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// Copyright 2017 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_OBJECTS_HASH_TABLE_H_
#define V8_OBJECTS_HASH_TABLE_H_
#include "src/base/compiler-specific.h"
#include "src/globals.h"
#include "src/objects/fixed-array.h"
#include "src/objects/smi.h"
// Has to be the last include (doesn't have include guards):
#include "src/objects/object-macros.h"
namespace v8 {
namespace internal {
// HashTable is a subclass of FixedArray that implements a hash table
// that uses open addressing and quadratic probing.
//
// In order for the quadratic probing to work, elements that have not
// yet been used and elements that have been deleted are
// distinguished. Probing continues when deleted elements are
// encountered and stops when unused elements are encountered.
//
// - Elements with key == undefined have not been used yet.
// - Elements with key == the_hole have been deleted.
//
// The hash table class is parameterized with a Shape.
// Shape must be a class with the following interface:
// class ExampleShape {
// public:
// // Tells whether key matches other.
// static bool IsMatch(Key key, Object* other);
// // Returns the hash value for key.
// static uint32_t Hash(Isolate* isolate, Key key);
// // Returns the hash value for object.
// static uint32_t HashForObject(Isolate* isolate, Object* object);
// // Convert key to an object.
// static inline Handle<Object> AsHandle(Isolate* isolate, Key key);
// // The prefix size indicates number of elements in the beginning
// // of the backing storage.
// static const int kPrefixSize = ..;
// // The Element size indicates number of elements per entry.
// static const int kEntrySize = ..;
// // Indicates whether IsMatch can deal with other being the_hole (a
// // deleted entry).
// static const bool kNeedsHoleCheck = ..;
// };
// The prefix size indicates an amount of memory in the
// beginning of the backing storage that can be used for non-element
// information by subclasses.
template <typename KeyT>
class BaseShape {
public:
typedef KeyT Key;
static inline RootIndex GetMapRootIndex();
static const bool kNeedsHoleCheck = true;
static Object* Unwrap(Object* key) { return key; }
static inline bool IsKey(ReadOnlyRoots roots, Object* key);
static inline bool IsLive(ReadOnlyRoots roots, Object* key);
};
class V8_EXPORT_PRIVATE HashTableBase : public NON_EXPORTED_BASE(FixedArray) {
public:
// Returns the number of elements in the hash table.
inline int NumberOfElements() const;
// Returns the number of deleted elements in the hash table.
inline int NumberOfDeletedElements() const;
// Returns the capacity of the hash table.
inline int Capacity() const;
// ElementAdded should be called whenever an element is added to a
// hash table.
inline void ElementAdded();
// ElementRemoved should be called whenever an element is removed from
// a hash table.
inline void ElementRemoved();
inline void ElementsRemoved(int n);
// Computes the required capacity for a table holding the given
// number of elements. May be more than HashTable::kMaxCapacity.
static inline int ComputeCapacity(int at_least_space_for);
// Compute the probe offset (quadratic probing).
V8_INLINE static uint32_t GetProbeOffset(uint32_t n) {
return (n + n * n) >> 1;
}
static const int kNumberOfElementsIndex = 0;
static const int kNumberOfDeletedElementsIndex = 1;
static const int kCapacityIndex = 2;
static const int kPrefixStartIndex = 3;
// Constant used for denoting a absent entry.
static const int kNotFound = -1;
// Minimum capacity for newly created hash tables.
static const int kMinCapacity = 4;
protected:
// Update the number of elements in the hash table.
inline void SetNumberOfElements(int nof);
// Update the number of deleted elements in the hash table.
inline void SetNumberOfDeletedElements(int nod);
// Returns probe entry.
static uint32_t GetProbe(uint32_t hash, uint32_t number, uint32_t size) {
DCHECK(base::bits::IsPowerOfTwo(size));
return (hash + GetProbeOffset(number)) & (size - 1);
}
inline static uint32_t FirstProbe(uint32_t hash, uint32_t size) {
return hash & (size - 1);
}
inline static uint32_t NextProbe(uint32_t last, uint32_t number,
uint32_t size) {
return (last + number) & (size - 1);
}
OBJECT_CONSTRUCTORS(HashTableBase, FixedArray)
};
template <typename Derived, typename Shape>
class HashTable : public HashTableBase {
public:
typedef Shape ShapeT;
typedef typename Shape::Key Key;
// Returns a new HashTable object.
V8_WARN_UNUSED_RESULT static Handle<Derived> New(
Isolate* isolate, int at_least_space_for,
PretenureFlag pretenure = NOT_TENURED,
MinimumCapacity capacity_option = USE_DEFAULT_MINIMUM_CAPACITY);
// Garbage collection support.
void IteratePrefix(ObjectVisitor* visitor);
void IterateElements(ObjectVisitor* visitor);
// Find entry for key otherwise return kNotFound.
inline int FindEntry(ReadOnlyRoots roots, Key key, int32_t hash);
int FindEntry(Isolate* isolate, Key key);
// Rehashes the table in-place.
void Rehash(Isolate* isolate);
// Tells whether k is a real key. The hole and undefined are not allowed
// as keys and can be used to indicate missing or deleted elements.
static bool IsKey(ReadOnlyRoots roots, Object* k);
inline bool ToKey(ReadOnlyRoots roots, int entry, Object** out_k);
// Returns the key at entry.
Object* KeyAt(int entry) { return get(EntryToIndex(entry) + kEntryKeyIndex); }
static const int kElementsStartIndex = kPrefixStartIndex + Shape::kPrefixSize;
static const int kEntrySize = Shape::kEntrySize;
STATIC_ASSERT(kEntrySize > 0);
static const int kEntryKeyIndex = 0;
static const int kElementsStartOffset =
kHeaderSize + kElementsStartIndex * kTaggedSize;
// Maximal capacity of HashTable. Based on maximal length of underlying
// FixedArray. Staying below kMaxCapacity also ensures that EntryToIndex
// cannot overflow.
static const int kMaxCapacity =
(FixedArray::kMaxLength - kElementsStartIndex) / kEntrySize;
// Don't shrink a HashTable below this capacity.
static const int kMinShrinkCapacity = 16;
// Maximum length to create a regular HashTable (aka. non large object).
static const int kMaxRegularCapacity = 16384;
// Returns the index for an entry (of the key)
static constexpr inline int EntryToIndex(int entry) {
return (entry * kEntrySize) + kElementsStartIndex;
}
// Ensure enough space for n additional elements.
V8_WARN_UNUSED_RESULT static Handle<Derived> EnsureCapacity(
Isolate* isolate, Handle<Derived> table, int n,
PretenureFlag pretenure = NOT_TENURED);
// Returns true if this table has sufficient capacity for adding n elements.
bool HasSufficientCapacityToAdd(int number_of_additional_elements);
protected:
friend class ObjectHashTable;
V8_WARN_UNUSED_RESULT static Handle<Derived> NewInternal(
Isolate* isolate, int capacity, PretenureFlag pretenure);
// Find the entry at which to insert element with the given key that
// has the given hash value.
uint32_t FindInsertionEntry(uint32_t hash);
// Attempt to shrink hash table after removal of key.
V8_WARN_UNUSED_RESULT static Handle<Derived> Shrink(
Isolate* isolate, Handle<Derived> table, int additionalCapacity = 0);
private:
// Ensure that kMaxRegularCapacity yields a non-large object dictionary.
STATIC_ASSERT(EntryToIndex(kMaxRegularCapacity) < kMaxRegularLength);
STATIC_ASSERT(v8::base::bits::IsPowerOfTwo(kMaxRegularCapacity));
static const int kMaxRegularEntry = kMaxRegularCapacity / kEntrySize;
static const int kMaxRegularIndex = EntryToIndex(kMaxRegularEntry);
STATIC_ASSERT(OffsetOfElementAt(kMaxRegularIndex) <
kMaxRegularHeapObjectSize);
// Sets the capacity of the hash table.
void SetCapacity(int capacity) {
// To scale a computed hash code to fit within the hash table, we
// use bit-wise AND with a mask, so the capacity must be positive
// and non-zero.
DCHECK_GT(capacity, 0);
DCHECK_LE(capacity, kMaxCapacity);
set(kCapacityIndex, Smi::FromInt(capacity));
}
// Returns _expected_ if one of entries given by the first _probe_ probes is
// equal to _expected_. Otherwise, returns the entry given by the probe
// number _probe_.
uint32_t EntryForProbe(Isolate* isolate, Object* k, int probe,
uint32_t expected);
void Swap(uint32_t entry1, uint32_t entry2, WriteBarrierMode mode);
// Rehashes this hash-table into the new table.
void Rehash(Isolate* isolate, Derived new_table);
OBJECT_CONSTRUCTORS(HashTable, HashTableBase)
};
// HashTableKey is an abstract superclass for virtual key behavior.
class HashTableKey {
public:
explicit HashTableKey(uint32_t hash) : hash_(hash) {}
// Returns whether the other object matches this key.
virtual bool IsMatch(Object* other) = 0;
// Returns the hash value for this key.
// Required.
virtual ~HashTableKey() = default;
uint32_t Hash() const { return hash_; }
protected:
void set_hash(uint32_t hash) {
DCHECK_EQ(0, hash_);
hash_ = hash;
}
private:
uint32_t hash_ = 0;
};
class ObjectHashTableShape : public BaseShape<Handle<Object>> {
public:
static inline bool IsMatch(Handle<Object> key, Object* other);
static inline uint32_t Hash(Isolate* isolate, Handle<Object> key);
static inline uint32_t HashForObject(Isolate* isolate, Object* object);
static inline Handle<Object> AsHandle(Handle<Object> key);
static const int kPrefixSize = 0;
static const int kEntryValueIndex = 1;
static const int kEntrySize = 2;
static const bool kNeedsHoleCheck = false;
};
template <typename Derived, typename Shape>
class ObjectHashTableBase : public HashTable<Derived, Shape> {
public:
// Looks up the value associated with the given key. The hole value is
// returned in case the key is not present.
Object* Lookup(Handle<Object> key);
Object* Lookup(Handle<Object> key, int32_t hash);
Object* Lookup(ReadOnlyRoots roots, Handle<Object> key, int32_t hash);
// Returns the value at entry.
Object* ValueAt(int entry);
// Overwrite all keys and values with the hole value.
static void FillEntriesWithHoles(Handle<Derived>);
// Adds (or overwrites) the value associated with the given key.
static Handle<Derived> Put(Handle<Derived> table, Handle<Object> key,
Handle<Object> value);
static Handle<Derived> Put(Isolate* isolate, Handle<Derived> table,
Handle<Object> key, Handle<Object> value,
int32_t hash);
// Returns an ObjectHashTable (possibly |table|) where |key| has been removed.
static Handle<Derived> Remove(Isolate* isolate, Handle<Derived> table,
Handle<Object> key, bool* was_present);
static Handle<Derived> Remove(Isolate* isolate, Handle<Derived> table,
Handle<Object> key, bool* was_present,
int32_t hash);
// Returns the index to the value of an entry.
static inline int EntryToValueIndex(int entry) {
return HashTable<Derived, Shape>::EntryToIndex(entry) +
Shape::kEntryValueIndex;
}
protected:
void AddEntry(int entry, Object* key, Object* value);
void RemoveEntry(int entry);
OBJECT_CONSTRUCTORS(ObjectHashTableBase, HashTable<Derived, Shape>)
};
// ObjectHashTable maps keys that are arbitrary objects to object values by
// using the identity hash of the key for hashing purposes.
class ObjectHashTable
: public ObjectHashTableBase<ObjectHashTable, ObjectHashTableShape> {
public:
DECL_CAST2(ObjectHashTable)
DECL_PRINTER(ObjectHashTable)
OBJECT_CONSTRUCTORS(
ObjectHashTable,
ObjectHashTableBase<ObjectHashTable, ObjectHashTableShape>)
};
class EphemeronHashTableShape : public ObjectHashTableShape {
public:
static inline RootIndex GetMapRootIndex();
};
// EphemeronHashTable is similar to ObjectHashTable but gets special treatment
// by the GC. The GC treats its entries as ephemerons: both key and value are
// weak references, however if the key is strongly reachable its corresponding
// value is also kept alive.
class EphemeronHashTable
: public ObjectHashTableBase<EphemeronHashTable, EphemeronHashTableShape> {
public:
DECL_CAST2(EphemeronHashTable)
DECL_PRINTER(EphemeronHashTable)
protected:
friend class MarkCompactCollector;
OBJECT_CONSTRUCTORS(
EphemeronHashTable,
ObjectHashTableBase<EphemeronHashTable, EphemeronHashTableShape>)
};
class ObjectHashSetShape : public ObjectHashTableShape {
public:
static const int kPrefixSize = 0;
static const int kEntrySize = 1;
};
class ObjectHashSet : public HashTable<ObjectHashSet, ObjectHashSetShape> {
public:
static Handle<ObjectHashSet> Add(Isolate* isolate, Handle<ObjectHashSet> set,
Handle<Object> key);
inline bool Has(Isolate* isolate, Handle<Object> key, int32_t hash);
inline bool Has(Isolate* isolate, Handle<Object> key);
DECL_CAST2(ObjectHashSet)
OBJECT_CONSTRUCTORS(ObjectHashSet,
HashTable<ObjectHashSet, ObjectHashSetShape>)
};
} // namespace internal
} // namespace v8
#include "src/objects/object-macros-undef.h"
#endif // V8_OBJECTS_HASH_TABLE_H_