| // Copyright 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_SKIA_OUTPUT_SURFACE_IMPL_H_ |
| #define COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_SKIA_OUTPUT_SURFACE_IMPL_H_ |
| |
| #include "base/macros.h" |
| #include "base/threading/thread_checker.h" |
| #include "components/viz/service/display/skia_output_surface.h" |
| #include "gpu/command_buffer/common/sync_token.h" |
| #include "gpu/ipc/common/surface_handle.h" |
| #include "gpu/ipc/in_process_command_buffer.h" |
| #include "gpu/ipc/service/image_transport_surface_delegate.h" |
| #include "third_party/skia/include/core/SkDeferredDisplayListRecorder.h" |
| #include "third_party/skia/include/core/SkSurface.h" |
| |
| namespace base { |
| class WaitableEvent; |
| } |
| |
| namespace gl { |
| class GLSurface; |
| } |
| |
| namespace gpu { |
| class SyncPointClientState; |
| } |
| |
| namespace viz { |
| |
| class GpuServiceImpl; |
| class VizProcessContextProvider; |
| class SyntheticBeginFrameSource; |
| |
| // The SkiaOutputSurface implementation. It is the output surface for |
| // SkiaRenderer. It lives on the compositor thread, but it will post tasks |
| // to the GPU thread for initializing, reshaping and swapping buffers, etc. |
| // Currently, SkiaOutputSurfaceImpl sets up SkSurface from the default GL |
| // framebuffer, creates SkDeferredDisplayListRecorder and SkCanvas for |
| // SkiaRenderer to render into. In SwapBuffers, it detaches a |
| // SkDeferredDisplayList from the recorder and plays it back on the framebuffer |
| // SkSurface on the GPU thread. |
| class SkiaOutputSurfaceImpl : public SkiaOutputSurface, |
| public gpu::ImageTransportSurfaceDelegate { |
| public: |
| SkiaOutputSurfaceImpl( |
| GpuServiceImpl* gpu_service, |
| gpu::SurfaceHandle surface_handle, |
| scoped_refptr<VizProcessContextProvider> context_provider, |
| SyntheticBeginFrameSource* synthetic_begin_frame_source); |
| ~SkiaOutputSurfaceImpl() override; |
| |
| // OutputSurface implementation: |
| void BindToClient(OutputSurfaceClient* client) override; |
| void EnsureBackbuffer() override; |
| void DiscardBackbuffer() override; |
| void BindFramebuffer() override; |
| void SetDrawRectangle(const gfx::Rect& draw_rectangle) override; |
| void Reshape(const gfx::Size& size, |
| float device_scale_factor, |
| const gfx::ColorSpace& color_space, |
| bool has_alpha, |
| bool use_stencil) override; |
| void SwapBuffers(OutputSurfaceFrame frame) override; |
| uint32_t GetFramebufferCopyTextureFormat() override; |
| OverlayCandidateValidator* GetOverlayCandidateValidator() const override; |
| bool IsDisplayedAsOverlayPlane() const override; |
| unsigned GetOverlayTextureId() const override; |
| gfx::BufferFormat GetOverlayBufferFormat() const override; |
| bool SurfaceIsSuspendForRecycle() const override; |
| bool HasExternalStencilTest() const override; |
| void ApplyExternalStencil() override; |
| #if BUILDFLAG(ENABLE_VULKAN) |
| gpu::VulkanSurface* GetVulkanSurface() override; |
| #endif |
| |
| // SkiaOutputSurface implementation: |
| SkCanvas* GetSkCanvasForCurrentFrame() override; |
| sk_sp<SkImage> MakePromiseSkImage(ResourceMetadata metadata) override; |
| gpu::SyncToken SkiaSwapBuffers(OutputSurfaceFrame frame) override; |
| |
| // gpu::ImageTransportSurfaceDelegate implementation: |
| void DidSwapBuffersComplete(gpu::SwapBuffersCompleteParams params) override; |
| const gpu::gles2::FeatureInfo* GetFeatureInfo() const override; |
| const gpu::GpuPreferences& GetGpuPreferences() const override; |
| |
| void SetSnapshotRequestedCallback(const base::Closure& callback) override; |
| void UpdateVSyncParameters(base::TimeTicks timebase, |
| base::TimeDelta interval) override; |
| void BufferPresented(uint64_t swap_id, |
| const gfx::PresentationFeedback& feedback) override; |
| |
| void AddFilter(IPC::MessageFilter* message_filter) override; |
| int32_t GetRouteID() const override; |
| |
| private: |
| void InitializeOnGpuThread(base::WaitableEvent* event); |
| void DestroyOnGpuThread(base::WaitableEvent* event); |
| void ReshapeOnGpuThread(const gfx::Size& size, |
| float device_scale_factor, |
| const gfx::ColorSpace& color_space, |
| bool has_alpha, |
| bool use_stencil, |
| SkSurfaceCharacterization* characterization, |
| base::WaitableEvent* event); |
| void SwapBuffersOnGpuThread(OutputSurfaceFrame frame, |
| std::unique_ptr<SkDeferredDisplayList> ddl, |
| uint64_t sync_fence_release); |
| |
| void RecreateRecorder(); |
| void DidSwapBuffersCompleteOnClientThread( |
| gpu::SwapBuffersCompleteParams params); |
| void UpdateVSyncParametersOnClientThread(base::TimeTicks timebase, |
| base::TimeDelta interval); |
| void BufferPresentedOnClientThread(uint64_t swap_id, |
| const gfx::PresentationFeedback& feedback); |
| |
| struct PromiseTextureInfo; |
| static void PromiseTextureFullfillStub(void* texture_context, |
| GrBackendTexture* backend_texture); |
| static void PromiseTextureReleaseStub(void* texture_context); |
| static void PromiseTextureDoneStub(void* texture_context); |
| void OnPromiseTextureFullfill(const ResourceMetadata& metadata, |
| GrBackendTexture* backend_texture); |
| void OnPromiseTextureRelease(const ResourceMetadata& metadata); |
| |
| const gpu::CommandBufferId command_buffer_id_; |
| uint64_t sync_fence_release_ = 0; |
| GpuServiceImpl* const gpu_service_; |
| const gpu::SurfaceHandle surface_handle_; |
| SyntheticBeginFrameSource* const synthetic_begin_frame_source_; |
| OutputSurfaceClient* client_ = nullptr; |
| |
| scoped_refptr<gpu::SyncPointClientState> sync_point_client_state_; |
| |
| gpu::GpuPreferences gpu_preferences_; |
| scoped_refptr<gl::GLSurface> surface_; |
| |
| sk_sp<SkSurface> sk_surface_; |
| SkSurfaceCharacterization characterization_; |
| std::unique_ptr<SkDeferredDisplayListRecorder> recorder_; |
| |
| // Sync tokens for resources which are used for the current frame. |
| std::vector<gpu::SyncToken> resource_sync_tokens_; |
| |
| scoped_refptr<base::SingleThreadTaskRunner> client_thread_task_runner_; |
| |
| THREAD_CHECKER(client_thread_checker_); |
| THREAD_CHECKER(gpu_thread_checker_); |
| |
| base::WeakPtr<SkiaOutputSurfaceImpl> client_thread_weak_ptr_; |
| base::WeakPtrFactory<SkiaOutputSurfaceImpl> gpu_thread_weak_ptr_factory_; |
| base::WeakPtrFactory<SkiaOutputSurfaceImpl> client_thread_weak_ptr_factory_; |
| |
| DISALLOW_COPY_AND_ASSIGN(SkiaOutputSurfaceImpl); |
| }; |
| |
| } // namespace viz |
| |
| #endif // COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_SKIA_OUTPUT_SURFACE_IMPL_H_ |