blob: 04586f6d9421f5add702110fde46fdf34f793b2d [file] [log] [blame]
// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/compiler/js-native-context-specialization.h"
#include "src/accessors.h"
#include "src/code-factory.h"
#include "src/compilation-dependencies.h"
#include "src/compiler/access-builder.h"
#include "src/compiler/access-info.h"
#include "src/compiler/js-graph.h"
#include "src/compiler/js-operator.h"
#include "src/compiler/linkage.h"
#include "src/compiler/node-matchers.h"
#include "src/compiler/type-cache.h"
#include "src/feedback-vector.h"
#include "src/field-index-inl.h"
#include "src/isolate-inl.h"
namespace v8 {
namespace internal {
namespace compiler {
namespace {
bool HasNumberMaps(MapList const& maps) {
for (auto map : maps) {
if (map->instance_type() == HEAP_NUMBER_TYPE) return true;
}
return false;
}
bool HasOnlyJSArrayMaps(MapList const& maps) {
for (auto map : maps) {
if (!map->IsJSArrayMap()) return false;
}
return true;
}
bool HasOnlyNumberMaps(MapList const& maps) {
for (auto map : maps) {
if (map->instance_type() != HEAP_NUMBER_TYPE) return false;
}
return true;
}
template <typename T>
bool HasOnlyStringMaps(T const& maps) {
for (auto map : maps) {
if (!map->IsStringMap()) return false;
}
return true;
}
} // namespace
struct JSNativeContextSpecialization::ScriptContextTableLookupResult {
Handle<Context> context;
bool immutable;
int index;
};
JSNativeContextSpecialization::JSNativeContextSpecialization(
Editor* editor, JSGraph* jsgraph, Flags flags,
Handle<Context> native_context, CompilationDependencies* dependencies,
Zone* zone)
: AdvancedReducer(editor),
jsgraph_(jsgraph),
flags_(flags),
global_object_(native_context->global_object()),
global_proxy_(JSGlobalProxy::cast(native_context->global_proxy())),
native_context_(native_context),
dependencies_(dependencies),
zone_(zone),
type_cache_(TypeCache::Get()) {}
Reduction JSNativeContextSpecialization::Reduce(Node* node) {
switch (node->opcode()) {
case IrOpcode::kJSGetSuperConstructor:
return ReduceJSGetSuperConstructor(node);
case IrOpcode::kJSInstanceOf:
return ReduceJSInstanceOf(node);
case IrOpcode::kJSOrdinaryHasInstance:
return ReduceJSOrdinaryHasInstance(node);
case IrOpcode::kJSLoadContext:
return ReduceJSLoadContext(node);
case IrOpcode::kJSLoadGlobal:
return ReduceJSLoadGlobal(node);
case IrOpcode::kJSStoreGlobal:
return ReduceJSStoreGlobal(node);
case IrOpcode::kJSLoadNamed:
return ReduceJSLoadNamed(node);
case IrOpcode::kJSStoreNamed:
return ReduceJSStoreNamed(node);
case IrOpcode::kJSLoadProperty:
return ReduceJSLoadProperty(node);
case IrOpcode::kJSStoreProperty:
return ReduceJSStoreProperty(node);
case IrOpcode::kJSStoreNamedOwn:
return ReduceJSStoreNamedOwn(node);
case IrOpcode::kJSStoreDataPropertyInLiteral:
return ReduceJSStoreDataPropertyInLiteral(node);
default:
break;
}
return NoChange();
}
Reduction JSNativeContextSpecialization::ReduceJSGetSuperConstructor(
Node* node) {
DCHECK_EQ(IrOpcode::kJSGetSuperConstructor, node->opcode());
Node* constructor = NodeProperties::GetValueInput(node, 0);
// If deoptimization is disabled, we cannot optimize.
if (!(flags() & kDeoptimizationEnabled)) return NoChange();
// Check if the input is a known JSFunction.
HeapObjectMatcher m(constructor);
if (!m.HasValue()) return NoChange();
Handle<JSFunction> function = Handle<JSFunction>::cast(m.Value());
Handle<Map> function_map(function->map(), isolate());
Handle<Object> function_prototype(function_map->prototype(), isolate());
// We can constant-fold the super constructor access if the
// {function}s map is stable, i.e. we can use a code dependency
// to guard against [[Prototype]] changes of {function}.
if (function_map->is_stable()) {
Node* value = jsgraph()->Constant(function_prototype);
dependencies()->AssumeMapStable(function_map);
if (function_prototype->IsConstructor()) {
ReplaceWithValue(node, value);
return Replace(value);
} else {
node->InsertInput(graph()->zone(), 0, value);
NodeProperties::ChangeOp(
node, javascript()->CallRuntime(Runtime::kThrowNotSuperConstructor));
return Changed(node);
}
}
return NoChange();
}
Reduction JSNativeContextSpecialization::ReduceJSInstanceOf(Node* node) {
DCHECK_EQ(IrOpcode::kJSInstanceOf, node->opcode());
Node* object = NodeProperties::GetValueInput(node, 0);
Node* constructor = NodeProperties::GetValueInput(node, 1);
Node* context = NodeProperties::GetContextInput(node);
Node* effect = NodeProperties::GetEffectInput(node);
Node* control = NodeProperties::GetControlInput(node);
// If deoptimization is disabled, we cannot optimize.
if (!(flags() & kDeoptimizationEnabled)) return NoChange();
// Check if the right hand side is a known {receiver}.
HeapObjectMatcher m(constructor);
if (!m.HasValue() || !m.Value()->IsJSObject()) return NoChange();
Handle<JSObject> receiver = Handle<JSObject>::cast(m.Value());
Handle<Map> receiver_map(receiver->map(), isolate());
// Compute property access info for @@hasInstance on {receiver}.
PropertyAccessInfo access_info;
AccessInfoFactory access_info_factory(dependencies(), native_context(),
graph()->zone());
if (!access_info_factory.ComputePropertyAccessInfo(
receiver_map, factory()->has_instance_symbol(), AccessMode::kLoad,
&access_info)) {
return NoChange();
}
if (access_info.IsNotFound()) {
// If there's no @@hasInstance handler, the OrdinaryHasInstance operation
// takes over, but that requires the {receiver} to be callable.
if (receiver->IsCallable()) {
// Determine actual holder and perform prototype chain checks.
Handle<JSObject> holder;
if (access_info.holder().ToHandle(&holder)) {
AssumePrototypesStable(access_info.receiver_maps(), holder);
}
// Monomorphic property access.
effect = BuildCheckMaps(constructor, effect, control,
access_info.receiver_maps());
// Lower to OrdinaryHasInstance(C, O).
NodeProperties::ReplaceValueInput(node, constructor, 0);
NodeProperties::ReplaceValueInput(node, object, 1);
NodeProperties::ReplaceEffectInput(node, effect);
NodeProperties::ChangeOp(node, javascript()->OrdinaryHasInstance());
Reduction const reduction = ReduceJSOrdinaryHasInstance(node);
return reduction.Changed() ? reduction : Changed(node);
}
} else if (access_info.IsDataConstant()) {
DCHECK(access_info.constant()->IsCallable());
// Determine actual holder and perform prototype chain checks.
Handle<JSObject> holder;
if (access_info.holder().ToHandle(&holder)) {
AssumePrototypesStable(access_info.receiver_maps(), holder);
}
// Monomorphic property access.
effect = BuildCheckMaps(constructor, effect, control,
access_info.receiver_maps());
// Call the @@hasInstance handler.
Node* target = jsgraph()->Constant(access_info.constant());
node->InsertInput(graph()->zone(), 0, target);
node->ReplaceInput(1, constructor);
node->ReplaceInput(2, object);
node->ReplaceInput(5, effect);
NodeProperties::ChangeOp(
node,
javascript()->Call(3, 0.0f, VectorSlotPair(),
ConvertReceiverMode::kNotNullOrUndefined));
// Rewire the value uses of {node} to ToBoolean conversion of the result.
Node* value = graph()->NewNode(javascript()->ToBoolean(ToBooleanHint::kAny),
node, context);
for (Edge edge : node->use_edges()) {
if (NodeProperties::IsValueEdge(edge) && edge.from() != value) {
edge.UpdateTo(value);
Revisit(edge.from());
}
}
return Changed(node);
}
return NoChange();
}
Reduction JSNativeContextSpecialization::ReduceJSOrdinaryHasInstance(
Node* node) {
DCHECK_EQ(IrOpcode::kJSOrdinaryHasInstance, node->opcode());
Node* constructor = NodeProperties::GetValueInput(node, 0);
Node* object = NodeProperties::GetValueInput(node, 1);
// Check if the {constructor} is a JSBoundFunction.
HeapObjectMatcher m(constructor);
if (m.HasValue() && m.Value()->IsJSBoundFunction()) {
// OrdinaryHasInstance on bound functions turns into a recursive
// invocation of the instanceof operator again.
// ES6 section 7.3.19 OrdinaryHasInstance (C, O) step 2.
Handle<JSBoundFunction> function = Handle<JSBoundFunction>::cast(m.Value());
Handle<JSReceiver> bound_target_function(function->bound_target_function());
NodeProperties::ReplaceValueInput(node, object, 0);
NodeProperties::ReplaceValueInput(
node, jsgraph()->HeapConstant(bound_target_function), 1);
NodeProperties::ChangeOp(node, javascript()->InstanceOf());
Reduction const reduction = ReduceJSInstanceOf(node);
return reduction.Changed() ? reduction : Changed(node);
}
return NoChange();
}
Reduction JSNativeContextSpecialization::ReduceJSLoadContext(Node* node) {
DCHECK_EQ(IrOpcode::kJSLoadContext, node->opcode());
ContextAccess const& access = ContextAccessOf(node->op());
// Specialize JSLoadContext(NATIVE_CONTEXT_INDEX) to the known native
// context (if any), so we can constant-fold those fields, which is
// safe, since the NATIVE_CONTEXT_INDEX slot is always immutable.
if (access.index() == Context::NATIVE_CONTEXT_INDEX) {
Node* value = jsgraph()->HeapConstant(native_context());
ReplaceWithValue(node, value);
return Replace(value);
}
return NoChange();
}
namespace {
FieldAccess ForPropertyCellValue(MachineRepresentation representation,
Type* type, MaybeHandle<Map> map,
Handle<Name> name) {
WriteBarrierKind kind = kFullWriteBarrier;
if (representation == MachineRepresentation::kTaggedSigned) {
kind = kNoWriteBarrier;
} else if (representation == MachineRepresentation::kTaggedPointer) {
kind = kPointerWriteBarrier;
}
MachineType r = MachineType::TypeForRepresentation(representation);
FieldAccess access = {
kTaggedBase, PropertyCell::kValueOffset, name, map, type, r, kind};
return access;
}
} // namespace
Reduction JSNativeContextSpecialization::ReduceGlobalAccess(
Node* node, Node* receiver, Node* value, Handle<Name> name,
AccessMode access_mode) {
Node* effect = NodeProperties::GetEffectInput(node);
Node* control = NodeProperties::GetControlInput(node);
// Lookup on the global object. We only deal with own data properties
// of the global object here (represented as PropertyCell).
LookupIterator it(global_object(), name, LookupIterator::OWN);
it.TryLookupCachedProperty();
if (it.state() != LookupIterator::DATA) return NoChange();
if (!it.GetHolder<JSObject>()->IsJSGlobalObject()) return NoChange();
Handle<PropertyCell> property_cell = it.GetPropertyCell();
PropertyDetails property_details = property_cell->property_details();
Handle<Object> property_cell_value(property_cell->value(), isolate());
PropertyCellType property_cell_type = property_details.cell_type();
// We have additional constraints for stores.
if (access_mode == AccessMode::kStore) {
if (property_details.IsReadOnly()) {
// Don't even bother trying to lower stores to read-only data properties.
return NoChange();
} else if (property_cell_type == PropertyCellType::kUndefined) {
// There's no fast-path for dealing with undefined property cells.
return NoChange();
} else if (property_cell_type == PropertyCellType::kConstantType) {
// There's also no fast-path to store to a global cell which pretended
// to be stable, but is no longer stable now.
if (property_cell_value->IsHeapObject() &&
!Handle<HeapObject>::cast(property_cell_value)->map()->is_stable()) {
return NoChange();
}
}
}
// Check if we have a {receiver} to validate. If so, we need to check that
// the {receiver} is actually the JSGlobalProxy for the native context that
// we are specializing to.
if (receiver != nullptr) {
Node* check = graph()->NewNode(simplified()->ReferenceEqual(), receiver,
jsgraph()->HeapConstant(global_proxy()));
effect = graph()->NewNode(simplified()->CheckIf(), check, effect, control);
}
if (access_mode == AccessMode::kLoad) {
// Load from non-configurable, read-only data property on the global
// object can be constant-folded, even without deoptimization support.
if (!property_details.IsConfigurable() && property_details.IsReadOnly()) {
value = jsgraph()->Constant(property_cell_value);
} else {
// Record a code dependency on the cell if we can benefit from the
// additional feedback, or the global property is configurable (i.e.
// can be deleted or reconfigured to an accessor property).
if (property_details.cell_type() != PropertyCellType::kMutable ||
property_details.IsConfigurable()) {
dependencies()->AssumePropertyCell(property_cell);
}
// Load from constant/undefined global property can be constant-folded.
if (property_details.cell_type() == PropertyCellType::kConstant ||
property_details.cell_type() == PropertyCellType::kUndefined) {
value = jsgraph()->Constant(property_cell_value);
} else {
// Load from constant type cell can benefit from type feedback.
MaybeHandle<Map> map;
Type* property_cell_value_type = Type::NonInternal();
MachineRepresentation representation = MachineRepresentation::kTagged;
if (property_details.cell_type() == PropertyCellType::kConstantType) {
// Compute proper type based on the current value in the cell.
if (property_cell_value->IsSmi()) {
property_cell_value_type = Type::SignedSmall();
representation = MachineRepresentation::kTaggedSigned;
} else if (property_cell_value->IsNumber()) {
property_cell_value_type = Type::Number();
representation = MachineRepresentation::kTaggedPointer;
} else {
Handle<Map> property_cell_value_map(
Handle<HeapObject>::cast(property_cell_value)->map(),
isolate());
property_cell_value_type = Type::For(property_cell_value_map);
representation = MachineRepresentation::kTaggedPointer;
// We can only use the property cell value map for map check
// elimination if it's stable, i.e. the HeapObject wasn't
// mutated without the cell state being updated.
if (property_cell_value_map->is_stable()) {
dependencies()->AssumeMapStable(property_cell_value_map);
map = property_cell_value_map;
}
}
}
value = effect = graph()->NewNode(
simplified()->LoadField(ForPropertyCellValue(
representation, property_cell_value_type, map, name)),
jsgraph()->HeapConstant(property_cell), effect, control);
}
}
} else {
DCHECK_EQ(AccessMode::kStore, access_mode);
DCHECK(!property_details.IsReadOnly());
switch (property_details.cell_type()) {
case PropertyCellType::kUndefined: {
UNREACHABLE();
break;
}
case PropertyCellType::kConstant: {
// Record a code dependency on the cell, and just deoptimize if the new
// value doesn't match the previous value stored inside the cell.
dependencies()->AssumePropertyCell(property_cell);
Node* check =
graph()->NewNode(simplified()->ReferenceEqual(), value,
jsgraph()->Constant(property_cell_value));
effect =
graph()->NewNode(simplified()->CheckIf(), check, effect, control);
break;
}
case PropertyCellType::kConstantType: {
// Record a code dependency on the cell, and just deoptimize if the new
// values' type doesn't match the type of the previous value in the
// cell.
dependencies()->AssumePropertyCell(property_cell);
Type* property_cell_value_type;
MachineRepresentation representation = MachineRepresentation::kTagged;
if (property_cell_value->IsHeapObject()) {
// We cannot do anything if the {property_cell_value}s map is no
// longer stable.
Handle<Map> property_cell_value_map(
Handle<HeapObject>::cast(property_cell_value)->map(), isolate());
DCHECK(property_cell_value_map->is_stable());
dependencies()->AssumeMapStable(property_cell_value_map);
// Check that the {value} is a HeapObject.
value = effect = graph()->NewNode(simplified()->CheckHeapObject(),
value, effect, control);
// Check {value} map agains the {property_cell} map.
effect =
graph()->NewNode(simplified()->CheckMaps(
CheckMapsFlag::kNone,
ZoneHandleSet<Map>(property_cell_value_map)),
value, effect, control);
property_cell_value_type = Type::OtherInternal();
representation = MachineRepresentation::kTaggedPointer;
} else {
// Check that the {value} is a Smi.
value = effect = graph()->NewNode(simplified()->CheckSmi(), value,
effect, control);
property_cell_value_type = Type::SignedSmall();
representation = MachineRepresentation::kTaggedSigned;
}
effect = graph()->NewNode(simplified()->StoreField(ForPropertyCellValue(
representation, property_cell_value_type,
MaybeHandle<Map>(), name)),
jsgraph()->HeapConstant(property_cell), value,
effect, control);
break;
}
case PropertyCellType::kMutable: {
// Record a code dependency on the cell, and just deoptimize if the
// property ever becomes read-only.
dependencies()->AssumePropertyCell(property_cell);
effect = graph()->NewNode(
simplified()->StoreField(ForPropertyCellValue(
MachineRepresentation::kTagged, Type::NonInternal(),
MaybeHandle<Map>(), name)),
jsgraph()->HeapConstant(property_cell), value, effect, control);
break;
}
}
}
ReplaceWithValue(node, value, effect, control);
return Replace(value);
}
Reduction JSNativeContextSpecialization::ReduceJSLoadGlobal(Node* node) {
DCHECK_EQ(IrOpcode::kJSLoadGlobal, node->opcode());
Handle<Name> name = LoadGlobalParametersOf(node->op()).name();
Node* effect = NodeProperties::GetEffectInput(node);
// Try to lookup the name on the script context table first (lexical scoping).
ScriptContextTableLookupResult result;
if (LookupInScriptContextTable(name, &result)) {
if (result.context->is_the_hole(isolate(), result.index)) return NoChange();
Node* context = jsgraph()->HeapConstant(result.context);
Node* value = effect = graph()->NewNode(
javascript()->LoadContext(0, result.index, result.immutable), context,
effect);
ReplaceWithValue(node, value, effect);
return Replace(value);
}
// Not much we can do if deoptimization support is disabled.
if (!(flags() & kDeoptimizationEnabled)) return NoChange();
// Lookup the {name} on the global object instead.
return ReduceGlobalAccess(node, nullptr, nullptr, name, AccessMode::kLoad);
}
Reduction JSNativeContextSpecialization::ReduceJSStoreGlobal(Node* node) {
DCHECK_EQ(IrOpcode::kJSStoreGlobal, node->opcode());
Handle<Name> name = StoreGlobalParametersOf(node->op()).name();
Node* value = NodeProperties::GetValueInput(node, 0);
Node* effect = NodeProperties::GetEffectInput(node);
Node* control = NodeProperties::GetControlInput(node);
// Try to lookup the name on the script context table first (lexical scoping).
ScriptContextTableLookupResult result;
if (LookupInScriptContextTable(name, &result)) {
if (result.context->is_the_hole(isolate(), result.index)) return NoChange();
if (result.immutable) return NoChange();
Node* context = jsgraph()->HeapConstant(result.context);
effect = graph()->NewNode(javascript()->StoreContext(0, result.index),
value, context, effect, control);
ReplaceWithValue(node, value, effect, control);
return Replace(value);
}
// Not much we can do if deoptimization support is disabled.
if (!(flags() & kDeoptimizationEnabled)) return NoChange();
// Lookup the {name} on the global object instead.
return ReduceGlobalAccess(node, nullptr, value, name, AccessMode::kStore);
}
Reduction JSNativeContextSpecialization::ReduceNamedAccess(
Node* node, Node* value, MapHandleList const& receiver_maps,
Handle<Name> name, AccessMode access_mode, LanguageMode language_mode,
Handle<FeedbackVector> vector, FeedbackSlot slot, Node* index) {
DCHECK(node->opcode() == IrOpcode::kJSLoadNamed ||
node->opcode() == IrOpcode::kJSStoreNamed ||
node->opcode() == IrOpcode::kJSLoadProperty ||
node->opcode() == IrOpcode::kJSStoreProperty ||
node->opcode() == IrOpcode::kJSStoreNamedOwn);
Node* receiver = NodeProperties::GetValueInput(node, 0);
Node* context = NodeProperties::GetContextInput(node);
Node* frame_state = NodeProperties::GetFrameStateInput(node);
Node* effect = NodeProperties::GetEffectInput(node);
Node* control = NodeProperties::GetControlInput(node);
// Not much we can do if deoptimization support is disabled.
if (!(flags() & kDeoptimizationEnabled)) return NoChange();
// Check if we have an access o.x or o.x=v where o is the current
// native contexts' global proxy, and turn that into a direct access
// to the current native contexts' global object instead.
if (receiver_maps.length() == 1) {
Handle<Map> receiver_map = receiver_maps.first();
if (receiver_map->IsJSGlobalProxyMap()) {
Context* receiver_context =
JSFunction::cast(receiver_map->GetConstructor())->native_context();
if (receiver_context == *native_context()) {
return ReduceGlobalAccess(node, receiver, value, name, access_mode);
}
}
}
// Compute property access infos for the receiver maps.
AccessInfoFactory access_info_factory(dependencies(), native_context(),
graph()->zone());
ZoneVector<PropertyAccessInfo> access_infos(zone());
if (!access_info_factory.ComputePropertyAccessInfos(
receiver_maps, name, access_mode, &access_infos)) {
return NoChange();
}
// TODO(turbofan): Add support for inlining into try blocks.
bool is_exceptional = NodeProperties::IsExceptionalCall(node);
for (const auto& access_info : access_infos) {
if (access_info.IsAccessorConstant()) {
// Accessor in try-blocks are not supported yet.
if (is_exceptional || !(flags() & kAccessorInliningEnabled)) {
return NoChange();
}
} else if (access_info.IsGeneric()) {
// We do not handle generic calls in try blocks.
if (is_exceptional) return NoChange();
// We only handle the generic store IC case.
if (!vector->IsStoreIC(slot)) {
return NoChange();
}
}
}
// Nothing to do if we have no non-deprecated maps.
if (access_infos.empty()) {
return ReduceSoftDeoptimize(
node, DeoptimizeReason::kInsufficientTypeFeedbackForGenericNamedAccess);
}
// Ensure that {index} matches the specified {name} (if {index} is given).
if (index != nullptr) {
Node* check = graph()->NewNode(simplified()->ReferenceEqual(), index,
jsgraph()->HeapConstant(name));
effect = graph()->NewNode(simplified()->CheckIf(), check, effect, control);
}
// Check for the monomorphic cases.
if (access_infos.size() == 1) {
PropertyAccessInfo access_info = access_infos.front();
if (HasOnlyStringMaps(access_info.receiver_maps())) {
// Monormorphic string access (ignoring the fact that there are multiple
// String maps).
receiver = effect = graph()->NewNode(simplified()->CheckString(),
receiver, effect, control);
} else if (HasOnlyNumberMaps(access_info.receiver_maps())) {
// Monomorphic number access (we also deal with Smis here).
receiver = effect = graph()->NewNode(simplified()->CheckNumber(),
receiver, effect, control);
} else {
// Monomorphic property access.
receiver = BuildCheckHeapObject(receiver, &effect, control);
effect = BuildCheckMaps(receiver, effect, control,
access_info.receiver_maps());
}
// Generate the actual property access.
ValueEffectControl continuation = BuildPropertyAccess(
receiver, value, context, frame_state, effect, control, name,
access_info, access_mode, language_mode, vector, slot);
value = continuation.value();
effect = continuation.effect();
control = continuation.control();
} else {
// The final states for every polymorphic branch. We join them with
// Merge+Phi+EffectPhi at the bottom.
ZoneVector<Node*> values(zone());
ZoneVector<Node*> effects(zone());
ZoneVector<Node*> controls(zone());
// Check if {receiver} may be a number.
bool receiverissmi_possible = false;
for (PropertyAccessInfo const& access_info : access_infos) {
if (HasNumberMaps(access_info.receiver_maps())) {
receiverissmi_possible = true;
break;
}
}
// Ensure that {receiver} is a heap object.
Node* receiverissmi_control = nullptr;
Node* receiverissmi_effect = effect;
if (receiverissmi_possible) {
Node* check = graph()->NewNode(simplified()->ObjectIsSmi(), receiver);
Node* branch = graph()->NewNode(common()->Branch(), check, control);
control = graph()->NewNode(common()->IfFalse(), branch);
receiverissmi_control = graph()->NewNode(common()->IfTrue(), branch);
receiverissmi_effect = effect;
} else {
receiver = BuildCheckHeapObject(receiver, &effect, control);
}
// Load the {receiver} map. The resulting effect is the dominating effect
// for all (polymorphic) branches.
Node* receiver_map = effect =
graph()->NewNode(simplified()->LoadField(AccessBuilder::ForMap()),
receiver, effect, control);
// Generate code for the various different property access patterns.
Node* fallthrough_control = control;
for (size_t j = 0; j < access_infos.size(); ++j) {
PropertyAccessInfo const& access_info = access_infos[j];
Node* this_value = value;
Node* this_receiver = receiver;
Node* this_effect = effect;
Node* this_control = fallthrough_control;
// Perform map check on {receiver}.
MapList const& receiver_maps = access_info.receiver_maps();
{
// Emit a (sequence of) map checks for other {receiver}s.
ZoneVector<Node*> this_controls(zone());
ZoneVector<Node*> this_effects(zone());
if (j == access_infos.size() - 1) {
// Last map check on the fallthrough control path, do a
// conditional eager deoptimization exit here.
this_effect = BuildCheckMaps(receiver, this_effect, this_control,
receiver_maps);
this_effects.push_back(this_effect);
this_controls.push_back(fallthrough_control);
fallthrough_control = nullptr;
} else {
for (auto map : receiver_maps) {
Node* check =
graph()->NewNode(simplified()->ReferenceEqual(), receiver_map,
jsgraph()->Constant(map));
Node* branch = graph()->NewNode(common()->Branch(), check,
fallthrough_control);
fallthrough_control = graph()->NewNode(common()->IfFalse(), branch);
this_controls.push_back(
graph()->NewNode(common()->IfTrue(), branch));
this_effects.push_back(this_effect);
}
}
// The Number case requires special treatment to also deal with Smis.
if (HasNumberMaps(receiver_maps)) {
// Join this check with the "receiver is smi" check above.
DCHECK_NOT_NULL(receiverissmi_effect);
DCHECK_NOT_NULL(receiverissmi_control);
this_effects.push_back(receiverissmi_effect);
this_controls.push_back(receiverissmi_control);
receiverissmi_effect = receiverissmi_control = nullptr;
}
// Create single chokepoint for the control.
int const this_control_count = static_cast<int>(this_controls.size());
if (this_control_count == 1) {
this_control = this_controls.front();
this_effect = this_effects.front();
} else {
this_control =
graph()->NewNode(common()->Merge(this_control_count),
this_control_count, &this_controls.front());
this_effects.push_back(this_control);
this_effect =
graph()->NewNode(common()->EffectPhi(this_control_count),
this_control_count + 1, &this_effects.front());
}
}
// Generate the actual property access.
ValueEffectControl continuation =
BuildPropertyAccess(this_receiver, this_value, context, frame_state,
this_effect, this_control, name, access_info,
access_mode, language_mode, vector, slot);
values.push_back(continuation.value());
effects.push_back(continuation.effect());
controls.push_back(continuation.control());
}
DCHECK_NULL(fallthrough_control);
// Generate the final merge point for all (polymorphic) branches.
int const control_count = static_cast<int>(controls.size());
if (control_count == 0) {
value = effect = control = jsgraph()->Dead();
} else if (control_count == 1) {
value = values.front();
effect = effects.front();
control = controls.front();
} else {
control = graph()->NewNode(common()->Merge(control_count), control_count,
&controls.front());
values.push_back(control);
value = graph()->NewNode(
common()->Phi(MachineRepresentation::kTagged, control_count),
control_count + 1, &values.front());
effects.push_back(control);
effect = graph()->NewNode(common()->EffectPhi(control_count),
control_count + 1, &effects.front());
}
}
ReplaceWithValue(node, value, effect, control);
return Replace(value);
}
Reduction JSNativeContextSpecialization::ReduceNamedAccessFromNexus(
Node* node, Node* value, FeedbackNexus const& nexus, Handle<Name> name,
AccessMode access_mode, LanguageMode language_mode) {
DCHECK(node->opcode() == IrOpcode::kJSLoadNamed ||
node->opcode() == IrOpcode::kJSStoreNamed ||
node->opcode() == IrOpcode::kJSStoreNamedOwn);
Node* const receiver = NodeProperties::GetValueInput(node, 0);
Node* const effect = NodeProperties::GetEffectInput(node);
if (flags() & kDeoptimizationEnabled) {
// Check if we are accessing the current native contexts' global proxy.
HeapObjectMatcher m(receiver);
if (m.HasValue() && m.Value().is_identical_to(global_proxy())) {
// Optimize accesses to the current native contexts' global proxy.
return ReduceGlobalAccess(node, nullptr, value, name, access_mode);
}
}
// Check if the {nexus} reports type feedback for the IC.
if (nexus.IsUninitialized()) {
if ((flags() & kDeoptimizationEnabled) &&
(flags() & kBailoutOnUninitialized)) {
return ReduceSoftDeoptimize(
node,
DeoptimizeReason::kInsufficientTypeFeedbackForGenericNamedAccess);
}
return NoChange();
}
// Extract receiver maps from the IC using the {nexus}.
MapHandleList receiver_maps;
if (!ExtractReceiverMaps(receiver, effect, nexus, &receiver_maps)) {
return NoChange();
} else if (receiver_maps.length() == 0) {
if ((flags() & kDeoptimizationEnabled) &&
(flags() & kBailoutOnUninitialized)) {
return ReduceSoftDeoptimize(
node,
DeoptimizeReason::kInsufficientTypeFeedbackForGenericNamedAccess);
}
return NoChange();
}
// Try to lower the named access based on the {receiver_maps}.
return ReduceNamedAccess(node, value, receiver_maps, name, access_mode,
language_mode, nexus.vector_handle(), nexus.slot());
}
Reduction JSNativeContextSpecialization::ReduceJSLoadNamed(Node* node) {
DCHECK_EQ(IrOpcode::kJSLoadNamed, node->opcode());
NamedAccess const& p = NamedAccessOf(node->op());
Node* const receiver = NodeProperties::GetValueInput(node, 0);
Node* const value = jsgraph()->Dead();
// Check if we have a constant receiver.
HeapObjectMatcher m(receiver);
if (m.HasValue()) {
if (m.Value()->IsJSFunction() &&
p.name().is_identical_to(factory()->prototype_string())) {
// Optimize "prototype" property of functions.
Handle<JSFunction> function = Handle<JSFunction>::cast(m.Value());
if (function->has_initial_map()) {
// We need to add a code dependency on the initial map of the
// {function} in order to be notified about changes to the
// "prototype" of {function}, so it doesn't make sense to
// continue unless deoptimization is enabled.
if (flags() & kDeoptimizationEnabled) {
Handle<Map> initial_map(function->initial_map(), isolate());
dependencies()->AssumeInitialMapCantChange(initial_map);
Handle<Object> prototype(initial_map->prototype(), isolate());
Node* value = jsgraph()->Constant(prototype);
ReplaceWithValue(node, value);
return Replace(value);
}
}
} else if (m.Value()->IsString() &&
p.name().is_identical_to(factory()->length_string())) {
// Constant-fold "length" property on constant strings.
Handle<String> string = Handle<String>::cast(m.Value());
Node* value = jsgraph()->Constant(string->length());
ReplaceWithValue(node, value);
return Replace(value);
}
}
// Extract receiver maps from the LOAD_IC using the LoadICNexus.
if (!p.feedback().IsValid()) return NoChange();
LoadICNexus nexus(p.feedback().vector(), p.feedback().slot());
// Try to lower the named access based on the {receiver_maps}.
return ReduceNamedAccessFromNexus(node, value, nexus, p.name(),
AccessMode::kLoad, p.language_mode());
}
Reduction JSNativeContextSpecialization::ReduceJSStoreNamed(Node* node) {
DCHECK_EQ(IrOpcode::kJSStoreNamed, node->opcode());
NamedAccess const& p = NamedAccessOf(node->op());
Node* const value = NodeProperties::GetValueInput(node, 1);
// Extract receiver maps from the STORE_IC using the StoreICNexus.
if (!p.feedback().IsValid()) return NoChange();
StoreICNexus nexus(p.feedback().vector(), p.feedback().slot());
// Try to lower the named access based on the {receiver_maps}.
return ReduceNamedAccessFromNexus(node, value, nexus, p.name(),
AccessMode::kStore, p.language_mode());
}
Reduction JSNativeContextSpecialization::ReduceJSStoreNamedOwn(Node* node) {
DCHECK_EQ(IrOpcode::kJSStoreNamedOwn, node->opcode());
StoreNamedOwnParameters const& p = StoreNamedOwnParametersOf(node->op());
Node* const value = NodeProperties::GetValueInput(node, 1);
// Extract receiver maps from the IC using the StoreOwnICNexus.
if (!p.feedback().IsValid()) return NoChange();
StoreOwnICNexus nexus(p.feedback().vector(), p.feedback().slot());
// Try to lower the creation of a named property based on the {receiver_maps}.
return ReduceNamedAccessFromNexus(node, value, nexus, p.name(),
AccessMode::kStoreInLiteral, STRICT);
}
Reduction JSNativeContextSpecialization::ReduceElementAccess(
Node* node, Node* index, Node* value, MapHandleList const& receiver_maps,
AccessMode access_mode, LanguageMode language_mode,
KeyedAccessStoreMode store_mode) {
DCHECK(node->opcode() == IrOpcode::kJSLoadProperty ||
node->opcode() == IrOpcode::kJSStoreProperty);
Node* receiver = NodeProperties::GetValueInput(node, 0);
Node* effect = NodeProperties::GetEffectInput(node);
Node* control = NodeProperties::GetControlInput(node);
Node* frame_state = NodeProperties::FindFrameStateBefore(node);
// Not much we can do if deoptimization support is disabled.
if (!(flags() & kDeoptimizationEnabled)) return NoChange();
// Check for keyed access to strings.
if (HasOnlyStringMaps(receiver_maps)) {
// Strings are immutable in JavaScript.
if (access_mode == AccessMode::kStore) return NoChange();
// Ensure that the {receiver} is actually a String.
receiver = effect = graph()->NewNode(simplified()->CheckString(), receiver,
effect, control);
// Determine the {receiver} length.
Node* length = effect = graph()->NewNode(
simplified()->LoadField(AccessBuilder::ForStringLength()), receiver,
effect, control);
// Ensure that {index} is less than {receiver} length.
index = effect = graph()->NewNode(simplified()->CheckBounds(), index,
length, effect, control);
// Return the character from the {receiver} as single character string.
value = graph()->NewNode(simplified()->StringCharAt(), receiver, index,
control);
} else {
// Retrieve the native context from the given {node}.
// Compute element access infos for the receiver maps.
AccessInfoFactory access_info_factory(dependencies(), native_context(),
graph()->zone());
ZoneVector<ElementAccessInfo> access_infos(zone());
if (!access_info_factory.ComputeElementAccessInfos(
receiver_maps, access_mode, &access_infos)) {
return NoChange();
}
// Nothing to do if we have no non-deprecated maps.
if (access_infos.empty()) {
return ReduceSoftDeoptimize(
node,
DeoptimizeReason::kInsufficientTypeFeedbackForGenericKeyedAccess);
}
// For holey stores or growing stores, we need to check that the prototype
// chain contains no setters for elements, and we need to guard those checks
// via code dependencies on the relevant prototype maps.
if (access_mode == AccessMode::kStore) {
// TODO(turbofan): We could have a fast path here, that checks for the
// common case of Array or Object prototype only and therefore avoids
// the zone allocation of this vector.
ZoneVector<Handle<Map>> prototype_maps(zone());
for (ElementAccessInfo const& access_info : access_infos) {
for (Handle<Map> receiver_map : access_info.receiver_maps()) {
// If the {receiver_map} has a prototype and it's elements backing
// store is either holey, or we have a potentially growing store,
// then we need to check that all prototypes have stable maps with
// fast elements (and we need to guard against changes to that below).
if (IsHoleyElementsKind(receiver_map->elements_kind()) ||
IsGrowStoreMode(store_mode)) {
// Make sure all prototypes are stable and have fast elements.
for (Handle<Map> map = receiver_map;;) {
Handle<Object> map_prototype(map->prototype(), isolate());
if (map_prototype->IsNull(isolate())) break;
if (!map_prototype->IsJSObject()) return NoChange();
map = handle(Handle<JSObject>::cast(map_prototype)->map(),
isolate());
if (!map->is_stable()) return NoChange();
if (!IsFastElementsKind(map->elements_kind())) return NoChange();
prototype_maps.push_back(map);
}
}
}
}
// Install dependencies on the relevant prototype maps.
for (Handle<Map> prototype_map : prototype_maps) {
dependencies()->AssumeMapStable(prototype_map);
}
}
// Ensure that {receiver} is a heap object.
receiver = BuildCheckHeapObject(receiver, &effect, control);
// Check for the monomorphic case.
if (access_infos.size() == 1) {
ElementAccessInfo access_info = access_infos.front();
// Perform possible elements kind transitions.
for (auto transition : access_info.transitions()) {
Handle<Map> const transition_source = transition.first;
Handle<Map> const transition_target = transition.second;
effect = graph()->NewNode(
simplified()->TransitionElementsKind(ElementsTransition(
IsSimpleMapChangeTransition(transition_source->elements_kind(),
transition_target->elements_kind())
? ElementsTransition::kFastTransition
: ElementsTransition::kSlowTransition,
transition_source, transition_target)),
receiver, effect, control);
}
// TODO(turbofan): The effect/control linearization will not find a
// FrameState after the StoreField or Call that is generated for the
// elements kind transition above. This is because those operators
// don't have the kNoWrite flag on it, even though they are not
// observable by JavaScript.
effect = graph()->NewNode(common()->Checkpoint(), frame_state, effect,
control);
// Perform map check on the {receiver}.
effect = BuildCheckMaps(receiver, effect, control,
access_info.receiver_maps());
// Access the actual element.
ValueEffectControl continuation =
BuildElementAccess(receiver, index, value, effect, control,
access_info, access_mode, store_mode);
value = continuation.value();
effect = continuation.effect();
control = continuation.control();
} else {
// The final states for every polymorphic branch. We join them with
// Merge+Phi+EffectPhi at the bottom.
ZoneVector<Node*> values(zone());
ZoneVector<Node*> effects(zone());
ZoneVector<Node*> controls(zone());
// Generate code for the various different element access patterns.
Node* fallthrough_control = control;
for (size_t j = 0; j < access_infos.size(); ++j) {
ElementAccessInfo const& access_info = access_infos[j];
Node* this_receiver = receiver;
Node* this_value = value;
Node* this_index = index;
Node* this_effect = effect;
Node* this_control = fallthrough_control;
// Perform possible elements kind transitions.
for (auto transition : access_info.transitions()) {
Handle<Map> const transition_source = transition.first;
Handle<Map> const transition_target = transition.second;
this_effect = graph()->NewNode(
simplified()->TransitionElementsKind(
ElementsTransition(IsSimpleMapChangeTransition(
transition_source->elements_kind(),
transition_target->elements_kind())
? ElementsTransition::kFastTransition
: ElementsTransition::kSlowTransition,
transition_source, transition_target)),
receiver, this_effect, this_control);
}
// Load the {receiver} map.
Node* receiver_map = this_effect =
graph()->NewNode(simplified()->LoadField(AccessBuilder::ForMap()),
receiver, this_effect, this_control);
// Perform map check(s) on {receiver}.
MapList const& receiver_maps = access_info.receiver_maps();
if (j == access_infos.size() - 1) {
// Last map check on the fallthrough control path, do a
// conditional eager deoptimization exit here.
this_effect = BuildCheckMaps(receiver, this_effect, this_control,
receiver_maps);
fallthrough_control = nullptr;
} else {
ZoneVector<Node*> this_controls(zone());
ZoneVector<Node*> this_effects(zone());
for (Handle<Map> map : receiver_maps) {
Node* check =
graph()->NewNode(simplified()->ReferenceEqual(), receiver_map,
jsgraph()->Constant(map));
Node* branch = graph()->NewNode(common()->Branch(), check,
fallthrough_control);
this_controls.push_back(
graph()->NewNode(common()->IfTrue(), branch));
this_effects.push_back(this_effect);
fallthrough_control = graph()->NewNode(common()->IfFalse(), branch);
}
// Create single chokepoint for the control.
int const this_control_count = static_cast<int>(this_controls.size());
if (this_control_count == 1) {
this_control = this_controls.front();
this_effect = this_effects.front();
} else {
this_control =
graph()->NewNode(common()->Merge(this_control_count),
this_control_count, &this_controls.front());
this_effects.push_back(this_control);
this_effect =
graph()->NewNode(common()->EffectPhi(this_control_count),
this_control_count + 1, &this_effects.front());
}
}
// Access the actual element.
ValueEffectControl continuation = BuildElementAccess(
this_receiver, this_index, this_value, this_effect, this_control,
access_info, access_mode, store_mode);
values.push_back(continuation.value());
effects.push_back(continuation.effect());
controls.push_back(continuation.control());
}
DCHECK_NULL(fallthrough_control);
// Generate the final merge point for all (polymorphic) branches.
int const control_count = static_cast<int>(controls.size());
if (control_count == 0) {
value = effect = control = jsgraph()->Dead();
} else if (control_count == 1) {
value = values.front();
effect = effects.front();
control = controls.front();
} else {
control = graph()->NewNode(common()->Merge(control_count),
control_count, &controls.front());
values.push_back(control);
value = graph()->NewNode(
common()->Phi(MachineRepresentation::kTagged, control_count),
control_count + 1, &values.front());
effects.push_back(control);
effect = graph()->NewNode(common()->EffectPhi(control_count),
control_count + 1, &effects.front());
}
}
}
ReplaceWithValue(node, value, effect, control);
return Replace(value);
}
template <typename KeyedICNexus>
Reduction JSNativeContextSpecialization::ReduceKeyedAccess(
Node* node, Node* index, Node* value, KeyedICNexus const& nexus,
AccessMode access_mode, LanguageMode language_mode,
KeyedAccessStoreMode store_mode) {
DCHECK(node->opcode() == IrOpcode::kJSLoadProperty ||
node->opcode() == IrOpcode::kJSStoreProperty);
Node* receiver = NodeProperties::GetValueInput(node, 0);
Node* effect = NodeProperties::GetEffectInput(node);
Node* control = NodeProperties::GetControlInput(node);
// Optimize access for constant {receiver}.
HeapObjectMatcher mreceiver(receiver);
if (mreceiver.HasValue() && mreceiver.Value()->IsString()) {
Handle<String> string = Handle<String>::cast(mreceiver.Value());
// We can only assume that the {index} is a valid array index if the IC
// is in element access mode and not MEGAMORPHIC, otherwise there's no
// guard for the bounds check below.
if (nexus.ic_state() != MEGAMORPHIC && nexus.GetKeyType() == ELEMENT) {
// Strings are immutable in JavaScript.
if (access_mode == AccessMode::kStore) return NoChange();
// Properly deal with constant {index}.
NumberMatcher mindex(index);
if (mindex.IsInteger() && mindex.IsInRange(0.0, string->length() - 1)) {
// Constant-fold the {index} access to {string}.
Node* value = jsgraph()->HeapConstant(
factory()->LookupSingleCharacterStringFromCode(
string->Get(static_cast<int>(mindex.Value()))));
ReplaceWithValue(node, value, effect, control);
return Replace(value);
} else if (flags() & kDeoptimizationEnabled) {
// Ensure that {index} is less than {receiver} length.
Node* length = jsgraph()->Constant(string->length());
index = effect = graph()->NewNode(simplified()->CheckBounds(), index,
length, effect, control);
// Return the character from the {receiver} as single character string.
value = graph()->NewNode(simplified()->StringCharAt(), receiver, index,
control);
ReplaceWithValue(node, value, effect, control);
return Replace(value);
}
}
}
// Check if the {nexus} reports type feedback for the IC.
if (nexus.IsUninitialized()) {
if ((flags() & kDeoptimizationEnabled) &&
(flags() & kBailoutOnUninitialized)) {
return ReduceSoftDeoptimize(
node,
DeoptimizeReason::kInsufficientTypeFeedbackForGenericKeyedAccess);
}
return NoChange();
}
// Extract receiver maps from the {nexus}.
MapHandleList receiver_maps;
if (!ExtractReceiverMaps(receiver, effect, nexus, &receiver_maps)) {
return NoChange();
} else if (receiver_maps.length() == 0) {
if ((flags() & kDeoptimizationEnabled) &&
(flags() & kBailoutOnUninitialized)) {
return ReduceSoftDeoptimize(
node,
DeoptimizeReason::kInsufficientTypeFeedbackForGenericKeyedAccess);
}
return NoChange();
}
// Optimize access for constant {index}.
HeapObjectMatcher mindex(index);
if (mindex.HasValue() && mindex.Value()->IsPrimitive()) {
// Keyed access requires a ToPropertyKey on the {index} first before
// looking up the property on the object (see ES6 section 12.3.2.1).
// We can only do this for non-observable ToPropertyKey invocations,
// so we limit the constant indices to primitives at this point.
Handle<Name> name;
if (Object::ToName(isolate(), mindex.Value()).ToHandle(&name)) {
uint32_t array_index;
if (name->AsArrayIndex(&array_index)) {
// Use the constant array index.
index = jsgraph()->Constant(static_cast<double>(array_index));
} else {
name = factory()->InternalizeName(name);
return ReduceNamedAccess(node, value, receiver_maps, name, access_mode,
language_mode, nexus.vector_handle(),
nexus.slot());
}
}
}
// Check if we have feedback for a named access.
if (Name* name = nexus.FindFirstName()) {
return ReduceNamedAccess(
node, value, receiver_maps, handle(name, isolate()), access_mode,
language_mode, nexus.vector_handle(), nexus.slot(), index);
} else if (nexus.GetKeyType() != ELEMENT) {
// The KeyedLoad/StoreIC has seen non-element accesses, so we cannot assume
// that the {index} is a valid array index, thus we just let the IC continue
// to deal with this load/store.
return NoChange();
} else if (nexus.ic_state() == MEGAMORPHIC) {
// The KeyedLoad/StoreIC uses the MEGAMORPHIC state to guard the assumption
// that a numeric {index} is within the valid bounds for {receiver}, i.e.
// it transitions to MEGAMORPHIC once it sees an out-of-bounds access. Thus
// we cannot continue here if the IC state is MEGAMORPHIC.
return NoChange();
}
// Try to lower the element access based on the {receiver_maps}.
return ReduceElementAccess(node, index, value, receiver_maps, access_mode,
language_mode, store_mode);
}
Reduction JSNativeContextSpecialization::ReduceSoftDeoptimize(
Node* node, DeoptimizeReason reason) {
Node* effect = NodeProperties::GetEffectInput(node);
Node* control = NodeProperties::GetControlInput(node);
Node* frame_state = NodeProperties::FindFrameStateBefore(node);
Node* deoptimize =
graph()->NewNode(common()->Deoptimize(DeoptimizeKind::kSoft, reason),
frame_state, effect, control);
// TODO(bmeurer): This should be on the AdvancedReducer somehow.
NodeProperties::MergeControlToEnd(graph(), common(), deoptimize);
Revisit(graph()->end());
node->TrimInputCount(0);
NodeProperties::ChangeOp(node, common()->Dead());
return Changed(node);
}
Reduction JSNativeContextSpecialization::ReduceJSLoadProperty(Node* node) {
DCHECK_EQ(IrOpcode::kJSLoadProperty, node->opcode());
PropertyAccess const& p = PropertyAccessOf(node->op());
Node* const index = NodeProperties::GetValueInput(node, 1);
Node* const value = jsgraph()->Dead();
// Extract receiver maps from the KEYED_LOAD_IC using the KeyedLoadICNexus.
if (!p.feedback().IsValid()) return NoChange();
KeyedLoadICNexus nexus(p.feedback().vector(), p.feedback().slot());
// Try to lower the keyed access based on the {nexus}.
return ReduceKeyedAccess(node, index, value, nexus, AccessMode::kLoad,
p.language_mode(), STANDARD_STORE);
}
Reduction JSNativeContextSpecialization::ReduceJSStoreProperty(Node* node) {
DCHECK_EQ(IrOpcode::kJSStoreProperty, node->opcode());
PropertyAccess const& p = PropertyAccessOf(node->op());
Node* const index = NodeProperties::GetValueInput(node, 1);
Node* const value = NodeProperties::GetValueInput(node, 2);
// Extract receiver maps from the KEYED_STORE_IC using the KeyedStoreICNexus.
if (!p.feedback().IsValid()) return NoChange();
KeyedStoreICNexus nexus(p.feedback().vector(), p.feedback().slot());
// Extract the keyed access store mode from the KEYED_STORE_IC.
KeyedAccessStoreMode store_mode = nexus.GetKeyedAccessStoreMode();
// Try to lower the keyed access based on the {nexus}.
return ReduceKeyedAccess(node, index, value, nexus, AccessMode::kStore,
p.language_mode(), store_mode);
}
JSNativeContextSpecialization::ValueEffectControl
JSNativeContextSpecialization::BuildPropertyAccess(
Node* receiver, Node* value, Node* context, Node* frame_state, Node* effect,
Node* control, Handle<Name> name, PropertyAccessInfo const& access_info,
AccessMode access_mode, LanguageMode language_mode,
Handle<FeedbackVector> vector, FeedbackSlot slot) {
// Determine actual holder and perform prototype chain checks.
Handle<JSObject> holder;
if (access_info.holder().ToHandle(&holder)) {
DCHECK_NE(AccessMode::kStoreInLiteral, access_mode);
AssumePrototypesStable(access_info.receiver_maps(), holder);
}
// Generate the actual property access.
if (access_info.IsNotFound()) {
DCHECK_EQ(AccessMode::kLoad, access_mode);
value = jsgraph()->UndefinedConstant();
} else if (access_info.IsDataConstant()) {
Node* constant_value = jsgraph()->Constant(access_info.constant());
if (access_mode == AccessMode::kStore) {
Node* check = graph()->NewNode(simplified()->ReferenceEqual(), value,
constant_value);
effect =
graph()->NewNode(simplified()->CheckIf(), check, effect, control);
}
value = constant_value;
} else if (access_info.IsAccessorConstant()) {
// TODO(bmeurer): Properly rewire the IfException edge here if there's any.
Node* target = jsgraph()->Constant(access_info.constant());
FrameStateInfo const& frame_info = OpParameter<FrameStateInfo>(frame_state);
Handle<SharedFunctionInfo> shared_info =
frame_info.shared_info().ToHandleChecked();
switch (access_mode) {
case AccessMode::kLoad: {
// We need a FrameState for the getter stub to restore the correct
// context before returning to fullcodegen.
FrameStateFunctionInfo const* frame_info0 =
common()->CreateFrameStateFunctionInfo(FrameStateType::kGetterStub,
1, 0, shared_info);
Node* frame_state0 = graph()->NewNode(
common()->FrameState(BailoutId::None(),
OutputFrameStateCombine::Ignore(),
frame_info0),
graph()->NewNode(common()->StateValues(1, SparseInputMask::Dense()),
receiver),
jsgraph()->EmptyStateValues(), jsgraph()->EmptyStateValues(),
context, target, frame_state);
// Introduce the call to the getter function.
if (access_info.constant()->IsJSFunction()) {
value = effect = graph()->NewNode(
javascript()->Call(2, 0.0f, VectorSlotPair(),
ConvertReceiverMode::kNotNullOrUndefined),
target, receiver, context, frame_state0, effect, control);
control = graph()->NewNode(common()->IfSuccess(), value);
} else {
DCHECK(access_info.constant()->IsFunctionTemplateInfo());
Handle<FunctionTemplateInfo> function_template_info(
Handle<FunctionTemplateInfo>::cast(access_info.constant()));
DCHECK(!function_template_info->call_code()->IsUndefined(isolate()));
ValueEffectControl value_effect_control = InlineApiCall(
receiver, context, target, frame_state0, nullptr, effect, control,
shared_info, function_template_info);
value = value_effect_control.value();
effect = value_effect_control.effect();
control = value_effect_control.control();
}
break;
}
case AccessMode::kStoreInLiteral:
case AccessMode::kStore: {
// We need a FrameState for the setter stub to restore the correct
// context and return the appropriate value to fullcodegen.
FrameStateFunctionInfo const* frame_info0 =
common()->CreateFrameStateFunctionInfo(FrameStateType::kSetterStub,
2, 0, shared_info);
Node* frame_state0 = graph()->NewNode(
common()->FrameState(BailoutId::None(),
OutputFrameStateCombine::Ignore(),
frame_info0),
graph()->NewNode(common()->StateValues(2, SparseInputMask::Dense()),
receiver, value),
jsgraph()->EmptyStateValues(), jsgraph()->EmptyStateValues(),
context, target, frame_state);
// Introduce the call to the setter function.
if (access_info.constant()->IsJSFunction()) {
effect = graph()->NewNode(
javascript()->Call(3, 0.0f, VectorSlotPair(),
ConvertReceiverMode::kNotNullOrUndefined),
target, receiver, value, context, frame_state0, effect, control);
control = graph()->NewNode(common()->IfSuccess(), effect);
} else {
DCHECK(access_info.constant()->IsFunctionTemplateInfo());
Handle<FunctionTemplateInfo> function_template_info(
Handle<FunctionTemplateInfo>::cast(access_info.constant()));
DCHECK(!function_template_info->call_code()->IsUndefined(isolate()));
ValueEffectControl value_effect_control = InlineApiCall(
receiver, context, target, frame_state0, value, effect, control,
shared_info, function_template_info);
value = value_effect_control.value();
effect = value_effect_control.effect();
control = value_effect_control.control();
}
break;
}
}
} else if (access_info.IsDataField()) {
FieldIndex const field_index = access_info.field_index();
Type* const field_type = access_info.field_type();
MachineRepresentation const field_representation =
access_info.field_representation();
if (access_mode == AccessMode::kLoad) {
if (access_info.holder().ToHandle(&holder)) {
receiver = jsgraph()->Constant(holder);
}
// Optimize immutable property loads.
HeapObjectMatcher m(receiver);
if (m.HasValue() && m.Value()->IsJSObject()) {
// TODO(ishell): Use something simpler like
//
// Handle<Object> value =
// JSObject::FastPropertyAt(Handle<JSObject>::cast(m.Value()),
// Representation::Tagged(), field_index);
//
// here, once we have the immutable bit in the access_info.
// TODO(turbofan): Given that we already have the field_index here, we
// might be smarter in the future and not rely on the LookupIterator,
// but for now let's just do what Crankshaft does.
LookupIterator it(m.Value(), name,
LookupIterator::OWN_SKIP_INTERCEPTOR);
if (it.state() == LookupIterator::DATA && it.IsReadOnly() &&
!it.IsConfigurable()) {
Node* value = jsgraph()->Constant(JSReceiver::GetDataProperty(&it));
return ValueEffectControl(value, effect, control);
}
}
}
Node* storage = receiver;
if (!field_index.is_inobject()) {
storage = effect = graph()->NewNode(
simplified()->LoadField(AccessBuilder::ForJSObjectProperties()),
storage, effect, control);
}
FieldAccess field_access = {
kTaggedBase,
field_index.offset(),
name,
MaybeHandle<Map>(),
field_type,
MachineType::TypeForRepresentation(field_representation),
kFullWriteBarrier};
if (access_mode == AccessMode::kLoad) {
if (field_representation == MachineRepresentation::kFloat64) {
if (!field_index.is_inobject() || field_index.is_hidden_field() ||
!FLAG_unbox_double_fields) {
FieldAccess const storage_access = {kTaggedBase,
field_index.offset(),
name,
MaybeHandle<Map>(),
Type::OtherInternal(),
MachineType::TaggedPointer(),
kPointerWriteBarrier};
storage = effect =
graph()->NewNode(simplified()->LoadField(storage_access), storage,
effect, control);
field_access.offset = HeapNumber::kValueOffset;
field_access.name = MaybeHandle<Name>();
}
} else if (field_representation ==
MachineRepresentation::kTaggedPointer) {
// Remember the map of the field value, if its map is stable. This is
// used by the LoadElimination to eliminate map checks on the result.
Handle<Map> field_map;
if (access_info.field_map().ToHandle(&field_map)) {
if (field_map->is_stable()) {
dependencies()->AssumeMapStable(field_map);
field_access.map = field_map;
}
}
}
value = effect = graph()->NewNode(simplified()->LoadField(field_access),
storage, effect, control);
} else {
DCHECK(access_mode == AccessMode::kStore ||
access_mode == AccessMode::kStoreInLiteral);
switch (field_representation) {
case MachineRepresentation::kFloat64: {
value = effect = graph()->NewNode(simplified()->CheckNumber(), value,
effect, control);
if (!field_index.is_inobject() || field_index.is_hidden_field() ||
!FLAG_unbox_double_fields) {
if (access_info.HasTransitionMap()) {
// Allocate a MutableHeapNumber for the new property.
effect = graph()->NewNode(
common()->BeginRegion(RegionObservability::kNotObservable),
effect);
Node* box = effect = graph()->NewNode(
simplified()->Allocate(NOT_TENURED),
jsgraph()->Constant(HeapNumber::kSize), effect, control);
effect = graph()->NewNode(
simplified()->StoreField(AccessBuilder::ForMap()), box,
jsgraph()->HeapConstant(factory()->mutable_heap_number_map()),
effect, control);
effect = graph()->NewNode(
simplified()->StoreField(AccessBuilder::ForHeapNumberValue()),
box, value, effect, control);
value = effect =
graph()->NewNode(common()->FinishRegion(), box, effect);
field_access.type = Type::Any();
field_access.machine_type = MachineType::TaggedPointer();
field_access.write_barrier_kind = kPointerWriteBarrier;
} else {
// We just store directly to the MutableHeapNumber.
FieldAccess const storage_access = {kTaggedBase,
field_index.offset(),
name,
MaybeHandle<Map>(),
Type::OtherInternal(),
MachineType::TaggedPointer(),
kPointerWriteBarrier};
storage = effect =
graph()->NewNode(simplified()->LoadField(storage_access),
storage, effect, control);
field_access.offset = HeapNumber::kValueOffset;
field_access.name = MaybeHandle<Name>();
field_access.machine_type = MachineType::Float64();
}
}
break;
}
case MachineRepresentation::kTaggedSigned: {
value = effect = graph()->NewNode(simplified()->CheckSmi(), value,
effect, control);
field_access.write_barrier_kind = kNoWriteBarrier;
break;
}
case MachineRepresentation::kTaggedPointer: {
// Ensure that {value} is a HeapObject.
value = BuildCheckHeapObject(value, &effect, control);
Handle<Map> field_map;
if (access_info.field_map().ToHandle(&field_map)) {
// Emit a map check for the value.
effect = graph()->NewNode(
simplified()->CheckMaps(CheckMapsFlag::kNone,
ZoneHandleSet<Map>(field_map)),
value, effect, control);
}
field_access.write_barrier_kind = kPointerWriteBarrier;
break;
}
case MachineRepresentation::kTagged:
break;
case MachineRepresentation::kNone:
case MachineRepresentation::kBit:
case MachineRepresentation::kWord8:
case MachineRepresentation::kWord16:
case MachineRepresentation::kWord32:
case MachineRepresentation::kWord64:
case MachineRepresentation::kFloat32:
case MachineRepresentation::kSimd128:
UNREACHABLE();
break;
}
Handle<Map> transition_map;
if (access_info.transition_map().ToHandle(&transition_map)) {
effect = graph()->NewNode(
common()->BeginRegion(RegionObservability::kObservable), effect);
effect = graph()->NewNode(
simplified()->StoreField(AccessBuilder::ForMap()), receiver,
jsgraph()->Constant(transition_map), effect, control);
}
effect = graph()->NewNode(simplified()->StoreField(field_access), storage,
value, effect, control);
if (access_info.HasTransitionMap()) {
effect = graph()->NewNode(common()->FinishRegion(),
jsgraph()->UndefinedConstant(), effect);
}
}
} else {
DCHECK(access_info.IsGeneric());
DCHECK_EQ(AccessMode::kStore, access_mode);
DCHECK(vector->IsStoreIC(slot));
DCHECK_EQ(vector->GetLanguageMode(slot), language_mode);
Callable callable =
CodeFactory::StoreICInOptimizedCode(isolate(), language_mode);
const CallInterfaceDescriptor& descriptor = callable.descriptor();
CallDescriptor* desc = Linkage::GetStubCallDescriptor(
isolate(), graph()->zone(), descriptor,
descriptor.GetStackParameterCount(), CallDescriptor::kNeedsFrameState,
Operator::kNoProperties);
Node* stub_code = jsgraph()->HeapConstant(callable.code());
Node* name_node = jsgraph()->HeapConstant(name);
Node* slot_node = jsgraph()->Constant(vector->GetIndex(slot));
Node* vector_node = jsgraph()->HeapConstant(vector);
Node* inputs[] = {stub_code, receiver, name_node, value, slot_node,
vector_node, context, frame_state, effect, control};
value = effect = control =
graph()->NewNode(common()->Call(desc), arraysize(inputs), inputs);
control = graph()->NewNode(common()->IfSuccess(), control);
}
return ValueEffectControl(value, effect, control);
}
Reduction JSNativeContextSpecialization::ReduceJSStoreDataPropertyInLiteral(
Node* node) {
DCHECK_EQ(IrOpcode::kJSStoreDataPropertyInLiteral, node->opcode());
// If deoptimization is disabled, we cannot optimize.
if (!(flags() & kDeoptimizationEnabled)) return NoChange();
DataPropertyParameters const& p = DataPropertyParametersOf(node->op());
if (!p.feedback().IsValid()) return NoChange();
StoreDataPropertyInLiteralICNexus nexus(p.feedback().vector(),
p.feedback().slot());
if (nexus.IsUninitialized()) {
return NoChange();
}
if (nexus.ic_state() == MEGAMORPHIC) {
return NoChange();
}
DCHECK_EQ(MONOMORPHIC, nexus.ic_state());
Map* map = nexus.FindFirstMap();
if (map == nullptr) {
// Maps are weakly held in the type feedback vector, we may not have one.
return NoChange();
}
Handle<Map> receiver_map(map, isolate());
Handle<Name> cached_name =
handle(Name::cast(nexus.GetFeedbackExtra()), isolate());
PropertyAccessInfo access_info;
AccessInfoFactory access_info_factory(dependencies(), native_context(),
graph()->zone());
if (!access_info_factory.ComputePropertyAccessInfo(
receiver_map, cached_name, AccessMode::kStoreInLiteral,
&access_info)) {
return NoChange();
}
if (access_info.IsGeneric()) {
return NoChange();
}
Node* receiver = NodeProperties::GetValueInput(node, 0);
Node* effect = NodeProperties::GetEffectInput(node);
Node* control = NodeProperties::GetControlInput(node);
// Monomorphic property access.
receiver = BuildCheckHeapObject(receiver, &effect, control);
effect =
BuildCheckMaps(receiver, effect, control, access_info.receiver_maps());
// Ensure that {name} matches the cached name.
Node* name = NodeProperties::GetValueInput(node, 1);
Node* check = graph()->NewNode(simplified()->ReferenceEqual(), name,
jsgraph()->HeapConstant(cached_name));
effect = graph()->NewNode(simplified()->CheckIf(), check, effect, control);
Node* value = NodeProperties::GetValueInput(node, 2);
Node* context = NodeProperties::GetContextInput(node);
Node* frame_state_lazy = NodeProperties::GetFrameStateInput(node);
// Generate the actual property access.
ValueEffectControl continuation = BuildPropertyAccess(
receiver, value, context, frame_state_lazy, effect, control, cached_name,
access_info, AccessMode::kStoreInLiteral, LanguageMode::SLOPPY,
p.feedback().vector(), p.feedback().slot());
value = continuation.value();
effect = continuation.effect();
control = continuation.control();
ReplaceWithValue(node, value, effect, control);
return Replace(value);
}
namespace {
ExternalArrayType GetArrayTypeFromElementsKind(ElementsKind kind) {
switch (kind) {
#define TYPED_ARRAY_CASE(Type, type, TYPE, ctype, size) \
case TYPE##_ELEMENTS: \
return kExternal##Type##Array;
TYPED_ARRAYS(TYPED_ARRAY_CASE)
#undef TYPED_ARRAY_CASE
default:
break;
}
UNREACHABLE();
return kExternalInt8Array;
}
} // namespace
JSNativeContextSpecialization::ValueEffectControl
JSNativeContextSpecialization::BuildElementAccess(
Node* receiver, Node* index, Node* value, Node* effect, Node* control,
ElementAccessInfo const& access_info, AccessMode access_mode,
KeyedAccessStoreMode store_mode) {
DCHECK_NE(AccessMode::kStoreInLiteral, access_mode);
// TODO(bmeurer): We currently specialize based on elements kind. We should
// also be able to properly support strings and other JSObjects here.
ElementsKind elements_kind = access_info.elements_kind();
MapList const& receiver_maps = access_info.receiver_maps();
if (IsFixedTypedArrayElementsKind(elements_kind)) {
Node* buffer;
Node* length;
Node* base_pointer;
Node* external_pointer;
// Check if we can constant-fold information about the {receiver} (i.e.
// for asm.js-like code patterns).
HeapObjectMatcher m(receiver);
if (m.HasValue() && m.Value()->IsJSTypedArray()) {
Handle<JSTypedArray> typed_array = Handle<JSTypedArray>::cast(m.Value());
// Determine the {receiver}s (known) length.
length = jsgraph()->Constant(typed_array->length_value());
// Check if the {receiver}s buffer was neutered.
buffer = jsgraph()->HeapConstant(typed_array->GetBuffer());
// Load the (known) base and external pointer for the {receiver}. The
// {external_pointer} might be invalid if the {buffer} was neutered, so
// we need to make sure that any access is properly guarded.
base_pointer = jsgraph()->ZeroConstant();
external_pointer = jsgraph()->PointerConstant(
FixedTypedArrayBase::cast(typed_array->elements())
->external_pointer());
} else {
// Load the {receiver}s length.
length = effect = graph()->NewNode(
simplified()->LoadField(AccessBuilder::ForJSTypedArrayLength()),
receiver, effect, control);
// Load the buffer for the {receiver}.
buffer = effect = graph()->NewNode(
simplified()->LoadField(AccessBuilder::ForJSArrayBufferViewBuffer()),
receiver, effect, control);
// Load the elements for the {receiver}.
Node* elements = effect = graph()->NewNode(
simplified()->LoadField(AccessBuilder::ForJSObjectElements()),
receiver, effect, control);
// Load the base and external pointer for the {receiver}s {elements}.
base_pointer = effect = graph()->NewNode(
simplified()->LoadField(
AccessBuilder::ForFixedTypedArrayBaseBasePointer()),
elements, effect, control);
external_pointer = effect = graph()->NewNode(
simplified()->LoadField(
AccessBuilder::ForFixedTypedArrayBaseExternalPointer()),
elements, effect, control);
}
// See if we can skip the neutering check.
if (isolate()->IsArrayBufferNeuteringIntact()) {
// Add a code dependency so we are deoptimized in case an ArrayBuffer
// gets neutered.
dependencies()->AssumePropertyCell(
factory()->array_buffer_neutering_protector());
} else {
// Default to zero if the {receiver}s buffer was neutered.
Node* check = effect = graph()->NewNode(
simplified()->ArrayBufferWasNeutered(), buffer, effect, control);
length = graph()->NewNode(
common()->Select(MachineRepresentation::kTagged, BranchHint::kFalse),
check, jsgraph()->ZeroConstant(), length);
}
if (store_mode == STORE_NO_TRANSITION_IGNORE_OUT_OF_BOUNDS) {
// Check that the {index} is a valid array index, we do the actual
// bounds check below and just skip the store below if it's out of
// bounds for the {receiver}.
index = effect = graph()->NewNode(simplified()->CheckBounds(), index,
jsgraph()->Constant(Smi::kMaxValue),
effect, control);
} else {
// Check that the {index} is in the valid range for the {receiver}.
index = effect = graph()->NewNode(simplified()->CheckBounds(), index,
length, effect, control);
}
// Access the actual element.
ExternalArrayType external_array_type =
GetArrayTypeFromElementsKind(elements_kind);
switch (access_mode) {
case AccessMode::kLoad: {
value = effect = graph()->NewNode(
simplified()->LoadTypedElement(external_array_type), buffer,
base_pointer, external_pointer, index, effect, control);
break;
}
case AccessMode::kStoreInLiteral:
UNREACHABLE();
break;
case AccessMode::kStore: {
// Ensure that the {value} is actually a Number.
value = effect = graph()->NewNode(simplified()->CheckNumber(), value,
effect, control);
// Introduce the appropriate truncation for {value}. Currently we
// only need to do this for ClamedUint8Array {receiver}s, as the
// other truncations are implicit in the StoreTypedElement, but we
// might want to change that at some point.
if (external_array_type == kExternalUint8ClampedArray) {
value = graph()->NewNode(simplified()->NumberToUint8Clamped(), value);
}
// Check if we can skip the out-of-bounds store.
if (store_mode == STORE_NO_TRANSITION_IGNORE_OUT_OF_BOUNDS) {
Node* check =
graph()->NewNode(simplified()->NumberLessThan(), index, length);
Node* branch = graph()->NewNode(common()->Branch(BranchHint::kTrue),
check, control);
Node* if_true = graph()->NewNode(common()->IfTrue(), branch);
Node* etrue = effect;
{
// Perform the actual store.
etrue = graph()->NewNode(
simplified()->StoreTypedElement(external_array_type), buffer,
base_pointer, external_pointer, index, value, etrue, if_true);
}
Node* if_false = graph()->NewNode(common()->IfFalse(), branch);
Node* efalse = effect;
{
// Just ignore the out-of-bounds write.
}
control = graph()->NewNode(common()->Merge(2), if_true, if_false);
effect =
graph()->NewNode(common()->EffectPhi(2), etrue, efalse, control);
} else {
// Perform the actual store
effect = graph()->NewNode(
simplified()->StoreTypedElement(external_array_type), buffer,
base_pointer, external_pointer, index, value, effect, control);
}
break;
}
}
} else {
// Load the elements for the {receiver}.
Node* elements = effect = graph()->NewNode(
simplified()->LoadField(AccessBuilder::ForJSObjectElements()), receiver,
effect, control);
// Don't try to store to a copy-on-write backing store.
if (access_mode == AccessMode::kStore &&
IsFastSmiOrObjectElementsKind(elements_kind) &&
store_mode != STORE_NO_TRANSITION_HANDLE_COW) {
effect = graph()->NewNode(
simplified()->CheckMaps(
CheckMapsFlag::kNone,
ZoneHandleSet<Map>(factory()->fixed_array_map())),
elements, effect, control);
}
// Check if the {receiver} is a JSArray.
bool receiver_is_jsarray = HasOnlyJSArrayMaps(receiver_maps);
// Load the length of the {receiver}.
Node* length = effect =
receiver_is_jsarray
? graph()->NewNode(
simplified()->LoadField(
AccessBuilder::ForJSArrayLength(elements_kind)),
receiver, effect, control)
: graph()->NewNode(
simplified()->LoadField(AccessBuilder::ForFixedArrayLength()),
elements, effect, control);
// Check if we might need to grow the {elements} backing store.
if (IsGrowStoreMode(store_mode)) {
DCHECK_EQ(AccessMode::kStore, access_mode);
// Check that the {index} is a valid array index; the actual checking
// happens below right before the element store.
index = effect = graph()->NewNode(simplified()->CheckBounds(), index,
jsgraph()->Constant(Smi::kMaxValue),
effect, control);
} else {
// Check that the {index} is in the valid range for the {receiver}.
index = effect = graph()->NewNode(simplified()->CheckBounds(), index,
length, effect, control);
}
// Compute the element access.
Type* element_type = Type::NonInternal();
MachineType element_machine_type = MachineType::AnyTagged();
if (IsFastDoubleElementsKind(elements_kind)) {
element_type = Type::Number();
element_machine_type = MachineType::Float64();
} else if (IsFastSmiElementsKind(elements_kind)) {
element_type = Type::SignedSmall();
element_machine_type = MachineType::TaggedSigned();
}
ElementAccess element_access = {kTaggedBase, FixedArray::kHeaderSize,
element_type, element_machine_type,
kFullWriteBarrier};
// Access the actual element.
if (access_mode == AccessMode::kLoad) {
// Compute the real element access type, which includes the hole in case
// of holey backing stores.
if (elements_kind == FAST_HOLEY_ELEMENTS ||
elements_kind == FAST_HOLEY_SMI_ELEMENTS) {
element_access.type =
Type::Union(element_type, Type::Hole(), graph()->zone());
element_access.machine_type = MachineType::AnyTagged();
}
// Perform the actual backing store access.
value = effect =
graph()->NewNode(simplified()->LoadElement(element_access), elements,
index, effect, control);
// Handle loading from holey backing stores correctly, by either mapping
// the hole to undefined if possible, or deoptimizing otherwise.
if (elements_kind == FAST_HOLEY_ELEMENTS ||
elements_kind == FAST_HOLEY_SMI_ELEMENTS) {
// Check if we are allowed to turn the hole into undefined.
if (CanTreatHoleAsUndefined(receiver_maps)) {
// Turn the hole into undefined.
value = graph()->NewNode(simplified()->ConvertTaggedHoleToUndefined(),
value);
} else {
// Bailout if we see the hole.
value = effect = graph()->NewNode(simplified()->CheckTaggedHole(),
value, effect, control);
}
} else if (elements_kind == FAST_HOLEY_DOUBLE_ELEMENTS) {
// Perform the hole check on the result.
CheckFloat64HoleMode mode = CheckFloat64HoleMode::kNeverReturnHole;
// Check if we are allowed to return the hole directly.
if (CanTreatHoleAsUndefined(receiver_maps)) {
// Return the signaling NaN hole directly if all uses are truncating.
mode = CheckFloat64HoleMode::kAllowReturnHole;
}
value = effect = graph()->NewNode(simplified()->CheckFloat64Hole(mode),
value, effect, control);
}
} else {
DCHECK_EQ(AccessMode::kStore, access_mode);
if (IsFastSmiElementsKind(elements_kind)) {
value = effect =
graph()->NewNode(simplified()->CheckSmi(), value, effect, control);
} else if (IsFastDoubleElementsKind(elements_kind)) {
value = effect = graph()->NewNode(simplified()->CheckNumber(), value,
effect, control);
// Make sure we do not store signalling NaNs into double arrays.
value = graph()->NewNode(simplified()->NumberSilenceNaN(), value);
}
// Ensure that copy-on-write backing store is writable.
if (IsFastSmiOrObjectElementsKind(elements_kind) &&
store_mode == STORE_NO_TRANSITION_HANDLE_COW) {
elements = effect =
graph()->NewNode(simplified()->EnsureWritableFastElements(),
receiver, elements, effect, control);
} else if (IsGrowStoreMode(store_mode)) {
// Grow {elements} backing store if necessary. Also updates the
// "length" property for JSArray {receiver}s, hence there must
// not be any other check after this operation, as the write
// to the "length" property is observable.
GrowFastElementsFlags flags = GrowFastElementsFlag::kNone;
if (receiver_is_jsarray) {
flags |= GrowFastElementsFlag::kArrayObject;
}
if (IsHoleyElementsKind(elements_kind)) {
flags |= GrowFastElementsFlag::kHoleyElements;
}
if (IsFastDoubleElementsKind(elements_kind)) {
flags |= GrowFastElementsFlag::kDoubleElements;
}
elements = effect = graph()->NewNode(
simplified()->MaybeGrowFastElements(flags), receiver, elements,
index, length, effect, control);
}
// Perform the actual element access.
effect = graph()->NewNode(simplified()->StoreElement(element_access),
elements, index, value, effect, control);
}
}
return ValueEffectControl(value, effect, control);
}
JSNativeContextSpecialization::ValueEffectControl
JSNativeContextSpecialization::InlineApiCall(
Node* receiver, Node* context, Node* target, Node* frame_state, Node* value,
Node* effect, Node* control, Handle<SharedFunctionInfo> shared_info,
Handle<FunctionTemplateInfo> function_template_info) {
Handle<CallHandlerInfo> call_handler_info = handle(
CallHandlerInfo::cast(function_template_info->call_code()), isolate());
Handle<Object> call_data_object(call_handler_info->data(), isolate());
// Only setters have a value.
int const argc = value == nullptr ? 0 : 1;
// The stub always expects the receiver as the first param on the stack.
CallApiCallbackStub stub(
isolate(), argc, call_data_object->IsUndefined(isolate()),
true /* FunctionTemplateInfo doesn't have an associated context. */);
CallInterfaceDescriptor call_interface_descriptor =
stub.GetCallInterfaceDescriptor();
CallDescriptor* call_descriptor = Linkage::GetStubCallDescriptor(
isolate(), graph()->zone(), call_interface_descriptor,
call_interface_descriptor.GetStackParameterCount() + argc +
1 /* implicit receiver */,
CallDescriptor::kNeedsFrameState, Operator::kNoProperties,
MachineType::AnyTagged(), 1);
Node* data = jsgraph()->Constant(call_data_object);
ApiFunction function(v8::ToCData<Address>(call_handler_info->callback()));
Node* function_reference =
graph()->NewNode(common()->ExternalConstant(ExternalReference(
&function, ExternalReference::DIRECT_API_CALL, isolate())));
Node* code = jsgraph()->HeapConstant(stub.GetCode());
// Add CallApiCallbackStub's register argument as well.
Node* inputs[11] = {
code, target, data, receiver /* holder */, function_reference, receiver};
int index = 6 + argc;
inputs[index++] = context;
inputs[index++] = frame_state;
inputs[index++] = effect;
inputs[index++] = control;
// This needs to stay here because of the edge case described in
// http://crbug.com/675648.
if (value != nullptr) {
inputs[6] = value;
}
Node* effect0;
Node* value0 = effect0 =
graph()->NewNode(common()->Call(call_descriptor), index, inputs);
Node* control0 = graph()->NewNode(common()->IfSuccess(), value0);
return ValueEffectControl(value0, effect0, control0);
}
Node* JSNativeContextSpecialization::BuildCheckHeapObject(Node* receiver,
Node** effect,
Node* control) {
switch (receiver->opcode()) {
case IrOpcode::kHeapConstant:
case IrOpcode::kJSCreate:
case IrOpcode::kJSCreateArguments:
case IrOpcode::kJSCreateArray:
case IrOpcode::kJSCreateClosure:
case IrOpcode::kJSCreateIterResultObject:
case IrOpcode::kJSCreateLiteralArray:
case IrOpcode::kJSCreateLiteralObject:
case IrOpcode::kJSCreateLiteralRegExp:
case IrOpcode::kJSConvertReceiver:
case IrOpcode::kJSToName:
case IrOpcode::kJSToString:
case IrOpcode::kJSToObject:
case IrOpcode::kJSTypeOf: {
return receiver;
}
default: {
return *effect = graph()->NewNode(simplified()->CheckHeapObject(),
receiver, *effect, control);
}
}
}
Node* JSNativeContextSpecialization::BuildCheckMaps(
Node* receiver, Node* effect, Node* control,
std::vector<Handle<Map>> const& receiver_maps) {
HeapObjectMatcher m(receiver);
if (m.HasValue()) {
Handle<Map> receiver_map(m.Value()->map(), isolate());
if (receiver_map->is_stable()) {
for (Handle<Map> map : receiver_maps) {
if (map.is_identical_to(receiver_map)) {
dependencies()->AssumeMapStable(receiver_map);
return effect;
}
}
}
}
ZoneHandleSet<Map> maps;
CheckMapsFlags flags = CheckMapsFlag::kNone;
for (Handle<Map> map : receiver_maps) {
maps.insert(map, graph()->zone());
if (map->is_migration_target()) {
flags |= CheckMapsFlag::kTryMigrateInstance;
}
}
return graph()->NewNode(simplified()->CheckMaps(flags, maps), receiver,
effect, control);
}
void JSNativeContextSpecialization::AssumePrototypesStable(
std::vector<Handle<Map>> const& receiver_maps, Handle<JSObject> holder) {
// Determine actual holder and perform prototype chain checks.
for (auto map : receiver_maps) {
// Perform the implicit ToObject for primitives here.
// Implemented according to ES6 section 7.3.2 GetV (V, P).
Handle<JSFunction> constructor;
if (Map::GetConstructorFunction(map, native_context())
.ToHandle(&constructor)) {
map = handle(constructor->initial_map(), isolate());
}
dependencies()->AssumePrototypeMapsStable(map, holder);
}
}
bool JSNativeContextSpecialization::CanTreatHoleAsUndefined(
std::vector<Handle<Map>> const& receiver_maps) {
// Check if the array prototype chain is intact.
if (!isolate()->IsFastArrayConstructorPrototypeChainIntact()) return false;
// Make sure both the initial Array and Object prototypes are stable.
Handle<JSObject> initial_array_prototype(
native_context()->initial_array_prototype(), isolate());
Handle<JSObject> initial_object_prototype(
native_context()->initial_object_prototype(), isolate());
if (!initial_array_prototype->map()->is_stable() ||
!initial_object_prototype->map()->is_stable()) {
return false;
}
// Check if all {receiver_maps} either have the initial Array.prototype
// or the initial Object.prototype as their prototype, as those are
// guarded by the array protector cell.
for (Handle<Map> map : receiver_maps) {
if (map->prototype() != *initial_array_prototype &&
map->prototype() != *initial_object_prototype) {
return false;
}
}
// Install code dependencies on the prototype maps.
for (Handle<Map> map : receiver_maps) {
dependencies()->AssumePrototypeMapsStable(map, initial_object_prototype);
}
// Install code dependency on the array protector cell.
dependencies()->AssumePropertyCell(factory()->array_protector());
return true;
}
bool JSNativeContextSpecialization::ExtractReceiverMaps(
Node* receiver, Node* effect, FeedbackNexus const& nexus,
MapHandleList* receiver_maps) {
DCHECK_EQ(0, receiver_maps->length());
// See if we can infer a concrete type for the {receiver}.
Handle<Map> receiver_map;
if (InferReceiverMap(receiver, effect).ToHandle(&receiver_map)) {
// We can assume that the {receiver} still has the infered {receiver_map}.
receiver_maps->Add(receiver_map);
return true;
}
// Try to extract some maps from the {nexus}.
if (nexus.ExtractMaps(receiver_maps) != 0) {
// Try to filter impossible candidates based on infered root map.
if (InferReceiverRootMap(receiver).ToHandle(&receiver_map)) {
for (int i = receiver_maps->length(); --i >= 0;) {
if (receiver_maps->at(i)->FindRootMap() != *receiver_map) {
receiver_maps->Remove(i);
}
}
}
return true;
}
return false;
}
MaybeHandle<Map> JSNativeContextSpecialization::InferReceiverMap(Node* receiver,
Node* effect) {
HeapObjectMatcher m(receiver);
if (m.HasValue()) {
Handle<Map> receiver_map(m.Value()->map(), isolate());
if (receiver_map->is_stable()) return receiver_map;
} else if (m.IsJSCreate()) {
HeapObjectMatcher mtarget(m.InputAt(0));
HeapObjectMatcher mnewtarget(m.InputAt(1));
if (mtarget.HasValue() && mnewtarget.HasValue()) {
Handle<JSFunction> original_constructor =
Handle<JSFunction>::cast(mnewtarget.Value());
if (original_constructor->has_initial_map()) {
Handle<Map> initial_map(original_constructor->initial_map(), isolate());
if (initial_map->constructor_or_backpointer() == *mtarget.Value()) {
// Walk up the {effect} chain to see if the {receiver} is the
// dominating effect and there's no other observable write in
// between.
while (true) {
if (receiver == effect) return initial_map;
if (!effect->op()->HasProperty(Operator::kNoWrite) ||
effect->op()->EffectInputCount() != 1) {
break;
}
effect = NodeProperties::GetEffectInput(effect);
}
}
}
}
}
// Go hunting for a matching CheckMaps(receiver) or StoreField[Map](receiver)
// in the {effect} chain.
// TODO(turbofan): Propagate the information along the control/effect chains
// instead at some point to avoid this potentially inefficient hunting.
while (true) {
if (effect->opcode() == IrOpcode::kCheckMaps) {
ZoneHandleSet<Map> maps = CheckMapsParametersOf(effect->op()).maps();
if (maps.size() == 1u) {
Node* object = NodeProperties::GetValueInput(effect, 0);
if (NodeProperties::IsSame(receiver, object)) return maps[0];
}
} else if (effect->opcode() == IrOpcode::kStoreField) {
FieldAccess const access = FieldAccessOf(effect->op());
if (access.offset == HeapObject::kMapOffset) {
Node* object = NodeProperties::GetValueInput(effect, 0);
Node* value = NodeProperties::GetValueInput(effect, 1);
if (object == receiver) {
HeapObjectMatcher m(value);
if (m.HasValue()) return Handle<Map>::cast(m.Value());
}
break;
}
} else if (!effect->op()->HasProperty(Operator::kNoWrite) ||
effect->op()->EffectInputCount() != 1) {
break;
}
effect = NodeProperties::GetEffectInput(effect);
}
return MaybeHandle<Map>();
}
MaybeHandle<Map> JSNativeContextSpecialization::InferReceiverRootMap(
Node* receiver) {
HeapObjectMatcher m(receiver);
if (m.HasValue()) {
return handle(m.Value()->map()->FindRootMap(), isolate());
} else if (m.IsJSCreate()) {
HeapObjectMatcher mtarget(m.InputAt(0));
HeapObjectMatcher mnewtarget(m.InputAt(1));
if (mtarget.HasValue() && mnewtarget.HasValue()) {
Handle<JSFunction> constructor =
Handle<JSFunction>::cast(mtarget.Value());
if (constructor->has_initial_map()) {
Handle<Map> initial_map(constructor->initial_map(), isolate());
if (initial_map->constructor_or_backpointer() == *mnewtarget.Value()) {
DCHECK_EQ(*initial_map, initial_map->FindRootMap());
return initial_map;
}
}
}
}
return MaybeHandle<Map>();
}
bool JSNativeContextSpecialization::LookupInScriptContextTable(
Handle<Name> name, ScriptContextTableLookupResult* result) {
if (!name->IsString()) return false;
Handle<ScriptContextTable> script_context_table(
global_object()->native_context()->script_context_table(), isolate());
ScriptContextTable::LookupResult lookup_result;
if (!ScriptContextTable::Lookup(script_context_table,
Handle<String>::cast(name), &lookup_result)) {
return false;
}
Handle<Context> script_context = ScriptContextTable::GetContext(
script_context_table, lookup_result.context_index);
result->context = script_context;
result->immutable = lookup_result.mode == CONST;
result->index = lookup_result.slot_index;
return true;
}
Graph* JSNativeContextSpecialization::graph() const {
return jsgraph()->graph();
}
Isolate* JSNativeContextSpecialization::isolate() const {
return jsgraph()->isolate();
}
Factory* JSNativeContextSpecialization::factory() const {
return isolate()->factory();
}
MachineOperatorBuilder* JSNativeContextSpecialization::machine() const {
return jsgraph()->machine();
}
CommonOperatorBuilder* JSNativeContextSpecialization::common() const {
return jsgraph()->common();
}
JSOperatorBuilder* JSNativeContextSpecialization::javascript() const {
return jsgraph()->javascript();
}
SimplifiedOperatorBuilder* JSNativeContextSpecialization::simplified() const {
return jsgraph()->simplified();
}
} // namespace compiler
} // namespace internal
} // namespace v8