<!DOCTYPE html> | |
<canvas id="canvas" width="300" height="300"></canvas> | |
<script> | |
var canvas = document.getElementById("canvas"); | |
var ctx = canvas.getContext("2d"); | |
var img = new Image; | |
img.src = "resources/html5.png"; | |
img.onload = function() { | |
ctx.drawImage(img, 0, 0); | |
}; | |
</script> |