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/*
* Copyright (C) 2007 Eric Seidel <eric@webkit.org>
* Copyright (C) 2008 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SVGAnimateMotionElement_h
#define SVGAnimateMotionElement_h
#include "core/svg/SVGAnimationElement.h"
#include "platform/graphics/Path.h"
namespace blink {
class SVGAnimateMotionElement final : public SVGAnimationElement {
DEFINE_WRAPPERTYPEINFO();
public:
~SVGAnimateMotionElement() override;
DECLARE_NODE_FACTORY(SVGAnimateMotionElement);
void updateAnimationPath();
private:
explicit SVGAnimateMotionElement(Document&);
bool hasValidAttributeType() override;
bool hasValidAttributeName() override;
void parseAttribute(const QualifiedName&,
const AtomicString&,
const AtomicString&) override;
void resetAnimatedType() override;
void clearAnimatedType() override;
bool calculateToAtEndOfDurationValue(
const String& toAtEndOfDurationString) override;
bool calculateFromAndToValues(const String& fromString,
const String& toString) override;
bool calculateFromAndByValues(const String& fromString,
const String& byString) override;
void calculateAnimatedValue(float percentage,
unsigned repeatCount,
SVGSMILElement* resultElement) override;
void applyResultsToTarget() override;
float calculateDistance(const String& fromString,
const String& toString) override;
enum RotateMode { RotateAngle, RotateAuto, RotateAutoReverse };
RotateMode getRotateMode() const;
bool m_hasToPointAtEndOfDuration;
void updateAnimationMode() override;
// Note: we do not support percentage values for to/from coords as the spec
// implies we should (opera doesn't either)
FloatPoint m_fromPoint;
FloatPoint m_toPoint;
FloatPoint m_toPointAtEndOfDuration;
Path m_path;
Path m_animationPath;
};
} // namespace blink
#endif // SVGAnimateMotionElement_h