blob: 0b263dc64120bf66c3920a0da8218b073930acb7 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/events/gestures/gesture_provider_aura.h"
#include <memory>
#include "base/test/scoped_task_environment.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/events/event_utils.h"
namespace ui {
class GestureProviderAuraTest : public testing::Test,
public GestureProviderAuraClient {
public:
GestureProviderAuraTest()
: scoped_task_environment_(
base::test::ScopedTaskEnvironment::MainThreadType::UI) {}
~GestureProviderAuraTest() override {}
void OnGestureEvent(GestureConsumer* raw_input_consumer,
GestureEvent* event) override {}
void SetUp() override {
consumer_.reset(new GestureConsumer());
provider_.reset(new GestureProviderAura(consumer_.get(), this));
}
void TearDown() override { provider_.reset(); }
GestureProviderAura* provider() { return provider_.get(); }
private:
std::unique_ptr<GestureConsumer> consumer_;
std::unique_ptr<GestureProviderAura> provider_;
base::test::ScopedTaskEnvironment scoped_task_environment_;
};
TEST_F(GestureProviderAuraTest, IgnoresExtraPressEvents) {
base::TimeTicks time = ui::EventTimeForNow();
TouchEvent press1(
ET_TOUCH_PRESSED, gfx::Point(10, 10), time,
PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0));
EXPECT_TRUE(provider()->OnTouchEvent(&press1));
time += base::TimeDelta::FromMilliseconds(10);
TouchEvent press2(
ET_TOUCH_PRESSED, gfx::Point(30, 40), time,
PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0));
EXPECT_FALSE(provider()->OnTouchEvent(&press2));
}
TEST_F(GestureProviderAuraTest, IgnoresExtraMoveOrReleaseEvents) {
base::TimeTicks time = ui::EventTimeForNow();
TouchEvent press1(
ET_TOUCH_PRESSED, gfx::Point(10, 10), time,
PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0));
EXPECT_TRUE(provider()->OnTouchEvent(&press1));
time += base::TimeDelta::FromMilliseconds(10);
TouchEvent release1(
ET_TOUCH_RELEASED, gfx::Point(30, 40), time,
PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0));
EXPECT_TRUE(provider()->OnTouchEvent(&release1));
time += base::TimeDelta::FromMilliseconds(10);
TouchEvent release2(
ET_TOUCH_RELEASED, gfx::Point(30, 45), time,
PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0));
EXPECT_FALSE(provider()->OnTouchEvent(&release1));
time += base::TimeDelta::FromMilliseconds(10);
TouchEvent move1(ET_TOUCH_MOVED, gfx::Point(70, 75), time,
PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0));
EXPECT_FALSE(provider()->OnTouchEvent(&move1));
}
TEST_F(GestureProviderAuraTest, IgnoresIdenticalMoveEvents) {
const float kRadiusX = 20.f;
const float kRadiusY = 30.f;
const float kAngle = 0.321f;
const float kForce = 40.f;
const int kTouchId0 = 5;
const int kTouchId1 = 3;
PointerDetails pointerDetails1(EventPointerType::POINTER_TYPE_TOUCH,
kTouchId0);
base::TimeTicks time = ui::EventTimeForNow();
TouchEvent press0_1(ET_TOUCH_PRESSED, gfx::Point(9, 10), time,
pointerDetails1);
EXPECT_TRUE(provider()->OnTouchEvent(&press0_1));
PointerDetails pointerDetails2(EventPointerType::POINTER_TYPE_TOUCH,
kTouchId1);
TouchEvent press1_1(ET_TOUCH_PRESSED, gfx::Point(40, 40), time,
pointerDetails2);
EXPECT_TRUE(provider()->OnTouchEvent(&press1_1));
time += base::TimeDelta::FromMilliseconds(10);
pointerDetails1 = PointerDetails(EventPointerType::POINTER_TYPE_TOUCH,
kTouchId0, kRadiusX, kRadiusY, kForce);
TouchEvent move0_1(ET_TOUCH_MOVED, gfx::Point(10, 10), time, pointerDetails1,
0, kAngle);
EXPECT_TRUE(provider()->OnTouchEvent(&move0_1));
pointerDetails2 = PointerDetails(EventPointerType::POINTER_TYPE_TOUCH,
kTouchId1, kRadiusX, kRadiusY, kForce);
TouchEvent move1_1(ET_TOUCH_MOVED, gfx::Point(100, 200), time,
pointerDetails2, 0, kAngle);
EXPECT_TRUE(provider()->OnTouchEvent(&move1_1));
time += base::TimeDelta::FromMilliseconds(10);
TouchEvent move0_2(ET_TOUCH_MOVED, gfx::Point(10, 10), time, pointerDetails1,
0, kAngle);
// Nothing has changed, so ignore the move.
EXPECT_FALSE(provider()->OnTouchEvent(&move0_2));
TouchEvent move1_2(ET_TOUCH_MOVED, gfx::Point(100, 200), time,
pointerDetails2, 0, kAngle);
// Nothing has changed, so ignore the move.
EXPECT_FALSE(provider()->OnTouchEvent(&move1_2));
time += base::TimeDelta::FromMilliseconds(10);
TouchEvent move0_3(ET_TOUCH_MOVED, gfx::Point(), time, pointerDetails1, 0,
kAngle);
move0_3.set_location_f(gfx::PointF(70, 75.1f));
move0_3.set_root_location_f(gfx::PointF(70, 75.1f));
// Position has changed, so don't ignore the move.
EXPECT_TRUE(provider()->OnTouchEvent(&move0_3));
time += base::TimeDelta::FromMilliseconds(10);
pointerDetails2.radius_y += 1;
TouchEvent move0_4(ET_TOUCH_MOVED, gfx::Point(), time, pointerDetails2, 0,
kAngle);
move0_4.set_location_f(gfx::PointF(70, 75.1f));
move0_4.set_root_location_f(gfx::PointF(70, 75.1f));
}
// TODO(jdduke): Test whether event marked as scroll trigger.
} // namespace ui