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/*
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "third_party/blink/renderer/core/html/html_dialog_element.h"
#include "third_party/blink/renderer/core/accessibility/ax_object_cache.h"
#include "third_party/blink/renderer/core/dom/events/event.h"
#include "third_party/blink/renderer/core/dom/flat_tree_traversal.h"
#include "third_party/blink/renderer/core/frame/local_frame.h"
#include "third_party/blink/renderer/core/frame/local_frame_view.h"
#include "third_party/blink/renderer/core/frame/use_counter.h"
#include "third_party/blink/renderer/core/fullscreen/fullscreen.h"
#include "third_party/blink/renderer/core/html/forms/html_form_control_element.h"
#include "third_party/blink/renderer/core/html/html_frame_owner_element.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
namespace blink {
using namespace HTMLNames;
// This function chooses the focused element when show() or showModal() is
// invoked, as described in their spec.
static void SetFocusForDialog(HTMLDialogElement* dialog) {
Element* focusable_descendant = nullptr;
Node* next = nullptr;
// TODO(kochi): How to find focusable element inside Shadow DOM is not
// currently specified. This may change at any time.
// See crbug/383230 and https://github.com/whatwg/html/issues/2393 .
for (Node* node = FlatTreeTraversal::FirstChild(*dialog); node; node = next) {
next = IsHTMLDialogElement(*node)
? FlatTreeTraversal::NextSkippingChildren(*node, dialog)
: FlatTreeTraversal::Next(*node, dialog);
if (!node->IsElementNode())
continue;
Element* element = ToElement(node);
if (element->IsFormControlElement()) {
HTMLFormControlElement* control = ToHTMLFormControlElement(node);
if (control->IsAutofocusable() && control->IsFocusable()) {
control->focus();
return;
}
}
if (!focusable_descendant && element->IsFocusable())
focusable_descendant = element;
}
if (focusable_descendant) {
focusable_descendant->focus();
return;
}
if (dialog->IsFocusable()) {
dialog->focus();
return;
}
dialog->GetDocument().ClearFocusedElement();
}
static void InertSubtreesChanged(Document& document,
HTMLDialogElement& dialog_element) {
// SetIsInert recurses through subframes to propagate the inert bit and that
// needs an up-to-date dialog flat tree distribution: see crbug.com/789094 &
// crbug.com/804047 crash reports.
if (document.GetFrame()) {
dialog_element.UpdateDistributionForFlatTreeTraversal();
document.GetFrame()->SetIsInert(document.LocalOwner() &&
document.LocalOwner()->IsInert());
}
// When a modal dialog opens or closes, nodes all over the accessibility
// tree can change inertness which means they must be added or removed from
// the tree. The most foolproof way is to clear the entire tree and rebuild
// it, though a more clever way is probably possible.
document.ClearAXObjectCache();
}
inline HTMLDialogElement::HTMLDialogElement(Document& document)
: HTMLElement(dialogTag, document),
centering_mode_(kNotCentered),
centered_position_(0),
return_value_("") {
UseCounter::Count(document, WebFeature::kDialogElement);
}
DEFINE_NODE_FACTORY(HTMLDialogElement)
void HTMLDialogElement::close(const String& return_value) {
// https://html.spec.whatwg.org/#close-the-dialog
if (!FastHasAttribute(openAttr))
return;
SetBooleanAttribute(openAttr, false);
HTMLDialogElement* active_modal_dialog = GetDocument().ActiveModalDialog();
GetDocument().RemoveFromTopLayer(this);
if (active_modal_dialog == this)
InertSubtreesChanged(GetDocument(), *this);
if (!return_value.IsNull())
return_value_ = return_value;
ScheduleCloseEvent();
}
void HTMLDialogElement::ForceLayoutForCentering() {
centering_mode_ = kNeedsCentering;
GetDocument().UpdateStyleAndLayoutIgnorePendingStylesheets();
if (centering_mode_ == kNeedsCentering)
SetNotCentered();
}
void HTMLDialogElement::ScheduleCloseEvent() {
Event* event = Event::Create(EventTypeNames::close);
event->SetTarget(this);
GetDocument().EnqueueAnimationFrameEvent(event);
}
void HTMLDialogElement::show() {
if (FastHasAttribute(openAttr))
return;
SetBooleanAttribute(openAttr, true);
// The layout must be updated here because setFocusForDialog calls
// Element::isFocusable, which requires an up-to-date layout.
GetDocument().UpdateStyleAndLayoutIgnorePendingStylesheets();
SetFocusForDialog(this);
}
void HTMLDialogElement::showModal(ExceptionState& exception_state) {
if (FastHasAttribute(openAttr)) {
exception_state.ThrowDOMException(DOMExceptionCode::kInvalidStateError,
"The element already has an 'open' "
"attribute, and therefore cannot be "
"opened modally.");
return;
}
if (!isConnected()) {
exception_state.ThrowDOMException(DOMExceptionCode::kInvalidStateError,
"The element is not in a Document.");
return;
}
// See comment in |Fullscreen::RequestFullscreen|.
if (Fullscreen::IsInFullscreenElementStack(*this)) {
UseCounter::Count(GetDocument(),
WebFeature::kShowModalForElementInFullscreenStack);
}
GetDocument().AddToTopLayer(this);
SetBooleanAttribute(openAttr, true);
// Throw away the AX cache first, so the subsequent steps don't have a chance
// of queuing up AX events on objects that would be invalidated when the cache
// is thrown away.
InertSubtreesChanged(GetDocument(), *this);
ForceLayoutForCentering();
SetFocusForDialog(this);
}
void HTMLDialogElement::RemovedFrom(ContainerNode& insertion_point) {
HTMLElement::RemovedFrom(insertion_point);
SetNotCentered();
InertSubtreesChanged(GetDocument(), *this);
}
void HTMLDialogElement::SetCentered(LayoutUnit centered_position) {
DCHECK_EQ(centering_mode_, kNeedsCentering);
centered_position_ = centered_position;
centering_mode_ = kCentered;
}
void HTMLDialogElement::SetNotCentered() {
centering_mode_ = kNotCentered;
}
bool HTMLDialogElement::IsPresentationAttribute(
const QualifiedName& name) const {
// FIXME: Workaround for <https://bugs.webkit.org/show_bug.cgi?id=91058>:
// modifying an attribute for which there is an attribute selector in html.css
// sometimes does not trigger a style recalc.
if (name == openAttr)
return true;
return HTMLElement::IsPresentationAttribute(name);
}
void HTMLDialogElement::DefaultEventHandler(Event& event) {
if (event.type() == EventTypeNames::cancel) {
close();
event.SetDefaultHandled();
return;
}
HTMLElement::DefaultEventHandler(event);
}
} // namespace blink