blob: 7394911d01952ad0a9b4c2343c5f9038d0929c77 [file] [log] [blame]
// Copyright 2017 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_HEAP_WORKLIST_
#define V8_HEAP_WORKLIST_
#include <cstddef>
#include <vector>
#include "src/base/logging.h"
#include "src/base/macros.h"
#include "src/base/platform/mutex.h"
#include "testing/gtest/include/gtest/gtest_prod.h" // nogncheck
namespace v8 {
namespace internal {
// A concurrent worklist based on segments. Each tasks gets private
// push and pop segments. Empty pop segments are swapped with their
// corresponding push segments. Full push segments are published to a global
// pool of segments and replaced with empty segments.
//
// Work stealing is best effort, i.e., there is no way to inform other tasks
// of the need of items.
template <typename EntryType, int SEGMENT_SIZE>
class Worklist {
public:
class View {
public:
View(Worklist<EntryType, SEGMENT_SIZE>* worklist, int task_id)
: worklist_(worklist), task_id_(task_id) {}
// Pushes an entry onto the worklist.
bool Push(EntryType entry) { return worklist_->Push(task_id_, entry); }
// Pops an entry from the worklist.
bool Pop(EntryType* entry) { return worklist_->Pop(task_id_, entry); }
// Returns true if the local portion of the worklist is empty.
bool IsLocalEmpty() { return worklist_->IsLocalEmpty(task_id_); }
// Returns true if the worklist is empty. Can only be used from the main
// thread without concurrent access.
bool IsGlobalEmpty() { return worklist_->IsGlobalEmpty(); }
bool IsGlobalPoolEmpty() { return worklist_->IsGlobalPoolEmpty(); }
size_t LocalPushSegmentSize() {
return worklist_->LocalPushSegmentSize(task_id_);
}
private:
Worklist<EntryType, SEGMENT_SIZE>* worklist_;
int task_id_;
};
static const int kMaxNumTasks = 8;
static const int kSegmentCapacity = SEGMENT_SIZE;
Worklist() : Worklist(kMaxNumTasks) {}
explicit Worklist(int num_tasks) : num_tasks_(num_tasks) {
for (int i = 0; i < num_tasks_; i++) {
private_push_segment(i) = new Segment();
private_pop_segment(i) = new Segment();
}
}
~Worklist() {
CHECK(IsGlobalEmpty());
for (int i = 0; i < num_tasks_; i++) {
DCHECK_NOT_NULL(private_push_segment(i));
DCHECK_NOT_NULL(private_pop_segment(i));
delete private_push_segment(i);
delete private_pop_segment(i);
}
}
bool Push(int task_id, EntryType entry) {
DCHECK_LT(task_id, num_tasks_);
DCHECK_NOT_NULL(private_push_segment(task_id));
if (!private_push_segment(task_id)->Push(entry)) {
PublishPushSegmentToGlobal(task_id);
bool success = private_push_segment(task_id)->Push(entry);
USE(success);
DCHECK(success);
}
return true;
}
bool Pop(int task_id, EntryType* entry) {
DCHECK_LT(task_id, num_tasks_);
DCHECK_NOT_NULL(private_pop_segment(task_id));
if (!private_pop_segment(task_id)->Pop(entry)) {
if (!private_push_segment(task_id)->IsEmpty()) {
Segment* tmp = private_pop_segment(task_id);
private_pop_segment(task_id) = private_push_segment(task_id);
private_push_segment(task_id) = tmp;
} else if (!StealPopSegmentFromGlobal(task_id)) {
return false;
}
bool success = private_pop_segment(task_id)->Pop(entry);
USE(success);
DCHECK(success);
}
return true;
}
size_t LocalPushSegmentSize(int task_id) {
return private_push_segment(task_id)->Size();
}
bool IsLocalEmpty(int task_id) {
return private_pop_segment(task_id)->IsEmpty() &&
private_push_segment(task_id)->IsEmpty();
}
bool IsGlobalPoolEmpty() {
base::LockGuard<base::Mutex> guard(&lock_);
return global_pool_.empty();
}
bool IsGlobalEmpty() {
for (int i = 0; i < num_tasks_; i++) {
if (!IsLocalEmpty(i)) return false;
}
return global_pool_.empty();
}
size_t LocalSize(int task_id) {
return private_pop_segment(task_id)->Size() +
private_push_segment(task_id)->Size();
}
// Clears all segments. Frees the global segment pool.
// This function assumes that other tasks are not running.
void Clear() {
for (int i = 0; i < num_tasks_; i++) {
private_pop_segment(i)->Clear();
private_push_segment(i)->Clear();
}
for (Segment* segment : global_pool_) {
delete segment;
}
global_pool_.clear();
}
// Calls the specified callback on each element of the deques and replaces
// the element with the result of the callback.
// The signature of the callback is
// bool Callback(EntryType old, EntryType* new).
// If the callback returns |false| then the element is removed from the
// worklist. Otherwise the |new| entry is updated.
// This function assumes that other tasks are not running.
template <typename Callback>
void Update(Callback callback) {
for (int i = 0; i < num_tasks_; i++) {
private_pop_segment(i)->Update(callback);
private_push_segment(i)->Update(callback);
}
for (size_t i = 0; i < global_pool_.size(); i++) {
Segment* segment = global_pool_[i];
segment->Update(callback);
if (segment->IsEmpty()) {
global_pool_[i] = global_pool_.back();
global_pool_.pop_back();
delete segment;
--i;
}
}
}
template <typename Callback>
void IterateGlobalPool(Callback callback) {
base::LockGuard<base::Mutex> guard(&lock_);
for (size_t i = 0; i < global_pool_.size(); i++) {
global_pool_[i]->Iterate(callback);
}
}
void FlushToGlobal(int task_id) {
PublishPushSegmentToGlobal(task_id);
PublishPopSegmentToGlobal(task_id);
}
private:
FRIEND_TEST(WorkListTest, SegmentCreate);
FRIEND_TEST(WorkListTest, SegmentPush);
FRIEND_TEST(WorkListTest, SegmentPushPop);
FRIEND_TEST(WorkListTest, SegmentIsEmpty);
FRIEND_TEST(WorkListTest, SegmentIsFull);
FRIEND_TEST(WorkListTest, SegmentClear);
FRIEND_TEST(WorkListTest, SegmentFullPushFails);
FRIEND_TEST(WorkListTest, SegmentEmptyPopFails);
FRIEND_TEST(WorkListTest, SegmentUpdateFalse);
FRIEND_TEST(WorkListTest, SegmentUpdate);
class Segment {
public:
static const int kCapacity = kSegmentCapacity;
Segment() : index_(0) {}
bool Push(EntryType entry) {
if (IsFull()) return false;
entries_[index_++] = entry;
return true;
}
bool Pop(EntryType* entry) {
if (IsEmpty()) return false;
*entry = entries_[--index_];
return true;
}
size_t Size() { return index_; }
bool IsEmpty() { return index_ == 0; }
bool IsFull() { return index_ == kCapacity; }
void Clear() { index_ = 0; }
template <typename Callback>
void Update(Callback callback) {
size_t new_index = 0;
for (size_t i = 0; i < index_; i++) {
if (callback(entries_[i], &entries_[new_index])) {
new_index++;
}
}
index_ = new_index;
}
template <typename Callback>
void Iterate(Callback callback) {
for (size_t i = 0; i < index_; i++) {
callback(entries_[i]);
}
}
private:
size_t index_;
EntryType entries_[kCapacity];
};
struct PrivateSegmentHolder {
Segment* private_push_segment;
Segment* private_pop_segment;
char cache_line_padding[64];
};
V8_INLINE Segment*& private_push_segment(int task_id) {
return private_segments_[task_id].private_push_segment;
}
V8_INLINE Segment*& private_pop_segment(int task_id) {
return private_segments_[task_id].private_pop_segment;
}
// Do not inline the following functions as this would mean that vector fast
// paths are inlined into all callers. This is mainly an issue when used
// within visitors that have lots of dispatches.
V8_NOINLINE void PublishPushSegmentToGlobal(int task_id) {
base::LockGuard<base::Mutex> guard(&lock_);
if (!private_push_segment(task_id)->IsEmpty()) {
global_pool_.push_back(private_push_segment(task_id));
private_push_segment(task_id) = new Segment();
}
}
V8_NOINLINE void PublishPopSegmentToGlobal(int task_id) {
base::LockGuard<base::Mutex> guard(&lock_);
if (!private_pop_segment(task_id)->IsEmpty()) {
global_pool_.push_back(private_pop_segment(task_id));
private_pop_segment(task_id) = new Segment();
}
}
V8_NOINLINE bool StealPopSegmentFromGlobal(int task_id) {
base::LockGuard<base::Mutex> guard(&lock_);
if (global_pool_.empty()) return false;
delete private_pop_segment(task_id);
private_pop_segment(task_id) = global_pool_.back();
global_pool_.pop_back();
return true;
}
PrivateSegmentHolder private_segments_[kMaxNumTasks];
base::Mutex lock_;
std::vector<Segment*> global_pool_;
int num_tasks_;
};
} // namespace internal
} // namespace v8
#endif // V8_HEAP_WORKSTEALING_BAG_