blob: 91af0da8956316bcea05de0eb8de0c6f816ae7ef [file] [log] [blame]
/*
* Copyright (C) 2000 Lars Knoll (knoll@kde.org)
* (C) 2000 Antti Koivisto (koivisto@kde.org)
* (C) 2000 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2003, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
* Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef BorderData_h
#define BorderData_h
#include "core/style/BorderValue.h"
#include "core/style/NinePieceImage.h"
#include "platform/LengthSize.h"
#include "platform/geometry/IntRect.h"
#include "platform/wtf/Allocator.h"
namespace blink {
class BorderData {
DISALLOW_NEW();
friend class ComputedStyle;
public:
BorderData() {}
bool HasBorder() const {
return left_.NonZero() || right_.NonZero() || top_.NonZero() ||
bottom_.NonZero();
}
bool HasBorderFill() const { return image_.HasImage() && image_.Fill(); }
bool HasBorderColorReferencingCurrentColor() const {
return (left_.NonZero() && left_.GetColor().IsCurrentColor()) ||
(right_.NonZero() && right_.GetColor().IsCurrentColor()) ||
(top_.NonZero() && top_.GetColor().IsCurrentColor()) ||
(bottom_.NonZero() && bottom_.GetColor().IsCurrentColor());
}
float BorderLeftWidth() const {
if (left_.Style() == kBorderStyleNone ||
left_.Style() == kBorderStyleHidden)
return 0;
return left_.Width();
}
float BorderRightWidth() const {
if (right_.Style() == kBorderStyleNone ||
right_.Style() == kBorderStyleHidden)
return 0;
return right_.Width();
}
float BorderTopWidth() const {
if (top_.Style() == kBorderStyleNone || top_.Style() == kBorderStyleHidden)
return 0;
return top_.Width();
}
float BorderBottomWidth() const {
if (bottom_.Style() == kBorderStyleNone ||
bottom_.Style() == kBorderStyleHidden)
return 0;
return bottom_.Width();
}
bool operator==(const BorderData& o) const {
return left_ == o.left_ && right_ == o.right_ && top_ == o.top_ &&
bottom_ == o.bottom_ && image_ == o.image_;
}
bool VisuallyEqual(const BorderData& o) const {
return left_.VisuallyEqual(o.left_) && right_.VisuallyEqual(o.right_) &&
top_.VisuallyEqual(o.top_) && bottom_.VisuallyEqual(o.bottom_) &&
image_ == o.image_;
}
bool VisualOverflowEqual(const BorderData& o) const {
return image_.Outset() == o.image_.Outset();
}
bool operator!=(const BorderData& o) const { return !(*this == o); }
bool SizeEquals(const BorderData& o) const {
return BorderLeftWidth() == o.BorderLeftWidth() &&
BorderTopWidth() == o.BorderTopWidth() &&
BorderRightWidth() == o.BorderRightWidth() &&
BorderBottomWidth() == o.BorderBottomWidth();
}
const BorderValue& Left() const { return left_; }
const BorderValue& Right() const { return right_; }
const BorderValue& Top() const { return top_; }
const BorderValue& Bottom() const { return bottom_; }
const NinePieceImage& GetImage() const { return image_; }
private:
BorderValue left_;
BorderValue right_;
BorderValue top_;
BorderValue bottom_;
NinePieceImage image_;
};
} // namespace blink
#endif // BorderData_h