| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ThreadedWorklet_h |
| #define ThreadedWorklet_h |
| |
| #include "core/workers/Worklet.h" |
| |
| #include "bindings/core/v8/ScriptPromiseResolver.h" |
| #include "core/CoreExport.h" |
| #include "core/loader/WorkletScriptLoader.h" |
| #include "platform/heap/Handle.h" |
| |
| namespace blink { |
| |
| class LocalFrame; |
| |
| // A ThreadedWorklet is a worklet that runs off the main thread. |
| // TODO(nhiroki): This is a temporary class to keep classic script loading for |
| // threaded worklets while module loading is being implemented for main thread |
| // worklets. This and MainThreadWorklet will be merged into the base Worklet |
| // class once threaded worklets are also ready to use module loading. |
| class CORE_EXPORT ThreadedWorklet : public Worklet, |
| public WorkletScriptLoader::Client { |
| USING_GARBAGE_COLLECTED_MIXIN(ThreadedWorklet); |
| WTF_MAKE_NONCOPYABLE(ThreadedWorklet); |
| |
| public: |
| virtual ~ThreadedWorklet() = default; |
| |
| // WorkletScriptLoader::Client |
| void NotifyWorkletScriptLoadingFinished(WorkletScriptLoader*, |
| const ScriptSourceCode&) final; |
| |
| // ContextLifecycleObserver |
| void ContextDestroyed(ExecutionContext*) final; |
| |
| DECLARE_VIRTUAL_TRACE(); |
| |
| protected: |
| explicit ThreadedWorklet(LocalFrame*); |
| |
| private: |
| // Worklet |
| void FetchAndInvokeScript(const KURL& module_url_record, |
| const WorkletOptions&, |
| ScriptPromiseResolver*) override; |
| |
| // Called when addModule() is called for the first time. |
| virtual void Initialize() = 0; |
| virtual bool IsInitialized() const = 0; |
| |
| Member<LocalFrame> frame_; |
| |
| HeapHashMap<Member<WorkletScriptLoader>, Member<ScriptPromiseResolver>> |
| loader_to_resolver_map_; |
| }; |
| |
| } // namespace blink |
| |
| #endif // ThreadedWorklet_h |