blob: e678ba5cc7c81c127c315c885803ba3283776326 [file] [log] [blame]
/*
* Copyright (C) 1998, 1999 Torben Weis <weis@kde.org>
* 1999 Lars Knoll <knoll@kde.org>
* 1999 Antti Koivisto <koivisto@kde.org>
* 2000 Dirk Mueller <mueller@kde.org>
* Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
* (C) 2006 Graham Dennis (graham.dennis@gmail.com)
* (C) 2006 Alexey Proskuryakov (ap@nypop.com)
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "core/frame/FrameView.h"
#include "core/HTMLNames.h"
#include "core/MediaTypeNames.h"
#include "core/animation/DocumentAnimations.h"
#include "core/css/FontFaceSet.h"
#include "core/css/resolver/StyleResolver.h"
#include "core/dom/AXObjectCache.h"
#include "core/dom/DOMNodeIds.h"
#include "core/dom/Fullscreen.h"
#include "core/dom/IntersectionObserverController.h"
#include "core/editing/EditingUtilities.h"
#include "core/editing/FrameSelection.h"
#include "core/editing/RenderedPosition.h"
#include "core/editing/markers/DocumentMarkerController.h"
#include "core/events/ErrorEvent.h"
#include "core/fetch/ResourceFetcher.h"
#include "core/frame/EventHandlerRegistry.h"
#include "core/frame/FrameHost.h"
#include "core/frame/LocalFrame.h"
#include "core/frame/Location.h"
#include "core/frame/PageScaleConstraintsSet.h"
#include "core/frame/Settings.h"
#include "core/frame/TopControls.h"
#include "core/frame/VisualViewport.h"
#include "core/html/HTMLFrameElement.h"
#include "core/html/HTMLPlugInElement.h"
#include "core/html/HTMLTextFormControlElement.h"
#include "core/html/parser/TextResourceDecoder.h"
#include "core/input/EventHandler.h"
#include "core/inspector/InspectorInstrumentation.h"
#include "core/inspector/InspectorTraceEvents.h"
#include "core/layout/LayoutAnalyzer.h"
#include "core/layout/LayoutCounter.h"
#include "core/layout/LayoutEmbeddedObject.h"
#include "core/layout/LayoutPart.h"
#include "core/layout/LayoutScrollbar.h"
#include "core/layout/LayoutScrollbarPart.h"
#include "core/layout/LayoutView.h"
#include "core/layout/ScrollAlignment.h"
#include "core/layout/TextAutosizer.h"
#include "core/layout/TracedLayoutObject.h"
#include "core/layout/api/LayoutBoxModel.h"
#include "core/layout/api/LayoutItem.h"
#include "core/layout/api/LayoutPartItem.h"
#include "core/layout/api/LayoutViewItem.h"
#include "core/layout/compositing/CompositedLayerMapping.h"
#include "core/layout/compositing/CompositedSelection.h"
#include "core/layout/compositing/CompositingInputsUpdater.h"
#include "core/layout/compositing/PaintLayerCompositor.h"
#include "core/layout/svg/LayoutSVGRoot.h"
#include "core/loader/DocumentLoader.h"
#include "core/loader/FrameLoader.h"
#include "core/loader/FrameLoaderClient.h"
#include "core/observer/ResizeObserverController.h"
#include "core/page/AutoscrollController.h"
#include "core/page/ChromeClient.h"
#include "core/page/FocusController.h"
#include "core/page/FrameTree.h"
#include "core/page/Page.h"
#include "core/page/scrolling/ScrollingCoordinator.h"
#include "core/page/scrolling/TopDocumentRootScrollerController.h"
#include "core/paint/FramePainter.h"
#include "core/paint/PaintLayer.h"
#include "core/paint/PrePaintTreeWalk.h"
#include "core/plugins/PluginView.h"
#include "core/style/ComputedStyle.h"
#include "core/svg/SVGDocumentExtensions.h"
#include "core/svg/SVGSVGElement.h"
#include "platform/Histogram.h"
#include "platform/HostWindow.h"
#include "platform/RuntimeEnabledFeatures.h"
#include "platform/ScriptForbiddenScope.h"
#include "platform/TraceEvent.h"
#include "platform/TracedValue.h"
#include "platform/fonts/FontCache.h"
#include "platform/geometry/DoubleRect.h"
#include "platform/geometry/FloatRect.h"
#include "platform/geometry/LayoutRect.h"
#include "platform/graphics/GraphicsContext.h"
#include "platform/graphics/GraphicsLayer.h"
#include "platform/graphics/GraphicsLayerDebugInfo.h"
#include "platform/graphics/compositing/PaintArtifactCompositor.h"
#include "platform/graphics/paint/CullRect.h"
#include "platform/graphics/paint/PaintController.h"
#include "platform/graphics/paint/ScopedPaintChunkProperties.h"
#include "platform/json/JSONValues.h"
#include "platform/scheduler/CancellableTaskFactory.h"
#include "platform/scroll/ScrollAnimatorBase.h"
#include "platform/scroll/ScrollbarTheme.h"
#include "platform/text/TextStream.h"
#include "public/platform/WebDisplayItemList.h"
#include "public/platform/WebFrameScheduler.h"
#include "wtf/CurrentTime.h"
#include "wtf/PtrUtil.h"
#include "wtf/StdLibExtras.h"
#include <memory>
// Used to check for dirty layouts violating document lifecycle rules.
// If arg evaluates to true, the program will continue. If arg evaluates to
// false, program will crash if DCHECK_IS_ON() or return false from the current
// function.
#define CHECK_FOR_DIRTY_LAYOUT(arg) \
do { \
if (!(arg)) { \
NOTREACHED(); \
return false; \
} \
} while (false)
namespace blink {
using namespace HTMLNames;
// The maximum number of updateWidgets iterations that should be done before returning.
static const unsigned maxUpdateWidgetsIterations = 2;
static const double resourcePriorityUpdateDelayAfterScroll = 0.250;
static bool s_initialTrackAllPaintInvalidations = false;
FrameView::FrameView(LocalFrame* frame)
: m_frame(frame),
m_displayMode(WebDisplayModeBrowser),
m_canHaveScrollbars(true),
m_hasPendingLayout(false),
m_inSynchronousPostLayout(false),
m_postLayoutTasksTimer(this, &FrameView::postLayoutTimerFired),
m_updateWidgetsTimer(this, &FrameView::updateWidgetsTimerFired),
m_renderThrottlingObserverNotificationFactory(
CancellableTaskFactory::create(
this,
&FrameView::notifyRenderThrottlingObservers)),
m_isTransparent(false),
m_baseBackgroundColor(Color::white),
m_mediaType(MediaTypeNames::screen),
m_safeToPropagateScrollToParent(true),
m_scrollCorner(nullptr),
m_stickyPositionObjectCount(0),
m_inputEventsScaleFactorForEmulation(1),
m_layoutSizeFixedToFrameSize(true),
m_didScrollTimer(this, &FrameView::didScrollTimerFired),
m_topControlsViewportAdjustment(0),
m_needsUpdateWidgetGeometries(false),
m_needsUpdateViewportIntersection(true),
m_needsUpdateViewportIntersectionInSubtree(true),
#if ENABLE(ASSERT)
m_hasBeenDisposed(false),
#endif
m_horizontalScrollbarMode(ScrollbarAuto),
m_verticalScrollbarMode(ScrollbarAuto),
m_horizontalScrollbarLock(false),
m_verticalScrollbarLock(false),
m_scrollbarsAvoidingResizer(0),
m_scrollbarsSuppressed(false),
m_inUpdateScrollbars(false),
m_frameTimingRequestsDirty(true),
m_viewportIntersectionValid(false),
m_hiddenForThrottling(false),
m_crossOriginForThrottling(false),
m_subtreeThrottled(false),
m_currentUpdateLifecyclePhasesTargetState(
DocumentLifecycle::Uninitialized),
m_scrollAnchor(this),
m_needsScrollbarsUpdate(false),
m_suppressAdjustViewSize(false),
m_allowsLayoutInvalidationAfterLayoutClean(true) {
ASSERT(m_frame);
init();
}
FrameView* FrameView::create(LocalFrame* frame) {
FrameView* view = new FrameView(frame);
view->show();
return view;
}
FrameView* FrameView::create(LocalFrame* frame, const IntSize& initialSize) {
FrameView* view = new FrameView(frame);
view->Widget::setFrameRect(IntRect(view->location(), initialSize));
view->setLayoutSizeInternal(initialSize);
view->show();
return view;
}
FrameView::~FrameView() {
ASSERT(m_hasBeenDisposed);
}
DEFINE_TRACE(FrameView) {
visitor->trace(m_frame);
visitor->trace(m_fragmentAnchor);
visitor->trace(m_scrollableAreas);
visitor->trace(m_animatingScrollableAreas);
visitor->trace(m_autoSizeInfo);
visitor->trace(m_horizontalScrollbar);
visitor->trace(m_verticalScrollbar);
visitor->trace(m_children);
visitor->trace(m_viewportScrollableArea);
visitor->trace(m_scrollAnchor);
Widget::trace(visitor);
ScrollableArea::trace(visitor);
}
void FrameView::reset() {
m_hasPendingLayout = false;
m_layoutSchedulingEnabled = true;
m_inSynchronousPostLayout = false;
m_layoutCount = 0;
m_nestedLayoutCount = 0;
m_postLayoutTasksTimer.stop();
m_updateWidgetsTimer.stop();
m_firstLayout = true;
m_safeToPropagateScrollToParent = true;
m_lastViewportSize = IntSize();
m_lastZoomFactor = 1.0f;
m_trackedObjectPaintInvalidations = wrapUnique(
s_initialTrackAllPaintInvalidations ? new Vector<ObjectPaintInvalidation>
: nullptr);
m_visuallyNonEmptyCharacterCount = 0;
m_visuallyNonEmptyPixelCount = 0;
m_isVisuallyNonEmpty = false;
m_layoutObjectCounter.reset();
clearFragmentAnchor();
m_viewportConstrainedObjects.reset();
m_layoutSubtreeRootList.clear();
m_orthogonalWritingModeRootList.clear();
}
// Call function for each non-throttled frame view in pre tree order.
// Note it needs a null check of the frame's layoutView to access it in case of detached frames.
template <typename Function>
void FrameView::forAllNonThrottledFrameViews(const Function& function) {
if (shouldThrottleRendering())
return;
function(*this);
for (Frame* child = m_frame->tree().firstChild(); child;
child = child->tree().nextSibling()) {
if (!child->isLocalFrame())
continue;
if (FrameView* childView = toLocalFrame(child)->view())
childView->forAllNonThrottledFrameViews(function);
}
}
void FrameView::init() {
reset();
m_size = LayoutSize();
// Propagate the marginwidth/height and scrolling modes to the view.
if (m_frame->owner() &&
m_frame->owner()->scrollingMode() == ScrollbarAlwaysOff)
setCanHaveScrollbars(false);
}
void FrameView::dispose() {
RELEASE_ASSERT(!isInPerformLayout());
if (ScrollAnimatorBase* scrollAnimator = existingScrollAnimator())
scrollAnimator->cancelAnimation();
cancelProgrammaticScrollAnimation();
detachScrollbars();
if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator())
scrollingCoordinator->willDestroyScrollableArea(this);
// We need to clear the RootFrameViewport's animator since it gets called
// from non-GC'd objects and RootFrameViewport will still have a pointer to
// this class.
if (m_viewportScrollableArea)
m_viewportScrollableArea->clearScrollAnimators();
clearScrollAnimators();
// Destroy |m_autoSizeInfo| as early as possible, to avoid dereferencing
// partially destroyed |this| via |m_autoSizeInfo->m_frameView|.
m_autoSizeInfo.clear();
if (m_postLayoutTasksTimer.isActive())
m_postLayoutTasksTimer.stop();
if (m_didScrollTimer.isActive())
m_didScrollTimer.stop();
m_renderThrottlingObserverNotificationFactory->cancel();
// FIXME: Do we need to do something here for OOPI?
HTMLFrameOwnerElement* ownerElement = m_frame->deprecatedLocalOwner();
// TODO(dcheng): It seems buggy that we can have an owner element that
// points to another Widget.
if (ownerElement && ownerElement->ownedWidget() == this)
ownerElement->setWidget(nullptr);
#if ENABLE(ASSERT)
m_hasBeenDisposed = true;
#endif
}
void FrameView::detachScrollbars() {
// Previously, we detached custom scrollbars as early as possible to prevent
// Document::detachLayoutTree() from messing with the view such that its scroll bars
// won't be torn down. However, scripting in Document::detachLayoutTree() is forbidden
// now, so it's not clear if these edge cases can still happen.
// However, for Oilpan, we still need to remove the native scrollbars before
// we lose the connection to the HostWindow, so we just unconditionally
// detach any scrollbars now.
setHasHorizontalScrollbar(false);
setHasVerticalScrollbar(false);
if (m_scrollCorner) {
m_scrollCorner->destroy();
m_scrollCorner = nullptr;
}
}
void FrameView::recalculateCustomScrollbarStyle() {
bool didStyleChange = false;
if (m_horizontalScrollbar && m_horizontalScrollbar->isCustomScrollbar()) {
m_horizontalScrollbar->styleChanged();
didStyleChange = true;
}
if (m_verticalScrollbar && m_verticalScrollbar->isCustomScrollbar()) {
m_verticalScrollbar->styleChanged();
didStyleChange = true;
}
if (didStyleChange) {
updateScrollbarGeometry();
updateScrollCorner();
positionScrollbarLayers();
}
}
void FrameView::invalidateAllCustomScrollbarsOnActiveChanged() {
bool usesWindowInactiveSelector =
m_frame->document()->styleEngine().usesWindowInactiveSelector();
const ChildrenWidgetSet* viewChildren = children();
for (const Member<Widget>& child : *viewChildren) {
Widget* widget = child.get();
if (widget->isFrameView())
toFrameView(widget)->invalidateAllCustomScrollbarsOnActiveChanged();
else if (usesWindowInactiveSelector && widget->isScrollbar() &&
toScrollbar(widget)->isCustomScrollbar())
toScrollbar(widget)->styleChanged();
}
if (usesWindowInactiveSelector)
recalculateCustomScrollbarStyle();
}
void FrameView::clear() {
reset();
setScrollbarsSuppressed(true);
}
bool FrameView::didFirstLayout() const {
return !m_firstLayout;
}
void FrameView::invalidateRect(const IntRect& rect) {
LayoutPartItem layoutItem = m_frame->ownerLayoutItem();
if (layoutItem.isNull())
return;
IntRect paintInvalidationRect = rect;
paintInvalidationRect.move(
(layoutItem.borderLeft() + layoutItem.paddingLeft()).toInt(),
(layoutItem.borderTop() + layoutItem.paddingTop()).toInt());
// FIXME: We should not allow paint invalidation out of paint invalidation state. crbug.com/457415
DisablePaintInvalidationStateAsserts paintInvalidationAssertDisabler;
layoutItem.invalidatePaintRectangle(LayoutRect(paintInvalidationRect));
}
void FrameView::setFrameRect(const IntRect& newRect) {
IntRect oldRect = frameRect();
if (newRect == oldRect)
return;
Widget::setFrameRect(newRect);
const bool frameSizeChanged = oldRect.size() != newRect.size();
m_needsScrollbarsUpdate = frameSizeChanged;
// TODO(wjmaclean): find out why scrollbars fail to resize for complex
// subframes after changing the zoom level. For now always calling
// updateScrollbarsIfNeeded() here fixes the issue, but it would be good to
// discover the deeper cause of this. http://crbug.com/607987.
updateScrollbarsIfNeeded();
frameRectsChanged();
updateScrollableAreaSet();
if (LayoutViewItem layoutView = this->layoutViewItem()) {
// TODO(majidvp): It seems that this only needs to be called when size
// is updated ignoring any change in the location.
if (layoutView.usesCompositing())
layoutView.compositor()->frameViewDidChangeSize();
}
if (frameSizeChanged) {
viewportSizeChanged(newRect.width() != oldRect.width(),
newRect.height() != oldRect.height());
if (m_frame->isMainFrame())
m_frame->host()->visualViewport().mainFrameDidChangeSize();
frame().loader().restoreScrollPositionAndViewState();
}
}
Page* FrameView::page() const {
return frame().page();
}
LayoutView* FrameView::layoutView() const {
return frame().contentLayoutObject();
}
LayoutViewItem FrameView::layoutViewItem() const {
return LayoutViewItem(frame().contentLayoutObject());
}
ScrollingCoordinator* FrameView::scrollingCoordinator() const {
Page* p = page();
return p ? p->scrollingCoordinator() : 0;
}
CompositorAnimationTimeline* FrameView::compositorAnimationTimeline() const {
ScrollingCoordinator* c = scrollingCoordinator();
return c ? c->compositorAnimationTimeline() : nullptr;
}
LayoutBox* FrameView::layoutBox() const {
return layoutView();
}
void FrameView::setCanHaveScrollbars(bool canHaveScrollbars) {
m_canHaveScrollbars = canHaveScrollbars;
ScrollbarMode newVerticalMode = m_verticalScrollbarMode;
if (canHaveScrollbars && m_verticalScrollbarMode == ScrollbarAlwaysOff)
newVerticalMode = ScrollbarAuto;
else if (!canHaveScrollbars)
newVerticalMode = ScrollbarAlwaysOff;
ScrollbarMode newHorizontalMode = m_horizontalScrollbarMode;
if (canHaveScrollbars && m_horizontalScrollbarMode == ScrollbarAlwaysOff)
newHorizontalMode = ScrollbarAuto;
else if (!canHaveScrollbars)
newHorizontalMode = ScrollbarAlwaysOff;
setScrollbarModes(newHorizontalMode, newVerticalMode);
}
bool FrameView::shouldUseCustomScrollbars(
Element*& customScrollbarElement,
LocalFrame*& customScrollbarFrame) const {
customScrollbarElement = nullptr;
customScrollbarFrame = nullptr;
if (Settings* settings = m_frame->settings()) {
if (!settings->allowCustomScrollbarInMainFrame() && m_frame->isMainFrame())
return false;
}
// FIXME: We need to update the scrollbar dynamically as documents change (or as doc elements and bodies get discovered that have custom styles).
Document* doc = m_frame->document();
// Try the <body> element first as a scrollbar source.
Element* body = doc ? doc->body() : 0;
if (body && body->layoutObject() &&
body->layoutObject()->style()->hasPseudoStyle(PseudoIdScrollbar)) {
customScrollbarElement = body;
return true;
}
// If the <body> didn't have a custom style, then the root element might.
Element* docElement = doc ? doc->documentElement() : 0;
if (docElement && docElement->layoutObject() &&
docElement->layoutObject()->style()->hasPseudoStyle(PseudoIdScrollbar)) {
customScrollbarElement = docElement;
return true;
}
return false;
}
Scrollbar* FrameView::createScrollbar(ScrollbarOrientation orientation) {
Element* customScrollbarElement = nullptr;
LocalFrame* customScrollbarFrame = nullptr;
if (shouldUseCustomScrollbars(customScrollbarElement, customScrollbarFrame))
return LayoutScrollbar::createCustomScrollbar(
this, orientation, customScrollbarElement, customScrollbarFrame);
// Nobody set a custom style, so we just use a native scrollbar.
return Scrollbar::create(this, orientation, RegularScrollbar,
&frame().page()->chromeClient());
}
void FrameView::setContentsSize(const IntSize& size) {
if (size == contentsSize())
return;
m_contentsSize = size;
updateScrollbars();
ScrollableArea::contentsResized();
Page* page = frame().page();
if (!page)
return;
updateScrollableAreaSet();
page->chromeClient().contentsSizeChanged(m_frame.get(), size);
frame().loader().restoreScrollPositionAndViewState();
}
void FrameView::adjustViewSize() {
if (m_suppressAdjustViewSize)
return;
LayoutViewItem layoutViewItem = this->layoutViewItem();
if (layoutViewItem.isNull())
return;
ASSERT(m_frame->view() == this);
const IntRect rect = layoutViewItem.documentRect();
const IntSize& size = rect.size();
const IntPoint origin(-rect.x(), -rect.y());
if (scrollOrigin() != origin) {
ScrollableArea::setScrollOrigin(origin);
// setContentSize (below) also calls updateScrollbars so we can avoid
// updating scrollbars twice by skipping the call here when the content
// size does not change.
if (!m_frame->document()->printing() && size == contentsSize())
updateScrollbars();
}
setContentsSize(size);
}
void FrameView::adjustViewSizeAndLayout() {
adjustViewSize();
if (needsLayout()) {
AutoReset<bool> suppressAdjustViewSize(&m_suppressAdjustViewSize, true);
layout();
}
}
void FrameView::calculateScrollbarModesFromOverflowStyle(
const ComputedStyle* style,
ScrollbarMode& hMode,
ScrollbarMode& vMode) {
hMode = vMode = ScrollbarAuto;
EOverflow overflowX = style->overflowX();
EOverflow overflowY = style->overflowY();
if (!shouldIgnoreOverflowHidden()) {
if (overflowX == OverflowHidden)
hMode = ScrollbarAlwaysOff;
if (overflowY == OverflowHidden)
vMode = ScrollbarAlwaysOff;
}
if (overflowX == OverflowScroll)
hMode = ScrollbarAlwaysOn;
if (overflowY == OverflowScroll)
vMode = ScrollbarAlwaysOn;
}
void FrameView::calculateScrollbarModes(
ScrollbarMode& hMode,
ScrollbarMode& vMode,
ScrollbarModesCalculationStrategy strategy) {
#define RETURN_SCROLLBAR_MODE(mode) \
{ \
hMode = vMode = mode; \
return; \
}
// Setting scrolling="no" on an iframe element disables scrolling.
if (m_frame->owner() &&
m_frame->owner()->scrollingMode() == ScrollbarAlwaysOff)
RETURN_SCROLLBAR_MODE(ScrollbarAlwaysOff);
// Framesets can't scroll.
Node* body = m_frame->document()->body();
if (isHTMLFrameSetElement(body) && body->layoutObject())
RETURN_SCROLLBAR_MODE(ScrollbarAlwaysOff);
// Scrollbars can be disabled by FrameView::setCanHaveScrollbars.
if (!m_canHaveScrollbars && strategy != RulesFromWebContentOnly)
RETURN_SCROLLBAR_MODE(ScrollbarAlwaysOff);
// This will be the LayoutObject for either the body element or the html element
// (see Document::viewportDefiningElement).
LayoutObject* viewport = viewportLayoutObject();
if (!viewport || !viewport->style())
RETURN_SCROLLBAR_MODE(ScrollbarAuto);
if (viewport->isSVGRoot()) {
// Don't allow overflow to affect <img> and css backgrounds
if (toLayoutSVGRoot(viewport)->isEmbeddedThroughSVGImage())
RETURN_SCROLLBAR_MODE(ScrollbarAuto);
// FIXME: evaluate if we can allow overflow for these cases too.
// Overflow is always hidden when stand-alone SVG documents are embedded.
if (toLayoutSVGRoot(viewport)
->isEmbeddedThroughFrameContainingSVGDocument())
RETURN_SCROLLBAR_MODE(ScrollbarAlwaysOff);
}
calculateScrollbarModesFromOverflowStyle(viewport->style(), hMode, vMode);
#undef RETURN_SCROLLBAR_MODE
}
void FrameView::updateAcceleratedCompositingSettings() {
if (LayoutViewItem layoutViewItem = this->layoutViewItem())
layoutViewItem.compositor()->updateAcceleratedCompositingSettings();
}
void FrameView::recalcOverflowAfterStyleChange() {
LayoutViewItem layoutViewItem = this->layoutViewItem();
RELEASE_ASSERT(!layoutViewItem.isNull());
if (!layoutViewItem.needsOverflowRecalcAfterStyleChange())
return;
layoutViewItem.recalcOverflowAfterStyleChange();
// Changing overflow should notify scrolling coordinator to ensures that it
// updates non-fast scroll rects even if there is no layout.
if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator())
scrollingCoordinator->notifyOverflowUpdated();
IntRect documentRect = layoutViewItem.documentRect();
if (scrollOrigin() == -documentRect.location() &&
contentsSize() == documentRect.size())
return;
if (needsLayout())
return;
// TODO(pdr): This should be refactored to just block scrollbar updates as
// we are not in a scrollbar update here and m_inUpdateScrollbars has other
// side effects. This scope is only for preventing a synchronous layout from
// scroll origin changes which would not be allowed during style recalc.
InUpdateScrollbarsScope inUpdateScrollbarsScope(this);
bool shouldHaveHorizontalScrollbar = false;
bool shouldHaveVerticalScrollbar = false;
computeScrollbarExistence(shouldHaveHorizontalScrollbar,
shouldHaveVerticalScrollbar, documentRect.size());
bool hasHorizontalScrollbar = horizontalScrollbar();
bool hasVerticalScrollbar = verticalScrollbar();
if (hasHorizontalScrollbar != shouldHaveHorizontalScrollbar ||
hasVerticalScrollbar != shouldHaveVerticalScrollbar) {
setNeedsLayout();
return;
}
adjustViewSize();
updateScrollbarGeometry();
if (scrollOriginChanged())
setNeedsLayout();
}
bool FrameView::usesCompositedScrolling() const {
LayoutViewItem layoutView = this->layoutViewItem();
if (layoutView.isNull())
return false;
if (m_frame->settings() &&
m_frame->settings()->preferCompositingToLCDTextEnabled())
return layoutView.compositor()->inCompositingMode();
return false;
}
bool FrameView::shouldScrollOnMainThread() const {
if (ScrollingCoordinator* sc = scrollingCoordinator()) {
if (sc->shouldUpdateScrollLayerPositionOnMainThread())
return true;
}
return ScrollableArea::shouldScrollOnMainThread();
}
GraphicsLayer* FrameView::layerForScrolling() const {
LayoutViewItem layoutView = this->layoutViewItem();
if (layoutView.isNull())
return nullptr;
return layoutView.compositor()->frameScrollLayer();
}
GraphicsLayer* FrameView::layerForHorizontalScrollbar() const {
LayoutViewItem layoutView = this->layoutViewItem();
if (layoutView.isNull())
return nullptr;
return layoutView.compositor()->layerForHorizontalScrollbar();
}
GraphicsLayer* FrameView::layerForVerticalScrollbar() const {
LayoutViewItem layoutView = this->layoutViewItem();
if (layoutView.isNull())
return nullptr;
return layoutView.compositor()->layerForVerticalScrollbar();
}
GraphicsLayer* FrameView::layerForScrollCorner() const {
LayoutViewItem layoutView = this->layoutViewItem();
if (layoutView.isNull())
return nullptr;
return layoutView.compositor()->layerForScrollCorner();
}
bool FrameView::isEnclosedInCompositingLayer() const {
// FIXME: It's a bug that compositing state isn't always up to date when this is called. crbug.com/366314
DisableCompositingQueryAsserts disabler;
LayoutItem frameOwnerLayoutItem = m_frame->ownerLayoutItem();
return !frameOwnerLayoutItem.isNull() &&
frameOwnerLayoutItem.enclosingLayer()
->enclosingLayerForPaintInvalidationCrossingFrameBoundaries();
}
void FrameView::countObjectsNeedingLayout(unsigned& needsLayoutObjects,
unsigned& totalObjects,
bool& isSubtree) {
needsLayoutObjects = 0;
totalObjects = 0;
isSubtree = isSubtreeLayout();
if (isSubtree)
m_layoutSubtreeRootList.countObjectsNeedingLayout(needsLayoutObjects,
totalObjects);
else
LayoutSubtreeRootList::countObjectsNeedingLayoutInRoot(
layoutView(), needsLayoutObjects, totalObjects);
}
inline void FrameView::forceLayoutParentViewIfNeeded() {
LayoutPartItem ownerLayoutItem = m_frame->ownerLayoutItem();
if (ownerLayoutItem.isNull() || !ownerLayoutItem.frame())
return;
LayoutReplaced* contentBox = embeddedReplacedContent();
if (!contentBox)
return;
LayoutSVGRoot* svgRoot = toLayoutSVGRoot(contentBox);
if (svgRoot->everHadLayout() && !svgRoot->needsLayout())
return;
// If the embedded SVG document appears the first time, the ownerLayoutObject has already finished
// layout without knowing about the existence of the embedded SVG document, because LayoutReplaced
// embeddedReplacedContent() returns 0, as long as the embedded document isn't loaded yet. Before
// bothering to lay out the SVG document, mark the ownerLayoutObject needing layout and ask its
// FrameView for a layout. After that the LayoutEmbeddedObject (ownerLayoutObject) carries the
// correct size, which LayoutSVGRoot::computeReplacedLogicalWidth/Height rely on, when laying
// out for the first time, or when the LayoutSVGRoot size has changed dynamically (eg. via <script>).
FrameView* frameView = ownerLayoutItem.frame()->view();
// Mark the owner layoutObject as needing layout.
ownerLayoutItem.setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation(
LayoutInvalidationReason::Unknown);
// Synchronously enter layout, to layout the view containing the host object/embed/iframe.
ASSERT(frameView);
frameView->layout();
}
void FrameView::performPreLayoutTasks() {
TRACE_EVENT0("blink,benchmark", "FrameView::performPreLayoutTasks");
lifecycle().advanceTo(DocumentLifecycle::InPreLayout);
// Don't schedule more layouts, we're in one.
AutoReset<bool> changeSchedulingEnabled(&m_layoutSchedulingEnabled, false);
if (!m_nestedLayoutCount && !m_inSynchronousPostLayout &&
m_postLayoutTasksTimer.isActive()) {
// This is a new top-level layout. If there are any remaining tasks from the previous layout, finish them now.
m_inSynchronousPostLayout = true;
performPostLayoutTasks();
m_inSynchronousPostLayout = false;
}
bool wasResized = wasViewportResized();
Document* document = m_frame->document();
if (wasResized)
document->notifyResizeForViewportUnits();
// Viewport-dependent or device-dependent media queries may cause us to need completely different style information.
bool mainFrameRotation =
m_frame->isMainFrame() && m_frame->settings() &&
m_frame->settings()->mainFrameResizesAreOrientationChanges();
if (!document->styleResolver() ||
(wasResized &&
document->styleResolver()->mediaQueryAffectedByViewportChange()) ||
(wasResized && mainFrameRotation &&
document->styleResolver()->mediaQueryAffectedByDeviceChange())) {
document->mediaQueryAffectingValueChanged();
} else if (wasResized) {
document->evaluateMediaQueryList();
}
document->updateStyleAndLayoutTree();
lifecycle().advanceTo(DocumentLifecycle::StyleClean);
if (m_frame->isMainFrame() && !m_viewportScrollableArea) {
ScrollableArea& visualViewport = m_frame->host()->visualViewport();
ScrollableArea* layoutViewport = layoutViewportScrollableArea();
DCHECK(layoutViewport);
m_viewportScrollableArea =
RootFrameViewport::create(visualViewport, *layoutViewport);
}
if (shouldPerformScrollAnchoring())
m_scrollAnchor.save();
}
bool FrameView::shouldPerformScrollAnchoring() const {
return RuntimeEnabledFeatures::scrollAnchoringEnabled() &&
!RuntimeEnabledFeatures::rootLayerScrollingEnabled() &&
m_scrollAnchor.hasScroller() &&
layoutBox()->style()->overflowAnchor() != AnchorNone;
}
static inline void layoutFromRootObject(LayoutObject& root) {
LayoutState layoutState(root);
root.layout();
}
void FrameView::prepareLayoutAnalyzer() {
bool isTracing = false;
TRACE_EVENT_CATEGORY_GROUP_ENABLED(
TRACE_DISABLED_BY_DEFAULT("blink.debug.layout"), &isTracing);
if (!isTracing) {
m_analyzer.reset();
return;
}
if (!m_analyzer)
m_analyzer = wrapUnique(new LayoutAnalyzer());
m_analyzer->reset();
}
std::unique_ptr<TracedValue> FrameView::analyzerCounters() {
if (!m_analyzer)
return TracedValue::create();
std::unique_ptr<TracedValue> value = m_analyzer->toTracedValue();
value->setString("host", layoutViewItem().document().location()->host());
value->setString("frame",
String::format("0x%" PRIxPTR,
reinterpret_cast<uintptr_t>(m_frame.get())));
value->setInteger("contentsHeightAfterLayout",
layoutViewItem().documentRect().height());
value->setInteger("visibleHeight", visibleHeight());
value->setInteger(
"approximateBlankCharacterCount",
FontFaceSet::approximateBlankCharacterCount(*m_frame->document()));
return value;
}
#define PERFORM_LAYOUT_TRACE_CATEGORIES \
"blink,benchmark,rail," TRACE_DISABLED_BY_DEFAULT("blink.debug.layout")
void FrameView::performLayout(bool inSubtreeLayout) {
ASSERT(inSubtreeLayout || m_layoutSubtreeRootList.isEmpty());
int contentsHeightBeforeLayout = layoutViewItem().documentRect().height();
TRACE_EVENT_BEGIN1(PERFORM_LAYOUT_TRACE_CATEGORIES,
"FrameView::performLayout", "contentsHeightBeforeLayout",
contentsHeightBeforeLayout);
prepareLayoutAnalyzer();
ScriptForbiddenScope forbidScript;
ASSERT(!isInPerformLayout());
lifecycle().advanceTo(DocumentLifecycle::InPerformLayout);
// performLayout is the actual guts of layout().
// FIXME: The 300 other lines in layout() probably belong in other helper functions
// so that a single human could understand what layout() is actually doing.
forceLayoutParentViewIfNeeded();
if (hasOrthogonalWritingModeRoots())
layoutOrthogonalWritingModeRoots();
if (inSubtreeLayout) {
if (m_analyzer)
m_analyzer->increment(LayoutAnalyzer::PerformLayoutRootLayoutObjects,
m_layoutSubtreeRootList.size());
for (auto& root : m_layoutSubtreeRootList.ordered()) {
if (!root->needsLayout())
continue;
layoutFromRootObject(*root);
// We need to ensure that we mark up all layoutObjects up to the LayoutView
// for paint invalidation. This simplifies our code as we just always
// do a full tree walk.
if (LayoutItem container = LayoutItem(root->container()))
container.setMayNeedPaintInvalidation();
}
m_layoutSubtreeRootList.clear();
} else {
layoutFromRootObject(*layoutView());
}
m_frame->document()->fetcher()->updateAllImageResourcePriorities();
lifecycle().advanceTo(DocumentLifecycle::AfterPerformLayout);
TRACE_EVENT_END1(PERFORM_LAYOUT_TRACE_CATEGORIES, "FrameView::performLayout",
"counters", analyzerCounters());
FirstMeaningfulPaintDetector::from(*m_frame->document())
.markNextPaintAsMeaningfulIfNeeded(
m_layoutObjectCounter, contentsHeightBeforeLayout,
layoutViewItem().documentRect().height(), visibleHeight());
}
void FrameView::scheduleOrPerformPostLayoutTasks() {
if (m_postLayoutTasksTimer.isActive())
return;
if (!m_inSynchronousPostLayout) {
m_inSynchronousPostLayout = true;
// Calls resumeScheduledEvents()
performPostLayoutTasks();
m_inSynchronousPostLayout = false;
}
if (!m_postLayoutTasksTimer.isActive() &&
(needsLayout() || m_inSynchronousPostLayout)) {
// If we need layout or are already in a synchronous call to postLayoutTasks(),
// defer widget updates and event dispatch until after we return. postLayoutTasks()
// can make us need to update again, and we can get stuck in a nasty cycle unless
// we call it through the timer here.
m_postLayoutTasksTimer.startOneShot(0, BLINK_FROM_HERE);
if (needsLayout())
layout();
}
}
void FrameView::layout() {
// We should never layout a Document which is not in a LocalFrame.
ASSERT(m_frame);
ASSERT(m_frame->view() == this);
ASSERT(m_frame->page());
ScriptForbiddenScope forbidScript;
if (isInPerformLayout() || shouldThrottleRendering() ||
!m_frame->document()->isActive())
return;
TRACE_EVENT0("blink,benchmark", "FrameView::layout");
TRACE_EVENT_SCOPED_SAMPLING_STATE("blink", "Layout");
if (m_autoSizeInfo)
m_autoSizeInfo->autoSizeIfNeeded();
m_hasPendingLayout = false;
DocumentLifecycle::Scope lifecycleScope(lifecycle(),
DocumentLifecycle::LayoutClean);
TRACE_EVENT_BEGIN1("devtools.timeline", "Layout", "beginData",
InspectorLayoutEvent::beginData(this));
performPreLayoutTasks();
Document* document = m_frame->document();
// TODO(crbug.com/460956): The notion of a single root for layout is no longer applicable. Remove or update this code.
LayoutObject* rootForThisLayout = layoutView();
FontCachePurgePreventer fontCachePurgePreventer;
{
AutoReset<bool> changeSchedulingEnabled(&m_layoutSchedulingEnabled, false);
m_nestedLayoutCount++;
updateCounters();
// If the layout view was marked as needing layout after we added items in the subtree roots we need
// to clear the roots and do the layout from the layoutView.
if (layoutViewItem().needsLayout())
clearLayoutSubtreeRootsAndMarkContainingBlocks();
layoutViewItem().clearHitTestCache();
bool inSubtreeLayout = isSubtreeLayout();
// TODO(crbug.com/460956): The notion of a single root for layout is no longer applicable. Remove or update this code.
if (inSubtreeLayout)
rootForThisLayout = m_layoutSubtreeRootList.randomRoot();
if (!rootForThisLayout) {
// FIXME: Do we need to set m_size here?
NOTREACHED();
return;
}
if (!inSubtreeLayout) {
clearLayoutSubtreeRootsAndMarkContainingBlocks();
Node* body = document->body();
if (body && body->layoutObject()) {
if (isHTMLFrameSetElement(*body)) {
body->layoutObject()->setChildNeedsLayout();
} else if (isHTMLBodyElement(*body)) {
if (!m_firstLayout && m_size.height() != layoutSize().height() &&
body->layoutObject()->enclosingBox()->stretchesToViewport())
body->layoutObject()->setChildNeedsLayout();
}
}
ScrollbarMode hMode;
ScrollbarMode vMode;
calculateScrollbarModes(hMode, vMode);
// Now set our scrollbar state for the layout.
ScrollbarMode currentHMode = horizontalScrollbarMode();
ScrollbarMode currentVMode = verticalScrollbarMode();
if (m_firstLayout) {
setScrollbarsSuppressed(true);
m_firstLayout = false;
m_lastViewportSize = layoutSize(IncludeScrollbars);
m_lastZoomFactor = layoutViewItem().style()->zoom();
// Set the initial vMode to AlwaysOn if we're auto.
if (vMode == ScrollbarAuto)
setVerticalScrollbarMode(
ScrollbarAlwaysOn); // This causes a vertical scrollbar to appear.
// Set the initial hMode to AlwaysOff if we're auto.
if (hMode == ScrollbarAuto)
setHorizontalScrollbarMode(
ScrollbarAlwaysOff); // This causes a horizontal scrollbar to disappear.
setScrollbarModes(hMode, vMode);
setScrollbarsSuppressed(false);
} else if (hMode != currentHMode || vMode != currentVMode) {
setScrollbarModes(hMode, vMode);
}
updateScrollbarsIfNeeded();
LayoutSize oldSize = m_size;
m_size = LayoutSize(layoutSize());
if (oldSize != m_size && !m_firstLayout) {
LayoutBox* rootLayoutObject =
document->documentElement()
? document->documentElement()->layoutBox()
: 0;
LayoutBox* bodyLayoutObject = rootLayoutObject && document->body()
? document->body()->layoutBox()
: 0;
if (bodyLayoutObject && bodyLayoutObject->stretchesToViewport())
bodyLayoutObject->setChildNeedsLayout();
else if (rootLayoutObject && rootLayoutObject->stretchesToViewport())
rootLayoutObject->setChildNeedsLayout();
}
}
TRACE_EVENT_OBJECT_SNAPSHOT_WITH_ID(
TRACE_DISABLED_BY_DEFAULT("blink.debug.layout.trees"), "LayoutTree",
this, TracedLayoutObject::create(*layoutView(), false));
performLayout(inSubtreeLayout);
if (!inSubtreeLayout && !document->printing())
adjustViewSizeAndLayout();
ASSERT(m_layoutSubtreeRootList.isEmpty());
} // Reset m_layoutSchedulingEnabled to its previous value.
checkDoesNotNeedLayout();
m_frameTimingRequestsDirty = true;
// FIXME: Could find the common ancestor layer of all dirty subtrees and mark from there. crbug.com/462719
layoutViewItem().enclosingLayer()->updateLayerPositionsAfterLayout();
TRACE_EVENT_OBJECT_SNAPSHOT_WITH_ID(
TRACE_DISABLED_BY_DEFAULT("blink.debug.layout.trees"), "LayoutTree", this,
TracedLayoutObject::create(*layoutView(), true));
layoutViewItem().compositor()->didLayout();
m_layoutCount++;
if (AXObjectCache* cache = document->axObjectCache()) {
const KURL& url = document->url();
if (url.isValid() && !url.isAboutBlankURL())
cache->handleLayoutComplete(document);
}
updateDocumentAnnotatedRegions();
checkDoesNotNeedLayout();
scheduleOrPerformPostLayoutTasks();
checkDoesNotNeedLayout();
// FIXME: The notion of a single root for layout is no longer applicable. Remove or update this code. crbug.com/460596
TRACE_EVENT_END1("devtools.timeline", "Layout", "endData",
InspectorLayoutEvent::endData(rootForThisLayout));
InspectorInstrumentation::didUpdateLayout(m_frame.get());
m_nestedLayoutCount--;
if (m_nestedLayoutCount)
return;
#if ENABLE(ASSERT)
// Post-layout assert that nobody was re-marked as needing layout during layout.
layoutView()->assertSubtreeIsLaidOut();
#endif
frame().document()->layoutUpdated();
checkDoesNotNeedLayout();
}
void FrameView::invalidateTreeIfNeeded(
const PaintInvalidationState& paintInvalidationState) {
DCHECK(!RuntimeEnabledFeatures::slimmingPaintInvalidationEnabled());
if (shouldThrottleRendering())
return;
lifecycle().advanceTo(DocumentLifecycle::InPaintInvalidation);
RELEASE_ASSERT(!layoutViewItem().isNull());
LayoutViewItem rootForPaintInvalidation = layoutViewItem();
ASSERT(!rootForPaintInvalidation.needsLayout());
TRACE_EVENT1("blink", "FrameView::invalidateTree", "root",
rootForPaintInvalidation.debugName().ascii());
invalidatePaintIfNeeded(paintInvalidationState);
rootForPaintInvalidation.invalidateTreeIfNeeded(paintInvalidationState);
#if ENABLE(ASSERT)
layoutView()->assertSubtreeClearedPaintInvalidationFlags();
#endif
lifecycle().advanceTo(DocumentLifecycle::PaintInvalidationClean);
}
void FrameView::invalidatePaintIfNeeded(
const PaintInvalidationState& paintInvalidationState) {
RELEASE_ASSERT(!layoutViewItem().isNull());
if (!RuntimeEnabledFeatures::rootLayerScrollingEnabled())
invalidatePaintOfScrollControlsIfNeeded(paintInvalidationState);
if (m_frame->selection().isCaretBoundsDirty())
m_frame->selection().invalidateCaretRect();
// Temporary callback for crbug.com/487345,402044
// TODO(ojan): Make this more general to be used by PositionObserver
// and rAF throttling.
IntRect visibleRect = rootFrameToContents(computeVisibleArea());
layoutViewItem().sendMediaPositionChangeNotifications(visibleRect);
}
IntRect FrameView::computeVisibleArea() {
// Return our clipping bounds in the root frame.
IntRect us(frameRect());
if (FrameView* parent = parentFrameView()) {
us = parent->contentsToRootFrame(us);
IntRect parentRect = parent->computeVisibleArea();
if (parentRect.isEmpty())
return IntRect();
us.intersect(parentRect);
}
return us;
}
FloatSize FrameView::viewportSizeForViewportUnits() const {
float zoom = frame().pageZoomFactor();
if (m_frame->settings() &&
!RuntimeEnabledFeatures::inertTopControlsEnabled()) {
FloatSize viewportSize;
LayoutViewItem layoutViewItem = this->layoutViewItem();
if (layoutViewItem.isNull())
return viewportSize;
viewportSize.setWidth(layoutViewItem.viewWidth(IncludeScrollbars) / zoom);
viewportSize.setHeight(layoutViewItem.viewHeight(IncludeScrollbars) / zoom);
return viewportSize;
}
FloatSize size(layoutSize(IncludeScrollbars));
// We use the layoutSize rather than frameRect to calculate viewport units
// so that we get correct results on mobile where the page is laid out into
// a rect that may be larger than the viewport (e.g. the 980px fallback
// width for desktop pages). Since the layout height is statically set to
// be the viewport with top controls showing, we add the top controls
// height, compensating for page scale as well, since we want to use the
// viewport with top controls hidden for vh (to match Safari).
TopControls& topControls = m_frame->host()->topControls();
if (m_frame->isMainFrame() && size.width()) {
float pageScaleAtLayoutWidth =
m_frame->host()->visualViewport().size().width() / size.width();
size.expand(0, topControls.height() / pageScaleAtLayoutWidth);
}
size.scale(1 / zoom);
return size;
}
DocumentLifecycle& FrameView::lifecycle() const {
return m_frame->document()->lifecycle();
}
LayoutReplaced* FrameView::embeddedReplacedContent() const {
LayoutViewItem layoutViewItem = this->layoutViewItem();
if (layoutViewItem.isNull())
return nullptr;
LayoutObject* firstChild = layoutView()->firstChild();
if (!firstChild || !firstChild->isBox())
return nullptr;
// Currently only embedded SVG documents participate in the size-negotiation logic.
if (firstChild->isSVGRoot())
return toLayoutSVGRoot(firstChild);
return nullptr;
}
void FrameView::addPart(LayoutPart* object) {
m_parts.add(object);
}
void FrameView::removePart(LayoutPart* object) {
m_parts.remove(object);
}
void FrameView::updateWidgetGeometries() {
Vector<RefPtr<LayoutPart>> parts;
copyToVector(m_parts, parts);
for (auto part : parts) {
// Script or plugins could detach the frame so abort processing if that happens.
if (layoutViewItem().isNull())
break;
if (Widget* widget = part->widget()) {
if (widget->isFrameView()) {
FrameView* frameView = toFrameView(widget);
bool didNeedLayout = frameView->needsLayout();
part->updateWidgetGeometry();
if (!didNeedLayout && !frameView->shouldThrottleRendering())
frameView->checkDoesNotNeedLayout();
} else {
part->updateWidgetGeometry();
}
}
}
}
void FrameView::addPartToUpdate(LayoutEmbeddedObject& object) {
ASSERT(isInPerformLayout());
// Tell the DOM element that it needs a widget update.
Node* node = object.node();
ASSERT(node);
if (isHTMLObjectElement(*node) || isHTMLEmbedElement(*node))
toHTMLPlugInElement(node)->setNeedsWidgetUpdate(true);
m_partUpdateSet.add(&object);
}
void FrameView::setDisplayMode(WebDisplayMode mode) {
if (mode == m_displayMode)
return;
m_displayMode = mode;
if (m_frame->document())
m_frame->document()->mediaQueryAffectingValueChanged();
}
void FrameView::setMediaType(const AtomicString& mediaType) {
ASSERT(m_frame->document());
m_frame->document()->mediaQueryAffectingValueChanged();
m_mediaType = mediaType;
}
AtomicString FrameView::mediaType() const {
// See if we have an override type.
if (m_frame->settings() &&
!m_frame->settings()->mediaTypeOverride().isEmpty())
return AtomicString(m_frame->settings()->mediaTypeOverride());
return m_mediaType;
}
void FrameView::adjustMediaTypeForPrinting(bool printing) {
if (printing) {
if (m_mediaTypeWhenNotPrinting.isNull())
m_mediaTypeWhenNotPrinting = mediaType();
setMediaType(MediaTypeNames::print);
} else {
if (!m_mediaTypeWhenNotPrinting.isNull())
setMediaType(m_mediaTypeWhenNotPrinting);
m_mediaTypeWhenNotPrinting = nullAtom;
}
}
bool FrameView::contentsInCompositedLayer() const {
LayoutViewItem layoutViewItem = this->layoutViewItem();
return !layoutViewItem.isNull() &&
layoutViewItem.compositingState() == PaintsIntoOwnBacking;
}
void FrameView::addBackgroundAttachmentFixedObject(LayoutObject* object) {
ASSERT(!m_backgroundAttachmentFixedObjects.contains(object));
m_backgroundAttachmentFixedObjects.add(object);
if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator())
scrollingCoordinator->frameViewHasBackgroundAttachmentFixedObjectsDidChange(
this);
// TODO(pdr): When slimming paint v2 is enabled, invalidate the scroll paint
// property subtree for this so main thread scroll reasons are recomputed.
}
void FrameView::removeBackgroundAttachmentFixedObject(LayoutObject* object) {
ASSERT(m_backgroundAttachmentFixedObjects.contains(object));
m_backgroundAttachmentFixedObjects.remove(object);
if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator())
scrollingCoordinator->frameViewHasBackgroundAttachmentFixedObjectsDidChange(
this);
// TODO(pdr): When slimming paint v2 is enabled, invalidate the scroll paint
// property subtree for this so main thread scroll reasons are recomputed.
}
void FrameView::addViewportConstrainedObject(LayoutObject* object) {
if (!m_viewportConstrainedObjects)
m_viewportConstrainedObjects = wrapUnique(new ViewportConstrainedObjectSet);
if (!m_viewportConstrainedObjects->contains(object)) {
m_viewportConstrainedObjects->add(object);
if (ScrollingCoordinator* scrollingCoordinator =
this->scrollingCoordinator())
scrollingCoordinator->frameViewFixedObjectsDidChange(this);
}
}
void FrameView::removeViewportConstrainedObject(LayoutObject* object) {
if (m_viewportConstrainedObjects &&
m_viewportConstrainedObjects->contains(object)) {
m_viewportConstrainedObjects->remove(object);
if (ScrollingCoordinator* scrollingCoordinator =
this->scrollingCoordinator())
scrollingCoordinator->frameViewFixedObjectsDidChange(this);
}
}
void FrameView::viewportSizeChanged(bool widthChanged, bool heightChanged) {
DCHECK(widthChanged || heightChanged);
if (RuntimeEnabledFeatures::rootLayerScrollingEnabled()) {
// The background must be repainted when the FrameView is resized, even if the initial
// containing block does not change (so we can't rely on layout to issue the invalidation).
// This is because the background fills the main GraphicsLayer, which takes the size of the
// layout viewport.
// TODO(skobes): Paint non-fixed backgrounds into the scrolling contents layer and avoid
// this invalidation (http://crbug.com/568847).
LayoutViewItem lvi = layoutViewItem();
if (!lvi.isNull())
lvi.setShouldDoFullPaintInvalidation();
}
if (!hasViewportConstrainedObjects())
return;
for (const auto& viewportConstrainedObject : *m_viewportConstrainedObjects) {
LayoutObject* layoutObject = viewportConstrainedObject;
const ComputedStyle& style = layoutObject->styleRef();
if (widthChanged) {
if (style.width().isFixed() &&
(style.left().isAuto() || style.right().isAuto()))
layoutObject->setNeedsPositionedMovementLayout();
else
layoutObject->setNeedsLayoutAndFullPaintInvalidation(
LayoutInvalidationReason::SizeChanged);
}
if (heightChanged) {
if (style.height().isFixed() &&
(style.top().isAuto() || style.bottom().isAuto()))
layoutObject->setNeedsPositionedMovementLayout();
else
layoutObject->setNeedsLayoutAndFullPaintInvalidation(
LayoutInvalidationReason::SizeChanged);
}
}
}
IntPoint FrameView::lastKnownMousePosition() const {
return m_frame->eventHandler().lastKnownMousePosition();
}
bool FrameView::shouldSetCursor() const {
Page* page = frame().page();
return page && page->visibilityState() != PageVisibilityStateHidden &&
page->focusController().isActive() &&
page->settings().deviceSupportsMouse();
}
void FrameView::scrollContentsIfNeededRecursive() {
forAllNonThrottledFrameViews(
[](FrameView& frameView) { frameView.scrollContentsIfNeeded(); });
}
void FrameView::invalidateBackgroundAttachmentFixedObjects() {
for (const auto& layoutObject : m_backgroundAttachmentFixedObjects)
layoutObject->setShouldDoFullPaintInvalidation();
}
bool FrameView::invalidateViewportConstrainedObjects() {
bool fastPathAllowed = true;
for (const auto& viewportConstrainedObject : *m_viewportConstrainedObjects) {
LayoutObject* layoutObject = viewportConstrainedObject;
LayoutItem layoutItem = LayoutItem(layoutObject);
ASSERT(layoutItem.style()->hasViewportConstrainedPosition());
ASSERT(layoutItem.hasLayer());
PaintLayer* layer = LayoutBoxModel(layoutItem).layer();
if (layer->isPaintInvalidationContainer())
continue;
if (layer->subtreeIsInvisible())
continue;
// invalidate even if there is an ancestor with a filter that moves pixels.
layoutItem
.setShouldDoFullPaintInvalidationIncludingNonCompositingDescendants();
TRACE_EVENT_INSTANT1(
TRACE_DISABLED_BY_DEFAULT("devtools.timeline.invalidationTracking"),
"ScrollInvalidationTracking", TRACE_EVENT_SCOPE_THREAD, "data",
InspectorScrollInvalidationTrackingEvent::data(*layoutObject));
// If the fixed layer has a blur/drop-shadow filter applied on at least one of its parents, we cannot
// scroll using the fast path, otherwise the outsets of the filter will be moved around the page.
if (layer->hasAncestorWithFilterThatMovesPixels())
fastPathAllowed = false;
}
return fastPathAllowed;
}
bool FrameView::scrollContentsFastPath(const IntSize& scrollDelta) {
if (!contentsInCompositedLayer())
return false;
invalidateBackgroundAttachmentFixedObjects();
if (!m_viewportConstrainedObjects ||
m_viewportConstrainedObjects->isEmpty()) {
InspectorInstrumentation::didUpdateLayout(m_frame.get());
return true;
}
if (!invalidateViewportConstrainedObjects())
return false;
InspectorInstrumentation::didUpdateLayout(m_frame.get());
return true;
}
void FrameView::scrollContentsSlowPath() {
TRACE_EVENT0("blink", "FrameView::scrollContentsSlowPath");
// We need full invalidation during slow scrolling. For slimming paint, full invalidation
// of the LayoutView is not enough. We also need to invalidate all of the objects.
// FIXME: Find out what are enough to invalidate in slow path scrolling. crbug.com/451090#9.
ASSERT(!layoutViewItem().isNull());
if (contentsInCompositedLayer())
layoutViewItem()
.layer()
->compositedLayerMapping()
->setContentsNeedDisplay();
else
layoutViewItem()
.setShouldDoFullPaintInvalidationIncludingNonCompositingDescendants();
if (contentsInCompositedLayer()) {
IntRect updateRect = visibleContentRect();
ASSERT(!layoutViewItem().isNull());
// FIXME: We should not allow paint invalidation out of paint invalidation state. crbug.com/457415
DisablePaintInvalidationStateAsserts disabler;
layoutViewItem().invalidatePaintRectangle(LayoutRect(updateRect));
}
LayoutPartItem frameLayoutItem = m_frame->ownerLayoutItem();
if (!frameLayoutItem.isNull()) {
if (isEnclosedInCompositingLayer()) {
LayoutRect rect(
frameLayoutItem.borderLeft() + frameLayoutItem.paddingLeft(),
frameLayoutItem.borderTop() + frameLayoutItem.paddingTop(),
LayoutUnit(visibleWidth()), LayoutUnit(visibleHeight()));
// FIXME: We should not allow paint invalidation out of paint invalidation state. crbug.com/457415
DisablePaintInvalidationStateAsserts disabler;
frameLayoutItem.invalidatePaintRectangle(rect);
return;
}
}
}
void FrameView::restoreScrollbar() {
setScrollbarsSuppressed(false);
}
void FrameView::processUrlFragment(const KURL& url,
UrlFragmentBehavior behavior) {
// If our URL has no ref, then we have no place we need to jump to.
// OTOH If CSS target was set previously, we want to set it to 0, recalc
// and possibly paint invalidation because :target pseudo class may have been
// set (see bug 11321).
// Similarly for svg, if we had a previous svgView() then we need to reset
// the initial view if we don't have a fragment.
if (!url.hasFragmentIdentifier() && !m_frame->document()->cssTarget() &&
!m_frame->document()->isSVGDocument())
return;
String fragmentIdentifier = url.fragmentIdentifier();
if (processUrlFragmentHelper(fragmentIdentifier, behavior))
return;
// Try again after decoding the ref, based on the document's encoding.
if (m_frame->document()->encoding().isValid())
processUrlFragmentHelper(
decodeURLEscapeSequences(fragmentIdentifier,
m_frame->document()->encoding()),
behavior);
}
bool FrameView::processUrlFragmentHelper(const String& name,
UrlFragmentBehavior behavior) {
ASSERT(m_frame->document());
if (behavior == UrlFragmentScroll &&
!m_frame->document()->isRenderingReady()) {
m_frame->document()->setGotoAnchorNeededAfterStylesheetsLoad(true);
return false;
}
m_frame->document()->setGotoAnchorNeededAfterStylesheetsLoad(false);
Element* anchorNode = m_frame->document()->findAnchor(name);
// Setting to null will clear the current target.
m_frame->document()->setCSSTarget(anchorNode);
if (m_frame->document()->isSVGDocument()) {
if (SVGSVGElement* svg =
SVGDocumentExtensions::rootElement(*m_frame->document())) {
svg->setupInitialView(name, anchorNode);
if (!anchorNode)
return true;
}
}
// Implement the rule that "" and "top" both mean top of page as in other browsers.
if (!anchorNode && !(name.isEmpty() || equalIgnoringCase(name, "top")))
return false;
if (behavior == UrlFragmentScroll)
setFragmentAnchor(anchorNode ? static_cast<Node*>(anchorNode)
: m_frame->document());
// If the anchor accepts keyboard focus and fragment scrolling is allowed,
// move focus there to aid users relying on keyboard navigation.
// If anchorNode is not focusable or fragment scrolling is not allowed,
// clear focus, which matches the behavior of other browsers.
if (anchorNode) {
m_frame->document()->updateStyleAndLayoutIgnorePendingStylesheets();
if (behavior == UrlFragmentScroll && anchorNode->isFocusable()) {
anchorNode->focus();
} else {
if (behavior == UrlFragmentScroll)
m_frame->document()->setSequentialFocusNavigationStartingPoint(
anchorNode);
m_frame->document()->clearFocusedElement();
}
}
return true;
}
void FrameView::setFragmentAnchor(Node* anchorNode) {
ASSERT(anchorNode);
m_fragmentAnchor = anchorNode;
// We need to update the layout tree before scrolling.
m_frame->document()->updateStyleAndLayoutTree();
// If layout is needed, we will scroll in performPostLayoutTasks. Otherwise, scroll immediately.
LayoutViewItem layoutViewItem = this->layoutViewItem();
if (!layoutViewItem.isNull() && layoutViewItem.needsLayout())
layout();
else
scrollToFragmentAnchor();
}
void FrameView::clearFragmentAnchor() {
m_fragmentAnchor = nullptr;
}
void FrameView::setScrollPosition(const DoublePoint& scrollPoint,
ScrollType scrollType,
ScrollBehavior scrollBehavior) {
DoublePoint newScrollPosition = clampScrollPosition(scrollPoint);
if (newScrollPosition == scrollPositionDouble())
return;
if (scrollBehavior == ScrollBehaviorAuto)
scrollBehavior = scrollBehaviorStyle();
ScrollableArea::setScrollPosition(newScrollPosition, scrollType,
scrollBehavior);
}
void FrameView::didUpdateElasticOverscroll() {
Page* page = frame().page();
if (!page)
return;
FloatSize elasticOverscroll = page->chromeClient().elasticOverscroll();
if (m_horizontalScrollbar) {
float delta =
elasticOverscroll.width() - m_horizontalScrollbar->elasticOverscroll();
if (delta != 0) {
m_horizontalScrollbar->setElasticOverscroll(elasticOverscroll.width());
scrollAnimator().notifyContentAreaScrolled(FloatSize(delta, 0));
setScrollbarNeedsPaintInvalidation(HorizontalScrollbar);
}
}
if (m_verticalScrollbar) {
float delta =
elasticOverscroll.height() - m_verticalScrollbar->elasticOverscroll();
if (delta != 0) {
m_verticalScrollbar->setElasticOverscroll(elasticOverscroll.height());
scrollAnimator().notifyContentAreaScrolled(FloatSize(0, delta));
setScrollbarNeedsPaintInvalidation(VerticalScrollbar);
}
}
}
IntSize FrameView::layoutSize(
IncludeScrollbarsInRect scrollbarInclusion) const {
return scrollbarInclusion == ExcludeScrollbars
? excludeScrollbars(m_layoutSize)
: m_layoutSize;
}
void FrameView::setLayoutSize(const IntSize& size) {
ASSERT(!layoutSizeFixedToFrameSize());
setLayoutSizeInternal(size);
}
void FrameView::didScrollTimerFired(TimerBase*) {
if (m_frame->document() && !m_frame->document()->layoutViewItem().isNull())
m_frame->document()->fetcher()->updateAllImageResourcePriorities();
}
void FrameView::updateLayersAndCompositingAfterScrollIfNeeded(
const DoubleSize& scrollDelta) {
// Nothing to do after scrolling if there are no fixed position elements.
if (!hasViewportConstrainedObjects())
return;
// Update sticky position objects which are stuck to the viewport.
for (const auto& viewportConstrainedObject : *m_viewportConstrainedObjects) {
LayoutObject* layoutObject = viewportConstrainedObject;
PaintLayer* layer = toLayoutBoxModelObject(layoutObject)->layer();
if (layoutObject->style()->position() == StickyPosition) {
// TODO(skobes): Resolve circular dependency between scroll offset and
// compositing state, and remove this disabler. https://crbug.com/420741
DisableCompositingQueryAsserts disabler;
layer->updateLayerPositionsAfterOverflowScroll(scrollDelta);
}
}
// If there fixed position elements, scrolling may cause compositing layers to change.
// Update widget and layer positions after scrolling, but only if we're not inside of
// layout.
if (!m_nestedLayoutCount) {
updateWidgetGeometries();
LayoutViewItem layoutViewItem = this->layoutViewItem();
if (!layoutViewItem.isNull())
layoutViewItem.layer()->setNeedsCompositingInputsUpdate();
}
}
bool FrameView::computeCompositedSelection(LocalFrame& frame,
CompositedSelection& selection) {
if (!frame.view() || frame.view()->shouldThrottleRendering())
return false;
const VisibleSelection& visibleSelection = frame.selection().selection();
if (visibleSelection.isNone())
return false;
// Non-editable caret selections lack any kind of UI affordance, and
// needn't be tracked by the client.
if (visibleSelection.isCaret() && !visibleSelection.isContentEditable())
return false;
VisiblePosition visibleStart(visibleSelection.visibleStart());
RenderedPosition renderedStart(visibleStart);
renderedStart.positionInGraphicsLayerBacking(selection.start, true);
if (!selection.start.layer)
return false;
VisiblePosition visibleEnd(visibleSelection.visibleEnd());
RenderedPosition renderedEnd(visibleEnd);
renderedEnd.positionInGraphicsLayerBacking(selection.end, false);
if (!selection.end.layer)
return false;
selection.type = visibleSelection.getSelectionType();
selection.isEditable = visibleSelection.isContentEditable();
if (selection.isEditable) {
if (HTMLTextFormControlElement* enclosingTextFormControlElement =
enclosingTextFormControl(visibleSelection.rootEditableElement()))
selection.isEmptyTextFormControl =
enclosingTextFormControlElement->value().isEmpty();
}
selection.start.isTextDirectionRTL |=
primaryDirectionOf(*visibleSelection.start().anchorNode()) == RTL;
selection.end.isTextDirectionRTL |=
primaryDirectionOf(*visibleSelection.end().anchorNode()) == RTL;
return true;
}
void FrameView::updateCompositedSelectionIfNeeded() {
if (!RuntimeEnabledFeatures::compositedSelectionUpdateEnabled())
return;
TRACE_EVENT0("blink", "FrameView::updateCompositedSelectionIfNeeded");
Page* page = frame().page();
ASSERT(page);
CompositedSelection selection;
LocalFrame* focusedFrame = page->focusController().focusedFrame();
LocalFrame* localFrame = (focusedFrame && (focusedFrame->localFrameRoot() ==
m_frame->localFrameRoot()))
? focusedFrame
: nullptr;
if (localFrame && computeCompositedSelection(*localFrame, selection)) {
page->chromeClient().updateCompositedSelection(localFrame, selection);
} else {
if (!localFrame) {
// Clearing the mainframe when there is no focused frame (and hence
// no localFrame) is legacy behaviour, and implemented here to
// satisfy ParameterizedWebFrameTest.CompositedSelectionBoundsCleared's
// first check that the composited selection has been cleared even
// though no frame has focus yet. If this is not desired, then the
// expectation needs to be removed from the test.
localFrame = m_frame->localFrameRoot();
}
if (localFrame)
page->chromeClient().clearCompositedSelection(localFrame);
}
}
HostWindow* FrameView::getHostWindow() const {
Page* page = frame().page();
if (!page)
return nullptr;
return &page->chromeClient();
}
void FrameView::contentsResized() {
if (m_frame->isMainFrame() && m_frame->document()) {
if (TextAutosizer* textAutosizer = m_frame->document()->textAutosizer())
textAutosizer->updatePageInfoInAllFrames();
}
ScrollableArea::contentsResized();
setNeedsLayout();
}
void FrameView::scrollbarExistenceDidChange() {
// We check to make sure the view is attached to a frame() as this method can
// be triggered before the view is attached by LocalFrame::createView(...) setting
// various values such as setScrollBarModes(...) for example. An ASSERT is
// triggered when a view is layout before being attached to a frame().
if (!frame().view())
return;
bool hasOverlayScrollbars = this->hasOverlayScrollbars();
// FIXME: this call to layout() could be called within FrameView::layout(), but before performLayout(),
// causing double-layout. See also crbug.com/429242.
if (!hasOverlayScrollbars && needsLayout())
layout();
if (!layoutViewItem().isNull() && layoutViewItem().usesCompositing()) {
layoutViewItem().compositor()->frameViewScrollbarsExistenceDidChange();
if (!hasOverlayScrollbars)
layoutViewItem().compositor()->frameViewDidChangeSize();
}
}
void FrameView::handleLoadCompleted() {
// Once loading has completed, allow autoSize one last opportunity to
// reduce the size of the frame.
if (m_autoSizeInfo)
m_autoSizeInfo->autoSizeIfNeeded();
// If there is a pending layout, the fragment anchor will be cleared when it finishes.
if (!needsLayout())
clearFragmentAnchor();
}
void FrameView::clearLayoutSubtreeRoot(const LayoutObject& root) {
m_layoutSubtreeRootList.remove(const_cast<LayoutObject&>(root));
}
void FrameView::clearLayoutSubtreeRootsAndMarkContainingBlocks() {
m_layoutSubtreeRootList.clearAndMarkContainingBlocksForLayout();
}
void FrameView::addOrthogonalWritingModeRoot(LayoutBox& root) {
DCHECK(!root.isLayoutScrollbarPart());
m_orthogonalWritingModeRootList.add(root);
}
void FrameView::removeOrthogonalWritingModeRoot(LayoutBox& root) {
m_orthogonalWritingModeRootList.remove(root);
}
bool FrameView::hasOrthogonalWritingModeRoots() const {
return !m_orthogonalWritingModeRootList.isEmpty();
}
static inline void removeFloatingObjectsForSubtreeRoot(LayoutObject& root) {
// TODO(kojii): Under certain conditions, moveChildTo() defers
// removeFloatingObjects() until the containing block layouts. For
// instance, when descendants of the moving child is floating,
// removeChildNode() does not clear them. In such cases, at this
// point, FloatingObjects may contain old or even deleted objects.
// Dealing this in markAllDescendantsWithFloatsForLayout() could
// solve, but since that is likely to suffer the performance and
// since the containing block of orthogonal writing mode roots
// having floats is very rare, prefer to re-create
// FloatingObjects.
if (LayoutBlock* cb = root.containingBlock()) {
if (cb->needsLayout() && cb->isLayoutBlockFlow())
toLayoutBlockFlow(cb)->removeFloatingObjects();
}
}
void FrameView::layoutOrthogonalWritingModeRoots() {
for (auto& root : m_orthogonalWritingModeRootList.ordered()) {
ASSERT(root->isBox() && toLayoutBox(*root).isOrthogonalWritingModeRoot());
if (!root->needsLayout() || root->isOutOfFlowPositioned() ||
root->isColumnSpanAll() ||
!root->styleRef().logicalHeight().isIntrinsicOrAuto()) {
continue;
}
removeFloatingObjectsForSubtreeRoot(*root);
layoutFromRootObject(*root);
}
}
bool FrameView::checkLayoutInvalidationIsAllowed() const {
if (m_allowsLayoutInvalidationAfterLayoutClean)
return true;
// If we are updating all lifecycle phases beyond LayoutClean, we don't expect dirty layout after LayoutClean.
CHECK_FOR_DIRTY_LAYOUT(lifecycle().state() < DocumentLifecycle::LayoutClean);
return true;
}
void FrameView::scheduleRelayout() {
DCHECK(m_frame->view() == this);
if (!m_layoutSchedulingEnabled)
return;
// TODO(crbug.com/590856): It's still broken when we choose not to crash when the check fails.
if (!checkLayoutInvalidationIsAllowed())
return;
if (!needsLayout())
return;
if (!m_frame->document()->shouldScheduleLayout())
return;
TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"),
"InvalidateLayout", TRACE_EVENT_SCOPE_THREAD, "data",
InspectorInvalidateLayoutEvent::data(m_frame.get()));
clearLayoutSubtreeRootsAndMarkContainingBlocks();
if (m_hasPendingLayout)
return;
m_hasPendingLayout = true;
if (!shouldThrottleRendering())
page()->animator().scheduleVisualUpdate(m_frame.get());
}
void FrameView::scheduleRelayoutOfSubtree(LayoutObject* relayoutRoot) {
DCHECK(m_frame->view() == this);
// TODO(crbug.com/590856): It's still broken when we choose not to crash when the check fails.
if (!checkLayoutInvalidationIsAllowed())
return;
// FIXME: Should this call shouldScheduleLayout instead?
if (!m_frame->document()->isActive())
return;
LayoutView* layoutView = this->layoutView();
if (layoutView && layoutView->needsLayout()) {
if (relayoutRoot)
relayoutRoot->markContainerChainForLayout(false);
return;
}
if (relayoutRoot == layoutView)
m_layoutSubtreeRootList.clearAndMarkContainingBlocksForLayout();
else
m_layoutSubtreeRootList.add(*relayoutRoot);
if (m_layoutSchedulingEnabled) {
m_hasPendingLayout = true;
if (!shouldThrottleRendering())
page()->animator().scheduleVisualUpdate(m_frame.get());
lifecycle().ensureStateAtMost(DocumentLifecycle::StyleClean);
}
TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"),
"InvalidateLayout", TRACE_EVENT_SCOPE_THREAD, "data",
InspectorInvalidateLayoutEvent::data(m_frame.get()));
}
bool FrameView::layoutPending() const {
// FIXME: This should check Document::lifecycle instead.
return m_hasPendingLayout;
}
bool FrameView::isInPerformLayout() const {
return lifecycle().state() == DocumentLifecycle::InPerformLayout;
}
bool FrameView::needsLayout() const {
// This can return true in cases where the document does not have a body yet.
// Document::shouldScheduleLayout takes care of preventing us from scheduling
// layout in that case.
LayoutViewItem layoutViewItem = this->layoutViewItem();
return layoutPending() ||
(!layoutViewItem.isNull() && layoutViewItem.needsLayout()) ||
isSubtreeLayout();
}
NOINLINE bool FrameView::checkDoesNotNeedLayout() const {
CHECK_FOR_DIRTY_LAYOUT(!layoutPending());
CHECK_FOR_DIRTY_LAYOUT(layoutViewItem().isNull() ||
!layoutViewItem().needsLayout());
CHECK_FOR_DIRTY_LAYOUT(!isSubtreeLayout());
return true;
}
void FrameView::setNeedsLayout() {
LayoutViewItem layoutViewItem = this->layoutViewItem();
if (layoutViewItem.isNull())
return;
// TODO(crbug.com/590856): It's still broken if we choose not to crash when the check fails.
if (!checkLayoutInvalidationIsAllowed())
return;
layoutViewItem.setNeedsLayout(LayoutInvalidationReason::Unknown);
}
bool FrameView::isTransparent() const {
return m_isTransparent;
}
void FrameView::setTransparent(bool isTransparent) {
m_isTransparent = isTransparent;
DisableCompositingQueryAsserts disabler;
if (!layoutViewItem().isNull() &&
layoutViewItem().layer()->hasCompositedLayerMapping())
layoutViewItem().layer()->compositedLayerMapping()->updateContentsOpaque();
}
bool FrameView::hasOpaqueBackground() const {
return !m_isTransparent && !m_baseBackgroundColor.hasAlpha();
}
Color FrameView::baseBackgroundColor() const {
return m_baseBackgroundColor;
}
void FrameView::setBaseBackgroundColor(const Color& backgroundColor) {
m_baseBackgroundColor = backgroundColor;
if (!layoutViewItem().isNull() &&
layoutViewItem().layer()->hasCompositedLayerMapping()) {
CompositedLayerMapping* compositedLayerMapping =
layoutViewItem().layer()->compositedLayerMapping();
compositedLayerMapping->updateContentsOpaque();
if (compositedLayerMapping->mainGraphicsLayer())
compositedLayerMapping->mainGraphicsLayer()->setNeedsDisplay();
}
recalculateScrollbarOverlayStyle(documentBackgroundColor());
if (!shouldThrottleRendering())
page()->animator().scheduleVisualUpdate(m_frame.get());
}
void FrameView::updateBackgroundRecursively(const Color& backgroundColor,
bool transparent) {
forAllNonThrottledFrameViews(
[backgroundColor, transparent](FrameView& frameView) {
frameView.setTransparent(transparent);
frameView.setBaseBackgroundColor(backgroundColor);
});
}
void FrameView::scrollToFragmentAnchor() {
Node* anchorNode = m_fragmentAnchor;
if (!anchorNode)
return;
// Scrolling is disabled during updateScrollbars (see isProgrammaticallyScrollable).
// Bail now to avoid clearing m_fragmentAnchor before we actually have a chance to scroll.
if (m_inUpdateScrollbars)
return;
if (anchorNode->layoutObject()) {
LayoutRect rect;
if (anchorNode != m_frame->document()) {
rect = anchorNode->boundingBox();
} else if (RuntimeEnabledFeatures::rootLayerScrollingEnabled()) {
if (Element* documentElement = m_frame->document()->documentElement())
rect = documentElement->boundingBox();
}
Frame* boundaryFrame = m_frame->findUnsafeParentScrollPropagationBoundary();
// FIXME: Handle RemoteFrames
if (boundaryFrame && boundaryFrame->isLocalFrame())
toLocalFrame(boundaryFrame)
->view()
->setSafeToPropagateScrollToParent(false);
// Scroll nested layers and frames to reveal the anchor.
// Align to the top and to the closest side (this matches other browsers).
anchorNode->layoutObject()->scrollRectToVisible(
rect, ScrollAlignment::alignToEdgeIfNeeded,
ScrollAlignment::alignTopAlways);
if (boundaryFrame && boundaryFrame->isLocalFrame())
toLocalFrame(boundaryFrame)
->view()
->setSafeToPropagateScrollToParent(true);
if (AXObjectCache* cache = m_frame->document()->existingAXObjectCache())
cache->handleScrolledToAnchor(anchorNode);
}
// The fragment anchor should only be maintained while the frame is still loading.
// If the frame is done loading, clear the anchor now. Otherwise, restore it
// since it may have been cleared during scrollRectToVisible.
m_fragmentAnchor =
m_frame->document()->isLoadCompleted() ? nullptr : anchorNode;
}
bool FrameView::updateWidgets() {
// This is always called from updateWidgetsTimerFired.
// m_updateWidgetsTimer should only be scheduled if we have widgets to update.
// Thus I believe we can stop checking isEmpty here, and just ASSERT isEmpty:
// FIXME: This assert has been temporarily removed due to https://crbug.com/430344
if (m_nestedLayoutCount > 1 || m_partUpdateSet.isEmpty())
return true;
// Need to swap because script will run inside the below loop and invalidate the iterator.
EmbeddedObjectSet objects;
objects.swap(m_partUpdateSet);
for (const auto& embeddedObject : objects) {
LayoutEmbeddedObject& object = *embeddedObject;
HTMLPlugInElement* element = toHTMLPlugInElement(object.node());
// The object may have already been destroyed (thus node cleared),
// but FrameView holds a manual ref, so it won't have been deleted.
if (!element)
continue;
// No need to update if it's already crashed or known to be missing.
if (object.showsUnavailablePluginIndicator())
continue;
if (element->needsWidgetUpdate())
element->updateWidget();
object.updateWidgetGeometry();
// Prevent plugins from causing infinite updates of themselves.
// FIXME: Do we really need to prevent this?
m_partUpdateSet.remove(&object);
}
return m_partUpdateSet.isEmpty();
}
void FrameView::updateWidgetsTimerFired(TimerBase*) {
ASSERT(!isInPerformLayout());
m_updateWidgetsTimer.stop();
for (unsigned i = 0; i < maxUpdateWidgetsIterations; ++i) {
if (updateWidgets())
return;
}
}
void FrameView::flushAnyPendingPostLayoutTasks() {
ASSERT(!isInPerformLayout());
if (m_postLayoutTasksTimer.isActive())
performPostLayoutTasks();
if (m_updateWidgetsTimer.isActive())
updateWidgetsTimerFired(0);
}
void FrameView::scheduleUpdateWidgetsIfNecessary() {
ASSERT(!isInPerformLayout());
if (m_updateWidgetsTimer.isActive() || m_partUpdateSet.isEmpty())
return;
m_updateWidgetsTimer.startOneShot(0, BLINK_FROM_HERE);
}
void FrameView::performPostLayoutTasks() {
// FIXME: We can reach here, even when the page is not active!
// http/tests/inspector/elements/html-link-import.html and many other
// tests hit that case.
// We should ASSERT(isActive()); or at least return early if we can!
ASSERT(
!isInPerformLayout()); // Always before or after performLayout(), part of the highest-level layout() call.
TRACE_EVENT0("blink,benchmark", "FrameView::performPostLayoutTasks");
m_postLayoutTasksTimer.stop();
m_frame->selection().setCaretRectNeedsUpdate();
m_frame->selection().updateAppearance();
ASSERT(m_frame->document());
FontFaceSet::didLayout(*m_frame->document());
// Cursor update scheduling is done by the local root, which is the main frame if there
// are no RemoteFrame ancestors in the frame tree. Use of localFrameRoot() is
// discouraged but will change when cursor update scheduling is moved from EventHandler
// to PageEventHandler.
frame().localFrameRoot()->eventHandler().scheduleCursorUpdate();
updateWidgetGeometries();
// Plugins could have torn down the page inside updateWidgetGeometries().
if (layoutViewItem().isNull())
return;
scheduleUpdateWidgetsIfNecessary();
if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator())
scrollingCoordinator->notifyGeometryChanged();
scrollToFragmentAnchor();
// TODO(skobes): Figure out interactions between scroll anchor, fragment anchor, and history restoration.
if (shouldPerformScrollAnchoring())
m_scrollAnchor.restore();
sendResizeEventIfNeeded();
}
bool FrameView::wasViewportResized() {
ASSERT(m_frame);
LayoutViewItem layoutViewItem = this->layoutViewItem();
if (layoutViewItem.isNull())
return false;
ASSERT(layoutViewItem.style());
return (layoutSize(IncludeScrollbars) != m_lastViewportSize ||
layoutViewItem.style()->zoom() != m_lastZoomFactor);
}
void FrameView::sendResizeEventIfNeeded() {
ASSERT(m_frame);
LayoutViewItem layoutViewItem = this->layoutViewItem();
if (layoutViewItem.isNull() || layoutViewItem.document().printing())
return;
if (!wasViewportResized())
return;
m_lastViewportSize = layoutSize(IncludeScrollbars);
m_lastZoomFactor = layoutViewItem.style()->zoom();
if (RuntimeEnabledFeatures::visualViewportAPIEnabled())
m_frame->document()->enqueueVisualViewportResizeEvent();
m_frame->document()->enqueueResizeEvent();
if (m_frame->isMainFrame())
InspectorInstrumentation::didResizeMainFrame(m_frame.get());
}
void FrameView::postLayoutTimerFired(TimerBase*) {
performPostLayoutTasks();
}
void FrameView::updateCounters() {
LayoutView* view = layoutView();
if (!view->hasLayoutCounters())
return;
for (LayoutObject* layoutObject = view; layoutObject;
layoutObject = layoutObject->nextInPreOrder()) {
if (!layoutObject->isCounter())
continue;
toLayoutCounter(layoutObject)->updateCounter();
}
}
bool FrameView::shouldUseIntegerScrollOffset() const {
if (m_frame->settings() &&
!m_frame->settings()->preferCompositingToLCDTextEnabled())
return true;
return ScrollableArea::shouldUseIntegerScrollOffset();
}
bool FrameView::isActive() const {
Page* page = frame().page();
return page && page->focusController().isActive();
}
void FrameView::invalidatePaintForTickmarks() {
if (Scrollbar* scrollbar = verticalScrollbar())
scrollbar->setNeedsPaintInvalidation(
static_cast<ScrollbarPart>(~ThumbPart));
}
void FrameView::getTickmarks(Vector<IntRect>& tickmarks) const {
if (!m_tickmarks.isEmpty())
tickmarks = m_tickmarks;
else
tickmarks = frame().document()->markers().renderedRectsForMarkers(
DocumentMarker::TextMatch);
}
IntRect FrameView::windowResizerRect() const {
if (Page* page = frame().page())
return page->chromeClient().windowResizerRect(frame());
return IntRect();
}
void FrameView::setInputEventsTransformForEmulation(const IntSize& offset,
float contentScaleFactor) {
m_inputEventsOffsetForEmulation = offset;
m_inputEventsScaleFactorForEmulation = contentScaleFactor;
}
IntSize FrameView::inputEventsOffsetForEmulation() const {
return m_inputEventsOffsetForEmulation;
}
float FrameView::inputEventsScaleFactor() const {
float pageScale = m_frame->host()->visualViewport().scale();
return pageScale * m_inputEventsScaleFactorForEmulation;
}
bool FrameView::scrollbarsCanBeActive() const {
if (m_frame->view() != this)
return false;
return !!m_frame->document();
}
void FrameView::scrollbarVisibilityChanged() {
LayoutViewItem viewItem = layoutViewItem();
if (!viewItem.isNull())
viewItem.clearHitTestCache();
}
IntRect FrameView::scrollableAreaBoundingBox() const {
LayoutPartItem ownerLayoutItem = frame().ownerLayoutItem();
if (ownerLayoutItem.isNull())
return frameRect();
return ownerLayoutItem.absoluteContentQuad().enclosingBoundingBox();
}
bool FrameView::isScrollable() {
return getScrollingReasons() == Scrollable;
}
bool FrameView::isProgrammaticallyScrollable() {
return !m_inUpdateScrollbars;
}
FrameView::ScrollingReasons FrameView::getScrollingReasons() {
// Check for:
// 1) If there an actual overflow.
// 2) display:none or visibility:hidden set to self or inherited.
// 3) overflow{-x,-y}: hidden;
// 4) scrolling: no;
// Covers #1
IntSize contentsSize = this->contentsSize();
IntSize visibleContentSize = visibleContentRect().size();
if ((contentsSize.height() <= visibleContentSize.height() &&
contentsSize.width() <= visibleContentSize.width()))
return NotScrollableNoOverflow;
// Covers #2.
// FIXME: Do we need to fix this for OOPI?
HTMLFrameOwnerElement* owner = m_frame->deprecatedLocalOwner();
if (owner &&
(!owner->layoutObject() || !owner->layoutObject()->visibleToHitTesting()))
return NotScrollableNotVisible;
// Cover #3 and #4.
ScrollbarMode horizontalMode;
ScrollbarMode verticalMode;
calculateScrollbarModes(horizontalMode, verticalMode,
RulesFromWebContentOnly);
if (horizontalMode == ScrollbarAlwaysOff &&
verticalMode == ScrollbarAlwaysOff)
return NotScrollableExplicitlyDisabled;
return Scrollable;
}
void FrameView::updateScrollableAreaSet() {
// That ensures that only inner frames are cached.
FrameView* parentFrameView = this->parentFrameView();
if (!parentFrameView)
return;
if (!isScrollable()) {
parentFrameView->removeScrollableArea(this);
return;
}
parentFrameView->addScrollableArea(this);
}
bool FrameView::shouldSuspendScrollAnimations() const {
return !m_frame->document()->loadEventFinished();
}
void FrameView::scrollbarStyleChanged() {
// FIXME: Why does this only apply to the main frame?
if (!m_frame->isMainFrame())
return;
adjustScrollbarOpacity();
contentsResized();
updateScrollbars();
positionScrollbarLayers();
}
void FrameView::notifyPageThatContentAreaWillPaint() const {
Page* page = m_frame->page();
if (!page)
return;
contentAreaWillPaint();
if (!m_scrollableAreas)
return;
for (const auto& scrollableArea : *m_scrollableAreas) {
if (!scrollableArea->scrollbarsCanBeActive())
continue;
scrollableArea->contentAreaWillPaint();
}
}
bool FrameView::scrollAnimatorEnabled() const {
return m_frame->settings() && m_frame->settings()->scrollAnimatorEnabled();
}
void FrameView::updateDocumentAnnotatedRegions() const {
Document* document = m_frame->document();
if (!document->hasAnnotatedRegions())
return;
Vector<AnnotatedRegionValue> newRegions;
collectAnnotatedRegions(*(document->layoutBox()), newRegions);
if (newRegions == document->annotatedRegions())
return;
document->setAnnotatedRegions(newRegions);
if (Page* page = m_frame->page())
page->chromeClient().annotatedRegionsChanged();
}
void FrameView::didAttachDocument() {
FrameHost* frameHost = m_frame->host();
DCHECK(frameHost);
DCHECK(m_frame->document());
if (m_frame->isMainFrame()) {
ScrollableArea& visualViewport = frameHost->visualViewport();
ScrollableArea* layoutViewport = layoutViewportScrollableArea();
DCHECK(layoutViewport);
RootFrameViewport* rootFrameViewport =
RootFrameViewport::create(visualViewport, *layoutViewport);
m_viewportScrollableArea = rootFrameViewport;
frameHost->globalRootScrollerController().initializeViewportScrollCallback(
*rootFrameViewport);
}
}
void FrameView::updateScrollCorner() {
RefPtr<ComputedStyle> cornerStyle;
IntRect cornerRect = scrollCornerRect();
Document* doc = m_frame->document();
if (doc && !cornerRect.isEmpty()) {
// Try the <body> element first as a scroll corner source.
if (Element* body = doc->body()) {
if (LayoutObject* layoutObject = body->layoutObject())
cornerStyle = layoutObject->getUncachedPseudoStyle(
PseudoStyleRequest(PseudoIdScrollbarCorner), layoutObject->style());
}
if (!cornerStyle) {
// If the <body> didn't have a custom style, then the root element might.
if (Element* docElement = doc->documentElement()) {
if (LayoutObject* layoutObject = docElement->layoutObject())
cornerStyle = layoutObject->getUncachedPseudoStyle(
PseudoStyleRequest(PseudoIdScrollbarCorner),
layoutObject->style());
}
}
if (!cornerStyle) {
// If we have an owning ipage/LocalFrame element, then it can set the custom scrollbar also.
LayoutPartItem layoutItem = m_frame->ownerLayoutItem();
if (!layoutItem.isNull())
cornerStyle = layoutItem.getUncachedPseudoStyle(
PseudoStyleRequest(PseudoIdScrollbarCorner), layoutItem.style());
}
}
if (cornerStyle) {
if (!m_scrollCorner)
m_scrollCorner = LayoutScrollbarPart::createAnonymous(doc, this);
m_scrollCorner->setStyleWithWritingModeOfParent(cornerStyle.release());
setScrollCornerNeedsPaintInvalidation();
} else if (m_scrollCorner) {
m_scrollCorner->destroy();
m_scrollCorner = nullptr;
}
}
Color FrameView::documentBackgroundColor() const {
// The LayoutView's background color is set in Document::inheritHtmlAndBodyElementStyles.
// Blend this with the base background color of the FrameView. This should match the color
// drawn by ViewPainter::paintBoxDecorationBackground.
Color result = baseBackgroundColor();
LayoutItem documentLayoutObject = layoutViewItem();
if (!documentLayoutObject.isNull())
result = result.blend(
documentLayoutObject.resolveColor(CSSPropertyBackgroundColor));
return result;
}
FrameView* FrameView::parentFrameView() const {
if (!parent())
return nullptr;
Frame* parentFrame = m_frame->tree().parent();
if (parentFrame && parentFrame->isLocalFrame())
return toLocalFrame(parentFrame)->view();
return nullptr;
}
void FrameView::updateWidgetGeometriesIfNeeded() {
if (!m_needsUpdateWidgetGeometries)
return;
m_needsUpdateWidgetGeometries = false;
updateWidgetGeometries();
}
void FrameView::updateAllLifecyclePhases() {
frame().localFrameRoot()->view()->updateLifecyclePhasesInternal(
DocumentLifecycle::PaintClean);
}
// TODO(chrishtr): add a scrolling update lifecycle phase.
void FrameView::updateLifecycleToCompositingCleanPlusScrolling() {
if (RuntimeEnabledFeatures::slimmingPaintV2Enabled())
updateAllLifecyclePhasesExceptPaint();
else
frame().localFrameRoot()->view()->updateLifecyclePhasesInternal(
DocumentLifecycle::CompositingClean);
}
void FrameView::updateAllLifecyclePhasesExceptPaint() {
frame().localFrameRoot()->view()->updateLifecyclePhasesInternal(
DocumentLifecycle::PrePaintClean);
}
void FrameView::updateLifecycleToLayoutClean() {
frame().localFrameRoot()->view()->updateLifecyclePhasesInternal(
DocumentLifecycle::LayoutClean);
}
void FrameView::scheduleVisualUpdateForPaintInvalidationIfNeeded() {
LocalFrame* localFrameRoot = frame().localFrameRoot();
if (localFrameRoot->view()->m_currentUpdateLifecyclePhasesTargetState <
DocumentLifecycle::PaintInvalidationClean ||
lifecycle().state() >= DocumentLifecycle::PrePaintClean) {
// Schedule visual update to process the paint invalidation in the next cycle.
localFrameRoot->scheduleVisualUpdateUnlessThrottled();
}
// Otherwise the paint invalidation will be handled in paint invalidation phase of this cycle.
}
void FrameView::notifyResizeObservers() {
// Controller exists only if ResizeObserver was created.
if (!frame().document()->resizeObserverController())
return;
ResizeObserverController& resizeController =
m_frame->document()->ensureResizeObserverController();
DCHECK(lifecycle().state() >= DocumentLifecycle::LayoutClean);
size_t minDepth = 0;
for (minDepth = resizeController.gatherObservations(0);
minDepth != ResizeObserverController::kDepthBottom;
minDepth = resizeController.gatherObservations(minDepth)) {
resizeController.deliverObservations();
frame().document()->updateStyleAndLayout();
}
if (resizeController.skippedObservations()) {
resizeController.clearObservations();
ErrorEvent* error = ErrorEvent::create(
"ResizeObserver loop limit exceeded",
SourceLocation::capture(m_frame->document()), nullptr);
m_frame->document()->dispatchErrorEvent(error, NotSharableCrossOrigin);
// Ensure notifications will get delivered in next cycle.
if (FrameView* frameView = m_frame->view())
frameView->scheduleAnimation();
}
DCHECK(!layoutView()->needsLayout());
}
// TODO(leviw): We don't assert lifecycle information from documents in child PluginViews.
void FrameView::updateLifecyclePhasesInternal(
DocumentLifecycle::LifecycleState targetState) {
if (m_currentUpdateLifecyclePhasesTargetState !=
DocumentLifecycle::Uninitialized) {
NOTREACHED() << "FrameView::updateLifecyclePhasesInternal() reentrance";
return;
}
// This must be called from the root frame, since it recurses down, not up.
// Otherwise the lifecycles of the frames might be out of sync.
DCHECK(m_frame->isLocalRoot());
// Only the following target states are supported.
DCHECK(targetState == DocumentLifecycle::LayoutClean ||
targetState == DocumentLifecycle::CompositingClean ||
targetState == DocumentLifecycle::PrePaintClean ||
targetState == DocumentLifecycle::PaintClean);
if (!m_frame->document()->isActive())
return;
AutoReset<DocumentLifecycle::LifecycleState> targetStateScope(
&m_currentUpdateLifecyclePhasesTargetState, targetState);
if (shouldThrottleRendering()) {
updateViewportIntersectionsForSubtree(
std::min(targetState, DocumentLifecycle::CompositingClean));
return;
}
updateStyleAndLayoutIfNeededRecursive();
DCHECK(lifecycle().state() >= DocumentLifecycle::LayoutClean);
if (targetState == DocumentLifecycle::LayoutClean) {
updateViewportIntersectionsForSubtree(targetState);
return;
}
if (targetState == DocumentLifecycle::PaintClean) {
forAllNonThrottledFrameViews(
[](FrameView& frameView) { frameView.notifyResizeObservers(); });
}
if (LayoutViewItem view = layoutViewItem()) {
forAllNonThrottledFrameViews([](FrameView& frameView) {
frameView.checkDoesNotNeedLayout();
frameView.m_allowsLayoutInvalidationAfterLayoutClean = false;
});
{
TRACE_EVENT1("devtools.timeline", "UpdateLayerTree", "data",
InspectorUpdateLayerTreeEvent::data(m_frame.get()));
if (!RuntimeEnabledFeatures::slimmingPaintV2Enabled()) {
view.compositor()->updateIfNeededRecursive();
} else {
DocumentAnimations::updateAnimations(layoutView()->document());
forAllNonThrottledFrameViews([](FrameView& frameView) {
frameView.layoutView()->commitPendingSelection();
});
}
scrollContentsIfNeededRecursive();
DCHECK(RuntimeEnabledFeatures::slimmingPaintInvalidationEnabled() ||
lifecycle().state() >= DocumentLifecycle::CompositingClean);
m_frame->host()->globalRootScrollerController().didUpdateCompositing();
if (targetState >= DocumentLifecycle::PrePaintClean) {
if (!RuntimeEnabledFeatures::slimmingPaintInvalidationEnabled())
invalidateTreeIfNeededRecursive();
if (view.compositor()->inCompositingMode())
scrollingCoordinator()->updateAfterCompositingChangeIfNeeded();
updateCompositedSelectionIfNeeded();
}
}
if (targetState >= DocumentLifecycle::PrePaintClean) {
updatePaintProperties();
}
if (targetState == DocumentLifecycle::PaintClean) {
if (!m_frame->document()->printing())
synchronizedPaint();
if (RuntimeEnabledFeatures::slimmingPaintV2Enabled())
pushPaintArtifactToCompositor();
DCHECK(!view.hasPendingSelection());
DCHECK((m_frame->document()->printing() &&
lifecycle().state() == DocumentLifecycle::PrePaintClean) ||
lifecycle().state() == DocumentLifecycle::PaintClean);
}
forAllNonThrottledFrameViews([](FrameView& frameView) {
frameView.checkDoesNotNeedLayout();
frameView.m_allowsLayoutInvalidationAfterLayoutClean = true;
});
}
updateViewportIntersectionsForSubtree(targetState);
}
void FrameView::updatePaintProperties() {
TRACE_EVENT0("blink", "FrameView::updatePaintProperties");
if (!m_paintController)
m_paintController = PaintController::create();
forAllNonThrottledFrameViews([](FrameView& frameView) {
frameView.lifecycle().advanceTo(DocumentLifecycle::InPrePaint);
});
// TODO(chrishtr): merge this into the actual pre-paint tree walk.
if (RuntimeEnabledFeatures::slimmingPaintV2Enabled())
forAllNonThrottledFrameViews([](FrameView& frameView) {
CompositingInputsUpdater(frameView.layoutView()->layer()).update();
});
if (RuntimeEnabledFeatures::slimmingPaintInvalidationEnabled())
PrePaintTreeWalk().walk(*this);
forAllNonThrottledFrameViews([](FrameView& frameView) {
frameView.lifecycle().advanceTo(DocumentLifecycle::PrePaintClean);
});
}
void FrameView::synchronizedPaint() {
TRACE_EVENT0("blink", "FrameView::synchronizedPaint");
SCOPED_BLINK_UMA_HISTOGRAM_TIMER("Blink.Paint.UpdateTime");
ASSERT(frame() == page()->mainFrame() ||
(!frame().tree().parent()->isLocalFrame()));
LayoutViewItem view = layoutViewItem();
ASSERT(!view.isNull());
forAllNonThrottledFrameViews([](FrameView& frameView) {
frameView.lifecycle().advanceTo(DocumentLifecycle::InPaint);
});
if (RuntimeEnabledFeatures::slimmingPaintV2Enabled()) {
if (layoutView()->layer()->needsRepaint()) {
GraphicsContext graphicsContext(*m_paintController);
paint(graphicsContext, CullRect(LayoutRect::infiniteIntRect()));
m_paintController->commitNewDisplayItems(LayoutSize());
}
} else {
// A null graphics layer can occur for painting of SVG images that are not parented into the main frame tree,
// or when the FrameView is the main frame view of a page overlay. The page overlay is in the layer tree of
// the host page and will be painted during synchronized painting of the host page.
if (GraphicsLayer* rootGraphicsLayer =
view.compositor()->rootGraphicsLayer()) {
synchronizedPaintRecursively(rootGraphicsLayer);
}
// TODO(sataya.m):Main frame doesn't create RootFrameViewport in some
// webkit_unit_tests (http://crbug.com/644788).
if (m_viewportScrollableArea) {
if (GraphicsLayer* layerForHorizontalScrollbar =
m_viewportScrollableArea->layerForHorizontalScrollbar()) {
synchronizedPaintRecursively(layerForHorizontalScrollbar);
}
if (GraphicsLayer* layerForVerticalScrollbar =
m_viewportScrollableArea->layerForVerticalScrollbar()) {
synchronizedPaintRecursively(layerForVerticalScrollbar);
}
if (GraphicsLayer* layerForScrollCorner =
m_viewportScrollableArea->layerForScrollCorner()) {
synchronizedPaintRecursively(layerForScrollCorner);
}
}
}
forAllNonThrottledFrameViews([](FrameView& frameView) {
frameView.lifecycle().advanceTo(DocumentLifecycle::PaintClean);
LayoutViewItem layoutViewItem = frameView.layoutViewItem();
if (!layoutViewItem.isNull())
layoutViewItem.layer()->clearNeedsRepaintRecursively();
});
}
void FrameView::synchronizedPaintRecursively(GraphicsLayer* graphicsLayer) {
if (graphicsLayer->drawsContent())
graphicsLayer->paint(nullptr);
if (!RuntimeEnabledFeatures::slimmingPaintV2Enabled()) {
if (GraphicsLayer* maskLayer = graphicsLayer->maskLayer())
synchronizedPaintRecursively(maskLayer);
if (GraphicsLayer* contentsClippingMaskLayer =
graphicsLayer->contentsClippingMaskLayer())
synchronizedPaintRecursively(contentsClippingMaskLayer);
}
for (auto& child : graphicsLayer->children())
synchronizedPaintRecursively(child);
}
void FrameView::pushPaintArtifactToCompositor() {
TRACE_EVENT0("blink", "FrameView::pushPaintArtifactToCompositor");
ASSERT(RuntimeEnabledFeatures::slimmingPaintV2Enabled());
Page* page = frame().page();
if (!page)
return;
if (!m_paintArtifactCompositor) {
m_paintArtifactCompositor = PaintArtifactCompositor::create();
page->chromeClient().attachRootLayer(
m_paintArtifactCompositor->getWebLayer(), &frame());
}
SCOPED_BLINK_UMA_HISTOGRAM_TIMER("Blink.Compositing.UpdateTime");
m_paintArtifactCompositor->update(
m_paintController->paintArtifact(),
m_paintController->paintChunksRasterInvalidationTrackingMap());
}
std::unique_ptr<JSONObject> FrameView::compositedLayersAsJSON(
LayerTreeFlags flags) {
return frame()
.localFrameRoot()
->view()
->m_paintArtifactCompositor->layersAsJSON(flags);
}
void FrameView::updateStyleAndLayoutIfNeededRecursive() {
SCOPED_BLINK_UMA_HISTOGRAM_TIMER("Blink.StyleAndLayout.UpdateTime");
updateStyleAndLayoutIfNeededRecursiveInternal();
}
void FrameView::updateStyleAndLayoutIfNeededRecursiveInternal() {
if (shouldThrottleRendering() || !m_frame->document()->isActive())
return;
ScopedFrameBlamer frameBlamer(m_frame);
TRACE_EVENT0("blink", "FrameView::updateStyleAndLayoutIfNeededRecursive");
// We have to crawl our entire subtree looking for any FrameViews that need
// layout and make sure they are up to date.
// Mac actually tests for intersection with the dirty region and tries not to
// update layout for frames that are outside the dirty region. Not only does this seem
// pointless (since those frames will have set a zero timer to layout anyway), but
// it is also incorrect, since if two frames overlap, the first could be excluded from the dirty
// region but then become included later by the second frame adding rects to the dirty region
// when it lays out.
m_frame->document()->updateStyleAndLayoutTree();
CHECK(!shouldThrottleRendering());
CHECK(m_frame->document()->isActive());
CHECK(!m_nestedLayoutCount);
if (needsLayout())
layout();
checkDoesNotNeedLayout();
// WebView plugins need to update regardless of whether the LayoutEmbeddedObject
// that owns them needed layout.
// TODO(leviw): This currently runs the entire lifecycle on plugin WebViews. We
// should have a way to only run these other Documents to the same lifecycle stage
// as this frame.
const ChildrenWidgetSet* viewChildren = children();
for (const Member<Widget>& child : *viewChildren) {
if ((*child).isPluginContainer())
toPluginView(child.get())->updateAllLifecyclePhases();
}
checkDoesNotNeedLayout();
// FIXME: Calling layout() shouldn't trigger script execution or have any
// observable effects on the frame tree but we're not quite there yet.
HeapVector<Member<FrameView>> frameViews;
for (Frame* child = m_frame->tree().firstChild(); child;
child = child->tree().nextSibling()) {
if (!child->isLocalFrame())
continue;
if (FrameView* view = toLocalFrame(child)->view())
frameViews.append(view);
}
for (const auto& frameView : frameViews)
frameView->updateStyleAndLayoutIfNeededRecursiveInternal();
checkDoesNotNeedLayout();
// When SVG filters are invalidated using Document::scheduleSVGFilterLayerUpdateHack() they may trigger an
// extra style recalc. See PaintLayer::filterNeedsPaintInvalidation().
if (m_frame->document()->hasSVGFilterElementsRequiringLayerUpdate()) {
m_frame->document()->updateStyleAndLayoutTree();
if (needsLayout())
layout();
}
// These asserts ensure that parent frames are clean, when child frames finished updating layout and style.
checkDoesNotNeedLayout();
ASSERT(!m_frame->document()->hasSVGFilterElementsRequiringLayerUpdate());
#if ENABLE(ASSERT)
m_frame->document()->layoutView()->assertLaidOut();
#endif
updateWidgetGeometriesIfNeeded();
if (lifecycle().state() < DocumentLifecycle::LayoutClean)
lifecycle().advanceTo(DocumentLifecycle::LayoutClean);
// Ensure that we become visually non-empty eventually.
// TODO(esprehn): This should check isRenderingReady() instead.
if (frame().document()->hasFinishedParsing() &&
frame().loader().stateMachine()->committedFirstRealDocumentLoad())
m_isVisuallyNonEmpty = true;
}
void FrameView::invalidateTreeIfNeededRecursive() {
SCOPED_BLINK_UMA_HISTOGRAM_TIMER("Blink.PaintInvalidation.UpdateTime");
invalidateTreeIfNeededRecursiveInternal();
}
void FrameView::invalidateTreeIfNeededRecursiveInternal() {
DCHECK(!RuntimeEnabledFeatures::slimmingPaintV2Enabled());
CHECK(layoutView());
// We need to stop recursing here since a child frame view might not be throttled
// even though we are (e.g., it didn't compute its visibility yet).
if (shouldThrottleRendering())
return;
TRACE_EVENT1("blink", "FrameView::invalidateTreeIfNeededRecursive", "root",
layoutView()->debugName().ascii());
Vector<const LayoutObject*> pendingDelayedPaintInvalidations;
PaintInvalidationState rootPaintInvalidationState(
*layoutView(), pendingDelayedPaintInvalidations);
if (lifecycle().state() < DocumentLifecycle::PaintInvalidationClean)
invalidateTreeIfNeeded(rootPaintInvalidationState);
// Some frames may be not reached during the above invalidateTreeIfNeeded because
// - the frame is a detached frame; or
// - it didn't need paint invalidation.
// We need to call invalidateTreeIfNeededRecursive() for such frames to finish required
// paint invalidation and advance their life cycle state.
for (Frame* child = m_frame->tree().firstChild(); child;
child = child->tree().nextSibling()) {
if (child->isLocalFrame()) {
FrameView& childFrameView = *toLocalFrame(child)->view();
// The children frames can be in any state, including stopping.
// Thus we have to check that it makes sense to do paint
// invalidation onto them here.
if (!childFrameView.layoutView())
continue;
childFrameView.invalidateTreeIfNeededRecursiveInternal();
}
}
// Process objects needing paint invalidation on the next frame. See the definition of PaintInvalidationDelayedFull for more details.
for (auto& target : pendingDelayedPaintInvalidations)
target->getMutableForPainting().setShouldDoFullPaintInvalidation(
PaintInvalidationDelayedFull);
}
void FrameView::enableAutoSizeMode(const IntSize& minSize,
const IntSize& maxSize) {
if (!m_autoSizeInfo)
m_autoSizeInfo = FrameViewAutoSizeInfo::create(this);
m_autoSizeInfo->configureAutoSizeMode(minSize, maxSize);
setLayoutSizeFixedToFrameSize(true);
setNeedsLayout();
scheduleRelayout();
}
void FrameView::disableAutoSizeMode() {
if (!m_autoSizeInfo)
return;
setLayoutSizeFixedToFrameSize(false);
setNeedsLayout();
scheduleRelayout();
// Since autosize mode forces the scrollbar mode, change them to being auto.
setVerticalScrollbarLock(false);
setHorizontalScrollbarLock(false);
setScrollbarModes(ScrollbarAuto, ScrollbarAuto);
m_autoSizeInfo.clear();
}
void FrameView::forceLayoutForPagination(const FloatSize& pageSize,
const FloatSize& originalPageSize,
float maximumShrinkFactor) {
// Dumping externalRepresentation(m_frame->layoutObject()).ascii() is a good trick to see
// the state of things before and after the layout
if (LayoutView* layoutView = this->layoutView()) {
float pageLogicalWidth = layoutView->style()->isHorizontalWritingMode()
? pageSize.width()
: pageSize.height();
float pageLogicalHeight = layoutView->style()->isHorizontalWritingMode()
? pageSize.height()
: pageSize.width();
LayoutUnit flooredPageLogicalWidth =
static_cast<LayoutUnit>(pageLogicalWidth);
LayoutUnit flooredPageLogicalHeight =
static_cast<LayoutUnit>(pageLogicalHeight);
layoutView->setLogicalWidth(flooredPageLogicalWidth);
layoutView->setPageLogicalHeight(flooredPageLogicalHeight);
layoutView->setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation(
LayoutInvalidationReason::PrintingChanged);
layout();
// If we don't fit in the given page width, we'll lay out again. If we don't fit in the
// page width when shrunk, we will lay out at maximum shrink and clip extra content.
// FIXME: We are assuming a shrink-to-fit printing implementation. A cropping
// implementation should not do this!
bool horizontalWritingMode = layoutView->style()->isHorizontalWritingMode();
const LayoutRect& documentRect = LayoutRect(layoutView->documentRect());
LayoutUnit docLogicalWidth =
horizontalWritingMode ? documentRect.width() : documentRect.height();
if (docLogicalWidth > pageLogicalWidth) {
FloatSize expectedPageSize(
std::min<float>(documentRect.width().toFloat(),
pageSize.width() * maximumShrinkFactor),
std::min<float>(documentRect.height().toFloat(),
pageSize.height() * maximumShrinkFactor));
FloatSize maxPageSize = m_frame->resizePageRectsKeepingRatio(
FloatSize(originalPageSize.width(), originalPageSize.height()),
expectedPageSize);
pageLogicalWidth =
horizontalWritingMode ? maxPageSize.width() : maxPageSize.height();
pageLogicalHeight =
horizontalWritingMode ? maxPageSize.height() : maxPageSize.width();
flooredPageLogicalWidth = static_cast<LayoutUnit>(pageLogicalWidth);
flooredPageLogicalHeight = static_cast<LayoutUnit>(pageLogicalHeight);
layoutView->setLogicalWidth(flooredPageLogicalWidth);
layoutView->setPageLogicalHeight(flooredPageLogicalHeight);
layoutView->setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation(
LayoutInvalidationReason::PrintingChanged);
layout();
const LayoutRect& updatedDocumentRect =
LayoutRect(layoutView->documentRect());
LayoutUnit docLogicalHeight = horizontalWritingMode
? updatedDocumentRect.height()
: updatedDocumentRect.width();
LayoutUnit docLogicalTop = horizontalWritingMode
? updatedDocumentRect.y()
: updatedDocumentRect.x();
LayoutUnit docLogicalRight = horizontalWritingMode
? updatedDocumentRect.maxX()
: updatedDocumentRect.maxY();
LayoutUnit clippedLogicalLeft;
if (!layoutView->style()->isLeftToRightDirection())
clippedLogicalLeft = LayoutUnit(docLogicalRight - pageLogicalWidth);
LayoutRect overflow(clippedLogicalLeft, docLogicalTop,
LayoutUnit(pageLogicalWidth), docLogicalHeight);
if (!horizontalWritingMode)
overflow = overflow.transposedRect();
layoutView->clearLayoutOverflow();
layoutView->addLayoutOverflow(
overflow); // This is how we clip in case we overflow again.
}
}
adjustViewSizeAndLayout();
}
IntRect FrameView::convertFromLayoutObject(
const LayoutObject& layoutObject,
const IntRect& layoutObjectRect) const {
IntRect rect = pixelSnappedIntRect(enclosingLayoutRect(
layoutObject.localToAbsoluteQuad(FloatRect(layoutObjectRect))
.boundingBox()));
// Convert from page ("absolute") to FrameView coordinates.
rect.moveBy(-scrollPosition());
return rect;
}
IntRect FrameView::convertToLayoutObject(const LayoutObject& layoutObject,
const IntRect& frameRect) const {
IntRect rectInContent = frameToContents(frameRect);
// Convert from FrameView coords into page ("absolute") coordinates.
rectInContent.moveBy(scrollPosition());
// FIXME: we don't have a way to map an absolute rect down to a local quad, so just
// move the rect for now.
rectInContent.setLocation(roundedIntPoint(
layoutObject.absoluteToLocal(rectInContent.location(), UseTransforms)));
return rectInContent;
}
IntPoint FrameView::convertFromLayoutObject(
const LayoutObject& layoutObject,
const IntPoint& layoutObjectPoint) const {
IntPoint point = roundedIntPoint(
layoutObject.localToAbsolute(layoutObjectPoint, UseTransforms));
// Convert from page ("absolute") to FrameView coordinates.
point.moveBy(-scrollPosition());
return point;
}
IntPoint FrameView::convertToLayoutObject(const LayoutObject& layoutObject,
const IntPoint& framePoint) const {
IntPoint point = framePoint;
// Convert from FrameView coords into page ("absolute") coordinates.
point += IntSize(scrollX(), scrollY());
return roundedIntPoint(layoutObject.absoluteToLocal(point, UseTransforms));
}
IntRect FrameView::convertToContainingWidget(const IntRect& localRect) const {
if (const FrameView* parentView = toFrameView(parent())) {
// Get our layoutObject in the parent view
LayoutPart* layoutObject = m_frame->ownerLayoutObject();
if (!layoutObject)
return localRect;
IntRect rect(localRect);
// Add borders and padding??
rect.move(
(layoutObject->borderLeft() + layoutObject->paddingLeft()).toInt(),
(layoutObject->borderTop() + layoutObject->paddingTop()).toInt());
return parentView->convertFromLayoutObject(*layoutObject, rect);
}
return localRect;
}
IntRect FrameView::convertFromContainingWidget(
const IntRect& parentRect) const {
if (const FrameView* parentView = toFrameView(parent())) {
// Get our layoutObject in the parent view
LayoutPart* layoutObject = m_frame->ownerLayoutObject();
if (!layoutObject)
return parentRect;
IntRect rect = parentView->convertToLayoutObject(*layoutObject, parentRect);
// Subtract borders and padding
rect.move(
(-layoutObject->borderLeft() - layoutObject->paddingLeft()).toInt(),
(-layoutObject->borderTop() - layoutObject->paddingTop().toInt()));
return rect;
}
return parentRect;
}
IntPoint FrameView::convertToContainingWidget(
const IntPoint& localPoint) const {
if (const FrameView* parentView = toFrameView(parent())) {
// Get our layoutObject in the parent view
LayoutPart* layoutObject = m_frame->ownerLayoutObject();
if (!layoutObject)
return localPoint;
IntPoint point(localPoint);
// Add borders and padding
point.move(
(layoutObject->borderLeft() + layoutObject->paddingLeft()).toInt(),
(layoutObject->borderTop() + layoutObject->paddingTop()).toInt());
return parentView->convertFromLayoutObject(*layoutObject, point);
}
return localPoint;
}
IntPoint FrameView::convertFromContainingWidget(
const IntPoint& parentPoint) const {
if (const FrameView* parentView = toFrameView(parent())) {
// Get our layoutObject in the parent view
LayoutPart* layoutObject = m_frame->ownerLayoutObject();
if (!layoutObject)
return parentPoint;
IntPoint point =
parentView->convertToLayoutObject(*layoutObject, parentPoint);
// Subtract borders and padding
point.move(
(-layoutObject->borderLeft() - layoutObject->paddingLeft()).toInt(),
(-layoutObject->borderTop() - layoutObject->paddingTop()).toInt());
return point;
}
return parentPoint;
}
void FrameView::setInitialTracksPaintInvalidationsForTesting(
bool trackPaintInvalidations) {
s_initialTrackAllPaintInvalidations = trackPaintInvalidations;
}
void FrameView::setTracksPaintInvalidations(bool trackPaintInvalidations) {
if (trackPaintInvalidations == isTrackingPaintInvalidations())
return;
for (Frame* frame = m_frame->tree().top(); frame;
frame = frame->tree().traverseNext()) {
if (!frame->isLocalFrame())
continue;
if (LayoutViewItem layoutView = toLocalFrame(frame)->contentLayoutItem()) {
layoutView.frameView()->m_trackedObjectPaintInvalidations = wrapUnique(
trackPaintInvalidations ? new Vector<ObjectPaintInvalidation>
: nullptr);
if (RuntimeEnabledFeatures::slimmingPaintV2Enabled()) {
m_paintController->setTracksRasterInvalidations(
trackPaintInvalidations);
m_paintArtifactCompositor->setTracksRasterInvalidations(
trackPaintInvalidations);
} else {
layoutView.compositor()->setTracksRasterInvalidations(
trackPaintInvalidations);
}
}
}
TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("blink.invalidation"),
"FrameView::setTracksPaintInvalidations",
TRACE_EVENT_SCOPE_GLOBAL, "enabled",
trackPaintInvalidations);
}
void FrameView::trackObjectPaintInvalidation(const DisplayItemClient& client,
PaintInvalidationReason reason) {
if (!m_trackedObjectPaintInvalidations)
return;
ObjectPaintInvalidation invalidation = {client.debugName(), reason};
m_trackedObjectPaintInvalidations->append(invalidation);
}
std::unique_ptr<JSONArray> FrameView::trackedObjectPaintInvalidationsAsJSON()
const {
if (!m_trackedObjectPaintInvalidations)
return nullptr;
std::unique_ptr<JSONArray> result = JSONArray::create();
for (Frame* frame = m_frame->tree().top(); frame;
frame = frame->tree().traverseNext()) {
if (!frame->isLocalFrame())
continue;
if (LayoutViewItem layoutView = toLocalFrame(frame)->contentLayoutItem()) {
if (!layoutView.frameView()->m_trackedObjectPaintInvalidations)
continue;
for (const auto& item :
*layoutView.frameView()->m_trackedObjectPaintInvalidations) {
std::unique_ptr<JSONObject> itemJSON = JSONObject::create();
itemJSON->setString("object", item.name);
itemJSON->setString("reason",
paintInvalidationReasonToString(item.reason));
result->pushObject(std::move(itemJSON));
}
}
}
return result;
}
void FrameView::addResizerArea(LayoutBox& resizerBox) {
if (!m_resizerAreas)
m_resizerAreas = wrapUnique(new ResizerAreaSet);
m_resizerAreas->add(&resizerBox);
}
void FrameView::removeResizerArea(LayoutBox& resizerBox) {
if (!m_resizerAreas)
return;
ResizerAreaSet::iterator it = m_resizerAreas->find(&resizerBox);
if (it != m_resizerAreas->end())
m_resizerAreas->remove(it);
}
void FrameView::addScrollableArea(ScrollableArea* scrollableArea) {
ASSERT(scrollableArea);
if (!m_scrollableAreas)
m_scrollableAreas = new ScrollableAreaSet;
m_scrollableAreas->add(scrollableArea);
if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator())
scrollingCoordinator->scrollableAreasDidChange();
}
void FrameView::removeScrollableArea(ScrollableArea* scrollableArea) {
if (!m_scrollableAreas)
return;
m_scrollableAreas->remove(scrollableArea);
if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator())
scrollingCoordinator->scrollableAreasDidChange();
}
void FrameView::addAnimatingScrollableArea(ScrollableArea* scrollableArea) {
ASSERT(scrollableArea);
if (!m_animatingScrollableAreas)
m_animatingScrollableAreas = new ScrollableAreaSet;
m_animatingScrollableAreas->add(scrollableArea);
}
void FrameView::removeAnimatingScrollableArea(ScrollableArea* scrollableArea) {
if (!m_animatingScrollableAreas)
return;
m_animatingScrollableAreas->remove(scrollableArea);
}
void FrameView::setParent(Widget* parentView) {
if (parentView == parent())
return;
if (m_scrollbarsAvoidingResizer && parent())
toFrameView(parent())->adjustScrollbarsAvoidingResizerCount(
-m_scrollbarsAvoidingResizer);
Widget::setParent(parentView);
if (m_scrollbarsAvoidingResizer && parent())
toFrameView(parent())->adjustScrollbarsAvoidingResizerCount(
m_scrollbarsAvoidingResizer);
updateScrollableAreaSet();
setNeedsUpdateViewportIntersection();
}
void FrameView::removeChild(Widget* child) {
ASSERT(child->parent() == this);
if (child->isFrameView())
removeScrollableArea(toFrameView(child));
child->setParent(0);
m_children.remove(child);
}
bool FrameView::visualViewportSuppliesScrollbars() const {
return m_frame->isMainFrame() && m_frame->settings() &&
m_frame->settings()->viewportEnabled();
}
AXObjectCache* FrameView::axObjectCache() const {
if (frame().document())
return frame().document()->existingAXObjectCache();
return nullptr;
}
void FrameView::setCursor(const Cursor& cursor) {
Page* page = frame().page();
if (!page || !page->settings().deviceSupportsMouse())
return;
page->chromeClient().setCursor(cursor, m_frame);
}
void FrameView::frameRectsChanged() {
TRACE_EVENT0("blink", "FrameView::frameRectsChanged");
if (layoutSizeFixedToFrameSize())
setLayoutSizeInternal(frameRect().size());
setNeedsUpdateViewportIntersection();
for (const auto& child : m_children)
child->frameRectsChanged();
}
void FrameView::setLayoutSizeInternal(const IntSize& size) {
if (m_layoutSize == size)
return;
m_layoutSize = size;
contentsResized();
}
void FrameView::didAddScrollbar(Scrollbar& scrollbar,
ScrollbarOrientation orientation) {
ScrollableArea::didAddScrollbar(scrollbar, orientation);
}
void FrameView::setTopControlsViewportAdjustment(float adjustment) {
m_topControlsViewportAdjustment = adjustment;
}
IntPoint FrameView::maximumScrollPosition() const {
// Make the same calculation as in CC's LayerImpl::MaxScrollOffset()
// FIXME: We probably shouldn't be storing the bounds in a float. crbug.com/422331.
IntSize visibleSize =
visibleContentSize(ExcludeScrollbars) + topControlsSize();
IntSize contentBounds = contentsSize();
IntPoint maximumPosition = -scrollOrigin() + (contentBounds - visibleSize);
return maximumPosition.expandedTo(minimumScrollPosition());
}
void FrameView::addChild(Widget* child) {
ASSERT(child != this && !child->parent());
child->setParent(this);
m_children.add(child);
}
void FrameView::setHasHorizontalScrollbar(bool hasBar) {
if (m_frame->settings() && m_frame->settings()->hideScrollbars())
hasBar = false;
if (hasBar == !!m_horizontalScrollbar)
return;
if (hasBar) {
m_horizontalScrollbar = createScrollbar(HorizontalScrollbar);
addChild(m_horizontalScrollbar.get());
didAddScrollbar(*m_horizontalScrollbar, HorizontalScrollbar);
m_horizontalScrollbar->styleChanged();
} else {
willRemoveScrollbar(*m_horizontalScrollbar, HorizontalScrollbar);
// If the scrollbar has been marked as overlapping the window resizer,
// then its removal should reduce the count.
if (m_horizontalScrollbar->overlapsResizer())
adjustScrollbarsAvoidingResizerCount(-1);
removeChild(m_horizontalScrollbar.get());
m_horizontalScrollbar->disconnectFromScrollableArea();
m_horizontalScrollbar = nullptr;
}
setScrollCornerNeedsPaintInvalidation();
}
void FrameView::setHasVerticalScrollbar(bool hasBar) {
if (m_frame->settings() && m_frame->settings()->hideScrollbars())
hasBar = false;
if (hasBar == !!m_verticalScrollbar)
return;
if (hasBar) {
m_verticalScrollbar = createScrollbar(VerticalScrollbar);
addChild(m_verticalScrollbar.get());
didAddScrollbar(*m_verticalScrollbar, VerticalScrollbar);
m_verticalScrollbar->styleChanged();
} else {
willRemoveScrollbar(*m_verticalScrollbar, VerticalScrollbar);
// If the scrollbar has been marked as overlapping the window resizer,
// then its removal should reduce the count.
if (m_verticalScrollbar->overlapsResizer())
adjustScrollbarsAvoidingResizerCount(-1);
removeChild(m_verticalScrollbar.get());
m_verticalScrollbar->disconnectFromScrollableArea();
m_verticalScrollbar = nullptr;
}
setScrollCornerNeedsPaintInvalidation();
}
void FrameView::setScrollbarModes(ScrollbarMode horizontalMode,
ScrollbarMode verticalMode,
bool horizontalLock,
bool verticalLock) {
bool needsUpdate = false;
// If the page's overflow setting has disabled scrolling, do not allow anything to override that setting.
// http://crbug.com/426447
LayoutObject* viewport = viewportLayoutObject();
if (viewport && !shouldIgnoreOverflowHidden()) {
if (viewport->style()->overflowX() == OverflowHidden)
horizontalMode = ScrollbarAlwaysOff;
if (viewport->style()->overflowY() == OverflowHidden)
verticalMode = ScrollbarAlwaysOff;
}
if (horizontalMode != horizontalScrollbarMode() &&
!m_horizontalScrollbarLock) {
m_horizontalScrollbarMode = horizontalMode;
needsUpdate = true;
}
if (verticalMode != verticalScrollbarMode() && !m_verticalScrollbarLock) {
m_verticalScrollbarMode = verticalMode;
needsUpdate = true;
}
if (horizontalLock)
setHorizontalScrollbarLock();
if (verticalLock)
setVerticalScrollbarLock();
if (!needsUpdate)
return;
updateScrollbars();
if (!layerForScrolling())
return;
WebLayer* layer = layerForScrolling()->platformLayer();
if (!layer)
return;
layer->setUserScrollable(userInputScrollable(HorizontalScrollbar),
userInputScrollable(VerticalScrollbar));
}
IntSize FrameView::visibleContentSize(
IncludeScrollbarsInRect scrollbarInclusion) const {
return scrollbarInclusion == ExcludeScrollbars
? excludeScrollbars(frameRect().size())
: frameRect().size();
}
IntRect FrameView::visibleContentRect(
IncludeScrollbarsInRect scrollbarInclusion) const {
return IntRect(flooredIntPoint(m_scrollPosition),
visibleContentSize(scrollbarInclusion));
}
IntSize FrameView::contentsSize() const {
return m_contentsSize;
}
void FrameView::clipPaintRect(FloatRect* paintRect) const {
// Paint the whole rect if "mainFrameClipsContent" is false, meaning that
// WebPreferences::record_whole_document is true.
if (!m_frame->settings()->mainFrameClipsContent())
return;
paintRect->intersect(
page()->chromeClient().visibleContentRectForPainting().value_or(
visibleContentRect()));
}
IntPoint FrameView::minimumScrollPosition() const {
return IntPoint(-scrollOrigin().x(), -scrollOrigin().y());
}
void FrameView::adjustScrollbarOpacity() {
if (m_horizontalScrollbar && layerForHorizontalScrollbar()) {
bool isOpaqueScrollbar = !m_horizontalScrollbar->isOverlayScrollbar();
layerForHorizontalScrollbar()->setContentsOpaque(isOpaqueScrollbar);
}
if (m_verticalScrollbar && layerForVerticalScrollbar()) {
bool isOpaqueScrollbar = !m_verticalScrollbar->isOverlayScrollbar();
layerForVerticalScrollbar()->setContentsOpaque(isOpaqueScrollbar);
}
}
int FrameView::scrollSize(ScrollbarOrientation orientation) const {
Scrollbar* scrollbar =
((orientation == HorizontalScrollbar) ? m_horizontalScrollbar
: m_verticalScrollbar)
.get();
// If no scrollbars are present, the content may still be scrollable.
if (!scrollbar) {
IntSize scrollSize = m_contentsSize - visibleContentRect().size();
scrollSize.clampNegativeToZero();
return orientation == HorizontalScrollbar ? scrollSize.width()
: scrollSize.height();
}
return scrollbar->totalSize() - scrollbar->visibleSize();
}
void FrameView::setScrollOffset(const DoublePoint& offset,
ScrollType scrollType) {
DoublePoint oldPosition = m_scrollPosition;
DoubleSize scrollDelta = offset - oldPosition;
if (scrollDelta.isZero())
return;
if (RuntimeEnabledFeatures::rootLayerScrollingEnabled()) {
// Don't scroll the FrameView!
ASSERT_NOT_REACHED();
}
m_scrollPosition = offset;
if (!scrollbarsSuppressed())
m_pendingScrollDelta += scrollDelta;
clearFragmentAnchor();
updateLayersAndCompositingAfterScrollIfNeeded(scrollDelta);
Document* document = m_frame->document();
document->enqueueScrollEventForNode(document);
m_frame->eventHandler().dispatchFakeMouseMoveEventSoon();
Page* page = frame().page();
if (page)
page->chromeClient().clearToolTip(*m_frame);
LayoutViewItem layoutViewItem = document->layoutViewItem();
if (!layoutViewItem.isNull()) {
if (layoutViewItem.usesCompositing())
layoutViewItem.compositor()->frameViewDidScroll();
layoutViewItem.clearHitTestCache();
}
if (m_didScrollTimer.isActive())
m_didScrollTimer.stop();
m_didScrollTimer.startOneShot(resourcePriorityUpdateDelayAfterScroll,
BLINK_FROM_HERE);
if (AXObjectCache* cache = m_frame->document()->existingAXObjectCache())
cache->handleScrollPositionChanged(this);
frame().loader().saveScrollState();
didChangeScrollOffset();
if (scrollType == CompositorScroll && m_frame->isMainFrame()) {
if (DocumentLoader* documentLoader = m_frame->loader().documentLoader())
documentLoader->initialScrollState().wasScrolledByUser = true;
}
if (scrollType != AnchoringScroll)
clearScrollAnchor();
}
void FrameView::didChangeScrollOffset() {
frame().loader().client()->didChangeScrollOffset();
if (frame().isMainFrame())
frame().host()->chromeClient().mainFrameScrollOffsetChanged();
}
void FrameView::clearScrollAnchor() {
if (!RuntimeEnabledFeatures::scrollAnchoringEnabled())
return;
m_scrollAnchor.clear();
}
void FrameView::windowResizerRectChanged() {
updateScrollbars();
}
bool FrameView::hasOverlayScrollbars() const {
return (m_horizontalScrollbar &&
m_horizontalScrollbar->isOverlayScrollbar()) ||
(m_verticalScrollbar && m_verticalScrollbar->isOverlayScrollbar());
}
void FrameView::computeScrollbarExistence(
bool& newHasHorizontalScrollbar,
bool& newHasVerticalScrollbar,
const IntSize& docSize,
ComputeScrollbarExistenceOption option) const {
bool hasHorizontalScrollbar = m_horizontalScrollbar;
bool hasVerticalScrollbar = m_verticalScrollbar;
newHasHorizontalScrollbar = hasHorizontalScrollbar;
newHasVerticalScrollbar = hasVerticalScrollbar;
if (RuntimeEnabledFeatures::rootLayerScrollingEnabled())
return;
ScrollbarMode hScroll = m_horizontalScrollbarMode;
ScrollbarMode vScroll = m_verticalScrollbarMode;
if (hScroll != ScrollbarAuto)
newHasHorizontalScrollbar = (hScroll == ScrollbarAlwaysOn);
if (vScroll != ScrollbarAuto)
newHasVerticalScrollbar = (vScroll == ScrollbarAlwaysOn);
if (m_scrollbarsSuppressed ||
(hScroll != ScrollbarAuto && vScroll != ScrollbarAuto))
return;
if (hScroll == ScrollbarAuto)
newHasHorizontalScrollbar = docSize.width() > visibleWidth();
if (vScroll == ScrollbarAuto)
newHasVerticalScrollbar = docSize.height() > visibleHeight();
if (hasOverlayScrollbars())
return;
IntSize fullVisibleSize = visibleContentRect(IncludeScrollbars).size();
bool attemptToRemoveScrollbars =
(option == FirstPass && docSize.width() <= fullVisibleSize.width() &&
docSize.height() <= fullVisibleSize.height());
if (attemptToRemoveScrollbars) {
if (hScroll == ScrollbarAuto)
newHasHorizontalScrollbar = false;
if (vScroll == ScrollbarAuto)
newHasVerticalScrollbar = false;
}
}
void FrameView::updateScrollbarGeometry() {
if (m_horizontalScrollbar) {
int thickness = m_horizontalScrollbar->scrollbarThickness();
int clientWidth = visibleWidth();
IntRect oldRect(m_horizontalScrollbar->frameRect());
IntRect hBarRect(
(shouldPlaceVerticalScrollbarOnLeft() && m_verticalScrollbar)
? m_verticalScrollbar->width()
: 0,
height() - thickness,
width() - (m_verticalScrollbar ? m_verticalScrollbar->width() : 0),
thickness);
m_horizontalScrollbar->setFrameRect(
adjustScrollbarRectForResizer(hBarRect, *m_horizontalScrollbar));
if (oldRect != m_horizontalScrollbar->frameRect())
setScrollbarNeedsPaintInvalidation(HorizontalScrollbar);
m_horizontalScrollbar->setEnabled(contentsWidth() > clientWidth);
m_horizontalScrollbar->setProportion(clientWidth, contentsWidth());
m_horizontalScrollbar->offsetDidChange();
}
if (m_verticalScrollbar) {
int thickness = m_verticalScrollbar->scrollbarThickness();
int clientHeight = visibleHeight();
IntRect oldRect(m_verticalScrollbar->frameRect());
IntRect vBarRect(
shouldPlaceVerticalScrollbarOnLeft() ? 0 : (width() - thickness), 0,
thickness,
height() -
(m_horizontalScrollbar ? m_horizontalScrollbar->height() : 0));
m_verticalScrollbar->setFrameRect(
adjustScrollbarRectForResizer(vBarRect, *m_verticalScrollbar));
if (oldRect != m_verticalScrollbar->frameRect())
setScrollbarNeedsPaintInvalidation(VerticalScrollbar);
m_verticalScrollbar->setEnabled(contentsHeight() > clientHeight);
m_verticalScrollbar->setProportion(clientHeight, contentsHeight());
m_verticalScrollbar->offsetDidChange();
}
}
IntRect FrameView::adjustScrollbarRectForResizer(const IntRect& rect,
Scrollbar& scrollbar) {
// Get our window resizer rect and see if we overlap. Adjust to avoid the overlap
// if necessary.
IntRect adjustedRect(rect);
bool overlapsResizer = false;
if (!rect.isEmpty() && !windowResizerRect().isEmpty()) {
IntRect resizerRect = convertFromRootFrame(windowResizerRect());
if (rect.intersects(resizerRect)) {
if (scrollbar.orientation() == HorizontalScrollbar) {
int overlap = rect.maxX() - resizerRect.x();
if (overlap > 0 && resizerRect.maxX() >= rect.maxX()) {
adjustedRect.setWidth(rect.width() - overlap);
overlapsResizer = true;
}
} else {
int overlap = rect.maxY() - resizerRect.y();
if (overlap > 0 && resizerRect.maxY() >= rect.maxY()) {
adjustedRect.setHeight(rect.height() - overlap);
overlapsResizer = true;
}
}
}
}
if (overlapsResizer != scrollbar.overlapsResizer()) {
scrollbar.setOverlapsResizer(overlapsResizer);
adjustScrollbarsAvoidingResizerCount(overlapsResizer ? 1 : -1);
}
return adjustedRect;
}
bool FrameView::adjustScrollbarExistence(
ComputeScrollbarExistenceOption option) {
ASSERT(m_inUpdateScrollbars);
// If we came in here with the view already needing a layout, then go ahead and do that
// first. (This will be the common case, e.g., when the page changes due to window resizing for example).
// This layout will not re-enter updateScrollbars and does not count towards our max layout pass total.
if (!m_scrollbarsSuppressed)
scrollbarExistenceDidChange();
bool hasHorizontalScrollbar = m_horizontalScrollbar;
bool hasVerticalScrollbar = m_verticalScrollbar;
bool newHasHorizontalScrollbar = false;
bool newHasVerticalScrollbar = false;
computeScrollbarExistence(newHasHorizontalScrollbar, newHasVerticalScrollbar,
contentsSize(), option);
bool scrollbarExistenceChanged =
hasHorizontalScrollbar != newHasHorizontalScrollbar ||
hasVerticalScrollbar != newHasVerticalScrollbar;
if (!scrollbarExistenceChanged)
return false;
setHasHorizontalScrollbar(newHasHorizontalScrollbar);
setHasVerticalScrollbar(newHasVerticalScrollbar);
if (m_scrollbarsSuppressed)
return true;
if (!hasOverlayScrollbars())
contentsResized();
scrollbarExistenceDidChange();
return true;
}
bool FrameView::needsScrollbarReconstruction() const {
Element* customScrollbarElement = nullptr;
LocalFrame* customScrollbarFrame = nullptr;
bool shouldUseCustom =
shouldUseCustomScrollbars(customScrollbarElement, customScrollbarFrame);
bool hasAnyScrollbar = m_horizontalScrollbar || m_verticalScrollbar;
bool hasCustom =
(m_horizontalScrollbar && m_horizontalScrollbar->isCustomScrollbar()) ||
(m_verticalScrollbar && m_verticalScrollbar->isCustomScrollbar());
return hasAnyScrollbar && (shouldUseCustom != hasCustom);
}
bool FrameView::shouldIgnoreOverflowHidden() const {
return m_frame->settings()->ignoreMainFrameOverflowHiddenQuirk() &&
m_frame->isMainFrame();
}
void FrameView::updateScrollbarsIfNeeded() {
if (m_needsScrollbarsUpdate || needsScrollbarReconstruction() ||
scrollOriginChanged())
updateScrollbars();
}
void FrameView::updateScrollbars() {
m_needsScrollbarsUpdate = false;
if (RuntimeEnabledFeatures::rootLayerScrollingEnabled())
return;
// Avoid drawing two sets of scrollbars when visual viewport is enabled.
if (visualViewportSuppliesScrollbars()) {
setHasHorizontalScrollbar(false);
setHasVerticalScrollbar(false);
adjustScrollPositionFromUpdateScrollbars();
return;
}
if (m_inUpdateScrollbars)
return;
InUpdateScrollbarsScope inUpdateScrollbarsScope(this);
bool scrollbarExistenceChanged = false;
if (needsScrollbarReconstruction()) {
setHasHorizontalScrollbar(false);
setHasVerticalScrollbar(false);
scrollbarExistenceChanged = true;
}
int maxUpdateScrollbarsPass =
hasOverlayScrollbars() || m_scrollbarsSuppressed ? 1 : 3;
for (int updateScrollbarsPass = 0;
updateScrollbarsPass < maxUpdateScrollbarsPass; updateScrollbarsPass++) {
if (!adjustScrollbarExistence(updateScrollbarsPass ? Incremental
: FirstPass))
break;
scrollbarExistenceChanged = true;
}
updateScrollbarGeometry();
if (scrollbarExistenceChanged) {
// FIXME: Is frameRectsChanged really necessary here? Have any frame rects changed?
frameRectsChanged();
positionScrollbarLayers();
updateScrollCorner();
}
adjustScrollPositionFromUpdateScrollbars();
}
void FrameView::adjustScrollPositionFromUpdateScrollbars() {
DoublePoint clamped = clampScrollPosition(scrollPositionDouble());
// Restore before clamping because clamping clears the scroll anchor.
// TODO(ymalik): This same logic exists in PaintLayerScrollableArea.
// Remove when root-layer-scrolls is enabled.
if (clamped != scrollPositionDouble() && shouldPerformScrollAnchoring()) {
m_scrollAnchor.restore();
clamped = clampScrollPosition(scrollPositionDouble());
}
if (clamped != scrollPositionDouble() || scrollOriginChanged()) {
ScrollableArea::setScrollPosition(clamped, ProgrammaticScroll);
resetScrollOriginChanged();
}
}
void FrameView::scrollContentsIfNeeded() {
if (m_pendingScrollDelta.isZero())
return;
DoubleSize scrollDelta = m_pendingScrollDelta;
m_pendingScrollDelta = DoubleSize();
// FIXME: Change scrollContents() to take DoubleSize. crbug.com/414283.
scrollContents(flooredIntSize(scrollDelta));
}
void FrameView::scrollContents(const IntSize& scrollDelta) {
HostWindow* window = getHostWindow();
if (!window)
return;
TRACE_EVENT0("blink", "FrameView::scrollContents");
if (!scrollContentsFastPath(-scrollDelta))
scrollContentsSlowPath();
// This call will move children with native widgets (plugins) and invalidate them as well.
frameRectsChanged();
}
IntPoint FrameView::contentsToFrame(const IntPoint& pointInContentSpace) const {
return pointInContentSpace - scrollOffset();
}
IntRect FrameView::contentsToFrame(const IntRect& rectInContentSpace) const {
return IntRect(contentsToFrame(rectInContentSpace.location()),
rectInContentSpace.size());
}
FloatPoint FrameView::frameToContents(const FloatPoint& pointInFrame) const {
return pointInFrame + scrollOffset();
}
IntPoint FrameView::frameToContents(const IntPoint& pointInFrame) const {
return pointInFrame + scrollOffset();
}
IntRect FrameView::frameToContents(const IntRect& rectInFrame) const {
return IntRect(frameToContents(rectInFrame.location()), rectInFrame.size());
}
IntPoint FrameView::rootFrameToContents(const IntPoint& rootFramePoint) const {
IntPoint framePoint = convertFromRootFrame(rootFramePoint);
return frameToContents(framePoint);
}
IntRect FrameView::rootFrameToContents(const IntRect& rootFrameRect) const {
return IntRect(rootFrameToContents(rootFrameRect.location()),
rootFrameRect.size());
}
IntPoint FrameView::contentsToRootFrame(const IntPoint& contentsPoint) const {
IntPoint framePoint = contentsToFrame(contentsPoint);
return convertToRootFrame(framePoint);
}
IntRect FrameView::contentsToRootFrame(const IntRect& contentsRect) const {
IntRect rectInFrame = contentsToFrame(contentsRect);
return convertToRootFrame(rectInFrame);
}
FloatPoint FrameView::rootFrameToContents(
const FloatPoint& pointInRootFrame) const {
FloatPoint framePoint = convertFromRootFrame(pointInRootFrame);
return frameToContents(framePoint);
}
IntRect FrameView::viewportToContents(const IntRect& rectInViewport) const {
IntRect rectInRootFrame =
m_frame->host()->visualViewport().viewportToRootFrame(rectInViewport);
IntRect frameRect = convertFromRootFrame(rectInRootFrame);
return frameToContents(frameRect);
}
IntPoint FrameView::viewportToContents(const IntPoint& pointInViewport) const {
IntPoint pointInRootFrame =
m_frame->host()->visualViewport().viewportToRootFrame(pointInViewport);
IntPoint pointInFrame = convertFromRootFrame(pointInRootFrame);
return frameToContents(pointInFrame);
}
IntRect FrameView::contentsToViewport(const IntRect& rectInContents) const {
IntRect rectInFrame = contentsToFrame(rectInContents);
IntRect rectInRootFrame = convertToRootFrame(rectInFrame);
return m_frame->host()->visualViewport().rootFrameToViewport(rectInRootFrame);
}
IntPoint FrameView::contentsToViewport(const IntPoint& pointInContents) const {
IntPoint pointInFrame = contentsToFrame(pointInContents);
IntPoint pointInRootFrame = convertToRootFrame(pointInFrame);
return m_frame->host()->visualViewport().rootFrameToViewport(
pointInRootFrame);
}
IntRect FrameView::contentsToScreen(const IntRect& rect) const {
HostWindow* window = getHostWindow();
if (!window)
return IntRect();
return window->viewportToScreen(contentsToViewport(rect), this);
}
IntRect FrameView::soonToBeRemovedContentsToUnscaledViewport(
const IntRect& rectInContents) const {
IntRect rectInFrame = contentsToFrame(rectInContents);
IntRect rectInRootFrame = convertToRootFrame(rectInFrame);
return enclosingIntRect(
m_frame->host()->visualViewport().mainViewToViewportCSSPixels(
rectInRootFrame));
}
IntPoint FrameView::soonToBeRemovedUnscaledViewportToContents(
const IntPoint& pointInViewport) const {
IntPoint pointInRootFrame = flooredIntPoint(
m_frame->host()->visualViewport().viewportCSSPixelsToRootFrame(
pointInViewport));
IntPoint pointInThisFrame = convertFromRootFrame(pointInRootFrame);
return frameToContents(pointInThisFrame);
}
bool FrameView::containsScrollbarsAvoidingResizer() const {
return !m_scrollbarsAvoidingResizer;
}
void FrameView::adjustScrollbarsAvoidingResizerCount(int overlapDelta) {
int oldCount = m_scrollbarsAvoidingResizer;
m_scrollbarsAvoidingResizer += overlapDelta;
if (parent()) {
toFrameView(parent())->adjustScrollbarsAvoidingResizerCount(overlapDelta);
} else if (!scrollbarsSuppressed()) {
// If we went from n to 0 or from 0 to n and we're the outermost view,
// we need to invalidate the windowResizerRect(), since it will now need to paint
// differently.
if ((oldCount > 0 && m_scrollbarsAvoidingResizer == 0) ||
(oldCount == 0 && m_scrollbarsAvoidingResizer > 0))
invalidateRect(windowResizerRect());
}
}
Scrollbar* FrameView::scrollbarAtFramePoint(const IntPoint& pointInFrame) {
if (m_horizontalScrollbar &&
m_horizontalScrollbar->shouldParticipateInHitTesting() &&
m_horizontalScrollbar->frameRect().contains(pointInFrame))
return m_horizontalScrollbar.get();
if (m_verticalScrollbar &&
m_verticalScrollbar->shouldParticipateInHitTesting() &&
m_verticalScrollbar->frameRect().contains(pointInFrame))
return m_verticalScrollbar.get();
return nullptr;
}
static void positionScrollbarLayer(GraphicsLayer* graphicsLayer,
Scrollbar* scrollbar) {
if (!graphicsLayer || !scrollbar)
return;
IntRect scrollbarRect = scrollbar->frameRect();
graphicsLayer->setPosition(scrollbarRect.location());
if (scrollbarRect.size() == graphicsLayer->size())
return;
graphicsLayer->setSize(FloatSize(scrollbarRect.size()));
if (graphicsLayer->hasContentsLayer()) {
graphicsLayer->setContentsRect(
IntRect(0, 0, scrollbarRect.width(), scrollbarRect.height()));
return;
}
graphicsLayer->setDrawsContent(true);
graphicsLayer->setNeedsDisplay();
}
static void positionScrollCornerLayer(GraphicsLayer* graphicsLayer,
const IntRect& cornerRect) {
if (!graphicsLayer)
return;
graphicsLayer->setDrawsContent(!cornerRect.isEmpty());
graphicsLayer->setPosition(cornerRect.location());
if (cornerRect.size() != graphicsLayer->size())
graphicsLayer->setNeedsDisplay();
graphicsLayer->setSize(FloatSize(cornerRect.size()));
}
void FrameView::positionScrollbarLayers() {
positionScrollbarLayer(layerForHorizontalScrollbar(), horizontalScrollbar());
positionScrollbarLayer(layerForVerticalScrollbar(), verticalScrollbar());
positionScrollCornerLayer(layerForScrollCorner(), scrollCornerRect());
}
bool FrameView::userInputScrollable(ScrollbarOrientation orientation) const {
Document* document = frame().document();
Element* fullscreenElement = Fullscreen::fullscreenElementFrom(*document);
if (fullscreenElement && fullscreenElement != document->documentElement())
return false;
if (RuntimeEnabledFeatures::rootLayerScrollingEnabled())
return false;
ScrollbarMode mode = (orientation == HorizontalScrollbar)
? m_horizontalScrollbarMode
: m_verticalScrollbarMode;
return mode == ScrollbarAuto || mode == ScrollbarAlwaysOn;
}
bool FrameView::shouldPlaceVerticalScrollbarOnLeft() const {
return false;
}
Widget* FrameView::getWidget() {
return this;
}
LayoutRect FrameView::scrollIntoView(const LayoutRect& rectInContent,
const ScrollAlignment& alignX,
const ScrollAlignment& alignY,
ScrollType scrollType) {
LayoutRect viewRect(visibleContentRect());
LayoutRect exposeRect =
ScrollAlignment::getRectToExpose(viewRect, rectInContent, alignX, alignY);
if (exposeRect != viewRect)
setScrollPosition(DoublePoint(exposeRect.x(), exposeRect.y()), scrollType);
// Scrolling the FrameView cannot change the input rect's location relative to the document.
return rectInContent;
}
IntRect FrameView::scrollCornerRect() const {
IntRect cornerRect;
if (hasOverlayScrollbars())
return cornerRect;
if (m_horizontalScrollbar && width() - m_horizontalScrollbar->width() > 0) {
cornerRect.unite(IntRect(shouldPlaceVerticalScrollbarOnLeft()
? 0
: m_horizontalScrollbar->width(),
height() - m_horizontalScrollbar->height(),
width() - m_horizontalScrollbar->width(),
m_horizontalScrollbar->height()));
}
if (m_verticalScrollbar && height() - m_verticalScrollbar->height() > 0) {
cornerRect.unite(IntRect(shouldPlaceVerticalScrollbarOnLeft()
? 0
: (width() - m_verticalScrollbar->width()),
m_verticalScrollbar->height(),
m_verticalScrollbar->width(),
height() - m_verticalScrollbar->height()));
}
return cornerRect;
}
bool FrameView::isScrollCornerVisible() const {
return !scrollCornerRect().isEmpty();
}
ScrollBehavior FrameView::scrollBehaviorStyle() const {
Element* scrollElement = m_frame->document()->scrollingElement();
LayoutObject* layoutObject =
scrollElement ? scrollElement->layoutObject() : nullptr;
if (layoutObject &&
layoutObject->style()->getScrollBehavior() == ScrollBehaviorSmooth)
return ScrollBehaviorSmooth;
return ScrollBehaviorInstant;
}
void FrameView::paint(GraphicsContext& context,
const CullRect& cullRect) const {
paint(context, GlobalPaintNormalPhase, cullRect);
}
void FrameView::paint(GraphicsContext& context,
const GlobalPaintFlags globalPaintFlags,
const CullRect& cullRect) const {
FramePainter(*this).paint(context, globalPaintFlags, cullRect);
}
void FrameView::paintContents(GraphicsContext& context,
const GlobalPaintFlags globalPaintFlags,
const IntRect& damageRect) const {
FramePainter(*this).paintContents(context, globalPaintFlags, damageRect);
}
bool FrameView::isPointInScrollbarCorner(const IntPoint& pointInRootFrame) {
if (!scrollbarCornerPresent())
return false;
IntPoint framePoint = convertFromRootFrame(pointInRootFrame);
if (m_horizontalScrollbar) {
int horizontalScrollbarYMin = m_horizontalScrollbar->frameRect().y();
int horizontalScrollbarYMax = m_horizontalScrollbar->frameRect().y() +
m_horizontalScrollbar->frameRect().height();
int horizontalScrollbarXMin = m_horizontalScrollbar->frameRect().x() +
m_horizontalScrollbar->frameRect().width();
return framePoint.y() > horizontalScrollbarYMin &&
framePoint.y() < horizontalScrollbarYMax &&
framePoint.x() > horizontalScrollbarXMin;
}
int verticalScrollbarXMin = m_verticalScrollbar->frameRect().x();
int verticalScrollbarXMax = m_verticalScrollbar->frameRect().x() +
m_verticalScrollbar->frameRect().width();
int verticalScrollbarYMin = m_verticalScrollbar->frameRect().y() +
m_verticalScrollbar->frameRect().height();
return framePoint.x() > verticalScrollbarXMin &&
framePoint.x() < verticalScrollbarXMax &&
framePoint.y() > verticalScrollbarYMin;
}
bool FrameView::scrollbarCornerPresent() const {
return (m_horizontalScrollbar &&
width() - m_horizontalScrollbar->width() > 0) ||
(m_verticalScrollbar && height() - m_verticalScrollbar->height() > 0);
}
IntRect FrameView::convertFromScrollbarToContainingWidget(
const Scrollbar& scrollbar,
const IntRect& localRect) const {
// Scrollbars won't be transformed within us
IntRect newRect = localRect;
newRect.moveBy(scrollbar.location());
return newRect;
}
IntRect FrameView::convertFromContainingWidgetToScrollbar(
const Scrollbar& scrollbar,
const IntRect& parentRect) const {
IntRect newRect = parentRect;
// Scrollbars won't be transformed within us
newRect.moveBy(-scrollbar.location());
return newRect;
}
// FIXME: test these on windows
IntPoint FrameView::convertFromScrollbarToContainingWidget(
const Scrollbar& scrollbar,
const IntPoint& localPoint) const {
// Scrollbars won't be transformed within us
IntPoint newPoint = localPoint;
newPoint.moveBy(scrollbar.location());
return newPoint;
}
IntPoint FrameView::convertFromContainingWidgetToScrollbar(
const Scrollbar& scrollbar,
const IntPoint& parentPoint) const {
IntPoint newPoint = parentPoint;
// Scrollbars won't be transformed within us
newPoint.moveBy(-scrollbar.location());
return newPoint;
}
static void setNeedsCompositingUpdate(LayoutViewItem layoutViewItem,
CompositingUpdateType updateType) {
if (PaintLayerCompositor* compositor =
!layoutViewItem.isNull() ? layoutViewItem.compositor() : nullptr)
compositor->setNeedsCompositingUpdate(updateType);
}
void FrameView::setParentVisible(bool visible) {
if (isParentVisible() == visible)
return;
// As parent visibility changes, we may need to recomposite this frame view and potentially child frame views.
setNeedsCompositingUpdate(layoutViewItem(), CompositingUpdateRebuildTree);
Widget::setParentVisible(visible);
if (!isSelfVisible())
return;
for (const auto& child : m_children)
child->setParentVisible(visible);
}
void FrameView::show() {
if (!isSelfVisible()) {
setSelfVisible(true);
setNeedsCompositingUpdate(layoutViewItem(), CompositingUpdateRebuildTree);
updateScrollableAreaSet();
if (isParentVisible()) {
for (const auto& child : m_children)
child->setParentVisible(true);
}
}
Widget::show();
}
void FrameView::hide() {
if (isSelfVisible()) {
if (isParentVisible()) {
for (const auto& child : m_children)
child->setParentVisible(false);
}
setSelfVisible(false);
setNeedsCompositingUpdate(layoutViewItem(), CompositingUpdateRebuildTree);
updateScrollableAreaSet();
}
Widget::hide();
}
int FrameView::viewportWidth() const {
int viewportWidth = layoutSize(IncludeScrollbars).width();
return adjustForAbsoluteZoom(viewportWidth, layoutView());
}
ScrollableArea* FrameView::getScrollableArea() {
if (m_viewportScrollableArea)
return m_viewportScrollableArea.get();
return layoutViewportScrollableArea();
}
ScrollableArea* FrameView::layoutViewportScrollableArea() {
if (!RuntimeEnabledFeatures::rootLayerScrollingEnabled())
return this;
LayoutViewItem layoutViewItem = this->layoutViewItem();
return layoutViewItem.isNull() ? nullptr : layoutViewItem.getScrollableArea();
}
RootFrameViewport* FrameView::getRootFrameViewport() {
return m_viewportScrollableArea.get();
}
LayoutObject* FrameView::viewportLayoutObject() const {
if (Document* document = frame().document()) {
if (Element* element = document->viewportDefiningElement())
return element->layoutObject();
}
return nullptr;
}
void FrameView::collectAnnotatedRegions(
LayoutObject& layoutObject,
Vector<AnnotatedRegionValue>& regions) const {
// LayoutTexts don't have their own style, they just use their parent's style,
// so we don't want to include them.
if (layoutObject.isText())
return;
layoutObject.addAnnotatedRegions(regions);
for (LayoutObject* curr = layoutObject.slowFirstChild(); curr;
curr = curr->nextSibling())
collectAnnotatedRegions(*curr, regions);
}
void FrameView::setNeedsUpdateViewportIntersection() {
m_needsUpdateViewportIntersection = true;
for (FrameView* parent = parentFrameView(); parent;
parent = parent->parentFrameView())
parent->m_needsUpdateViewportIntersectionInSubtree = true;
}
void FrameView::updateViewportIntersectionIfNeeded() {
if (!m_needsUpdateViewportIntersection)
return;
m_needsUpdateViewportIntersection = false;
m_viewportIntersectionValid = true;
FrameView* parent = parentFrameView();
if (!parent) {
m_viewportIntersection = frameRect();
return;
}
ASSERT(!parent->m_needsUpdateViewportIntersection);
// If our parent is hidden, then we are too.
if (parent->m_viewportIntersection.isEmpty()) {
m_viewportIntersection = parent->m_viewportIntersection;
return;
}
// Transform our bounds into the root frame's content coordinate space,
// making sure we have valid layout data in our parent document. If our
// parent is throttled, we'll use possible stale layout information and
// rely on the fact that another lifecycle update will be scheduled once
// our parent becomes unthrottled.
ASSERT(parent->lifecycle().state() >= DocumentLifecycle::LayoutClean ||
parent->shouldThrottleRendering());
m_viewportIntersection = parent->contentsToRootFrame(frameRect());
// TODO(skyostil): Expand the viewport to make it less likely to see stale content while scrolling.
IntRect viewport = parent->m_viewportIntersection;
m_viewportIntersection.intersect(viewport);
}
void FrameView::updateViewportIntersectionsForSubtree(
DocumentLifecycle::LifecycleState targetState) {
bool hadValidIntersection = m_viewportIntersectionValid;
bool hadEmptyIntersection = m_viewportIntersection.isEmpty();
updateViewportIntersectionIfNeeded();
// Notify javascript IntersectionObservers
if (targetState == DocumentLifecycle::PaintClean &&
frame().document()->intersectionObserverController())
frame()
.document()
->intersectionObserverController()
->computeTrackedIntersectionObservations();
// Adjust render throttling for iframes based on visibility
bool shouldNotify = !hadValidIntersection ||
hadEmptyIntersection != m_viewportIntersection.isEmpty();
if (shouldNotify &&
!m_renderThrottlingObserverNotificationFactory->isPending())
m_frame->frameScheduler()->unthrottledTaskRunner()->postTask(
BLINK_FROM_HERE,
m_renderThrottlingObserverNotificationFactory->cancelAndCreate());
if (!m_needsUpdateViewportIntersectionInSubtree)
return;
m_needsUpdateViewportIntersectionInSubtree = false;
for (Frame* child = m_frame->tree().firstChild(); child;
child = child->tree().nextSibling()) {
if (!child->isLocalFrame())
continue;
if (FrameView* view = toLocalFrame(child)->view())
view->updateViewportIntersectionsForSubtree(targetState);
}
}
void FrameView::updateThrottlingStatus() {
// Only offscreen frames can be throttled. Note that we disallow throttling
// of 0x0 frames because some sites use them to drive UI logic.
DCHECK(m_viewportIntersectionValid);
m_hiddenForThrottling =
m_viewportIntersection.isEmpty() && !frameRect().isEmpty();
// We only throttle the rendering pipeline in cross-origin frames. This is
// to avoid a situation where an ancestor frame directly depends on the
// pipeline timing of a descendant and breaks as a result of throttling.
// The rationale is that cross-origin frames must already communicate with
// asynchronous messages, so they should be able to tolerate some delay in
// receiving replies from a throttled peer.
//
// Check if we can access our parent's security origin.
m_crossOriginForThrottling = false;
// If any of our parents are throttled, we must be too.
m_subtreeThrottled = false;
const SecurityOrigin* origin = frame().securityContext()->getSecurityOrigin();
for (Frame* parentFrame = m_frame->tree().parent(); parentFrame;
parentFrame = parentFrame->tree().parent()) {
const SecurityOrigin* parentOrigin =
parentFrame->securityContext()->getSecurityOrigin();
if (!origin->canAccess(parentOrigin))
m_crossOriginForThrottling = true;
if (parentFrame->isLocalFrame() && toLocalFrame(parentFrame)->view() &&
toLocalFrame(parentFrame)->view()->canThrottleRendering())
m_subtreeThrottled = true;
}
m_frame->frameScheduler()->setFrameVisible(!m_hiddenForThrottling);
m_frame->frameScheduler()->setCrossOrigin(m_crossOriginForThrottling);
}
void FrameView::notifyRenderThrottlingObserversForTesting() {
DCHECK(m_renderThrottlingObserverNotificationFactory->isPending());
notifyRenderThrottlingObservers();
}
void FrameView::notifyRenderThrottlingObservers() {
TRACE_EVENT0("blink", "FrameView::notifyRenderThrottlingObservers");
DCHECK(!isInPerformLayout());
DCHECK(frame().document());
DCHECK(!frame().document()->inStyleRecalc());
bool wasThrottled = canThrottleRendering();
updateThrottlingStatus();
frame().document()->onVisibilityMaybeChanged(!m_hiddenForThrottling);
bool becameThrottled = !wasThrottled && canThrottleRendering();
bool becameUnthrottled = wasThrottled && !canThrottleRendering();
ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator();
if (becameThrottled) {
// If this FrameView became throttled, we must make sure all of its
// children become throttled at the same time. Otherwise we might
// attempt to paint one of the children with an out-of-date layout
// before |notifyRenderThrottlingObservers| has made it throttled.
forAllNonThrottledFrameViews([](FrameView& frameView) {
frameView.m_subtreeThrottled = true;
DCHECK(frameView.canThrottleRendering());
});
}
if (becameUnthrottled) {
// ScrollingCoordinator needs to update according to the new throttling status.
if (scrollingCoordinator)
scrollingCoordinator->notifyGeometryChanged();
// Start ticking animation frames again if necessary.
if (page())
page()->animator().scheduleVisualUpdate(m_frame.get());
// Force a full repaint of this frame to ensure we are not left with a
// partially painted version of this frame's contents if we skipped
// painting them while the frame was throttled.
LayoutViewItem layoutViewItem = this->layoutViewItem();
if (!layoutViewItem.isNull())
layoutViewItem.invalidatePaintForViewAndCompositedLayers();
}
bool hasHandlers = m_frame->host() &&
m_frame->host()->eventHandlerRegistry().hasEventHandlers(
EventHandlerRegistry::TouchStartOrMoveEventBlocking);
if (wasThrottled != canThrottleRendering() && scrollingCoordinator &&
hasHandlers)
scrollingCoordinator->touchEventTargetRectsDidChange();
#if DCHECK_IS_ON()
// Make sure we never have an unthrottled frame inside a throttled one.
FrameView* parent = parentFrameView();
while (parent) {
DCHECK(canThrottleRendering() || !parent->canThrottleRendering());
parent = parent->parentFrameView();
}
#endif
}
bool FrameView::shouldThrottleRendering() const {
return canThrottleRendering() && lifecycle().throttlingAllowed();
}
bool FrameView::canThrottleRendering() const {
if (!RuntimeEnabledFeatures::renderingPipelineThrottlingEnabled())
return false;
return m_subtreeThrottled ||
(m_hiddenForThrottling && m_crossOriginForThrottling);
}
} // namespace blink