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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_TEST_ASH_TEST_BASE_H_
#define ASH_TEST_ASH_TEST_BASE_H_
#include <stdint.h>
#include <memory>
#include <string>
#include "ash/public/cpp/shell_window_ids.h"
#include "base/macros.h"
#include "base/threading/thread.h"
#include "components/user_manager/user_type.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/aura/client/window_types.h"
#include "ui/display/display.h"
namespace aura {
class Window;
class WindowDelegate;
} // namespace aura
namespace display {
class Display;
class DisplayManager;
namespace test {
class DisplayManagerTestApi;
} // namespace test
} // namespace display
namespace gfx {
class Rect;
}
namespace ui {
namespace test {
class EventGenerator;
}
namespace ws2 {
class TestWindowTreeClient;
class WindowTree;
class WindowTreeTestHelper;
} // namespace ws2
}
namespace views {
class Widget;
class WidgetDelegate;
}
namespace ash {
class AppListTestHelper;
class AshTestEnvironment;
class AshTestHelper;
class Shelf;
class SystemTray;
class TestScreenshotDelegate;
class TestSessionControllerClient;
class UnifiedSystemTray;
class AshTestBase : public testing::Test {
public:
AshTestBase();
~AshTestBase() override;
// testing::Test:
void SetUp() override;
void TearDown() override;
// Returns the Shelf for the primary display.
static Shelf* GetPrimaryShelf();
// Returns the system tray on the primary display.
static SystemTray* GetPrimarySystemTray();
// Returns the unified system tray on the primary display.
static UnifiedSystemTray* GetPrimaryUnifiedSystemTray();
// Call this only if this code is being run outside of ash, for example, in
// browser tests that use AshTestBase. This disables CHECKs that are
// applicable only when used inside ash.
// TODO: remove this and ban usage of AshTestHelper outside of ash.
void SetRunningOutsideAsh();
// Update the display configuration as given in |display_specs|.
// See ash::DisplayManagerTestApi::UpdateDisplay for more details.
void UpdateDisplay(const std::string& display_specs);
// Returns a root Window. Usually this is the active root Window, but that
// method can return NULL sometimes, and in those cases, we fall back on the
// primary root Window.
aura::Window* CurrentContext();
// Creates and shows a widget. See ash/public/cpp/shell_window_ids.h for
// values for |container_id|.
static std::unique_ptr<views::Widget> CreateTestWidget(
views::WidgetDelegate* delegate = nullptr,
int container_id = kShellWindowId_DefaultContainer,
const gfx::Rect& bounds = gfx::Rect());
// Creates a visible window in the appropriate container. If
// |bounds_in_screen| is empty the window is added to the primary root
// window, otherwise the window is added to the display matching
// |bounds_in_screen|. |shell_window_id| is the shell window id to give to
// the new window.
//
// This function simulates creating a window as a client of Ash would. That
// is, it goes through the WindowService.
//
// TODO(sky): convert existing CreateTestWindow() functions into this one.
std::unique_ptr<aura::Window> CreateTestWindow(
const gfx::Rect& bounds_in_screen = gfx::Rect(),
aura::client::WindowType type = aura::client::WINDOW_TYPE_NORMAL,
int shell_window_id = kShellWindowId_Invalid);
// Creates a visible top-level window. For Config::CLASSIC this creates a
// Window with a delegate. For Config::MASH_DEPRECATED this creates a window
// as if the client requested a top-level window.
std::unique_ptr<aura::Window> CreateToplevelTestWindow(
const gfx::Rect& bounds_in_screen = gfx::Rect(),
int shell_window_id = kShellWindowId_Invalid);
// Versions of the functions in aura::test:: that go through our shell
// StackingController instead of taking a parent.
aura::Window* CreateTestWindowInShellWithId(int id);
aura::Window* CreateTestWindowInShellWithBounds(const gfx::Rect& bounds);
aura::Window* CreateTestWindowInShell(SkColor color,
int id,
const gfx::Rect& bounds);
// Creates a visible window parented to |parent| with the specified bounds and
// id.
std::unique_ptr<aura::Window> CreateChildWindow(
aura::Window* parent,
const gfx::Rect& bounds = gfx::Rect(),
int shell_window_id = kShellWindowId_Invalid);
aura::Window* CreateTestWindowInShellWithDelegate(
aura::WindowDelegate* delegate,
int id,
const gfx::Rect& bounds);
aura::Window* CreateTestWindowInShellWithDelegateAndType(
aura::WindowDelegate* delegate,
aura::client::WindowType type,
int id,
const gfx::Rect& bounds);
// Attach |window| to the current shell's root window.
void ParentWindowInPrimaryRootWindow(aura::Window* window);
// Returns the EventGenerator that uses screen coordinates and works
// across multiple displays. It creates a new generator if it
// hasn't been created yet.
ui::test::EventGenerator* GetEventGenerator();
// Convenience method to return the DisplayManager.
display::DisplayManager* display_manager();
// Test if moving a mouse to |point_in_screen| warps it to another
// display.
bool TestIfMouseWarpsAt(ui::test::EventGenerator* event_generator,
const gfx::Point& point_in_screen);
protected:
enum UserSessionBlockReason {
FIRST_BLOCK_REASON,
BLOCKED_BY_LOCK_SCREEN = FIRST_BLOCK_REASON,
BLOCKED_BY_LOGIN_SCREEN,
BLOCKED_BY_USER_ADDING_SCREEN,
NUMBER_OF_BLOCK_REASONS
};
// Returns the rotation currentl active for the display |id|.
static display::Display::Rotation GetActiveDisplayRotation(int64_t id);
// Returns the rotation currently active for the internal display.
static display::Display::Rotation GetCurrentInternalDisplayRotation();
void set_start_session(bool start_session) { start_session_ = start_session; }
void disable_provide_local_state() { provide_local_state_ = false; }
AshTestHelper* ash_test_helper() { return ash_test_helper_.get(); }
// Deprecated. Using this triggers a preprocessor warning, use
// base::RunLoop().RunUntilIdle() instead.
void RunAllPendingInMessageLoop();
TestScreenshotDelegate* GetScreenshotDelegate();
TestSessionControllerClient* GetSessionControllerClient();
AppListTestHelper* GetAppListTestHelper();
// Emulates an ash session that have |session_count| user sessions running.
// Note that existing user sessions will be cleared.
void CreateUserSessions(int session_count);
// Simulates a user sign-in. It creates a new user session, adds it to
// existing user sessions and makes it the active user session.
void SimulateUserLogin(const std::string& user_email);
// Simular to SimulateUserLogin but for a newly created user first ever login.
void SimulateNewUserFirstLogin(const std::string& user_email);
// Similar to SimulateUserLogin but for a guest user.
void SimulateGuestLogin();
// Simulates kiosk mode. |user_type| must correlate to a kiosk type user.
void SimulateKioskMode(user_manager::UserType user_type);
// Clears all user sessions and resets to the primary login screen state.
void ClearLogin();
// Emulates whether the active user can lock screen.
void SetCanLockScreen(bool can_lock);
// Emulates whether the screen should be locked automatically.
void SetShouldLockScreenAutomatically(bool should_lock);
// Emulates whether the user adding screen is running.
void SetUserAddingScreenRunning(bool user_adding_screen_running);
// Methods to emulate blocking and unblocking user session with given
// |block_reason|.
void BlockUserSession(UserSessionBlockReason block_reason);
void UnblockUserSession();
void DisableIME();
// Swap the primary display with the secondary.
void SwapPrimaryDisplay();
display::Display GetPrimaryDisplay();
display::Display GetSecondaryDisplay();
// Returns the WindowTreeTestHelper, creating if necessary.
ui::ws2::WindowTreeTestHelper* GetWindowTreeTestHelper();
ui::ws2::TestWindowTreeClient* GetTestWindowTreeClient();
ui::ws2::WindowTree* GetWindowTree();
private:
void CreateWindowTreeIfNecessary();
bool setup_called_;
bool teardown_called_;
// |SetUp()| doesn't activate session if this is set to false.
bool start_session_;
// |SetUp()| doesn't inject local-state PrefService into Shell if this is
// set to false.
bool provide_local_state_ = true;
std::unique_ptr<AshTestEnvironment> ash_test_environment_;
std::unique_ptr<AshTestHelper> ash_test_helper_;
std::unique_ptr<ui::test::EventGenerator> event_generator_;
std::unique_ptr<ui::ws2::TestWindowTreeClient> window_tree_client_;
std::unique_ptr<ui::ws2::WindowTree> window_tree_;
std::unique_ptr<ui::ws2::WindowTreeTestHelper> window_tree_test_helper_;
DISALLOW_COPY_AND_ASSIGN(AshTestBase);
};
class NoSessionAshTestBase : public AshTestBase {
public:
NoSessionAshTestBase() { set_start_session(false); }
~NoSessionAshTestBase() override {}
private:
DISALLOW_COPY_AND_ASSIGN(NoSessionAshTestBase);
};
} // namespace ash
#endif // ASH_TEST_ASH_TEST_BASE_H_