commit | 0bfe09cf5cb0c65201ce06bff9ba28be2f92a908 | [log] [tgz] |
---|---|---|
author | Kenneth Russell <kbr@chromium.org> | Wed Dec 02 22:29:50 2020 |
committer | Chromium LUCI CQ <chromium-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Dec 02 22:29:50 2020 |
tree | 9b51e05814e63732b373360eee96ebc9642c5692 | |
parent | 81f1908c3e53bcdd38630a7921f87d26fd6c2bf5 [diff] |
Temporarily add incorrect GPU type for Apple DTK with Metal. This allows four needed suppressions to be applied for ANGLE's Metal backend on this GPU type. Bug: 1153984 Change-Id: I0cb63b8921c6e78d7a1b9a889b5404d74b071830 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2569966 Auto-Submit: Kenneth Russell <kbr@chromium.org> Reviewed-by: Brian Sheedy <bsheedy@chromium.org> Commit-Queue: Brian Sheedy <bsheedy@chromium.org> Cr-Commit-Position: refs/heads/master@{#833005}
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For historical reasons, there are some small top level directories. Now the guidance is that new top level directories are for product (e.g. Chrome, Android WebView, Ash). Even if these products have multiple executables, the code should be in subdirectories of the product.