blob: 2f8b369e3d8d68ff29d4adcfd28b0d015eae2f5f [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/renderer_host/input/input_router_impl.h"
#include <math.h>
#include <stddef.h>
#include <stdint.h>
#include <memory>
#include <tuple>
#include <vector>
#include "base/command_line.h"
#include "base/location.h"
#include "base/run_loop.h"
#include "base/single_thread_task_runner.h"
#include "base/stl_util.h"
#include "base/strings/utf_string_conversions.h"
#include "base/test/scoped_feature_list.h"
#include "base/test/scoped_task_environment.h"
#include "base/threading/thread_task_runner_handle.h"
#include "build/build_config.h"
#include "cc/input/touch_action.h"
#include "content/browser/renderer_host/input/gesture_event_queue.h"
#include "content/browser/renderer_host/input/input_router_client.h"
#include "content/browser/renderer_host/input/mock_input_disposition_handler.h"
#include "content/browser/renderer_host/input/mock_input_router_client.h"
#include "content/common/content_constants_internal.h"
#include "content/common/edit_command.h"
#include "content/common/input/synthetic_web_input_event_builders.h"
#include "content/common/input_messages.h"
#include "content/public/common/content_features.h"
#include "content/public/common/content_switches.h"
#include "content/public/test/mock_render_process_host.h"
#include "content/public/test/test_browser_context.h"
#include "content/test/mock_widget_input_handler.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/events/base_event_utils.h"
#include "ui/events/blink/blink_features.h"
#include "ui/events/blink/web_input_event_traits.h"
#include "ui/events/keycodes/keyboard_codes.h"
#if defined(USE_AURA)
#include "content/browser/renderer_host/ui_events_helper.h"
#include "ui/events/event.h"
#endif
using blink::WebGestureDevice;
using blink::WebGestureEvent;
using blink::WebKeyboardEvent;
using blink::WebInputEvent;
using blink::WebMouseEvent;
using blink::WebMouseWheelEvent;
using blink::WebTouchEvent;
using blink::WebTouchPoint;
using ui::DidOverscrollParams;
using ui::WebInputEventTraits;
namespace content {
namespace {
bool ShouldBlockEventStream(const blink::WebInputEvent& event) {
return ui::WebInputEventTraits::ShouldBlockEventStream(event);
}
WebInputEvent& GetEventWithType(WebInputEvent::Type type) {
WebInputEvent* event = nullptr;
if (WebInputEvent::IsMouseEventType(type)) {
static WebMouseEvent mouse;
event = &mouse;
} else if (WebInputEvent::IsTouchEventType(type)) {
static WebTouchEvent touch;
event = &touch;
} else if (WebInputEvent::IsKeyboardEventType(type)) {
static WebKeyboardEvent key;
event = &key;
} else if (WebInputEvent::IsGestureEventType(type)) {
static WebGestureEvent gesture;
event = &gesture;
} else if (type == WebInputEvent::kMouseWheel) {
static WebMouseWheelEvent wheel;
event = &wheel;
}
CHECK(event);
event->SetType(type);
return *event;
}
} // namespace
// TODO(dtapuska): Remove this class when we don't have multiple implementations
// of InputRouters.
class MockInputRouterImplClient : public InputRouterImplClient {
public:
mojom::WidgetInputHandler* GetWidgetInputHandler() override {
return &widget_input_handler_;
}
void OnImeCompositionRangeChanged(
const gfx::Range& range,
const std::vector<gfx::Rect>& character_bounds) override {}
void OnImeCancelComposition() override {}
void SetMouseCapture(bool capture) override {}
MockWidgetInputHandler::MessageVector GetAndResetDispatchedMessages() {
return widget_input_handler_.GetAndResetDispatchedMessages();
}
InputEventAckState FilterInputEvent(
const blink::WebInputEvent& input_event,
const ui::LatencyInfo& latency_info) override {
return input_router_client_.FilterInputEvent(input_event, latency_info);
}
void IncrementInFlightEventCount() override {
input_router_client_.IncrementInFlightEventCount();
}
void DecrementInFlightEventCount(InputEventAckSource ack_source) override {
input_router_client_.DecrementInFlightEventCount(ack_source);
}
void DidOverscroll(const ui::DidOverscrollParams& params) override {
input_router_client_.DidOverscroll(params);
}
void DidStartScrollingViewport() override {
input_router_client_.DidStartScrollingViewport();
}
void ForwardWheelEventWithLatencyInfo(
const blink::WebMouseWheelEvent& wheel_event,
const ui::LatencyInfo& latency_info) override {
input_router_client_.ForwardWheelEventWithLatencyInfo(wheel_event,
latency_info);
}
void ForwardGestureEventWithLatencyInfo(
const blink::WebGestureEvent& gesture_event,
const ui::LatencyInfo& latency_info) override {
input_router_client_.ForwardGestureEventWithLatencyInfo(gesture_event,
latency_info);
}
bool IsWheelScrollInProgress() override {
return input_router_client_.IsWheelScrollInProgress();
}
void OnSetWhiteListedTouchAction(cc::TouchAction touch_action) override {
input_router_client_.OnSetWhiteListedTouchAction(touch_action);
}
bool GetAndResetFilterEventCalled() {
return input_router_client_.GetAndResetFilterEventCalled();
}
ui::DidOverscrollParams GetAndResetOverscroll() {
return input_router_client_.GetAndResetOverscroll();
}
cc::TouchAction GetAndResetWhiteListedTouchAction() {
return input_router_client_.GetAndResetWhiteListedTouchAction();
}
void set_input_router(InputRouter* input_router) {
input_router_client_.set_input_router(input_router);
}
void set_filter_state(InputEventAckState filter_state) {
input_router_client_.set_filter_state(filter_state);
}
int in_flight_event_count() const {
return input_router_client_.in_flight_event_count();
}
int last_in_flight_event_type() const {
return input_router_client_.last_in_flight_event_type();
}
void set_allow_send_event(bool allow) {
input_router_client_.set_allow_send_event(allow);
}
const blink::WebInputEvent* last_filter_event() const {
return input_router_client_.last_filter_event();
}
MockInputRouterClient input_router_client_;
MockWidgetInputHandler widget_input_handler_;
};
class InputRouterImplTestBase : public testing::Test {
public:
InputRouterImplTestBase()
: scoped_task_environment_(
base::test::ScopedTaskEnvironment::MainThreadType::UI) {}
~InputRouterImplTestBase() override {}
protected:
using DispatchedMessages = MockWidgetInputHandler::MessageVector;
// testing::Test
void SetUp() override {
base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
command_line->AppendSwitch(switches::kValidateInputEventStream);
client_.reset(new MockInputRouterImplClient());
disposition_handler_.reset(new MockInputDispositionHandler());
input_router_.reset(
new InputRouterImpl(client_.get(), disposition_handler_.get(),
&client_->input_router_client_, config_));
client_->set_input_router(input_router());
disposition_handler_->set_input_router(input_router());
}
void TearDown() override {
// Process all pending tasks to avoid leaks.
base::RunLoop().RunUntilIdle();
input_router_.reset();
client_.reset();
}
void SetUpForTouchAckTimeoutTest(int desktop_timeout_ms,
int mobile_timeout_ms) {
config_.touch_config.desktop_touch_ack_timeout_delay =
base::TimeDelta::FromMilliseconds(desktop_timeout_ms);
config_.touch_config.mobile_touch_ack_timeout_delay =
base::TimeDelta::FromMilliseconds(mobile_timeout_ms);
config_.touch_config.touch_ack_timeout_supported = true;
TearDown();
SetUp();
input_router()->NotifySiteIsMobileOptimized(false);
}
void SimulateKeyboardEvent(WebInputEvent::Type type) {
NativeWebKeyboardEventWithLatencyInfo key_event(
type, WebInputEvent::kNoModifiers, ui::EventTimeForNow(),
ui::LatencyInfo());
input_router_->SendKeyboardEvent(
key_event, disposition_handler_->CreateKeyboardEventCallback());
}
void SimulateWheelEvent(float x,
float y,
float dX,
float dY,
int modifiers,
bool precise,
WebMouseWheelEvent::Phase phase) {
WebMouseWheelEvent wheel_event = SyntheticWebMouseWheelEventBuilder::Build(
x, y, dX, dY, modifiers, precise);
wheel_event.phase = phase;
input_router_->SendWheelEvent(MouseWheelEventWithLatencyInfo(wheel_event));
}
void SimulateWheelEvent(WebMouseWheelEvent::Phase phase) {
input_router_->SendWheelEvent(MouseWheelEventWithLatencyInfo(
SyntheticWebMouseWheelEventBuilder::Build(phase)));
}
void SimulateMouseEvent(WebInputEvent::Type type, int x, int y) {
input_router_->SendMouseEvent(
MouseEventWithLatencyInfo(
SyntheticWebMouseEventBuilder::Build(type, x, y, 0)),
disposition_handler_->CreateMouseEventCallback());
}
void SimulateGestureEvent(WebGestureEvent gesture) {
if (gesture.GetType() == WebInputEvent::kGestureScrollBegin &&
gesture.SourceDevice() == blink::kWebGestureDeviceTouchscreen &&
!gesture.data.scroll_begin.delta_x_hint &&
!gesture.data.scroll_begin.delta_y_hint) {
// Ensure non-zero scroll-begin offset-hint to make the event sane,
// prevents unexpected filtering at TouchActionFilter.
gesture.data.scroll_begin.delta_y_hint = 2.f;
} else if (gesture.GetType() == WebInputEvent::kGestureFlingStart &&
gesture.SourceDevice() == blink::kWebGestureDeviceTouchscreen &&
!gesture.data.fling_start.velocity_x &&
!gesture.data.fling_start.velocity_y) {
// Ensure non-zero touchscreen fling velocities, as the router will
// validate against such. The velocity should be large enough to make
// sure that the fling is still active while sending the GFC.
gesture.data.fling_start.velocity_x = 500.f;
} else if (gesture.GetType() == WebInputEvent::kGestureFlingCancel) {
// Set prevent boosting to make sure that the GFC cancels the active
// fling.
gesture.data.fling_cancel.prevent_boosting = true;
}
input_router_->SendGestureEvent(GestureEventWithLatencyInfo(gesture));
}
void SimulateGestureEvent(WebInputEvent::Type type,
WebGestureDevice source_device) {
SimulateGestureEvent(
SyntheticWebGestureEventBuilder::Build(type, source_device));
}
void SimulateGestureScrollUpdateEvent(float dX,
float dY,
int modifiers,
WebGestureDevice source_device) {
SimulateGestureEvent(SyntheticWebGestureEventBuilder::BuildScrollUpdate(
dX, dY, modifiers, source_device));
}
void SimulateGesturePinchUpdateEvent(float scale,
float anchor_x,
float anchor_y,
int modifiers,
WebGestureDevice source_device) {
SimulateGestureEvent(SyntheticWebGestureEventBuilder::BuildPinchUpdate(
scale, anchor_x, anchor_y, modifiers, source_device));
}
void SimulateTouchpadGesturePinchEventWithoutWheel(WebInputEvent::Type type,
float scale,
float anchor_x,
float anchor_y,
int modifiers) {
DCHECK(blink::WebInputEvent::IsPinchGestureEventType(type));
WebGestureEvent event =
(type == blink::WebInputEvent::kGesturePinchUpdate
? SyntheticWebGestureEventBuilder::BuildPinchUpdate(
scale, anchor_x, anchor_y, modifiers,
blink::kWebGestureDeviceTouchpad)
: SyntheticWebGestureEventBuilder::Build(
type, blink::kWebGestureDeviceTouchpad));
// For touchpad pinch, we first send wheel events to the renderer. Only
// after these have been acknowledged do we send the actual gesture pinch
// events to the renderer. We indicate here that the wheel sending phase is
// done for the purpose of testing the sending of the gesture events
// themselves.
event.SetNeedsWheelEvent(false);
SimulateGestureEvent(event);
}
void SimulateGestureFlingStartEvent(float velocity_x,
float velocity_y,
WebGestureDevice source_device) {
SimulateGestureEvent(SyntheticWebGestureEventBuilder::BuildFling(
velocity_x, velocity_y, source_device));
}
void SetTouchTimestamp(base::TimeTicks timestamp) {
touch_event_.SetTimestamp(timestamp);
}
uint32_t SendTouchEvent() {
uint32_t touch_event_id = touch_event_.unique_touch_event_id;
input_router_->SendTouchEvent(TouchEventWithLatencyInfo(touch_event_));
touch_event_.ResetPoints();
return touch_event_id;
}
int PressTouchPoint(int x, int y) { return touch_event_.PressPoint(x, y); }
void MoveTouchPoint(int index, int x, int y) {
touch_event_.MovePoint(index, x, y);
}
void ReleaseTouchPoint(int index) { touch_event_.ReleasePoint(index); }
void CancelTouchPoint(int index) { touch_event_.CancelPoint(index); }
InputRouterImpl* input_router() const { return input_router_.get(); }
bool TouchEventQueueEmpty() const {
return input_router()->touch_event_queue_.Empty();
}
bool TouchEventTimeoutEnabled() const {
return input_router()->touch_event_queue_.IsAckTimeoutEnabled();
}
bool HasPendingEvents() const { return input_router_->HasPendingEvents(); }
void OnHasTouchEventHandlers(bool has_handlers) {
input_router_->OnHasTouchEventHandlers(has_handlers);
}
void CancelTouchTimeout() {
// InputRouterImpl::SetTouchActionFromMain calls
// InputRouterImpl::UpdateTouchAckTimeoutEnabled and that will cancel the
// touch timeout when the touch action is None.
input_router_->SetTouchActionFromMain(cc::kTouchActionNone);
}
void OnSetWhiteListedTouchAction(cc::TouchAction white_listed_touch_action,
uint32_t unique_touch_event_id,
InputEventAckState ack_result) {
input_router_->SetWhiteListedTouchAction(white_listed_touch_action,
unique_touch_event_id, ack_result);
}
void ResetTouchAction() {
input_router_->touch_action_filter_.ResetTouchAction();
}
DispatchedMessages GetAndResetDispatchedMessages() {
return client_->GetAndResetDispatchedMessages();
}
static void RunTasksAndWait(base::TimeDelta delay) {
base::RunLoop run_loop;
base::ThreadTaskRunnerHandle::Get()->PostDelayedTask(
FROM_HERE, run_loop.QuitClosure(), delay);
run_loop.Run();
}
void PressAndSetTouchActionAuto() {
PressTouchPoint(1, 1);
SendTouchEvent();
input_router_->OnSetTouchAction(cc::kTouchActionAuto);
GetAndResetDispatchedMessages();
disposition_handler_->GetAndResetAckCount();
}
void ActiveTouchSequenceCountTest(
const base::Optional<cc::TouchAction>& touch_action,
InputEventAckState state) {
PressTouchPoint(1, 1);
base::Optional<ui::DidOverscrollParams> overscroll;
input_router_->SendTouchEvent(TouchEventWithLatencyInfo(touch_event_));
input_router_->TouchEventHandled(TouchEventWithLatencyInfo(touch_event_),
InputEventAckSource::MAIN_THREAD,
ui::LatencyInfo(), state, overscroll,
touch_action);
EXPECT_EQ(input_router_->touch_action_filter_.num_of_active_touches_, 1);
ReleaseTouchPoint(0);
input_router_->OnTouchEventAck(TouchEventWithLatencyInfo(touch_event_),
InputEventAckSource::MAIN_THREAD, state);
EXPECT_EQ(input_router_->touch_action_filter_.num_of_active_touches_, 0);
}
void StopTimeoutMonitorTest(bool compositor_touch_action_enabled) {
ResetTouchAction();
PressTouchPoint(1, 1);
base::Optional<ui::DidOverscrollParams> overscroll;
base::Optional<cc::TouchAction> touch_action = cc::kTouchActionPan;
input_router_->SendTouchEvent(TouchEventWithLatencyInfo(touch_event_));
EXPECT_TRUE(input_router_->touch_event_queue_.IsTimeoutRunningForTesting());
input_router_->TouchEventHandled(
TouchEventWithLatencyInfo(touch_event_),
compositor_touch_action_enabled ? InputEventAckSource::COMPOSITOR_THREAD
: InputEventAckSource::MAIN_THREAD,
ui::LatencyInfo(), INPUT_EVENT_ACK_STATE_NOT_CONSUMED, overscroll,
touch_action);
if (compositor_touch_action_enabled) {
EXPECT_TRUE(
input_router_->touch_event_queue_.IsTimeoutRunningForTesting());
input_router_->SetTouchActionFromMain(cc::kTouchActionPan);
EXPECT_FALSE(
input_router_->touch_event_queue_.IsTimeoutRunningForTesting());
} else {
EXPECT_FALSE(
input_router_->touch_event_queue_.IsTimeoutRunningForTesting());
}
}
void OnTouchEventAckWithAckState(
InputEventAckSource source,
InputEventAckState ack_state,
base::Optional<cc::TouchAction> expected_touch_action) {
input_router_->OnHasTouchEventHandlers(true);
EXPECT_FALSE(input_router_->AllowedTouchAction().has_value());
PressTouchPoint(1, 1);
input_router_->SendTouchEvent(TouchEventWithLatencyInfo(touch_event_));
input_router_->OnTouchEventAck(TouchEventWithLatencyInfo(touch_event_),
source, ack_state);
EXPECT_EQ(input_router_->AllowedTouchAction(), expected_touch_action);
}
InputRouter::Config config_;
std::unique_ptr<MockInputRouterImplClient> client_;
std::unique_ptr<InputRouterImpl> input_router_;
std::unique_ptr<MockInputDispositionHandler> disposition_handler_;
private:
base::test::ScopedTaskEnvironment scoped_task_environment_;
SyntheticWebTouchEvent touch_event_;
};
class InputRouterImplTest : public InputRouterImplTestBase,
public testing::WithParamInterface<bool> {
public:
InputRouterImplTest() : compositor_touch_action_enabled_(GetParam()) {
if (GetParam()) {
touch_action_feature_list_.InitAndEnableFeature(
features::kCompositorTouchAction);
} else {
touch_action_feature_list_.InitAndDisableFeature(
features::kCompositorTouchAction);
}
}
base::Optional<cc::TouchAction> AllowedTouchAction() {
return input_router_->touch_action_filter_.allowed_touch_action_;
}
base::Optional<cc::TouchAction> WhiteListedTouchAction() {
return input_router_->touch_action_filter_.white_listed_touch_action_;
}
protected:
const bool compositor_touch_action_enabled_;
private:
base::test::ScopedFeatureList touch_action_feature_list_;
};
INSTANTIATE_TEST_CASE_P(, InputRouterImplTest, ::testing::Bool());
TEST_P(InputRouterImplTest, HandledInputEvent) {
client_->set_filter_state(INPUT_EVENT_ACK_STATE_CONSUMED);
// Simulate a keyboard event.
SimulateKeyboardEvent(WebInputEvent::kRawKeyDown);
// Make sure no input event is sent to the renderer.
DispatchedMessages dispatched_messages = GetAndResetDispatchedMessages();
EXPECT_EQ(0u, dispatched_messages.size());
// OnKeyboardEventAck should be triggered without actual ack.
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
}
TEST_P(InputRouterImplTest, ClientCanceledKeyboardEvent) {
client_->set_filter_state(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS);
// Simulate a keyboard event that has no consumer.
SimulateKeyboardEvent(WebInputEvent::kRawKeyDown);
// Make sure no input event is sent to the renderer.
DispatchedMessages dispatched_messages = GetAndResetDispatchedMessages();
EXPECT_EQ(0u, dispatched_messages.size());
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
// Simulate a keyboard event that should be dropped.
client_->set_filter_state(INPUT_EVENT_ACK_STATE_UNKNOWN);
SimulateKeyboardEvent(WebInputEvent::kRawKeyDown);
// Make sure no input event is sent to the renderer, and no ack is sent.
dispatched_messages = GetAndResetDispatchedMessages();
EXPECT_EQ(0u, dispatched_messages.size());
EXPECT_EQ(0U, disposition_handler_->GetAndResetAckCount());
}
// Tests ported from RenderWidgetHostTest --------------------------------------
TEST_P(InputRouterImplTest, HandleKeyEventsWeSent) {
// Simulate a keyboard event.
SimulateKeyboardEvent(WebInputEvent::kRawKeyDown);
// Make sure we sent the input event to the renderer.
DispatchedMessages dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1u, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(WebInputEvent::kRawKeyDown,
disposition_handler_->acked_keyboard_event().GetType());
}
TEST_P(InputRouterImplTest, CoalescesWheelEvents) {
// Simulate wheel events.
SimulateWheelEvent(0, 0, 0, -5, 0, false,
WebMouseWheelEvent::kPhaseBegan); // sent directly
SimulateWheelEvent(0, 0, 0, -10, 0, false,
WebMouseWheelEvent::kPhaseChanged); // enqueued
SimulateWheelEvent(
0, 0, 8, -6, 0, false,
WebMouseWheelEvent::kPhaseChanged); // coalesced into previous event
SimulateWheelEvent(
0, 0, 9, -7, 1, false,
WebMouseWheelEvent::kPhaseChanged); // enqueued, different modifiers
SimulateWheelEvent(
0, 0, 0, -10, 0, false,
WebMouseWheelEvent::kPhaseChanged); // enqueued, different modifiers
// Explicitly verify that PhaseEnd isn't coalesced to avoid bugs like
// https://crbug.com/154740.
SimulateWheelEvent(WebMouseWheelEvent::kPhaseEnded); // enqueued
// Check that only the first event was sent.
DispatchedMessages dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1u, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
ASSERT_EQ(WebInputEvent::kMouseWheel,
dispatched_messages[0]->ToEvent()->Event()->web_event->GetType());
const WebMouseWheelEvent* wheel_event =
static_cast<const WebMouseWheelEvent*>(
dispatched_messages[0]->ToEvent()->Event()->web_event.get());
EXPECT_EQ(0, wheel_event->delta_x);
EXPECT_EQ(-5, wheel_event->delta_y);
// Check that the ACK sends the second message immediately.
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
// The coalesced events can queue up a delayed ack
// so that additional input events can be processed before
// we turn off coalescing.
base::RunLoop().RunUntilIdle();
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1u, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
ASSERT_EQ(WebInputEvent::kMouseWheel,
dispatched_messages[0]->ToEvent()->Event()->web_event->GetType());
wheel_event = static_cast<const WebMouseWheelEvent*>(
dispatched_messages[0]->ToEvent()->Event()->web_event.get());
EXPECT_EQ(8, wheel_event->delta_x);
EXPECT_EQ(-10 + -6, wheel_event->delta_y); // coalesced
// Ack the second event (which had the third coalesced into it).
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
base::RunLoop().RunUntilIdle();
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1u, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
ASSERT_EQ(WebInputEvent::kMouseWheel,
dispatched_messages[0]->ToEvent()->Event()->web_event->GetType());
wheel_event = static_cast<const WebMouseWheelEvent*>(
dispatched_messages[0]->ToEvent()->Event()->web_event.get());
EXPECT_EQ(9, wheel_event->delta_x);
EXPECT_EQ(-7, wheel_event->delta_y);
// Ack the fourth event.
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
base::RunLoop().RunUntilIdle();
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1u, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
ASSERT_EQ(WebInputEvent::kMouseWheel,
dispatched_messages[0]->ToEvent()->Event()->web_event->GetType());
wheel_event = static_cast<const WebMouseWheelEvent*>(
dispatched_messages[0]->ToEvent()->Event()->web_event.get());
EXPECT_EQ(0, wheel_event->delta_x);
EXPECT_EQ(-10, wheel_event->delta_y);
// Ack the fifth event.
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
base::RunLoop().RunUntilIdle();
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1u, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
ASSERT_EQ(WebInputEvent::kMouseWheel,
dispatched_messages[0]->ToEvent()->Event()->web_event->GetType());
wheel_event = static_cast<const WebMouseWheelEvent*>(
dispatched_messages[0]->ToEvent()->Event()->web_event.get());
EXPECT_EQ(0, wheel_event->delta_x);
EXPECT_EQ(0, wheel_event->delta_y);
EXPECT_EQ(WebMouseWheelEvent::kPhaseEnded, wheel_event->phase);
// After the final ack, the queue should be empty.
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
base::RunLoop().RunUntilIdle();
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
dispatched_messages = GetAndResetDispatchedMessages();
EXPECT_EQ(0u, dispatched_messages.size());
}
// Test that the active touch sequence count increment when the touch start is
// not ACKed from the main thread.
TEST_P(InputRouterImplTest, ActiveTouchSequenceCountWithoutTouchAction) {
base::Optional<cc::TouchAction> touch_action;
ActiveTouchSequenceCountTest(touch_action,
INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING);
}
TEST_P(InputRouterImplTest,
ActiveTouchSequenceCountWithoutTouchActionNoConsumer) {
base::Optional<cc::TouchAction> touch_action;
ActiveTouchSequenceCountTest(touch_action,
INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS);
}
// Test that the active touch sequence count increment when the touch start is
// ACKed from the main thread.
TEST_P(InputRouterImplTest, ActiveTouchSequenceCountWithTouchAction) {
base::Optional<cc::TouchAction> touch_action(cc::kTouchActionPanY);
ActiveTouchSequenceCountTest(touch_action,
INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING);
}
TEST_P(InputRouterImplTest, ActiveTouchSequenceCountWithTouchActionNoConsumer) {
base::Optional<cc::TouchAction> touch_action(cc::kTouchActionPanY);
ActiveTouchSequenceCountTest(touch_action,
INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS);
}
TEST_P(InputRouterImplTest, TouchActionAutoWithAckStateConsumed) {
InputEventAckSource source = compositor_touch_action_enabled_
? InputEventAckSource::COMPOSITOR_THREAD
: InputEventAckSource::MAIN_THREAD;
OnTouchEventAckWithAckState(source, INPUT_EVENT_ACK_STATE_CONSUMED,
cc::kTouchActionAuto);
}
TEST_P(InputRouterImplTest, TouchActionAutoWithAckStateNotConsumed) {
InputEventAckSource source = compositor_touch_action_enabled_
? InputEventAckSource::COMPOSITOR_THREAD
: InputEventAckSource::MAIN_THREAD;
OnTouchEventAckWithAckState(source, INPUT_EVENT_ACK_STATE_NOT_CONSUMED,
cc::kTouchActionAuto);
}
TEST_P(InputRouterImplTest, TouchActionAutoWithAckStateConsumedShouldBubble) {
InputEventAckSource source = compositor_touch_action_enabled_
? InputEventAckSource::COMPOSITOR_THREAD
: InputEventAckSource::MAIN_THREAD;
OnTouchEventAckWithAckState(source,
INPUT_EVENT_ACK_STATE_CONSUMED_SHOULD_BUBBLE,
cc::kTouchActionAuto);
}
TEST_P(InputRouterImplTest, TouchActionAutoWithAckStateNoConsumerExists) {
InputEventAckSource source = compositor_touch_action_enabled_
? InputEventAckSource::COMPOSITOR_THREAD
: InputEventAckSource::MAIN_THREAD;
OnTouchEventAckWithAckState(source, INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS,
cc::kTouchActionAuto);
}
TEST_P(InputRouterImplTest, TouchActionAutoWithAckStateIgnored) {
InputEventAckSource source = compositor_touch_action_enabled_
? InputEventAckSource::COMPOSITOR_THREAD
: InputEventAckSource::MAIN_THREAD;
OnTouchEventAckWithAckState(source, INPUT_EVENT_ACK_STATE_IGNORED,
cc::kTouchActionAuto);
}
TEST_P(InputRouterImplTest, TouchActionAutoWithAckStateNonBlocking) {
InputEventAckSource source = compositor_touch_action_enabled_
? InputEventAckSource::COMPOSITOR_THREAD
: InputEventAckSource::MAIN_THREAD;
OnTouchEventAckWithAckState(source, INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING,
cc::kTouchActionAuto);
}
TEST_P(InputRouterImplTest, TouchActionAutoWithAckStateNonBlockingDueToFling) {
InputEventAckSource source = compositor_touch_action_enabled_
? InputEventAckSource::COMPOSITOR_THREAD
: InputEventAckSource::MAIN_THREAD;
OnTouchEventAckWithAckState(
source, INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING_DUE_TO_FLING,
cc::kTouchActionAuto);
}
// Tests that touch-events are sent properly.
TEST_P(InputRouterImplTest, TouchEventQueue) {
OnHasTouchEventHandlers(true);
PressTouchPoint(1, 1);
SendTouchEvent();
input_router_->OnSetTouchAction(cc::kTouchActionAuto);
EXPECT_TRUE(client_->GetAndResetFilterEventCalled());
DispatchedMessages touch_start_event = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, touch_start_event.size());
ASSERT_TRUE(touch_start_event[0]->ToEvent());
EXPECT_FALSE(TouchEventQueueEmpty());
// The second touch should be sent right away.
MoveTouchPoint(0, 5, 5);
SendTouchEvent();
DispatchedMessages touch_move_event = GetAndResetDispatchedMessages();
EXPECT_TRUE(client_->GetAndResetFilterEventCalled());
ASSERT_EQ(1U, touch_move_event.size());
ASSERT_TRUE(touch_move_event[0]->ToEvent());
EXPECT_FALSE(TouchEventQueueEmpty());
// Receive an ACK for the first touch-event.
touch_start_event[0]->ToEvent()->CallCallback(INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_FALSE(TouchEventQueueEmpty());
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(WebInputEvent::kTouchStart,
disposition_handler_->acked_touch_event().event.GetType());
EXPECT_EQ(0U, GetAndResetDispatchedMessages().size());
touch_move_event[0]->ToEvent()->CallCallback(INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_TRUE(TouchEventQueueEmpty());
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(WebInputEvent::kTouchMove,
disposition_handler_->acked_touch_event().event.GetType());
EXPECT_EQ(0U, GetAndResetDispatchedMessages().size());
}
// Tests that the touch-queue is emptied after a page stops listening for touch
// events and the outstanding ack is received.
TEST_P(InputRouterImplTest, TouchEventQueueFlush) {
OnHasTouchEventHandlers(true);
EXPECT_EQ(0U, GetAndResetDispatchedMessages().size());
EXPECT_TRUE(TouchEventQueueEmpty());
// Send a touch-press event.
PressTouchPoint(1, 1);
SendTouchEvent();
MoveTouchPoint(0, 2, 2);
MoveTouchPoint(0, 3, 3);
EXPECT_FALSE(TouchEventQueueEmpty());
DispatchedMessages dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
// The page stops listening for touch-events. Note that flushing is deferred
// until the outstanding ack is received.
OnHasTouchEventHandlers(false);
EXPECT_EQ(0U, GetAndResetDispatchedMessages().size());
EXPECT_FALSE(TouchEventQueueEmpty());
// After the ack, the touch-event queue should be empty, and none of the
// flushed touch-events should have been sent to the renderer.
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(0U, GetAndResetDispatchedMessages().size());
EXPECT_TRUE(TouchEventQueueEmpty());
}
TEST_P(InputRouterImplTest, UnhandledWheelEvent) {
// Simulate wheel events.
SimulateWheelEvent(0, 0, 0, -5, 0, false, WebMouseWheelEvent::kPhaseBegan);
SimulateWheelEvent(0, 0, 0, -10, 0, false, WebMouseWheelEvent::kPhaseChanged);
// Check that only the first event was sent.
DispatchedMessages dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
// Indicate that the wheel event was unhandled.
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
// There should be a ScrollBegin, ScrollUpdate, second MouseWheel, and second
// ScrollUpdate sent.
dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(4U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
ASSERT_TRUE(dispatched_messages[1]->ToEvent());
ASSERT_TRUE(dispatched_messages[2]->ToEvent());
ASSERT_TRUE(dispatched_messages[3]->ToEvent());
ASSERT_EQ(WebInputEvent::kGestureScrollBegin,
dispatched_messages[0]->ToEvent()->Event()->web_event->GetType());
ASSERT_EQ(WebInputEvent::kGestureScrollUpdate,
dispatched_messages[1]->ToEvent()->Event()->web_event->GetType());
ASSERT_EQ(WebInputEvent::kMouseWheel,
dispatched_messages[2]->ToEvent()->Event()->web_event->GetType());
ASSERT_EQ(WebInputEvent::kGestureScrollUpdate,
dispatched_messages[3]->ToEvent()->Event()->web_event->GetType());
// Indicate that the GestureScrollBegin event was consumed.
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
// Check that the ack for the first MouseWheel, ScrollBegin, and the second
// MouseWheel were processed.
EXPECT_EQ(3U, disposition_handler_->GetAndResetAckCount());
// The last acked wheel event should be the second one since the input router
// has already sent the immediate ack for the second wheel event.
EXPECT_EQ(disposition_handler_->acked_wheel_event().delta_y, -10);
EXPECT_EQ(INPUT_EVENT_ACK_STATE_IGNORED,
disposition_handler_->acked_wheel_event_state());
// Ack the first gesture scroll update.
dispatched_messages[1]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
// Check that the ack for the first ScrollUpdate were processed.
EXPECT_EQ(
-5,
disposition_handler_->acked_gesture_event().data.scroll_update.delta_y);
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
// Ack the second gesture scroll update.
dispatched_messages[3]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
// Check that the ack for the second ScrollUpdate were processed.
EXPECT_EQ(
-10,
disposition_handler_->acked_gesture_event().data.scroll_update.delta_y);
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
}
TEST_P(InputRouterImplTest, TouchTypesIgnoringAck) {
OnHasTouchEventHandlers(true);
// Only acks for TouchCancel should always be ignored.
ASSERT_TRUE(
ShouldBlockEventStream(GetEventWithType(WebInputEvent::kTouchStart)));
ASSERT_TRUE(
ShouldBlockEventStream(GetEventWithType(WebInputEvent::kTouchMove)));
ASSERT_TRUE(
ShouldBlockEventStream(GetEventWithType(WebInputEvent::kTouchEnd)));
// Precede the TouchCancel with an appropriate TouchStart;
PressTouchPoint(1, 1);
SendTouchEvent();
input_router_->OnSetTouchAction(cc::kTouchActionAuto);
DispatchedMessages dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
ASSERT_EQ(1U, disposition_handler_->GetAndResetAckCount());
ASSERT_EQ(0, client_->in_flight_event_count());
// The TouchCancel has no callback.
CancelTouchPoint(0);
SendTouchEvent();
dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(0, client_->in_flight_event_count());
EXPECT_FALSE(HasPendingEvents());
EXPECT_FALSE(dispatched_messages[0]->ToEvent()->HasCallback());
EXPECT_EQ(0U, GetAndResetDispatchedMessages().size());
EXPECT_EQ(0U, disposition_handler_->GetAndResetAckCount());
EXPECT_FALSE(HasPendingEvents());
}
// TODO(https://crbug.com/866946): Test is flaky on Fuchsia.
#if defined(OS_FUCHSIA)
#define MAYBE_GestureTypesIgnoringAck DISABLED_GestureTypesIgnoringAck
#else
#define MAYBE_GestureTypesIgnoringAck GestureTypesIgnoringAck
#endif
TEST_P(InputRouterImplTest, MAYBE_GestureTypesIgnoringAck) {
// We test every gesture type, ensuring that the stream of gestures is valid.
const WebInputEvent::Type eventTypes[] = {
WebInputEvent::kGestureTapDown, WebInputEvent::kGestureShowPress,
WebInputEvent::kGestureTapCancel, WebInputEvent::kGestureScrollBegin,
WebInputEvent::kGestureFlingStart, WebInputEvent::kGestureFlingCancel,
WebInputEvent::kGestureTapDown, WebInputEvent::kGestureTap,
WebInputEvent::kGestureTapDown, WebInputEvent::kGestureLongPress,
WebInputEvent::kGestureTapCancel, WebInputEvent::kGestureLongTap,
WebInputEvent::kGestureTapDown, WebInputEvent::kGestureTapUnconfirmed,
WebInputEvent::kGestureTapCancel, WebInputEvent::kGestureTapDown,
WebInputEvent::kGestureDoubleTap, WebInputEvent::kGestureTapDown,
WebInputEvent::kGestureTapCancel, WebInputEvent::kGestureTwoFingerTap,
WebInputEvent::kGestureTapDown, WebInputEvent::kGestureTapCancel,
WebInputEvent::kGestureScrollBegin, WebInputEvent::kGestureScrollUpdate,
WebInputEvent::kGesturePinchBegin, WebInputEvent::kGesturePinchUpdate,
WebInputEvent::kGesturePinchEnd, WebInputEvent::kGestureScrollEnd};
for (size_t i = 0; i < base::size(eventTypes); ++i) {
WebInputEvent::Type type = eventTypes[i];
if (ShouldBlockEventStream(GetEventWithType(type))) {
PressAndSetTouchActionAuto();
SimulateGestureEvent(type, blink::kWebGestureDeviceTouchscreen);
DispatchedMessages dispatched_messages = GetAndResetDispatchedMessages();
if (type != WebInputEvent::kGestureFlingStart &&
type != WebInputEvent::kGestureFlingCancel) {
if (type == WebInputEvent::kGestureScrollUpdate)
EXPECT_EQ(2U, dispatched_messages.size());
else
EXPECT_EQ(1U, dispatched_messages.size());
EXPECT_EQ(0U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(1, client_->in_flight_event_count());
EXPECT_TRUE(HasPendingEvents());
ASSERT_TRUE(
dispatched_messages[dispatched_messages.size() - 1]->ToEvent());
dispatched_messages[dispatched_messages.size() - 1]
->ToEvent()
->CallCallback(INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
}
EXPECT_EQ(0U, GetAndResetDispatchedMessages().size());
if (type == WebInputEvent::kGestureFlingCancel) {
// fling controller generates and sends a GSE while handling the GFC.
EXPECT_EQ(2U, disposition_handler_->GetAndResetAckCount());
} else {
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
}
EXPECT_EQ(0, client_->in_flight_event_count());
EXPECT_FALSE(HasPendingEvents());
continue;
ReleaseTouchPoint(0);
SendTouchEvent();
GetAndResetDispatchedMessages();
}
SimulateGestureEvent(type, blink::kWebGestureDeviceTouchscreen);
EXPECT_EQ(1U, GetAndResetDispatchedMessages().size());
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(0, client_->in_flight_event_count());
EXPECT_FALSE(HasPendingEvents());
}
}
TEST_P(InputRouterImplTest, MouseTypesIgnoringAck) {
int start_type = static_cast<int>(WebInputEvent::kMouseDown);
int end_type = static_cast<int>(WebInputEvent::kContextMenu);
ASSERT_LT(start_type, end_type);
for (int i = start_type; i <= end_type; ++i) {
WebInputEvent::Type type = static_cast<WebInputEvent::Type>(i);
SimulateMouseEvent(type, 0, 0);
DispatchedMessages dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
if (ShouldBlockEventStream(GetEventWithType(type))) {
EXPECT_EQ(0U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(1, client_->in_flight_event_count());
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(0U, GetAndResetDispatchedMessages().size());
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(0, client_->in_flight_event_count());
} else {
// Note: events which don't block the event stream immediately receive
// synthetic ACKs.
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(0, client_->in_flight_event_count());
}
}
}
// Guard against breaking changes to the list of ignored event ack types in
// |WebInputEventTraits::ShouldBlockEventStream|.
TEST_P(InputRouterImplTest, RequiredEventAckTypes) {
const WebInputEvent::Type kRequiredEventAckTypes[] = {
WebInputEvent::kMouseMove,
WebInputEvent::kMouseWheel,
WebInputEvent::kRawKeyDown,
WebInputEvent::kKeyDown,
WebInputEvent::kKeyUp,
WebInputEvent::kChar,
WebInputEvent::kGestureScrollUpdate,
WebInputEvent::kGestureFlingStart,
WebInputEvent::kGestureFlingCancel,
WebInputEvent::kGesturePinchUpdate,
WebInputEvent::kTouchStart,
WebInputEvent::kTouchMove};
for (size_t i = 0; i < base::size(kRequiredEventAckTypes); ++i) {
const WebInputEvent::Type required_ack_type = kRequiredEventAckTypes[i];
ASSERT_TRUE(ShouldBlockEventStream(GetEventWithType(required_ack_type)));
}
}
TEST_P(InputRouterImplTest, GestureTypesIgnoringAckInterleaved) {
// Interleave a few events that do and do not ignore acks. All gesture events
// should be dispatched immediately, but the acks will be blocked on blocking
// events.
PressAndSetTouchActionAuto();
SimulateGestureEvent(WebInputEvent::kGestureScrollBegin,
blink::kWebGestureDeviceTouchscreen);
DispatchedMessages dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(0, client_->in_flight_event_count());
SimulateGestureEvent(WebInputEvent::kGestureScrollUpdate,
blink::kWebGestureDeviceTouchscreen);
dispatched_messages = GetAndResetDispatchedMessages();
// Should have sent |kTouchScrollStarted| and |kGestureScrollUpdate|.
EXPECT_EQ(2U, dispatched_messages.size());
EXPECT_EQ(0U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(1, client_->in_flight_event_count());
EXPECT_EQ(WebInputEvent::kGestureScrollUpdate,
client_->last_in_flight_event_type());
SimulateGestureEvent(WebInputEvent::kGestureTapDown,
blink::kWebGestureDeviceTouchscreen);
EXPECT_EQ(1U, GetAndResetDispatchedMessages().size());
EXPECT_EQ(0U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(1, client_->in_flight_event_count());
EXPECT_EQ(WebInputEvent::kGestureTapDown,
client_->last_in_flight_event_type());
SimulateGestureEvent(WebInputEvent::kGestureScrollUpdate,
blink::kWebGestureDeviceTouchscreen);
DispatchedMessages temp_dispatched_messages = GetAndResetDispatchedMessages();
EXPECT_EQ(1U, temp_dispatched_messages.size());
dispatched_messages.emplace_back(std::move(temp_dispatched_messages.at(0)));
EXPECT_EQ(0U, disposition_handler_->GetAndResetAckCount());
SimulateGestureEvent(WebInputEvent::kGestureShowPress,
blink::kWebGestureDeviceTouchscreen);
EXPECT_EQ(1U, GetAndResetDispatchedMessages().size());
EXPECT_EQ(0U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(2, client_->in_flight_event_count());
EXPECT_EQ(WebInputEvent::kGestureShowPress,
client_->last_in_flight_event_type());
SimulateGestureEvent(WebInputEvent::kGestureScrollUpdate,
blink::kWebGestureDeviceTouchscreen);
temp_dispatched_messages = GetAndResetDispatchedMessages();
EXPECT_EQ(1U, temp_dispatched_messages.size());
dispatched_messages.emplace_back(std::move(temp_dispatched_messages.at(0)));
EXPECT_EQ(0U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(3, client_->in_flight_event_count());
EXPECT_EQ(WebInputEvent::kGestureScrollUpdate,
client_->last_in_flight_event_type());
SimulateGestureEvent(WebInputEvent::kGestureTapCancel,
blink::kWebGestureDeviceTouchscreen);
EXPECT_EQ(1U, GetAndResetDispatchedMessages().size());
EXPECT_EQ(0U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(3, client_->in_flight_event_count());
EXPECT_EQ(WebInputEvent::kGestureTapCancel,
client_->last_in_flight_event_type());
// Now ack each ack-respecting event. Should see in-flight event count
// decreasing and additional acks coming back.
// Ack the first GestureScrollUpdate, note that |at(0)| is TouchScrollStarted.
ASSERT_EQ(4U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
ASSERT_TRUE(dispatched_messages[1]->ToEvent());
ASSERT_TRUE(dispatched_messages[2]->ToEvent());
ASSERT_TRUE(dispatched_messages[3]->ToEvent());
dispatched_messages[1]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(2U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(2, client_->in_flight_event_count());
// Ack the second GestureScrollUpdate
dispatched_messages[2]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(2U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(1, client_->in_flight_event_count());
// Ack the last GestureScrollUpdate
dispatched_messages[3]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(2U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(0, client_->in_flight_event_count());
ReleaseTouchPoint(0);
SendTouchEvent();
}
// Test that GestureShowPress events don't get out of order due to
// ignoring their acks.
TEST_P(InputRouterImplTest, GestureShowPressIsInOrder) {
PressAndSetTouchActionAuto();
SimulateGestureEvent(WebInputEvent::kGestureScrollBegin,
blink::kWebGestureDeviceTouchscreen);
DispatchedMessages dispatched_messages = GetAndResetDispatchedMessages();
EXPECT_EQ(1U, dispatched_messages.size());
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
// GesturePinchBegin ignores its ack.
SimulateGestureEvent(WebInputEvent::kGesturePinchBegin,
blink::kWebGestureDeviceTouchscreen);
EXPECT_EQ(1U, GetAndResetDispatchedMessages().size());
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
// GesturePinchUpdate waits for an ack.
// This also verifies that GesturePinchUpdates for touchscreen are sent
// to the renderer (in contrast to the TrackpadPinchUpdate test).
SimulateGestureEvent(WebInputEvent::kGesturePinchUpdate,
blink::kWebGestureDeviceTouchscreen);
dispatched_messages = GetAndResetDispatchedMessages();
EXPECT_EQ(1U, dispatched_messages.size());
EXPECT_EQ(0U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(1, client_->in_flight_event_count());
EXPECT_EQ(WebInputEvent::kGesturePinchUpdate,
client_->last_in_flight_event_type());
// GestureShowPress will be sent immediately since GestureEventQueue allows
// multiple in-flight events. However the acks will be blocked on outstanding
// in-flight events.
SimulateGestureEvent(WebInputEvent::kGestureShowPress,
blink::kWebGestureDeviceTouchscreen);
EXPECT_EQ(1U, GetAndResetDispatchedMessages().size());
EXPECT_EQ(0U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(1, client_->in_flight_event_count());
EXPECT_EQ(WebInputEvent::kGestureShowPress,
client_->last_in_flight_event_type());
SimulateGestureEvent(WebInputEvent::kGestureShowPress,
blink::kWebGestureDeviceTouchscreen);
EXPECT_EQ(1U, GetAndResetDispatchedMessages().size());
EXPECT_EQ(0U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(1, client_->in_flight_event_count());
EXPECT_EQ(WebInputEvent::kGestureShowPress,
client_->last_in_flight_event_type());
// Ack the GesturePinchUpdate to release two GestureShowPress ack.
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(0U, GetAndResetDispatchedMessages().size());
EXPECT_EQ(3U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(0, client_->in_flight_event_count());
ReleaseTouchPoint(0);
SendTouchEvent();
}
// Test that touch ack timeout behavior is properly configured for
// mobile-optimized sites and allowed touch actions.
TEST_P(InputRouterImplTest, TouchAckTimeoutConfigured) {
const int kDesktopTimeoutMs = 1;
const int kMobileTimeoutMs = 0;
SetUpForTouchAckTimeoutTest(kDesktopTimeoutMs, kMobileTimeoutMs);
ASSERT_TRUE(TouchEventTimeoutEnabled());
// Verify that the touch ack timeout fires upon the delayed ack.
PressTouchPoint(1, 1);
SendTouchEvent();
EXPECT_EQ(0U, disposition_handler_->GetAndResetAckCount());
DispatchedMessages dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
RunTasksAndWait(base::TimeDelta::FromMilliseconds(kDesktopTimeoutMs + 1));
// The timed-out event should have been ack'ed.
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(0U, GetAndResetDispatchedMessages().size());
// Ack'ing the timed-out event should fire a TouchCancel.
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(0U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(1U, GetAndResetDispatchedMessages().size());
// The remainder of the touch sequence should be dropped.
ReleaseTouchPoint(0);
SendTouchEvent();
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
PressAndSetTouchActionAuto();
EXPECT_EQ(0U, GetAndResetDispatchedMessages().size());
ASSERT_TRUE(TouchEventTimeoutEnabled());
// A mobile-optimized site should use the mobile timeout. For this test that
// timeout value is 0, which disables the timeout.
input_router()->NotifySiteIsMobileOptimized(true);
EXPECT_FALSE(TouchEventTimeoutEnabled());
input_router()->NotifySiteIsMobileOptimized(false);
EXPECT_TRUE(TouchEventTimeoutEnabled());
// kTouchActionNone (and no other touch-action) should disable the timeout.
OnHasTouchEventHandlers(true);
PressTouchPoint(1, 1);
SendTouchEvent();
DispatchedMessages touch_press_event2 = GetAndResetDispatchedMessages();
EXPECT_EQ(1U, touch_press_event2.size());
EXPECT_TRUE(TouchEventTimeoutEnabled());
ReleaseTouchPoint(0);
SendTouchEvent();
DispatchedMessages touch_release_event2 = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, touch_release_event2.size());
ASSERT_TRUE(touch_release_event2[0]->ToEvent());
touch_press_event2[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
touch_release_event2[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
PressTouchPoint(1, 1);
SendTouchEvent();
input_router_->OnSetTouchAction(cc::kTouchActionNone);
DispatchedMessages touch_press_event3 = GetAndResetDispatchedMessages();
ASSERT_EQ(1u, touch_press_event3.size());
ASSERT_TRUE(touch_press_event3[0]->ToEvent());
CancelTouchTimeout();
EXPECT_FALSE(TouchEventTimeoutEnabled());
ReleaseTouchPoint(0);
SendTouchEvent();
DispatchedMessages touch_release_event3 = GetAndResetDispatchedMessages();
ASSERT_EQ(1u, touch_release_event3.size());
ASSERT_TRUE(touch_release_event3[0]->ToEvent());
touch_press_event3[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
touch_release_event3[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
// As the touch-action is reset by a new touch sequence, the timeout behavior
// should be restored.
PressTouchPoint(1, 1);
SendTouchEvent();
ResetTouchAction();
input_router_->OnSetTouchAction(cc::kTouchActionAuto);
EXPECT_TRUE(TouchEventTimeoutEnabled());
}
// Test that a touch sequenced preceded by kTouchActionNone is not affected by
// the touch timeout.
TEST_P(InputRouterImplTest,
TouchAckTimeoutDisabledForTouchSequenceAfterTouchActionNone) {
const int kDesktopTimeoutMs = 1;
const int kMobileTimeoutMs = 2;
SetUpForTouchAckTimeoutTest(kDesktopTimeoutMs, kMobileTimeoutMs);
ASSERT_TRUE(TouchEventTimeoutEnabled());
OnHasTouchEventHandlers(true);
// Start a touch sequence.
PressTouchPoint(1, 1);
SendTouchEvent();
DispatchedMessages dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
// kTouchActionNone should disable the timeout.
CancelTouchTimeout();
dispatched_messages[0]->ToEvent()->CallCallback(
InputEventAckSource::MAIN_THREAD, ui::LatencyInfo(),
INPUT_EVENT_ACK_STATE_CONSUMED, base::nullopt, cc::kTouchActionNone);
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
EXPECT_FALSE(TouchEventTimeoutEnabled());
MoveTouchPoint(0, 1, 2);
SendTouchEvent();
dispatched_messages = GetAndResetDispatchedMessages();
EXPECT_FALSE(TouchEventTimeoutEnabled());
EXPECT_EQ(1U, dispatched_messages.size());
// Delay the move ack. The timeout should not fire.
RunTasksAndWait(base::TimeDelta::FromMilliseconds(kDesktopTimeoutMs + 1));
EXPECT_EQ(0U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(0U, GetAndResetDispatchedMessages().size());
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
// End the touch sequence.
ReleaseTouchPoint(0);
SendTouchEvent();
input_router_->SetTouchActionFromMain(cc::kTouchActionAuto);
dispatched_messages = GetAndResetDispatchedMessages();
EXPECT_EQ(1U, dispatched_messages.size());
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_TRUE(TouchEventTimeoutEnabled());
disposition_handler_->GetAndResetAckCount();
GetAndResetDispatchedMessages();
// Start another touch sequence. This should restore the touch timeout.
PressTouchPoint(1, 1);
SendTouchEvent();
EXPECT_TRUE(TouchEventTimeoutEnabled());
dispatched_messages = GetAndResetDispatchedMessages();
EXPECT_EQ(1U, dispatched_messages.size());
EXPECT_EQ(0U, disposition_handler_->GetAndResetAckCount());
// Wait for the touch ack timeout to fire.
RunTasksAndWait(base::TimeDelta::FromMilliseconds(kDesktopTimeoutMs + 1));
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
}
// Test that TouchActionFilter::ResetTouchAction is called before the
// first touch event for a touch sequence reaches the renderer.
TEST_P(InputRouterImplTest, TouchActionResetBeforeEventReachesRenderer) {
OnHasTouchEventHandlers(true);
// Sequence 1.
PressTouchPoint(1, 1);
SendTouchEvent();
DispatchedMessages touch_press_event1 = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, touch_press_event1.size());
ASSERT_TRUE(touch_press_event1[0]->ToEvent());
CancelTouchTimeout();
MoveTouchPoint(0, 50, 50);
SendTouchEvent();
DispatchedMessages touch_move_event1 = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, touch_move_event1.size());
ASSERT_TRUE(touch_move_event1[0]->ToEvent());
ReleaseTouchPoint(0);
SendTouchEvent();
DispatchedMessages touch_release_event1 = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, touch_release_event1.size());
ASSERT_TRUE(touch_release_event1[0]->ToEvent());
// Sequence 2.
PressTouchPoint(1, 1);
SendTouchEvent();
DispatchedMessages touch_press_event2 = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, touch_press_event2.size());
ASSERT_TRUE(touch_press_event2[0]->ToEvent());
MoveTouchPoint(0, 50, 50);
SendTouchEvent();
DispatchedMessages touch_move_event2 = GetAndResetDispatchedMessages();
EXPECT_EQ(1U, touch_move_event2.size());
ReleaseTouchPoint(0);
SendTouchEvent();
DispatchedMessages touch_release_event2 = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, touch_release_event2.size());
ASSERT_TRUE(touch_release_event2[0]->ToEvent());
touch_press_event1[0]->ToEvent()->CallCallback(
InputEventAckSource::MAIN_THREAD, ui::LatencyInfo(),
INPUT_EVENT_ACK_STATE_CONSUMED, base::nullopt, cc::kTouchActionNone);
touch_move_event1[0]->ToEvent()->CallCallback(INPUT_EVENT_ACK_STATE_CONSUMED);
// Ensure touch action is still none, as the next touch start hasn't been
// acked yet. ScrollBegin and ScrollEnd don't require acks.
SimulateGestureEvent(WebInputEvent::kGestureTapDown,
blink::kWebGestureDeviceTouchscreen);
EXPECT_EQ(1U, GetAndResetDispatchedMessages().size());
SimulateGestureEvent(WebInputEvent::kGestureScrollBegin,
blink::kWebGestureDeviceTouchscreen);
EXPECT_EQ(0U, GetAndResetDispatchedMessages().size());
SimulateGestureEvent(WebInputEvent::kGestureScrollEnd,
blink::kWebGestureDeviceTouchscreen);
EXPECT_EQ(0U, GetAndResetDispatchedMessages().size());
// This allows the next touch sequence to start.
touch_release_event1[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
// Ensure touch action has been set to auto, as a new touch sequence has
// started.
touch_press_event2[0]->ToEvent()->CallCallback(
InputEventAckSource::COMPOSITOR_THREAD, ui::LatencyInfo(),
INPUT_EVENT_ACK_STATE_CONSUMED, base::nullopt, cc::kTouchActionAuto);
touch_press_event2[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
touch_move_event2[0]->ToEvent()->CallCallback(INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(0U, GetAndResetDispatchedMessages().size());
SimulateGestureEvent(WebInputEvent::kGestureScrollBegin,
blink::kWebGestureDeviceTouchscreen);
DispatchedMessages gesture_scroll_begin = GetAndResetDispatchedMessages();
EXPECT_EQ(1U, gesture_scroll_begin.size());
gesture_scroll_begin[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
SimulateGestureEvent(WebInputEvent::kGestureScrollEnd,
blink::kWebGestureDeviceTouchscreen);
EXPECT_EQ(1U, GetAndResetDispatchedMessages().size());
touch_release_event2[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
}
// Test that TouchActionFilter::ResetTouchAction is called when a new touch
// sequence has no consumer.
TEST_P(InputRouterImplTest, TouchActionResetWhenTouchHasNoConsumer) {
OnHasTouchEventHandlers(true);
// Sequence 1.
PressTouchPoint(1, 1);
SendTouchEvent();
DispatchedMessages touch_press_event1 = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, touch_press_event1.size());
ASSERT_TRUE(touch_press_event1[0]->ToEvent());
MoveTouchPoint(0, 50, 50);
SendTouchEvent();
DispatchedMessages touch_move_event1 = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, touch_move_event1.size());
ASSERT_TRUE(touch_move_event1[0]->ToEvent());
CancelTouchTimeout();
touch_press_event1[0]->ToEvent()->CallCallback(
InputEventAckSource::MAIN_THREAD, ui::LatencyInfo(),
INPUT_EVENT_ACK_STATE_CONSUMED, base::nullopt, cc::kTouchActionNone);
touch_move_event1[0]->ToEvent()->CallCallback(INPUT_EVENT_ACK_STATE_CONSUMED);
ReleaseTouchPoint(0);
SendTouchEvent();
DispatchedMessages touch_release_event1 = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, touch_release_event1.size());
ASSERT_TRUE(touch_release_event1[0]->ToEvent());
// Sequence 2
PressTouchPoint(1, 1);
SendTouchEvent();
DispatchedMessages touch_press_event2 = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, touch_press_event2.size());
ASSERT_TRUE(touch_press_event2[0]->ToEvent());
MoveTouchPoint(0, 50, 50);
SendTouchEvent();
ReleaseTouchPoint(0);
SendTouchEvent();
EXPECT_EQ(2U, GetAndResetDispatchedMessages().size());
// Ensure we have touch-action:none. ScrollBegin and ScrollEnd don't require
// acks.
SimulateGestureEvent(WebInputEvent::kGestureTapDown,
blink::kWebGestureDeviceTouchscreen);
EXPECT_EQ(1U, GetAndResetDispatchedMessages().size());
SimulateGestureEvent(WebInputEvent::kGestureScrollBegin,
blink::kWebGestureDeviceTouchscreen);
EXPECT_EQ(0U, GetAndResetDispatchedMessages().size());
SimulateGestureEvent(WebInputEvent::kGestureScrollEnd,
blink::kWebGestureDeviceTouchscreen);
EXPECT_EQ(0U, GetAndResetDispatchedMessages().size());
touch_release_event1[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
touch_press_event2[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS);
PressAndSetTouchActionAuto();
// Ensure touch action has been set to auto, as the touch had no consumer.
EXPECT_EQ(0U, GetAndResetDispatchedMessages().size());
SimulateGestureEvent(WebInputEvent::kGestureScrollBegin,
blink::kWebGestureDeviceTouchscreen);
DispatchedMessages dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
SimulateGestureEvent(WebInputEvent::kGestureScrollEnd,
blink::kWebGestureDeviceTouchscreen);
EXPECT_EQ(1U, GetAndResetDispatchedMessages().size());
}
// Test that TouchActionFilter::ResetTouchAction is called when the touch
// handler is removed.
TEST_P(InputRouterImplTest, TouchActionResetWhenTouchHandlerRemoved) {
// Touch sequence with touch handler.
OnHasTouchEventHandlers(true);
PressTouchPoint(1, 1);
SendTouchEvent();
MoveTouchPoint(0, 50, 50);
SendTouchEvent();
CancelTouchTimeout();
ReleaseTouchPoint(0);
SendTouchEvent();
DispatchedMessages dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(3U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
ASSERT_TRUE(dispatched_messages[1]->ToEvent());
ASSERT_TRUE(dispatched_messages[2]->ToEvent());
// Ensure we have touch-action:none, suppressing scroll events.
dispatched_messages[0]->ToEvent()->CallCallback(
InputEventAckSource::MAIN_THREAD, ui::LatencyInfo(),
INPUT_EVENT_ACK_STATE_CONSUMED, base::nullopt, cc::kTouchActionNone);
EXPECT_EQ(0U, GetAndResetDispatchedMessages().size());
dispatched_messages[1]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(0U, GetAndResetDispatchedMessages().size());
SimulateGestureEvent(WebInputEvent::kGestureTapDown,
blink::kWebGestureDeviceTouchscreen);
EXPECT_EQ(1U, GetAndResetDispatchedMessages().size());
SimulateGestureEvent(WebInputEvent::kGestureScrollBegin,
blink::kWebGestureDeviceTouchscreen);
EXPECT_EQ(0U, GetAndResetDispatchedMessages().size());
dispatched_messages[2]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
SimulateGestureEvent(WebInputEvent::kGestureScrollEnd,
blink::kWebGestureDeviceTouchscreen);
EXPECT_EQ(0U, GetAndResetDispatchedMessages().size());
// Sequence without a touch handler. Note that in this case, the view may not
// necessarily forward touches to the router (as no touch handler exists).
OnHasTouchEventHandlers(false);
// Ensure touch action has been set to auto, as the touch handler has been
// removed.
SimulateGestureEvent(WebInputEvent::kGestureScrollBegin,
blink::kWebGestureDeviceTouchscreen);
dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
SimulateGestureEvent(WebInputEvent::kGestureScrollEnd,
blink::kWebGestureDeviceTouchscreen);
EXPECT_EQ(1U, GetAndResetDispatchedMessages().size());
}
// Tests that async touch-moves are ack'd from the browser side.
TEST_P(InputRouterImplTest, AsyncTouchMoveAckedImmediately) {
OnHasTouchEventHandlers(true);
PressTouchPoint(1, 1);
SendTouchEvent();
input_router_->OnSetTouchAction(cc::kTouchActionAuto);
EXPECT_TRUE(client_->GetAndResetFilterEventCalled());
DispatchedMessages dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
EXPECT_FALSE(TouchEventQueueEmpty());
// Receive an ACK for the first touch-event.
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
SimulateGestureEvent(WebInputEvent::kGestureScrollBegin,
blink::kWebGestureDeviceTouchscreen);
dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
SimulateGestureEvent(WebInputEvent::kGestureScrollUpdate,
blink::kWebGestureDeviceTouchscreen);
EXPECT_EQ(0U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(2U, GetAndResetDispatchedMessages().size());
// Now send an async move.
MoveTouchPoint(0, 5, 5);
SendTouchEvent();
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(1U, GetAndResetDispatchedMessages().size());
}
// Test that the double tap gesture depends on the touch action of the first
// tap.
TEST_P(InputRouterImplTest, DoubleTapGestureDependsOnFirstTap) {
OnHasTouchEventHandlers(true);
// Sequence 1.
PressTouchPoint(1, 1);
SendTouchEvent();
CancelTouchTimeout();
DispatchedMessages dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
dispatched_messages[0]->ToEvent()->CallCallback(
InputEventAckSource::MAIN_THREAD, ui::LatencyInfo(),
INPUT_EVENT_ACK_STATE_CONSUMED, base::nullopt, cc::kTouchActionNone);
ReleaseTouchPoint(0);
SendTouchEvent();
// Sequence 2
PressTouchPoint(1, 1);
SendTouchEvent();
// First tap.
SimulateGestureEvent(WebInputEvent::kGestureTapDown,
blink::kWebGestureDeviceTouchscreen);
// The GestureTapUnconfirmed is converted into a tap, as the touch action is
// none.
SimulateGestureEvent(WebInputEvent::kGestureTapUnconfirmed,
blink::kWebGestureDeviceTouchscreen);
dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(4U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
ASSERT_TRUE(dispatched_messages[1]->ToEvent());
ASSERT_TRUE(dispatched_messages[2]->ToEvent());
ASSERT_TRUE(dispatched_messages[3]->ToEvent());
// This test will become invalid if GestureTap stops requiring an ack.
ASSERT_TRUE(
ShouldBlockEventStream(GetEventWithType(WebInputEvent::kGestureTap)));
EXPECT_EQ(3, client_->in_flight_event_count());
dispatched_messages[3]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(2, client_->in_flight_event_count());
// This tap gesture is dropped, since the GestureTapUnconfirmed was turned
// into a tap.
SimulateGestureEvent(WebInputEvent::kGestureTap,
blink::kWebGestureDeviceTouchscreen);
EXPECT_EQ(0U, GetAndResetDispatchedMessages().size());
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
dispatched_messages[1]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS);
// Second Tap.
EXPECT_EQ(0U, GetAndResetDispatchedMessages().size());
SimulateGestureEvent(WebInputEvent::kGestureTapDown,
blink::kWebGestureDeviceTouchscreen);
dispatched_messages = GetAndResetDispatchedMessages();
EXPECT_EQ(1U, dispatched_messages.size());
// Although the touch-action is now auto, the double tap still won't be
// dispatched, because the first tap occured when the touch-action was none.
SimulateGestureEvent(WebInputEvent::kGestureDoubleTap,
blink::kWebGestureDeviceTouchscreen);
dispatched_messages = GetAndResetDispatchedMessages();
EXPECT_EQ(1U, dispatched_messages.size());
// This test will become invalid if GestureDoubleTap stops requiring an ack.
ASSERT_TRUE(ShouldBlockEventStream(
GetEventWithType(WebInputEvent::kGestureDoubleTap)));
ASSERT_EQ(1, client_->in_flight_event_count());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(0, client_->in_flight_event_count());
}
class TouchpadPinchInputRouterImplTest
: public InputRouterImplTestBase,
public testing::WithParamInterface<bool> {
public:
TouchpadPinchInputRouterImplTest() : async_events_enabled_(GetParam()) {
if (async_events_enabled_) {
scoped_feature_list_.InitAndEnableFeature(
features::kTouchpadAsyncPinchEvents);
} else {
scoped_feature_list_.InitAndDisableFeature(
features::kTouchpadAsyncPinchEvents);
}
}
~TouchpadPinchInputRouterImplTest() = default;
const bool async_events_enabled_;
private:
base::test::ScopedFeatureList scoped_feature_list_;
DISALLOW_COPY_AND_ASSIGN(TouchpadPinchInputRouterImplTest);
};
INSTANTIATE_TEST_CASE_P(, TouchpadPinchInputRouterImplTest, ::testing::Bool());
// Test that GesturePinchUpdate is handled specially for trackpad
TEST_P(TouchpadPinchInputRouterImplTest, TouchpadPinchUpdate) {
// GesturePinchUpdate for trackpad sends synthetic wheel events.
// Note that the Touchscreen case is verified as NOT doing this as
// part of the ShowPressIsInOrder test.
SimulateGestureEvent(WebInputEvent::kGesturePinchBegin,
blink::kWebGestureDeviceTouchpad);
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
ASSERT_EQ(WebInputEvent::kGesturePinchBegin,
disposition_handler_->ack_event_type());
SimulateGesturePinchUpdateEvent(1.5f, 20, 25, 0,
blink::kWebGestureDeviceTouchpad);
// Verify we actually sent a special wheel event to the renderer.
DispatchedMessages dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
const WebInputEvent* input_event =
dispatched_messages[0]->ToEvent()->Event()->web_event.get();
ASSERT_EQ(WebInputEvent::kMouseWheel, input_event->GetType());
const WebMouseWheelEvent* synthetic_wheel =
static_cast<const WebMouseWheelEvent*>(input_event);
EXPECT_EQ(20, synthetic_wheel->PositionInWidget().x);
EXPECT_EQ(25, synthetic_wheel->PositionInWidget().y);
EXPECT_EQ(20, synthetic_wheel->PositionInScreen().x);
EXPECT_EQ(25, synthetic_wheel->PositionInScreen().y);
EXPECT_TRUE(synthetic_wheel->GetModifiers() &
blink::WebInputEvent::kControlKey);
EXPECT_EQ(blink::WebMouseWheelEvent::kPhaseBegan, synthetic_wheel->phase);
EXPECT_EQ(blink::WebInputEvent::kBlocking, synthetic_wheel->dispatch_type);
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
// Check that the correct unhandled pinch event was received.
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
ASSERT_EQ(WebInputEvent::kGesturePinchUpdate,
disposition_handler_->ack_event_type());
EXPECT_EQ(INPUT_EVENT_ACK_STATE_NOT_CONSUMED,
disposition_handler_->ack_state());
EXPECT_EQ(
1.5f,
disposition_handler_->acked_gesture_event().data.pinch_update.scale);
EXPECT_EQ(0, client_->in_flight_event_count());
// Second a second pinch event.
SimulateGesturePinchUpdateEvent(0.3f, 20, 25, 0,
blink::kWebGestureDeviceTouchpad);
dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
input_event = dispatched_messages[0]->ToEvent()->Event()->web_event.get();
ASSERT_EQ(WebInputEvent::kMouseWheel, input_event->GetType());
synthetic_wheel = static_cast<const WebMouseWheelEvent*>(input_event);
EXPECT_EQ(blink::WebMouseWheelEvent::kPhaseChanged, synthetic_wheel->phase);
if (async_events_enabled_) {
EXPECT_EQ(blink::WebInputEvent::kEventNonBlocking,
synthetic_wheel->dispatch_type);
} else {
EXPECT_EQ(blink::WebInputEvent::kBlocking, synthetic_wheel->dispatch_type);
}
if (async_events_enabled_) {
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_IGNORED);
} else {
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
}
// Check that the correct HANDLED pinch event was received.
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(WebInputEvent::kGesturePinchUpdate,
disposition_handler_->ack_event_type());
if (async_events_enabled_) {
EXPECT_EQ(INPUT_EVENT_ACK_STATE_IGNORED, disposition_handler_->ack_state());
} else {
EXPECT_EQ(INPUT_EVENT_ACK_STATE_NOT_CONSUMED,
disposition_handler_->ack_state());
}
EXPECT_FLOAT_EQ(
0.3f,
disposition_handler_->acked_gesture_event().data.pinch_update.scale);
SimulateGestureEvent(WebInputEvent::kGesturePinchEnd,
blink::kWebGestureDeviceTouchpad);
dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
input_event = dispatched_messages[0]->ToEvent()->Event()->web_event.get();
ASSERT_EQ(WebInputEvent::kMouseWheel, input_event->GetType());
synthetic_wheel = static_cast<const WebMouseWheelEvent*>(input_event);
EXPECT_EQ(blink::WebMouseWheelEvent::kPhaseEnded, synthetic_wheel->phase);
EXPECT_EQ(blink::WebInputEvent::kEventNonBlocking,
synthetic_wheel->dispatch_type);
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_IGNORED);
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(WebInputEvent::kGesturePinchEnd,
disposition_handler_->ack_event_type());
EXPECT_EQ(INPUT_EVENT_ACK_STATE_IGNORED, disposition_handler_->ack_state());
// The first event is blocked. We should send following wheel events as
// blocking events.
SimulateGestureEvent(WebInputEvent::kGesturePinchBegin,
blink::kWebGestureDeviceTouchpad);
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
ASSERT_EQ(WebInputEvent::kGesturePinchBegin,
disposition_handler_->ack_event_type());
SimulateGesturePinchUpdateEvent(1.5f, 20, 25, 0,
blink::kWebGestureDeviceTouchpad);
// Verify we actually sent a special wheel event to the renderer.
dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
input_event = dispatched_messages[0]->ToEvent()->Event()->web_event.get();
ASSERT_EQ(WebInputEvent::kMouseWheel, input_event->GetType());
synthetic_wheel = static_cast<const WebMouseWheelEvent*>(input_event);
EXPECT_TRUE(synthetic_wheel->GetModifiers() &
blink::WebInputEvent::kControlKey);
EXPECT_EQ(blink::WebMouseWheelEvent::kPhaseBegan, synthetic_wheel->phase);
EXPECT_EQ(blink::WebInputEvent::kBlocking, synthetic_wheel->dispatch_type);
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
// Check that the correct handled pinch event was received.
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
ASSERT_EQ(WebInputEvent::kGesturePinchUpdate,
disposition_handler_->ack_event_type());
EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, disposition_handler_->ack_state());
EXPECT_EQ(
1.5f,
disposition_handler_->acked_gesture_event().data.pinch_update.scale);
EXPECT_EQ(0, client_->in_flight_event_count());
// Second a second pinch event.
SimulateGesturePinchUpdateEvent(0.3f, 20, 25, 0,
blink::kWebGestureDeviceTouchpad);
dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
input_event = dispatched_messages[0]->ToEvent()->Event()->web_event.get();
ASSERT_EQ(WebInputEvent::kMouseWheel, input_event->GetType());
synthetic_wheel = static_cast<const WebMouseWheelEvent*>(input_event);
EXPECT_EQ(blink::WebMouseWheelEvent::kPhaseChanged, synthetic_wheel->phase);
EXPECT_EQ(blink::WebInputEvent::kBlocking, synthetic_wheel->dispatch_type);
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
// Check that the correct HANDLED pinch event was received.
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(WebInputEvent::kGesturePinchUpdate,
disposition_handler_->ack_event_type());
EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, disposition_handler_->ack_state());
EXPECT_FLOAT_EQ(
0.3f,
disposition_handler_->acked_gesture_event().data.pinch_update.scale);
}
// Test proper handling of touchpad Gesture{Pinch,Scroll}Update sequences.
TEST_P(InputRouterImplTest, TouchpadPinchAndScrollUpdate) {
// All gesture events should be sent immediately.
SimulateGestureScrollUpdateEvent(1.5f, 0.f, 0,
blink::kWebGestureDeviceTouchpad);
SimulateGestureEvent(WebInputEvent::kGestureScrollUpdate,
blink::kWebGestureDeviceTouchpad);
DispatchedMessages dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(2U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
ASSERT_TRUE(dispatched_messages[1]->ToEvent());
EXPECT_EQ(2, client_->in_flight_event_count());
// Subsequent scroll and pinch events will also be sent immediately.
SimulateTouchpadGesturePinchEventWithoutWheel(
WebInputEvent::kGesturePinchUpdate, 1.5f, 20, 25, 0);
DispatchedMessages temp_dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, temp_dispatched_messages.size());
ASSERT_TRUE(temp_dispatched_messages[0]->ToEvent());
dispatched_messages.emplace_back(std::move(temp_dispatched_messages.at(0)));
EXPECT_EQ(3, client_->in_flight_event_count());
SimulateGestureScrollUpdateEvent(1.5f, 1.5f, 0,
blink::kWebGestureDeviceTouchpad);
temp_dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, temp_dispatched_messages.size());
ASSERT_TRUE(temp_dispatched_messages[0]->ToEvent());
dispatched_messages.emplace_back(std::move(temp_dispatched_messages.at(0)));
EXPECT_EQ(4, client_->in_flight_event_count());
SimulateTouchpadGesturePinchEventWithoutWheel(
WebInputEvent::kGesturePinchUpdate, 1.5f, 20, 25, 0);
temp_dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, temp_dispatched_messages.size());
ASSERT_TRUE(temp_dispatched_messages[0]->ToEvent());
dispatched_messages.emplace_back(std::move(temp_dispatched_messages.at(0)));
EXPECT_EQ(5, client_->in_flight_event_count());
SimulateGestureScrollUpdateEvent(0.f, 1.5f, 0,
blink::kWebGestureDeviceTouchpad);
temp_dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, temp_dispatched_messages.size());
ASSERT_TRUE(temp_dispatched_messages[0]->ToEvent());
dispatched_messages.emplace_back(std::move(temp_dispatched_messages.at(0)));
EXPECT_EQ(6, client_->in_flight_event_count());
// Ack'ing events should decrease in-flight event count.
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(5, client_->in_flight_event_count());
// Ack the second scroll.
dispatched_messages[1]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(4, client_->in_flight_event_count());
// Ack the pinch event.
dispatched_messages[2]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(3, client_->in_flight_event_count());
// Ack the scroll event.
dispatched_messages[3]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(2, client_->in_flight_event_count());
// Ack the pinch event.
dispatched_messages[4]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(1, client_->in_flight_event_count());
// Ack the scroll event.
dispatched_messages[5]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(1U, disposition_handler_->GetAndResetAckCount());
EXPECT_EQ(0, client_->in_flight_event_count());
}
// Test proper routing of overscroll notifications received either from
// event acks or from |DidOverscroll| IPC messages.
TEST_P(InputRouterImplTest, OverscrollDispatch) {
DidOverscrollParams overscroll;
overscroll.accumulated_overscroll = gfx::Vector2dF(-14, 14);
overscroll.latest_overscroll_delta = gfx::Vector2dF(-7, 0);
overscroll.current_fling_velocity = gfx::Vector2dF(-1, 0);
input_router_->DidOverscroll(overscroll);
DidOverscrollParams client_overscroll = client_->GetAndResetOverscroll();
EXPECT_EQ(overscroll.accumulated_overscroll,
client_overscroll.accumulated_overscroll);
EXPECT_EQ(overscroll.latest_overscroll_delta,
client_overscroll.latest_overscroll_delta);
// With browser side fling, the fling velocity doesn't come from overscroll
// params of the renderer, instead the input router sets the
// params.current_fling_velocity based on the velocity received from the fling
// controller.
EXPECT_EQ(gfx::Vector2dF(), client_overscroll.current_fling_velocity);
DidOverscrollParams wheel_overscroll;
wheel_overscroll.accumulated_overscroll = gfx::Vector2dF(7, -7);
wheel_overscroll.latest_overscroll_delta = gfx::Vector2dF(3, 0);
wheel_overscroll.current_fling_velocity = gfx::Vector2dF(1, 0);
SimulateWheelEvent(0, 0, 3, 0, 0, false, WebMouseWheelEvent::kPhaseBegan);
DispatchedMessages dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
dispatched_messages[0]->ToEvent()->CallCallback(
InputEventAckSource::COMPOSITOR_THREAD, ui::LatencyInfo(),
INPUT_EVENT_ACK_STATE_NOT_CONSUMED, DidOverscrollParams(wheel_overscroll),
base::nullopt);
client_overscroll = client_->GetAndResetOverscroll();
EXPECT_EQ(wheel_overscroll.accumulated_overscroll,
client_overscroll.accumulated_overscroll);
EXPECT_EQ(wheel_overscroll.latest_overscroll_delta,
client_overscroll.latest_overscroll_delta);
// With browser side fling, the fling velocity doesn't come from overscroll
// params of the renderer, instead the input router sets the
// params.current_fling_velocity based on the velocity received from the fling
// controller.
EXPECT_EQ(gfx::Vector2dF(), client_overscroll.current_fling_velocity);
}
// Test proper routing of whitelisted touch action notifications received from
// |SetWhiteListedTouchAction| IPC messages.
TEST_P(InputRouterImplTest, OnSetWhiteListedTouchAction) {
// The white listed touch action is bundled in the ack.
if (compositor_touch_action_enabled_)
return;
cc::TouchAction touch_action = cc::kTouchActionPanY;
OnSetWhiteListedTouchAction(touch_action, 0,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
cc::TouchAction white_listed_touch_action =
client_->GetAndResetWhiteListedTouchAction();
EXPECT_EQ(touch_action, white_listed_touch_action);
}
// Tests that touch event stream validation passes when events are filtered
// out. See crbug.com/581231 for details.
TEST_P(InputRouterImplTest, TouchValidationPassesWithFilteredInputEvents) {
// Touch sequence with touch handler.
OnHasTouchEventHandlers(true);
PressTouchPoint(1, 1);
SendTouchEvent();
DispatchedMessages dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS);
PressTouchPoint(1, 1);
SendTouchEvent();
dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS);
// This event will be filtered out, since no consumer exists.
ReleaseTouchPoint(1);
SendTouchEvent();
dispatched_messages = GetAndResetDispatchedMessages();
EXPECT_EQ(0U, dispatched_messages.size());
// If the validator didn't see the filtered out release event, it will crash
// now, upon seeing a press for a touch which it believes to be still pressed.
PressTouchPoint(1, 1);
SendTouchEvent();
dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
dispatched_messages[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS);
}
TEST_P(InputRouterImplTest, TouchActionInCallback) {
OnHasTouchEventHandlers(true);
// Send a touchstart
PressTouchPoint(1, 1);
SendTouchEvent();
DispatchedMessages dispatched_messages = GetAndResetDispatchedMessages();
ASSERT_EQ(1U, dispatched_messages.size());
ASSERT_TRUE(dispatched_messages[0]->ToEvent());
InputEventAckSource source = InputEventAckSource::MAIN_THREAD;
base::Optional<cc::TouchAction> expected_touch_action = cc::kTouchActionPan;
if (compositor_touch_action_enabled_)
source = InputEventAckSource::COMPOSITOR_THREAD;
dispatched_messages[0]->ToEvent()->CallCallback(
source, ui::LatencyInfo(), INPUT_EVENT_ACK_STATE_CONSUMED, base::nullopt,
expected_touch_action);
ASSERT_EQ(1U, disposition_handler_->GetAndResetAckCount());
base::Optional<cc::TouchAction> allowed_touch_action = AllowedTouchAction();
base::Optional<cc::TouchAction> white_listed_touch_action =
WhiteListedTouchAction();
if (compositor_touch_action_enabled_) {
EXPECT_FALSE(allowed_touch_action.has_value());
EXPECT_EQ(expected_touch_action, white_listed_touch_action);
} else {
EXPECT_FALSE(white_listed_touch_action.has_value());
EXPECT_EQ(expected_touch_action, allowed_touch_action);
}
}
TEST_P(InputRouterImplTest, TimeoutMonitorStopWithMainThreadTouchAction) {
SetUpForTouchAckTimeoutTest(1, 1);
OnHasTouchEventHandlers(true);
StopTimeoutMonitorTest(compositor_touch_action_enabled_);
}
namespace {
class InputRouterImplScaleEventTest : public InputRouterImplTestBase {
public:
InputRouterImplScaleEventTest() {}
void SetUp() override {
InputRouterImplTestBase::SetUp();
input_router_->SetDeviceScaleFactor(2.f);
}
template <typename T>
const T* GetSentWebInputEvent() {
EXPECT_EQ(1u, dispatched_messages_.size());
return static_cast<const T*>(
dispatched_messages_[0]->ToEvent()->Event()->web_event.get());
}
template <typename T>
const T* GetFilterWebInputEvent() const {
return static_cast<const T*>(client_->last_filter_event());
}
void UpdateDispatchedMessages() {
dispatched_messages_ = GetAndResetDispatchedMessages();
}
protected:
DispatchedMessages dispatched_messages_;
private:
DISALLOW_COPY_AND_ASSIGN(InputRouterImplScaleEventTest);
};
class InputRouterImplScaleMouseEventTest
: public InputRouterImplScaleEventTest {
public:
InputRouterImplScaleMouseEventTest() {}
void RunMouseEventTest(const std::string& name, WebInputEvent::Type type) {
SCOPED_TRACE(name);
SimulateMouseEvent(type, 10, 10);
UpdateDispatchedMessages();
const WebMouseEvent* sent_event = GetSentWebInputEvent<WebMouseEvent>();
EXPECT_EQ(20, sent_event->PositionInWidget().x);
EXPECT_EQ(20, sent_event->PositionInWidget().y);
const WebMouseEvent* filter_event = GetFilterWebInputEvent<WebMouseEvent>();
EXPECT_EQ(10, filter_event->PositionInWidget().x);
EXPECT_EQ(10, filter_event->PositionInWidget().y);
}
private:
DISALLOW_COPY_AND_ASSIGN(InputRouterImplScaleMouseEventTest);
};
} // namespace
TEST_F(InputRouterImplScaleMouseEventTest, ScaleMouseEventTest) {
RunMouseEventTest("Enter", WebInputEvent::kMouseEnter);
RunMouseEventTest("Down", WebInputEvent::kMouseDown);
RunMouseEventTest("Move", WebInputEvent::kMouseMove);
RunMouseEventTest("Up", WebInputEvent::kMouseUp);
}
TEST_F(InputRouterImplScaleEventTest, ScaleMouseWheelEventTest) {
SimulateWheelEvent(5, 5, 10, 10, 0, false, WebMouseWheelEvent::kPhaseBegan);
UpdateDispatchedMessages();
const WebMouseWheelEvent* sent_event =
GetSentWebInputEvent<WebMouseWheelEvent>();
EXPECT_EQ(10, sent_event->PositionInWidget().x);
EXPECT_EQ(10, sent_event->PositionInWidget().y);
EXPECT_EQ(20, sent_event->delta_x);
EXPECT_EQ(20, sent_event->delta_y);
EXPECT_EQ(2, sent_event->wheel_ticks_x);
EXPECT_EQ(2, sent_event->wheel_ticks_y);
const WebMouseWheelEvent* filter_event =
GetFilterWebInputEvent<WebMouseWheelEvent>();
EXPECT_EQ(5, filter_event->PositionInWidget().x);
EXPECT_EQ(5, filter_event->PositionInWidget().y);
EXPECT_EQ(10, filter_event->delta_x);
EXPECT_EQ(10, filter_event->delta_y);
EXPECT_EQ(1, filter_event->wheel_ticks_x);
EXPECT_EQ(1, filter_event->wheel_ticks_y);
EXPECT_EQ(sent_event->acceleration_ratio_x,
filter_event->acceleration_ratio_x);
EXPECT_EQ(sent_event->acceleration_ratio_y,
filter_event->acceleration_ratio_y);
}
namespace {
class InputRouterImplScaleTouchEventTest
: public InputRouterImplScaleEventTest {
public:
InputRouterImplScaleTouchEventTest() {}
// Test tests if two finger touch event at (10, 20) and (100, 200) are
// properly scaled. The touch event must be generated ans flushed into
// the message sink prior to this method.
void RunTouchEventTest(const std::string& name, WebTouchPoint::State state) {
SCOPED_TRACE(name);
const WebTouchEvent* sent_event = GetSentWebInputEvent<WebTouchEvent>();
ASSERT_EQ(2u, sent_event->touches_length);
EXPECT_EQ(state, sent_event->touches[0].state);
EXPECT_EQ(20, sent_event->touches[0].PositionInWidget().x);
EXPECT_EQ(40, sent_event->touches[0].PositionInWidget().y);
EXPECT_EQ(10, sent_event->touches[0].PositionInScreen().x);
EXPECT_EQ(20, sent_event->touches[0].PositionInScreen().y);
EXPECT_EQ(40, sent_event->touches[0].radius_x);
EXPECT_EQ(40, sent_event->touches[0].radius_y);
EXPECT_EQ(200, sent_event->touches[1].PositionInWidget().x);
EXPECT_EQ(400, sent_event->touches[1].PositionInWidget().y);
EXPECT_EQ(100, sent_event->touches[1].PositionInScreen().x);
EXPECT_EQ(200, sent_event->touches[1].PositionInScreen().y);
EXPECT_EQ(40, sent_event->touches[1].radius_x);
EXPECT_EQ(40, sent_event->touches[1].radius_y);
const WebTouchEvent* filter_event = GetFilterWebInputEvent<WebTouchEvent>();
ASSERT_EQ(2u, filter_event->touches_length);
EXPECT_EQ(10, filter_event->touches[0].PositionInWidget().x);
EXPECT_EQ(20, filter_event->touches[0].PositionInWidget().y);
EXPECT_EQ(10, filter_event->touches[0].PositionInScreen().x);
EXPECT_EQ(20, filter_event->touches[0].PositionInScreen().y);
EXPECT_EQ(20, filter_event->touches[0].radius_x);
EXPECT_EQ(20, filter_event->touches[0].radius_y);
EXPECT_EQ(100, filter_event->touches[1].PositionInWidget().x);
EXPECT_EQ(200, filter_event->touches[1].PositionInWidget().y);
EXPECT_EQ(100, filter_event->touches[1].PositionInScreen().x);
EXPECT_EQ(200, filter_event->touches[1].PositionInScreen().y);
EXPECT_EQ(20, filter_event->touches[1].radius_x);
EXPECT_EQ(20, filter_event->touches[1].radius_y);
}
void FlushTouchEvent(WebInputEvent::Type type) {
SendTouchEvent();
UpdateDispatchedMessages();
ASSERT_EQ(1u, dispatched_messages_.size());
ASSERT_TRUE(dispatched_messages_[0]->ToEvent());
dispatched_messages_[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
ASSERT_TRUE(TouchEventQueueEmpty());
}
void ReleaseTouchPointAndAck(int index) {
ReleaseTouchPoint(index);
SendTouchEvent();
UpdateDispatchedMessages();
ASSERT_EQ(1u, dispatched_messages_.size());
ASSERT_TRUE(dispatched_messages_[0]->ToEvent());
dispatched_messages_[0]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
}
private:
DISALLOW_COPY_AND_ASSIGN(InputRouterImplScaleTouchEventTest);
};
} // namespace
TEST_F(InputRouterImplScaleTouchEventTest, ScaleTouchEventTest) {
ResetTouchAction();
// Press
PressTouchPoint(10, 20);
PressTouchPoint(100, 200);
FlushTouchEvent(WebInputEvent::kTouchStart);
RunTouchEventTest("Press", WebTouchPoint::kStatePressed);
ReleaseTouchPointAndAck(1);
ReleaseTouchPointAndAck(0);
// Move
PressTouchPoint(0, 0);
PressTouchPoint(0, 0);
FlushTouchEvent(WebInputEvent::kTouchStart);
MoveTouchPoint(0, 10, 20);
MoveTouchPoint(1, 100, 200);
FlushTouchEvent(WebInputEvent::kTouchMove);
RunTouchEventTest("Move", WebTouchPoint::kStateMoved);
ReleaseTouchPointAndAck(1);
ReleaseTouchPointAndAck(0);
// Release
PressTouchPoint(10, 20);
PressTouchPoint(100, 200);
FlushTouchEvent(WebInputEvent::kTouchMove);
ReleaseTouchPoint(0);
ReleaseTouchPoint(1);
FlushTouchEvent(WebInputEvent::kTouchEnd);
RunTouchEventTest("Release", WebTouchPoint::kStateReleased);
// Cancel
PressTouchPoint(10, 20);
PressTouchPoint(100, 200);
FlushTouchEvent(WebInputEvent::kTouchStart);
CancelTouchPoint(0);
CancelTouchPoint(1);
FlushTouchEvent(WebInputEvent::kTouchCancel);
RunTouchEventTest("Cancel", WebTouchPoint::kStateCancelled);
}
namespace {
class InputRouterImplScaleGestureEventTest
: public InputRouterImplScaleEventTest {
public:
InputRouterImplScaleGestureEventTest() {}
base::Optional<gfx::SizeF> GetContactSize(const WebGestureEvent& event) {
switch (event.GetType()) {
case WebInputEvent::Type::kGestureTapDown:
return gfx::SizeF(event.data.tap_down.width,
event.data.tap_down.height);
case WebInputEvent::Type::kGestureShowPress:
return gfx::SizeF(event.data.show_press.width,
event.data.show_press.height);
case WebInputEvent::Type::kGestureTap:
case WebInputEvent::Type::kGestureTapUnconfirmed:
case WebInputEvent::Type::kGestureDoubleTap:
return gfx::SizeF(event.data.tap.width, event.data.tap.height);
case WebInputEvent::Type::kGestureLongPress:
case WebInputEvent::Type::kGestureLongTap:
return gfx::SizeF(event.data.long_press.width,
event.data.long_press.height);
case WebInputEvent::Type::kGestureTwoFingerTap:
return gfx::SizeF(event.data.two_finger_tap.first_finger_width,
event.data.two_finger_tap.first_finger_height);
default:
return base::nullopt;
}
}
void SetContactSize(WebGestureEvent& event, const gfx::SizeF& size) {
switch (event.GetType()) {
case WebInputEvent::Type::kGestureTapDown:
event.data.tap_down.width = size.width();
event.data.tap_down.height = size.height();
break;
case WebInputEvent::Type::kGestureShowPress:
event.data.show_press.width = size.width();
event.data.show_press.height = size.height();
break;
case WebInputEvent::Type::kGestureTap:
case WebInputEvent::Type::kGestureTapUnconfirmed:
case WebInputEvent::Type::kGestureDoubleTap:
event.data.tap.width = size.width();
event.data.tap.height = size.height();
break;
case WebInputEvent::Type::kGestureLongPress:
case WebInputEvent::Type::kGestureLongTap:
event.data.long_press.width = size.width();
event.data.long_press.height = size.height();
break;
case WebInputEvent::Type::kGestureTwoFingerTap:
event.data.two_finger_tap.first_finger_width = size.width();
event.data.two_finger_tap.first_finger_height = size.height();
break;
default:
break;
}
}
WebGestureEvent BuildGestureEvent(WebInputEvent::Type type,
const gfx::PointF& point,
const gfx::SizeF& contact_size) {
WebGestureEvent event = SyntheticWebGestureEventBuilder::Build(
type, blink::kWebGestureDeviceTouchscreen);
event.SetPositionInWidget(point);
event.SetPositionInScreen(point);
SetContactSize(event, contact_size);
return event;
}
void SendGestureSequence(
const std::vector<WebInputEvent::Type>& gesture_types) {
const gfx::PointF orig(10, 20), scaled(20, 40);
const gfx::SizeF contact_size(30, 40), contact_size_scaled(60, 80);
for (WebInputEvent::Type type : gesture_types) {
SCOPED_TRACE(WebInputEvent::GetName(type));
WebGestureEvent event = BuildGestureEvent(type, orig, contact_size);
SimulateGestureEvent(event);
FlushGestureEvents({type});
const WebGestureEvent* sent_event =
GetSentWebInputEvent<WebGestureEvent>();
TestLocationInSentEvent(sent_event, orig, scaled, contact_size_scaled);
const WebGestureEvent* filter_event =
GetFilterWebInputEvent<WebGestureEvent>();
TestLocationInFilterEvent(filter_event, orig, contact_size);
}
}
void FlushGestureEvents(
const std::vector<WebInputEvent::Type>& expected_types) {
UpdateDispatchedMessages();
ASSERT_EQ(expected_types.size(), dispatched_messages_.size());
for (size_t i = 0; i < dispatched_messages_.size(); i++) {
ASSERT_TRUE(dispatched_messages_[i]->ToEvent());
ASSERT_EQ(
expected_types[i],
dispatched_messages_[i]->ToEvent()->Event()->web_event->GetType());
dispatched_messages_[i]->ToEvent()->CallCallback(
INPUT_EVENT_ACK_STATE_CONSUMED);
}
}
void TestLocationInSentEvent(
const WebGestureEvent* sent_event,
const gfx::PointF& orig,
const gfx::PointF& scaled,
const base::Optional<gfx::SizeF>& contact_size_scaled) {
EXPECT_FLOAT_EQ(scaled.x(), sent_event->PositionInWidget().x);
EXPECT_FLOAT_EQ(scaled.y(), sent_event->PositionInWidget().y);
EXPECT_FLOAT_EQ(orig.x(), sent_event->PositionInScreen().x);
EXPECT_FLOAT_EQ(orig.y(), sent_event->PositionInScreen().y);
base::Optional<gfx::SizeF> event_contact_size = GetContactSize(*sent_event);
if (event_contact_size && contact_size_scaled) {
EXPECT_FLOAT_EQ(contact_size_scaled->width(),
event_contact_size->width());
EXPECT_FLOAT_EQ(contact_size_scaled->height(),
event_contact_size->height());
}
}
void TestLocationInFilterEvent(
const WebGestureEvent* filter_event,
const gfx::PointF& orig,
const base::Optional<gfx::SizeF>& contact_size) {
EXPECT_FLOAT_EQ(orig.x(), filter_event->PositionInWidget().x);
EXPECT_FLOAT_EQ(orig.y(), filter_event->PositionInWidget().y);
EXPECT_FLOAT_EQ(orig.x(), filter_event->PositionInScreen().x);
EXPECT_FLOAT_EQ(orig.y(), filter_event->PositionInScreen().y);
base::Optional<gfx::SizeF> event_contact_size =
GetContactSize(*filter_event);
if (event_contact_size && contact_size) {
EXPECT_FLOAT_EQ(contact_size->width(), event_contact_size->width());
EXPECT_FLOAT_EQ(contact_size->height(), event_contact_size->height());
}
}
private:
DISALLOW_COPY_AND_ASSIGN(InputRouterImplScaleGestureEventTest);
};
} // namespace
TEST_F(InputRouterImplScaleGestureEventTest, GestureScroll) {
const gfx::Vector2dF delta(10.f, 20.f), delta_scaled(20.f, 40.f);
PressAndSetTouchActionAuto();
SendGestureSequence(
{WebInputEvent::kGestureTapDown, WebInputEvent::kGestureTapCancel});
{
SimulateGestureEvent(SyntheticWebGestureEventBuilder::BuildScrollBegin(
delta.x(), delta.y(), blink::kWebGestureDeviceTouchscreen));
FlushGestureEvents({WebInputEvent::kGestureScrollBegin});
const WebGestureEvent* sent_event = GetSentWebInputEvent<WebGestureEvent>();
EXPECT_FLOAT_EQ(delta_scaled.x(),
sent_event->data.scroll_begin.delta_x_hint);
EXPECT_FLOAT_EQ(delta_scaled.y(),
sent_event->data.scroll_begin.delta_y_hint);
const WebGestureEvent* filter_event =
GetFilterWebInputEvent<WebGestureEvent>();
EXPECT_FLOAT_EQ(delta.x(), filter_event->data.scroll_begin.delta_x_hint);
EXPECT_FLOAT_EQ(delta.y(), filter_event->data.scroll_begin.delta_y_hint);
}
{
SimulateGestureScrollUpdateEvent(delta.x(), delta.y(), 0,
blink::kWebGestureDeviceTouchscreen);
FlushGestureEvents({WebInputEvent::kTouchScrollStarted,
WebInputEvent::kGestureScrollUpdate});
// Erase TouchScrollStarted so we can inspect the GestureScrollUpdate.
dispatched_messages_.erase(dispatched_messages_.begin());
const WebGestureEvent* sent_event = GetSentWebInputEvent<WebGestureEvent>();
EXPECT_FLOAT_EQ(delta_scaled.x(), sent_event->data.scroll_update.delta_x);
EXPECT_FLOAT_EQ(delta_scaled.y(), sent_event->data.scroll_update.delta_y);
const WebGestureEvent* filter_event =
GetFilterWebInputEvent<WebGestureEvent>();
EXPECT_FLOAT_EQ(delta.x(), filter_event->data.scroll_update.delta_x);
EXPECT_FLOAT_EQ(delta.y(), filter_event->data.scroll_update.delta_y);
}
SendGestureSequence({WebInputEvent::kGestureScrollEnd});
}
TEST_F(InputRouterImplScaleGestureEventTest, GesturePinch) {
const gfx::PointF anchor(10.f, 20.f), anchor_scaled(20.f, 40.f);
const float scale_change(1.5f);
PressAndSetTouchActionAuto();
SendGestureSequence(
{WebInputEvent::kGestureTapDown, WebInputEvent::kGestureTapCancel});
SimulateGestureEvent(SyntheticWebGestureEventBuilder::BuildScrollBegin(
0.f, 0.f, blink::kWebGestureDeviceTouchscreen));
FlushGestureEvents({WebInputEvent::kGestureScrollBegin});
SendGestureSequence({WebInputEvent::kGesturePinchBegin});
SimulateGestureEvent(SyntheticWebGestureEventBuilder::BuildPinchUpdate(
scale_change, anchor.x(), anchor.y(), 0,
blink::kWebGestureDeviceTouchscreen));
FlushGestureEvents({WebInputEvent::kGesturePinchUpdate});
const WebGestureEvent* sent_event = GetSentWebInputEvent<WebGestureEvent>();
TestLocationInSentEvent(sent_event, anchor, anchor_scaled, base::nullopt);
EXPECT_FLOAT_EQ(scale_change, sent_event->data.pinch_update.scale);
const WebGestureEvent* filter_event =
GetFilterWebInputEvent<WebGestureEvent>();
TestLocationInFilterEvent(filter_event, anchor, base::nullopt);
EXPECT_FLOAT_EQ(scale_change, filter_event->data.pinch_update.scale);
SendGestureSequence(
{WebInputEvent::kGesturePinchEnd, WebInputEvent::kGestureScrollEnd});
}
TEST_F(InputRouterImplScaleGestureEventTest, GestureTap) {
SendGestureSequence({WebInputEvent::kGestureTapDown,
WebInputEvent::kGestureShowPress,
WebInputEvent::kGestureTap});
}
TEST_F(InputRouterImplScaleGestureEventTest, GestureDoubleTap) {
SendGestureSequence(
{WebInputEvent::kGestureTapDown, WebInputEvent::kGestureTapUnconfirmed,
WebInputEvent::kGestureTapCancel, WebInputEvent::kGestureTapDown,
WebInputEvent::kGestureTapCancel, WebInputEvent::kGestureDoubleTap});
}
TEST_F(InputRouterImplScaleGestureEventTest, GestureLongPress) {
SendGestureSequence(
{WebInputEvent::kGestureTapDown, WebInputEvent::kGestureShowPress,
WebInputEvent::kGestureLongPress, WebInputEvent::kGestureTapCancel,
WebInputEvent::kGestureLongTap});
}
TEST_F(InputRouterImplScaleGestureEventTest, GestureTwoFingerTap) {
SendGestureSequence({WebInputEvent::kGestureTapDown,
WebInputEvent::kGestureTapCancel,
WebInputEvent::kGestureTwoFingerTap});
}
} // namespace content