blob: 6c25f78158e72a19d8be469b5dc7c7730e2a8b39 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NGLayoutInputNode_h
#define NGLayoutInputNode_h
#include "core/CoreExport.h"
#include "platform/LayoutUnit.h"
#include "platform/heap/Handle.h"
#include "platform/wtf/Optional.h"
namespace blink {
class ComputedStyle;
class LayoutObject;
class LayoutBox;
class LayoutUnit;
class NGBreakToken;
class NGConstraintSpace;
class NGLayoutResult;
struct MinMaxSize;
struct NGLogicalSize;
// Represents the input to a layout algorithm for a given node. The layout
// engine should use the style, node type to determine which type of layout
// algorithm to use to produce fragments for this node.
class CORE_EXPORT NGLayoutInputNode {
DISALLOW_NEW_EXCEPT_PLACEMENT_NEW();
public:
enum NGLayoutInputNodeType {
kBlock,
kInline
// When adding new values, ensure type_ below has enough bits.
};
NGLayoutInputNode(std::nullptr_t) : box_(nullptr), type_(kBlock) {}
bool IsInline() const;
bool IsBlock() const;
bool IsFloating() const;
bool IsOutOfFlowPositioned() const;
bool IsReplaced() const;
bool CreatesNewFormattingContext() const;
// Performs layout on this input node, will return the layout result.
RefPtr<NGLayoutResult> Layout(NGConstraintSpace*, NGBreakToken*);
MinMaxSize ComputeMinMaxSize();
// Returns intrinsic sizing information for replaced elements.
// ComputeReplacedSize can use it to compute actual replaced size.
// The function arguments return values from LegacyLayout intrinsic size
// computations: LayoutReplaced::IntrinsicSizingInfo,
// and LayoutReplaced::IntrinsicSize.
void IntrinsicSize(NGLogicalSize* default_intrinsic_size,
Optional<LayoutUnit>* computed_inline_size,
Optional<LayoutUnit>* computed_block_size,
NGLogicalSize* aspect_ratio) const;
// Returns the next sibling.
NGLayoutInputNode NextSibling();
// Returns the LayoutObject which is associated with this node.
LayoutObject* GetLayoutObject() const;
const ComputedStyle& Style() const;
String ToString() const;
explicit operator bool() { return box_ != nullptr; }
bool operator==(const NGLayoutInputNode& other) const {
return box_ == other.box_;
}
bool operator!=(const NGLayoutInputNode& other) const {
return !(*this == other);
}
#ifndef NDEBUG
void ShowNodeTree() const;
#endif
protected:
NGLayoutInputNode(LayoutBox* box, NGLayoutInputNodeType type)
: box_(box), type_(type) {}
LayoutBox* box_;
unsigned type_ : 1; // NGLayoutInputNodeType
};
} // namespace blink
#endif // NGLayoutInputNode_h