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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_LOGIN_UI_LOGIN_BUBBLE_H_
#define ASH_LOGIN_UI_LOGIN_BUBBLE_H_
#include "ash/ash_export.h"
#include "ash/login/ui/login_base_bubble_view.h"
#include "base/strings/string16.h"
#include "components/user_manager/user_type.h"
#include "ui/aura/client/focus_change_observer.h"
#include "ui/views/controls/label.h"
#include "ui/views/view.h"
#include "ui/views/widget/widget_observer.h"
namespace ash {
class LoginButton;
class LoginMenuView;
// A wrapper for the bubble view in the login screen.
class ASH_EXPORT LoginBubble : public views::WidgetObserver {
public:
class TestApi {
public:
explicit TestApi(LoginBaseBubbleView* bubble_view);
views::View* user_menu_remove_user_button();
views::View* remove_user_confirm_data();
views::Label* username_label();
private:
LoginBaseBubbleView* bubble_view_;
};
static const int kUserMenuRemoveUserButtonIdForTest;
LoginBubble();
~LoginBubble() override;
// Shows an error bubble for authentication failure.
// |anchor_view| is the anchor for placing the bubble view.
void ShowErrorBubble(views::View* content,
views::View* anchor_view,
bool show_persistently);
// Shows a user menu bubble.
// |anchor_view| is the anchor for placing the bubble view.
// |bubble_opener| is a view that could open/close the bubble.
// |show_remove_user| indicate whether or not we show the
// "Remove this user" action.
void ShowUserMenu(const base::string16& username,
const base::string16& email,
user_manager::UserType type,
bool is_owner,
views::View* anchor_view,
LoginButton* bubble_opener,
bool show_remove_user,
base::OnceClosure on_remove_user_warning_shown,
base::OnceClosure on_remove_user_requested);
// Shows a tooltip.
void ShowTooltip(const base::string16& message, views::View* anchor_view);
// Shows a selection menu.
void ShowSelectionMenu(LoginMenuView* menu);
// Schedule animation for closing the bubble.
// The bubble widget will be closed when the animation is ended.
void Close();
// Close the bubble immediately, without scheduling animation.
// Used to clean up old bubble widget when a new bubble is going to be
// created or it will be called before anchor view is hidden.
void CloseImmediately();
// True if the bubble is visible.
bool IsVisible();
LoginBaseBubbleView* bubble_view() { return bubble_view_; }
private:
// Reset local states and close the widget if it is not already closing.
// |widget_already_closing| : True if we don't need to close the widget
// explicitly. False otherwise.
void Reset(bool widget_already_closing);
LoginBaseBubbleView* bubble_view_ = nullptr;
DISALLOW_COPY_AND_ASSIGN(LoginBubble);
};
} // namespace ash
#endif // ASH_LOGIN_UI_LOGIN_BUBBLE_H_