blob: bb6fb67ff9f4a10c7f26aef4d7e89e7f25f3f556 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/renderer_host/input/touch_emulator.h"
#include "base/containers/queue.h"
#include "base/time/time.h"
#include "build/build_config.h"
#include "content/browser/renderer_host/input/motion_event_web.h"
#include "content/browser/renderer_host/render_widget_host_view_base.h"
#include "content/browser/renderer_host/ui_events_helper.h"
#include "content/common/input/web_touch_event_traits.h"
#include "content/grit/content_resources.h"
#include "content/public/common/content_client.h"
#include "content/public/common/content_switches.h"
#include "third_party/blink/public/platform/web_cursor_info.h"
#include "third_party/blink/public/platform/web_keyboard_event.h"
#include "third_party/blink/public/platform/web_mouse_event.h"
#include "ui/base/ui_base_types.h"
#include "ui/events/base_event_utils.h"
#include "ui/events/blink/blink_event_util.h"
#include "ui/events/gesture_detection/gesture_provider_config_helper.h"
#include "ui/gfx/image/image.h"
using blink::WebGestureEvent;
using blink::WebInputEvent;
using blink::WebKeyboardEvent;
using blink::WebMouseEvent;
using blink::WebMouseWheelEvent;
using blink::WebTouchEvent;
using blink::WebTouchPoint;
namespace content {
namespace {
ui::GestureProvider::Config GetEmulatorGestureProviderConfig(
ui::GestureProviderConfigType config_type,
TouchEmulator::Mode mode) {
ui::GestureProvider::Config config =
ui::GetGestureProviderConfig(config_type);
config.gesture_begin_end_types_enabled = false;
config.gesture_detector_config.swipe_enabled = false;
config.gesture_detector_config.two_finger_tap_enabled = false;
if (mode == TouchEmulator::Mode::kInjectingTouchEvents) {
config.gesture_detector_config.longpress_timeout = base::TimeDelta::Max();
config.gesture_detector_config.showpress_timeout = base::TimeDelta::Max();
}
return config;
}
int ModifiersWithoutMouseButtons(const WebInputEvent& event) {
const int all_buttons = WebInputEvent::kLeftButtonDown |
WebInputEvent::kMiddleButtonDown |
WebInputEvent::kRightButtonDown;
return event.GetModifiers() & ~all_buttons;
}
// Time between two consecutive mouse moves, during which second mouse move
// is not converted to touch.
constexpr base::TimeDelta kMouseMoveDropInterval =
base::TimeDelta::FromMilliseconds(5);
} // namespace
TouchEmulator::TouchEmulator(TouchEmulatorClient* client,
float device_scale_factor)
: client_(client),
gesture_provider_config_type_(
ui::GestureProviderConfigType::CURRENT_PLATFORM),
double_tap_enabled_(true),
use_2x_cursors_(false),
emulated_stream_active_sequence_count_(0),
native_stream_active_sequence_count_(0),
last_emulated_start_target_(nullptr),
pending_taps_count_(0) {
DCHECK(client_);
ResetState();
InitCursors(device_scale_factor, true);
}
TouchEmulator::~TouchEmulator() {
// We cannot cleanup properly in destructor, as we need roundtrip to the
// renderer for ack. Instead, the owner should call Disable, and only
// destroy this object when renderer is dead.
}
void TouchEmulator::ResetState() {
last_mouse_event_was_move_ = false;
last_mouse_move_timestamp_ = base::TimeTicks();
mouse_pressed_ = false;
shift_pressed_ = false;
suppress_next_fling_cancel_ = false;
pinch_scale_ = 1.f;
pinch_gesture_active_ = false;
}
void TouchEmulator::Enable(Mode mode,
ui::GestureProviderConfigType config_type) {
if (gesture_provider_ && mode_ != mode)
client_->SetCursor(pointer_cursor_);
if (!gesture_provider_ || gesture_provider_config_type_ != config_type ||
mode_ != mode) {
mode_ = mode;
gesture_provider_config_type_ = config_type;
gesture_provider_.reset(new ui::FilteredGestureProvider(
GetEmulatorGestureProviderConfig(config_type, mode), this));
gesture_provider_->SetDoubleTapSupportForPageEnabled(double_tap_enabled_);
// TODO(dgozman): Use synthetic secondary touch to support multi-touch.
gesture_provider_->SetMultiTouchZoomSupportEnabled(
mode != Mode::kEmulatingTouchFromMouse);
}
UpdateCursor();
}
void TouchEmulator::Disable() {
if (!enabled())
return;
mode_ = Mode::kEmulatingTouchFromMouse;
CancelTouch();
gesture_provider_.reset();
base::queue<base::OnceClosure> empty;
injected_touch_completion_callbacks_.swap(empty);
client_->SetCursor(pointer_cursor_);
ResetState();
}
void TouchEmulator::SetDeviceScaleFactor(float device_scale_factor) {
if (!InitCursors(device_scale_factor, false))
return;
if (enabled())
UpdateCursor();
}
void TouchEmulator::SetDoubleTapSupportForPageEnabled(bool enabled) {
double_tap_enabled_ = enabled;
if (gesture_provider_)
gesture_provider_->SetDoubleTapSupportForPageEnabled(enabled);
}
bool TouchEmulator::InitCursors(float device_scale_factor, bool force) {
bool use_2x = device_scale_factor > 1.5f;
if (use_2x == use_2x_cursors_ && !force)
return false;
use_2x_cursors_ = use_2x;
float cursor_scale_factor = use_2x ? 2.f : 1.f;
cursor_size_ = InitCursorFromResource(&touch_cursor_,
cursor_scale_factor,
use_2x ? IDR_DEVTOOLS_TOUCH_CURSOR_ICON_2X :
IDR_DEVTOOLS_TOUCH_CURSOR_ICON);
InitCursorFromResource(&pinch_cursor_,
cursor_scale_factor,
use_2x ? IDR_DEVTOOLS_PINCH_CURSOR_ICON_2X :
IDR_DEVTOOLS_PINCH_CURSOR_ICON);
CursorInfo cursor_info;
cursor_info.type = blink::WebCursorInfo::kTypePointer;
pointer_cursor_.InitFromCursorInfo(cursor_info);
return true;
}
gfx::SizeF TouchEmulator::InitCursorFromResource(
WebCursor* cursor, float scale, int resource_id) {
gfx::Image& cursor_image =
content::GetContentClient()->GetNativeImageNamed(resource_id);
CursorInfo cursor_info;
cursor_info.type = blink::WebCursorInfo::kTypeCustom;
cursor_info.image_scale_factor = scale;
cursor_info.custom_image = cursor_image.AsBitmap();
cursor_info.hotspot =
gfx::Point(cursor_image.Width() / 2, cursor_image.Height() / 2);
cursor->InitFromCursorInfo(cursor_info);
return gfx::ScaleSize(gfx::SizeF(cursor_image.Size()), 1.f / scale);
}
bool TouchEmulator::HandleMouseEvent(const WebMouseEvent& mouse_event,
RenderWidgetHostViewBase* target_view) {
if (!enabled() || mode_ != Mode::kEmulatingTouchFromMouse)
return false;
if (mouse_event.button == WebMouseEvent::Button::kRight &&
mouse_event.GetType() == WebInputEvent::kMouseDown) {
client_->ShowContextMenuAtPoint(
gfx::Point(mouse_event.PositionInWidget().x,
mouse_event.PositionInWidget().y),
ui::MENU_SOURCE_MOUSE);
}
if (mouse_event.button != WebMouseEvent::Button::kLeft)
return true;
if (mouse_event.GetType() == WebInputEvent::kMouseMove) {
if (last_mouse_event_was_move_ &&
mouse_event.TimeStamp() <
last_mouse_move_timestamp_ + kMouseMoveDropInterval)
return true;
last_mouse_event_was_move_ = true;
last_mouse_move_timestamp_ = mouse_event.TimeStamp();
} else {
last_mouse_event_was_move_ = false;
}
if (mouse_event.GetType() == WebInputEvent::kMouseDown)
mouse_pressed_ = true;
else if (mouse_event.GetType() == WebInputEvent::kMouseUp)
mouse_pressed_ = false;
UpdateShiftPressed((mouse_event.GetModifiers() & WebInputEvent::kShiftKey) !=
0);
if (mouse_event.GetType() != WebInputEvent::kMouseDown &&
mouse_event.GetType() != WebInputEvent::kMouseMove &&
mouse_event.GetType() != WebInputEvent::kMouseUp) {
return true;
}
gfx::PointF pos_in_root = mouse_event.PositionInWidget();
if (target_view)
pos_in_root = target_view->TransformPointToRootCoordSpaceF(pos_in_root);
FillTouchEventAndPoint(mouse_event, pos_in_root);
HandleEmulatedTouchEvent(touch_event_, target_view);
// Do not pass mouse events to the renderer.
return true;
}
bool TouchEmulator::HandleMouseWheelEvent(const WebMouseWheelEvent& event) {
if (!enabled() || mode_ != Mode::kEmulatingTouchFromMouse)
return false;
// Send mouse wheel for easy scrolling when there is no active touch.
return emulated_stream_active_sequence_count_ > 0;
}
bool TouchEmulator::HandleKeyboardEvent(const WebKeyboardEvent& event) {
if (!enabled() || mode_ != Mode::kEmulatingTouchFromMouse)
return false;
if (!UpdateShiftPressed((event.GetModifiers() & WebInputEvent::kShiftKey) !=
0))
return false;
if (!mouse_pressed_)
return false;
// Note: The necessary pinch events will be lazily inserted by
// |OnGestureEvent| depending on the state of |shift_pressed_|, using the
// scroll stream as the event driver.
if (shift_pressed_) {
// TODO(dgozman): Add secondary touch point and set anchor.
} else {
// TODO(dgozman): Remove secondary touch point and anchor.
}
// Never block keyboard events.
return false;
}
bool TouchEmulator::HandleTouchEvent(const blink::WebTouchEvent& event) {
// Block native event when emulated touch stream is active.
if (emulated_stream_active_sequence_count_)
return true;
bool is_sequence_start = WebTouchEventTraits::IsTouchSequenceStart(event);
// Do not allow middle-sequence event to pass through, if start was blocked.
if (!native_stream_active_sequence_count_ && !is_sequence_start)
return true;
if (is_sequence_start)
native_stream_active_sequence_count_++;
return false;
}
bool TouchEmulator::HandleEmulatedTouchEvent(
blink::WebTouchEvent event,
RenderWidgetHostViewBase* target_view) {
DCHECK(gesture_provider_);
event.unique_touch_event_id = ui::GetNextTouchEventId();
auto result = gesture_provider_->OnTouchEvent(MotionEventWeb(event));
if (!result.succeeded)
return true;
const bool event_consumed = true;
const bool is_source_touch_event_set_non_blocking = false;
// Block emulated event when emulated native stream is active.
if (native_stream_active_sequence_count_) {
gesture_provider_->OnTouchEventAck(event.unique_touch_event_id,
event_consumed,
is_source_touch_event_set_non_blocking);
return true;
}
bool is_sequence_start = WebTouchEventTraits::IsTouchSequenceStart(event);
// Do not allow middle-sequence event to pass through, if start was blocked.
if (!emulated_stream_active_sequence_count_ && !is_sequence_start) {
gesture_provider_->OnTouchEventAck(event.unique_touch_event_id,
event_consumed,
is_source_touch_event_set_non_blocking);
return true;
}
if (is_sequence_start) {
emulated_stream_active_sequence_count_++;
last_emulated_start_target_ = target_view;
}
event.moved_beyond_slop_region = result.moved_beyond_slop_region;
client_->ForwardEmulatedTouchEvent(event, target_view);
return false;
}
bool TouchEmulator::HandleTouchEventAck(
const blink::WebTouchEvent& event, InputEventAckState ack_result) {
bool is_sequence_end = WebTouchEventTraits::IsTouchSequenceEnd(event);
if (emulated_stream_active_sequence_count_) {
if (is_sequence_end)
emulated_stream_active_sequence_count_--;
int taps_count_before = pending_taps_count_;
const bool event_consumed = ack_result == INPUT_EVENT_ACK_STATE_CONSUMED;
if (gesture_provider_) {
gesture_provider_->OnTouchEventAck(
event.unique_touch_event_id, event_consumed,
InputEventAckStateIsSetNonBlocking(ack_result));
}
if (pending_taps_count_ == taps_count_before)
OnInjectedTouchCompleted();
return true;
}
// We may have not seen native touch sequence start (when created in the
// middle of a sequence), so don't decrement sequence count below zero.
if (is_sequence_end && native_stream_active_sequence_count_)
native_stream_active_sequence_count_--;
return false;
}
void TouchEmulator::OnGestureEventAck(const WebGestureEvent& event,
RenderWidgetHostViewBase*) {
if (event.GetType() != WebInputEvent::kGestureTap)
return;
if (pending_taps_count_) {
pending_taps_count_--;
OnInjectedTouchCompleted();
}
}
void TouchEmulator::OnViewDestroyed(RenderWidgetHostViewBase* destroyed_view) {
if (destroyed_view != last_emulated_start_target_)
return;
last_emulated_start_target_ = nullptr;
emulated_stream_active_sequence_count_ = 0;
}
void TouchEmulator::OnGestureEvent(const ui::GestureEventData& gesture) {
WebGestureEvent gesture_event =
ui::CreateWebGestureEventFromGestureEventData(gesture);
if (!gesture_event.unique_touch_event_id) {
// TODO(wjmaclean): Find out why the local GestureProvider puts id=0 on
// kGestureShowPress. This is a problem for RWHIER as it will cause it to
// attempt to re-target the event. There must be a nicer solution than
// setting the id to -1.
DCHECK(gesture_event.GetType() == blink::WebInputEvent::kGestureShowPress);
gesture_event.unique_touch_event_id = -1;
}
switch (gesture_event.GetType()) {
case WebInputEvent::kUndefined:
NOTREACHED() << "Undefined WebInputEvent type";
// Bail without sending the junk event to the client.
return;
case WebInputEvent::kGestureScrollBegin:
client_->ForwardEmulatedGestureEvent(gesture_event);
// PinchBegin must always follow ScrollBegin.
if (InPinchGestureMode())
PinchBegin(gesture_event);
break;
case WebInputEvent::kGestureScrollUpdate:
if (InPinchGestureMode()) {
// Convert scrolls to pinches while shift is pressed.
if (!pinch_gesture_active_)
PinchBegin(gesture_event);
else
PinchUpdate(gesture_event);
} else {
// Pass scroll update further. If shift was released, end the pinch.
if (pinch_gesture_active_)
PinchEnd(gesture_event);
client_->ForwardEmulatedGestureEvent(gesture_event);
}
break;
case WebInputEvent::kGestureScrollEnd:
// PinchEnd must precede ScrollEnd.
if (pinch_gesture_active_)
PinchEnd(gesture_event);
client_->ForwardEmulatedGestureEvent(gesture_event);
break;
case WebInputEvent::kGestureFlingStart:
// PinchEnd must precede FlingStart.
if (pinch_gesture_active_)
PinchEnd(gesture_event);
if (InPinchGestureMode()) {
// No fling in pinch mode. Forward scroll end instead of fling start.
suppress_next_fling_cancel_ = true;
ScrollEnd(gesture_event);
} else {
suppress_next_fling_cancel_ = false;
client_->ForwardEmulatedGestureEvent(gesture_event);
}
break;
case WebInputEvent::kGestureFlingCancel:
// If fling start was suppressed, we should not send fling cancel either.
if (!suppress_next_fling_cancel_)
client_->ForwardEmulatedGestureEvent(gesture_event);
suppress_next_fling_cancel_ = false;
break;
case WebInputEvent::kGestureTap:
pending_taps_count_++;
client_->ForwardEmulatedGestureEvent(gesture_event);
break;
default:
// Everything else goes through.
client_->ForwardEmulatedGestureEvent(gesture_event);
}
}
bool TouchEmulator::RequiresDoubleTapGestureEvents() const {
return true;
}
void TouchEmulator::InjectTouchEvent(const blink::WebTouchEvent& event,
RenderWidgetHostViewBase* target_view,
base::OnceClosure callback) {
DCHECK(enabled() && mode_ == Mode::kInjectingTouchEvents);
touch_event_ = event;
injected_touch_completion_callbacks_.push(std::move(callback));
if (HandleEmulatedTouchEvent(touch_event_, target_view))
OnInjectedTouchCompleted();
}
void TouchEmulator::OnInjectedTouchCompleted() {
if (injected_touch_completion_callbacks_.empty())
return;
if (!injected_touch_completion_callbacks_.front().is_null())
std::move(injected_touch_completion_callbacks_.front()).Run();
injected_touch_completion_callbacks_.pop();
}
void TouchEmulator::CancelTouch() {
if (!emulated_stream_active_sequence_count_ || !enabled() ||
mode_ != Mode::kEmulatingTouchFromMouse) {
return;
}
WebTouchEventTraits::ResetTypeAndTouchStates(
WebInputEvent::kTouchCancel, ui::EventTimeForNow(), &touch_event_);
DCHECK(gesture_provider_);
if (gesture_provider_->GetCurrentDownEvent())
HandleEmulatedTouchEvent(touch_event_, last_emulated_start_target_);
}
void TouchEmulator::UpdateCursor() {
DCHECK(enabled());
if (mode_ == Mode::kEmulatingTouchFromMouse)
client_->SetCursor(InPinchGestureMode() ? pinch_cursor_ : touch_cursor_);
}
bool TouchEmulator::UpdateShiftPressed(bool shift_pressed) {
DCHECK(enabled() && mode_ == Mode::kEmulatingTouchFromMouse);
if (shift_pressed_ == shift_pressed)
return false;
shift_pressed_ = shift_pressed;
UpdateCursor();
return true;
}
void TouchEmulator::PinchBegin(const WebGestureEvent& event) {
DCHECK(InPinchGestureMode());
DCHECK(!pinch_gesture_active_);
pinch_gesture_active_ = true;
pinch_anchor_ = event.PositionInWidget();
pinch_scale_ = 1.f;
WebGestureEvent pinch_event =
GetPinchGestureEvent(WebInputEvent::kGesturePinchBegin, event);
client_->ForwardEmulatedGestureEvent(pinch_event);
}
void TouchEmulator::PinchUpdate(const WebGestureEvent& event) {
DCHECK(pinch_gesture_active_);
float dy = pinch_anchor_.y() - event.PositionInWidget().y;
float scale = exp(dy * 0.002f);
WebGestureEvent pinch_event =
GetPinchGestureEvent(WebInputEvent::kGesturePinchUpdate, event);
pinch_event.data.pinch_update.scale = scale / pinch_scale_;
client_->ForwardEmulatedGestureEvent(pinch_event);
pinch_scale_ = scale;
}
void TouchEmulator::PinchEnd(const WebGestureEvent& event) {
DCHECK(pinch_gesture_active_);
pinch_gesture_active_ = false;
WebGestureEvent pinch_event =
GetPinchGestureEvent(WebInputEvent::kGesturePinchEnd, event);
client_->ForwardEmulatedGestureEvent(pinch_event);
}
void TouchEmulator::ScrollEnd(const WebGestureEvent& event) {
WebGestureEvent scroll_event(
WebInputEvent::kGestureScrollEnd, ModifiersWithoutMouseButtons(event),
event.TimeStamp(), blink::kWebGestureDeviceTouchscreen);
client_->ForwardEmulatedGestureEvent(scroll_event);
}
WebGestureEvent TouchEmulator::GetPinchGestureEvent(
WebInputEvent::Type type,
const WebInputEvent& original_event) {
WebGestureEvent event(type, ModifiersWithoutMouseButtons(original_event),
original_event.TimeStamp(),
blink::kWebGestureDeviceTouchscreen);
event.SetPositionInWidget(pinch_anchor_);
return event;
}
void TouchEmulator::FillTouchEventAndPoint(const WebMouseEvent& mouse_event,
const gfx::PointF& pos_in_root) {
WebInputEvent::Type eventType;
switch (mouse_event.GetType()) {
case WebInputEvent::kMouseDown:
eventType = WebInputEvent::kTouchStart;
break;
case WebInputEvent::kMouseMove:
eventType = WebInputEvent::kTouchMove;
break;
case WebInputEvent::kMouseUp:
eventType = WebInputEvent::kTouchEnd;
break;
default:
eventType = WebInputEvent::kUndefined;
NOTREACHED() << "Invalid event for touch emulation: "
<< mouse_event.GetType();
}
touch_event_.touches_length = 1;
touch_event_.SetModifiers(ModifiersWithoutMouseButtons(mouse_event));
WebTouchEventTraits::ResetTypeAndTouchStates(
eventType, mouse_event.TimeStamp(), &touch_event_);
WebTouchPoint& point = touch_event_.touches[0];
point.id = 0;
point.radius_x = 0.5f * cursor_size_.width();
point.radius_y = 0.5f * cursor_size_.height();
point.force = eventType == WebInputEvent::kTouchEnd ? 0.f : 1.f;
point.rotation_angle = 0.f;
// We need to convert this to the root-view's coord space, otherwise the
// GestureRecognizer will potentially receive events for a moving widget,
// for example when scroll bubbling is taking place. The GestureRecognizer
// isn't designed to handle that.
point.SetPositionInWidget(pos_in_root);
point.SetPositionInScreen(mouse_event.PositionInScreen().x,
mouse_event.PositionInScreen().y);
point.tilt_x = 0;
point.tilt_y = 0;
point.pointer_type = blink::WebPointerProperties::PointerType::kTouch;
}
bool TouchEmulator::InPinchGestureMode() const {
return shift_pressed_;
}
} // namespace content