Derived classes should override this if they can assure that the current
// image frame contains only resources from its own security origin.
virtual bool CurrentFrameHasSingleSecurityOrigin() const { return false; }
static Image* NullImage();
bool IsNull() const { return Size().IsEmpty(); }
virtual bool UsesContainerSize() const { return false; }
virtual bool HasRelativeSize() const { return false; }
virtual IntSize Size() const = 0;
IntRect Rect() const { return IntRect(IntPoint(), Size()); }
int width() const { return Size().Width(); }
int height() const { return Size().Height(); }
virtual bool GetHotSpot(IntPoint&) const { return false; }
enum SizeAvailability {
kSizeUnavailable,
kSizeAvailableAndLoadingAsynchronously,
kSizeAvailable,
};
// If SetData() returns |kSizeAvailableAndLoadingAsynchronously|:
// Image loading is continuing asynchronously
// (only when |this| is SVGImage and |all_data_received| is true), and
// ImageResourceObserver::AsyncLoadCompleted() is called when finished.
// Otherwise:
// Image loading is completed synchronously.
// ImageResourceObserver::AsyncLoadCompleted() is not called.
virtual SizeAvailability SetData(RefPtr<SharedBuffer> data,
bool all_data_received);
virtual SizeAvailability DataChanged(bool /*all_data_received*/) {
return kSizeUnavailable;
}
virtual String FilenameExtension() const {
return String();
} // null string if unknown
virtual void DestroyDecodedData() = 0;
virtual PassRefPtr<SharedBuffer> Data() { return encoded_image_data_; }
// Animation begins whenever someone draws the image, so startAnimation() is
// not normally called. It will automatically pause once all observers no
// longer want to render the image anywhere.
enum CatchUpAnimation { kDoNotCatchUp, kCatchUp };
virtual void StartAnimation(CatchUpAnimation = kCatchUp) {}
virtual void ResetAnimation() {}
// True if this image can potentially animate.
virtual bool MaybeAnimated() { return false; }
// Set animationPolicy
virtual void SetAnimationPolicy(ImageAnimationPolicy) {}
virtual ImageAnimationPolicy AnimationPolicy() {
return kImageAnimationPolicyAllowed;
}
virtual void AdvanceTime(double delta_time_in_seconds) {}
// Advances an animated image. For BitmapImage (e.g., animated gifs) this
// will advance to the next frame. For SVGImage, this will trigger an
// animation update for CSS and advance the SMIL timeline by one frame.
virtual void AdvanceAnimationForTesting() {}
// Typically the ImageResourceContent that owns us.
ImageObserver* GetImageObserver() const {
return image_observer_disabled_ ? nullptr : image_observer_;
}
void ClearImageObserver() { image_observer_ = nullptr; }
// To avoid interleaved accesses to |m_imageObserverDisabled|, do not call
// setImageObserverDisabled() other than from ImageObserverDisabler.
void SetImageObserverDisabled(bool disabled) {
image_observer_disabled_ = disabled;
}
enum TileRule { kStretchTile, kRoundTile, kSpaceTile, kRepeatTile };
virtual sk_sp<SkImage> ImageForCurrentFrame() = 0;
virtual PassRefPtr<Image> ImageForDefaultFrame();
PaintImage PaintImageForCurrentFrame();
enum ImageClampingMode {
kClampImageToSourceRect,
kDoNotClampImageToSourceRect
};
virtual void Draw(PaintCanvas*,
const PaintFlags&,
const FloatRect& dst_rect,
const FloatRect& src_rect,
RespectImageOrientationEnum,
ImageClampingMode) = 0;
virtual bool ApplyShader(PaintFlags&, const SkMatrix& local_matrix);
// Compute the tile which contains a given point (assuming a repeating tile
// grid). The point and returned value are in destination grid space.
static FloatRect ComputeTileContaining(const FloatPoint&,
const FloatSize& tile_size,
const FloatPoint& tile_phase,
const FloatSize& tile_spacing);
// Compute the image subset which gets mapped onto |dest|, when the whole
// image is drawn into |tile|. Assumes |tile| contains |dest|. The tile rect
// is in destination grid space while the return value is in image coordinate
// space.
static FloatRect ComputeSubsetForTile(const FloatRect& tile,
const FloatRect& dest,
const FloatSize& image_size);
virtual sk_sp<PaintRecord> PaintRecordForContainer(
const KURL& url,
const IntSize& container_size,
const IntRect& draw_src_rect,
const IntRect& draw_dst_rect,
bool flip_y) {
return nullptr;
}
protected:
Image(ImageObserver* = 0, bool is_multipart = false);
void DrawTiledBackground(GraphicsContext&,
const FloatRect& dst_rect,
const FloatPoint& src_point,
const FloatSize& tile_size,
SkBlendMode,
const FloatSize& repeat_spacing);
void DrawTiledBorder(GraphicsContext&,
const FloatRect& dst_rect,
const FloatRect& src_rect,
const FloatSize& tile_scale_factor,
TileRule h_rule,
TileRule v_rule,
SkBlendMode);
virtual void DrawPattern(GraphicsContext&,
const FloatRect&,
const FloatSize&,
const FloatPoint& phase,
SkBlendMode,
const FloatRect&,
const FloatSize& repeat_spacing = FloatSize());
private:
bool image_observer_disabled_;
RefPtr<SharedBuffer> encoded_image_data_;
// TODO(Oilpan): consider having Image on the Oilpan heap and
// turn this into a Member<>.
//
// The observer (an ImageResourceContent) is responsible for clearing
// itself out when it switches to another Image.
// When the ImageResourceContent is garbage collected while Image is still
// alive, |image_observer_| is cleared by WeakPersistent mechanism.
WeakPersistent<ImageObserver> image_observer_;
PaintImage::Id stable_image_id_;
const bool is_multipart_;
};
#define DEFINE_IMAGE_TYPE_CASTS(typeName) \
DEFINE_TYPE_CASTS(typeName, Image, image, image->Is##typeName(), \
image.Is##typeName())
} // namespace blink
#endif