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/*
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "core/events/GestureEvent.h"
#include "core/dom/Element.h"
#include "wtf/text/AtomicString.h"
namespace blink {
GestureEvent* GestureEvent::create(AbstractView* view,
const PlatformGestureEvent& event) {
AtomicString eventType;
float deltaX = 0;
float deltaY = 0;
float velocityX = 0;
float velocityY = 0;
ScrollInertialPhase inertialPhase =
ScrollInertialPhase::ScrollInertialPhaseUnknown;
bool synthetic = false;
ScrollGranularity deltaUnits = ScrollGranularity::ScrollByPrecisePixel;
GestureSource source = GestureSourceUninitialized;
switch (event.source()) {
case PlatformGestureSourceTouchpad:
source = GestureSourceTouchpad;
break;
case PlatformGestureSourceTouchscreen:
source = GestureSourceTouchscreen;
break;
default:
NOTREACHED();
}
switch (event.type()) {
case PlatformEvent::GestureScrollBegin:
eventType = EventTypeNames::gesturescrollstart;
synthetic = event.synthetic();
deltaUnits = event.deltaUnits();
inertialPhase = event.inertialPhase();
break;
case PlatformEvent::GestureScrollEnd:
eventType = EventTypeNames::gesturescrollend;
synthetic = event.synthetic();
deltaUnits = event.deltaUnits();
inertialPhase = event.inertialPhase();
break;
case PlatformEvent::GestureScrollUpdate:
// Only deltaX/Y are used when converting this
// back to a PlatformGestureEvent.
eventType = EventTypeNames::gesturescrollupdate;
deltaX = event.deltaX();
deltaY = event.deltaY();
inertialPhase = event.inertialPhase();
deltaUnits = event.deltaUnits();
break;
case PlatformEvent::GestureTap:
eventType = EventTypeNames::gesturetap;
break;
case PlatformEvent::GestureTapUnconfirmed:
eventType = EventTypeNames::gesturetapunconfirmed;
break;
case PlatformEvent::GestureTapDown:
eventType = EventTypeNames::gesturetapdown;
break;
case PlatformEvent::GestureShowPress:
eventType = EventTypeNames::gestureshowpress;
break;
case PlatformEvent::GestureLongPress:
eventType = EventTypeNames::gesturelongpress;
break;
case PlatformEvent::GestureFlingStart:
eventType = EventTypeNames::gestureflingstart;
velocityX = event.velocityX();
velocityY = event.velocityY();
break;
case PlatformEvent::GestureTwoFingerTap:
case PlatformEvent::GesturePinchBegin:
case PlatformEvent::GesturePinchEnd:
case PlatformEvent::GesturePinchUpdate:
case PlatformEvent::GestureTapDownCancel:
default:
return nullptr;
}
return new GestureEvent(
eventType, view, event.globalPosition().x(), event.globalPosition().y(),
event.position().x(), event.position().y(), event.getModifiers(), deltaX,
deltaY, velocityX, velocityY, inertialPhase, synthetic, deltaUnits,
event.timestamp(), event.resendingPluginId(), source);
}
const AtomicString& GestureEvent::interfaceName() const {
// FIXME: when a GestureEvent.idl interface is defined, return the string
// "GestureEvent". Until that happens, do not advertise an interface that
// does not exist, since it will trip up the bindings integrity checks.
return UIEvent::interfaceName();
}
bool GestureEvent::isGestureEvent() const {
return true;
}
GestureEvent::GestureEvent(const AtomicString& type,
AbstractView* view,
int screenX,
int screenY,
int clientX,
int clientY,
PlatformEvent::Modifiers modifiers,
float deltaX,
float deltaY,
float velocityX,
float velocityY,
ScrollInertialPhase inertialPhase,
bool synthetic,
ScrollGranularity deltaUnits,
double platformTimeStamp,
int resendingPluginId,
GestureSource source)
: MouseRelatedEvent(type,
true,
true,
view,
0,
IntPoint(screenX, screenY),
IntPoint(clientX, clientY),
IntPoint(0, 0),
modifiers,
platformTimeStamp,
PositionType::Position),
m_deltaX(deltaX),
m_deltaY(deltaY),
m_velocityX(velocityX),
m_velocityY(velocityY),
m_inertialPhase(inertialPhase),
m_synthetic(synthetic),
m_deltaUnits(deltaUnits),
m_source(source),
m_resendingPluginId(resendingPluginId) {}
DEFINE_TRACE(GestureEvent) {
MouseRelatedEvent::trace(visitor);
}
} // namespace blink