blob: 65ad92a3e252f1b82fbbf41ea794bfc5fef4af20 [file] [log] [blame]
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/gpu/gpu_data_manager_impl_private.h"
#include <memory>
#include <utility>
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/command_line.h"
#include "base/metrics/field_trial.h"
#include "base/metrics/histogram.h"
#include "base/metrics/sparse_histogram.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/string_split.h"
#include "base/strings/stringprintf.h"
#include "base/trace_event/trace_event.h"
#include "base/version.h"
#include "build/build_config.h"
#include "cc/base/switches.h"
#include "content/browser/gpu/gpu_process_host.h"
#include "content/common/gpu_host_messages.h"
#include "content/public/browser/browser_thread.h"
#include "content/public/browser/gpu_data_manager_observer.h"
#include "content/public/common/content_client.h"
#include "content/public/common/content_constants.h"
#include "content/public/common/content_switches.h"
#include "content/public/common/web_preferences.h"
#include "gpu/command_buffer/service/gpu_preferences.h"
#include "gpu/command_buffer/service/gpu_switches.h"
#include "gpu/config/gpu_control_list_jsons.h"
#include "gpu/config/gpu_driver_bug_workaround_type.h"
#include "gpu/config/gpu_feature_type.h"
#include "gpu/config/gpu_info_collector.h"
#include "gpu/config/gpu_switches.h"
#include "gpu/config/gpu_util.h"
#include "gpu/ipc/common/memory_stats.h"
#include "ui/base/ui_base_switches.h"
#include "ui/gl/gl_implementation.h"
#include "ui/gl/gl_switches.h"
#include "ui/gl/gpu_switching_manager.h"
#if defined(OS_MACOSX)
#include <ApplicationServices/ApplicationServices.h>
#endif // OS_MACOSX
#if defined(OS_WIN)
#include "base/win/windows_version.h"
#endif // OS_WIN
#if defined(OS_ANDROID)
#include "ui/gfx/android/device_display_info.h"
#endif // OS_ANDROID
#if defined(MOJO_SHELL_CLIENT) && defined(USE_AURA)
#include "content/common/mojo/mojo_shell_connection_impl.h"
#endif
namespace content {
namespace {
enum GpuFeatureStatus {
kGpuFeatureEnabled = 0,
kGpuFeatureBlacklisted = 1,
kGpuFeatureDisabled = 2, // disabled by user but not blacklisted
kGpuFeatureNumStatus
};
#if defined(OS_WIN)
enum WinSubVersion {
kWinOthers = 0,
kWinXP,
kWinVista,
kWin7,
kWin8,
kWin8_1,
kWin10,
kWin10_TH2,
kNumWinSubVersions
};
int GetGpuBlacklistHistogramValueWin(GpuFeatureStatus status) {
static WinSubVersion sub_version = kNumWinSubVersions;
if (sub_version == kNumWinSubVersions) {
sub_version = kWinOthers;
switch (base::win::GetVersion()) {
case base::win::VERSION_PRE_XP:
case base::win::VERSION_XP:
case base::win::VERSION_SERVER_2003:
case base::win::VERSION_VISTA:
case base::win::VERSION_WIN_LAST:
break;
case base::win::VERSION_WIN7:
sub_version = kWin7;
break;
case base::win::VERSION_WIN8:
sub_version = kWin8;
break;
case base::win::VERSION_WIN8_1:
sub_version = kWin8_1;
break;
case base::win::VERSION_WIN10:
sub_version = kWin10;
break;
case base::win::VERSION_WIN10_TH2:
sub_version = kWin10_TH2;
break;
}
}
int entry_index = static_cast<int>(sub_version) * kGpuFeatureNumStatus;
switch (status) {
case kGpuFeatureEnabled:
break;
case kGpuFeatureBlacklisted:
entry_index++;
break;
case kGpuFeatureDisabled:
entry_index += 2;
break;
case kGpuFeatureNumStatus:
NOTREACHED();
break;
}
return entry_index;
}
#endif // OS_WIN
// Send UMA histograms about the enabled features and GPU properties.
void UpdateStats(const gpu::GPUInfo& gpu_info,
const gpu::GpuBlacklist* blacklist,
const std::set<int>& blacklisted_features) {
uint32_t max_entry_id = blacklist->max_entry_id();
if (max_entry_id == 0) {
// GPU Blacklist was not loaded. No need to go further.
return;
}
const base::CommandLine& command_line =
*base::CommandLine::ForCurrentProcess();
bool disabled = false;
// Use entry 0 to capture the total number of times that data
// was recorded in this histogram in order to have a convenient
// denominator to compute blacklist percentages for the rest of the
// entries.
UMA_HISTOGRAM_ENUMERATION("GPU.BlacklistTestResultsPerEntry",
0, max_entry_id + 1);
if (blacklisted_features.size() != 0) {
std::vector<uint32_t> flag_entries;
blacklist->GetDecisionEntries(&flag_entries, disabled);
DCHECK_GT(flag_entries.size(), 0u);
for (size_t i = 0; i < flag_entries.size(); ++i) {
UMA_HISTOGRAM_ENUMERATION("GPU.BlacklistTestResultsPerEntry",
flag_entries[i], max_entry_id + 1);
}
}
// This counts how many users are affected by a disabled entry - this allows
// us to understand the impact of an entry before enable it.
std::vector<uint32_t> flag_disabled_entries;
disabled = true;
blacklist->GetDecisionEntries(&flag_disabled_entries, disabled);
for (uint32_t disabled_entry : flag_disabled_entries) {
UMA_HISTOGRAM_ENUMERATION("GPU.BlacklistTestResultsPerDisabledEntry",
disabled_entry, max_entry_id + 1);
}
const gpu::GpuFeatureType kGpuFeatures[] = {
gpu::GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS,
gpu::GPU_FEATURE_TYPE_GPU_COMPOSITING,
gpu::GPU_FEATURE_TYPE_GPU_RASTERIZATION,
gpu::GPU_FEATURE_TYPE_WEBGL};
const std::string kGpuBlacklistFeatureHistogramNames[] = {
"GPU.BlacklistFeatureTestResults.Accelerated2dCanvas",
"GPU.BlacklistFeatureTestResults.GpuCompositing",
"GPU.BlacklistFeatureTestResults.GpuRasterization",
"GPU.BlacklistFeatureTestResults.Webgl"};
const bool kGpuFeatureUserFlags[] = {
command_line.HasSwitch(switches::kDisableAccelerated2dCanvas),
command_line.HasSwitch(switches::kDisableGpu),
command_line.HasSwitch(switches::kDisableGpuRasterization),
command_line.HasSwitch(switches::kDisableExperimentalWebGL)};
#if defined(OS_WIN)
const std::string kGpuBlacklistFeatureHistogramNamesWin[] = {
"GPU.BlacklistFeatureTestResultsWindows.Accelerated2dCanvas",
"GPU.BlacklistFeatureTestResultsWindows.GpuCompositing",
"GPU.BlacklistFeatureTestResultsWindows.GpuRasterization",
"GPU.BlacklistFeatureTestResultsWindows.Webgl"};
#endif
const size_t kNumFeatures =
sizeof(kGpuFeatures) / sizeof(gpu::GpuFeatureType);
for (size_t i = 0; i < kNumFeatures; ++i) {
// We can't use UMA_HISTOGRAM_ENUMERATION here because the same name is
// expected if the macro is used within a loop.
GpuFeatureStatus value = kGpuFeatureEnabled;
if (blacklisted_features.count(kGpuFeatures[i]))
value = kGpuFeatureBlacklisted;
else if (kGpuFeatureUserFlags[i])
value = kGpuFeatureDisabled;
base::HistogramBase* histogram_pointer = base::LinearHistogram::FactoryGet(
kGpuBlacklistFeatureHistogramNames[i],
1, kGpuFeatureNumStatus, kGpuFeatureNumStatus + 1,
base::HistogramBase::kUmaTargetedHistogramFlag);
histogram_pointer->Add(value);
#if defined(OS_WIN)
histogram_pointer = base::LinearHistogram::FactoryGet(
kGpuBlacklistFeatureHistogramNamesWin[i],
1, kNumWinSubVersions * kGpuFeatureNumStatus,
kNumWinSubVersions * kGpuFeatureNumStatus + 1,
base::HistogramBase::kUmaTargetedHistogramFlag);
histogram_pointer->Add(GetGpuBlacklistHistogramValueWin(value));
#endif
}
UMA_HISTOGRAM_SPARSE_SLOWLY("GPU.GLResetNotificationStrategy",
gpu_info.gl_reset_notification_strategy);
}
// Combine the integers into a string, seperated by ','.
std::string IntSetToString(const std::set<int>& list) {
std::string rt;
for (std::set<int>::const_iterator it = list.begin();
it != list.end(); ++it) {
if (!rt.empty())
rt += ",";
rt += base::IntToString(*it);
}
return rt;
}
#if defined(OS_MACOSX)
void DisplayReconfigCallback(CGDirectDisplayID display,
CGDisplayChangeSummaryFlags flags,
void* gpu_data_manager) {
if (flags == kCGDisplayBeginConfigurationFlag)
return; // This call contains no information about the display change
GpuDataManagerImpl* manager =
reinterpret_cast<GpuDataManagerImpl*>(gpu_data_manager);
DCHECK(manager);
bool gpu_changed = false;
if (flags & kCGDisplayAddFlag) {
uint32_t vendor_id, device_id;
if (gpu::CollectGpuID(&vendor_id, &device_id) == gpu::kCollectInfoSuccess) {
gpu_changed = manager->UpdateActiveGpu(vendor_id, device_id);
}
}
if (gpu_changed)
manager->HandleGpuSwitch();
}
#endif // OS_MACOSX
// Block all domains' use of 3D APIs for this many milliseconds if
// approaching a threshold where system stability might be compromised.
const int64_t kBlockAllDomainsMs = 10000;
const int kNumResetsWithinDuration = 1;
// Enums for UMA histograms.
enum BlockStatusHistogram {
BLOCK_STATUS_NOT_BLOCKED,
BLOCK_STATUS_SPECIFIC_DOMAIN_BLOCKED,
BLOCK_STATUS_ALL_DOMAINS_BLOCKED,
BLOCK_STATUS_MAX
};
bool ShouldDisableHardwareAcceleration() {
#if defined(MOJO_SHELL_CLIENT) && defined(USE_AURA)
// TODO(rjkroege): Remove this when https://crbug.com/602519 is fixed.
if (IsRunningInMojoShell())
return true;
#endif
return base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kDisableGpu);
}
} // namespace anonymous
void GpuDataManagerImplPrivate::InitializeForTesting(
const std::string& gpu_blacklist_json,
const gpu::GPUInfo& gpu_info) {
// This function is for testing only, so disable histograms.
update_histograms_ = false;
// Prevent all further initialization.
finalized_ = true;
InitializeImpl(gpu_blacklist_json, std::string(), gpu_info);
}
bool GpuDataManagerImplPrivate::IsFeatureBlacklisted(int feature) const {
#if defined(OS_CHROMEOS)
if (feature == gpu::GPU_FEATURE_TYPE_PANEL_FITTING &&
base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kDisablePanelFitting)) {
return true;
}
#endif // OS_CHROMEOS
if (use_swiftshader_) {
// Skia's software rendering is probably more efficient than going through
// software emulation of the GPU, so use that.
if (feature == gpu::GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS)
return true;
return false;
}
return (blacklisted_features_.count(feature) == 1);
}
bool GpuDataManagerImplPrivate::IsDriverBugWorkaroundActive(int feature) const {
return (gpu_driver_bugs_.count(feature) == 1);
}
size_t GpuDataManagerImplPrivate::GetBlacklistedFeatureCount() const {
if (use_swiftshader_)
return 1;
return blacklisted_features_.size();
}
gpu::GPUInfo GpuDataManagerImplPrivate::GetGPUInfo() const {
return gpu_info_;
}
void GpuDataManagerImplPrivate::GetGpuProcessHandles(
const GpuDataManager::GetGpuProcessHandlesCallback& callback) const {
GpuProcessHost::GetProcessHandles(callback);
}
bool GpuDataManagerImplPrivate::GpuAccessAllowed(
std::string* reason) const {
if (use_swiftshader_)
return true;
if (!gpu_process_accessible_) {
if (reason) {
*reason = "GPU process launch failed.";
}
return false;
}
if (card_blacklisted_) {
if (reason) {
*reason = "GPU access is disabled ";
base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
if (command_line->HasSwitch(switches::kDisableGpu))
*reason += "through commandline switch --disable-gpu.";
else
*reason += "in chrome://settings.";
}
return false;
}
// We only need to block GPU process if more features are disallowed other
// than those in the preliminary gpu feature flags because the latter work
// through renderer commandline switches.
std::set<int> features = preliminary_blacklisted_features_;
gpu::MergeFeatureSets(&features, blacklisted_features_);
if (features.size() > preliminary_blacklisted_features_.size()) {
if (reason) {
*reason = "Features are disabled upon full but not preliminary GPU info.";
}
return false;
}
if (blacklisted_features_.size() == gpu::NUMBER_OF_GPU_FEATURE_TYPES) {
// On Linux, we use cached GL strings to make blacklist decsions at browser
// startup time. We need to launch the GPU process to validate these
// strings even if all features are blacklisted. If all GPU features are
// disabled, the GPU process will only initialize GL bindings, create a GL
// context, and collect full GPU info.
#if !defined(OS_LINUX)
if (reason) {
*reason = "All GPU features are blacklisted.";
}
return false;
#endif
}
return true;
}
void GpuDataManagerImplPrivate::RequestCompleteGpuInfoIfNeeded() {
if (complete_gpu_info_already_requested_ || IsCompleteGpuInfoAvailable() ||
base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kGpuTestingNoCompleteInfoCollection)) {
return;
}
complete_gpu_info_already_requested_ = true;
GpuProcessHost::SendOnIO(
#if defined(OS_WIN)
GpuProcessHost::GPU_PROCESS_KIND_UNSANDBOXED,
#else
GpuProcessHost::GPU_PROCESS_KIND_SANDBOXED,
#endif
CAUSE_FOR_GPU_LAUNCH_GPUDATAMANAGER_REQUESTCOMPLETEGPUINFOIFNEEDED,
new GpuMsg_CollectGraphicsInfo());
}
bool GpuDataManagerImplPrivate::IsEssentialGpuInfoAvailable() const {
if (gpu_info_.basic_info_state == gpu::kCollectInfoNone ||
gpu_info_.context_info_state == gpu::kCollectInfoNone) {
return false;
}
return true;
}
bool GpuDataManagerImplPrivate::IsCompleteGpuInfoAvailable() const {
#if defined(OS_WIN)
if (gpu_info_.dx_diagnostics_info_state == gpu::kCollectInfoNone)
return false;
#endif
return IsEssentialGpuInfoAvailable();
}
void GpuDataManagerImplPrivate::RequestVideoMemoryUsageStatsUpdate() const {
GpuProcessHost::SendOnIO(GpuProcessHost::GPU_PROCESS_KIND_SANDBOXED,
CAUSE_FOR_GPU_LAUNCH_NO_LAUNCH,
new GpuMsg_GetVideoMemoryUsageStats());
}
bool GpuDataManagerImplPrivate::ShouldUseSwiftShader() const {
return use_swiftshader_;
}
void GpuDataManagerImplPrivate::RegisterSwiftShaderPath(
const base::FilePath& path) {
swiftshader_path_ = path;
EnableSwiftShaderIfNecessary();
}
void GpuDataManagerImplPrivate::AddObserver(GpuDataManagerObserver* observer) {
GpuDataManagerImpl::UnlockedSession session(owner_);
observer_list_->AddObserver(observer);
}
void GpuDataManagerImplPrivate::RemoveObserver(
GpuDataManagerObserver* observer) {
GpuDataManagerImpl::UnlockedSession session(owner_);
observer_list_->RemoveObserver(observer);
}
void GpuDataManagerImplPrivate::UnblockDomainFrom3DAPIs(const GURL& url) {
// This method must do two things:
//
// 1. If the specific domain is blocked, then unblock it.
//
// 2. Reset our notion of how many GPU resets have occurred recently.
// This is necessary even if the specific domain was blocked.
// Otherwise, if we call Are3DAPIsBlocked with the same domain right
// after unblocking it, it will probably still be blocked because of
// the recent GPU reset caused by that domain.
//
// These policies could be refined, but at a certain point the behavior
// will become difficult to explain.
std::string domain = GetDomainFromURL(url);
blocked_domains_.erase(domain);
timestamps_of_gpu_resets_.clear();
}
void GpuDataManagerImplPrivate::DisableGpuWatchdog() {
GpuProcessHost::SendOnIO(GpuProcessHost::GPU_PROCESS_KIND_SANDBOXED,
CAUSE_FOR_GPU_LAUNCH_NO_LAUNCH,
new GpuMsg_DisableWatchdog);
}
void GpuDataManagerImplPrivate::SetGLStrings(const std::string& gl_vendor,
const std::string& gl_renderer,
const std::string& gl_version) {
if (gl_vendor.empty() && gl_renderer.empty() && gl_version.empty())
return;
if (!is_initialized_) {
post_init_tasks_.push_back(
base::Bind(&GpuDataManagerImplPrivate::SetGLStrings,
base::Unretained(this), gl_vendor, gl_renderer, gl_version));
return;
}
// If GPUInfo already got GL strings, do nothing. This is for the rare
// situation where GPU process collected GL strings before this call.
if (!gpu_info_.gl_vendor.empty() ||
!gpu_info_.gl_renderer.empty() ||
!gpu_info_.gl_version.empty())
return;
gpu::GPUInfo gpu_info = gpu_info_;
gpu_info.gl_vendor = gl_vendor;
gpu_info.gl_renderer = gl_renderer;
gpu_info.gl_version = gl_version;
gpu::IdentifyActiveGPU(&gpu_info);
gpu::CollectDriverInfoGL(&gpu_info);
UpdateGpuInfo(gpu_info);
UpdateGpuSwitchingManager(gpu_info);
UpdatePreliminaryBlacklistedFeatures();
}
void GpuDataManagerImplPrivate::GetGLStrings(std::string* gl_vendor,
std::string* gl_renderer,
std::string* gl_version) {
DCHECK(gl_vendor && gl_renderer && gl_version);
*gl_vendor = gpu_info_.gl_vendor;
*gl_renderer = gpu_info_.gl_renderer;
*gl_version = gpu_info_.gl_version;
}
void GpuDataManagerImplPrivate::Initialize() {
TRACE_EVENT0("startup", "GpuDataManagerImpl::Initialize");
if (finalized_) {
DVLOG(0) << "GpuDataManagerImpl marked as finalized; skipping Initialize";
return;
}
base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
if (command_line->HasSwitch(switches::kSkipGpuDataLoading)) {
RunPostInitTasks();
return;
}
gpu::GPUInfo gpu_info;
if (command_line->GetSwitchValueASCII(switches::kUseGL) ==
gl::kGLImplementationOSMesaName) {
// If using the OSMesa GL implementation, use fake vendor and device ids to
// make sure it never gets blacklisted. This is better than simply
// cancelling GPUInfo gathering as it allows us to proceed with loading the
// blacklist below which may have non-device specific entries we want to
// apply anyways (e.g., OS version blacklisting).
gpu_info.gpu.vendor_id = 0xffff;
gpu_info.gpu.device_id = 0xffff;
// Also declare the driver_vendor to be osmesa to be able to specify
// exceptions based on driver_vendor==osmesa for some blacklist rules.
gpu_info.driver_vendor = gl::kGLImplementationOSMesaName;
} else {
TRACE_EVENT0("startup",
"GpuDataManagerImpl::Initialize:CollectBasicGraphicsInfo");
gpu::CollectBasicGraphicsInfo(&gpu_info);
if (command_line->HasSwitch(switches::kGpuTestingVendorId) &&
command_line->HasSwitch(switches::kGpuTestingDeviceId)) {
base::HexStringToUInt(
command_line->GetSwitchValueASCII(switches::kGpuTestingVendorId),
&gpu_info.gpu.vendor_id);
base::HexStringToUInt(
command_line->GetSwitchValueASCII(switches::kGpuTestingDeviceId),
&gpu_info.gpu.device_id);
gpu_info.gpu.active = true;
gpu_info.secondary_gpus.clear();
}
gpu::ParseSecondaryGpuDevicesFromCommandLine(*command_line, &gpu_info);
if (command_line->HasSwitch(switches::kGpuTestingDriverDate)) {
gpu_info.driver_date =
command_line->GetSwitchValueASCII(switches::kGpuTestingDriverDate);
}
}
#if defined(ARCH_CPU_X86_FAMILY)
if (!gpu_info.gpu.vendor_id || !gpu_info.gpu.device_id) {
gpu_info.context_info_state = gpu::kCollectInfoNonFatalFailure;
#if defined(OS_WIN)
gpu_info.dx_diagnostics_info_state = gpu::kCollectInfoNonFatalFailure;
#endif // OS_WIN
}
#endif // ARCH_CPU_X86_FAMILY
std::string gpu_blacklist_string;
std::string gpu_driver_bug_list_string;
if (!command_line->HasSwitch(switches::kIgnoreGpuBlacklist) &&
!command_line->HasSwitch(switches::kUseGpuInTests)) {
gpu_blacklist_string = gpu::kSoftwareRenderingListJson;
}
if (!command_line->HasSwitch(switches::kDisableGpuDriverBugWorkarounds)) {
gpu_driver_bug_list_string = gpu::kGpuDriverBugListJson;
}
InitializeImpl(gpu_blacklist_string,
gpu_driver_bug_list_string,
gpu_info);
if (command_line->HasSwitch(switches::kSingleProcess) ||
command_line->HasSwitch(switches::kInProcessGPU)) {
command_line->AppendSwitch(switches::kDisableGpuWatchdog);
AppendGpuCommandLine(command_line, nullptr);
}
}
void GpuDataManagerImplPrivate::UpdateGpuInfoHelper() {
GetContentClient()->SetGpuInfo(gpu_info_);
const base::CommandLine* command_line =
base::CommandLine::ForCurrentProcess();
std::string os_version;
if (command_line->HasSwitch(switches::kGpuTestingOsVersion))
os_version =
command_line->GetSwitchValueASCII(switches::kGpuTestingOsVersion);
if (gpu_blacklist_) {
std::set<int> features = gpu_blacklist_->MakeDecision(
gpu::GpuControlList::kOsAny, os_version, gpu_info_);
if (update_histograms_)
UpdateStats(gpu_info_, gpu_blacklist_.get(), features);
UpdateBlacklistedFeatures(features);
}
if (gpu_driver_bug_list_) {
gpu_driver_bugs_ = gpu_driver_bug_list_->MakeDecision(
gpu::GpuControlList::kOsAny, os_version, gpu_info_);
std::set<std::string> disabled_ext_set;
// Merge disabled extensions from the command line with gpu driver bug list.
if (command_line) {
const std::vector<std::string>& disabled_command_line_exts =
base::SplitString(
command_line->GetSwitchValueASCII(switches::kDisableGLExtensions),
", ;", base::KEEP_WHITESPACE, base::SPLIT_WANT_NONEMPTY);
disabled_ext_set.insert(disabled_command_line_exts.begin(),
disabled_command_line_exts.end());
}
const std::vector<std::string>& disabled_driver_bug_exts =
gpu_driver_bug_list_->GetDisabledExtensions();
disabled_ext_set.insert(disabled_driver_bug_exts.begin(),
disabled_driver_bug_exts.end());
disabled_extensions_ =
base::JoinString(std::vector<std::string>(disabled_ext_set.begin(),
disabled_ext_set.end()),
" ");
}
gpu::GpuDriverBugList::AppendWorkaroundsFromCommandLine(
&gpu_driver_bugs_, *base::CommandLine::ForCurrentProcess());
// We have to update GpuFeatureType before notify all the observers.
NotifyGpuInfoUpdate();
}
void GpuDataManagerImplPrivate::UpdateGpuInfo(const gpu::GPUInfo& gpu_info) {
// No further update of gpu_info if falling back to SwiftShader.
if (use_swiftshader_)
return;
bool was_info_available = IsCompleteGpuInfoAvailable();
gpu::MergeGPUInfo(&gpu_info_, gpu_info);
if (IsCompleteGpuInfoAvailable()) {
complete_gpu_info_already_requested_ = true;
} else if (was_info_available) {
// Allow future requests to go through properly.
complete_gpu_info_already_requested_ = false;
}
UpdateGpuInfoHelper();
}
void GpuDataManagerImplPrivate::UpdateVideoMemoryUsageStats(
const gpu::VideoMemoryUsageStats& video_memory_usage_stats) {
GpuDataManagerImpl::UnlockedSession session(owner_);
observer_list_->Notify(FROM_HERE,
&GpuDataManagerObserver::OnVideoMemoryUsageStatsUpdate,
video_memory_usage_stats);
}
void GpuDataManagerImplPrivate::AppendRendererCommandLine(
base::CommandLine* command_line) const {
DCHECK(command_line);
if (ShouldDisableAcceleratedVideoDecode(command_line))
command_line->AppendSwitch(switches::kDisableAcceleratedVideoDecode);
#if defined(ENABLE_WEBRTC)
if (IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_ACCELERATED_VIDEO_ENCODE) &&
!command_line->HasSwitch(switches::kDisableWebRtcHWEncoding))
command_line->AppendSwitch(switches::kDisableWebRtcHWEncoding);
#endif
#if defined(USE_AURA)
if (!CanUseGpuBrowserCompositor())
command_line->AppendSwitch(switches::kDisableGpuCompositing);
#endif
}
void GpuDataManagerImplPrivate::AppendGpuCommandLine(
base::CommandLine* command_line,
gpu::GpuPreferences* gpu_preferences) const {
DCHECK(command_line);
std::string use_gl =
base::CommandLine::ForCurrentProcess()->GetSwitchValueASCII(
switches::kUseGL);
if (gpu_driver_bugs_.find(gpu::DISABLE_D3D11) != gpu_driver_bugs_.end())
command_line->AppendSwitch(switches::kDisableD3D11);
if (gpu_driver_bugs_.find(gpu::DISABLE_DIRECT_COMPOSITION) !=
gpu_driver_bugs_.end())
command_line->AppendSwitch(switches::kDisableDirectComposition);
if (use_swiftshader_) {
command_line->AppendSwitchASCII(switches::kUseGL, "swiftshader");
} else if ((IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_WEBGL) ||
IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_GPU_COMPOSITING) ||
IsFeatureBlacklisted(
gpu::GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS)) &&
(use_gl == "any")) {
command_line->AppendSwitchASCII(switches::kUseGL,
gl::kGLImplementationOSMesaName);
} else if (!use_gl.empty()) {
command_line->AppendSwitchASCII(switches::kUseGL, use_gl);
}
if (ui::GpuSwitchingManager::GetInstance()->SupportsDualGpus())
command_line->AppendSwitchASCII(switches::kSupportsDualGpus, "true");
else
command_line->AppendSwitchASCII(switches::kSupportsDualGpus, "false");
if (!swiftshader_path_.empty()) {
command_line->AppendSwitchPath(switches::kSwiftShaderPath,
swiftshader_path_);
}
if (!gpu_driver_bugs_.empty()) {
command_line->AppendSwitchASCII(switches::kGpuDriverBugWorkarounds,
IntSetToString(gpu_driver_bugs_));
}
if (!disabled_extensions_.empty()) {
command_line->AppendSwitchASCII(switches::kDisableGLExtensions,
disabled_extensions_);
}
if (ShouldDisableAcceleratedVideoDecode(command_line)) {
if (gpu_preferences) {
gpu_preferences->disable_accelerated_video_decode = true;
} else {
command_line->AppendSwitch(switches::kDisableAcceleratedVideoDecode);
}
}
#if defined(ENABLE_WEBRTC)
if (IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_ACCELERATED_VIDEO_ENCODE) &&
!command_line->HasSwitch(switches::kDisableWebRtcHWEncoding)) {
if (gpu_preferences) {
gpu_preferences->disable_web_rtc_hw_encoding = true;
} else {
command_line->AppendSwitch(switches::kDisableWebRtcHWEncoding);
}
}
#endif
// Pass GPU and driver information to GPU process. We try to avoid full GPU
// info collection at GPU process startup, but we need gpu vendor_id,
// device_id, driver_vendor, driver_version for deciding whether we need to
// collect full info (on Linux) and for crash reporting purpose.
command_line->AppendSwitchASCII(switches::kGpuVendorID,
base::StringPrintf("0x%04x", gpu_info_.gpu.vendor_id));
command_line->AppendSwitchASCII(switches::kGpuDeviceID,
base::StringPrintf("0x%04x", gpu_info_.gpu.device_id));
command_line->AppendSwitchASCII(switches::kGpuDriverVendor,
gpu_info_.driver_vendor);
command_line->AppendSwitchASCII(switches::kGpuDriverVersion,
gpu_info_.driver_version);
command_line->AppendSwitchASCII(switches::kGpuDriverDate,
gpu_info_.driver_date);
gpu::GPUInfo::GPUDevice maybe_active_gpu_device;
if (gpu_info_.gpu.active)
maybe_active_gpu_device = gpu_info_.gpu;
std::string vendor_ids_str;
std::string device_ids_str;
for (const auto& device : gpu_info_.secondary_gpus) {
if (!vendor_ids_str.empty())
vendor_ids_str += ";";
if (!device_ids_str.empty())
device_ids_str += ";";
vendor_ids_str += base::StringPrintf("0x%04x", device.vendor_id);
device_ids_str += base::StringPrintf("0x%04x", device.device_id);
if (device.active)
maybe_active_gpu_device = device;
}
if (!vendor_ids_str.empty() && !device_ids_str.empty()) {
command_line->AppendSwitchASCII(switches::kGpuSecondaryVendorIDs,
vendor_ids_str);
command_line->AppendSwitchASCII(switches::kGpuSecondaryDeviceIDs,
device_ids_str);
}
if (maybe_active_gpu_device.active) {
command_line->AppendSwitchASCII(
switches::kGpuActiveVendorID,
base::StringPrintf("0x%04x", maybe_active_gpu_device.vendor_id));
command_line->AppendSwitchASCII(
switches::kGpuActiveDeviceID,
base::StringPrintf("0x%04x", maybe_active_gpu_device.device_id));
}
}
void GpuDataManagerImplPrivate::UpdateRendererWebPrefs(
WebPreferences* prefs) const {
DCHECK(prefs);
if (IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_WEBGL)) {
prefs->experimental_webgl_enabled = false;
prefs->pepper_3d_enabled = false;
}
if (IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_FLASH3D))
prefs->flash_3d_enabled = false;
if (IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_FLASH_STAGE3D)) {
prefs->flash_stage3d_enabled = false;
prefs->flash_stage3d_baseline_enabled = false;
}
if (IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_FLASH_STAGE3D_BASELINE))
prefs->flash_stage3d_baseline_enabled = false;
if (IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS))
prefs->accelerated_2d_canvas_enabled = false;
#if defined(USE_AURA)
if (!CanUseGpuBrowserCompositor()) {
prefs->accelerated_2d_canvas_enabled = false;
prefs->pepper_3d_enabled = false;
}
#endif
const base::CommandLine* command_line =
base::CommandLine::ForCurrentProcess();
if (!ShouldDisableAcceleratedVideoDecode(command_line) &&
!command_line->HasSwitch(switches::kDisableAcceleratedVideoDecode)) {
prefs->pepper_accelerated_video_decode_enabled = true;
}
prefs->disable_2d_canvas_copy_on_write =
IsDriverBugWorkaroundActive(gpu::BROKEN_EGL_IMAGE_REF_COUNTING) &&
command_line->HasSwitch(switches::kEnableThreadedTextureMailboxes);
}
void GpuDataManagerImplPrivate::DisableHardwareAcceleration() {
if (!is_initialized_) {
post_init_tasks_.push_back(
base::Bind(&GpuDataManagerImplPrivate::DisableHardwareAcceleration,
base::Unretained(this)));
return;
}
card_blacklisted_ = true;
for (int i = 0; i < gpu::NUMBER_OF_GPU_FEATURE_TYPES; ++i)
blacklisted_features_.insert(i);
EnableSwiftShaderIfNecessary();
NotifyGpuInfoUpdate();
}
std::string GpuDataManagerImplPrivate::GetBlacklistVersion() const {
if (gpu_blacklist_)
return gpu_blacklist_->version();
return "0";
}
std::string GpuDataManagerImplPrivate::GetDriverBugListVersion() const {
if (gpu_driver_bug_list_)
return gpu_driver_bug_list_->version();
return "0";
}
void GpuDataManagerImplPrivate::GetBlacklistReasons(
base::ListValue* reasons) const {
if (gpu_blacklist_)
gpu_blacklist_->GetReasons(reasons, "disabledFeatures");
if (gpu_driver_bug_list_)
gpu_driver_bug_list_->GetReasons(reasons, "workarounds");
}
std::vector<std::string>
GpuDataManagerImplPrivate::GetDriverBugWorkarounds() const {
std::vector<std::string> workarounds;
for (std::set<int>::const_iterator it = gpu_driver_bugs_.begin();
it != gpu_driver_bugs_.end(); ++it) {
workarounds.push_back(
gpu::GpuDriverBugWorkaroundTypeToString(
static_cast<gpu::GpuDriverBugWorkaroundType>(*it)));
}
return workarounds;
}
void GpuDataManagerImplPrivate::AddLogMessage(
int level, const std::string& header, const std::string& message) {
log_messages_.push_back(LogMessage(level, header, message));
}
void GpuDataManagerImplPrivate::ProcessCrashed(
base::TerminationStatus exit_code) {
if (!BrowserThread::CurrentlyOn(BrowserThread::UI)) {
// Unretained is ok, because it's posted to UI thread, the thread
// where the singleton GpuDataManagerImpl lives until the end.
BrowserThread::PostTask(
BrowserThread::UI,
FROM_HERE,
base::Bind(&GpuDataManagerImpl::ProcessCrashed,
base::Unretained(owner_),
exit_code));
return;
}
{
gpu_info_.process_crash_count = GpuProcessHost::gpu_crash_count();
GpuDataManagerImpl::UnlockedSession session(owner_);
observer_list_->Notify(
FROM_HERE, &GpuDataManagerObserver::OnGpuProcessCrashed, exit_code);
}
}
base::ListValue* GpuDataManagerImplPrivate::GetLogMessages() const {
base::ListValue* value = new base::ListValue;
for (size_t ii = 0; ii < log_messages_.size(); ++ii) {
std::unique_ptr<base::DictionaryValue> dict(new base::DictionaryValue());
dict->SetInteger("level", log_messages_[ii].level);
dict->SetString("header", log_messages_[ii].header);
dict->SetString("message", log_messages_[ii].message);
value->Append(std::move(dict));
}
return value;
}
void GpuDataManagerImplPrivate::HandleGpuSwitch() {
GpuDataManagerImpl::UnlockedSession session(owner_);
// Notify observers in the browser process.
ui::GpuSwitchingManager::GetInstance()->NotifyGpuSwitched();
// Pass the notification to the GPU process to notify observers there.
GpuProcessHost::SendOnIO(GpuProcessHost::GPU_PROCESS_KIND_SANDBOXED,
CAUSE_FOR_GPU_LAUNCH_NO_LAUNCH,
new GpuMsg_GpuSwitched);
}
bool GpuDataManagerImplPrivate::UpdateActiveGpu(uint32_t vendor_id,
uint32_t device_id) {
const base::CommandLine* command_line =
base::CommandLine::ForCurrentProcess();
// For tests, only the gpu process is allowed to detect the active gpu device
// using information on the actual loaded GL driver.
if (command_line->HasSwitch(switches::kGpuTestingVendorId) &&
command_line->HasSwitch(switches::kGpuTestingDeviceId)) {
return false;
}
if (gpu_info_.gpu.vendor_id == vendor_id &&
gpu_info_.gpu.device_id == device_id) {
// The primary GPU is active.
if (gpu_info_.gpu.active)
return false;
gpu_info_.gpu.active = true;
for (size_t ii = 0; ii < gpu_info_.secondary_gpus.size(); ++ii)
gpu_info_.secondary_gpus[ii].active = false;
} else {
// A secondary GPU is active.
for (size_t ii = 0; ii < gpu_info_.secondary_gpus.size(); ++ii) {
if (gpu_info_.secondary_gpus[ii].vendor_id == vendor_id &&
gpu_info_.secondary_gpus[ii].device_id == device_id) {
if (gpu_info_.secondary_gpus[ii].active)
return false;
gpu_info_.secondary_gpus[ii].active = true;
} else {
gpu_info_.secondary_gpus[ii].active = false;
}
}
gpu_info_.gpu.active = false;
}
UpdateGpuInfoHelper();
return true;
}
bool GpuDataManagerImplPrivate::CanUseGpuBrowserCompositor() const {
if (base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kDisableGpuCompositing))
return false;
if (ShouldUseSwiftShader())
return false;
if (IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_GPU_COMPOSITING))
return false;
return true;
}
bool GpuDataManagerImplPrivate::ShouldDisableAcceleratedVideoDecode(
const base::CommandLine* command_line) const {
// Make sure that we initialize the experiment first to make sure that
// statistics are bucket correctly in all cases.
// This experiment is temporary and will be removed once enough data
// to resolve crbug/442039 has been collected.
const std::string group_name = base::FieldTrialList::FindFullName(
"DisableAcceleratedVideoDecode");
if (command_line->HasSwitch(switches::kDisableAcceleratedVideoDecode)) {
// It was already disabled on the command line.
return false;
}
if (IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_ACCELERATED_VIDEO_DECODE))
return true;
if (group_name == "Disabled")
return true;
// Accelerated decode is never available with --disable-gpu.
return ShouldDisableHardwareAcceleration();
}
void GpuDataManagerImplPrivate::GetDisabledExtensions(
std::string* disabled_extensions) const {
DCHECK(disabled_extensions);
*disabled_extensions = disabled_extensions_;
}
void GpuDataManagerImplPrivate::BlockDomainFrom3DAPIs(
const GURL& url, GpuDataManagerImpl::DomainGuilt guilt) {
BlockDomainFrom3DAPIsAtTime(url, guilt, base::Time::Now());
}
bool GpuDataManagerImplPrivate::Are3DAPIsBlocked(const GURL& top_origin_url,
int render_process_id,
int render_frame_id,
ThreeDAPIType requester) {
bool blocked = Are3DAPIsBlockedAtTime(top_origin_url, base::Time::Now()) !=
GpuDataManagerImpl::DOMAIN_BLOCK_STATUS_NOT_BLOCKED;
if (blocked) {
// Unretained is ok, because it's posted to UI thread, the thread
// where the singleton GpuDataManagerImpl lives until the end.
BrowserThread::PostTask(
BrowserThread::UI, FROM_HERE,
base::Bind(&GpuDataManagerImpl::Notify3DAPIBlocked,
base::Unretained(owner_), top_origin_url, render_process_id,
render_frame_id, requester));
}
return blocked;
}
void GpuDataManagerImplPrivate::DisableDomainBlockingFor3DAPIsForTesting() {
domain_blocking_enabled_ = false;
}
// static
GpuDataManagerImplPrivate* GpuDataManagerImplPrivate::Create(
GpuDataManagerImpl* owner) {
return new GpuDataManagerImplPrivate(owner);
}
GpuDataManagerImplPrivate::GpuDataManagerImplPrivate(GpuDataManagerImpl* owner)
: complete_gpu_info_already_requested_(false),
observer_list_(new GpuDataManagerObserverList),
use_swiftshader_(false),
card_blacklisted_(false),
update_histograms_(true),
domain_blocking_enabled_(true),
owner_(owner),
gpu_process_accessible_(true),
is_initialized_(false),
finalized_(false) {
DCHECK(owner_);
const base::CommandLine* command_line =
base::CommandLine::ForCurrentProcess();
swiftshader_path_ =
base::CommandLine::ForCurrentProcess()->GetSwitchValuePath(
switches::kSwiftShaderPath);
if (ShouldDisableHardwareAcceleration())
DisableHardwareAcceleration();
#if defined(OS_MACOSX)
CGDisplayRegisterReconfigurationCallback(DisplayReconfigCallback, owner_);
#endif // OS_MACOSX
// For testing only.
if (command_line->HasSwitch(switches::kDisableDomainBlockingFor3DAPIs)) {
domain_blocking_enabled_ = false;
}
}
GpuDataManagerImplPrivate::~GpuDataManagerImplPrivate() {
#if defined(OS_MACOSX)
CGDisplayRemoveReconfigurationCallback(DisplayReconfigCallback, owner_);
#endif
}
void GpuDataManagerImplPrivate::InitializeImpl(
const std::string& gpu_blacklist_json,
const std::string& gpu_driver_bug_list_json,
const gpu::GPUInfo& gpu_info) {
const bool log_gpu_control_list_decisions =
base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kLogGpuControlListDecisions);
if (!gpu_blacklist_json.empty()) {
gpu_blacklist_.reset(gpu::GpuBlacklist::Create());
if (log_gpu_control_list_decisions)
gpu_blacklist_->enable_control_list_logging("gpu_blacklist");
bool success = gpu_blacklist_->LoadList(
gpu_blacklist_json, gpu::GpuControlList::kCurrentOsOnly);
DCHECK(success);
}
if (!gpu_driver_bug_list_json.empty()) {
gpu_driver_bug_list_.reset(gpu::GpuDriverBugList::Create());
if (log_gpu_control_list_decisions)
gpu_driver_bug_list_->enable_control_list_logging("gpu_driver_bug_list");
bool success = gpu_driver_bug_list_->LoadList(
gpu_driver_bug_list_json, gpu::GpuControlList::kCurrentOsOnly);
DCHECK(success);
}
gpu_info_ = gpu_info;
UpdateGpuInfo(gpu_info);
UpdateGpuSwitchingManager(gpu_info);
UpdatePreliminaryBlacklistedFeatures();
RunPostInitTasks();
}
void GpuDataManagerImplPrivate::RunPostInitTasks() {
// Set initialized before running callbacks.
is_initialized_ = true;
for (const auto& callback : post_init_tasks_)
callback.Run();
post_init_tasks_.clear();
}
void GpuDataManagerImplPrivate::UpdateBlacklistedFeatures(
const std::set<int>& features) {
blacklisted_features_ = features;
// Force disable using the GPU for these features, even if they would
// otherwise be allowed.
if (card_blacklisted_) {
blacklisted_features_.insert(gpu::GPU_FEATURE_TYPE_GPU_COMPOSITING);
blacklisted_features_.insert(gpu::GPU_FEATURE_TYPE_WEBGL);
}
EnableSwiftShaderIfNecessary();
}
void GpuDataManagerImplPrivate::UpdatePreliminaryBlacklistedFeatures() {
preliminary_blacklisted_features_ = blacklisted_features_;
}
void GpuDataManagerImplPrivate::UpdateGpuSwitchingManager(
const gpu::GPUInfo& gpu_info) {
// The vendor IDs might be 0 on non-PCI devices (like Android), but
// the length of the vector is all we care about in most cases.
std::vector<uint32_t> vendor_ids;
vendor_ids.push_back(gpu_info.gpu.vendor_id);
for (const auto& device : gpu_info.secondary_gpus) {
vendor_ids.push_back(device.vendor_id);
}
ui::GpuSwitchingManager::GetInstance()->SetGpuVendorIds(vendor_ids);
if (ui::GpuSwitchingManager::GetInstance()->SupportsDualGpus()) {
if (gpu_driver_bugs_.count(gpu::FORCE_DISCRETE_GPU) == 1)
ui::GpuSwitchingManager::GetInstance()->ForceUseOfDiscreteGpu();
else if (gpu_driver_bugs_.count(gpu::FORCE_INTEGRATED_GPU) == 1)
ui::GpuSwitchingManager::GetInstance()->ForceUseOfIntegratedGpu();
}
}
void GpuDataManagerImplPrivate::NotifyGpuInfoUpdate() {
observer_list_->Notify(FROM_HERE, &GpuDataManagerObserver::OnGpuInfoUpdate);
}
void GpuDataManagerImplPrivate::EnableSwiftShaderIfNecessary() {
if (!GpuAccessAllowed(NULL) ||
blacklisted_features_.count(gpu::GPU_FEATURE_TYPE_WEBGL)) {
if (!swiftshader_path_.empty() &&
!base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kDisableSoftwareRasterizer))
use_swiftshader_ = true;
}
}
std::string GpuDataManagerImplPrivate::GetDomainFromURL(
const GURL& url) const {
// For the moment, we just use the host, or its IP address, as the
// entry in the set, rather than trying to figure out the top-level
// domain. This does mean that a.foo.com and b.foo.com will be
// treated independently in the blocking of a given domain, but it
// would require a third-party library to reliably figure out the
// top-level domain from a URL.
if (!url.has_host()) {
return std::string();
}
return url.host();
}
void GpuDataManagerImplPrivate::BlockDomainFrom3DAPIsAtTime(
const GURL& url,
GpuDataManagerImpl::DomainGuilt guilt,
base::Time at_time) {
if (!domain_blocking_enabled_)
return;
std::string domain = GetDomainFromURL(url);
DomainBlockEntry& entry = blocked_domains_[domain];
entry.last_guilt = guilt;
timestamps_of_gpu_resets_.push_back(at_time);
}
GpuDataManagerImpl::DomainBlockStatus
GpuDataManagerImplPrivate::Are3DAPIsBlockedAtTime(
const GURL& url, base::Time at_time) const {
if (!domain_blocking_enabled_)
return GpuDataManagerImpl::DOMAIN_BLOCK_STATUS_NOT_BLOCKED;
// Note: adjusting the policies in this code will almost certainly
// require adjusting the associated unit tests.
std::string domain = GetDomainFromURL(url);
DomainBlockMap::const_iterator iter = blocked_domains_.find(domain);
if (iter != blocked_domains_.end()) {
// Err on the side of caution, and assume that if a particular
// domain shows up in the block map, it's there for a good
// reason and don't let its presence there automatically expire.
UMA_HISTOGRAM_ENUMERATION("GPU.BlockStatusForClient3DAPIs",
BLOCK_STATUS_SPECIFIC_DOMAIN_BLOCKED,
BLOCK_STATUS_MAX);
return GpuDataManagerImpl::DOMAIN_BLOCK_STATUS_BLOCKED;
}
// Look at the timestamps of the recent GPU resets to see if there are
// enough within the threshold which would cause us to blacklist all
// domains. This doesn't need to be overly precise -- if time goes
// backward due to a system clock adjustment, that's fine.
//
// TODO(kbr): make this pay attention to the TDR thresholds in the
// Windows registry, but make sure it continues to be testable.
{
std::list<base::Time>::iterator iter = timestamps_of_gpu_resets_.begin();
int num_resets_within_timeframe = 0;
while (iter != timestamps_of_gpu_resets_.end()) {
base::Time time = *iter;
base::TimeDelta delta_t = at_time - time;
// If this entry has "expired", just remove it.
if (delta_t.InMilliseconds() > kBlockAllDomainsMs) {
iter = timestamps_of_gpu_resets_.erase(iter);
continue;
}
++num_resets_within_timeframe;
++iter;
}
if (num_resets_within_timeframe >= kNumResetsWithinDuration) {
UMA_HISTOGRAM_ENUMERATION("GPU.BlockStatusForClient3DAPIs",
BLOCK_STATUS_ALL_DOMAINS_BLOCKED,
BLOCK_STATUS_MAX);
return GpuDataManagerImpl::DOMAIN_BLOCK_STATUS_ALL_DOMAINS_BLOCKED;
}
}
UMA_HISTOGRAM_ENUMERATION("GPU.BlockStatusForClient3DAPIs",
BLOCK_STATUS_NOT_BLOCKED,
BLOCK_STATUS_MAX);
return GpuDataManagerImpl::DOMAIN_BLOCK_STATUS_NOT_BLOCKED;
}
int64_t GpuDataManagerImplPrivate::GetBlockAllDomainsDurationInMs() const {
return kBlockAllDomainsMs;
}
void GpuDataManagerImplPrivate::Notify3DAPIBlocked(const GURL& top_origin_url,
int render_process_id,
int render_frame_id,
ThreeDAPIType requester) {
GpuDataManagerImpl::UnlockedSession session(owner_);
observer_list_->Notify(FROM_HERE, &GpuDataManagerObserver::DidBlock3DAPIs,
top_origin_url, render_process_id, render_frame_id,
requester);
}
void GpuDataManagerImplPrivate::OnGpuProcessInitFailure() {
gpu_process_accessible_ = false;
gpu_info_.context_info_state = gpu::kCollectInfoFatalFailure;
#if defined(OS_WIN)
gpu_info_.dx_diagnostics_info_state = gpu::kCollectInfoFatalFailure;
#endif
complete_gpu_info_already_requested_ = true;
// Some observers might be waiting.
NotifyGpuInfoUpdate();
}
} // namespace content