blob: 85d26abe0769d3f66a63bc45e86573e3c86e4724 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/renderer_host/input/input_router_impl.h"
#include <math.h>
#include <utility>
#include "base/auto_reset.h"
#include "base/command_line.h"
#include "base/memory/ptr_util.h"
#include "base/metrics/histogram_macros.h"
#include "base/strings/string_number_conversions.h"
#include "content/browser/renderer_host/input/gesture_event_queue.h"
#include "content/browser/renderer_host/input/input_ack_handler.h"
#include "content/browser/renderer_host/input/input_router_client.h"
#include "content/browser/renderer_host/input/touch_event_queue.h"
#include "content/browser/renderer_host/input/touchpad_tap_suppression_controller.h"
#include "content/common/content_constants_internal.h"
#include "content/common/edit_command.h"
#include "content/common/input/input_event_ack_state.h"
#include "content/common/input/touch_action.h"
#include "content/common/input/web_touch_event_traits.h"
#include "content/common/input_messages.h"
#include "content/common/view_messages.h"
#include "content/public/browser/notification_service.h"
#include "content/public/browser/notification_types.h"
#include "content/public/browser/user_metrics.h"
#include "content/public/common/content_features.h"
#include "content/public/common/content_switches.h"
#include "ipc/ipc_sender.h"
#include "ui/events/blink/blink_event_util.h"
#include "ui/events/blink/web_input_event_traits.h"
#include "ui/events/event.h"
#include "ui/events/keycodes/keyboard_codes.h"
using base::Time;
using base::TimeDelta;
using base::TimeTicks;
using blink::WebGestureEvent;
using blink::WebInputEvent;
using blink::WebKeyboardEvent;
using blink::WebMouseEvent;
using blink::WebMouseWheelEvent;
using blink::WebTouchEvent;
using ui::WebInputEventTraits;
namespace content {
namespace {
const char* GetEventAckName(InputEventAckState ack_result) {
switch(ack_result) {
case INPUT_EVENT_ACK_STATE_UNKNOWN: return "UNKNOWN";
case INPUT_EVENT_ACK_STATE_CONSUMED: return "CONSUMED";
case INPUT_EVENT_ACK_STATE_NOT_CONSUMED: return "NOT_CONSUMED";
case INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS: return "NO_CONSUMER_EXISTS";
case INPUT_EVENT_ACK_STATE_IGNORED: return "IGNORED";
case INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING:
return "SET_NON_BLOCKING";
case INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING_DUE_TO_FLING:
return "SET_NON_BLOCKING_DUE_TO_FLING";
}
DLOG(WARNING) << "Unhandled InputEventAckState in GetEventAckName.";
return "";
}
} // namespace
InputRouterImpl::Config::Config() {
}
InputRouterImpl::InputRouterImpl(IPC::Sender* sender,
InputRouterClient* client,
InputAckHandler* ack_handler,
int routing_id,
const Config& config)
: sender_(sender),
client_(client),
ack_handler_(ack_handler),
routing_id_(routing_id),
frame_tree_node_id_(-1),
select_message_pending_(false),
move_caret_pending_(false),
current_ack_source_(ACK_SOURCE_NONE),
flush_requested_(false),
active_renderer_fling_count_(0),
touch_scroll_started_sent_(false),
wheel_event_queue_(this,
base::FeatureList::IsEnabled(
features::kTouchpadAndWheelScrollLatching)),
touch_event_queue_(this, config.touch_config),
gesture_event_queue_(this, this, config.gesture_config),
device_scale_factor_(1.f) {
DCHECK(sender);
DCHECK(client);
DCHECK(ack_handler);
UpdateTouchAckTimeoutEnabled();
}
InputRouterImpl::~InputRouterImpl() {
}
bool InputRouterImpl::SendInput(std::unique_ptr<IPC::Message> message) {
DCHECK(IPC_MESSAGE_ID_CLASS(message->type()) == InputMsgStart);
switch (message->type()) {
// Check for types that require an ACK.
case InputMsg_SelectRange::ID:
case InputMsg_MoveRangeSelectionExtent::ID:
return SendSelectMessage(std::move(message));
case InputMsg_MoveCaret::ID:
return SendMoveCaret(std::move(message));
case InputMsg_HandleInputEvent::ID:
NOTREACHED() << "WebInputEvents should never be sent via SendInput.";
return false;
default:
return Send(message.release());
}
}
void InputRouterImpl::SendMouseEvent(
const MouseEventWithLatencyInfo& mouse_event) {
if (mouse_event.event.type == WebInputEvent::MouseDown &&
gesture_event_queue_.GetTouchpadTapSuppressionController()->
ShouldDeferMouseDown(mouse_event))
return;
if (mouse_event.event.type == WebInputEvent::MouseUp &&
gesture_event_queue_.GetTouchpadTapSuppressionController()->
ShouldSuppressMouseUp())
return;
SendMouseEventImmediately(mouse_event);
}
void InputRouterImpl::SendWheelEvent(
const MouseWheelEventWithLatencyInfo& wheel_event) {
wheel_event_queue_.QueueEvent(wheel_event);
}
void InputRouterImpl::SendKeyboardEvent(
const NativeWebKeyboardEventWithLatencyInfo& key_event) {
// Put all WebKeyboardEvent objects in a queue since we can't trust the
// renderer and we need to give something to the HandleKeyboardEvent
// handler.
key_queue_.push_back(key_event);
LOCAL_HISTOGRAM_COUNTS_100("Renderer.KeyboardQueueSize", key_queue_.size());
gesture_event_queue_.FlingHasBeenHalted();
// Only forward the non-native portions of our event.
FilterAndSendWebInputEvent(key_event.event, key_event.latency);
}
void InputRouterImpl::SendGestureEvent(
const GestureEventWithLatencyInfo& original_gesture_event) {
input_stream_validator_.Validate(original_gesture_event.event);
GestureEventWithLatencyInfo gesture_event(original_gesture_event);
if (touch_action_filter_.FilterGestureEvent(&gesture_event.event))
return;
wheel_event_queue_.OnGestureScrollEvent(gesture_event);
if (gesture_event.event.sourceDevice == blink::WebGestureDeviceTouchscreen) {
if (gesture_event.event.type == blink::WebInputEvent::GestureScrollBegin) {
touch_scroll_started_sent_ = false;
} else if(!touch_scroll_started_sent_
&& gesture_event.event.type ==
blink::WebInputEvent::GestureScrollUpdate) {
// A touch scroll hasn't really started until the first
// GestureScrollUpdate event. Eg. if the page consumes all touchmoves
// then no scrolling really ever occurs (even though we still send
// GestureScrollBegin).
touch_event_queue_.PrependTouchScrollNotification();
touch_scroll_started_sent_ = true;
}
touch_event_queue_.OnGestureScrollEvent(gesture_event);
}
gesture_event_queue_.QueueEvent(gesture_event);
}
void InputRouterImpl::SendTouchEvent(
const TouchEventWithLatencyInfo& touch_event) {
input_stream_validator_.Validate(touch_event.event);
touch_event_queue_.QueueEvent(touch_event);
}
// Forwards MouseEvent without passing it through
// TouchpadTapSuppressionController.
void InputRouterImpl::SendMouseEventImmediately(
const MouseEventWithLatencyInfo& mouse_event) {
if (mouse_event.event.type == blink::WebInputEvent::MouseMove)
mouse_move_queue_.push_back(mouse_event);
FilterAndSendWebInputEvent(mouse_event.event, mouse_event.latency);
}
void InputRouterImpl::SendTouchEventImmediately(
const TouchEventWithLatencyInfo& touch_event) {
if (WebTouchEventTraits::IsTouchSequenceStart(touch_event.event)) {
touch_action_filter_.ResetTouchAction();
// Note that if the previous touch-action was TOUCH_ACTION_NONE, enabling
// the timeout here will not take effect until the *following* touch
// sequence. This is a desirable side-effect, giving the renderer a chance
// to send a touch-action response without racing against the ack timeout.
UpdateTouchAckTimeoutEnabled();
}
FilterAndSendWebInputEvent(touch_event.event, touch_event.latency);
}
void InputRouterImpl::SendGestureEventImmediately(
const GestureEventWithLatencyInfo& gesture_event) {
FilterAndSendWebInputEvent(gesture_event.event, gesture_event.latency);
}
const NativeWebKeyboardEvent* InputRouterImpl::GetLastKeyboardEvent() const {
if (key_queue_.empty())
return NULL;
return &key_queue_.front().event;
}
void InputRouterImpl::NotifySiteIsMobileOptimized(bool is_mobile_optimized) {
touch_event_queue_.SetIsMobileOptimizedSite(is_mobile_optimized);
}
void InputRouterImpl::RequestNotificationWhenFlushed() {
flush_requested_ = true;
SignalFlushedIfNecessary();
}
bool InputRouterImpl::HasPendingEvents() const {
return !touch_event_queue_.empty() || !gesture_event_queue_.empty() ||
!key_queue_.empty() || !mouse_move_queue_.empty() ||
wheel_event_queue_.has_pending() || select_message_pending_ ||
move_caret_pending_ || active_renderer_fling_count_ > 0;
}
void InputRouterImpl::SetDeviceScaleFactor(float device_scale_factor) {
device_scale_factor_ = device_scale_factor;
}
bool InputRouterImpl::OnMessageReceived(const IPC::Message& message) {
bool handled = true;
IPC_BEGIN_MESSAGE_MAP(InputRouterImpl, message)
IPC_MESSAGE_HANDLER(InputHostMsg_HandleInputEvent_ACK, OnInputEventAck)
IPC_MESSAGE_HANDLER(InputHostMsg_DidOverscroll, OnDidOverscroll)
IPC_MESSAGE_HANDLER(InputHostMsg_MoveCaret_ACK, OnMsgMoveCaretAck)
IPC_MESSAGE_HANDLER(InputHostMsg_SelectRange_ACK, OnSelectMessageAck)
IPC_MESSAGE_HANDLER(InputHostMsg_MoveRangeSelectionExtent_ACK,
OnSelectMessageAck)
IPC_MESSAGE_HANDLER(ViewHostMsg_HasTouchEventHandlers,
OnHasTouchEventHandlers)
IPC_MESSAGE_HANDLER(InputHostMsg_SetTouchAction,
OnSetTouchAction)
IPC_MESSAGE_HANDLER(InputHostMsg_DidStopFlinging, OnDidStopFlinging)
IPC_MESSAGE_UNHANDLED(handled = false)
IPC_END_MESSAGE_MAP()
return handled;
}
void InputRouterImpl::OnTouchEventAck(const TouchEventWithLatencyInfo& event,
InputEventAckState ack_result) {
// Touchstart events sent to the renderer indicate a new touch sequence, but
// in some cases we may filter out sending the touchstart - catch those here.
if (WebTouchEventTraits::IsTouchSequenceStart(event.event) &&
ack_result == INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS) {
touch_action_filter_.ResetTouchAction();
UpdateTouchAckTimeoutEnabled();
}
ack_handler_->OnTouchEventAck(event, ack_result);
}
void InputRouterImpl::OnFilteringTouchEvent(
const WebTouchEvent& touch_event) {
// The event stream given to the renderer is not guaranteed to be
// valid based on the current TouchEventStreamValidator rules. This event will
// never be given to the renderer, but in order to ensure that the event
// stream |output_stream_validator_| sees is valid, we give events which are
// filtered out to the validator. crbug.com/589111 proposes adding an
// additional validator for the events which are actually sent to the
// renderer.
output_stream_validator_.Validate(touch_event);
}
void InputRouterImpl::OnGestureEventAck(
const GestureEventWithLatencyInfo& event,
InputEventAckState ack_result) {
touch_event_queue_.OnGestureEventAck(event, ack_result);
ack_handler_->OnGestureEventAck(event, ack_result);
}
void InputRouterImpl::ForwardGestureEventWithLatencyInfo(
const blink::WebGestureEvent& event,
const ui::LatencyInfo& latency_info) {
client_->ForwardGestureEventWithLatencyInfo(event, latency_info);
}
void InputRouterImpl::SendMouseWheelEventImmediately(
const MouseWheelEventWithLatencyInfo& wheel_event) {
FilterAndSendWebInputEvent(wheel_event.event, wheel_event.latency);
}
void InputRouterImpl::OnMouseWheelEventAck(
const MouseWheelEventWithLatencyInfo& event,
InputEventAckState ack_result) {
ack_handler_->OnWheelEventAck(event, ack_result);
}
bool InputRouterImpl::SendSelectMessage(std::unique_ptr<IPC::Message> message) {
DCHECK(message->type() == InputMsg_SelectRange::ID ||
message->type() == InputMsg_MoveRangeSelectionExtent::ID);
// TODO(jdduke): Factor out common logic between selection and caret-related
// IPC messages.
if (select_message_pending_) {
if (!pending_select_messages_.empty() &&
pending_select_messages_.back()->type() == message->type()) {
pending_select_messages_.pop_back();
}
pending_select_messages_.push_back(std::move(message));
return true;
}
select_message_pending_ = true;
return Send(message.release());
}
bool InputRouterImpl::SendMoveCaret(std::unique_ptr<IPC::Message> message) {
DCHECK(message->type() == InputMsg_MoveCaret::ID);
if (move_caret_pending_) {
next_move_caret_ = std::move(message);
return true;
}
move_caret_pending_ = true;
return Send(message.release());
}
bool InputRouterImpl::Send(IPC::Message* message) {
return sender_->Send(message);
}
void InputRouterImpl::FilterAndSendWebInputEvent(
const WebInputEvent& input_event,
const ui::LatencyInfo& latency_info) {
TRACE_EVENT1("input", "InputRouterImpl::FilterAndSendWebInputEvent", "type",
WebInputEvent::GetName(input_event.type));
TRACE_EVENT_WITH_FLOW2("input,benchmark,devtools.timeline",
"LatencyInfo.Flow",
TRACE_ID_DONT_MANGLE(latency_info.trace_id()),
TRACE_EVENT_FLAG_FLOW_IN | TRACE_EVENT_FLAG_FLOW_OUT,
"step", "SendInputEventUI",
"frameTreeNodeId", frame_tree_node_id_);
OfferToHandlers(input_event, latency_info);
}
void InputRouterImpl::OfferToHandlers(const WebInputEvent& input_event,
const ui::LatencyInfo& latency_info) {
output_stream_validator_.Validate(input_event);
if (OfferToClient(input_event, latency_info))
return;
bool should_block = WebInputEventTraits::ShouldBlockEventStream(input_event);
OfferToRenderer(input_event, latency_info,
should_block
? InputEventDispatchType::DISPATCH_TYPE_BLOCKING
: InputEventDispatchType::DISPATCH_TYPE_NON_BLOCKING);
// Generate a synthetic ack if the event was sent so it doesn't block.
if (!should_block) {
ProcessInputEventAck(
input_event.type, INPUT_EVENT_ACK_STATE_IGNORED, latency_info,
WebInputEventTraits::GetUniqueTouchEventId(input_event),
IGNORING_DISPOSITION);
}
}
bool InputRouterImpl::OfferToClient(const WebInputEvent& input_event,
const ui::LatencyInfo& latency_info) {
bool consumed = false;
InputEventAckState filter_ack =
client_->FilterInputEvent(input_event, latency_info);
switch (filter_ack) {
case INPUT_EVENT_ACK_STATE_CONSUMED:
case INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS:
// Send the ACK and early exit.
ProcessInputEventAck(
input_event.type, filter_ack, latency_info,
WebInputEventTraits::GetUniqueTouchEventId(input_event), CLIENT);
// WARNING: |this| may be deleted at this point.
consumed = true;
break;
case INPUT_EVENT_ACK_STATE_UNKNOWN:
// Simply drop the event.
consumed = true;
break;
default:
break;
}
return consumed;
}
bool InputRouterImpl::OfferToRenderer(const WebInputEvent& input_event,
const ui::LatencyInfo& latency_info,
InputEventDispatchType dispatch_type) {
DCHECK(input_event.type != blink::WebInputEvent::GestureFlingStart ||
static_cast<const blink::WebGestureEvent&>(input_event)
.data.flingStart.velocityX != 0.0 ||
static_cast<const blink::WebGestureEvent&>(input_event)
.data.flingStart.velocityY != 0.0);
// This conversion is temporary. WebInputEvent should be generated
// directly from ui::Event with the viewport coordinates. See
// crbug.com/563730.
std::unique_ptr<blink::WebInputEvent> event_in_viewport =
ui::ScaleWebInputEvent(input_event, device_scale_factor_);
const WebInputEvent* event_to_send =
event_in_viewport ? event_in_viewport.get() : &input_event;
if (Send(new InputMsg_HandleInputEvent(routing_id(), event_to_send,
latency_info, dispatch_type))) {
// Ack messages for ignored ack event types should never be sent by the
// renderer. Consequently, such event types should not affect event time
// or in-flight event count metrics.
if (dispatch_type == InputEventDispatchType::DISPATCH_TYPE_BLOCKING)
client_->IncrementInFlightEventCount(input_event.type);
return true;
}
return false;
}
void InputRouterImpl::OnInputEventAck(const InputEventAck& ack) {
client_->DecrementInFlightEventCount(ack.source);
if (ack.overscroll) {
DCHECK(ack.type == WebInputEvent::MouseWheel ||
ack.type == WebInputEvent::GestureScrollUpdate);
OnDidOverscroll(*ack.overscroll);
}
ProcessInputEventAck(ack.type, ack.state, ack.latency,
ack.unique_touch_event_id, RENDERER);
}
void InputRouterImpl::OnDidOverscroll(const ui::DidOverscrollParams& params) {
client_->DidOverscroll(params);
}
void InputRouterImpl::OnMsgMoveCaretAck() {
move_caret_pending_ = false;
if (next_move_caret_)
SendMoveCaret(std::move(next_move_caret_));
}
void InputRouterImpl::OnSelectMessageAck() {
select_message_pending_ = false;
if (!pending_select_messages_.empty()) {
std::unique_ptr<IPC::Message> next_message =
std::move(pending_select_messages_.front());
pending_select_messages_.pop_front();
SendSelectMessage(std::move(next_message));
}
}
void InputRouterImpl::OnHasTouchEventHandlers(bool has_handlers) {
TRACE_EVENT1("input", "InputRouterImpl::OnHasTouchEventHandlers",
"has_handlers", has_handlers);
// Lack of a touch handler indicates that the page either has no touch-action
// modifiers or that all its touch-action modifiers are auto. Resetting the
// touch-action here allows forwarding of subsequent gestures even if the
// underlying touches never reach the router.
if (!has_handlers)
touch_action_filter_.ResetTouchAction();
touch_event_queue_.OnHasTouchEventHandlers(has_handlers);
client_->OnHasTouchEventHandlers(has_handlers);
}
void InputRouterImpl::OnSetTouchAction(TouchAction touch_action) {
// Synthetic touchstart events should get filtered out in RenderWidget.
DCHECK(touch_event_queue_.IsPendingAckTouchStart());
TRACE_EVENT1("input", "InputRouterImpl::OnSetTouchAction",
"action", touch_action);
touch_action_filter_.OnSetTouchAction(touch_action);
// TOUCH_ACTION_NONE should disable the touch ack timeout.
UpdateTouchAckTimeoutEnabled();
}
void InputRouterImpl::OnDidStopFlinging() {
DCHECK_GT(active_renderer_fling_count_, 0);
// Note that we're only guaranteed to get a fling end notification from the
// renderer, not from any other consumers. Consequently, the GestureEventQueue
// cannot use this bookkeeping for logic like tap suppression.
--active_renderer_fling_count_;
SignalFlushedIfNecessary();
client_->DidStopFlinging();
}
void InputRouterImpl::ProcessInputEventAck(WebInputEvent::Type event_type,
InputEventAckState ack_result,
const ui::LatencyInfo& latency_info,
uint32_t unique_touch_event_id,
AckSource ack_source) {
TRACE_EVENT2("input", "InputRouterImpl::ProcessInputEventAck", "type",
WebInputEvent::GetName(event_type), "ack",
GetEventAckName(ack_result));
// Note: The keyboard ack must be treated carefully, as it may result in
// synchronous destruction of |this|. Handling immediately guards against
// future references to |this|, as with |auto_reset_current_ack_source| below.
if (WebInputEvent::isKeyboardEventType(event_type)) {
ProcessKeyboardAck(event_type, ack_result, latency_info);
// WARNING: |this| may be deleted at this point.
return;
}
base::AutoReset<AckSource> auto_reset_current_ack_source(
&current_ack_source_, ack_source);
if (WebInputEvent::isMouseEventType(event_type)) {
ProcessMouseAck(event_type, ack_result, latency_info);
} else if (event_type == WebInputEvent::MouseWheel) {
ProcessWheelAck(ack_result, latency_info);
} else if (WebInputEvent::isTouchEventType(event_type)) {
ProcessTouchAck(ack_result, latency_info, unique_touch_event_id);
} else if (WebInputEvent::isGestureEventType(event_type)) {
ProcessGestureAck(event_type, ack_result, latency_info);
} else if (event_type != WebInputEvent::Undefined) {
ack_handler_->OnUnexpectedEventAck(InputAckHandler::BAD_ACK_MESSAGE);
}
SignalFlushedIfNecessary();
}
void InputRouterImpl::ProcessKeyboardAck(blink::WebInputEvent::Type type,
InputEventAckState ack_result,
const ui::LatencyInfo& latency) {
if (key_queue_.empty()) {
ack_handler_->OnUnexpectedEventAck(InputAckHandler::UNEXPECTED_ACK);
} else if (key_queue_.front().event.type != type) {
// Something must be wrong. Clear the |key_queue_| and char event
// suppression so that we can resume from the error.
key_queue_.clear();
ack_handler_->OnUnexpectedEventAck(InputAckHandler::UNEXPECTED_EVENT_TYPE);
} else {
NativeWebKeyboardEventWithLatencyInfo front_item = key_queue_.front();
front_item.latency.AddNewLatencyFrom(latency);
key_queue_.pop_front();
ack_handler_->OnKeyboardEventAck(front_item, ack_result);
// WARNING: This InputRouterImpl can be deallocated at this point
// (i.e. in the case of Ctrl+W, where the call to
// HandleKeyboardEvent destroys this InputRouterImpl).
// TODO(jdduke): crbug.com/274029 - Make ack-triggered shutdown async.
}
}
void InputRouterImpl::ProcessMouseAck(blink::WebInputEvent::Type type,
InputEventAckState ack_result,
const ui::LatencyInfo& latency) {
if (type != WebInputEvent::MouseMove)
return;
if (mouse_move_queue_.empty()) {
ack_handler_->OnUnexpectedEventAck(InputAckHandler::UNEXPECTED_ACK);
} else {
MouseEventWithLatencyInfo front_item = mouse_move_queue_.front();
front_item.latency.AddNewLatencyFrom(latency);
mouse_move_queue_.pop_front();
ack_handler_->OnMouseEventAck(front_item, ack_result);
}
}
void InputRouterImpl::ProcessWheelAck(InputEventAckState ack_result,
const ui::LatencyInfo& latency) {
wheel_event_queue_.ProcessMouseWheelAck(ack_result, latency);
}
void InputRouterImpl::ProcessGestureAck(WebInputEvent::Type type,
InputEventAckState ack_result,
const ui::LatencyInfo& latency) {
if (type == blink::WebInputEvent::GestureFlingStart &&
ack_result == INPUT_EVENT_ACK_STATE_CONSUMED) {
++active_renderer_fling_count_;
}
// |gesture_event_queue_| will forward to OnGestureEventAck when appropriate.
gesture_event_queue_.ProcessGestureAck(ack_result, type, latency);
}
void InputRouterImpl::ProcessTouchAck(InputEventAckState ack_result,
const ui::LatencyInfo& latency,
uint32_t unique_touch_event_id) {
// |touch_event_queue_| will forward to OnTouchEventAck when appropriate.
touch_event_queue_.ProcessTouchAck(ack_result, latency,
unique_touch_event_id);
}
void InputRouterImpl::UpdateTouchAckTimeoutEnabled() {
// TOUCH_ACTION_NONE will prevent scrolling, in which case the timeout serves
// little purpose. It's also a strong signal that touch handling is critical
// to page functionality, so the timeout could do more harm than good.
const bool touch_ack_timeout_enabled =
touch_action_filter_.allowed_touch_action() != TOUCH_ACTION_NONE;
touch_event_queue_.SetAckTimeoutEnabled(touch_ack_timeout_enabled);
}
void InputRouterImpl::SignalFlushedIfNecessary() {
if (!flush_requested_)
return;
if (HasPendingEvents())
return;
flush_requested_ = false;
client_->DidFlush();
}
void InputRouterImpl::SetFrameTreeNodeId(int frameTreeNodeId) {
frame_tree_node_id_ = frameTreeNodeId;
}
} // namespace content