blob: 258e9108bfd9cc44026fd166548c228337160d01 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/renderer/input/input_handler_manager.h"
#include <utility>
#include "base/bind.h"
#include "base/location.h"
#include "base/single_thread_task_runner.h"
#include "base/threading/thread_task_runner_handle.h"
#include "base/trace_event/trace_event.h"
#include "cc/input/input_handler.h"
#include "content/renderer/input/input_event_filter.h"
#include "content/renderer/input/input_handler_manager_client.h"
#include "content/renderer/input/input_handler_wrapper.h"
#include "third_party/WebKit/public/platform/scheduler/renderer/renderer_scheduler.h"
#include "ui/events/blink/did_overscroll_params.h"
#include "ui/events/blink/input_handler_proxy.h"
#include "ui/events/blink/web_input_event_traits.h"
using blink::WebInputEvent;
using ui::InputHandlerProxy;
using blink::scheduler::RendererScheduler;
namespace content {
namespace {
InputEventAckState InputEventDispositionToAck(
InputHandlerProxy::EventDisposition disposition) {
switch (disposition) {
case InputHandlerProxy::DID_HANDLE:
return INPUT_EVENT_ACK_STATE_CONSUMED;
case InputHandlerProxy::DID_NOT_HANDLE:
return INPUT_EVENT_ACK_STATE_NOT_CONSUMED;
case InputHandlerProxy::DID_NOT_HANDLE_NON_BLOCKING_DUE_TO_FLING:
return INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING_DUE_TO_FLING;
case InputHandlerProxy::DROP_EVENT:
return INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS;
case InputHandlerProxy::DID_HANDLE_NON_BLOCKING:
return INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING;
}
NOTREACHED();
return INPUT_EVENT_ACK_STATE_UNKNOWN;
}
} // namespace
InputHandlerManager::InputHandlerManager(
const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
InputHandlerManagerClient* client,
SynchronousInputHandlerProxyClient* sync_handler_client,
blink::scheduler::RendererScheduler* renderer_scheduler)
: task_runner_(task_runner),
client_(client),
synchronous_handler_proxy_client_(sync_handler_client),
renderer_scheduler_(renderer_scheduler),
weak_ptr_factory_(this) {
DCHECK(client_);
client_->SetInputHandlerManager(this);
}
InputHandlerManager::~InputHandlerManager() {
client_->SetInputHandlerManager(nullptr);
}
void InputHandlerManager::AddInputHandler(
int routing_id,
const base::WeakPtr<cc::InputHandler>& input_handler,
const scoped_refptr<MainThreadEventQueue>& input_event_queue,
const base::WeakPtr<RenderWidget>& render_widget,
bool enable_smooth_scrolling) {
if (task_runner_->BelongsToCurrentThread()) {
AddInputHandlerOnCompositorThread(
routing_id, base::ThreadTaskRunnerHandle::Get(), input_handler,
input_event_queue, render_widget, enable_smooth_scrolling);
} else {
task_runner_->PostTask(
FROM_HERE,
base::Bind(&InputHandlerManager::AddInputHandlerOnCompositorThread,
base::Unretained(this), routing_id,
base::ThreadTaskRunnerHandle::Get(), input_handler,
input_event_queue, render_widget, enable_smooth_scrolling));
}
}
void InputHandlerManager::AddInputHandlerOnCompositorThread(
int routing_id,
const scoped_refptr<base::SingleThreadTaskRunner>& main_task_runner,
const base::WeakPtr<cc::InputHandler>& input_handler,
const scoped_refptr<MainThreadEventQueue>& input_event_queue,
const base::WeakPtr<RenderWidget>& render_widget,
bool enable_smooth_scrolling) {
DCHECK(task_runner_->BelongsToCurrentThread());
// The handler could be gone by this point if the compositor has shut down.
if (!input_handler)
return;
// The same handler may be registered for a route multiple times.
if (input_handlers_.count(routing_id) != 0)
return;
TRACE_EVENT1("input",
"InputHandlerManager::AddInputHandlerOnCompositorThread",
"result", "AddingRoute");
std::unique_ptr<InputHandlerWrapper> wrapper(
new InputHandlerWrapper(this, routing_id, main_task_runner, input_handler,
render_widget, enable_smooth_scrolling));
client_->RegisterRoutingID(routing_id, input_event_queue);
if (synchronous_handler_proxy_client_) {
synchronous_handler_proxy_client_->DidAddSynchronousHandlerProxy(
routing_id, wrapper->input_handler_proxy());
}
input_handlers_[routing_id] = std::move(wrapper);
}
void InputHandlerManager::RemoveInputHandler(int routing_id) {
DCHECK(task_runner_->BelongsToCurrentThread());
DCHECK(input_handlers_.find(routing_id) != input_handlers_.end());
TRACE_EVENT0("input", "InputHandlerManager::RemoveInputHandler");
client_->UnregisterRoutingID(routing_id);
if (synchronous_handler_proxy_client_) {
synchronous_handler_proxy_client_->DidRemoveSynchronousHandlerProxy(
routing_id);
}
input_handlers_.erase(routing_id);
}
void InputHandlerManager::RegisterAssociatedRenderFrameRoutingID(
int render_frame_routing_id,
int render_view_routing_id) {
if (task_runner_->BelongsToCurrentThread()) {
RegisterAssociatedRenderFrameRoutingIDOnCompositorThread(
render_frame_routing_id, render_view_routing_id);
} else {
task_runner_->PostTask(
FROM_HERE,
base::Bind(&InputHandlerManager::
RegisterAssociatedRenderFrameRoutingIDOnCompositorThread,
base::Unretained(this), render_frame_routing_id,
render_view_routing_id));
}
}
void InputHandlerManager::
RegisterAssociatedRenderFrameRoutingIDOnCompositorThread(
int render_frame_routing_id,
int render_view_routing_id) {
DCHECK(task_runner_->BelongsToCurrentThread());
client_->RegisterAssociatedRenderFrameRoutingID(render_frame_routing_id,
render_view_routing_id);
}
void InputHandlerManager::UnregisterRoutingID(int routing_id) {
if (task_runner_->BelongsToCurrentThread()) {
UnregisterRoutingIDOnCompositorThread(routing_id);
} else {
task_runner_->PostTask(
FROM_HERE,
base::Bind(&InputHandlerManager::UnregisterRoutingIDOnCompositorThread,
base::Unretained(this), routing_id));
}
}
void InputHandlerManager::UnregisterRoutingIDOnCompositorThread(
int routing_id) {
DCHECK(task_runner_->BelongsToCurrentThread());
client_->UnregisterRoutingID(routing_id);
}
void InputHandlerManager::ObserveGestureEventAndResultOnMainThread(
int routing_id,
const blink::WebGestureEvent& gesture_event,
const cc::InputHandlerScrollResult& scroll_result) {
task_runner_->PostTask(
FROM_HERE,
base::Bind(
&InputHandlerManager::ObserveGestureEventAndResultOnCompositorThread,
base::Unretained(this), routing_id, gesture_event, scroll_result));
}
void InputHandlerManager::ObserveGestureEventAndResultOnCompositorThread(
int routing_id,
const blink::WebGestureEvent& gesture_event,
const cc::InputHandlerScrollResult& scroll_result) {
DCHECK(task_runner_->BelongsToCurrentThread());
auto it = input_handlers_.find(routing_id);
if (it == input_handlers_.end())
return;
InputHandlerProxy* proxy = it->second->input_handler_proxy();
DCHECK(proxy->scroll_elasticity_controller());
proxy->scroll_elasticity_controller()->ObserveGestureEventAndResult(
gesture_event, scroll_result);
}
void InputHandlerManager::HandleInputEvent(
int routing_id,
ui::WebScopedInputEvent input_event,
const ui::LatencyInfo& latency_info,
const InputEventAckStateCallback& callback) {
DCHECK(task_runner_->BelongsToCurrentThread());
TRACE_EVENT1("input,benchmark,rail", "InputHandlerManager::HandleInputEvent",
"type", WebInputEvent::GetName(input_event->GetType()));
auto it = input_handlers_.find(routing_id);
if (it == input_handlers_.end()) {
TRACE_EVENT1("input,rail", "InputHandlerManager::HandleInputEvent",
"result", "NoInputHandlerFound");
// Oops, we no longer have an interested input handler..
callback.Run(INPUT_EVENT_ACK_STATE_NOT_CONSUMED, std::move(input_event),
latency_info, nullptr);
return;
}
TRACE_EVENT1("input,rail", "InputHandlerManager::HandleInputEvent",
"result", "EventSentToInputHandlerProxy");
InputHandlerProxy* proxy = it->second->input_handler_proxy();
proxy->HandleInputEventWithLatencyInfo(
std::move(input_event), latency_info,
base::Bind(&InputHandlerManager::DidHandleInputEventAndOverscroll,
weak_ptr_factory_.GetWeakPtr(), callback));
}
void InputHandlerManager::QueueClosureForMainThreadEventQueue(
int routing_id,
const base::Closure& closure) {
client_->QueueClosureForMainThreadEventQueue(routing_id, closure);
}
void InputHandlerManager::DidHandleInputEventAndOverscroll(
const InputEventAckStateCallback& callback,
InputHandlerProxy::EventDisposition event_disposition,
ui::WebScopedInputEvent input_event,
const ui::LatencyInfo& latency_info,
std::unique_ptr<ui::DidOverscrollParams> overscroll_params) {
InputEventAckState input_event_ack_state =
InputEventDispositionToAck(event_disposition);
switch (input_event_ack_state) {
case INPUT_EVENT_ACK_STATE_CONSUMED:
renderer_scheduler_->DidHandleInputEventOnCompositorThread(
*input_event,
RendererScheduler::InputEventState::EVENT_CONSUMED_BY_COMPOSITOR);
break;
case INPUT_EVENT_ACK_STATE_NOT_CONSUMED:
case INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING_DUE_TO_FLING:
renderer_scheduler_->DidHandleInputEventOnCompositorThread(
*input_event,
RendererScheduler::InputEventState::EVENT_FORWARDED_TO_MAIN_THREAD);
break;
default:
break;
}
callback.Run(input_event_ack_state, std::move(input_event), latency_info,
std::move(overscroll_params));
}
void InputHandlerManager::DidOverscroll(int routing_id,
const ui::DidOverscrollParams& params) {
client_->DidOverscroll(routing_id, params);
}
void InputHandlerManager::DidStopFlinging(int routing_id) {
client_->DidStopFlinging(routing_id);
}
void InputHandlerManager::DidAnimateForInput() {
renderer_scheduler_->DidAnimateForInputOnCompositorThread();
}
void InputHandlerManager::DispatchNonBlockingEventToMainThread(
int routing_id,
ui::WebScopedInputEvent event,
const ui::LatencyInfo& latency_info) {
DCHECK(task_runner_->BelongsToCurrentThread());
client_->DispatchNonBlockingEventToMainThread(routing_id, std::move(event),
latency_info);
}
} // namespace content