| /* |
| * Copyright (c) 2011 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef MainThreadDebugger_h |
| #define MainThreadDebugger_h |
| |
| #include "bindings/core/v8/ScriptState.h" |
| #include "core/CoreExport.h" |
| #include "core/inspector/InspectorTaskRunner.h" |
| #include "core/inspector/ThreadDebugger.h" |
| #include "platform/heap/Handle.h" |
| #include <memory> |
| #include <v8-inspector.h> |
| #include <v8.h> |
| |
| namespace blink { |
| |
| class ConsoleMessage; |
| class ErrorEvent; |
| class LocalFrame; |
| class SecurityOrigin; |
| class SourceLocation; |
| |
| class CORE_EXPORT MainThreadDebugger final : public ThreadDebugger { |
| WTF_MAKE_NONCOPYABLE(MainThreadDebugger); |
| |
| public: |
| class ClientMessageLoop { |
| USING_FAST_MALLOC(ClientMessageLoop); |
| |
| public: |
| virtual ~ClientMessageLoop() {} |
| virtual void run(LocalFrame*) = 0; |
| virtual void quitNow() = 0; |
| virtual void runIfWaitingForDebugger(LocalFrame*) = 0; |
| }; |
| |
| explicit MainThreadDebugger(v8::Isolate*); |
| ~MainThreadDebugger() override; |
| |
| static MainThreadDebugger* instance(); |
| static void interruptMainThreadAndRun( |
| std::unique_ptr<InspectorTaskRunner::Task>); |
| |
| InspectorTaskRunner* taskRunner() const { return m_taskRunner.get(); } |
| bool isWorker() override { return false; } |
| bool isPaused() const { return m_paused; } |
| void setClientMessageLoop(std::unique_ptr<ClientMessageLoop>); |
| |
| // TODO(dgozman): by making this method virtual, we can move many methods to |
| // ThreadDebugger and avoid some duplication. Should be careful about |
| // performance. |
| int contextGroupId(LocalFrame*); |
| void didClearContextsForFrame(LocalFrame*); |
| void contextCreated(ScriptState*, LocalFrame*, SecurityOrigin*); |
| void contextWillBeDestroyed(ScriptState*); |
| void exceptionThrown(ExecutionContext*, ErrorEvent*); |
| |
| private: |
| void reportConsoleMessage(ExecutionContext*, |
| MessageSource, |
| MessageLevel, |
| const String& message, |
| SourceLocation*) override; |
| int contextGroupId(ExecutionContext*) override; |
| |
| // V8InspectorClient implementation. |
| void runMessageLoopOnPause(int contextGroupId) override; |
| void quitMessageLoopOnPause() override; |
| void muteMetrics(int contextGroupId) override; |
| void unmuteMetrics(int contextGroupId) override; |
| v8::Local<v8::Context> ensureDefaultContextInGroup( |
| int contextGroupId) override; |
| void beginEnsureAllContextsInGroup(int contextGroupId) override; |
| void endEnsureAllContextsInGroup(int contextGroupId) override; |
| bool canExecuteScripts(int contextGroupId) override; |
| void runIfWaitingForDebugger(int contextGroupId) override; |
| void consoleAPIMessage(int contextGroupId, |
| v8_inspector::V8ConsoleAPIType, |
| const v8_inspector::StringView& message, |
| const v8_inspector::StringView& url, |
| unsigned lineNumber, |
| unsigned columnNumber, |
| v8_inspector::V8StackTrace*) override; |
| void installAdditionalCommandLineAPI(v8::Local<v8::Context>, |
| v8::Local<v8::Object>) override; |
| v8::MaybeLocal<v8::Value> memoryInfo(v8::Isolate*, |
| v8::Local<v8::Context>) override; |
| |
| static void querySelectorCallback(const v8::FunctionCallbackInfo<v8::Value>&); |
| static void querySelectorAllCallback( |
| const v8::FunctionCallbackInfo<v8::Value>&); |
| static void xpathSelectorCallback(const v8::FunctionCallbackInfo<v8::Value>&); |
| |
| std::unique_ptr<ClientMessageLoop> m_clientMessageLoop; |
| std::unique_ptr<InspectorTaskRunner> m_taskRunner; |
| bool m_paused; |
| static MainThreadDebugger* s_instance; |
| }; |
| |
| } // namespace blink |
| |
| #endif // MainThreadDebugger_h |