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/*
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef WebActiveGestureAnimation_h
#define WebActiveGestureAnimation_h
#include "platform/PlatformExport.h"
#include "wtf/Allocator.h"
#include "wtf/Noncopyable.h"
#include <memory>
namespace blink {
class WebGestureCurve;
class WebGestureCurveTarget;
// Implements a gesture animation (fling scroll, etc.) using a curve with a
// generic interface to define the animation parameters as a function of time,
// and applies the animation to a target, again via a generic interface. It is
// assumed that animate() is called on a more-or-less regular basis by the
// owner.
class PLATFORM_EXPORT WebActiveGestureAnimation {
USING_FAST_MALLOC(WebActiveGestureAnimation);
WTF_MAKE_NONCOPYABLE(WebActiveGestureAnimation);
public:
static std::unique_ptr<WebActiveGestureAnimation> createAtAnimationStart(
std::unique_ptr<WebGestureCurve>,
WebGestureCurveTarget*);
static std::unique_ptr<WebActiveGestureAnimation> createWithTimeOffset(
std::unique_ptr<WebGestureCurve>,
WebGestureCurveTarget*,
double startTime);
~WebActiveGestureAnimation();
bool animate(double time);
private:
// Assumes a valid WebGestureCurveTarget that outlives the animation.
WebActiveGestureAnimation(std::unique_ptr<WebGestureCurve>,
WebGestureCurveTarget*,
double startTime,
bool waitingForFirstTick);
double m_startTime;
bool m_waitingForFirstTick;
std::unique_ptr<WebGestureCurve> m_curve;
WebGestureCurveTarget* m_target;
};
} // namespace blink
#endif