blob: cd79026cbe76280e29e54559600f84d7ca9cb2a4 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "core/css/cssom/CSSSkew.h"
#include "bindings/core/v8/ExceptionState.h"
#include "core/css/CSSFunctionValue.h"
#include "core/css/CSSPrimitiveValue.h"
#include "core/css/cssom/CSSNumericValue.h"
#include "core/css/cssom/CSSStyleValue.h"
#include "core/css/cssom/CSSUnitValue.h"
#include "core/geometry/DOMMatrix.h"
namespace blink {
CSSSkew* CSSSkew::Create(CSSNumericValue* ax,
CSSNumericValue* ay,
ExceptionState& exception_state) {
if ((ax->GetType() != CSSStyleValue::StyleValueType::kAngleType) ||
(ay->GetType() != CSSStyleValue::StyleValueType::kAngleType)) {
exception_state.ThrowTypeError("CSSSkew does not support non-angles");
return nullptr;
}
return new CSSSkew(ax, ay);
}
void CSSSkew::setAx(CSSNumericValue* value, ExceptionState& exception_state) {
if (value->GetType() != CSSStyleValue::StyleValueType::kAngleType) {
exception_state.ThrowTypeError("Must specify an angle unit");
return;
}
if (!value->IsUnitValue()) {
exception_state.ThrowTypeError("Calculated angles are not supported yet");
return;
}
ax_ = value;
}
void CSSSkew::setAy(CSSNumericValue* value, ExceptionState& exception_state) {
if (value->GetType() != CSSStyleValue::StyleValueType::kAngleType) {
exception_state.ThrowTypeError("Must specify an angle unit");
return;
}
if (!value->IsUnitValue()) {
exception_state.ThrowTypeError("Calculated angles are not supported yet");
return;
}
ay_ = value;
}
CSSSkew* CSSSkew::FromCSSValue(const CSSFunctionValue& value) {
const CSSPrimitiveValue& x_value = ToCSSPrimitiveValue(value.Item(0));
if (x_value.IsCalculated()) {
// TODO(meade): Decide what we want to do with calc angles.
return nullptr;
}
DCHECK(x_value.IsAngle());
switch (value.FunctionType()) {
case CSSValueSkew:
if (value.length() == 2U) {
const CSSPrimitiveValue& y_value = ToCSSPrimitiveValue(value.Item(1));
if (y_value.IsCalculated()) {
// TODO(meade): Decide what we want to do with calc angles.
return nullptr;
}
DCHECK(y_value.IsAngle());
return CSSSkew::Create(CSSNumericValue::FromCSSValue(x_value),
CSSNumericValue::FromCSSValue(y_value));
}
// Else fall through; skew(ax) == skewX(ax).
case CSSValueSkewX:
DCHECK_EQ(value.length(), 1U);
return CSSSkew::Create(
CSSNumericValue::FromCSSValue(x_value),
CSSUnitValue::Create(0, CSSPrimitiveValue::UnitType::kDegrees));
case CSSValueSkewY:
DCHECK_EQ(value.length(), 1U);
return CSSSkew::Create(
CSSUnitValue::Create(0, CSSPrimitiveValue::UnitType::kDegrees),
CSSNumericValue::FromCSSValue(x_value));
default:
NOTREACHED();
return nullptr;
}
}
const DOMMatrix* CSSSkew::AsMatrix(ExceptionState&) const {
CSSUnitValue* ax = ax_->to(CSSPrimitiveValue::UnitType::kRadians);
CSSUnitValue* ay = ay_->to(CSSPrimitiveValue::UnitType::kRadians);
DCHECK(ax);
DCHECK(ay);
DOMMatrix* result = DOMMatrix::Create();
result->setM12(std::tan(ay->value()));
result->setM21(std::tan(ax->value()));
return result;
}
const CSSFunctionValue* CSSSkew::ToCSSValue(SecureContextMode) const {
// TDOO(meade): Handle calc angles here.
CSSUnitValue* ax = ToCSSUnitValue(ax_);
CSSUnitValue* ay = ToCSSUnitValue(ay_);
CSSFunctionValue* result = CSSFunctionValue::Create(CSSValueSkew);
result->Append(
*CSSPrimitiveValue::Create(ax->value(), ax->GetInternalUnit()));
result->Append(
*CSSPrimitiveValue::Create(ay->value(), ay->GetInternalUnit()));
return result;
}
} // namespace blink