blob: 06985ea7e805e937be9b82320ad1e06c018f012c [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/ui/passwords/manage_passwords_ui_controller.h"
#include <utility>
#include "base/auto_reset.h"
#include "base/bind.h"
#include "base/metrics/histogram_macros.h"
#include "base/timer/timer.h"
#include "build/build_config.h"
#include "chrome/app/chrome_command_ids.h"
#include "chrome/browser/browsing_data/browsing_data_helper.h"
#include "chrome/browser/password_manager/chrome_password_manager_client.h"
#include "chrome/browser/password_manager/password_store_factory.h"
#include "chrome/browser/signin/signin_ui_util.h"
#include "chrome/browser/ui/browser_command_controller.h"
#include "chrome/browser/ui/browser_commands.h"
#include "chrome/browser/ui/browser_finder.h"
#include "chrome/browser/ui/browser_navigator_params.h"
#include "chrome/browser/ui/browser_window.h"
#include "chrome/browser/ui/chrome_pages.h"
#include "chrome/browser/ui/location_bar/location_bar.h"
#include "chrome/browser/ui/passwords/manage_passwords_icon_view.h"
#include "chrome/browser/ui/passwords/password_dialog_controller_impl.h"
#include "chrome/browser/ui/passwords/password_dialog_prompts.h"
#include "chrome/browser/ui/tab_dialogs.h"
#include "chrome/common/url_constants.h"
#include "chrome/grit/generated_resources.h"
#include "components/password_manager/core/browser/browser_save_password_progress_logger.h"
#include "components/password_manager/core/browser/password_bubble_experiment.h"
#include "components/password_manager/core/browser/password_form_manager_for_ui.h"
#include "components/password_manager/core/browser/password_manager_constants.h"
#include "components/password_manager/core/browser/statistics_table.h"
#include "components/password_manager/core/common/credential_manager_types.h"
#include "content/public/browser/navigation_handle.h"
#include "ui/base/l10n/l10n_util.h"
#if defined(OS_WIN)
#include "chrome/browser/password_manager/password_manager_util_win.h"
#elif defined(OS_MACOSX)
#include "chrome/browser/password_manager/password_manager_util_mac.h"
#endif
using password_manager::PasswordFormManagerForUI;
int ManagePasswordsUIController::save_fallback_timeout_in_seconds_ = 90;
namespace {
password_manager::PasswordStore* GetPasswordStore(
content::WebContents* web_contents) {
return PasswordStoreFactory::GetForProfile(
Profile::FromBrowserContext(web_contents->GetBrowserContext()),
ServiceAccessType::EXPLICIT_ACCESS).get();
}
std::vector<std::unique_ptr<autofill::PasswordForm>> CopyFormVector(
const std::vector<std::unique_ptr<autofill::PasswordForm>>& forms) {
std::vector<std::unique_ptr<autofill::PasswordForm>> result(forms.size());
for (size_t i = 0; i < forms.size(); ++i)
result[i].reset(new autofill::PasswordForm(*forms[i]));
return result;
}
} // namespace
ManagePasswordsUIController::ManagePasswordsUIController(
content::WebContents* web_contents)
: content::WebContentsObserver(web_contents),
bubble_status_(NOT_SHOWN),
are_passwords_revealed_when_next_bubble_is_opened_(false),
weak_ptr_factory_(this) {
passwords_data_.set_client(
ChromePasswordManagerClient::FromWebContents(web_contents));
password_manager::PasswordStore* password_store =
GetPasswordStore(web_contents);
if (password_store)
password_store->AddObserver(this);
}
ManagePasswordsUIController::~ManagePasswordsUIController() {}
void ManagePasswordsUIController::OnPasswordSubmitted(
std::unique_ptr<PasswordFormManagerForUI> form_manager) {
// If the save bubble is already shown (possibly manual fallback for saving)
// then ignore the changes because the user may interact with it right now.
if (bubble_status_ == SHOWN &&
GetState() == password_manager::ui::PENDING_PASSWORD_STATE)
return;
bool show_bubble = !form_manager->IsBlacklisted();
DestroyAccountChooser();
save_fallback_timer_.Stop();
passwords_data_.OnPendingPassword(std::move(form_manager));
if (show_bubble) {
const password_manager::InteractionsStats* stats =
GetCurrentInteractionStats();
const int show_threshold =
password_bubble_experiment::GetSmartBubbleDismissalThreshold();
if (stats && show_threshold > 0 && stats->dismissal_count >= show_threshold)
show_bubble = false;
}
if (show_bubble)
bubble_status_ = SHOULD_POP_UP;
UpdateBubbleAndIconVisibility();
}
void ManagePasswordsUIController::OnUpdatePasswordSubmitted(
std::unique_ptr<PasswordFormManagerForUI> form_manager) {
DestroyAccountChooser();
save_fallback_timer_.Stop();
passwords_data_.OnUpdatePassword(std::move(form_manager));
bubble_status_ = SHOULD_POP_UP;
UpdateBubbleAndIconVisibility();
}
void ManagePasswordsUIController::OnShowManualFallbackForSaving(
std::unique_ptr<PasswordFormManagerForUI> form_manager,
bool has_generated_password,
bool is_update) {
DestroyAccountChooser();
if (has_generated_password)
passwords_data_.OnAutomaticPasswordSave(std::move(form_manager));
else if (is_update)
passwords_data_.OnUpdatePassword(std::move(form_manager));
else
passwords_data_.OnPendingPassword(std::move(form_manager));
UpdateBubbleAndIconVisibility();
save_fallback_timer_.Start(
FROM_HERE, GetTimeoutForSaveFallback(), this,
&ManagePasswordsUIController::OnHideManualFallbackForSaving);
}
void ManagePasswordsUIController::OnHideManualFallbackForSaving() {
if (passwords_data_.state() != password_manager::ui::PENDING_PASSWORD_STATE &&
passwords_data_.state() !=
password_manager::ui::PENDING_PASSWORD_UPDATE_STATE &&
passwords_data_.state() != password_manager::ui::CONFIRMATION_STATE) {
return;
}
// Don't hide the fallback if the bubble is open.
if (bubble_status_ == SHOWN || bubble_status_ == SHOWN_PENDING_ICON_UPDATE)
return;
save_fallback_timer_.Stop();
ClearPopUpFlagForBubble();
if (passwords_data_.GetCurrentForms().empty())
passwords_data_.OnInactive();
else
passwords_data_.TransitionToState(password_manager::ui::MANAGE_STATE);
UpdateBubbleAndIconVisibility();
}
bool ManagePasswordsUIController::OnChooseCredentials(
std::vector<std::unique_ptr<autofill::PasswordForm>> local_credentials,
const GURL& origin,
const ManagePasswordsState::CredentialsCallback& callback) {
DCHECK(!local_credentials.empty());
if (!HasBrowserWindow())
return false;
// If |local_credentials| contains PSL matches they shouldn't be propagated to
// the state because PSL matches aren't saved for current page. This logic is
// implemented here because Android uses ManagePasswordsState as a data source
// for account chooser.
PasswordDialogController::FormsVector locals;
if (!local_credentials[0]->is_public_suffix_match)
locals = CopyFormVector(local_credentials);
passwords_data_.OnRequestCredentials(std::move(locals), origin);
passwords_data_.set_credentials_callback(callback);
dialog_controller_.reset(new PasswordDialogControllerImpl(
Profile::FromBrowserContext(web_contents()->GetBrowserContext()),
this));
dialog_controller_->ShowAccountChooser(
CreateAccountChooser(dialog_controller_.get()),
std::move(local_credentials));
UpdateBubbleAndIconVisibility();
return true;
}
void ManagePasswordsUIController::OnAutoSignin(
std::vector<std::unique_ptr<autofill::PasswordForm>> local_forms,
const GURL& origin) {
DCHECK(!local_forms.empty());
DestroyAccountChooser();
passwords_data_.OnAutoSignin(std::move(local_forms), origin);
bubble_status_ = SHOULD_POP_UP;
UpdateBubbleAndIconVisibility();
}
void ManagePasswordsUIController::OnPromptEnableAutoSignin() {
// Both the account chooser and the previous prompt shouldn't be closed.
if (dialog_controller_)
return;
dialog_controller_.reset(new PasswordDialogControllerImpl(
Profile::FromBrowserContext(web_contents()->GetBrowserContext()),
this));
dialog_controller_->ShowAutosigninPrompt(
CreateAutoSigninPrompt(dialog_controller_.get()));
}
void ManagePasswordsUIController::OnAutomaticPasswordSave(
std::unique_ptr<PasswordFormManagerForUI> form_manager) {
DestroyAccountChooser();
save_fallback_timer_.Stop();
passwords_data_.OnAutomaticPasswordSave(std::move(form_manager));
bubble_status_ = SHOULD_POP_UP;
UpdateBubbleAndIconVisibility();
}
void ManagePasswordsUIController::OnPasswordAutofilled(
const std::map<base::string16, const autofill::PasswordForm*>&
password_form_map,
const GURL& origin,
const std::vector<const autofill::PasswordForm*>* federated_matches) {
// To change to managed state only when the managed state is more important
// for the user that the current state.
if (passwords_data_.state() == password_manager::ui::INACTIVE_STATE ||
passwords_data_.state() == password_manager::ui::MANAGE_STATE) {
ClearPopUpFlagForBubble();
passwords_data_.OnPasswordAutofilled(password_form_map, origin,
federated_matches);
// Don't close the existing bubble. Update the icon later.
if (bubble_status_ == SHOWN)
bubble_status_ = SHOWN_PENDING_ICON_UPDATE;
if (bubble_status_ != SHOWN_PENDING_ICON_UPDATE)
UpdateBubbleAndIconVisibility();
}
}
void ManagePasswordsUIController::OnLoginsChanged(
const password_manager::PasswordStoreChangeList& changes) {
password_manager::ui::State current_state = GetState();
passwords_data_.ProcessLoginsChanged(changes);
if (current_state != GetState()) {
ClearPopUpFlagForBubble();
UpdateBubbleAndIconVisibility();
}
}
void ManagePasswordsUIController::UpdateIconAndBubbleState(
ManagePasswordsIconView* icon) {
if (ShouldBubblePopUp()) {
DCHECK(!dialog_controller_);
// This will detach any existing bubble so OnBubbleHidden() isn't called.
weak_ptr_factory_.InvalidateWeakPtrs();
// We must display the icon before showing the bubble, as the bubble would
// be otherwise unanchored.
icon->SetState(GetState());
ShowBubbleWithoutUserInteraction();
// If the bubble appeared then the status is updated in OnBubbleShown().
ClearPopUpFlagForBubble();
} else {
password_manager::ui::State state = GetState();
// The dialog should hide the icon.
if (dialog_controller_ &&
state == password_manager::ui::CREDENTIAL_REQUEST_STATE)
state = password_manager::ui::INACTIVE_STATE;
icon->SetState(state);
}
}
base::WeakPtr<PasswordsModelDelegate>
ManagePasswordsUIController::GetModelDelegateProxy() {
return weak_ptr_factory_.GetWeakPtr();
}
content::WebContents* ManagePasswordsUIController::GetWebContents() const {
return web_contents();
}
const GURL& ManagePasswordsUIController::GetOrigin() const {
return passwords_data_.origin();
}
password_manager::PasswordFormMetricsRecorder*
ManagePasswordsUIController::GetPasswordFormMetricsRecorder() {
// The form manager may be null for example for auto sign-in toasts of the
// credential manager API.
password_manager::PasswordFormManagerForUI* form_manager =
passwords_data_.form_manager();
return form_manager ? form_manager->GetMetricsRecorder() : nullptr;
}
password_manager::ui::State ManagePasswordsUIController::GetState() const {
return passwords_data_.state();
}
const autofill::PasswordForm& ManagePasswordsUIController::
GetPendingPassword() const {
if (GetState() == password_manager::ui::AUTO_SIGNIN_STATE)
return *GetCurrentForms()[0];
DCHECK(GetState() == password_manager::ui::PENDING_PASSWORD_STATE ||
GetState() == password_manager::ui::PENDING_PASSWORD_UPDATE_STATE ||
GetState() == password_manager::ui::CONFIRMATION_STATE)
<< GetState();
password_manager::PasswordFormManagerForUI* form_manager =
passwords_data_.form_manager();
return form_manager->GetPendingCredentials();
}
password_manager::metrics_util::CredentialSourceType
ManagePasswordsUIController::GetCredentialSource() const {
password_manager::PasswordFormManagerForUI* form_manager =
passwords_data_.form_manager();
return form_manager
? form_manager->GetCredentialSource()
: password_manager::metrics_util::CredentialSourceType::kUnknown;
}
const std::vector<std::unique_ptr<autofill::PasswordForm>>&
ManagePasswordsUIController::GetCurrentForms() const {
return passwords_data_.GetCurrentForms();
}
const password_manager::InteractionsStats*
ManagePasswordsUIController::GetCurrentInteractionStats() const {
DCHECK_EQ(password_manager::ui::PENDING_PASSWORD_STATE, GetState());
password_manager::PasswordFormManagerForUI* form_manager =
passwords_data_.form_manager();
return password_manager::FindStatsByUsername(
form_manager->GetFormFetcher()->GetInteractionsStats(),
form_manager->GetPendingCredentials().username_value);
}
bool ManagePasswordsUIController::BubbleIsManualFallbackForSaving() const {
return save_fallback_timer_.IsRunning();
}
void ManagePasswordsUIController::OnBubbleShown() {
are_passwords_revealed_when_next_bubble_is_opened_ = false;
bubble_status_ = SHOWN;
}
void ManagePasswordsUIController::OnBubbleHidden() {
bool update_icon = (bubble_status_ == SHOWN_PENDING_ICON_UPDATE);
bubble_status_ = NOT_SHOWN;
if (GetState() == password_manager::ui::CONFIRMATION_STATE ||
GetState() == password_manager::ui::AUTO_SIGNIN_STATE) {
passwords_data_.TransitionToState(password_manager::ui::MANAGE_STATE);
update_icon = true;
}
if (update_icon)
UpdateBubbleAndIconVisibility();
}
void ManagePasswordsUIController::OnNoInteraction() {
if (GetState() != password_manager::ui::PENDING_PASSWORD_UPDATE_STATE &&
GetState() != password_manager::ui::PENDING_PASSWORD_STATE) {
// Do nothing if the state was changed. It can happen for example when the
// bubble is active and a page navigation happens.
return;
}
bool is_update =
GetState() == password_manager::ui::PENDING_PASSWORD_UPDATE_STATE;
password_manager::PasswordFormManagerForUI* form_manager =
passwords_data_.form_manager();
DCHECK(form_manager);
form_manager->OnNoInteraction(is_update);
}
void ManagePasswordsUIController::OnNopeUpdateClicked() {
password_manager::PasswordFormManagerForUI* form_manager =
passwords_data_.form_manager();
DCHECK(form_manager);
form_manager->OnNopeUpdateClicked();
}
void ManagePasswordsUIController::NeverSavePassword() {
DCHECK_EQ(password_manager::ui::PENDING_PASSWORD_STATE, GetState());
NeverSavePasswordInternal();
ClearPopUpFlagForBubble();
if (passwords_data_.GetCurrentForms().empty())
passwords_data_.OnInactive();
else
passwords_data_.TransitionToState(password_manager::ui::MANAGE_STATE);
UpdateBubbleAndIconVisibility();
}
void ManagePasswordsUIController::OnPasswordsRevealed() {
DCHECK(passwords_data_.form_manager());
passwords_data_.form_manager()->OnPasswordsRevealed();
}
void ManagePasswordsUIController::SavePassword(const base::string16& username,
const base::string16& password) {
const auto& pending_credentials =
passwords_data_.form_manager()->GetPendingCredentials();
bool username_edited = pending_credentials.username_value != username;
bool password_changed = pending_credentials.password_value != password;
if (username_edited) {
passwords_data_.form_manager()->UpdateUsername(username);
if (GetPasswordFormMetricsRecorder()) {
GetPasswordFormMetricsRecorder()->RecordDetailedUserAction(
password_manager::PasswordFormMetricsRecorder::DetailedUserAction::
kEditedUsernameInBubble);
}
}
if (password_changed) {
passwords_data_.form_manager()->UpdatePasswordValue(password);
if (GetPasswordFormMetricsRecorder()) {
GetPasswordFormMetricsRecorder()->RecordDetailedUserAction(
password_manager::PasswordFormMetricsRecorder::DetailedUserAction::
kSelectedDifferentPasswordInBubble);
}
}
// Values of this histogram are a bit mask. Only the lower two bits are used:
// 0001 to indicate that the user has edited the username in the password
// save bubble.
// 0010 to indicate that the user has changed the password in the password
// save bubble.
// The maximum possible value is defined by OR-ing these values.
UMA_HISTOGRAM_ENUMERATION("PasswordManager.EditsInSaveBubble",
username_edited + 2 * password_changed, 4);
UMA_HISTOGRAM_BOOLEAN("PasswordManager.PasswordSavedWithManualFallback",
BubbleIsManualFallbackForSaving());
if (GetPasswordFormMetricsRecorder() && BubbleIsManualFallbackForSaving()) {
GetPasswordFormMetricsRecorder()->RecordDetailedUserAction(
password_manager::PasswordFormMetricsRecorder::DetailedUserAction::
kTriggeredManualFallbackForSaving);
}
save_fallback_timer_.Stop();
SavePasswordInternal();
passwords_data_.TransitionToState(password_manager::ui::MANAGE_STATE);
// The icon is to be updated after the bubble (either "Save password" or "Sign
// in to Chrome") is closed.
bubble_status_ = SHOWN_PENDING_ICON_UPDATE;
}
void ManagePasswordsUIController::ChooseCredential(
const autofill::PasswordForm& form,
password_manager::CredentialType credential_type) {
DCHECK(dialog_controller_);
DCHECK_EQ(password_manager::CredentialType::CREDENTIAL_TYPE_PASSWORD,
credential_type);
// Copy the argument before destroying the controller. |form| is a member of
// |dialog_controller_|.
autofill::PasswordForm copy_form = form;
dialog_controller_.reset();
passwords_data_.ChooseCredential(&copy_form);
ClearPopUpFlagForBubble();
passwords_data_.TransitionToState(password_manager::ui::MANAGE_STATE);
UpdateBubbleAndIconVisibility();
}
void ManagePasswordsUIController::NavigateToPasswordManagerSettingsPage() {
chrome::ShowSettingsSubPage(
chrome::FindBrowserWithWebContents(web_contents()),
chrome::kPasswordManagerSubPage);
}
void ManagePasswordsUIController::NavigateToPasswordManagerAccountDashboard() {
GURL dashboard_link(l10n_util::GetStringUTF16(IDS_PASSWORDS_WEB_LINK));
NavigateParams params(chrome::FindBrowserWithWebContents(web_contents()),
dashboard_link, ui::PAGE_TRANSITION_LINK);
params.disposition = WindowOpenDisposition::NEW_FOREGROUND_TAB;
Navigate(&params);
}
void ManagePasswordsUIController::EnableSync(const AccountInfo& account,
bool is_default_promo_account) {
Browser* browser = chrome::FindBrowserWithWebContents(web_contents());
signin_ui_util::EnableSyncFromPromo(
browser, account,
signin_metrics::AccessPoint::ACCESS_POINT_PASSWORD_BUBBLE,
is_default_promo_account);
}
void ManagePasswordsUIController::OnDialogHidden() {
dialog_controller_.reset();
if (GetState() == password_manager::ui::CREDENTIAL_REQUEST_STATE) {
ClearPopUpFlagForBubble();
passwords_data_.TransitionToState(password_manager::ui::MANAGE_STATE);
UpdateBubbleAndIconVisibility();
}
}
bool ManagePasswordsUIController::AuthenticateUser() {
#if defined(OS_WIN) || defined(OS_MACOSX)
base::SequencedTaskRunnerHandle::Get()->PostTask(
FROM_HERE,
base::BindOnce(
&ManagePasswordsUIController::RequestAuthenticationAndReopenBubble,
weak_ptr_factory_.GetWeakPtr()));
return false;
#else
return true;
#endif
}
bool ManagePasswordsUIController::ArePasswordsRevealedWhenBubbleIsOpened()
const {
return are_passwords_revealed_when_next_bubble_is_opened_;
}
void ManagePasswordsUIController::SavePasswordInternal() {
password_manager::PasswordStore* password_store =
GetPasswordStore(web_contents());
password_manager::PasswordFormManagerForUI* form_manager =
passwords_data_.form_manager();
for (auto* form : form_manager->GetBlacklistedMatches()) {
password_store->RemoveLogin(*form);
}
form_manager->Save();
}
void ManagePasswordsUIController::NeverSavePasswordInternal() {
password_manager::PasswordFormManagerForUI* form_manager =
passwords_data_.form_manager();
DCHECK(form_manager);
form_manager->OnNeverClicked();
}
void ManagePasswordsUIController::UpdateBubbleAndIconVisibility() {
// If we're not on a "webby" URL (e.g. "chrome://sign-in"), we shouldn't
// display either the bubble or the icon.
if (!ChromePasswordManagerClient::CanShowBubbleOnURL(
web_contents()->GetLastCommittedURL())) {
ClearPopUpFlagForBubble();
passwords_data_.OnInactive();
}
Browser* browser = chrome::FindBrowserWithWebContents(web_contents());
if (!browser)
return;
LocationBar* location_bar = browser->window()->GetLocationBar();
DCHECK(location_bar);
location_bar->UpdateManagePasswordsIconAndBubble();
}
AccountChooserPrompt* ManagePasswordsUIController::CreateAccountChooser(
PasswordDialogController* controller) {
return CreateAccountChooserPromptView(controller, web_contents());
}
AutoSigninFirstRunPrompt* ManagePasswordsUIController::CreateAutoSigninPrompt(
PasswordDialogController* controller) {
return CreateAutoSigninPromptView(controller, web_contents());
}
bool ManagePasswordsUIController::HasBrowserWindow() const {
return chrome::FindBrowserWithWebContents(web_contents()) != nullptr;
}
void ManagePasswordsUIController::DidFinishNavigation(
content::NavigationHandle* navigation_handle) {
if (!navigation_handle->IsInMainFrame() ||
!navigation_handle->HasCommitted() ||
// Don't react to same-document (fragment) navigations.
navigation_handle->IsSameDocument()) {
return;
}
// Keep the state if the bubble is currently open or the fallback for saving
// should be still available.
if (bubble_status_ == SHOWN || bubble_status_ == SHOWN_PENDING_ICON_UPDATE ||
save_fallback_timer_.IsRunning()) {
return;
}
// Otherwise, reset the password manager.
DestroyAccountChooser();
ClearPopUpFlagForBubble();
passwords_data_.OnInactive();
UpdateBubbleAndIconVisibility();
}
void ManagePasswordsUIController::OnVisibilityChanged(
content::Visibility visibility) {
if (visibility == content::Visibility::HIDDEN)
TabDialogs::FromWebContents(web_contents())->HideManagePasswordsBubble();
}
// static
base::TimeDelta ManagePasswordsUIController::GetTimeoutForSaveFallback() {
return base::TimeDelta::FromSeconds(
ManagePasswordsUIController::save_fallback_timeout_in_seconds_);
}
void ManagePasswordsUIController::ShowBubbleWithoutUserInteraction() {
DCHECK(ShouldBubblePopUp());
Browser* browser = chrome::FindBrowserWithWebContents(web_contents());
// Can be zero in the tests.
if (!browser)
return;
chrome::ExecuteCommand(browser, IDC_MANAGE_PASSWORDS_FOR_PAGE);
}
void ManagePasswordsUIController::ClearPopUpFlagForBubble() {
if (ShouldBubblePopUp())
bubble_status_ = NOT_SHOWN;
}
void ManagePasswordsUIController::DestroyAccountChooser() {
if (dialog_controller_ && dialog_controller_->IsShowingAccountChooser()) {
dialog_controller_.reset();
passwords_data_.TransitionToState(password_manager::ui::MANAGE_STATE);
}
}
void ManagePasswordsUIController::WebContentsDestroyed() {
password_manager::PasswordStore* password_store =
GetPasswordStore(web_contents());
if (password_store)
password_store->RemoveObserver(this);
TabDialogs* tab_dialogs = TabDialogs::FromWebContents(web_contents());
if (tab_dialogs)
tab_dialogs->HideManagePasswordsBubble();
}
void ManagePasswordsUIController::RequestAuthenticationAndReopenBubble() {
base::WeakPtr<ManagePasswordsUIController> weak_ptr =
weak_ptr_factory_.GetWeakPtr();
bool auth_is_successful = ShowAuthenticationDialog();
base::SequencedTaskRunnerHandle::Get()->PostTask(
FROM_HERE,
base::BindOnce(&ManagePasswordsUIController::ReopenBubbleAfterAuth,
weak_ptr, auth_is_successful));
}
void ManagePasswordsUIController::ReopenBubbleAfterAuth(
bool auth_is_successful) {
if (GetState() != password_manager::ui::PENDING_PASSWORD_STATE &&
GetState() != password_manager::ui::PENDING_PASSWORD_UPDATE_STATE)
return;
if (auth_is_successful)
are_passwords_revealed_when_next_bubble_is_opened_ = true;
bubble_status_ = SHOULD_POP_UP_AFTER_REAUTH;
UpdateBubbleAndIconVisibility();
}
bool ManagePasswordsUIController::ShowAuthenticationDialog() {
#if defined(OS_WIN)
return password_manager_util_win::AuthenticateUser(
web_contents()->GetNativeView(),
password_manager::ReauthPurpose::VIEW_PASSWORD);
#elif defined(OS_MACOSX)
return password_manager_util_mac::AuthenticateUser(
password_manager::ReauthPurpose::VIEW_PASSWORD);
#else
NOTREACHED();
return true;
#endif
}