blob: 856ab1deb18591f6f4ec9067f0f5c6535e41c67a [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GamepadDispatcher_h
#define GamepadDispatcher_h
#include "core/frame/PlatformEventDispatcher.h"
#include "device/gamepad/public/cpp/gamepads.h"
#include "device/gamepad/public/interfaces/gamepad.mojom-blink.h"
#include "platform/heap/Handle.h"
#include "public/platform/WebGamepadListener.h"
namespace blink {
class GamepadDispatcher final
: public GarbageCollectedFinalized<GamepadDispatcher>,
public PlatformEventDispatcher,
public WebGamepadListener {
USING_GARBAGE_COLLECTED_MIXIN(GamepadDispatcher);
public:
static GamepadDispatcher& Instance();
~GamepadDispatcher() override;
void SampleGamepads(device::Gamepads&);
void PlayVibrationEffectOnce(int pad_index,
device::mojom::blink::GamepadHapticEffectType,
device::mojom::blink::GamepadEffectParametersPtr,
device::mojom::blink::GamepadHapticsManager::
PlayVibrationEffectOnceCallback);
void ResetVibrationActuator(int pad_index,
device::mojom::blink::GamepadHapticsManager::
ResetVibrationActuatorCallback);
struct ConnectionChange {
DISALLOW_NEW();
device::Gamepad pad;
unsigned index;
};
const ConnectionChange& LatestConnectionChange() const {
return latest_change_;
}
void Trace(blink::Visitor*) override;
private:
GamepadDispatcher();
void InitializeHaptics();
// WebGamepadListener
void DidConnectGamepad(unsigned index, const device::Gamepad&) override;
void DidDisconnectGamepad(unsigned index, const device::Gamepad&) override;
// PlatformEventDispatcher
void StartListening() override;
void StopListening() override;
void DispatchDidConnectOrDisconnectGamepad(unsigned index,
const device::Gamepad&,
bool connected);
ConnectionChange latest_change_;
device::mojom::blink::GamepadHapticsManagerPtr gamepad_haptics_manager_;
};
} // namespace blink
#endif