| # Copyright 2016 The Chromium Authors. All rights reserved. |
| # Use of this source code is governed by a BSD-style license that can be |
| # found in the LICENSE file. |
| |
| mojom = "//device/gamepad/public/interfaces/gamepad.mojom" |
| public_headers = [ "//device/gamepad/public/cpp/gamepad.h" ] |
| traits_headers = |
| [ "//device/gamepad/public/interfaces/gamepad_struct_traits.h" ] |
| sources = [ |
| "//device/gamepad/public/interfaces/gamepad_struct_traits.cc", |
| ] |
| deps = [ |
| "//mojo/public/cpp/bindings", |
| "//third_party/WebKit/public:blink_headers", |
| ] |
| |
| # Use typemaps for device::Gamepad and its member types. Gamepad data is |
| # intentionally POD and fixed size so that it can be stored in shared memory |
| # between hardware polling threads and the rest of the browser. |
| type_mappings = [ |
| "device.mojom.Gamepad=device::Gamepad", |
| "device.mojom.GamepadButton=device::GamepadButton", |
| "device.mojom.GamepadHand=device::GamepadHand", |
| "device.mojom.GamepadHapticActuator=device::GamepadHapticActuator[nullable_is_same_type]", |
| "device.mojom.GamepadHapticActuatorType=device::GamepadHapticActuatorType", |
| "device.mojom.GamepadPose=device::GamepadPose[nullable_is_same_type]", |
| "device.mojom.GamepadQuaternion=device::GamepadQuaternion[nullable_is_same_type]", |
| "device.mojom.GamepadVector=device::GamepadVector[nullable_is_same_type]", |
| ] |