blob: 0637ebf88f7546ae361fa2a66f4a6f112e936dd0 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/display/screen_ash.h"
#include "ash/display/window_tree_host_manager.h"
#include "ash/public/cpp/ash_switches.h"
#include "ash/root_window_controller.h"
#include "ash/root_window_settings.h"
#include "ash/shelf/shelf_widget.h"
#include "ash/shell.h"
#include "ash/wm/root_window_finder.h"
#include "base/command_line.h"
#include "base/logging.h"
#include "ui/aura/client/screen_position_client.h"
#include "ui/aura/env.h"
#include "ui/aura/mus/window_tree_host_mus.h"
#include "ui/aura/window.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/base/ui_base_features.h"
#include "ui/display/display.h"
#include "ui/display/display_finder.h"
#include "ui/display/manager/display_manager.h"
#include "ui/display/screen.h"
#include "ui/display/types/display_constants.h"
namespace ash {
namespace {
// Intentionally leaked in production.
display::Screen* screen_for_shutdown = nullptr;
display::DisplayManager* GetDisplayManager() {
return Shell::Get()->display_manager();
}
class ScreenForShutdown : public display::Screen {
public:
explicit ScreenForShutdown(display::Screen* screen_ash)
: display_list_(screen_ash->GetAllDisplays()),
primary_display_(screen_ash->GetPrimaryDisplay()) {
SetDisplayForNewWindows(primary_display_.id());
}
// display::Screen overrides:
gfx::Point GetCursorScreenPoint() override { return gfx::Point(); }
bool IsWindowUnderCursor(gfx::NativeWindow window) override { return false; }
gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override {
return NULL;
}
int GetNumDisplays() const override { return display_list_.size(); }
const std::vector<display::Display>& GetAllDisplays() const override {
return display_list_;
}
display::Display GetDisplayNearestWindow(
gfx::NativeView view) const override {
return primary_display_;
}
display::Display GetDisplayNearestPoint(
const gfx::Point& point) const override {
return *display::FindDisplayNearestPoint(display_list_, point);
}
display::Display GetDisplayMatching(
const gfx::Rect& match_rect) const override {
const display::Display* matching =
display::FindDisplayWithBiggestIntersection(display_list_, match_rect);
// Fallback to the primary display if there is no matching display.
return matching ? *matching : GetPrimaryDisplay();
}
display::Display GetPrimaryDisplay() const override {
return primary_display_;
}
void AddObserver(display::DisplayObserver* observer) override {
NOTREACHED() << "Observer should not be added during shutdown";
}
void RemoveObserver(display::DisplayObserver* observer) override {}
private:
const std::vector<display::Display> display_list_;
const display::Display primary_display_;
DISALLOW_COPY_AND_ASSIGN(ScreenForShutdown);
};
} // namespace
ScreenAsh::ScreenAsh() = default;
ScreenAsh::~ScreenAsh() = default;
gfx::Point ScreenAsh::GetCursorScreenPoint() {
return Shell::Get()->aura_env()->last_mouse_location();
}
bool ScreenAsh::IsWindowUnderCursor(gfx::NativeWindow window) {
return window->Contains(GetWindowAtScreenPoint(
display::Screen::GetScreen()->GetCursorScreenPoint()));
}
gfx::NativeWindow ScreenAsh::GetWindowAtScreenPoint(const gfx::Point& point) {
aura::Window* root_window = wm::GetRootWindowAt(point);
aura::client::ScreenPositionClient* position_client =
aura::client::GetScreenPositionClient(root_window);
gfx::Point local_point = point;
if (position_client)
position_client->ConvertPointFromScreen(root_window, &local_point);
return root_window->GetEventHandlerForPoint(local_point);
}
int ScreenAsh::GetNumDisplays() const {
return GetDisplayManager()->GetNumDisplays();
}
const std::vector<display::Display>& ScreenAsh::GetAllDisplays() const {
return GetDisplayManager()->active_display_list();
}
display::Display ScreenAsh::GetDisplayNearestWindow(
gfx::NativeView window) const {
if (!window)
return GetPrimaryDisplay();
if (::features::IsSingleProcessMash()) {
// In IsSingleProcessMash() ScreenAsh is also called from non-ash code.
// Non-ash code creates aura Windows that are not parented to Ash's root
// Windows. Check for this first.
aura::WindowTreeHostMus* window_tree_host_mus =
aura::WindowTreeHostMus::ForWindow(window);
if (window_tree_host_mus)
return window_tree_host_mus->GetDisplay();
}
const aura::Window* root_window = window->GetRootWindow();
if (!root_window)
return GetPrimaryDisplay();
const RootWindowSettings* rws = GetRootWindowSettings(root_window);
int64_t id = rws->display_id;
// if id is |kInvaildDisplayID|, it's being deleted.
DCHECK(id != display::kInvalidDisplayId);
if (id == display::kInvalidDisplayId)
return GetPrimaryDisplay();
display::DisplayManager* display_manager = GetDisplayManager();
// RootWindow needs Display to determine its device scale factor
// for non desktop display.
display::Display mirroring_display =
display_manager->GetMirroringDisplayById(id);
if (mirroring_display.is_valid())
return mirroring_display;
return display_manager->GetDisplayForId(id);
}
display::Display ScreenAsh::GetDisplayNearestPoint(
const gfx::Point& point) const {
const display::Display& display =
GetDisplayManager()->FindDisplayContainingPoint(point);
if (display.is_valid())
return display;
// Fallback to the display that has the shortest Manhattan distance from
// the |point|. This is correct in the only areas that matter, namely in the
// corners between the physical screens.
return *display::FindDisplayNearestPoint(
GetDisplayManager()->active_only_display_list(), point);
}
display::Display ScreenAsh::GetDisplayMatching(
const gfx::Rect& match_rect) const {
if (match_rect.IsEmpty())
return GetDisplayNearestPoint(match_rect.origin());
const display::Display* matching =
display::FindDisplayWithBiggestIntersection(
GetDisplayManager()->active_only_display_list(), match_rect);
// Fallback to the primary display if there is no matching display.
return matching ? *matching : GetPrimaryDisplay();
}
display::Display ScreenAsh::GetPrimaryDisplay() const {
if (!WindowTreeHostManager::HasValidPrimaryDisplayId()) {
// This should only be allowed temporarily when there are no displays
// available and hence no primary display. In this case we return a default
// display to avoid crashes for display observers trying to get the primary
// display when notified with the removal of the last display.
// https://crbug.com/866714.
DCHECK(
Shell::Get()->window_tree_host_manager()->GetAllRootWindows().empty());
return display::Display::GetDefaultDisplay();
}
return GetDisplayManager()->GetDisplayForId(
WindowTreeHostManager::GetPrimaryDisplayId());
}
void ScreenAsh::AddObserver(display::DisplayObserver* observer) {
GetDisplayManager()->AddObserver(observer);
}
void ScreenAsh::RemoveObserver(display::DisplayObserver* observer) {
GetDisplayManager()->RemoveObserver(observer);
}
// static
display::DisplayManager* ScreenAsh::CreateDisplayManager() {
std::unique_ptr<ScreenAsh> screen(new ScreenAsh);
display::Screen* current = display::Screen::GetScreen();
// If there is no native, or the native was for shutdown,
// use ash's screen.
if (!current || current == screen_for_shutdown)
display::Screen::SetScreenInstance(screen.get());
display::DisplayManager* manager =
new display::DisplayManager(std::move(screen));
if (base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kAshEnableTabletMode)) {
manager->set_internal_display_has_accelerometer(true);
}
return manager;
}
// static
void ScreenAsh::CreateScreenForShutdown() {
delete screen_for_shutdown;
screen_for_shutdown = new ScreenForShutdown(display::Screen::GetScreen());
display::Screen::SetScreenInstance(screen_for_shutdown);
}
// static
void ScreenAsh::DeleteScreenForShutdown() {
if (display::Screen::GetScreen() == screen_for_shutdown)
display::Screen::SetScreenInstance(nullptr);
delete screen_for_shutdown;
screen_for_shutdown = nullptr;
}
} // namespace ash