blob: 5207ffba21c6c26420aef502681ee811b4109ad9 [file] [log] [blame]
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/gpu/gpu_data_manager_impl_private.h"
#include <algorithm>
#include <iterator>
#include <memory>
#include <utility>
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/command_line.h"
#include "base/memory/ptr_util.h"
#include "base/metrics/field_trial.h"
#include "base/metrics/histogram_macros.h"
#include "base/metrics/sparse_histogram.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/string_piece.h"
#include "base/strings/string_split.h"
#include "base/strings/stringprintf.h"
#include "base/trace_event/trace_event.h"
#include "base/version.h"
#include "build/build_config.h"
#include "cc/base/switches.h"
#include "content/browser/gpu/gpu_process_host.h"
#include "content/public/browser/browser_thread.h"
#include "content/public/browser/gpu_data_manager_observer.h"
#include "content/public/common/content_client.h"
#include "content/public/common/content_constants.h"
#include "content/public/common/content_features.h"
#include "content/public/common/content_switches.h"
#include "content/public/common/web_preferences.h"
#include "gpu/command_buffer/service/gpu_preferences.h"
#include "gpu/command_buffer/service/gpu_switches.h"
#include "gpu/config/gpu_driver_bug_list.h"
#include "gpu/config/gpu_driver_bug_workaround_type.h"
#include "gpu/config/gpu_finch_features.h"
#include "gpu/config/gpu_info_collector.h"
#include "gpu/config/gpu_switches.h"
#include "gpu/config/gpu_util.h"
#include "gpu/config/software_rendering_list_autogen.h"
#include "gpu/ipc/common/memory_stats.h"
#include "gpu/ipc/host/shader_disk_cache.h"
#include "gpu/ipc/service/switches.h"
#include "media/media_features.h"
#include "ui/base/ui_base_switches.h"
#include "ui/gfx/switches.h"
#include "ui/gl/gl_features.h"
#include "ui/gl/gl_implementation.h"
#include "ui/gl/gl_switches.h"
#include "ui/gl/gpu_switching_manager.h"
#if defined(USE_OZONE)
#include "ui/ozone/public/ozone_switches.h"
#endif
#if defined(OS_MACOSX)
#include <ApplicationServices/ApplicationServices.h>
#endif // OS_MACOSX
#if defined(OS_WIN)
#include "base/win/windows_version.h"
#endif // OS_WIN
namespace content {
namespace {
#if defined(OS_WIN)
enum WinSubVersion {
kWinOthers = 0,
kWinXP,
kWinVista,
kWin7,
kWin8,
kWin8_1,
kWin10,
kWin10_TH2,
kWin10_RS1,
kWin10_RS2,
kNumWinSubVersions
};
int GetGpuBlacklistHistogramValueWin(gpu::GpuFeatureStatus status) {
static WinSubVersion sub_version = kNumWinSubVersions;
if (sub_version == kNumWinSubVersions) {
sub_version = kWinOthers;
switch (base::win::GetVersion()) {
case base::win::VERSION_PRE_XP:
case base::win::VERSION_XP:
case base::win::VERSION_SERVER_2003:
case base::win::VERSION_VISTA:
case base::win::VERSION_WIN_LAST:
break;
case base::win::VERSION_WIN7:
sub_version = kWin7;
break;
case base::win::VERSION_WIN8:
sub_version = kWin8;
break;
case base::win::VERSION_WIN8_1:
sub_version = kWin8_1;
break;
case base::win::VERSION_WIN10:
sub_version = kWin10;
break;
case base::win::VERSION_WIN10_TH2:
sub_version = kWin10_TH2;
break;
case base::win::VERSION_WIN10_RS1:
sub_version = kWin10_RS1;
break;
case base::win::VERSION_WIN10_RS2:
sub_version = kWin10_RS2;
break;
}
}
int entry_index = static_cast<int>(sub_version) * gpu::kGpuFeatureStatusMax;
switch (status) {
case gpu::kGpuFeatureStatusEnabled:
break;
case gpu::kGpuFeatureStatusBlacklisted:
entry_index++;
break;
case gpu::kGpuFeatureStatusDisabled:
entry_index += 2;
break;
case gpu::kGpuFeatureStatusSoftware:
entry_index += 3;
break;
case gpu::kGpuFeatureStatusUndefined:
case gpu::kGpuFeatureStatusMax:
NOTREACHED();
break;
}
return entry_index;
}
#endif // OS_WIN
// Send UMA histograms about the enabled features and GPU properties.
void UpdateStats(const gpu::GPUInfo& gpu_info,
const gpu::GpuBlacklist* blacklist,
const std::set<int>& blacklisted_features) {
uint32_t max_entry_id = blacklist->max_entry_id();
if (max_entry_id == 0) {
// GPU Blacklist was not loaded. No need to go further.
return;
}
const base::CommandLine& command_line =
*base::CommandLine::ForCurrentProcess();
// Use entry 0 to capture the total number of times that data
// was recorded in this histogram in order to have a convenient
// denominator to compute blacklist percentages for the rest of the
// entries.
UMA_HISTOGRAM_EXACT_LINEAR("GPU.BlacklistTestResultsPerEntry", 0,
max_entry_id + 1);
if (blacklisted_features.size() != 0) {
const std::vector<uint32_t>& entry_indices = blacklist->GetActiveEntries();
DCHECK_GT(entry_indices.size(), 0u);
std::vector<uint32_t> entry_ids =
blacklist->GetEntryIDsFromIndices(entry_indices);
DCHECK_EQ(entry_indices.size(), entry_ids.size());
for (auto id : entry_ids) {
DCHECK_GE(max_entry_id, id);
UMA_HISTOGRAM_EXACT_LINEAR("GPU.BlacklistTestResultsPerEntry", id,
max_entry_id + 1);
}
}
const gpu::GpuFeatureType kGpuFeatures[] = {
gpu::GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS,
gpu::GPU_FEATURE_TYPE_GPU_COMPOSITING,
gpu::GPU_FEATURE_TYPE_GPU_RASTERIZATION,
gpu::GPU_FEATURE_TYPE_ACCELERATED_WEBGL,
gpu::GPU_FEATURE_TYPE_ACCELERATED_WEBGL2};
const std::string kGpuBlacklistFeatureHistogramNames[] = {
"GPU.BlacklistFeatureTestResults.Accelerated2dCanvas",
"GPU.BlacklistFeatureTestResults.GpuCompositing",
"GPU.BlacklistFeatureTestResults.GpuRasterization",
"GPU.BlacklistFeatureTestResults.Webgl",
"GPU.BlacklistFeatureTestResults.Webgl2"};
const bool kGpuFeatureUserFlags[] = {
command_line.HasSwitch(switches::kDisableAccelerated2dCanvas),
command_line.HasSwitch(switches::kDisableGpu),
command_line.HasSwitch(switches::kDisableGpuRasterization),
command_line.HasSwitch(switches::kDisableWebGL),
(command_line.HasSwitch(switches::kDisableWebGL) ||
command_line.HasSwitch(switches::kDisableWebGL2))};
#if defined(OS_WIN)
const std::string kGpuBlacklistFeatureHistogramNamesWin[] = {
"GPU.BlacklistFeatureTestResultsWindows.Accelerated2dCanvas",
"GPU.BlacklistFeatureTestResultsWindows.GpuCompositing",
"GPU.BlacklistFeatureTestResultsWindows.GpuRasterization",
"GPU.BlacklistFeatureTestResultsWindows.Webgl",
"GPU.BlacklistFeatureTestResultsWindows.Webgl2"};
#endif
const size_t kNumFeatures =
sizeof(kGpuFeatures) / sizeof(gpu::GpuFeatureType);
for (size_t i = 0; i < kNumFeatures; ++i) {
// We can't use UMA_HISTOGRAM_ENUMERATION here because the same name is
// expected if the macro is used within a loop.
gpu::GpuFeatureStatus value = gpu::kGpuFeatureStatusEnabled;
if (blacklisted_features.count(kGpuFeatures[i]))
value = gpu::kGpuFeatureStatusBlacklisted;
else if (kGpuFeatureUserFlags[i])
value = gpu::kGpuFeatureStatusDisabled;
base::HistogramBase* histogram_pointer = base::LinearHistogram::FactoryGet(
kGpuBlacklistFeatureHistogramNames[i], 1, gpu::kGpuFeatureStatusMax,
gpu::kGpuFeatureStatusMax + 1,
base::HistogramBase::kUmaTargetedHistogramFlag);
histogram_pointer->Add(value);
#if defined(OS_WIN)
histogram_pointer = base::LinearHistogram::FactoryGet(
kGpuBlacklistFeatureHistogramNamesWin[i], 1,
kNumWinSubVersions * gpu::kGpuFeatureStatusMax,
kNumWinSubVersions * gpu::kGpuFeatureStatusMax + 1,
base::HistogramBase::kUmaTargetedHistogramFlag);
histogram_pointer->Add(GetGpuBlacklistHistogramValueWin(value));
#endif
}
}
void UpdateDriverBugListStats(const gpu::GpuFeatureInfo& gpu_feature_info) {
// Use entry 0 to capture the total number of times that data was recorded
// in this histogram in order to have a convenient denominator to compute
// driver bug list percentages for the rest of the entries.
UMA_HISTOGRAM_SPARSE_SLOWLY("GPU.DriverBugTestResultsPerEntry", 0);
if (!gpu_feature_info.applied_gpu_driver_bug_list_entries.empty()) {
std::unique_ptr<gpu::GpuDriverBugList> bug_list(
gpu::GpuDriverBugList::Create());
DCHECK(bug_list.get() && bug_list->max_entry_id() > 0);
std::vector<uint32_t> entry_ids = bug_list->GetEntryIDsFromIndices(
gpu_feature_info.applied_gpu_driver_bug_list_entries);
DCHECK_EQ(gpu_feature_info.applied_gpu_driver_bug_list_entries.size(),
entry_ids.size());
for (auto id : entry_ids) {
DCHECK_GE(bug_list->max_entry_id(), id);
UMA_HISTOGRAM_SPARSE_SLOWLY("GPU.DriverBugTestResultsPerEntry", id);
}
}
}
#if defined(OS_MACOSX)
void DisplayReconfigCallback(CGDirectDisplayID display,
CGDisplayChangeSummaryFlags flags,
void* gpu_data_manager) {
if (flags == kCGDisplayBeginConfigurationFlag)
return; // This call contains no information about the display change
GpuDataManagerImpl* manager =
reinterpret_cast<GpuDataManagerImpl*>(gpu_data_manager);
DCHECK(manager);
bool gpu_changed = false;
if (flags & kCGDisplayAddFlag) {
gpu::GPUInfo gpu_info;
if (gpu::CollectBasicGraphicsInfo(&gpu_info) == gpu::kCollectInfoSuccess) {
gpu_changed = manager->UpdateActiveGpu(gpu_info.active_gpu().vendor_id,
gpu_info.active_gpu().device_id);
}
}
if (gpu_changed)
manager->HandleGpuSwitch();
}
#endif // OS_MACOSX
// Block all domains' use of 3D APIs for this many milliseconds if
// approaching a threshold where system stability might be compromised.
const int64_t kBlockAllDomainsMs = 10000;
const int kNumResetsWithinDuration = 1;
// Enums for UMA histograms.
enum BlockStatusHistogram {
BLOCK_STATUS_NOT_BLOCKED,
BLOCK_STATUS_SPECIFIC_DOMAIN_BLOCKED,
BLOCK_STATUS_ALL_DOMAINS_BLOCKED,
BLOCK_STATUS_MAX
};
bool ShouldDisableHardwareAcceleration() {
return base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kDisableGpu);
}
void OnVideoMemoryUsageStats(
const base::Callback<void(const gpu::VideoMemoryUsageStats& stats)>&
callback,
const gpu::VideoMemoryUsageStats& stats) {
BrowserThread::PostTask(BrowserThread::UI, FROM_HERE,
base::BindOnce(callback, stats));
}
void RequestVideoMemoryUsageStats(
const base::Callback<void(const gpu::VideoMemoryUsageStats& stats)>&
callback,
GpuProcessHost* host) {
if (!host)
return;
host->gpu_service()->GetVideoMemoryUsageStats(
base::BindOnce(&OnVideoMemoryUsageStats, callback));
}
void UpdateGpuInfoOnIO(const gpu::GPUInfo& gpu_info) {
// This function is called on the IO thread, but GPUInfo on GpuDataManagerImpl
// should be updated on the UI thread (since it can call into functions that
// expect to run in the UI thread, e.g. ContentClient::SetGpuInfo()).
BrowserThread::PostTask(
BrowserThread::UI, FROM_HERE,
base::BindOnce(
[](const gpu::GPUInfo& gpu_info) {
TRACE_EVENT0("test_gpu", "OnGraphicsInfoCollected");
GpuDataManagerImpl::GetInstance()->UpdateGpuInfo(gpu_info);
},
gpu_info));
}
} // namespace anonymous
void GpuDataManagerImplPrivate::InitializeForTesting(
const gpu::GpuControlListData& gpu_blacklist_data,
const gpu::GPUInfo& gpu_info) {
// This function is for testing only, so disable histograms.
update_histograms_ = false;
// Prevent all further initialization.
finalized_ = true;
InitializeImpl(gpu_blacklist_data, gpu_info);
}
bool GpuDataManagerImplPrivate::IsFeatureBlacklisted(int feature) const {
#if defined(OS_CHROMEOS)
if (feature == gpu::GPU_FEATURE_TYPE_PANEL_FITTING &&
base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kDisablePanelFitting)) {
return true;
}
#endif // OS_CHROMEOS
// SwiftShader blacklists all features
return use_swiftshader_ || (blacklisted_features_.count(feature) == 1);
}
bool GpuDataManagerImplPrivate::IsFeatureEnabled(int feature) const {
DCHECK_EQ(feature, gpu::GPU_FEATURE_TYPE_GPU_RASTERIZATION);
return gpu_feature_info_
.status_values[gpu::GPU_FEATURE_TYPE_GPU_RASTERIZATION] ==
gpu::kGpuFeatureStatusEnabled;
}
bool GpuDataManagerImplPrivate::IsWebGLEnabled() const {
return use_swiftshader_ ||
!blacklisted_features_.count(gpu::GPU_FEATURE_TYPE_ACCELERATED_WEBGL);
}
bool GpuDataManagerImplPrivate::IsWebGL2Enabled() const {
return use_swiftshader_ ||
!blacklisted_features_.count(gpu::GPU_FEATURE_TYPE_ACCELERATED_WEBGL2);
}
size_t GpuDataManagerImplPrivate::GetBlacklistedFeatureCount() const {
// SwiftShader blacklists all features
return use_swiftshader_ ? gpu::NUMBER_OF_GPU_FEATURE_TYPES
: blacklisted_features_.size();
}
gpu::GPUInfo GpuDataManagerImplPrivate::GetGPUInfo() const {
return gpu_info_;
}
bool GpuDataManagerImplPrivate::GpuAccessAllowed(
std::string* reason) const {
if (use_swiftshader_)
return true;
if (!gpu_process_accessible_) {
if (reason) {
*reason = "GPU process launch failed.";
}
return false;
}
if (in_process_gpu_)
return true;
if (card_blacklisted_) {
if (reason) {
*reason = "GPU access is disabled ";
base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
if (command_line->HasSwitch(switches::kDisableGpu))
*reason += "through commandline switch --disable-gpu.";
else
*reason += "in chrome://settings.";
}
return false;
}
if (preliminary_blacklisted_features_initialized_) {
// We only need to block GPU process if more features are disallowed other
// than those in the preliminary gpu feature flags because the latter work
// through renderer commandline switches. WebGL and WebGL2 should not matter
// because their context creation can always be rejected on the GPU process
// side.
std::set<int> feature_diffs;
std::set_difference(blacklisted_features_.begin(),
blacklisted_features_.end(),
preliminary_blacklisted_features_.begin(),
preliminary_blacklisted_features_.end(),
std::inserter(feature_diffs, feature_diffs.begin()));
if (feature_diffs.size()) {
// TODO(zmo): Other features might also be OK to ignore here.
feature_diffs.erase(gpu::GPU_FEATURE_TYPE_ACCELERATED_WEBGL);
feature_diffs.erase(gpu::GPU_FEATURE_TYPE_ACCELERATED_WEBGL2);
feature_diffs.erase(gpu::GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS);
}
if (feature_diffs.size()) {
if (reason) {
*reason = "Features are disabled on full but not preliminary GPU info.";
}
return false;
}
}
if (blacklisted_features_.size() == gpu::NUMBER_OF_GPU_FEATURE_TYPES) {
// On Linux, we use cached GL strings to make blacklist decsions at browser
// startup time. We need to launch the GPU process to validate these
// strings even if all features are blacklisted. If all GPU features are
// disabled, the GPU process will only initialize GL bindings, create a GL
// context, and collect full GPU info.
#if !defined(OS_LINUX)
if (reason) {
*reason = "All GPU features are blacklisted.";
}
return false;
#endif
}
return true;
}
void GpuDataManagerImplPrivate::RequestCompleteGpuInfoIfNeeded() {
if (complete_gpu_info_already_requested_ || IsCompleteGpuInfoAvailable() ||
base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kGpuTestingNoCompleteInfoCollection)) {
return;
}
complete_gpu_info_already_requested_ = true;
GpuProcessHost::CallOnIO(
#if defined(OS_WIN)
GpuProcessHost::GPU_PROCESS_KIND_UNSANDBOXED,
#else
GpuProcessHost::GPU_PROCESS_KIND_SANDBOXED,
#endif
true /* force_create */, base::Bind([](GpuProcessHost* host) {
if (!host)
return;
host->gpu_service()->RequestCompleteGpuInfo(
base::BindOnce(&UpdateGpuInfoOnIO));
}));
}
bool GpuDataManagerImplPrivate::IsEssentialGpuInfoAvailable() const {
return (gpu_info_.basic_info_state != gpu::kCollectInfoNone &&
gpu_info_.context_info_state != gpu::kCollectInfoNone) ||
use_swiftshader_;
}
bool GpuDataManagerImplPrivate::IsCompleteGpuInfoAvailable() const {
#if defined(OS_WIN)
if (gpu_info_.dx_diagnostics_info_state == gpu::kCollectInfoNone)
return false;
#endif
return IsEssentialGpuInfoAvailable();
}
void GpuDataManagerImplPrivate::RequestVideoMemoryUsageStatsUpdate(
const base::Callback<void(const gpu::VideoMemoryUsageStats& stats)>&
callback) const {
GpuProcessHost::CallOnIO(GpuProcessHost::GPU_PROCESS_KIND_SANDBOXED,
false /* force_create */,
base::Bind(&RequestVideoMemoryUsageStats, callback));
}
bool GpuDataManagerImplPrivate::ShouldUseSwiftShader() const {
return use_swiftshader_;
}
void GpuDataManagerImplPrivate::AddObserver(GpuDataManagerObserver* observer) {
GpuDataManagerImpl::UnlockedSession session(owner_);
observer_list_->AddObserver(observer);
}
void GpuDataManagerImplPrivate::RemoveObserver(
GpuDataManagerObserver* observer) {
GpuDataManagerImpl::UnlockedSession session(owner_);
observer_list_->RemoveObserver(observer);
}
void GpuDataManagerImplPrivate::UnblockDomainFrom3DAPIs(const GURL& url) {
// This method must do two things:
//
// 1. If the specific domain is blocked, then unblock it.
//
// 2. Reset our notion of how many GPU resets have occurred recently.
// This is necessary even if the specific domain was blocked.
// Otherwise, if we call Are3DAPIsBlocked with the same domain right
// after unblocking it, it will probably still be blocked because of
// the recent GPU reset caused by that domain.
//
// These policies could be refined, but at a certain point the behavior
// will become difficult to explain.
std::string domain = GetDomainFromURL(url);
blocked_domains_.erase(domain);
timestamps_of_gpu_resets_.clear();
}
void GpuDataManagerImplPrivate::SetGLStrings(const std::string& gl_vendor,
const std::string& gl_renderer,
const std::string& gl_version) {
if (gl_vendor.empty() && gl_renderer.empty() && gl_version.empty())
return;
if (!is_initialized_) {
post_init_tasks_.push_back(
base::Bind(&GpuDataManagerImplPrivate::SetGLStrings,
base::Unretained(this), gl_vendor, gl_renderer, gl_version));
return;
}
// If GPUInfo already got GL strings, do nothing. This is for the rare
// situation where GPU process collected GL strings before this call.
if (!gpu_info_.gl_vendor.empty() ||
!gpu_info_.gl_renderer.empty() ||
!gpu_info_.gl_version.empty())
return;
gpu::GPUInfo gpu_info = gpu_info_;
gpu_info.gl_vendor = gl_vendor;
gpu_info.gl_renderer = gl_renderer;
gpu_info.gl_version = gl_version;
gpu::IdentifyActiveGPU(&gpu_info);
gpu::CollectDriverInfoGL(&gpu_info);
UpdateGpuInfo(gpu_info);
UpdatePreliminaryBlacklistedFeatures();
}
void GpuDataManagerImplPrivate::GetGLStrings(std::string* gl_vendor,
std::string* gl_renderer,
std::string* gl_version) {
DCHECK(gl_vendor && gl_renderer && gl_version);
*gl_vendor = gpu_info_.gl_vendor;
*gl_renderer = gpu_info_.gl_renderer;
*gl_version = gpu_info_.gl_version;
}
void GpuDataManagerImplPrivate::Initialize() {
TRACE_EVENT0("startup", "GpuDataManagerImpl::Initialize");
if (finalized_) {
DVLOG(0) << "GpuDataManagerImpl marked as finalized; skipping Initialize";
return;
}
base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
if (command_line->HasSwitch(switches::kSkipGpuDataLoading)) {
RunPostInitTasks();
return;
}
gpu::GPUInfo gpu_info;
const char* softwareGLImplementationName =
gl::GetGLImplementationName(gl::GetSoftwareGLImplementation());
const bool force_software_gl =
(command_line->GetSwitchValueASCII(switches::kUseGL) ==
softwareGLImplementationName) ||
command_line->HasSwitch(switches::kOverrideUseSoftwareGLForTests) ||
command_line->HasSwitch(switches::kHeadless);
if (force_software_gl) {
// If using the OSMesa GL implementation, use fake vendor and device ids to
// make sure it never gets blacklisted. This is better than simply
// cancelling GPUInfo gathering as it allows us to proceed with loading the
// blacklist below which may have non-device specific entries we want to
// apply anyways (e.g., OS version blacklisting).
gpu_info.gpu.vendor_id = 0xffff;
gpu_info.gpu.device_id = 0xffff;
// Also declare the driver_vendor to be <software GL> to be able to
// specify exceptions based on driver_vendor==<software GL> for some
// blacklist rules.
gpu_info.driver_vendor = softwareGLImplementationName;
// We are not going to call CollectBasicGraphicsInfo.
// So mark it as collected.
gpu_info.basic_info_state = gpu::kCollectInfoSuccess;
} else {
// Skip collecting the basic driver info if SetGpuInfo() is already called.
if (IsCompleteGpuInfoAvailable()) {
gpu_info = gpu_info_;
} else {
TRACE_EVENT0("startup",
"GpuDataManagerImpl::Initialize:CollectBasicGraphicsInfo");
gpu::CollectBasicGraphicsInfo(&gpu_info);
}
if (command_line->HasSwitch(switches::kGpuTestingVendorId) &&
command_line->HasSwitch(switches::kGpuTestingDeviceId)) {
base::HexStringToUInt(
command_line->GetSwitchValueASCII(switches::kGpuTestingVendorId),
&gpu_info.gpu.vendor_id);
base::HexStringToUInt(
command_line->GetSwitchValueASCII(switches::kGpuTestingDeviceId),
&gpu_info.gpu.device_id);
gpu_info.gpu.active = true;
gpu_info.secondary_gpus.clear();
}
gpu::ParseSecondaryGpuDevicesFromCommandLine(*command_line, &gpu_info);
if (command_line->HasSwitch(switches::kGpuTestingDriverDate)) {
gpu_info.driver_date =
command_line->GetSwitchValueASCII(switches::kGpuTestingDriverDate);
}
}
#if defined(ARCH_CPU_X86_FAMILY)
if (!gpu_info.gpu.vendor_id || !gpu_info.gpu.device_id) {
gpu_info.context_info_state = gpu::kCollectInfoNonFatalFailure;
#if defined(OS_WIN)
gpu_info.dx_diagnostics_info_state = gpu::kCollectInfoNonFatalFailure;
#endif // OS_WIN
}
#endif // ARCH_CPU_X86_FAMILY
gpu::GpuControlListData gpu_blacklist_data;
if (!force_software_gl &&
!command_line->HasSwitch(switches::kIgnoreGpuBlacklist) &&
!command_line->HasSwitch(switches::kUseGpuInTests)) {
gpu_blacklist_data = {gpu::kSoftwareRenderingListVersion,
gpu::kSoftwareRenderingListEntryCount,
gpu::kSoftwareRenderingListEntries};
}
InitializeImpl(gpu_blacklist_data, gpu_info);
if (in_process_gpu_) {
command_line->AppendSwitch(switches::kDisableGpuWatchdog);
AppendGpuCommandLine(command_line);
}
}
void GpuDataManagerImplPrivate::UpdateGpuInfoHelper() {
GetContentClient()->SetGpuInfo(gpu_info_);
const base::CommandLine* command_line =
base::CommandLine::ForCurrentProcess();
std::string os_version;
if (command_line->HasSwitch(switches::kGpuTestingOsVersion))
os_version =
command_line->GetSwitchValueASCII(switches::kGpuTestingOsVersion);
if (gpu_blacklist_) {
std::set<int> features = gpu_blacklist_->MakeDecision(
gpu::GpuControlList::kOsAny, os_version, gpu_info_);
if (update_histograms_)
UpdateStats(gpu_info_, gpu_blacklist_.get(), features);
UpdateBlacklistedFeatures(features);
}
// We have to update GpuFeatureType before notify all the observers.
NotifyGpuInfoUpdate();
}
void GpuDataManagerImplPrivate::UpdateGpuInfo(const gpu::GPUInfo& gpu_info) {
// No further update of gpu_info if falling back to SwiftShader.
if (use_swiftshader_)
return;
bool was_info_available = IsCompleteGpuInfoAvailable();
gpu::MergeGPUInfo(&gpu_info_, gpu_info);
if (IsCompleteGpuInfoAvailable()) {
complete_gpu_info_already_requested_ = true;
} else if (was_info_available) {
// Allow future requests to go through properly.
complete_gpu_info_already_requested_ = false;
}
UpdateGpuInfoHelper();
}
void GpuDataManagerImplPrivate::UpdateGpuFeatureInfo(
const gpu::GpuFeatureInfo& gpu_feature_info) {
if (!use_swiftshader_) {
gpu_feature_info_ = gpu_feature_info;
UpdateDriverBugListStats(gpu_feature_info);
NotifyGpuInfoUpdate();
}
}
void GpuDataManagerImplPrivate::AppendRendererCommandLine(
base::CommandLine* command_line) const {
DCHECK(command_line);
if (ShouldDisableAcceleratedVideoDecode(command_line))
command_line->AppendSwitch(switches::kDisableAcceleratedVideoDecode);
#if defined(USE_AURA)
if (!CanUseGpuBrowserCompositor())
command_line->AppendSwitch(switches::kDisableGpuCompositing);
#endif
}
void GpuDataManagerImplPrivate::AppendGpuCommandLine(
base::CommandLine* command_line) const {
DCHECK(command_line);
std::string use_gl =
base::CommandLine::ForCurrentProcess()->GetSwitchValueASCII(
switches::kUseGL);
if (use_swiftshader_) {
command_line->AppendSwitchASCII(
switches::kUseGL, gl::kGLImplementationSwiftShaderForWebGLName);
} else if ((IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_ACCELERATED_WEBGL) ||
IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_GPU_COMPOSITING) ||
IsFeatureBlacklisted(
gpu::GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS)) &&
(use_gl == "any")) {
command_line->AppendSwitchASCII(
switches::kUseGL,
gl::GetGLImplementationName(gl::GetSoftwareGLImplementation()));
} else if (!use_gl.empty()) {
command_line->AppendSwitchASCII(switches::kUseGL, use_gl);
}
if (ShouldDisableAcceleratedVideoDecode(command_line)) {
command_line->AppendSwitch(switches::kDisableAcceleratedVideoDecode);
}
#if defined(USE_OZONE)
if (base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kEnableDrmAtomic)) {
command_line->AppendSwitch(switches::kEnableDrmAtomic);
}
#endif
// Pass GPU and driver information to GPU process. We try to avoid full GPU
// info collection at GPU process startup, but we need gpu vendor_id,
// device_id, driver_vendor, driver_version for deciding whether we need to
// collect full info (on Linux) and for crash reporting purpose.
command_line->AppendSwitchASCII(switches::kGpuVendorID,
base::StringPrintf("0x%04x", gpu_info_.gpu.vendor_id));
command_line->AppendSwitchASCII(switches::kGpuDeviceID,
base::StringPrintf("0x%04x", gpu_info_.gpu.device_id));
command_line->AppendSwitchASCII(switches::kGpuDriverVendor,
gpu_info_.driver_vendor);
command_line->AppendSwitchASCII(switches::kGpuDriverVersion,
gpu_info_.driver_version);
command_line->AppendSwitchASCII(switches::kGpuDriverDate,
gpu_info_.driver_date);
gpu::GPUInfo::GPUDevice maybe_active_gpu_device;
if (gpu_info_.gpu.active)
maybe_active_gpu_device = gpu_info_.gpu;
std::string vendor_ids_str;
std::string device_ids_str;
for (const auto& device : gpu_info_.secondary_gpus) {
if (!vendor_ids_str.empty())
vendor_ids_str += ";";
if (!device_ids_str.empty())
device_ids_str += ";";
vendor_ids_str += base::StringPrintf("0x%04x", device.vendor_id);
device_ids_str += base::StringPrintf("0x%04x", device.device_id);
if (device.active)
maybe_active_gpu_device = device;
}
if (!vendor_ids_str.empty() && !device_ids_str.empty()) {
command_line->AppendSwitchASCII(switches::kGpuSecondaryVendorIDs,
vendor_ids_str);
command_line->AppendSwitchASCII(switches::kGpuSecondaryDeviceIDs,
device_ids_str);
}
if (maybe_active_gpu_device.active) {
command_line->AppendSwitchASCII(
switches::kGpuActiveVendorID,
base::StringPrintf("0x%04x", maybe_active_gpu_device.vendor_id));
command_line->AppendSwitchASCII(
switches::kGpuActiveDeviceID,
base::StringPrintf("0x%04x", maybe_active_gpu_device.device_id));
}
if (gpu_info_.amd_switchable) {
command_line->AppendSwitch(switches::kAMDSwitchable);
}
}
void GpuDataManagerImplPrivate::UpdateRendererWebPrefs(
WebPreferences* prefs) const {
DCHECK(prefs);
if (!IsWebGLEnabled()) {
prefs->pepper_3d_enabled = false;
}
if (IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_FLASH3D))
prefs->flash_3d_enabled = false;
if (IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_FLASH_STAGE3D)) {
prefs->flash_stage3d_enabled = false;
prefs->flash_stage3d_baseline_enabled = false;
}
if (IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_FLASH_STAGE3D_BASELINE))
prefs->flash_stage3d_baseline_enabled = false;
if (IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS))
prefs->accelerated_2d_canvas_enabled = false;
#if defined(USE_AURA)
if (!CanUseGpuBrowserCompositor()) {
prefs->accelerated_2d_canvas_enabled = false;
prefs->pepper_3d_enabled = false;
}
#endif
const base::CommandLine* command_line =
base::CommandLine::ForCurrentProcess();
if (!ShouldDisableAcceleratedVideoDecode(command_line) &&
!command_line->HasSwitch(switches::kDisableAcceleratedVideoDecode)) {
prefs->pepper_accelerated_video_decode_enabled = true;
}
}
void GpuDataManagerImplPrivate::UpdateGpuPreferences(
gpu::GpuPreferences* gpu_preferences) const {
DCHECK(gpu_preferences);
const base::CommandLine* command_line =
base::CommandLine::ForCurrentProcess();
if (base::FeatureList::IsEnabled(features::kGpuScheduler))
gpu_preferences->enable_gpu_scheduler = true;
if (ShouldDisableAcceleratedVideoDecode(command_line))
gpu_preferences->disable_accelerated_video_decode = true;
gpu_preferences->gpu_program_cache_size =
gpu::ShaderDiskCache::CacheSizeBytes();
}
void GpuDataManagerImplPrivate::DisableHardwareAcceleration() {
if (!is_initialized_) {
post_init_tasks_.push_back(
base::Bind(&GpuDataManagerImplPrivate::DisableHardwareAcceleration,
base::Unretained(this)));
return;
}
card_blacklisted_ = true;
for (int i = 0; i < gpu::NUMBER_OF_GPU_FEATURE_TYPES; ++i)
blacklisted_features_.insert(i);
EnableSwiftShaderIfNecessary();
NotifyGpuInfoUpdate();
}
void GpuDataManagerImplPrivate::SetGpuInfo(const gpu::GPUInfo& gpu_info) {
DCHECK(!is_initialized_);
gpu_info_ = gpu_info;
DCHECK(IsCompleteGpuInfoAvailable());
}
std::string GpuDataManagerImplPrivate::GetBlacklistVersion() const {
if (gpu_blacklist_)
return gpu_blacklist_->version();
return "0";
}
std::string GpuDataManagerImplPrivate::GetDriverBugListVersion() const {
if (!base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kDisableGpuDriverBugWorkarounds)) {
std::unique_ptr<gpu::GpuDriverBugList> bug_list(
gpu::GpuDriverBugList::Create());
return bug_list->version();
}
return "0";
}
void GpuDataManagerImplPrivate::GetBlacklistReasons(
base::ListValue* reasons) const {
if (gpu_blacklist_)
gpu_blacklist_->GetReasons(reasons, "disabledFeatures");
if (!gpu_feature_info_.applied_gpu_driver_bug_list_entries.empty()) {
std::unique_ptr<gpu::GpuDriverBugList> bug_list(
gpu::GpuDriverBugList::Create());
bug_list->GetReasons(reasons, "workarounds",
gpu_feature_info_.applied_gpu_driver_bug_list_entries);
}
}
std::vector<std::string>
GpuDataManagerImplPrivate::GetDriverBugWorkarounds() const {
std::vector<std::string> workarounds;
for (auto workaround : gpu_feature_info_.enabled_gpu_driver_bug_workarounds) {
workarounds.push_back(gpu::GpuDriverBugWorkaroundTypeToString(
static_cast<gpu::GpuDriverBugWorkaroundType>(workaround)));
}
return workarounds;
}
void GpuDataManagerImplPrivate::AddLogMessage(
int level, const std::string& header, const std::string& message) {
log_messages_.push_back(LogMessage(level, header, message));
}
void GpuDataManagerImplPrivate::ProcessCrashed(
base::TerminationStatus exit_code) {
if (!BrowserThread::CurrentlyOn(BrowserThread::UI)) {
// Unretained is ok, because it's posted to UI thread, the thread
// where the singleton GpuDataManagerImpl lives until the end.
BrowserThread::PostTask(
BrowserThread::UI, FROM_HERE,
base::BindOnce(&GpuDataManagerImpl::ProcessCrashed,
base::Unretained(owner_), exit_code));
return;
}
{
gpu_info_.process_crash_count = GpuProcessHost::gpu_crash_count();
GpuDataManagerImpl::UnlockedSession session(owner_);
observer_list_->Notify(
FROM_HERE, &GpuDataManagerObserver::OnGpuProcessCrashed, exit_code);
}
}
std::unique_ptr<base::ListValue> GpuDataManagerImplPrivate::GetLogMessages()
const {
auto value = base::MakeUnique<base::ListValue>();
for (size_t ii = 0; ii < log_messages_.size(); ++ii) {
std::unique_ptr<base::DictionaryValue> dict(new base::DictionaryValue());
dict->SetInteger("level", log_messages_[ii].level);
dict->SetString("header", log_messages_[ii].header);
dict->SetString("message", log_messages_[ii].message);
value->Append(std::move(dict));
}
return value;
}
void GpuDataManagerImplPrivate::HandleGpuSwitch() {
GpuDataManagerImpl::UnlockedSession session(owner_);
// Notify observers in the browser process.
ui::GpuSwitchingManager::GetInstance()->NotifyGpuSwitched();
// Pass the notification to the GPU process to notify observers there.
GpuProcessHost::CallOnIO(GpuProcessHost::GPU_PROCESS_KIND_SANDBOXED,
false /* force_create */,
base::Bind([](GpuProcessHost* host) {
if (host)
host->gpu_service()->GpuSwitched();
}));
}
bool GpuDataManagerImplPrivate::UpdateActiveGpu(uint32_t vendor_id,
uint32_t device_id) {
const base::CommandLine* command_line =
base::CommandLine::ForCurrentProcess();
// For tests, only the gpu process is allowed to detect the active gpu device
// using information on the actual loaded GL driver.
if (command_line->HasSwitch(switches::kGpuTestingVendorId) &&
command_line->HasSwitch(switches::kGpuTestingDeviceId)) {
return false;
}
if (gpu_info_.gpu.vendor_id == vendor_id &&
gpu_info_.gpu.device_id == device_id) {
// The primary GPU is active.
if (gpu_info_.gpu.active)
return false;
gpu_info_.gpu.active = true;
for (size_t ii = 0; ii < gpu_info_.secondary_gpus.size(); ++ii)
gpu_info_.secondary_gpus[ii].active = false;
} else {
// A secondary GPU is active.
for (size_t ii = 0; ii < gpu_info_.secondary_gpus.size(); ++ii) {
if (gpu_info_.secondary_gpus[ii].vendor_id == vendor_id &&
gpu_info_.secondary_gpus[ii].device_id == device_id) {
if (gpu_info_.secondary_gpus[ii].active)
return false;
gpu_info_.secondary_gpus[ii].active = true;
} else {
gpu_info_.secondary_gpus[ii].active = false;
}
}
gpu_info_.gpu.active = false;
}
UpdateGpuInfoHelper();
return true;
}
bool GpuDataManagerImplPrivate::CanUseGpuBrowserCompositor() const {
if (base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kDisableGpuCompositing))
return false;
if (ShouldUseSwiftShader())
return false;
if (IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_GPU_COMPOSITING))
return false;
return true;
}
bool GpuDataManagerImplPrivate::ShouldDisableAcceleratedVideoDecode(
const base::CommandLine* command_line) const {
// Make sure that we initialize the experiment first to make sure that
// statistics are bucket correctly in all cases.
// This experiment is temporary and will be removed once enough data
// to resolve crbug/442039 has been collected.
const std::string group_name = base::FieldTrialList::FindFullName(
"DisableAcceleratedVideoDecode");
if (command_line->HasSwitch(switches::kDisableAcceleratedVideoDecode)) {
// It was already disabled on the command line.
return false;
}
if (IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_ACCELERATED_VIDEO_DECODE))
return true;
if (group_name == "Disabled")
return true;
// Accelerated decode is never available with --disable-gpu.
return ShouldDisableHardwareAcceleration();
}
void GpuDataManagerImplPrivate::GetDisabledExtensions(
std::string* disabled_extensions) const {
DCHECK(disabled_extensions);
*disabled_extensions = gpu_feature_info_.disabled_extensions;
}
void GpuDataManagerImplPrivate::BlockDomainFrom3DAPIs(
const GURL& url, GpuDataManagerImpl::DomainGuilt guilt) {
BlockDomainFrom3DAPIsAtTime(url, guilt, base::Time::Now());
}
bool GpuDataManagerImplPrivate::Are3DAPIsBlocked(const GURL& top_origin_url,
int render_process_id,
int render_frame_id,
ThreeDAPIType requester) {
bool blocked = Are3DAPIsBlockedAtTime(top_origin_url, base::Time::Now()) !=
GpuDataManagerImpl::DOMAIN_BLOCK_STATUS_NOT_BLOCKED;
if (blocked) {
// Unretained is ok, because it's posted to UI thread, the thread
// where the singleton GpuDataManagerImpl lives until the end.
BrowserThread::PostTask(
BrowserThread::UI, FROM_HERE,
base::BindOnce(&GpuDataManagerImpl::Notify3DAPIBlocked,
base::Unretained(owner_), top_origin_url,
render_process_id, render_frame_id, requester));
}
return blocked;
}
void GpuDataManagerImplPrivate::DisableDomainBlockingFor3DAPIsForTesting() {
domain_blocking_enabled_ = false;
}
// static
GpuDataManagerImplPrivate* GpuDataManagerImplPrivate::Create(
GpuDataManagerImpl* owner) {
return new GpuDataManagerImplPrivate(owner);
}
GpuDataManagerImplPrivate::GpuDataManagerImplPrivate(GpuDataManagerImpl* owner)
: complete_gpu_info_already_requested_(false),
preliminary_blacklisted_features_initialized_(false),
observer_list_(new GpuDataManagerObserverList),
use_swiftshader_(false),
card_blacklisted_(false),
update_histograms_(true),
domain_blocking_enabled_(true),
owner_(owner),
gpu_process_accessible_(true),
is_initialized_(false),
finalized_(false),
in_process_gpu_(false) {
DCHECK(owner_);
const base::CommandLine* command_line =
base::CommandLine::ForCurrentProcess();
if (ShouldDisableHardwareAcceleration())
DisableHardwareAcceleration();
if (command_line->HasSwitch(switches::kSingleProcess) ||
command_line->HasSwitch(switches::kInProcessGPU)) {
in_process_gpu_ = true;
}
#if defined(OS_MACOSX)
CGDisplayRegisterReconfigurationCallback(DisplayReconfigCallback, owner_);
#endif // OS_MACOSX
// For testing only.
if (command_line->HasSwitch(switches::kDisableDomainBlockingFor3DAPIs)) {
domain_blocking_enabled_ = false;
}
}
GpuDataManagerImplPrivate::~GpuDataManagerImplPrivate() {
#if defined(OS_MACOSX)
CGDisplayRemoveReconfigurationCallback(DisplayReconfigCallback, owner_);
#endif
}
void GpuDataManagerImplPrivate::InitializeImpl(
const gpu::GpuControlListData& gpu_blacklist_data,
const gpu::GPUInfo& gpu_info) {
const bool log_gpu_control_list_decisions =
base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kLogGpuControlListDecisions);
if (gpu_blacklist_data.entry_count) {
gpu_blacklist_ = gpu::GpuBlacklist::Create(gpu_blacklist_data);
if (log_gpu_control_list_decisions)
gpu_blacklist_->EnableControlListLogging("gpu_blacklist");
}
gpu_info_ = gpu_info;
UpdateGpuInfo(gpu_info);
UpdatePreliminaryBlacklistedFeatures();
RunPostInitTasks();
}
void GpuDataManagerImplPrivate::RunPostInitTasks() {
// Set initialized before running callbacks.
is_initialized_ = true;
for (const auto& callback : post_init_tasks_)
callback.Run();
post_init_tasks_.clear();
}
void GpuDataManagerImplPrivate::UpdateBlacklistedFeatures(
const std::set<int>& features) {
blacklisted_features_ = features;
// Force disable using the GPU for these features, even if they would
// otherwise be allowed.
if (card_blacklisted_) {
blacklisted_features_.insert(gpu::GPU_FEATURE_TYPE_GPU_COMPOSITING);
blacklisted_features_.insert(gpu::GPU_FEATURE_TYPE_ACCELERATED_WEBGL);
blacklisted_features_.insert(gpu::GPU_FEATURE_TYPE_ACCELERATED_WEBGL2);
}
EnableSwiftShaderIfNecessary();
}
void GpuDataManagerImplPrivate::UpdatePreliminaryBlacklistedFeatures() {
preliminary_blacklisted_features_ = blacklisted_features_;
preliminary_blacklisted_features_initialized_ = true;
}
void GpuDataManagerImplPrivate::NotifyGpuInfoUpdate() {
observer_list_->Notify(FROM_HERE, &GpuDataManagerObserver::OnGpuInfoUpdate);
}
void GpuDataManagerImplPrivate::EnableSwiftShaderIfNecessary() {
#if BUILDFLAG(ENABLE_SWIFTSHADER)
if ((!GpuAccessAllowed(nullptr) ||
blacklisted_features_.count(gpu::GPU_FEATURE_TYPE_ACCELERATED_WEBGL)) &&
!base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kDisableSoftwareRasterizer)) {
use_swiftshader_ = true;
// Adjust GPU info for SwiftShader. Most of this data only affects the
// chrome://gpu page, so it doesn't require querying the implementation.
// It is important to reset the video and image decode/encode capabilities,
// to prevent attempts to use them (crbug.com/702417).
gpu_info_.driver_vendor = "Google Inc.";
gpu_info_.driver_version = "3.3.0.2";
gpu_info_.driver_date = "2017/04/07";
gpu_info_.pixel_shader_version = "3.0";
gpu_info_.vertex_shader_version = "3.0";
gpu_info_.max_msaa_samples = "4";
gpu_info_.gl_version = "OpenGL ES 2.0 SwiftShader";
gpu_info_.gl_vendor = "Google Inc.";
gpu_info_.gl_renderer = "Google SwiftShader";
gpu_info_.gl_extensions = "";
gpu_info_.gl_reset_notification_strategy = 0;
gpu_info_.software_rendering = true;
gpu_info_.passthrough_cmd_decoder = false;
gpu_info_.supports_overlays = false;
gpu_info_.basic_info_state = gpu::kCollectInfoSuccess;
gpu_info_.context_info_state = gpu::kCollectInfoSuccess;
gpu_info_.video_decode_accelerator_capabilities = {};
gpu_info_.video_encode_accelerator_supported_profiles = {};
gpu_info_.jpeg_decode_accelerator_supported = false;
gpu_info_.gpu.active = false;
for (auto& secondary_gpu : gpu_info_.secondary_gpus)
secondary_gpu.active = false;
for (auto& status : gpu_feature_info_.status_values)
status = gpu::kGpuFeatureStatusBlacklisted;
}
#endif
}
std::string GpuDataManagerImplPrivate::GetDomainFromURL(
const GURL& url) const {
// For the moment, we just use the host, or its IP address, as the
// entry in the set, rather than trying to figure out the top-level
// domain. This does mean that a.foo.com and b.foo.com will be
// treated independently in the blocking of a given domain, but it
// would require a third-party library to reliably figure out the
// top-level domain from a URL.
if (!url.has_host()) {
return std::string();
}
return url.host();
}
void GpuDataManagerImplPrivate::BlockDomainFrom3DAPIsAtTime(
const GURL& url,
GpuDataManagerImpl::DomainGuilt guilt,
base::Time at_time) {
if (!domain_blocking_enabled_)
return;
std::string domain = GetDomainFromURL(url);
DomainBlockEntry& entry = blocked_domains_[domain];
entry.last_guilt = guilt;
timestamps_of_gpu_resets_.push_back(at_time);
}
GpuDataManagerImpl::DomainBlockStatus
GpuDataManagerImplPrivate::Are3DAPIsBlockedAtTime(
const GURL& url, base::Time at_time) const {
if (!domain_blocking_enabled_)
return GpuDataManagerImpl::DOMAIN_BLOCK_STATUS_NOT_BLOCKED;
// Note: adjusting the policies in this code will almost certainly
// require adjusting the associated unit tests.
std::string domain = GetDomainFromURL(url);
DomainBlockMap::const_iterator iter = blocked_domains_.find(domain);
if (iter != blocked_domains_.end()) {
// Err on the side of caution, and assume that if a particular
// domain shows up in the block map, it's there for a good
// reason and don't let its presence there automatically expire.
return GpuDataManagerImpl::DOMAIN_BLOCK_STATUS_BLOCKED;
}
// Look at the timestamps of the recent GPU resets to see if there are
// enough within the threshold which would cause us to blacklist all
// domains. This doesn't need to be overly precise -- if time goes
// backward due to a system clock adjustment, that's fine.
//
// TODO(kbr): make this pay attention to the TDR thresholds in the
// Windows registry, but make sure it continues to be testable.
{
std::list<base::Time>::iterator iter = timestamps_of_gpu_resets_.begin();
int num_resets_within_timeframe = 0;
while (iter != timestamps_of_gpu_resets_.end()) {
base::Time time = *iter;
base::TimeDelta delta_t = at_time - time;
// If this entry has "expired", just remove it.
if (delta_t.InMilliseconds() > kBlockAllDomainsMs) {
iter = timestamps_of_gpu_resets_.erase(iter);
continue;
}
++num_resets_within_timeframe;
++iter;
}
if (num_resets_within_timeframe >= kNumResetsWithinDuration) {
UMA_HISTOGRAM_ENUMERATION("GPU.BlockStatusForClient3DAPIs",
BLOCK_STATUS_ALL_DOMAINS_BLOCKED,
BLOCK_STATUS_MAX);
return GpuDataManagerImpl::DOMAIN_BLOCK_STATUS_ALL_DOMAINS_BLOCKED;
}
}
UMA_HISTOGRAM_ENUMERATION("GPU.BlockStatusForClient3DAPIs",
BLOCK_STATUS_NOT_BLOCKED,
BLOCK_STATUS_MAX);
return GpuDataManagerImpl::DOMAIN_BLOCK_STATUS_NOT_BLOCKED;
}
int64_t GpuDataManagerImplPrivate::GetBlockAllDomainsDurationInMs() const {
return kBlockAllDomainsMs;
}
void GpuDataManagerImplPrivate::Notify3DAPIBlocked(const GURL& top_origin_url,
int render_process_id,
int render_frame_id,
ThreeDAPIType requester) {
GpuDataManagerImpl::UnlockedSession session(owner_);
observer_list_->Notify(FROM_HERE, &GpuDataManagerObserver::DidBlock3DAPIs,
top_origin_url, render_process_id, render_frame_id,
requester);
}
void GpuDataManagerImplPrivate::OnGpuProcessInitFailure() {
gpu_process_accessible_ = false;
gpu_info_.context_info_state = gpu::kCollectInfoFatalFailure;
#if defined(OS_WIN)
gpu_info_.dx_diagnostics_info_state = gpu::kCollectInfoFatalFailure;
#endif
complete_gpu_info_already_requested_ = true;
// Some observers might be waiting.
NotifyGpuInfoUpdate();
}
} // namespace content