| <!DOCTYPE> |
| <canvas id="canvas2D" width="50" height="50" background-color="red"></canvas> |
| <script> |
| // Currently, we push a Green color frame from OffscreenCanvas; so we test |
| // whether the associated canvas has green pixel. In the future, when we |
| // change solidColorFrame to textureFrame, the expected png needs to changed too. |
| var canvas2D = document.getElementById("canvas2D"); |
| var offscreenCanvas = canvas2D.transferControlToOffscreen(); |
| var offscreen2d = offscreenCanvas.getContext("2d"); |
| offscreen2d.commit(); |
| </script> |