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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CSSTranslation_h
#define CSSTranslation_h
#include "core/css/CSSPrimitiveValue.h"
#include "core/css/cssom/CSSStyleValue.h"
#include "core/css/cssom/CSSTransformComponent.h"
#include "core/css/cssom/CSSUnitValue.h"
namespace blink {
class CSSNumericValue;
class DOMMatrix;
class ExceptionState;
// Represents a translation value in a CSSTransformValue used for properties
// like "transform".
// See CSSTranslation.idl for more information about this class.
class CORE_EXPORT CSSTranslation final : public CSSTransformComponent {
WTF_MAKE_NONCOPYABLE(CSSTranslation);
DEFINE_WRAPPERTYPEINFO();
public:
// Constructors defined in the IDL.
static CSSTranslation* Create(CSSNumericValue* x,
CSSNumericValue* y,
CSSNumericValue* z,
ExceptionState&);
static CSSTranslation* Create(CSSNumericValue* x,
CSSNumericValue* y,
ExceptionState&);
// Blink-internal ways of creating CSSTranslations.
static CSSTranslation* Create(CSSNumericValue* x, CSSNumericValue* y);
static CSSTranslation* Create(CSSNumericValue* x,
CSSNumericValue* y,
CSSNumericValue* z);
static CSSTranslation* FromCSSValue(const CSSFunctionValue&);
// Getters and setters for attributes defined in the IDL.
CSSNumericValue* x() { return x_; }
CSSNumericValue* y() { return y_; }
CSSNumericValue* z() { return z_; }
void setX(CSSNumericValue* x, ExceptionState&);
void setY(CSSNumericValue* y, ExceptionState&);
void setZ(CSSNumericValue* z, ExceptionState&);
// Internal methods - from CSSTransformComponent.
TransformComponentType GetType() const final { return kTranslationType; }
const DOMMatrix* AsMatrix() const final;
CSSFunctionValue* ToCSSValue() const final;
DEFINE_INLINE_VIRTUAL_TRACE() {
visitor->Trace(x_);
visitor->Trace(y_);
visitor->Trace(z_);
CSSTransformComponent::Trace(visitor);
}
private:
CSSTranslation(CSSNumericValue* x,
CSSNumericValue* y,
CSSNumericValue* z,
bool is2D)
: CSSTransformComponent(is2D), x_(x), y_(y), z_(z) {}
Member<CSSNumericValue> x_;
Member<CSSNumericValue> y_;
Member<CSSNumericValue> z_;
};
} // namespace blink
#endif