blob: f3417a6c3cd280c1df0482f9054b06d3cbdfd990 [file] [log] [blame]
/*
* Copyright (C) 2006 Apple Computer, Inc.
* Copyright (C) 2009 Google, Inc.
* Copyright (C) Research In Motion Limited 2010. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "core/layout/svg/LayoutSVGForeignObject.h"
#include "core/layout/HitTestResult.h"
#include "core/layout/svg/SVGLayoutSupport.h"
#include "core/layout/svg/SVGResourcesCache.h"
#include "core/paint/SVGForeignObjectPainter.h"
#include "core/svg/SVGForeignObjectElement.h"
namespace blink {
LayoutSVGForeignObject::LayoutSVGForeignObject(SVGForeignObjectElement* node)
: LayoutSVGBlock(node), m_needsTransformUpdate(true) {}
LayoutSVGForeignObject::~LayoutSVGForeignObject() {}
bool LayoutSVGForeignObject::isChildAllowed(LayoutObject* child,
const ComputedStyle& style) const {
// Disallow arbitary SVG content. Only allow proper <svg xmlns="svgNS">
// subdocuments.
return !child->isSVG() || child->isSVGRoot();
}
void LayoutSVGForeignObject::paint(const PaintInfo& paintInfo,
const LayoutPoint&) const {
SVGForeignObjectPainter(*this).paint(paintInfo);
}
const AffineTransform& LayoutSVGForeignObject::localToSVGParentTransform()
const {
m_localToParentTransform = localSVGTransform();
m_localToParentTransform.translate(m_viewport.x(), m_viewport.y());
return m_localToParentTransform;
}
void LayoutSVGForeignObject::updateLogicalWidth() {
// FIXME: Investigate in size rounding issues
// FIXME: Remove unnecessary rounding when layout is off ints:
// webkit.org/b/63656
setWidth(LayoutUnit(static_cast<int>(roundf(m_viewport.width()))));
}
void LayoutSVGForeignObject::computeLogicalHeight(
LayoutUnit,
LayoutUnit logicalTop,
LogicalExtentComputedValues& computedValues) const {
// FIXME: Investigate in size rounding issues
// FIXME: Remove unnecessary rounding when layout is off ints:
// webkit.org/b/63656
// FIXME: Is this correct for vertical writing mode?
computedValues.m_extent =
LayoutUnit(static_cast<int>(roundf(m_viewport.height())));
computedValues.m_position = logicalTop;
}
void LayoutSVGForeignObject::layout() {
ASSERT(needsLayout());
SVGForeignObjectElement* foreign = toSVGForeignObjectElement(node());
bool updateCachedBoundariesInParents = false;
if (m_needsTransformUpdate) {
m_localTransform = foreign->calculateAnimatedLocalTransform();
m_needsTransformUpdate = false;
updateCachedBoundariesInParents = true;
}
FloatRect oldViewport = m_viewport;
// Cache viewport boundaries
SVGLengthContext lengthContext(foreign);
FloatPoint viewportLocation(
lengthContext.valueForLength(styleRef().svgStyle().x(), styleRef(),
SVGLengthMode::Width),
lengthContext.valueForLength(styleRef().svgStyle().y(), styleRef(),
SVGLengthMode::Height));
m_viewport = FloatRect(
viewportLocation,
FloatSize(lengthContext.valueForLength(styleRef().width(), styleRef(),
SVGLengthMode::Width),
lengthContext.valueForLength(styleRef().height(), styleRef(),
SVGLengthMode::Height)));
if (!updateCachedBoundariesInParents)
updateCachedBoundariesInParents = oldViewport != m_viewport;
// Set box origin to the foreignObject x/y translation, so positioned objects
// in XHTML content get correct positions. A regular LayoutBoxModelObject
// would pull this information from ComputedStyle - in SVG those properties
// are ignored for non <svg> elements, so we mimic what happens when
// specifying them through CSS.
// FIXME: Investigate in location rounding issues - only affects
// LayoutSVGForeignObject & LayoutSVGText
setLocation(roundedIntPoint(viewportLocation));
bool layoutChanged = everHadLayout() && selfNeedsLayout();
LayoutBlock::layout();
ASSERT(!needsLayout());
// If our bounds changed, notify the parents.
if (updateCachedBoundariesInParents)
LayoutSVGBlock::setNeedsBoundariesUpdate();
// Invalidate all resources of this client if our layout changed.
if (layoutChanged)
SVGResourcesCache::clientLayoutChanged(this);
}
bool LayoutSVGForeignObject::nodeAtFloatPoint(HitTestResult& result,
const FloatPoint& pointInParent,
HitTestAction hitTestAction) {
// Embedded content is drawn in the foreground phase.
if (hitTestAction != HitTestForeground)
return false;
AffineTransform localTransform = this->localSVGTransform();
if (!localTransform.isInvertible())
return false;
FloatPoint localPoint = localTransform.inverse().mapPoint(pointInParent);
// Early exit if local point is not contained in clipped viewport area
if (SVGLayoutSupport::isOverflowHidden(this) &&
!m_viewport.contains(localPoint))
return false;
// FOs establish a stacking context, so we need to hit-test all layers.
HitTestLocation hitTestLocation(localPoint);
return LayoutBlock::nodeAtPoint(result, hitTestLocation, LayoutPoint(),
HitTestForeground) ||
LayoutBlock::nodeAtPoint(result, hitTestLocation, LayoutPoint(),
HitTestFloat) ||
LayoutBlock::nodeAtPoint(result, hitTestLocation, LayoutPoint(),
HitTestChildBlockBackgrounds);
}
} // namespace blink