| /* |
| * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "core/layout/svg/LayoutSVGResourceMasker.h" |
| |
| #include "core/dom/ElementTraversal.h" |
| #include "core/layout/svg/SVGLayoutSupport.h" |
| #include "core/paint/SVGPaintContext.h" |
| #include "core/svg/SVGElement.h" |
| #include "platform/graphics/paint/SkPictureBuilder.h" |
| #include "platform/transforms/AffineTransform.h" |
| #include "third_party/skia/include/core/SkPicture.h" |
| |
| namespace blink { |
| |
| LayoutSVGResourceMasker::LayoutSVGResourceMasker(SVGMaskElement* node) |
| : LayoutSVGResourceContainer(node) {} |
| |
| LayoutSVGResourceMasker::~LayoutSVGResourceMasker() {} |
| |
| void LayoutSVGResourceMasker::removeAllClientsFromCache( |
| bool markForInvalidation) { |
| m_maskContentPicture.reset(); |
| m_maskContentBoundaries = FloatRect(); |
| markAllClientsForInvalidation(markForInvalidation |
| ? LayoutAndBoundariesInvalidation |
| : ParentOnlyInvalidation); |
| } |
| |
| void LayoutSVGResourceMasker::removeClientFromCache(LayoutObject* client, |
| bool markForInvalidation) { |
| ASSERT(client); |
| markClientForInvalidation(client, markForInvalidation |
| ? BoundariesInvalidation |
| : ParentOnlyInvalidation); |
| } |
| |
| sk_sp<const SkPicture> LayoutSVGResourceMasker::createContentPicture( |
| AffineTransform& contentTransformation, |
| const FloatRect& targetBoundingBox, |
| GraphicsContext& context) { |
| SVGUnitTypes::SVGUnitType contentUnits = toSVGMaskElement(element()) |
| ->maskContentUnits() |
| ->currentValue() |
| ->enumValue(); |
| if (contentUnits == SVGUnitTypes::kSvgUnitTypeObjectboundingbox) { |
| contentTransformation.translate(targetBoundingBox.x(), |
| targetBoundingBox.y()); |
| contentTransformation.scaleNonUniform(targetBoundingBox.width(), |
| targetBoundingBox.height()); |
| } |
| |
| if (m_maskContentPicture) |
| return m_maskContentPicture; |
| |
| SubtreeContentTransformScope contentTransformScope(contentTransformation); |
| |
| // Using strokeBoundingBox instead of paintInvalidationRectInLocalCoordinates |
| // to avoid the intersection with local clips/mask, which may yield incorrect |
| // results when mixing objectBoundingBox and userSpaceOnUse units. |
| // http://crbug.com/294900 |
| FloatRect bounds = strokeBoundingBox(); |
| |
| SkPictureBuilder pictureBuilder(bounds, nullptr, &context); |
| |
| ColorFilter maskContentFilter = |
| style()->svgStyle().colorInterpolation() == CI_LINEARRGB |
| ? ColorFilterSRGBToLinearRGB |
| : ColorFilterNone; |
| pictureBuilder.context().setColorFilter(maskContentFilter); |
| |
| for (SVGElement* childElement = Traversal<SVGElement>::firstChild(*element()); |
| childElement; |
| childElement = Traversal<SVGElement>::nextSibling(*childElement)) { |
| LayoutObject* layoutObject = childElement->layoutObject(); |
| if (!layoutObject) |
| continue; |
| const ComputedStyle* style = layoutObject->style(); |
| if (!style || style->display() == EDisplay::None || |
| style->visibility() != EVisibility::Visible) |
| continue; |
| |
| SVGPaintContext::paintSubtree(pictureBuilder.context(), layoutObject); |
| } |
| |
| m_maskContentPicture = pictureBuilder.endRecording(); |
| return m_maskContentPicture; |
| } |
| |
| void LayoutSVGResourceMasker::calculateMaskContentPaintInvalidationRect() { |
| for (SVGElement* childElement = Traversal<SVGElement>::firstChild(*element()); |
| childElement; |
| childElement = Traversal<SVGElement>::nextSibling(*childElement)) { |
| LayoutObject* layoutObject = childElement->layoutObject(); |
| if (!layoutObject) |
| continue; |
| const ComputedStyle* style = layoutObject->style(); |
| if (!style || style->display() == EDisplay::None || |
| style->visibility() != EVisibility::Visible) |
| continue; |
| m_maskContentBoundaries.unite( |
| layoutObject->localToSVGParentTransform().mapRect( |
| layoutObject->paintInvalidationRectInLocalSVGCoordinates())); |
| } |
| } |
| |
| FloatRect LayoutSVGResourceMasker::resourceBoundingBox( |
| const LayoutObject* object) { |
| SVGMaskElement* maskElement = toSVGMaskElement(element()); |
| ASSERT(maskElement); |
| |
| FloatRect objectBoundingBox = object->objectBoundingBox(); |
| FloatRect maskBoundaries = SVGLengthContext::resolveRectangle<SVGMaskElement>( |
| maskElement, maskElement->maskUnits()->currentValue()->enumValue(), |
| objectBoundingBox); |
| |
| // Resource was not layouted yet. Give back clipping rect of the mask. |
| if (selfNeedsLayout()) |
| return maskBoundaries; |
| |
| if (m_maskContentBoundaries.isEmpty()) |
| calculateMaskContentPaintInvalidationRect(); |
| |
| FloatRect maskRect = m_maskContentBoundaries; |
| if (maskElement->maskContentUnits()->currentValue()->value() == |
| SVGUnitTypes::kSvgUnitTypeObjectboundingbox) { |
| AffineTransform transform; |
| transform.translate(objectBoundingBox.x(), objectBoundingBox.y()); |
| transform.scaleNonUniform(objectBoundingBox.width(), |
| objectBoundingBox.height()); |
| maskRect = transform.mapRect(maskRect); |
| } |
| |
| maskRect.intersect(maskBoundaries); |
| return maskRect; |
| } |
| |
| } // namespace blink |