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/*
* Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef LayoutSVGResourceMarker_h
#define LayoutSVGResourceMarker_h
#include "core/layout/svg/LayoutSVGResourceContainer.h"
#include "core/svg/SVGMarkerElement.h"
#include "platform/geometry/FloatRect.h"
namespace blink {
class LayoutObject;
class LayoutSVGResourceMarker final : public LayoutSVGResourceContainer {
public:
explicit LayoutSVGResourceMarker(SVGMarkerElement*);
~LayoutSVGResourceMarker() override;
const char* name() const override { return "LayoutSVGResourceMarker"; }
void removeAllClientsFromCache(bool markForInvalidation = true) override;
void removeClientFromCache(LayoutObject*,
bool markForInvalidation = true) override;
// Calculates marker boundaries, mapped to the target element's coordinate
// space.
FloatRect markerBoundaries(const AffineTransform& markerTransformation) const;
const AffineTransform& localToSVGParentTransform() const override;
AffineTransform markerTransformation(const FloatPoint& origin,
float angle,
float strokeWidth) const;
bool shouldPaint() const;
FloatPoint referencePoint() const;
float angle() const;
SVGMarkerUnitsType markerUnits() const;
SVGMarkerOrientType orientType() const;
const FloatRect& viewport() const { return m_viewport; }
static const LayoutSVGResourceType s_resourceType = MarkerResourceType;
LayoutSVGResourceType resourceType() const override { return s_resourceType; }
private:
void layout() override;
void calcViewport() override;
SVGTransformChange calculateLocalTransform() override;
AffineTransform viewportTransform() const;
mutable AffineTransform m_localToParentTransform;
FloatRect m_viewport;
};
DEFINE_LAYOUT_SVG_RESOURCE_TYPE_CASTS(LayoutSVGResourceMarker,
MarkerResourceType);
} // namespace blink
#endif